CN109887097A - A kind of VR content development platform and method - Google Patents
A kind of VR content development platform and method Download PDFInfo
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- CN109887097A CN109887097A CN201910105532.4A CN201910105532A CN109887097A CN 109887097 A CN109887097 A CN 109887097A CN 201910105532 A CN201910105532 A CN 201910105532A CN 109887097 A CN109887097 A CN 109887097A
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- 238000011161 development Methods 0.000 title claims abstract description 28
- 238000000034 method Methods 0.000 title abstract description 13
- 239000000463 material Substances 0.000 claims abstract description 33
- 238000009877 rendering Methods 0.000 claims abstract description 13
- 230000000694 effects Effects 0.000 claims description 7
- 230000007613 environmental effect Effects 0.000 claims description 6
- 230000000007 visual effect Effects 0.000 claims description 6
- 238000012800 visualization Methods 0.000 claims description 4
- 238000010276 construction Methods 0.000 claims description 3
- 238000006073 displacement reaction Methods 0.000 claims description 3
- 239000003595 mist Substances 0.000 claims description 3
- 238000011017 operating method Methods 0.000 claims description 3
- 238000012827 research and development Methods 0.000 claims description 2
- 238000005286 illumination Methods 0.000 abstract description 4
- 238000013507 mapping Methods 0.000 abstract description 4
- 238000005516 engineering process Methods 0.000 description 14
- 230000008447 perception Effects 0.000 description 4
- 238000011160 research Methods 0.000 description 3
- 230000008901 benefit Effects 0.000 description 2
- 238000013461 design Methods 0.000 description 2
- 235000013399 edible fruits Nutrition 0.000 description 2
- 230000006870 function Effects 0.000 description 2
- 230000008569 process Effects 0.000 description 2
- 239000007787 solid Substances 0.000 description 2
- 238000010586 diagram Methods 0.000 description 1
- 230000006872 improvement Effects 0.000 description 1
- 230000003993 interaction Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000003032 molecular docking Methods 0.000 description 1
- 230000004044 response Effects 0.000 description 1
- 230000013707 sensory perception of sound Effects 0.000 description 1
- 230000014860 sensory perception of taste Effects 0.000 description 1
- 230000016776 visual perception Effects 0.000 description 1
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Abstract
The invention discloses a kind of VR content development platforms, including VR 3D real-time rendering engine, VR content editor, VR content player, VR 3D modeling software, the online material database of VR and the online works library VR, the VR 3D real-time rendering engine is separately connected VR content editor and VR content player, VR 3D modeling software and the online material database of VR is also respectively connected in the VR content editor, and the VR container player is also connected with the online works library VR.The VR content development platform and method, by being provided with the VR 3D real-time rendering engine modules based on Direct3D and OpenGL bottom 3D figure API exploitation, it can independently use completely, independent of other any softwares or platform, it will not be limited by other any softwares or platform, and VR content editor supports editor's multilayer texture mapping, supports the advanced material type such as transparent textures, illumination pattern, normal map, also supports to pass through the customized material type of shader script.
Description
Technical field
The invention belongs to VR industry technology fields, and in particular to a kind of VR content development platform and method.
Background technique
Virtual reality abbreviation VR, VR technology is an important directions of emulation technology, is emulation technology and computer graphical
The set for learning the multiple technologies such as human-machine interface technology multimedia technology sensing technology network technology, is a challenging friendship
Pitch frontline technology subject and research field.Virtual reality technology (VR) mainly includes simulated environment, perception, natural technical ability and sensing
Equipment etc..Simulated environment be generated by computer, dynamic 3 D stereo photorealism in real time.Perception refers to ideal
VR should have perception possessed by all people.In addition to computer graphics techniques visual perception generated, there are also the sense of hearings, touching
The perception such as feel, power feel, movement, or even further include smell and sense of taste etc., also referred to as perceive more.Natural technical ability refers to that the head of people turns
Dynamic, eyes, gesture or other human body behavior acts are handled the data adaptable with the movement of participant by computer, and right
Real-time response is made in the input of user, and feedback arrives the face of user respectively.Sensing equipment refers to three-dimension interaction equipment.
