CN109522069A - The method, apparatus and electronic equipment of Anti-addiction game - Google Patents

The method, apparatus and electronic equipment of Anti-addiction game Download PDF

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Publication number
CN109522069A
CN109522069A CN201811256640.3A CN201811256640A CN109522069A CN 109522069 A CN109522069 A CN 109522069A CN 201811256640 A CN201811256640 A CN 201811256640A CN 109522069 A CN109522069 A CN 109522069A
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China
Prior art keywords
game
facial image
user
main interface
addiction
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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CN201811256640.3A
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Chinese (zh)
Inventor
李其刚
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OneConnect Smart Technology Co Ltd
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OneConnect Smart Technology Co Ltd
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Priority to CN201811256640.3A priority Critical patent/CN109522069A/en
Publication of CN109522069A publication Critical patent/CN109522069A/en
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/30Authentication, i.e. establishing the identity or authorisation of security principals
    • G06F21/31User authentication
    • G06F21/32User authentication using biometric data, e.g. fingerprints, iris scans or voiceprints
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2221/00Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/21Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/2133Verifying human interaction, e.g., Captcha

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  • Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Security & Cryptography (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The embodiment of the present application provides the method, apparatus and electronic equipment of a kind of Anti-addiction game.This method comprises: obtaining the facial image of collected game user;Enter game main interface using facial image as login account, and after entering game main interface, inquires the incidence relation of preset login account and identity information, judge whether game user is teenage;If game user is teenage, locking game main interface.The embodiment of the present application rapidly enters the purpose of game main interface by realizing using the facial image of game user as login account, improves login efficiency;Under the conditions of game user is minor, the purpose of the minor game user object for appreciation game of control is realized by locking game main interface, to prevent teenage game user addiction game, influences to learn.

Description

The method, apparatus and electronic equipment of Anti-addiction game
Technical field
This application involves technical field of data processing, specifically, this application involves a kind of methods of Anti-addiction game, dress It sets and electronic equipment.
Background technique
At this stage, game, especially hand trip have already taken up a part of our lives.With set about swim market expansion, The teenage of school work should be absorbed in, be easy to indulge in hand trip.In order to solve this problem, in the related technology, usually logical It crosses control Internet bar to carry out, system of real name registration such as is carried out to the user for entering Internet bar, determines whether to be teenage.It is this The mode for avoiding teenage addiction hand from swimming, restriction range is small, low efficiency.
Summary of the invention
This application provides the method, apparatus and electronic equipment of a kind of Anti-addiction game, can solve teenage easy addiction The technical issues of game.The technical solution is as follows:
In a first aspect, this application provides a kind of methods of Anti-addiction game, this method comprises:
Obtain the facial image of collected game user;
Enter game main interface using facial image as login account, and after entering game main interface, inquires preset The incidence relation of login account and identity information judges whether game user is teenage;
If game user is teenage, locking game main interface.
Further, game main interface is entered using the facial image as login account, comprising:
Preset face account data library is inquired, judges whether the facial image is registered login account;
If the facial image is not registered login account, the prompt information of non-registered account is generated;
If the facial image is registered login account, the trip is entered using the facial image as login account Play main interface.
Further, after the prompt information for generating non-registered account, method further include:
Obtain the trigger action that user inputs according to the prompt information;
The user interface that account registration is carried out for the game user is generated according to the trigger action;
The registration information that the game user is inputted according to the user interface is received, the registration information includes that game is used The facial image and ID card information at family;
The registration information is verified, after being verified, determines the facial image of the game user to log in account Number, to complete account registration.
Further, registration information is verified, comprising:
Preset ID card information database is inquired, judges whether the ID card information of game user is authentic and valid;
If authentic and valid, the ID card information pair that will prestore in the facial image of game user and ID card information database The image set answered is compared, and judges whether it is same people;
If same people, confirmation is verified.
