CN109920517A - A kind of game rehabilitation system and its working method - Google Patents
A kind of game rehabilitation system and its working method Download PDFInfo
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- CN109920517A CN109920517A CN201910239159.1A CN201910239159A CN109920517A CN 109920517 A CN109920517 A CN 109920517A CN 201910239159 A CN201910239159 A CN 201910239159A CN 109920517 A CN109920517 A CN 109920517A
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- 238000000034 method Methods 0.000 title claims abstract description 20
- 230000009471 action Effects 0.000 claims abstract description 61
- 238000002567 electromyography Methods 0.000 claims abstract description 8
- 230000003930 cognitive ability Effects 0.000 claims description 26
- 238000011156 evaluation Methods 0.000 claims description 25
- 210000005252 bulbus oculi Anatomy 0.000 claims description 9
- 210000003205 muscle Anatomy 0.000 claims description 8
- 230000004424 eye movement Effects 0.000 claims description 5
- 230000019771 cognition Effects 0.000 claims description 4
- 230000001186 cumulative effect Effects 0.000 claims description 3
- 230000000694 effects Effects 0.000 abstract description 13
- 230000003862 health status Effects 0.000 abstract description 4
- 238000012854 evaluation process Methods 0.000 description 12
- 230000000875 corresponding effect Effects 0.000 description 4
- 230000008569 process Effects 0.000 description 3
- 230000000153 supplemental effect Effects 0.000 description 3
- 238000010586 diagram Methods 0.000 description 2
- 230000005714 functional activity Effects 0.000 description 2
- 230000003340 mental effect Effects 0.000 description 2
- 210000004556 brain Anatomy 0.000 description 1
- 201000010099 disease Diseases 0.000 description 1
- 208000037265 diseases, disorders, signs and symptoms Diseases 0.000 description 1
- 239000003814 drug Substances 0.000 description 1
- 230000005284 excitation Effects 0.000 description 1
- 210000003414 extremity Anatomy 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 230000036449 good health Effects 0.000 description 1
- 210000003128 head Anatomy 0.000 description 1
- 230000036541 health Effects 0.000 description 1
- 230000006872 improvement Effects 0.000 description 1
- 230000001788 irregular Effects 0.000 description 1
- 230000003902 lesion Effects 0.000 description 1
- 230000007774 longterm Effects 0.000 description 1
- 230000003183 myoelectrical effect Effects 0.000 description 1
- 230000003565 oculomotor Effects 0.000 description 1
- 210000000056 organ Anatomy 0.000 description 1
- 230000035479 physiological effects, processes and functions Effects 0.000 description 1
- 230000001225 therapeutic effect Effects 0.000 description 1
- 210000001364 upper extremity Anatomy 0.000 description 1
Abstract
The present invention relates to medical instruments fields, relate to a kind of game rehabilitation system and its working method, the game rehabilitation system that the application proposes assesses the health status of patient using electromyography signal unit and human body attitude acquisition unit, judge whether patient can actively complete training action, if so, the game rehabilitation system enters active training mode;If it is not, then the game rehabilitation system enters passive exercise mode.And the game rehabilitation system is specifically given in the workflow of passive exercise mode and active training mode.The game rehabilitation system that the application proposes can be realized accurately training effect, improve the enthusiasm of the rehabilitation training of patient, and prevent from potentially damaging.
Description
Technical field
The present invention relates to rehabilitation training fields, more particularly to a kind of game rehabilitation system and its working method.
Background technique
It is well known that after the damage of patient's physiology as caused by disease or wound or soul, no matter on body or
Patient can be made to promote personal ability to the maximum extent in spirit;It is gradually recovered its function, to return to family, society just
Often life.In order to make patient return society, rehabilitation is more than the rehabilitation in terms of simple medicine, but also should include psychology
, it is social, economical, professional, education etc. various rehabilitations.
Functional Activities of OT is using (the various work such as work, labour and recreational activities of purposeful selectively activity
It is dynamic), so that patient is obtained functional training in operation, to promote each side such as patient body, spirit and communal participation to the maximum extent
The functional rehabilitation of face obstacle.This method, which is conceived to, helps patient to restore normal life and work ability as far as possible, is patient
Realize the important channel for returning family and society.In long-term labor life, people are already in practice using appropriate
Work, labour and recreational activities etc. adjust the mental and physical of certain patients, and obtain the effect for the treatment of.But specially as one
Industry is mainly used for treating mental patient in early days until beginning of this century Functional Activities of OT just gradually forms.Make to suffer from treatment activity
The state of an illness of person is controlled, and improves therapeutic effect.