The content development technology in the field VR is mainly the extension of traditional game development technique at present, and the software of profession is needed to open
Hair personnel participate in, and VR content development platform, key is VR content development process how to be enable to break through traditional software development technology
Constraint, and existing VR content development platform does not have: 1 reduces the dependence to professional engine and software;2 can not make will not
The non-software developer of programming develops;3 contents developed are not easy to be shown.
Summary of the invention
The purpose of the present invention is to provide a kind of VR content development platform and methods, to solve to propose in above-mentioned background technique
The problem of.
To achieve the above object, the invention provides the following technical scheme: a kind of VR content development platform, including VR 3D are real
When rendering engine, VR content editor, VR content player, VR 3D modeling software, the online material database of VR and the online works of VR
Library, the VR 3D real-time rendering engine are separately connected VR content editor and VR content player, and the VR content editor is also
It is connected separately with VR 3D modeling software and the online material database of VR, the VR container player is also connected with the online works library VR.
Preferably, the VR 3D real-time rendering engine is completely only based on Direct3D and OpenGL bottom 3D figure API
The VR engine of vertical independent research.
Preferably, the VR content editor is visual content editing machine, including is used for environment light, diffusing reflection, mirror surface
Reflection, the scene editor of mist effect, material editor, animation editor, logical edit, behavior editor etc., the wherein volume in animation editor
Volume animation includes common animation and time shaft animation, logical edit function include threedimensional model and two-dimensional bodies it is real-time click,
Bounce, mouse moves in and out, grabs, (support editor multilayer texture mapping, support transparent textures, illumination pattern, normal map contour
Grade material type is also supported to pass through the customized material type of shader script).
Preferably, the VR content editor further include for a special efficacy, environmental effects to be edited and are played in
The special efficacy editing system set.
Preferably, the VR content editor further includes in behavior, event, time shaft key frame, flow chart node
The javascript script system used.
Preferably, the online material database of the VR includes providing a series of scene of different-styles, with for different professions,
The scene library of different demands and including a plurality of types of models, be gradually completing for different majors (as mechanical, building, it is electrical,
Animal science, Art Design, psychology etc.) model library construction, the model library that more academics and students can be facilitated to use.
Preferably, the online material database of the VR further includes model, texture, 5 major class of sound, special efficacy and animation, wherein supporting
The base animation of material, including skeleton cartoon, displacement animation and metamorphic animation etc..
Preferably, the VR content editor is also directly connected to there are many common VR equipment, including common computer, solid
A variety of VR equipment such as projector, stereoscopic display, Oculus DK2, Oculus CV1,3Glasses, HTC VIVE, zSpace,
And the editing run mode of VR content editor includes different general modes, three-dimensional pattern, helmet mode and zSpace mode.
Preferably, the online works library the VR includes a kind of display platform, which is used for comparison after the approval
Outstanding works are shown.
A kind of operating method of VR content development platform, comprising the following steps:
S1 is visually operated by mouse drag etc., and is carried out some parameter settings etc. in visualization panel, just
It can complete the editor of three-dimensional scenic;
S2 can be edited and be played to a special efficacy, environmental effects;
S3 can complete the editor of animation in visual interface;
S4 easily can carry out permutation and combination to logic event, to reach the effect actually taught according to teacher's demand
Fruit.
