CN110174954A - 一种处理操控信号的方法及设备 - Google Patents
一种处理操控信号的方法及设备 Download PDFInfo
- Publication number
- CN110174954A CN110174954A CN201910446344.8A CN201910446344A CN110174954A CN 110174954 A CN110174954 A CN 110174954A CN 201910446344 A CN201910446344 A CN 201910446344A CN 110174954 A CN110174954 A CN 110174954A
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- CN
- China
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- 238000000034 method Methods 0.000 title claims abstract description 24
- 238000012546 transfer Methods 0.000 claims description 22
- 238000012545 processing Methods 0.000 claims description 12
- 238000003672 processing method Methods 0.000 claims description 7
- 238000010276 construction Methods 0.000 claims description 3
- 230000006870 function Effects 0.000 description 29
- 238000005516 engineering process Methods 0.000 description 4
- 238000004891 communication Methods 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 238000011161 development Methods 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 238000007726 management method Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 230000007723 transport mechanism Effects 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Input From Keyboards Or The Like (AREA)
Abstract
Description
Claims (10)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910446344.8A CN110174954B (zh) | 2019-05-27 | 2019-05-27 | 一种处理操控信号的方法及设备 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910446344.8A CN110174954B (zh) | 2019-05-27 | 2019-05-27 | 一种处理操控信号的方法及设备 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN110174954A true CN110174954A (zh) | 2019-08-27 |
CN110174954B CN110174954B (zh) | 2020-06-23 |
Family
ID=67695947
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201910446344.8A Active CN110174954B (zh) | 2019-05-27 | 2019-05-27 | 一种处理操控信号的方法及设备 |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN110174954B (zh) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110580123A (zh) * | 2019-09-12 | 2019-12-17 | 北京三一智造科技有限公司 | 手柄按键功能设定方法、装置、系统及存储介质 |
CN111803926A (zh) * | 2020-06-05 | 2020-10-23 | 厦门雅基软件有限公司 | 云应用中控制对象的匹配方法、装置及电子设备 |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2014078452A1 (en) * | 2012-11-16 | 2014-05-22 | Sony Computer Entertainment America Llc | Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications |
CN104092711A (zh) * | 2013-04-01 | 2014-10-08 | 云联(北京)信息技术有限公司 | 一种云游戏实现方法及系统 |
CN104941181A (zh) * | 2015-06-18 | 2015-09-30 | 深圳市新众玩网络科技有限公司 | 一种实现不同智能终端之间游戏实时互动的方法和装置 |
CN107961530A (zh) * | 2016-10-19 | 2018-04-27 | 秦皇岛金猿数码科技有限公司 | 互动游戏 |
-
2019
- 2019-05-27 CN CN201910446344.8A patent/CN110174954B/zh active Active
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2014078452A1 (en) * | 2012-11-16 | 2014-05-22 | Sony Computer Entertainment America Llc | Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications |
CN104092711A (zh) * | 2013-04-01 | 2014-10-08 | 云联(北京)信息技术有限公司 | 一种云游戏实现方法及系统 |
CN104941181A (zh) * | 2015-06-18 | 2015-09-30 | 深圳市新众玩网络科技有限公司 | 一种实现不同智能终端之间游戏实时互动的方法和装置 |
CN107961530A (zh) * | 2016-10-19 | 2018-04-27 | 秦皇岛金猿数码科技有限公司 | 互动游戏 |
Non-Patent Citations (1)
Title |
---|
ANDY YANG: "Google的游戏串流服务正式发表,取名「Stadia」", 《GOOGLE的游戏串流服务正式发表,取名「STADIA」(HTTPS://CHINESE.ENGADGET.COM/2019/03/19/GOOGLE-STREAMING-VIDEO-GAMES-GDC-2019/)》 * |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110580123A (zh) * | 2019-09-12 | 2019-12-17 | 北京三一智造科技有限公司 | 手柄按键功能设定方法、装置、系统及存储介质 |
CN111803926A (zh) * | 2020-06-05 | 2020-10-23 | 厦门雅基软件有限公司 | 云应用中控制对象的匹配方法、装置及电子设备 |
CN111803926B (zh) * | 2020-06-05 | 2023-03-24 | 厦门雅基软件有限公司 | 云应用中控制对象的匹配方法、装置及电子设备 |
Also Published As
Publication number | Publication date |
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CN110174954B (zh) | 2020-06-23 |
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GR01 | Patent grant | ||
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TR01 | Transfer of patent right | ||
TR01 | Transfer of patent right |
Effective date of registration: 20240612 Address after: Room 503, Building 3, No. 6, Xicheng Xi'an North Road, Xinluo District, Longyan City, Fujian Province, 364000 Patentee after: Xie Xinyong Country or region after: China Address before: 550000 floor 5, building a, Liyang building (Gaoke No.1), 160 Changling South Road, Guiyang National High tech Industrial Development Zone, Guiyang City, Guizhou Province Patentee before: GUIYANG GLOUD TECHNOLOGY Co.,Ltd. Country or region before: China |
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Effective date of registration: 20240618 Address after: Room 1203, Unit 1, Building 8, No.1 Haichen Road, Qiaokou District, Wuhan City, Hubei Province, 430030 Patentee after: Li Yi Country or region after: China Address before: Room 503, Building 3, No. 6, Xicheng Xi'an North Road, Xinluo District, Longyan City, Fujian Province, 364000 Patentee before: Xie Xinyong Country or region before: China |