Further, after locking game main interface, method further include:
Bid associated data library obtains the game user Anti-addiction strategy that associated parent specifies in advance, linked database It is stored with minor game user, the Anti-addiction strategy that the associated parent of minor game user and parent specify;
Game main interface is handled again according to Anti-addiction strategy.
Further, game main interface is handled again according to Anti-addiction strategy, comprising:
When detection Anti-addiction strategy has specified the permission period for allowing to play game, current time point is obtained;
If time point allowed in the period, game main interface is unlocked;
If time point is not allowing not handle locked game main interface in the period.
Further, if time point is not allowing in the period, method further include:
Judge whether that the interim of parent's transmission for receiving game user allows to instruct;
If receiving temporarily allows to instruct, game main interface is unlocked.
Second aspect, this application provides a kind of device of Anti-addiction game, which includes:
Image collection module, for obtaining the facial image of collected game user;
Interface login module for entering game main interface using facial image as login account, and is entering game master Behind interface, the incidence relation of preset login account and identity information is inquired, judges whether game user is teenage;
Interface processing module, if for game user being teenage, locking game main interface.
Further, interface login module includes:
It logs in query unit and judges whether facial image is registered for inquiring preset face account data library Login account;
Login process unit generates the prompt of non-registered account if being not registered login account for facial image Information;If facial image is registered login account, game main interface is entered using facial image as login account.
Further, login process unit is also used to obtain the trigger action that user inputs according to prompt information;According to triggering Operation generates the user interface that account registration is carried out for game user;Receive the registration that game user is inputted according to user interface Information, registration information include the facial image and ID card information of game user;Registration information is verified, is verified Afterwards, the facial image for determining game user is login account, to complete account registration.
Further, login process unit is also used to inquire preset ID card information database, judges the body of game user Whether part card information is authentic and valid;If authentic and valid, will be prestored in the facial image of game user and ID card information database The corresponding image set of ID card information be compared, judge whether it is same people;If same people, confirmation is verified.
Further, the device further include:
Correlation inquiry module, after locking game main interface, bid associated data library obtains game user and is associated in advance The Anti-addiction strategy specified of parent, linked database is stored with minor game user, the association of minor game user Parent and the Anti-addiction strategy specified of parent;
Anti-addiction processing module, for being handled again game main interface according to Anti-addiction strategy.
Further, Anti-addiction processing module has specified the permission period for allowing to play game for detecting Anti-addiction strategy When, obtain current time point;If time point allowed in the period, game main interface is unlocked;If time point is not when allowing Between in section, locked game main interface is not handled.
Anti-addiction processing module, the interim of parent's transmission for being also used to judge whether to receive game user allow to instruct; If receiving temporarily allows to instruct, game main interface is unlocked.
The third aspect, this application provides a kind of electronic equipment, which includes:
One or more processors;
Memory;
One or more application program, wherein one or more application programs be stored in memory and be configured as by One or more processors execute, and one or more programs are configured to: the method for executing above-mentioned Anti-addiction game.
Fourth aspect, this application provides a kind of computer readable storage mediums, are stored thereon with computer program, the journey The method of above-mentioned Anti-addiction game is realized when sequence is executed by processor.
Technical solution provided by the embodiments of the present application has the benefit that through the facial image work with game user The purpose for rapidly entering game main interface is realized for login account, improves login efficiency;It is minor item in game user Under part, the purpose for controlling minor game user and playing game is realized by locking game main interface, to prevent teenage Game user indulges game, influences to learn.
Detailed description of the invention
In order to more clearly explain the technical solutions in the embodiments of the present application, institute in being described below to the embodiment of the present application Attached drawing to be used is needed to be briefly described.
Fig. 1 is a kind of flow diagram of the method for Anti-addiction game provided by the embodiments of the present application;
Fig. 2 is the flow diagram of the method for another Anti-addiction game provided by the embodiments of the present application;
Fig. 3 is a kind of structural schematic diagram of the device of Anti-addiction game provided by the embodiments of the present application;
Fig. 4 is the structural schematic diagram of the device of another Anti-addiction game provided by the embodiments of the present application;
Fig. 5 is the structural representation of the electronic equipment of a kind of method provided by the embodiments of the present application using Anti-addiction game Figure.