Since existing rehabilitation technique generally judges whether the movement of patient is correct by medical staff.Due to medical staff's
Technical level is irregular;If the movement of patient is incorrect, the rehabilitation efficacy played can be little, or exactly with desired effect
On the contrary.And the movement done needed for patient when rehabilitation is more uninteresting, patient is unable to lift interest;This is to needing the plenty of time originally
The rehabilitation training of progress causes obstruction.
Auxiliary movement device is controlled by other equipment, is not the active control of patient;This is fine to the movement of patient
The needs of degree have little effect.
Summary of the invention
To solve the above-mentioned problems, the object of the present invention is to provide one kind can be realized accurately training effect, improves and suffers from
The enthusiasm of person's rehabilitation training, and prevent the game rehabilitation system potentially damaged and its working method.
Present applicant proposes a kind of game rehabilitation systems, comprising: human body information acquisition device, auxiliary moving devices and intelligence
Can game rehabilitation platform, the human body information acquisition device, auxiliary moving devices respectively with intelligent game rehabilitation platform phase
Connection;
The human body information acquisition device, for acquiring the action message of patient,
The auxiliary moving devices, for assisting patient to make rehabilitation movement;
The game module, the game information used for saving Rehabilitation training, and execute game running;
The evaluation module, for judging whether patient can independently complete training action, if so, the evaluation module
Intelligent game platform is set to enter active training mode;If it is not, the evaluation module make the intelligent game platform enter by
Dynamic training mode.
The intelligent game rehabilitation platform further include: display device.
It is described as a preferred technical solution, to judge whether patient independently complete the muscle control that training action includes
Capability evaluation:
Patient is guided to complete multiple dismantlings movement of game action in game information;
Action message is acquired, the action message is the electromyography signal and human body attitude information of patient;
According to action message, assessment is made to the muscle control ability of patient.
The human body information acquisition device includes electromyographic signal collection unit, human body attitude as a preferred technical solution,
Acquisition unit, eye movement acquisition unit and image acquisition units.
It is described as a preferred technical solution, that judge whether patient can independently complete training action include action imitation energy
Force estimation: guidance patient completes multiple dismantlings movement of game action in the game information of display;Action message is acquired, it is described dynamic
Make the electromyography signal and human body attitude information that information is patient;According to action message, the action imitation ability of patient is made and is commented
Estimate.
It is described as a preferred technical solution, that judge whether patient can independently complete training action include shape recognition energy
Force estimation: guidance patient judges the meaning that game graph and the figure represent;According to the judging result of patient to the shape of patient
Shape recognition capability is assessed.
As a preferred technical solution, it is characterized by: the game is the game of electronic mahjong board or Card Games;It is described
Game graph is mah-jong pieces figure or playing cards figure.
As a preferred technical solution, it is described judge patient whether can independently complete training action include direction cognition energy
Force estimation, the assessment of object spatial relationship cognitive ability and the assessment of space cognitive ability;
The direction cognitive ability assessment are as follows: guidance patient completes the movement of left and right direction, according to human body attitude information or eye
Ball motion information assesses the direction cognitive ability of patient;
The object spatial relationship cognitive ability assessment are as follows: guidance patient judges the direction of game graph, according to patient's
Judging result assesses the object spatial relationship cognitive ability of patient;
The space cognitive ability assessment are as follows: guidance patient judges the spatial relationship between multiple game graphs, root
According to the judging result of patient, the space cognitive ability of patient is assessed.
It is described as a preferred technical solution, that judge whether patient can independently complete training action include operation of thinking energy
Force estimation:
Guidance patient classifies to multiple game objects of display;
According to the classification results of patient, the operation of thinking ability of patient is assessed.
The passive exercise mode as a preferred technical solution, are as follows:
S1, prompt patient make the movement of rehabilitation training completion;
S2, the eyeball moving track for obtaining patient;
S3, auxiliary moving devices are controlled according to the eyeball moving track of acquisition.
The active training mode as a preferred technical solution, are as follows:
S11, the movement completed needed for patient is generated, and guides patient motion;
S12, judge whether patient motion is correct, S13 is entered if correct;Otherwise S11 is returned;
S13, according to the time of the execution, precision and completeness, give patient's marking, and number is completed in cumulative movement
Amount;
S14, judge whether to complete training mission, if entering step S15, otherwise return step S11;
S15, according to deadline of training mission, complete precision and completeness, judge the rehabilitation outcome of patient and customization
Subsequent rehabilitation task.