Technical effect and advantage of the invention: the VR content development platform and method, a whole set of is for VR content development
Comprehensive technology and service support platform cover entire development process, offer, 3D model editing, scene editor including material,
Logical edit, equipment interconnection, works export, works displaying etc., and by being provided with based on Direct3D and OpenGL bottom 3D
The VR 3D real-time rendering engine modules of figure API exploitation can be independently operated, completely independent of other any softwares or put down
Platform will not be limited by other any softwares or platform, and VR content editor supports editor's multilayer texture mapping, supports
The advanced material type such as transparent textures, illumination pattern, normal map also supports that this is by the customized material type of shader script
What many similar products can not be accomplished, in addition VR content is separated with VR, and when content of edit is unrelated with VR hardware, finally without care
Operate in what equipment, the content editted can directly be run in a variety of VR equipment, and support the distinctive handle of VR equipment,
The input hardwares such as space pen, provide not only a large amount of VR material in last material database, can also use with VR editing machine seamless interfacing
Resource needed for family need to only select in visualization material list, without downloading it to local reuse.
Detailed description of the invention
Fig. 1 is the structural diagram of the present invention;
Fig. 2 is export flow chart of the invention.
Specific embodiment
Following will be combined with the drawings in the embodiments of the present invention, and technical solution in the embodiment of the present invention carries out clear, complete
Site preparation description, it is clear that described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.It is based on
Embodiment in the present invention, it is obtained by those of ordinary skill in the art without making creative efforts every other
Embodiment shall fall within the protection scope of the present invention.
The present invention provides a kind of VR content development platform as shown in Figs. 1-2 and methods, including VR 3D real-time rendering to draw
It holds up, VR content editor, VR content player, VR 3D modeling software, the online material database of VR and the online works library VR, the VR
3D real-time rendering engine is separately connected VR content editor and VR content player, and the VR content editor is also respectively connected
VR 3D modeling software and the online material database of VR, the VR container player are also connected with the online works library VR.
Specifically, the VR 3D real-time rendering engine is completely only based on Direct3D and OpenGL bottom 3D figure API
The VR engine of vertical independent research.
Specifically, the VR content editor is visual content editing machine, including it is used for environment light, diffusing reflection, mirror surface
Reflection, the scene editor of mist effect, material editor, animation editor, logical edit, behavior editor etc., the wherein volume in animation editor
Volume animation includes common animation and time shaft animation, logical edit function include threedimensional model and two-dimensional bodies it is real-time click,
Bounce, mouse moves in and out, grabs, (support editor multilayer texture mapping, support transparent textures, illumination pattern, normal map contour
Grade material type is also supported to pass through the customized material type of shader script).
Specifically, the VR content editor further include for a special efficacy, environmental effects to be edited and are played in
The special efficacy editing system set.
Specifically, the VR content editor further includes in behavior, event, time shaft key frame, flow chart node
The javascript script system used.
Specifically, the online material database of VR includes providing a series of scene of different-styles, with for different professions,
The scene library of different demands and including a plurality of types of models, be gradually completing for different majors (as mechanical, building, it is electrical,
Animal science, Art Design, psychology etc.) model library construction, the model library that more academics and students can be facilitated to use.
Specifically, the online material database of VR further includes model, texture, 5 major class of sound, special efficacy and animation, wherein supporting
The base animation of material, including skeleton cartoon, displacement animation and metamorphic animation etc..
Specifically, the VR content editor is also directly connected to, there are many common VR equipment, including common computer, solid
A variety of VR equipment such as projector, stereoscopic display, Oculus DK2, Oculus CV1,3Glasses, HTC VIVE, zSpace,
And the editing run mode of VR content editor includes different general modes, three-dimensional pattern, helmet mode and zSpace mode.
Specifically, the online works library VR includes a kind of display platform, which is used for comparison after the approval
Outstanding works are shown.
Specifically, such as Fig. 2, export includes VPK proprietary file and EXE executable file, wherein VPK proprietary file
Similar to the SWF file of Flash.
A kind of operating method of VR content development platform, comprising the following steps:
S1 is visually operated by mouse drag etc., and is carried out some parameter settings etc. in visualization panel, just
It can complete the editor of three-dimensional scenic;
S2 can be edited and be played to a special efficacy, environmental effects;
S3 can complete the editor of animation in visual interface;
S4 easily can carry out permutation and combination to logic event, to reach the effect actually taught according to teacher's demand
Fruit.
