CN109981801B - Distributed online rendering method - Google Patents
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- CN109981801B CN109981801B CN201910358976.9A CN201910358976A CN109981801B CN 109981801 B CN109981801 B CN 109981801B CN 201910358976 A CN201910358976 A CN 201910358976A CN 109981801 B CN109981801 B CN 109981801B
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- H—ELECTRICITY
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- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
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- H04L67/10—Protocols in which an application is distributed across nodes in the network
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- H04L67/60—Scheduling or organising the servicing of application requests, e.g. requests for application data transmissions using the analysis and optimisation of the required network resources
- H04L67/61—Scheduling or organising the servicing of application requests, e.g. requests for application data transmissions using the analysis and optimisation of the required network resources taking into account QoS or priority requirements
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- H—ELECTRICITY
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Abstract
The invention belongs to the technical field of home decoration design and discloses a distributed online rendering method which comprises a client, a main control system, a priority distribution system and a rendering system, wherein the client is in communication connection with the main control system and sends three-dimensional rendering data to a server main control system; the main control system carries out sequencing according to the priority order of each data; the rendering data are sequentially distributed to a rendering system according to the sequencing order to be rendered; when the rendering system finishes rendering work, the rendering result needs to be notified to the main control program, and the main control program returns the rendering result to the client; the cost of the existing furniture three-dimensional rendering mode which aims to render high-definition effect graphs and panoramic graphs is very high, and the cost is too high for manufacturers and consumers, so that the invention develops a distributed online rendering method which can render the high-definition effect graphs by using low-configuration and low-cost software.
Description
Technical Field
The invention belongs to the technical field of home decoration design, and particularly relates to a distributed online rendering method.
Background
Distributed rendering is a network rendering technology capable of distributing rendering of a single still image to rendering on multiple computers (or multiple CPUs), and a single picture needs to be divided into different areas, each computer or CPU separately calculates the area, and finally a large image is synthesized by multiple computers in an online manner, namely distributed online rendering. In the field of home decoration design, after the design is finished, an effect picture or a real picture is often required to be rendered for a user to view. In the conventional 3D design software, the rendering method is generally divided into: native rendering and cloud rendering. The local rendering is to perform 3D rendering by using the resources of the device itself, and requires the device to have higher performance, especially a GPU (graphics processing unit), and if the performance of the device does not meet the requirement, the effect graph and the panorama with high definition quality cannot be rendered; cloud rendering refers to rendering by using a special cloud rendering server, and many companies are engaged in cloud rendering services in the market at present, and although they also have a certain number of servers and the rendering effect is relatively good, in actual use, the following problems exist:
firstly, the user cost is high, when the user performs cloud rendering, a certain cost needs to be paid to a company providing services, and extra cost is generated when more than one user renders, which is not friendly to the home decoration industry needing to modify the effect diagram frequently;
secondly, the cost of the cloud server is high, and the high cost of the cloud server is mainly embodied in the following three aspects: (1) the setting cost is high, the requirements of the cloud server on the performance are high, and the price of one cloud server can be hundreds of thousands or millions; (2) the maintenance cost is high, and in order to ensure the normal operation of the cloud rendering server, a cloud rendering company needs to pay high maintenance cost to ensure the normal operation of the cloud renderer; (3) the resource waste is great, in order to meet the all-weather rendering requirements of users, a common cloud rendering server is in a 24-hour starting state, and is in the starting state even when no user exists, so that the social resource waste is caused;
thirdly, the cloud server has high requirements on the network due to a plurality of uncertain factors, and is influenced by a plurality of uncertain factors. Such as the number of people in queue, server maintenance, network exception, etc., which may result in a situation where the rendering task takes longer, or even a part of the rendering task fails.
Disclosure of Invention
In order to solve the above problems in the prior art, the present invention is directed to a distributed online rendering method.