Therefore, this application provides one kind can be realized accurately training effect, improves the enthusiasm of Rehabilitation training, and
Prevent the game rehabilitation system potentially damaged.The passive exercise mode of the rehabilitation system enables to auxiliary moving devices
It works under the subjective control of user, improves the fineness of the movement of patient, can be realized patient's active control and auxiliary fortune
Dynamic device supplemental training reaches the reasonable control of the accurate and rehabilitation exercise amount of training action.
Detailed description of the invention
Fig. 1 is the system block diagram that the present invention proposes game rehabilitation system;
Fig. 2 is the flow chart of the passive exercise mode of game rehabilitation system;
Fig. 3 is the flow chart of the active training mode of game rehabilitation system;
Specific embodiment
With reference to the accompanying drawings and examples, specific embodiments of the present invention will be described in further detail.Implement below
Example is not intended to limit the scope of the invention for illustrating the present invention.
Embodiment 1
Attached drawing 1 shows a kind of game rehabilitation system that the application proposes.The rehabilitation system includes: that human body information is adopted
Acquisition means, auxiliary moving devices and intelligent game rehabilitation platform, the human body information acquisition device, auxiliary moving devices difference
It is connected with intelligent game rehabilitation platform;
The human body information acquisition device, for acquiring the action message of human body, including eye movement acquisition unit, myoelectricity
Signal acquisition unit, human body attitude acquisition unit and image acquisition units.
The eye movement acquisition unit is acquired for information such as oculomotor track, speed to patient.
The electromyographic signal collection unit is acquired for making the electromyography signal that movement generates to patient.
The human body attitude acquisition unit, for being acquired to posture information of the patient in rehabilitation training, including but
It is not limited to the acquisition of the information such as positional relationship, the motion profile of the profiles such as patient limb, hand, head.
Described image acquisition unit, for being captured to image of the patient in rehabilitation training.
The auxiliary moving devices, for assisting patient to make rehabilitation movement.
The intelligent game rehabilitation platform includes: game module, evaluation module, display device, sounding device.
The game module, the game information used for saving Rehabilitation training, and execute game running;
The movement done needed for patient when the setting of game module solves rehabilitation is more uninteresting, and patient is unable to lift interest
The problem of.In this application, using mahjong or Card Games, mahjong or Card Games popularity are high, suitable for all ages, and can
The various activities of human body are transferred, the including but not limited to activity of hand, upper limb and brain can make patient transfer multiple organs,
The completion training action of harmony.
The evaluation module, for judging whether patient can independently complete training action, if so, the evaluation module
Intelligent game platform is set to enter active training mode;If it is not, the evaluation module make the intelligent game platform enter by
Dynamic training mode.
Passive exercise mode is that patient makes training action under the auxiliary of auxiliary moving devices;Active training mode is to suffer from
Person actively makes training action according to its sense of independence.
In the game rehabilitation system that patient uses the application to propose, before entering active training mode, first to trouble
The health status of person is assessed.On the one hand, it can be patient to be trained in its limit of power, be unlikely to be unable to complete master
Move the content of training;Still further aspect, since the action intensity of active training mode is higher, in this way setting also avoid directly into
Enter active training mode, the latent lesion caused by patient of game rehabilitation system.
The auxiliary moving devices need the auxiliary patient under the specifically control of control signal to complete specific movement.?
In the application, the auxiliary moving devices are electronic arm hand etc., and patient is drawn under the control of patient and makes training action, even if
Patient makes the acquisition in mahjong or Card Games or gets movement.When the game in game rehabilitation system is other game
When, the form of the auxiliary moving devices can also be modified, to adapt to corresponding game action.
The display device shows game graph and video under the control of the intelligent game rehabilitation platform, at this
It is the figure and Card Games of playing cards or mahjong or the game process video or animation of Random Factor Mahjong in embodiment.
The sounding device carries out the information for needing to inform patient under the control of the intelligent game rehabilitation platform
Voice broadcast.Need to inform the information of patient, including but not limited to evaluation score, assessment result and guidance patient makes specific dynamic
Make etc..
The guidance that muscle control ability evaluation process and direction cognitive ability evaluation process are made are as follows: evaluation module control is aobvious
Showing device and/or sounding device prompt patient to make corresponding movement in a manner of figure, video and/or sound.
Action imitation capability evaluation, shape recognition capability evaluation, object spatial relationship cognition assessment, space cognition are commented
Estimate the guidance made with operation of thinking capability evaluation are as follows: 1) evaluation module control display device only by picture or video in the form of,
Prompt patient makes corresponding actions;Or 2) evaluation module control display device and sounding device are prompted with picture, video and sound
Patient makes corresponding actions.