Specifically, in other kinds of product relatively under, which has application range and subject corresponding super
The extensive advantage of grade can be applied not only to double wound education, can also be applied to traditional specialty course, and entirely autonomous research and development are
VR classroom instruction fully considers, in the case where facilitating teacher to edit, gradually expands material, interacts element, so that docking is more
Subject, and can directly be played in VR equipment after course click, therefore have very more suitable groups in school instruction.
Finally, it should be noted that the foregoing is only a preferred embodiment of the present invention, it is not intended to restrict the invention,
Although the present invention is described in detail referring to the foregoing embodiments, for those skilled in the art, still may be used
To modify the technical solutions described in the foregoing embodiments or equivalent replacement of some of the technical features,
All within the spirits and principles of the present invention, any modification, equivalent replacement, improvement and so on should be included in of the invention
Within protection scope.
Claims (10)
1. a kind of VR content development platform, including VR 3D real-time rendering engine, VR content editor, VR content player, VR
The online material database of 3D modeling software, VR and the online works library VR, it is characterised in that: the VR 3D real-time rendering engine connects respectively
VR content editor and VR content player are connect, VR 3D modeling software is also respectively connected for the VR content editor and VR exists
Line material database, the VR container player are also connected with the online works library VR.
2. a kind of VR content development platform according to claim 1, it is characterised in that: the VR 3D real-time rendering engine
It is the VR engine based on the completely independent research and development of Direct3D and OpenGL bottom 3D figure API.
3. a kind of VR content development platform according to claim 1, it is characterised in that: the VR content editor is visual
Change content editor, including for environment light, diffusing reflection, mirror-reflection, mist effect scene editor, material editor, animation editor,
Logical edit, behavior editor etc., wherein editor's animation in animation editor includes common animation and time shaft animation, logical edit
Function includes the clicking, bounce in real time of threedimensional model and two-dimensional bodies, mouse moves in and out, grabs.
4. a kind of VR content development platform according to claim 1, it is characterised in that: the VR content editor further includes
Built-in special efficacy editing system for a special efficacy, environmental effects to be edited and played.
5. a kind of VR content development platform according to claim 1, it is characterised in that: the VR content editor further includes
For javascript script system used in behavior, event, time shaft key frame, flow chart node.
6. a kind of VR content development platform according to claim 1, it is characterised in that: the online material database of VR includes mentioning
For a series of scene of different-styles, with the scene library for different professional, different demands and including a plurality of types of moulds
Type is gradually completing the construction of the model library for different majors, the model library that more academics and students can be facilitated to use.
7. a kind of VR content development platform according to claim 1, it is characterised in that: the online material database of VR further includes
Model, texture, 5 major class of sound, special efficacy and animation, wherein support material base animation, including skeleton cartoon, displacement animation and
Metamorphic animation etc..
8. a kind of VR content development platform according to claim 1, it is characterised in that: the VR content editor is also direct
There are many common VR equipment, including common computer, stereo projector, stereoscopic display, Oculus DK2, Oculus for connection
A variety of VR equipment such as CV1,3Glasses, HTC VIVE, zSpace, and the editing run mode of VR content editor includes difference
General mode, three-dimensional pattern, helmet mode and zSpace mode.
9. a kind of VR content development platform according to claim 1, it is characterised in that: the online works library VR includes one
Kind display platform, the platform is for showing more outstanding works after the approval.
10. a kind of operating method of VR content development platform according to claim 1, it is characterised in that: including following step
It is rapid:
S1 is visually operated by mouse drag etc., and is carried out some parameter settings etc. in visualization panel, so that it may
Complete the editor of three-dimensional scenic;
S2 can be edited and be played to a special efficacy, environmental effects;
S3 can complete the editor of animation in visual interface;
S4 easily can carry out permutation and combination to logic event, to achieve the effect that actually to teach according to teacher's demand.