Specific embodiment
Embodiments herein is described below in detail, examples of the embodiments are shown in the accompanying drawings, wherein from beginning to end Same or similar label indicates same or similar element or element with the same or similar functions.Below with reference to attached The embodiment of figure description is exemplary, and is only used for explaining the application, and cannot be construed to the limitation to the application.
Those skilled in the art of the present technique are appreciated that unless expressly stated, singular " one " used herein, " one It is a ", " described " and "the" may also comprise plural form.It is to be further understood that being arranged used in the description of the present application Diction " comprising " refer to that there are the feature, integer, step, operation, element and/or component, but it is not excluded that in the presence of or addition Other one or more features, integer, step, operation, element, component and/or their group.It should be understood that when we claim member Part is " connected " or when " coupled " to another element, it can be directly connected or coupled to other elements, or there may also be Intermediary element.In addition, " connection " used herein or " coupling " may include being wirelessly connected or wirelessly coupling.It is used herein to arrange Diction "and/or" includes one or more associated wholes for listing item or any cell and all combinations.
To keep the purposes, technical schemes and advantages of the application clearer, below in conjunction with attached drawing to the application embodiment party Formula is described in further detail.
How the technical solution of the application and the technical solution of the application are solved with specifically embodiment below above-mentioned Technical problem is described in detail.These specific embodiments can be combined with each other below, for the same or similar concept Or process may repeat no more in certain embodiments.Below in conjunction with attached drawing, embodiments herein is described.
Embodiment one
The embodiment of the present application provides a kind of method of Anti-addiction game, as shown in Figure 1, this method comprises: step S101 To step S103.
Wherein, the facial image of collected game user step S101, is obtained.
For the embodiment of the present application, the facial image purpose for obtaining collected game user is, is made with facial image Game is logged in for login account, account and key is inputted without user, simplifies the step of logging in game, improve user experience.
When practical application, acquire the facial image of game user can be terminal device, or with terminal device The image collecting device of connection.After the facial image using image acquisition device game user, image collecting device will The facial image of collected game user is sent to terminal device.
Specifically, terminal device can be the intelligent apparatus such as mobile phone, PC machine, notebook, pad, sensor device.Such as, eventually When end equipment is mobile phone, mobile phone realizes the purpose of acquisition facial image using built-in camera;When terminal device is PC machine, PC machine The purpose of acquisition facial image is realized using external camera.
Step S102, enter game main interface using facial image as login account, and after entering game main interface, look into The incidence relation for asking preset login account and identity information judges whether game user is teenage.
For the embodiment of the present application, facial image can not only can also be determined as the login account of game main interface Whether game user is teenage.
For the embodiment of the present application, if there is the people got in the incidence relation of preset login account and identity information Face image can determine that the facial image is legitimate user, and the facial image of login account is associated with identity information, Ke Yitong It crosses the identity information and determines whether game user is teenage.
For example, if in the incidence relation of preset login account and identity information include facial image 1, facial image 2 and Facial image, wherein the associated identity information of facial image 1 is date of birth 1:1988 October 20;Facial image 2 is associated with Identity information be date of birth 2:1999 January 1;The associated identity information of facial image 3 is date of birth 3:2004 December 1.In application, the facial image of game user and facial image 1, facial image 2 and facial image 3 are compared, When judging the facial image of game user for facial image 1, facial image 2 or facial image 3, determine that the facial image is legal User, game main interface can be entered.After entering game main interface with the facial image of game user, the game user is judged It whether is teenage.
If step S103, game user is teenage, game main interface is locked.
For the embodiment of the present application, although game main interface can be entered with facial image, need to judge that game is used Whether family teenage, if game user be it is teenage, lock game main interface, play the role of preventing teenage progress game.