The technical scheme adopted by the invention is as follows:
a distributed online rendering method comprises a client, a main control system, a priority distribution system and a rendering system, wherein the client is in communication connection with the main control system, the priority distribution system and the rendering system are sequentially connected, and the distributed online rendering method specifically comprises the following steps: the client sends the three-dimensional rendering data to a server main control system; the main control system carries out sequencing according to the priority order of each data; the priority distribution system distributes rendering data to the rendering systems in sequence according to the sequencing order to perform rendering processing; when the rendering system finishes rendering work, the rendering result needs to be notified to the main control program, and the main control program returns the rendering result to the client; when the rendering system receives rendering data, the main control system marks a processing time for the rendering system, and when the rendering system does not return rendering result data to the main control system after a certain time, the main control system marks that the rendering is failed in the current distribution, and raises the initial priority of the rendering data and transfers the rendering data to a queue to be distributed again. The existing furniture three-dimensional rendering mode is difficult to render a high-definition effect picture or a panoramic picture, even if the cost of the high-definition effect picture or the panoramic picture is very high, the cost is too high for manufacturers and consumers, and therefore, the invention develops a distributed online rendering method which can render the high-definition effect picture by using low-configuration and low-cost software aiming at the problem.
Furthermore, the main control system comprises a main receiving module, a main database and a main control module, wherein one end of the main receiving module is in communication connection with the client, the other end of the main receiving module is connected with the main database, one end of the main control module is connected with the main database, and the other end of the main control module is connected with the priority distribution system. The client can be a mobile phone end, a computer end, a flat board end and the like, the client sends rendering data to the main receiving module, the main receiving module transmits the rendering data to the main control module through the main database, and finally the rendering data are distributed to the rendering module for rendering by the priority distribution system.
Further, the priority assignment system includes an initial priority and an additional priority connected to each other, the priority of the rendering data is calculated by a combination of the initial priority and the additional priority, and the step S2 is implemented by: the initial priority is determined according to different user levels, the level of the user levels is 0-15 natural numbers, the smaller the number is, the higher the priority is, rendering is performed, wherein the natural numbers 0-4 and 11-15 are used as system reservation levels, and the natural numbers 5-10 represent the user selectable use range; the additional priority is determined according to a self-increasing natural number distributed when the main receiving module receives rendering data, and the smaller the number is, the higher the priority is; the combined value calculation formula of the initial priority plus the additional priority is as follows: [ ((S1-S)/S1) × 27+ ((15-P)/15) × 81], the higher the combined value is, the higher the priority level is, wherein: s1 represents the maximum S value of the waiting allocation queue; s represents a value of the current rendering additional priority; p represents the value of the current rendering initial priority.
Furthermore, the rendering system comprises a plurality of renderers, rendering data to be distributed are distributed to specific renderers according to the priority combination value sequence, and one piece of rendering data is only distributed to one renderer for processing each time; when all the renderers have already distributed rendering tasks, the following rendering enters a waiting state; if a certain renderer is allocated with the task, the renderer does not perform non-allocation; when all connected renderers have distributed a piece of rendering data, the following rendering enters waiting; and the plurality of renderers need to timely reply the received rendering instruction and the rendering result to the main control system.
Further, the plurality of renderers and the main control system are in a non-inductive connection or disconnection automatic control mode. When the renderer is successfully connected with a certain main control, the renderer is automatically added into an allocable renderer list.
Further, the judgment basis of whether the renderer is connected with the main control system is as follows: whether there is complete data communication back and forth between the host control system and the rendering system within one minute is detected. Because the system rendering data information needs to be continuously checked and calculated in an interactive mode in the rendering process, if data communication is not carried out between the main control system and the rendering system within one minute, the fact that the connection between the renderer and the main control system is disconnected can be basically judged.
