CN109939436B - Game playback method and device, computer storage medium and electronic equipment - Google Patents

Game playback method and device, computer storage medium and electronic equipment Download PDF

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CN109939436B
CN109939436B CN201910213462.4A CN201910213462A CN109939436B CN 109939436 B CN109939436 B CN 109939436B CN 201910213462 A CN201910213462 A CN 201910213462A CN 109939436 B CN109939436 B CN 109939436B
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target
index value
data packet
operation data
game
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CN109939436A (en
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张泽斌
芦少军
赖武功
黄文杰
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Abstract

The present disclosure relates to the field of computers, and provides a game playback method, a game playback apparatus, a computer storage medium, and an electronic device, where the game playback method includes: receiving a playback request of a game war bureau, determining a user initiating the playback request as a target user, and acquiring a target operation data packet corresponding to the target user; acquiring an initial index value of the target operation data packet, and determining a target index value according to the initial index value and identification codes of all users participating in the game war office; and determining an operation data packet to be played back according to the target index value, and sequentially playing the operation data packet to be played back to realize game playback. The game playback method in the disclosure not only can improve the comprehensiveness of the data contained in the game playback, realize the game playback of the third person viewing angle, but also can promote the game playback experience of the user.

Description

Game playback method and device, computer storage medium and electronic equipment
Technical Field
The present disclosure relates to the field of computers, and in particular, to a game playback method, a game playback apparatus, a computer storage medium, and an electronic device.
Background
With the rapid development of computer and internet technologies, related game fields are also being vigorously developed. During the course of a game, it is often involved that a user wants to review his own wonderful operations in the game, or wants to increase his own game level by watching the battle skills of other users for analysis summary. Thus, playback of games is a focus of attention for the relevant user.
At present, for playing back a game, the restoration of the game process is generally realized by storing a video of the game, however, by adopting the method, the playback data is not comprehensive, and the playback mode of a third person viewing angle cannot be realized.
In view of this, there is a need in the art to develop a new game playback method and apparatus.
It should be noted that the information disclosed in the foregoing background section is only for enhancing understanding of the background of the present disclosure.
Disclosure of Invention
The present disclosure aims to provide a game playback method, a game playback device, a computer storage medium and an electronic apparatus, so as to at least avoid the defect that the game playback method in the prior art cannot realize a playback mode of a third person viewing angle and playback data is not comprehensive to a certain extent.
Other features and advantages of the present disclosure will be apparent from the following detailed description, or may be learned in part by the practice of the disclosure.
According to a first aspect of the present disclosure, there is provided a game playback method including: receiving a playback request of a game war bureau, determining a user initiating the playback request of a game as a target user, and acquiring a target operation data packet corresponding to the target user; acquiring an initial index value of the target operation data packet, and determining a target index value according to the initial index value and identification codes of all users participating in the game war office; and determining an operation data packet to be played back according to the target index value, and sequentially playing the operation data packet to be played back to realize game playback.
In an exemplary embodiment of the present disclosure, the obtaining the initial index value of the target operation data packet, determining a target index value according to the initial index value and identification codes of all users participating in the game war office, includes: acquiring a target difference value of the initial index value and the identification code corresponding to the target user; acquiring an identification code of a non-target user and a first index value corresponding to an operation data packet of the non-target user, and solving a first difference value between the first index value and the identification code; comparing the target difference with the first difference; and if the target difference value is equal to the first difference value, the first index value and the initial index value are the target index value.
In an exemplary embodiment of the present disclosure, further comprising: and if the first difference value is not equal to the target difference value, determining the initial index value as the target index value.
In an exemplary embodiment of the present disclosure, further comprising: receiving a progress jump request, and acquiring jump parameters corresponding to the progress jump request; acquiring a second index value according to the jump parameter, and acquiring a target sub-operation data packet in the target operation data packet according to the second index value, wherein the difference value between the index value of the target sub-operation data packet and the second index value is the smallest; and sending the target sub-operation data packet to the client.
In an exemplary embodiment of the present disclosure, the obtaining a second index value according to the jump parameter includes: obtaining a reconnection data packet comprising N sub data packets, wherein N is a positive integer; and multiplying the jump parameter with N to obtain a target value, determining a target reconnection data packet according to the target value, and taking an index value corresponding to the target reconnection data packet as the second index value.
In an exemplary embodiment of the present disclosure, the reconnection data packet includes a plurality of sub-reconnection data packets.
In an exemplary embodiment of the present disclosure, further comprising: comparing the M+1th sub reconnection data packet with the M sub reconnection data packet, and judging whether field values of the same fields in the M sub reconnection data packet and the M+1th sub reconnection data packet are the same or not; if the same field exists in the M+1th sub reconnection data packet, a target field which is different from a field value in the M sub reconnection data packet, forming a sub differential reconnection data packet according to the target field and a field value corresponding to the target field; wherein M is a positive integer.
In an exemplary embodiment of the present disclosure, further comprising: obtaining a plurality of sub-differential reconnection data packets, and taking a first sub-reconnection data packet as a basic reconnection data packet; and restoring the basic reconnection data packet and the sub-differential reconnection data packets through the client to realize the jump of a game playback interface.
According to a second aspect of the present disclosure, there is provided a game playback apparatus comprising: the first acquisition module is used for receiving a playback request of a game war office, determining a user initiating the playback request as a target user, and acquiring a target operation data packet corresponding to the target user; the second acquisition module is used for acquiring the initial index value of the target operation data packet and determining a target index value according to the initial index value and the identification codes of all users participating in the game war office; and the playing module is used for determining the operation data packet to be played back according to the target index value and sequentially playing the operation data packet to be played back so as to realize game playback.