The embodiment of the present application is realized and is used as using facial image into game master by obtaining the facial image of game user The purpose of the login account at interface improves user experience the step of simplifying into game main interface;Into game main interface While, by inquiring the incidence relation of preset login account and identity information, judge the game user whether be not at Year, determine whether locking game main interface, reaching prevents minor game user from playing game, solve prevent it is teenage The technical issues of indulging game.
Further, in some embodiments, enter game main interface using facial image as login account in step S102, It include: step S1021 to step S1023.
Wherein, whether step S1021 (not shown), inquiry preset face account data library, judge facial image For registered login account.
If step S1022 (not shown), the facial image are not registered login account, non-registered account is generated Number prompt information;
If step S1023 (not shown), facial image are registered login account, using facial image as login Account enters the game main interface.
Whether the embodiment of the present application is registered using face account data library as the facial image for judging game user Login account determines whether to enter game main interface.
Further, it in the embodiment that facial image is not registered login account, is generated in step S1022 non-registered After the prompt information of account, this method further include: step S201 to step S204.
Wherein, the trigger action that user is inputted based on prompt information step S201, is obtained.
When practical application, prompt information be can be through pop-up window realization.
Step S202 (not shown) is generated according to the trigger action for game user progress account registration User interface;
Step S203 (not shown) receives the registration information that the game user is inputted according to the user interface, The registration information includes the facial image and ID card information of game user;
Step S204 (not shown) verifies the registration information, after being verified, determines that the game is used The facial image at family is login account, to complete account registration.
The embodiment of the present application is by confirming the identity of game user to registration information, so as to game user login When account, judge whether game user is teenage.
Further, the registration information is verified in step S204, comprising: step S2041 to step S2043.
Step S2041 (not shown), the preset ID card information database of inquiry, judge the body of the game user Whether part card information is authentic and valid;
If step S2042 (not shown), authentic and valid, by the facial image of the game user and the identity card The corresponding image set of the ID card information prestored in information database is compared, and judges whether it is same people.
Step S2043 (not shown), if same people, confirmation is verified.
The embodiment of the present application is using preset identity card database as judgement basis, by believing the identity of game user Any data is compared in breath identity card database, consistent data is judged whether there is, to realize judgement, game user Identity information and facial image it is whether legal, to complete to verify.
Embodiment two
The embodiment of the present application provides alternatively possible implementation, on the basis of example 1, as shown in Fig. 2, The method comprising the steps of S301 to step S305.
In the embodiment of the present application, the execution of step S301 to step S303 and step S101 to step S103 in embodiment one Process is same or similar, and details are not described herein again.
Wherein, step S304, bid associated data library obtains the game user Anti-addiction plan that associated parent specifies in advance Slightly, what linked database was stored with that minor game user, the associated parent of minor game user and parent specify is anti- Addiction strategy;
Step S305, game main interface is handled again according to Anti-addiction strategy.
The embodiment of the present application solves by association Anti-addiction strategy and excludes minor game use completely in the prior art The situation that game is played at family binds the parent of minor game user by linked database, and by minor game user Parent pass through the specified condition that can play game of Anti-addiction strategy.
For example, in linked database, Anti-addiction strategy that the parent of minor game user specifies are as follows: usually allow Playtime (T0), the playtime allowed during summer vacation (T1), the playtime (T2) allowed during winter vacation.Practical application When, the playtime of permission can be selected by parent, if parent is selection, it is corresponding to be defaulted as specified Anti-addiction strategy The playtime of permission is nothing, i.e., refuses minor game user completely and play game.When practical application, interface is locked Afterwards, the Anti-addiction for determining that the parent of the minor game user specifies handles interface.
In one embodiment, step S305 includes detecting Anti-addiction strategy to have specified the permission period for allowing to play game When, obtain current time point;If time point allowed in the period, game main interface is unlocked;If time point is not when allowing Between in section, locked game main interface is not handled.