Specifically, the number of times that the client transfers to the queue to be allocated again after initiating rendering data failure each time is at most 5, and the rendering data failure rule is as follows:
(1) when the main control system distributes rendering data to the renderers, the renderers need to reply the received commands to the main control system, when the main control system does not receive the reply commands within 3-5 seconds, the rendering data is marked as failed to be sent, and the rendering data is sent again after 5 seconds until the main control system receives the commands or repeatedly sends the commands for 3 times and then is abandoned, and the rendering failure is marked;
(2) the main control system starts timing after receiving the command received by the renderer, and marks the rendering failure when the renderer does not return the rendering result after waiting for 15 minutes;
(3) in the process of rendering, if the renderer judges that the main control system is not connected, the rendering failure is marked;
(4) when the renderer returns that the result is failure within 15 minutes and the retry instruction is greater than 2000s, the renderer continues to retry rendering data at other renderers, otherwise the failure is marked directly and the client is notified directly.
Specifically, the main receiving module comprises a plurality of main receivers respectively connected with the clients, and the main control module comprises a plurality of main controllers respectively connected with the priority distribution system. The plurality of main receivers are respectively used for receiving rendering data sent by the client, and the plurality of main controllers respectively transmit the data received by the main receivers to the priority distribution system.
The invention has the beneficial effects that:
1. the rendering method of the invention can also render high-definition effect graphs by installing a priority distribution system and using a low-configuration mobile phone and a tablet.
2. The rendering method of the invention is completely free in online rendering, the user can render at will without additional charge, and the maintenance and operation cost is low.
3. The online rendering method has high stability, the situations of server maintenance, excessive queuing number and the like can not occur, and a user can randomly set the rendering sequence in the renderer according to the self requirement, thereby saving the trouble of queuing and waiting.
Drawings
Fig. 1 is a block diagram of the present invention.
Fig. 2 is a flow chart of the priority assignment of the present invention.
Detailed Description
In order to make the technical solutions and advantages of the present invention more clearly understood, the present invention is further described below with reference to the accompanying drawings and specific embodiments, but is not limited thereto.
As shown in fig. 1, this embodiment provides a distributed online rendering method, including a client, a master control system, a priority allocation system, and a rendering system, where the client is in communication connection with the master control system, the priority allocation system, and the rendering system are sequentially connected, and the distributed online rendering method specifically includes: the client sends the three-dimensional rendering data to a server main control system; the main control system carries out sequencing according to the priority order of each data; the priority distribution system distributes rendering data to the rendering systems in sequence according to the sequencing order to perform rendering processing; when the rendering system finishes rendering work, the rendering result needs to be notified to the main control program, and the main control program returns the rendering result to the client; when the rendering system receives rendering data, the main control system marks a processing time for the rendering system, and when the rendering system does not return rendering result data to the main control system after a certain time, the main control system marks that the rendering is failed in the current distribution, and raises the initial priority of the rendering data and transfers the rendering data to a queue to be distributed again. The existing furniture three-dimensional rendering mode is difficult to render a high-definition effect picture or a panoramic picture, even if the cost of the high-definition effect picture or the panoramic picture is very high, the cost is too high for manufacturers and consumers, and therefore, the invention develops a distributed online rendering method which can render the high-definition effect picture by using low-configuration and low-cost software aiming at the problem.
In this embodiment, the master control system includes a master receiving module, a master database, and a master control module, wherein one end of the master receiving module is connected to the client in a communication manner, and the other end of the master receiving module is connected to the master database, and one end of the master control module is connected to the master database, and the other end of the master control module is connected to the priority assignment system. The client can be a mobile phone end, a computer end, a flat board end and the like, the client sends rendering data to the main receiving module, the main receiving module transmits the rendering data to the main control module through the main database, and finally the rendering data are distributed to the rendering module for rendering by the priority distribution system.
In this embodiment, the priority assignment system includes an initial priority and an additional priority that are connected to each other, the priority of the rendering data is calculated by a combination of the initial priority and the additional priority, and the step S2 is implemented by: the initial priority is determined according to different user levels, the level of the user levels is 0-15 natural numbers, the smaller the number is, the higher the priority is, rendering is performed, wherein the natural numbers 0-4 and 11-15 are used as system reservation levels, and the natural numbers 5-10 represent the user selectable use range; the additional priority is determined according to a self-increasing natural number distributed when the main receiving module receives rendering data, and the smaller the number is, the higher the priority is; the combined value calculation formula of the initial priority plus the additional priority is as follows: [ ((S1-S)/S1) × 27+ ((15-P)/15) × 81], the higher the combined value is, the higher the priority level is, wherein: s1 represents the maximum S value of the waiting allocation queue; s represents a value of the current rendering additional priority; p represents the value of the current rendering initial priority.