According to a third aspect of the present disclosure, there is provided a computer storage medium having stored thereon a computer program which, when executed by a processor, implements the game playback method of the first aspect described above.
According to a fourth aspect of the present disclosure, there is provided an electronic device comprising: a processor; and a memory for storing executable instructions of the processor; wherein the processor is configured to perform the game playback method of the first aspect described above via execution of the executable instructions.
As can be seen from the above technical solutions, the game playback method, the game playback device, the computer storage medium and the electronic device in the exemplary embodiments of the present disclosure have at least the following advantages and positive effects:
in the technical schemes provided by some embodiments of the present disclosure, on one hand, a playback request of a game war office is received, a user who initiates the playback request is determined as a target user, and a target operation data packet corresponding to the target user is acquired, so that different target operation data packets can be acquired for different target users, and pertinence of game playback is improved. On the other hand, the initial index value of the target operation data packet is obtained, the target index value is determined according to the initial index value and the identification codes of all users participating in a game war office, the related data of non-target users can be obtained according to game logic, the game playback mode of a third person viewing angle is realized, and the comprehensiveness of data contained in the game playback process is improved. Further, the operation data packet to be played back is determined according to the target index value, and the operation data packet to be played back is sequentially played, so that orderly playback of the complete game round can be realized.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the disclosure.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the disclosure and together with the description, serve to explain the principles of the disclosure. It will be apparent to those of ordinary skill in the art that the drawings in the following description are merely examples of the disclosure and that other drawings may be derived from them without undue effort.
FIG. 1 illustrates a flow diagram of a game playback method in an exemplary embodiment of the present disclosure;
FIG. 2 illustrates a flow chart of determining a target index value based on an initial index value and identification codes of all users participating in a game warfare in another exemplary embodiment of the present disclosure;
FIG. 3 illustrates a flow diagram of a game skip back method in another exemplary embodiment of the present disclosure;
FIG. 4 illustrates a flowchart of obtaining a second index value in another exemplary embodiment of the present disclosure;
FIG. 5 is a flow chart illustrating formation of sub-differential reconnection packets in an exemplary embodiment of the present disclosure;
Fig. 6 illustrates a schematic configuration of a game playback apparatus in an exemplary embodiment of the present disclosure;
FIG. 7 illustrates a schematic diagram of a computer storage medium in an exemplary embodiment of the present disclosure;
fig. 8 illustrates a schematic structure of an electronic device in an exemplary embodiment of the present disclosure.
Detailed Description
Example embodiments will now be described more fully with reference to the accompanying drawings. However, the exemplary embodiments may be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of the example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided to give a thorough understanding of embodiments of the present disclosure. One skilled in the relevant art will recognize, however, that the aspects of the disclosure may be practiced without one or more of the specific details, or with other methods, components, devices, steps, etc. In other instances, well-known technical solutions have not been shown or described in detail to avoid obscuring aspects of the present disclosure.
The terms "a," "an," "the," and "said" are used in this specification to denote the presence of one or more elements/components/etc.; the terms "comprising" and "having" are intended to be inclusive and mean that there may be additional elements/components/etc. in addition to the listed elements/components/etc.; the terms "first" and "second" and the like are used merely as labels, and are not intended to limit the number of their objects.
Furthermore, the drawings are merely schematic illustrations of the present disclosure and are not necessarily drawn to scale. The same reference numerals in the drawings denote the same or similar parts, and thus a repetitive description thereof will be omitted. Some of the block diagrams shown in the figures are functional entities and do not necessarily correspond to physically or logically separate entities.
In the related art, for playing back a game, the game progress is generally restored by saving a video of the game, for example, a paper game, and during the playing back of the game, each player can see his own card and cards played by other players, but hands of other players cannot be seen, that is, the contained data is not comprehensive, and the playback mode of the third person viewing angle cannot be realized. Therefore, the comprehensiveness of the playback data thereof is to be improved.
Fig. 1 illustrates a flow diagram of a game playback method in an exemplary embodiment of the present disclosure, and an execution subject of the game playback method may be a server that plays back a game.
Referring to fig. 1, a game playback method according to one embodiment of the present disclosure includes the steps of:
step S110, receiving a playback request of a game war office, determining a user initiating the playback request of a game as a target user, and acquiring a target operation data packet corresponding to the target user;
step S120, obtaining an initial index value of the target operation data packet, and determining a target index value according to the initial index value and identification codes of all users participating in the game war office;
and step S130, determining an operation data packet to be played back according to the target index value, and sequentially playing the operation data packet to be played back to realize game playback.
In the technical scheme provided by the embodiment of the disclosure, on one hand, a playback request of a game war office is received, a user initiating the playback request is determined as a target user, and a target operation data packet corresponding to the target user is acquired, so that different target operation data packets can be acquired for different target users, and the pertinence of game playback is improved. On the other hand, the initial index value of the target operation data packet is obtained, the target index value is determined according to the initial index value and the identification codes of all users participating in a game war office, the related data of non-target users can be obtained according to game logic, the game playback mode of a third person viewing angle is realized, and the comprehensiveness of data contained in the game playback process is improved. Further, the operation data packet to be played back is determined according to the target index value, and the operation data packet to be played back is sequentially played, so that orderly playback of the complete game round can be realized.
The specific implementation of each step in fig. 1 is described in detail below:
in step S110, a playback request of a game war office is received, a user who initiates the playback request of a game is determined as a target user, and a target operation data packet corresponding to the target user is acquired.