Embodiment 2
Based on above-mentioned game rehabilitation system, the application also proposed its working method.
Wherein it is described judge patient whether can independently complete training action process include: muscle control ability assessment,
Action imitation capability evaluation, shape recognition capability evaluation, direction cognitive ability are assessed, object spatial relationship cognitive ability is assessed,
The assessment of space cognitive ability and operation of thinking capability evaluation.
Wherein, muscle control ability evaluation process are as follows: guidance patient completes multiple dismantlings of game action in game information
Movement;Action message is acquired, the action message is the electromyography signal and human body attitude information of patient;It is right according to action message
The muscle control ability of patient makes assessment.
Action imitation capability evaluation process are as follows: guidance patient completes multiple dismantlings of game action in the game information of display
Movement;Action message is acquired, the action message is the electromyography signal and human body attitude information of patient;It is right according to action message
The action imitation ability of patient makes assessment.
Shape recognition capability evaluation process are as follows: guidance patient judges the meaning that game graph and the figure represent;According to
The judging result of patient assesses the shape recognition ability of patient.
Direction cognitive ability evaluation process are as follows: guidance patient completes the movement of left and right direction, according to human body attitude information or eye
Ball motion information assesses the direction cognitive ability of patient.
Object spatial relationship cognitive ability evaluation process are as follows: guidance patient judges the direction of game graph, according to patient's
Judging result assesses the object spatial relationship cognitive ability of patient;
Space cognitive ability evaluation process are as follows: guidance patient judges the spatial relationship between multiple game graphs, root
According to the judging result of patient, the space cognitive ability of patient is assessed.
Operation of thinking capability evaluation process are as follows: guidance patient classifies to multiple game objects of display;According to patient
Classification results, the operation of thinking ability of patient is assessed.
In above-mentioned evaluation process, game is the game of electronic mahjong board or Card Games;Game graph be mah-jong pieces figure or
Playing cards figure.
Above-mentioned evaluation process reads the information of the human body information acquisition device, patient in intelligent game rehabilitation platform
Key, hand motion, arm action etc. can be used, also voice can be used to realize the output to judging result, the game
Rehabilitation system.
The sequence of above-mentioned assessment is unlimited, be arranged above-mentioned evaluation process can health status to patient whether can be actively complete
Complete assessment is made that at game.
Embodiment 2
It is respectively the passive exercise mode and active training mode of game rehabilitation system as shown in attached drawing 2 and attached drawing 3
Work flow diagram.
The specifically passive exercise mode are as follows:
S1, prompt patient make the movement of rehabilitation training completion;
S2, the eyeball moving track for obtaining patient;
S3, auxiliary moving devices are controlled according to the eyeball moving track of acquisition.
The passive exercise mode improves patient's so that auxiliary moving devices work under the subjective control of user
The fineness of movement, can be realized patient's active control and auxiliary moving devices supplemental training reaches the accurate and health of training action
The reasonable control of multiple amount of exercise.
The active training mode are as follows:
S11, the movement completed needed for patient is generated, and guides patient motion;
S12, judge whether patient motion is correct, S13 is entered if correct;Otherwise S11 is returned;
S13, according to the time of the execution, precision and completeness, give patient's marking, and number is completed in cumulative movement
Amount;
S14, judge whether to complete training mission, if entering step S15, otherwise return step S11;
S15, according to deadline of training mission, complete precision and completeness, judge the rehabilitation outcome of patient and customization
Subsequent rehabilitation task.
In the case where patient has certain healthiness condition, the enthusiasm of excitation patient's active reply.At this point, auxiliary moving devices are not
Work, all training actions are completed all under the subjective initiative of patient with the body of patient.
The deterministic process can be obtained myoelectric information acquisition device and/or human body appearance by intelligent game rehabilitation platform
The collected signal of state information collecting device is handled and is obtained after being analyzed, and can also be obtained by intelligent game rehabilitation platform
After the collected confidence of image information collecting module in human body information acquisition device, the movement of patient is handled and analyzed
After obtain.
Since the health status of patient is different, so the movement completed needed for patient's training needs the rehabilitation shape according to patient
State is customized, it is also necessary to be timely updated the training action of completion required for it according to the rehabilitation progress situation of patient.
Therefore, this application provides one kind can be realized accurately training effect, improves the enthusiasm of Rehabilitation training, and
Prevent the game rehabilitation system potentially damaged.The passive exercise mode of the rehabilitation system enables to auxiliary moving devices
It works under the subjective control of user, improves the fineness of the movement of patient, can be realized patient's active control and auxiliary fortune
Dynamic device supplemental training reaches the reasonable control of the accurate and rehabilitation exercise amount of training action.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art
For member, without departing from the technical principles of the invention, several improvement and replacement can also be made, these are improved and replacement
Also it should be regarded as protection scope of the present invention.