In this embodiment, the dyeing system includes a plurality of renderers, rendering data to be distributed are sequentially distributed to specific renderers according to a priority combination value, and one piece of rendering data is distributed to only one renderer for processing at a time; when all the renderers have already distributed rendering tasks, the following rendering enters a waiting state; if a certain renderer is allocated with the task, the renderer does not perform non-allocation; when all connected renderers have distributed a piece of rendering data, the following rendering enters waiting; and the plurality of renderers need to timely reply the received rendering instruction and the rendering result to the main control system.
In this embodiment, the plurality of renderers and the main control system are in a non-inductive connection or disconnection automatic control mode. When the renderer is successfully connected with a certain main control, the renderer is automatically added into an allocable renderer list.
In this embodiment, the criterion for determining whether the renderer is connected to the main control system is as follows: whether there is complete data communication back and forth between the host control system and the rendering system within one minute is detected. Because the system rendering data information needs to be continuously checked and calculated in an interactive mode in the rendering process, if data communication is not carried out between the main control system and the rendering system within one minute, the fact that the connection between the renderer and the main control system is disconnected can be basically judged.
In this embodiment, the number of times that the client transfers to the queue to be allocated again after initiating rendering data failure each time is at most 5, and the rendering data failure rule is as follows:
(1) when the main control system distributes rendering data to the renderers, the renderers need to reply the received commands to the main control system, when the main control system does not receive the reply commands within 3-5 seconds, the rendering data is marked as failed to be sent, and the rendering data is sent again after 5 seconds until the main control system receives the commands or repeatedly sends the commands for 3 times and then is abandoned, and the rendering failure is marked;
(2) the main control system starts timing after receiving the command received by the renderer, and marks the rendering failure when the renderer does not return the rendering result after waiting for 15 minutes;
(3) in the process of rendering, if the renderer judges that the main control system is not connected, the rendering failure is marked;
(4) when the renderer returns that the result is failure within 15 minutes and the retry instruction is greater than 2000s, the renderer continues to retry rendering data at other renderers, otherwise the failure is marked directly and the client is notified directly.
In this embodiment, the master receiving module includes a plurality of master receivers respectively connected to the clients, and the master control module includes a plurality of master controllers respectively connected to the priority assignment systems. The plurality of main receivers are respectively used for receiving rendering data sent by the client, and the plurality of main controllers respectively transmit the data received by the main receivers to the priority distribution system.
In order to more finely describe the method, a plurality of renderers are named as a renderer A, a renderer B, a renderer C and a renderer D; naming a plurality of master receivers as a master receiver A, a renderer B and a renderer C; the plurality of master controllers are named master controller a, master controller B, and master controller C. The main receiver A receives rendering data sent by the client and then transmits the rendering data to the main database for analysis, the main database transmits the data to the main controller A, and finally the rendering data are distributed to the renderer A through the priority distribution system. And corresponding transmission among the main receiver A, the renderer B, the renderer C, the main controller A, the main controller B, the main controller C, the renderer A, the renderer B and the renderer C is not needed.
The present invention is not limited to the above-described alternative embodiments, and various other forms of products can be obtained by anyone in light of the present invention. The above detailed description should not be taken as limiting the scope of the invention, which is defined in the claims, and which the description is intended to be interpreted accordingly.