In an exemplary embodiment of the present disclosure, when a playback request of a game war office is received, a user who initiates the game playback request may be determined as a target user, and a target operation data packet corresponding to the target user may be acquired.
In an exemplary embodiment of the present disclosure, the target user may be a user who initiates a game playback request, and for example, 3 users may be included in a game, that is, player 1, player 2, and player 3, respectively, if player 1 initiates a game playback request, player 1 may be determined to be the target user; if player 2 initiates a game playback request, player 2 may be determined to be the target user; if player 3 initiates a game playback request, player 3 may be determined to be the target user. It should be noted that the specific number of users may be determined according to practical situations, and the disclosure is not limited thereto.
In an exemplary embodiment of the present disclosure, after receiving a game playback request, a server may detect whether a game playback file of the present game exists locally, and if the game playback file of the present game exists, decrypt the playback file is required, and further, obtain a target operation data packet included in the playback file; if the game playback file of the war office does not exist, the game playback file of the war office needs to be downloaded, the game playback file is stored in a local server after being encrypted, and after a game playback request is received, the encrypted game playback file can be decrypted to obtain a target operation data packet in the encrypted game playback file. In an embodiment of the present disclosure, the game playback file includes: a plurality of operation data packets (the number of operation data packets is the same as the number of users included in one game) and one reconnection data packet.
In an exemplary embodiment of the present disclosure, each user corresponds to a respective operational data packet. Each operation data packet further comprises a plurality of sub-operation data packets, and the sub-operation data packets can be divided according to game rounds, and an exemplary game round can be the time period from the first time of playing cards by the first user to the last time of playing cards by the last user.
In an exemplary embodiment of the present disclosure, the contents included in the target operation data packet are: taking the complete game data of a game seen from the view angle of the target user, for example, taking the game type as a paper game and the player 1 as the target user as an example, referring to the above explanation, the target operation data packet includes data of participating in the whole game process from the view angle of the player 1, namely, includes: when player 1 plays, player 1's hand and player 1's playing cards, when player 1 does not play, player 1 sees the cards played by the other players (player 2, player 3), but does not contain the complete hands of the other players, so that a full game round can be restored according to the operation data package corresponding to the target user.
In step S120, an initial index value of the target operation data packet is obtained, and a target index value is determined according to the initial index value and identification codes of all users participating in the game war office.
In an exemplary embodiment of the present disclosure, the index value is a sequence number value corresponding to a data packet in a database, and specific information in the database may be quickly accessed through the index value. Each operation data packet corresponds to a unique index value, and the index values in the operation data packets (the target operation data packet and the non-target operation data packet) are not repeated. In the embodiment of the present disclosure, the obtained sub-operation data packets may be sequentially numbered according to the sequence of capturing the packets (i.e., intercepting, retransmitting, editing, and unloading the network transmission and reception data packets) in the game process, i.e., each sub-operation data packet is arranged according to the time sequence of the game process, and the index value of the sub-operation data packet increases with the capturing time.
In an exemplary embodiment of the present disclosure, to illustrate specific steps, exemplary, tables 1-3 shown below schematically illustrate one example of indexing sub-operation data packets in an operation data packet.
Operation data packet corresponding to player 1
Sub-operation packet 1, index value=1
Sub-operation packet 2, index value=4
Table 1
Operation data packet corresponding to player 2
Sub-operation packet 1, index value=2
Sub-operation packet 2, index value=5
Table 2
Operation data packet corresponding to player 3
Sub-operation packet 1, index value=3
Sub-operation packet 2, index value=7
TABLE 3
In an exemplary embodiment of the present disclosure, the initial index value is an index value corresponding to a first sub-operation packet of the target operation packet. The identification codes of all users participating in the game warfare can be seen as the seat numbers of the users controlling the corresponding characters in the game room, i.e. the pre-set playing order or combat order in the game is associated. For example, referring to the explanation of step S110, the identification code corresponding to player 1 may be set to 1, the identification code corresponding to player 2 may be set to 2, and the identification code corresponding to player 3 may be set to 3, that is, the order of playing cards in the course of the game may be player 1, player 2, and player 3 in this order.
In an exemplary embodiment of the present disclosure, after the target operation data packet is acquired, the target index value needs to be determined according to the initial index value of the target operation data packet and the identification codes of all users participating in the game war office.
In an exemplary embodiment of the present disclosure, fig. 2 schematically illustrates a flowchart of a game playback method in another exemplary embodiment of the present disclosure, specifically illustrates a flowchart of acquiring an initial index value of a target operation data packet, and determining a target index value according to the initial index value and identification codes of all users participating in a game warfare, and step S120 is explained below in connection with fig. 2.
In step S201, a target difference value between the initial index value and the identification code corresponding to the target user is obtained.
In an exemplary embodiment of the present disclosure, a target difference value of an initial index value and an identification code corresponding to a target user may be first obtained.
In an exemplary embodiment of the present disclosure, referring to the explanation related to step S110, when it is determined that player 1 is the target user, as shown in table 1, an initial index value of 1 may be obtained, further, if the identification code corresponding to player 1 is 1, it may be determined that the target difference between the initial index value and the identification code corresponding to the target user is 1-1=0.
In step S202, an identification code of a non-target user and a first index value corresponding to an operation data packet of the non-target user are obtained, and a first difference value between the first index value and the identification code is obtained.
In an exemplary embodiment of the present disclosure, after determining the target difference value, a first index value may be obtained in an operation data packet of a non-target user according to the target difference value, and a first difference value between the first index value and a corresponding identification code may be obtained.