In another embodiment, if time point is not allowing in the period, this method further include: judge whether to receive What the parent of game user sent temporarily allows to instruct;If receiving temporarily allows to instruct, game main interface is unlocked.
In the embodiment of the present application, if logging in game account with the facial image of game user, and after locking interface, if The parent of the game user specifies Anti-addiction strategy, judge current time whether permission playtime, such as exist, unlock trip Play interface, is otherwise not processed.
It takes the mobile phone as an example below and the application is described.
Before use, carrying out account registration, game user inputs ID card information by mobile phone screen, tests in ID card information After card passes through, the facial image of the game user is acquired, if the facial image face figure corresponding with its ID card information of acquisition As consistent, confirmation is succeeded in registration, and register account number is facial image.
In use, opening game, mobile phone acquires the facial image of mobile phone user using built-in camera, with the face figure As being logged in as login account.Because the facial image is the account of registered mistake, therefore enter game main interface, inquiry should Facial image corresponds to the identity information of account, is determined as minor game user according to the identity information, determines locking game Main interface is loaded without game, when practical application, be can control the game and is automatically closed, control teenage carry out game;And If being determined as adult according to identity information, then directly carrying out game load, game is carried out.
Embodiment three
The embodiment of the present application provides a kind of device of Anti-addiction game, as shown in figure 3, the device 30 of the Anti-addiction game It may include: image collection module 301, interface login module 302 and interface processing module 303, wherein
Image collection module 301, for obtaining the facial image of collected game user;
Interface login module 302 for entering game main interface using facial image as login account, and is entering game After main interface, the incidence relation of preset login account and identity information is inquired, judges whether game user is teenage;
Interface processing module 303, if for game user being teenage, locking game main interface.
The embodiment of the present application is realized and is used as using facial image into game master by obtaining the facial image of game user The purpose of the login account at interface improves user experience the step of simplifying into game main interface;Into game main interface While, by inquiring the incidence relation of preset login account and identity information, judge game user whether be it is teenage, from And determine whether to lock game main interface, reaching prevents minor game user from playing game, and solution prevents teenage addiction from swimming The technical issues of play.
Further, interface login module 302 includes: to log in 3021 (not shown) of query unit and login process unit 3022 (not shown)s.
Wherein, log in query unit 3021, for inquiring preset face account data library, judge facial image whether be Registered login account;
Login process unit 3022 generates non-registered account if being not registered login account for facial image Prompt information;If facial image is registered login account, game main interface is entered using facial image as login account.
Further, login process unit is also used to obtain the trigger action that user inputs according to prompt information;According to triggering Operation generates the user interface that account registration is carried out for game user;Receive the registration that game user is inputted according to user interface Information, registration information include the facial image and ID card information of game user;Registration information is verified, is verified Afterwards, the facial image for determining game user is login account, to complete account registration.
Further, login process unit is also used to inquire preset ID card information database, judges the body of game user Whether part card information is authentic and valid;If authentic and valid, will be prestored in the facial image of game user and ID card information database The corresponding image set of ID card information be compared, judge whether it is same people;If same people, confirmation is verified.
The embodiment of the present application is using preset identity card database as judgement basis, by believing the identity of game user Any data is compared in breath identity card database, consistent data is judged whether there is, to realize judgement, game user Identity information and facial image it is whether legal, to complete to verify.
Further, as shown in figure 4, the device 30 further include: correlation inquiry module 304 and Anti-addiction processing module 305.
Wherein, correlation inquiry module 304, after locking game main interface, bid associated data library obtains game user The Anti-addiction strategy that preparatory associated parent specifies, linked database are stored with minor game user, minor game The Anti-addiction strategy that the parent and parent of user-association specify;
Anti-addiction processing module 305, for being handled again game main interface according to Anti-addiction strategy.
The embodiment of the present application solves by association Anti-addiction strategy and excludes minor game use completely in the prior art The situation that game is played at family binds the parent of minor game user by linked database, and by minor game user Parent pass through the specified condition that can play game of Anti-addiction strategy.