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Cited By (11)
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CN110502228A (en) * | 2019-08-19 | 2019-11-26 | 上海艾卡士网络科技有限公司 | A method of VR content creation and generation VR application program based on cloud platform |
CN110956702A (en) * | 2019-11-19 | 2020-04-03 | 上海萃钛智能科技有限公司 | 3D visual editor and editing method based on time axis |
CN111752553A (en) * | 2020-06-29 | 2020-10-09 | 广州口可未来教育科技股份有限公司 | VR user-defined model editing system |
CN111798544A (en) * | 2020-07-07 | 2020-10-20 | 江西科骏实业有限公司 | Visual VR content editing system and using method |
CN111880665A (en) * | 2020-08-06 | 2020-11-03 | 启迪数字天下(北京)科技文化有限公司 | Virtual reality display system and method |
CN111901628A (en) * | 2020-08-03 | 2020-11-06 | 江西科骏实业有限公司 | Cloud rendering method based on zSpace desktop VR all-in-one machine |
CN111932691A (en) * | 2020-09-25 | 2020-11-13 | 江西科骏实业有限公司 | Webpage-based virtual reality courseware making method, device and equipment |
CN113259651A (en) * | 2021-07-07 | 2021-08-13 | 江西科骏实业有限公司 | Stereoscopic display method, apparatus, medium, and computer program product |
CN114265583A (en) * | 2022-03-01 | 2022-04-01 | 深圳市明源云客电子商务有限公司 | VR content development optimization method and device, electronic equipment and readable storage medium |
CN115098087A (en) * | 2022-08-23 | 2022-09-23 | 埃瑞巴蒂成都科技有限公司 | Visual VR editor system and use method thereof |
CN116339737A (en) * | 2023-05-26 | 2023-06-27 | 阿里巴巴(中国)有限公司 | XR application editing method, device and storage medium |
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CN110502228A (en) * | 2019-08-19 | 2019-11-26 | 上海艾卡士网络科技有限公司 | A method of VR content creation and generation VR application program based on cloud platform |
CN110956702A (en) * | 2019-11-19 | 2020-04-03 | 上海萃钛智能科技有限公司 | 3D visual editor and editing method based on time axis |
CN111752553A (en) * | 2020-06-29 | 2020-10-09 | 广州口可未来教育科技股份有限公司 | VR user-defined model editing system |
CN111798544A (en) * | 2020-07-07 | 2020-10-20 | 江西科骏实业有限公司 | Visual VR content editing system and using method |
CN111901628A (en) * | 2020-08-03 | 2020-11-06 | 江西科骏实业有限公司 | Cloud rendering method based on zSpace desktop VR all-in-one machine |
CN111880665B (en) * | 2020-08-06 | 2023-11-17 | 启迪数字天下(北京)科技文化有限公司 | Virtual reality display system and method |
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CN111932691A (en) * | 2020-09-25 | 2020-11-13 | 江西科骏实业有限公司 | Webpage-based virtual reality courseware making method, device and equipment |
CN111932691B (en) * | 2020-09-25 | 2021-03-05 | 江西科骏实业有限公司 | Webpage-based virtual reality courseware making method, device and equipment |
CN113259651A (en) * | 2021-07-07 | 2021-08-13 | 江西科骏实业有限公司 | Stereoscopic display method, apparatus, medium, and computer program product |
CN113259651B (en) * | 2021-07-07 | 2021-10-15 | 江西科骏实业有限公司 | Stereoscopic display method, apparatus, medium, and computer program product |
CN114265583A (en) * | 2022-03-01 | 2022-04-01 | 深圳市明源云客电子商务有限公司 | VR content development optimization method and device, electronic equipment and readable storage medium |
CN115098087A (en) * | 2022-08-23 | 2022-09-23 | 埃瑞巴蒂成都科技有限公司 | Visual VR editor system and use method thereof |
CN116339737A (en) * | 2023-05-26 | 2023-06-27 | 阿里巴巴(中国)有限公司 | XR application editing method, device and storage medium |
CN116339737B (en) * | 2023-05-26 | 2023-10-20 | 阿里巴巴(中国)有限公司 | XR application editing method, device and storage medium |
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