In an exemplary embodiment of the present disclosure, the first index value may be an index value having a smallest difference from the initial index value in an operation packet of the non-target user. Illustratively, referring to the explanation of step S201, the initial index value is 1, and further, referring to table 2, the first index value with the smallest difference from the initial index value, which may be obtained from the operation data packet of player 2, is 2. Referring to table 3, from the operation data packet of player 3, the first index value having the smallest difference from the initial index value can be acquired as 3.
In an exemplary embodiment of the present disclosure, after the first index value is acquired, a first difference between the first index value and the corresponding identification code may be obtained. Referring to the explanation above, the first difference between the first index value and the corresponding identification code is 2-2=0 for player 2, and 3-3=0 for player 3.
In step S203, the target difference is compared with the first difference.
In an exemplary embodiment of the present disclosure, after the first difference is obtained, the target difference may be compared with the value of the first difference to determine whether the first difference is equal to the target difference.
In step S204, if the target difference value is equal to the first difference value, the first index value and the initial index value are the target index value.
In an exemplary embodiment of the present disclosure, after comparing the target difference value with the value of the first difference value, if the target difference value is equal to the first difference value, the initial index value and the first index value may be regarded as the target index value. For example, referring to the explanation related to step S201 and step S202, it is known that the target difference and the first difference are both 0, i.e. the target difference is equal to the first difference, and the first index value (2, 3) and the initial index value (1) may be regarded as the target index value. Therefore, in the process of playing back the game through the client, the target user can see the hands of the player 2 and the player 3, namely, the playback mode of the third viewing angle (namely, the emperor viewing angle) can be realized, the comprehensiveness of the playback data is improved, the summarization and improvement of the game strategy by the target user are facilitated, and the user experience of the game playback is improved.
In step S205, if the first difference value is not equal to the target difference value, the initial index value is determined as the target index value.
In an exemplary embodiment of the present disclosure, after comparing the target difference value with the value of the first difference value, if the first difference value is not equal to the target difference value, the initial index value may be determined as the target index value.
In an exemplary embodiment of the present disclosure, to illustrate specific steps, exemplary, tables 4-6 shown below schematically illustrate another example of index numbering sub-operation data packets in an operation data packet, i.e., index values where the first difference value is not equal to the target difference value.
Figure BDA0002001266970000091
Figure BDA0002001266970000101
Table 4
Operation data packet corresponding to player 2
Sub-operation packet 1, index value=2
Sub-operation packet 2, index value=7
Table 5
Operation data packet corresponding to player 3
Sub-operation packet 1, index value=4
Sub-operation packet 2, index value=8
Table 6
In the exemplary embodiment of the present disclosure, if the initial index value of the target user (player 1) is 1, the target difference value is 1-1=0, and referring to table 5, for example, if the first index value, which is the smallest in difference value from the initial index value and can be obtained from the operation data packet of player 2, is 2, the first difference value between the first index value and the corresponding user identification code is 2-2=0. Referring to table 6, from the operation data packet of player 3, if the first index value that can be obtained and has the smallest difference from the initial index value is 4, the first difference between the first index value and the corresponding identification code is 4-3=1, and it is known that 1 is not equal to 0, and thus, the calculated first difference is not equal to the target difference, and the initial index value 1 can be determined as the target index value. By determining the initial index value as the target index value, the repeated redundant data related to the game playback can be simplified, and the game playback efficiency can be improved.
With continued reference to fig. 1, in step S130, an operation data packet to be played back is determined according to the target index value, and the operation data packet to be played back is sequentially played, so as to realize game playback.
In an exemplary embodiment of the present disclosure, after determining a target index value, it is necessary to determine an operation data packet to be played back according to the target index value, and sequentially play the operation data packet to be played back, so as to implement game playback.
In an exemplary embodiment of the present disclosure, referring to the explanation related to the above step S204, when the determined target index value is the first index value (2, 3) and the initial index value (1), it may be determined that the operation data packet to be played back is the sub-operation data packet 1 of the player 2, the sub-operation data packet 1 of the player 3, and the sub-operation data packet 1 of the player 1, and further, the data packets to be played back may be combined together according to a predetermined identification code order, so that the client may perform sequential playing. And then, jumping to the next index value corresponding to the initial index value in the target operation data packet. With continued reference to table 1 above, a jump may be made to the next index value corresponding to the initial index value, i.e., index value 4. Further, as shown in step S201-step S205, it may be further calculated that the target difference between the index value 4 and the user identification code is 4-1=3, and for the operation packet of player 2, the first difference between the first index value and the user identification code is 5-2=3, and for the operation packet of player 3, the first index value may be 7, and the first difference between the first index value and the user identification code is 7-3=4, and it may be found that the obtained first difference is different from the target difference, referring to step S205, it may be determined that the index value 4 is the target index value, and the corresponding sub-operation packet of player 1 is the operation packet to be played back. Furthermore, the method can directly jump to the target operation data packet, and the next index value of the index value 4 is circularly processed in the steps S201-S205 to determine all the operation data packets to be played back, and the operation data packets to be played back are sequentially played, so that ordered playback of the game is realized.
In an exemplary embodiment of the present disclosure, referring to the explanation related to the above step S205, when the determined target index value is the initial index value (1), the sub-operation data packet corresponding to the index value 1 may be determined as the operation data packet to be played back, and further, the index value of the next sub-operation data packet (referring to table 4, the sub-operation data packet corresponding to the index value 3 may be jumped) of the target operation data packet may be jumped to the above step S201 to step S205 to determine all the operation data packets to be played back, and the operation data packets to be played back may be sequentially played back, so as to implement ordered playback of the game.