Claims (7)
1. A distributed online rendering method is characterized by comprising a distributed online rendering device, wherein the distributed online rendering device comprises a client, a main control system, a priority distribution system and a rendering system, the client is in communication connection with the main control system, the priority distribution system and the rendering system are in communication connection in sequence, and the distributed online rendering method specifically comprises the following steps:
s1: the client sends the three-dimensional rendering data to a server main control system;
s2: the main control system carries out sequencing according to the priority order of each piece of rendering data;
s3: the priority distribution system distributes rendering data to the rendering systems in sequence according to the sequencing order to perform rendering processing;
s4: when the rendering system finishes rendering work, the rendering result needs to be notified to the main control program, and the main control program returns the rendering result to the client;
when the rendering system receives rendering data, the main control system marks a processing time to the rendering system, and when the rendering system does not return rendering result data to the main control system after the processing time is exceeded, the main control system marks that the rendering is failed to be distributed, and the initial priority of the rendering data is adjusted upwards and is transferred to a queue to be distributed again;
wherein the priority assignment system includes an initial priority and an additional priority connected to each other, the priority of the rendering data is calculated by a combination of the initial priority and the additional priority, and the step S2 is implemented as follows:
the initial priority is determined according to different user levels, the level of the user levels is 0-15 natural numbers, the smaller the number is, the higher the priority is, rendering is performed, wherein the natural numbers 0-4 and 11-15 are used as system reservation levels, and the natural numbers 5-10 represent the user selectable use range; the additional priority is determined according to a self-increasing natural number distributed when the main receiving module receives rendering data, and the smaller the number is, the higher the priority is; the combined value calculation formula of the initial priority plus the additional priority is as follows: [ ((S1-S)/S1) × 27+ ((15-P)/15) × 81], the higher the combined value is, the higher the priority level is, wherein: s1 represents the maximum S value of the waiting allocation queue; s represents a value of the current rendering additional priority; p represents the value of the current rendering initial priority.
2. The distributed online rendering method of claim 1, wherein the master control system comprises a master receiving module, a master database and a master control module, the master receiving module is communicatively connected to the client at one end and the master database at the other end, and the master control module is connected to the master database at one end and the priority assignment system at the other end.
3. The distributed online rendering method according to claim 1, wherein the rendering system includes a plurality of renderers, rendering data to be distributed are sequentially distributed to specific renderers according to a priority combination value, and only one renderer is allocated to process one piece of rendering data at a time; and when all the renderers have already distributed rendering tasks, the subsequent rendering enters a waiting state, and the plurality of renderers need to timely reply the received rendering instruction and the rendering result to the main control system.
4. The distributed online rendering method of claim 3, wherein the plurality of renderers are in a non-inductive connection or disconnection automatic control mode with the main control system.
5. The distributed online rendering method of claim 4, wherein the determination of whether the renderer and the main control system are connected is based on: whether there is complete data communication back and forth between the host control system and the rendering system within one minute is detected.
6. The distributed online rendering method according to claim 3, wherein the number of times that the client re-transfers to the queue to be allocated after initiating rendering data failure each time is at most 5, and the rendering data failure rule is as follows:
(1) when the main control system distributes rendering data to the renderers, the renderers need to reply the received commands to the main control system, when the main control system does not receive the reply commands within 3-5 seconds, the rendering data is marked as failed to be sent, and the rendering data is sent again after 5 seconds until the main control system receives the commands or repeatedly sends the commands for 3 times and then is abandoned, and the rendering failure is marked;
(2) the main control system starts timing after receiving the command received by the renderer, and marks the rendering failure when the renderer does not return the rendering result after waiting for 15 minutes;
(3) in the process of rendering, if the renderer judges that the main control system is not connected, the rendering failure is marked;
(4) when the renderer returns that the result is failure within 15 minutes and the retry instruction is greater than 2000s, the renderer continues to retry rendering data at other renderers, otherwise the failure is marked directly and the client is notified directly.
7. The distributed online rendering method of claim 2, wherein the master receiving module comprises a plurality of master receivers respectively connected to the clients, and the master control module comprises a plurality of master controllers respectively connected to the priority assignment systems.
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CN103426193A (en) * | 2012-05-25 | 2013-12-04 | 上海幻维数码创意科技有限公司 | Distributed animation rendering method and apparatus thereof |
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