Claims (10)
1. a kind of game rehabilitation system, which is characterized in that the rehabilitation system includes: human body information acquisition device, auxiliary fortune
Dynamic device and intelligent game rehabilitation platform, the human body information acquisition device, auxiliary moving devices respectively with intelligent game
Rehabilitation platform is connected;
The human body information acquisition device, for acquiring the action message of patient;
The auxiliary moving devices, for assisting patient to make rehabilitation movement;
The intelligent game rehabilitation platform includes: game module and evaluation module;
The game module, the game information used for saving Rehabilitation training, and execute game running;
The evaluation module, for judging whether patient can independently complete training action, if so, the evaluation module makes intelligence
Energy game platform enters active training mode;If it is not, the evaluation module makes the intelligent game platform enter passive instruction
Practice mode.
2. game rehabilitation system as described in claim 1, it is characterised in that:
The human body information acquisition device includes: electromyographic signal collection unit, human body attitude acquisition unit;
The intelligent game rehabilitation platform further include: display device.
3. a kind of working method of game rehabilitation system as claimed in claim 1 or 2, which is characterized in that the judgement patient
Whether can independently complete training action includes the assessment of muscle control ability:
Patient is guided to complete multiple dismantlings movement of game action in game information;
Action message is acquired, the action message is the electromyography signal and human body attitude information of patient;
According to action message, assessment is made to the muscle control ability of patient.
4. a kind of working method of game rehabilitation system as claimed in claim 1 or 2, which is characterized in that the judgement patient
Whether can independently complete training action includes action imitation capability evaluation:
Patient is guided to complete multiple dismantlings movement of game action in the game information of display;
Action message is acquired, the action message is the electromyography signal and human body attitude information of patient;
According to action message, assessment is made to the action imitation ability of patient.
5. a kind of working method of game rehabilitation system as claimed in claim 1 or 2, which is characterized in that the judgement patient
Whether can independently complete training action includes shape recognition capability evaluation:
Guidance patient judges the meaning that game graph and the figure represent;
It is assessed according to shape recognition ability of the judging result of patient to patient.
6. the working method of game rehabilitation system as claimed in claim 5, it is characterised in that:
The game is the game of electronic mahjong board or Card Games;
The game graph is mah-jong pieces figure or playing cards figure.
7. the working method of game rehabilitation system as claimed in claim 6, which is characterized in that the human body information acquisition dress
Setting further includes eye movement acquisition unit, it is described judge patient whether can independently complete training action include: direction cognition energy
Force estimation, the assessment of object spatial relationship cognitive ability and the assessment of space cognitive ability:
The direction cognitive ability assessment are as follows: guidance patient completes the movement of left and right direction, is transported according to human body attitude information or eyeball
Dynamic information, assesses the direction cognitive ability of patient;
The object spatial relationship cognitive ability assessment are as follows: guidance patient judges the direction of game graph, according to the judgement of patient
As a result, the object spatial relationship cognitive ability to patient is assessed;
The space cognitive ability assessment are as follows: guidance patient judges the spatial relationship between multiple game graphs, according to trouble
The judging result of person assesses the space cognitive ability of patient.
8. a kind of working method of game rehabilitation system as claimed in claim 2, which is characterized in that the judgement patient is
The no training action that can independently complete includes operation of thinking capability evaluation:
Guidance patient classifies to multiple game objects of display;
According to the classification results of patient, the operation of thinking ability of patient is assessed.
9. a kind of working method of game rehabilitation system as claimed in claim 1 or 2, which is characterized in that the human body letter
Ceasing acquisition device further includes eye movement acquisition unit, the passive exercise mode are as follows:
S1, prompt patient make the movement of rehabilitation training completion;
S2, the eyeball moving track for obtaining patient;
S3, auxiliary moving devices are controlled according to the eyeball moving track of acquisition.
10. the working method of game rehabilitation system as claimed in claim 9, the active training mode are as follows:
S11, the movement completed needed for patient is generated, and guides patient motion;
S12, judge whether patient motion is correct, S13 is entered if correct;Otherwise S11 is returned;
S13, according to the time of the execution, precision and completeness, give patient's marking, and cumulative movement quantity performed;
S14, judge whether to complete training mission, if entering step S15, otherwise return step S11;
S15, according to deadline of training mission, complete precision and completeness, judge the rehabilitation outcome of patient and customize subsequent
Rehabilitation task.
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