In an exemplary embodiment of the present disclosure, fig. 3 schematically illustrates a flowchart of a game skip back method in another exemplary embodiment of the present disclosure, and particularly illustrates a flowchart of game playback according to a skip operation of a client. A specific embodiment of game jump playback by the client is explained below in connection with fig. 3.
In step S301, a progress jump request is received, and a jump parameter corresponding to the progress jump request is obtained.
In an exemplary embodiment of the present disclosure, the progress skip request, that is, the skip operation of the user to the client may be any time when the client goes forward, goes backward, or skips to the war during the game playback, and the specific implementation of the progress skip request may be that the user slides to a certain time or clicks to play at any time of the war. When a progress jump request is received, the time length to which the user jumps is divided by the total time length of the game to obtain jump parameters. By way of example, if the total duration of the game is 100 minutes and the user wants to jump to 45 minutes, then a jump parameter of 45% may be obtained.
In step S302, a second index value is obtained according to the jump parameter, and a target sub-operation data packet in the target operation data packet is obtained according to the second index value, where a difference between the index value of the target sub-operation data packet and the second index value is the smallest.
In an exemplary embodiment of the present disclosure, after the skip parameter is acquired, a target sub-operation packet of the target operation packets needs to be acquired according to the skip parameter, where a difference between an index value of the target sub-operation packet and the second index value is the smallest.
In an exemplary embodiment of the present disclosure, fig. 4 schematically illustrates a flowchart of acquiring the second index value in another exemplary embodiment of the present disclosure, specifically illustrates a flowchart of acquiring the second index value according to the jump parameter, and step S302 is explained below in connection with fig. 4.
In step S401, a reconnection packet including N sub-packets is obtained, where N is a positive integer.
In the exemplary embodiment of the present disclosure, all data that can be recovered to a specific moment of the war office is contained in the reconnection data packet, and no specific process of the user operation is contained, only the result after each user operation is contained. By reconnecting the data packets, a jump to any time in the game can be achieved. Meanwhile, the reconnection data packet comprises a plurality of sub reconnection data packets and corresponds to a unique index value. The sub-reconnection data packets are also grabbed according to the game progress, namely, the sub-reconnection data packets are arranged according to the time sequence, and the index value of the sub-reconnection data packets is also increased along with the grabbing time. Thus, the index value of the reconnection packet is partially identical to the index value of the destination operation packet.
In an exemplary embodiment of the present disclosure, a reconnection packet including N sub-packets may be obtained, where N is a positive integer. By way of example, N may be taken as 100.
In step S402, the jump parameter is multiplied by N to obtain a target value, a target reconnection packet is determined according to the target value, and an index value corresponding to the target reconnection packet is used as the second index value.
In an exemplary embodiment of the present disclosure, the jump parameter may be multiplied by N to obtain a target value, and for example, referring to the explanation related to step S402, when the jump parameter is 45% and N is 100, the obtained target value is 45% ×100=45, and it should be noted that when the product of the jump parameter and N is a non-integer, the product may be rounded to obtain the target value.
In an exemplary embodiment of the present disclosure, a target reconnection packet to be jumped to, that is, a 45 th sub-packet can be jumped to as a target reconnection packet, may be determined according to the obtained target value. For example, the index value of the 45 th sub packet may be 36, and thus, the second index value may be determined to be 36.
In an exemplary embodiment of the present disclosure, with continued reference to step S302, after the second index value is acquired, a target sub-operation packet in the target operation packet to be skipped may be determined according to the second index value, where a difference between the index value of the target sub-operation packet and the second index value is the smallest. For example, if there is a sub-operation packet with an index value of 36 in the target operation packet, the sub-operation packet with the index value of 36 is determined to be the target sub-operation packet. If the index values of 1, 3, 20, 30, and 38 … … are included in the target operation data packet, it is known that the difference between the index value 38 and the second index value 36 is the smallest, and the sub-operation data packet corresponding to the index value 38 can be determined as the target sub-operation data packet.
With continued reference to fig. 3, in step S303, the target sub-operation data packet is sent to the client.
In an exemplary embodiment of the present disclosure, after determining the target sub-operation data packet, the target sub-operation data packet may be sent to the client, and skip playback may be implemented by sequentially playing the target sub-operation data packet by the client. By jumping the game playback, the defect that the related data packets can only be sequentially played at any moment when the game cannot be jumped to a war office in the related technology can be overcome, the game playback efficiency is improved, and the game playback experience of a user is optimized.
In an exemplary embodiment of the present disclosure, fig. 5 schematically illustrates a flowchart of forming sub-differential reconnection data packets in an exemplary embodiment of the present disclosure, and specifically illustrates a flowchart of differentiating a plurality of sub-differential reconnection data packets in a reconnection data packet when a server acquires the reconnection data packet after a complete game is completed, so as to obtain a plurality of sub-differential reconnection data packets. A specific embodiment is explained below with reference to fig. 5.
In step S501, the m+1th sub-reconnection data packet is compared with the M sub-reconnection data packet, and it is determined whether the field values of the same fields in the M sub-reconnection data packet and the m+1th sub-reconnection data packet are the same.
In an exemplary embodiment of the present disclosure, when a game is finished and a server obtains a reconnection data packet, an mth sub-reconnection data packet and an mth+1th sub-reconnection data packet may be compared to determine whether field values of the same fields in the mth sub-reconnection data packet and the mth+1th sub-reconnection data packet are the same, where M is a positive integer (for example, M may be taken as 1).