Further, Anti-addiction processing module 305 has specified the permission time for allowing to play game for detecting Anti-addiction strategy Duan Shi obtains current time point;If time point allowed in the period, game main interface is unlocked;If time point is not allowing In period, locked game main interface is not handled.
Anti-addiction processing module 305, the interim of parent's transmission for being also used to judge whether to receive game user allow to refer to It enables;If receiving temporarily allows to instruct, game main interface is unlocked.
Anti-addiction shown in the embodiment of the present application one or embodiment two can be performed in the device of the Anti-addiction game of the present embodiment The method of game, realization principle is similar, and details are not described herein again.
Example IV
The embodiment of the present application provides a kind of electronic equipment, as shown in figure 5, electronic equipment shown in fig. 5 500 includes: place Manage device 5001 and memory 5003.Wherein, processor 5001 is connected with memory 5003, is such as connected by bus 5002.Into one Step ground, electronic equipment 500 can also include transceiver 5004.It should be noted that transceiver 5004 is not limited in practical application One, the structure of the electronic equipment 500 does not constitute the restriction to the embodiment of the present application.
Processor 5001 can be CPU, general processor, DSP, ASIC, FPGA or other programmable logic device, crystalline substance Body pipe logical device, hardware component or any combination thereof.It, which may be implemented or executes, combines described by present disclosure Various illustrative logic blocks, module and circuit.Processor 5001 is also possible to realize the combination of computing function, such as wraps It is combined containing one or more microprocessors, DSP and the combination of microprocessor etc..
Bus 5002 may include an access, and information is transmitted between said modules.Bus 5002 can be pci bus or Eisa bus etc..Bus 5002 can be divided into address bus, data/address bus, control bus etc..Only to be used in Fig. 5 convenient for indicating One thick line indicates, it is not intended that an only bus or a type of bus.
Memory 5003 can be ROM or can store the other kinds of static storage device of static information and instruction, RAM Or the other kinds of dynamic memory of information and instruction can be stored, it is also possible to EEPROM, CD-ROM or other CDs Storage, optical disc storage (including compression optical disc, laser disc, optical disc, Digital Versatile Disc, Blu-ray Disc etc.), magnetic disk storage medium Or other magnetic storage apparatus or can be used in carry or store have instruction or data structure form desired program generation Code and can by any other medium of computer access, but not limited to this.
Memory 5003 is used to store the application code for executing application scheme, and is held by processor 5001 to control Row.Processor 5001 is for executing the application code stored in memory 5003, to realize Fig. 3 or embodiment illustrated in fig. 4 The device of the Anti-addiction game of offer.
The embodiment of the present application is realized and is used as using facial image into game master by obtaining the facial image of game user The purpose of the login account at interface improves user experience the step of simplifying into game main interface;Into game main interface While, by inquiring the incidence relation of preset login account and identity information, judge game user whether be it is teenage, from And determine whether to lock game main interface, reaching prevents minor game user from playing game, and solution prevents teenage addiction from swimming The technical issues of play.
The embodiment of the present application provides a kind of computer readable storage medium, is stored on the computer readable storage medium Computer program realizes method shown in embodiment one or embodiment two when the program is executed by processor.
The embodiment of the present application provides a kind of computer readable storage medium, compared with prior art, by obtaining game The facial image of user realizes the purpose using facial image as the login account for entering game main interface, simplifies entrance The step of game main interface, improve user experience;While into game main interface, by inquire preset login account with The incidence relation of identity information, judge game user whether be it is teenage, determine whether locking game main interface, reach anti- The technical issues of only minor game user plays game, and solution prevents teenage addiction game.
The embodiment of the present application provides a kind of computer readable storage medium and is suitable for above method embodiment.Herein no longer It repeats.