In an exemplary embodiment of the present disclosure, to illustrate specific steps, exemplary tables 7-9 shown below schematically illustrate field values of sub-reconnection packets.
Sub reconnection packet 1
Field 1=1
Field 2=2
Field 3=3
Table 7
Sub reconnection packet 2
Field 1=1
Field 2=3
Field 3=3
Table 8
Sub reconnection packet 3
Field 1=1
Field 2=4
Field 3=4
Table 9
In the exemplary embodiment of the present disclosure, for example, when M takes 1, the 1 st sub-reconnection data packet and the 2 nd sub-reconnection data packet may be compared, to determine whether field values of the same fields in the 1 st sub-reconnection data packet and the 2 nd sub-reconnection data packet are the same, and referring to the above tables 7 to 8, whether field values of the same fields in the sub-reconnection data packet 1 and the sub-reconnection data packet 2 are the same may be compared. When M takes 2, the 2 nd sub-reconnection data packet and the 3 rd sub-reconnection data packet can be compared to determine whether the field values of the same fields in the 2 nd sub-reconnection data packet and the 3 rd sub-reconnection data packet are the same, and referring to the above tables 7-8, whether the field values of the same fields in the sub-reconnection data packet 2 and the sub-reconnection data packet 3 are the same can be compared.
In step S502, if a target field different from a field value in the mth sub-reconnection packet exists in the mth+1th sub-reconnection packet for the same field, a sub-differential reconnection packet is formed according to the target field and a field value corresponding to the target field.
In an exemplary embodiment of the present disclosure, the target field exists in the m+1st sub-reconnection packet, and the determined sub-differential packet is the m+1st sub-reconnection packet.
In an exemplary embodiment of the present disclosure, after determining whether field values of the same fields in the mth sub-reconnection data packet and the (m+1) th sub-reconnection data packet are the same, the same field may be acquired, a target field with different field values is corresponding to the same field, and a sub-differential reconnection data packet is formed according to the target field and the field value corresponding to the target field. For example, referring to the explanation of step S502, in the sub-reconnection packet 1 and the sub-reconnection packet 2, if there is a difference in the field values corresponding to the field 2, the field 2 is the target field, and further, the sub-differential reconnection packet 2 may be formed according to the field 2=3 shown in table 8. In the sub-reconnection data packet 2 and the sub-reconnection data packet 3, if there are different field values corresponding to the field 2 and the field 3, the field 2 and the field 3 are target fields, and further, the sub-differential reconnection data packet 3 can be formed according to the field 2=4 and the field 3=4 shown in the table 9. The reconnection data packets are differentially processed into the plurality of sub-differential reconnection data packets, so that the memory occupation amount of the data packets can be effectively reduced, the data downloading time is effectively shortened, and the game playback experience of a user is improved.
In an exemplary embodiment of the present disclosure, after receiving a skip operation of a client, a plurality of sub-differential reconnection data packets need to be acquired, and a restoration process is performed on the plurality of sub-differential reconnection data packets, so as to obtain a complete reconnection data packet. The specific reduction process can be: and replacing the field values which are the same in field but different in value in the M sub-differential reconnection data packet with the M+1th sub-differential reconnection data packet, and restoring to obtain the M+1th reconnection data packet. For example, referring to the explanation related to step S503, the first sub-differential reconnection packet may be used as the base reconnection packet, and then field 2=3 in the sub-differential reconnection packet 2 may be replaced with field 2=2 in the base reconnection packet (sub-differential reconnection packet 1), so that sub-reconnection packet 2 may be obtained. Similarly, field 2=4, field 3=4 in sub-differential reconnection packet 3 may be replaced with field 2=2, field 3=3 in sub-reconnection packet 2 to obtain sub-reconnection packet 3. And the like, all sub reconnection data packets can be restored.
In an exemplary embodiment of the present disclosure, after obtaining all the sub-reconnection packets, all the sub-reconnection packets may be sent to the client, and further, with reference to the above steps S302 to S303, skip playback of the game interface may be implemented.
The present disclosure also provides a game playback apparatus, and fig. 6 shows a schematic structural diagram of the game playback apparatus in an exemplary embodiment of the present disclosure; as shown in fig. 6, game playback apparatus 600 may include a module 601, a module 602, and a module 603. Wherein:
a first obtaining module 601, configured to receive a playback request of a game war office, determine a user that initiates the playback request as a target user, and obtain a target operation data packet corresponding to the target user;
a second obtaining module 602, configured to obtain an initial index value of the target operation data packet, and determine a target index value according to the initial index value and identification codes of all users participating in the game war office;
and the playing module 603 is configured to determine an operation data packet to be played back according to the target index value, and sequentially play the operation data packet to be played back, so as to realize game playback.
The specific details of each module in the above game playback apparatus have been described in detail in the corresponding game playback method, and thus will not be described here again.
It should be noted that although in the above detailed description several modules or units of a device for action execution are mentioned, such a division is not mandatory. Indeed, the features and functionality of two or more modules or units described above may be embodied in one module or unit in accordance with embodiments of the present disclosure. Conversely, the features and functions of one module or unit described above may be further divided into a plurality of modules or units to be embodied.
Furthermore, although the steps of the methods in the present disclosure are depicted in a particular order in the drawings, this does not require or imply that the steps must be performed in that particular order or that all illustrated steps be performed in order to achieve desirable results. Additionally or alternatively, certain steps may be omitted, multiple steps combined into one step to perform, and/or one step decomposed into multiple steps to perform, etc.
From the above description of embodiments, those skilled in the art will readily appreciate that the example embodiments described herein may be implemented in software, or may be implemented in software in combination with the necessary hardware. Thus, the technical solution according to the embodiments of the present disclosure may be embodied in the form of a software product, which may be stored in a non-volatile storage medium (may be a CD-ROM, a U-disk, a mobile hard disk, etc.) or on a network, including several instructions to cause a computing device (may be a personal computer, a server, a mobile terminal, or a network device, etc.) to perform the method according to the embodiments of the present disclosure.
In an exemplary embodiment of the present disclosure, a computer storage medium capable of implementing the above method is also provided. On which a program product is stored which enables the implementation of the method described above in the present specification. In some possible embodiments, the various aspects of the present disclosure may also be implemented in the form of a program product comprising program code for causing a terminal device to carry out the steps according to the various exemplary embodiments of the disclosure as described in the "exemplary methods" section of this specification, when the program product is run on the terminal device.
Referring to fig. 7, a program product 700 for implementing the above-described method according to an embodiment of the present disclosure is described, which may employ a portable compact disc read-only memory (CD-ROM) and include program code, and may be run on a terminal device, such as a personal computer. However, the program product of the present disclosure is not limited thereto, and in this document, a readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device.
The program product may employ any combination of one or more readable media. The readable medium may be a readable signal medium or a readable storage medium. The readable storage medium can be, for example, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or a combination of any of the foregoing. More specific examples (a non-exhaustive list) of the readable storage medium would include the following: an electrical connection having one or more wires, a portable disk, a hard disk, random Access Memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
The computer readable signal medium may include a data signal propagated in baseband or as part of a carrier wave with readable program code embodied therein. Such a propagated data signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination of the foregoing. A readable signal medium may also be any readable medium that is not a readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
Program code embodied on a readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber cable, RF, etc., or any suitable combination of the foregoing.
Program code for carrying out operations of the present disclosure may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, C++ or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computing device, partly on the user's device, as a stand-alone software package, partly on the user's computing device, partly on a remote computing device, or entirely on the remote computing device or server. In the case of remote computing devices, the remote computing device may be connected to the user computing device through any kind of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or may be connected to an external computing device (e.g., connected via the Internet using an Internet service provider).
In addition, in an exemplary embodiment of the present disclosure, an electronic device capable of implementing the above method is also provided.
Those skilled in the art will appreciate that the various aspects of the present disclosure may be implemented as a system, method, or program product. Accordingly, various aspects of the disclosure may be embodied in the following forms, namely: an entirely hardware embodiment, an entirely software embodiment (including firmware, micro-code, etc.) or an embodiment combining hardware and software aspects may be referred to herein as a "circuit," module "or" system.
An electronic device 800 according to such an embodiment of the present disclosure is described below with reference to fig. 8. The electronic device 800 shown in fig. 8 is merely an example and should not be construed to limit the functionality and scope of use of embodiments of the present disclosure in any way.
As shown in fig. 8, the electronic device 800 is embodied in the form of a general purpose computing device. Components of electronic device 800 may include, but are not limited to: the at least one processing unit 810, the at least one memory unit 820, and a bus 830 connecting the various system components, including the memory unit 820 and the processing unit 810.
Wherein the storage unit stores program code that is executable by the processing unit 810 such that the processing unit 810 performs steps according to various exemplary embodiments of the present disclosure described in the above section of the present specification. For example, the processing unit 810 may perform the operations as shown in fig. 1: step S110, receiving a playback request of a game war office, determining a user initiating the playback request as a target user, and acquiring a target operation data packet corresponding to the target user; step S120, obtaining an initial index value of the target operation data packet, and determining a target index value according to the initial index value and identification codes of all users participating in the game war office; and step S130, determining an operation data packet to be played back according to the target index value, and sequentially playing the operation data packet to be played back to realize game playback.
The storage unit 820 may include readable media in the form of volatile storage units, such as Random Access Memory (RAM) 8201 and/or cache memory 8202, and may further include Read Only Memory (ROM) 8203.
Storage unit 820 may also include a program/utility 8204 having a set (at least one) of program modules 8205, such program modules 8205 including, but not limited to: an operating system, one or more application programs, other program modules, and program data, each or some combination of which may include an implementation of a network environment.
Bus 830 may be one or more of several types of bus structures including a memory unit bus or memory unit controller, a peripheral bus, an accelerated graphics port, a processing unit, or a local bus using any of a variety of bus architectures.
The electronic device 800 may also communicate with one or more external devices 1100 (e.g., keyboard, pointing device, bluetooth device, etc.), one or more devices that enable a user to interact with the electronic device 800, and/or any device (e.g., router, modem, etc.) that enables the electronic device 800 to communicate with one or more other computing devices. Such communication may occur through an input/output (I/O) interface 850. Also, electronic device 800 may communicate with one or more networks such as a Local Area Network (LAN), a Wide Area Network (WAN), and/or a public network, such as the Internet, through network adapter 860. As shown, network adapter 860 communicates with other modules of electronic device 800 over bus 830. It should be appreciated that although not shown, other hardware and/or software modules may be used in connection with electronic device 800, including, but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives, data backup storage systems, and the like.
From the above description of embodiments, those skilled in the art will readily appreciate that the example embodiments described herein may be implemented in software, or may be implemented in software in combination with the necessary hardware. Thus, the technical solution according to the embodiments of the present disclosure may be embodied in the form of a software product, which may be stored in a non-volatile storage medium (may be a CD-ROM, a U-disk, a mobile hard disk, etc.) or on a network, including several instructions to cause a computing device (may be a personal computer, a server, a terminal device, or a network device, etc.) to perform the method according to the embodiments of the present disclosure.