It should be understood that although each step in the flow chart of attached drawing is successively shown according to the instruction of arrow, These steps are not that the inevitable sequence according to arrow instruction successively executes.Unless expressly stating otherwise herein, these steps Execution there is no stringent sequences to limit, can execute in the other order.Moreover, at least one in the flow chart of attached drawing Part steps may include that perhaps these sub-steps of multiple stages or stage are not necessarily in synchronization to multiple sub-steps Completion is executed, but can be executed at different times, execution sequence, which is also not necessarily, successively to be carried out, but can be with other At least part of the sub-step or stage of step or other steps executes in turn or alternately.
The above is only some embodiments of the application, it is noted that those skilled in the art are come It says, under the premise of not departing from the application principle, several improvements and modifications can also be made, these improvements and modifications also should be regarded as The protection scope of the application.

Claims (10)

1. a kind of method of Anti-addiction game characterized by comprising
Obtain the facial image of collected game user;
Enter game main interface using the facial image as login account, and after entering the game main interface, inquiry is pre- If login account and identity information incidence relation, judge whether the game user is teenage;
If the game user be it is teenage, lock the game main interface.
2. the method according to claim 1, wherein described enter trip using the facial image as login account Play main interface, comprising:
Preset face account data library is inquired, judges whether the facial image is registered login account;
If the facial image is not registered login account, the prompt information of non-registered account is generated;
If the facial image is registered login account, the game master is entered using the facial image as login account Interface.
3. described according to the method described in claim 2, it is characterized in that, after the prompt information for generating non-registered account Method further include:
Obtain the trigger action that user inputs according to the prompt information;
The user interface that account registration is carried out for the game user is generated according to the trigger action;
The registration information that the game user is inputted according to the user interface is received, the registration information includes game user Facial image and ID card information;
The registration information is verified, after being verified, determines that the facial image of the game user is login account, with Complete account registration.
4. according to the method described in claim 3, it is characterized in that, described verify the registration information, comprising:
Preset ID card information database is inquired, judges whether the ID card information of the game user is authentic and valid;
If authentic and valid, the identity that will prestore in the facial image of the game user and the ID card information database The corresponding image set of card information is compared, and judges whether it is same people;
If same people, confirmation is verified.
5. the method according to claim 1, wherein the method is also after the locking game main interface Include:
Bid associated data library obtains the game user Anti-addiction strategy that associated parent specifies in advance, the incidence number According to inventory contain the minor game user, the associated parent of the minor game user and parent specify it is anti-settling Fan's strategy;
The game main interface is handled again according to the Anti-addiction strategy.
6. according to the method described in claim 5, it is characterized in that, it is described according to the Anti-addiction strategy again to the game Main interface is handled, comprising:
Detect the Anti-addiction strategy specified allow play game the permission period when, obtain current time point;
If the time point within the permission period, unlocks the game main interface;
If the time point not within the permission period, is not handled the locked game main interface.
If 7. according to the method described in claim 5, it is characterized in that, the time point not in the permission period It is interior, the method also includes:
Judge whether that the interim of parent's transmission for receiving the game user allows to instruct;
If receive it is described temporarily allow to instruct, unlock the game main interface.
8. a kind of device of Anti-addiction game characterized by comprising
Image collection module, for obtaining the facial image of collected game user;
Interface login module for entering game main interface using the facial image as login account, and is entering the trip Play main interface after, inquire the incidence relation of preset login account and identity information, judge the game user whether be not at Year;
Interface processing module, if for the game user be it is teenage, lock the game main interface.
9. a kind of electronic equipment, characterized in that it comprises:
One or more processors;
Memory;
One or more application program, wherein one or more of application programs are stored in the memory and are configured To be executed by one or more of processors, one or more of programs are configured to: executing -7 according to claim 1 The method of Anti-addiction game described in one.
10. a kind of computer readable storage medium, is stored thereon with computer program, which is characterized in that the program is by processor The method of the described in any item Anti-addiction game of claim 1-7 is realized when execution.
CN201811256640.3A 2018-10-26 2018-10-26 The method, apparatus and electronic equipment of Anti-addiction game Pending CN109522069A (en)

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