Furthermore, the above-described figures are only schematic illustrations of processes included in the method according to the exemplary embodiments of the present disclosure, and are not intended to be limiting. It will be readily appreciated that the processes shown in the above figures do not indicate or limit the temporal order of these processes. In addition, it is also readily understood that these processes may be performed synchronously or asynchronously, for example, among a plurality of modules.
Other embodiments of the disclosure will be apparent to those skilled in the art from consideration of the specification and practice of the disclosure disclosed herein. This application is intended to cover any adaptations, uses, or adaptations of the disclosure following, in general, the principles of the disclosure and including such departures from the present disclosure as come within known or customary practice within the art to which the disclosure pertains. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the disclosure being indicated by the following claims.

Claims (9)

1. A game playback method, comprising:
receiving a playback request of a game battle office, determining a user initiating the playback request as a target user, and acquiring a target operation data packet corresponding to the target user, wherein the content contained in the target operation data packet is complete game data seen from the view angle of the target user;
acquiring an initial index value of the target operation data packet, and determining the target index value according to the initial index value and identification codes of all users participating in the game war office, wherein each user participating in the game war office corresponds to a corresponding operation data packet, each operation data packet further comprises a plurality of sub-operation data packets, and the initial index value is the index value corresponding to a first sub-operation data packet in the target operation data packet;
determining an operation data packet to be played back according to the target index value, and sequentially playing the operation data packet to be played back to realize game playback of a third person viewing angle;
the obtaining the initial index value of the target operation data packet, determining the target index value according to the initial index value and the identification codes of all users participating in the game war office, includes:
Acquiring a target difference value of the initial index value and the identification code corresponding to the target user;
acquiring an identification code of a non-target user and a first index value corresponding to an operation data packet of the non-target user, and solving a first difference value between the first index value and the identification code, wherein the first index value is an index value with the smallest difference value with the initial index value in the operation data packet of the non-target user;
comparing the target difference with the first difference;
if the target difference value is equal to the first difference value, the first index value and the initial index value are the target index value;
and if the first difference value is not equal to the target difference value, determining the initial index value as the target index value.
2. The method as recited in claim 1, further comprising:
receiving a progress jump request, and acquiring jump parameters corresponding to the progress jump request;
acquiring a second index value according to the jump parameter, and acquiring a target sub-operation data packet in the target operation data packet according to the second index value, wherein the difference value between the index value of the target sub-operation data packet and the second index value is the smallest;
And sending the target sub-operation data packet to a client.
3. The method of claim 2, wherein the obtaining a second index value according to the jump parameter comprises:
obtaining a reconnection data packet comprising N sub data packets, wherein N is a positive integer;
and multiplying the jump parameter with N to obtain a target value, determining a target reconnection data packet according to the target value, and taking an index value corresponding to the target reconnection data packet as the second index value.
4. A method according to claim 3, wherein the reconnection packets comprise a plurality of sub-reconnection packets.
5. The method as recited in claim 4, further comprising:
comparing the M+1th sub reconnection data packet with the M sub reconnection data packet, and judging whether field values of the same fields in the M sub reconnection data packet and the M+1th sub reconnection data packet are the same or not;
if the same field exists in the M+1th sub reconnection data packet, a target field which is different from a field value in the M sub reconnection data packet, forming a sub differential reconnection data packet according to the target field and a field value corresponding to the target field;
Wherein M is a positive integer.
6. The method as recited in claim 5, further comprising:
obtaining a plurality of sub-differential reconnection data packets, and taking a first sub-reconnection data packet as a basic reconnection data packet;
and restoring the basic reconnection data packet and the sub-differential reconnection data packets through the client to realize the jump of a game playback interface.
7. A game playback apparatus, comprising:
the first acquisition module is used for receiving a playback request of a game battle office, determining a user initiating the playback request as a target user, and acquiring a target operation data packet corresponding to the target user, wherein the content contained in the target operation data packet is complete game data seen from the view angle of the target user;
the second acquisition module is used for acquiring an initial index value of the target operation data packet, and determining the target index value according to the initial index value and identification codes of all users participating in the game war office, wherein each user participating in the game war office corresponds to a corresponding operation data packet, each operation data packet further comprises a plurality of sub-operation data packets, and the initial index value is the index value corresponding to a first sub-operation data packet in the target operation data packet;
The playing module is used for determining an operation data packet to be played back according to the target index value, and sequentially playing the operation data packet to be played back so as to realize game playback of a third person's viewing angle;
the obtaining, in the second obtaining module, the initial index value of the target operation data packet, and determining a target index value according to the initial index value and identification codes of all users participating in the game war office, includes:
acquiring a target difference value of the initial index value and the identification code corresponding to the target user;
acquiring an identification code of a non-target user and a first index value corresponding to an operation data packet of the non-target user, and solving a first difference value between the first index value and the identification code, wherein the first index value is an index value with the smallest difference value with the initial index value in the operation data packet of the non-target user;
comparing the target difference with the first difference;
if the target difference value is equal to the first difference value, the first index value and the initial index value are the target index value;
and if the first difference value is not equal to the target difference value, determining the initial index value as the target index value.
8. A computer storage medium having stored thereon a computer program, wherein the computer program, when executed by a processor, implements the game playback method of any one of claims 1 to 6.
9. An electronic device, comprising:
a processor; and
a memory for storing executable instructions of the processor;
wherein the processor is configured to perform the game playback method of any one of claims 1-6 via execution of the executable instructions.
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