CN109499063A - The processing method and processing device of interactive scene - Google Patents

The processing method and processing device of interactive scene Download PDF

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Publication number
CN109499063A
CN109499063A CN201811349357.5A CN201811349357A CN109499063A CN 109499063 A CN109499063 A CN 109499063A CN 201811349357 A CN201811349357 A CN 201811349357A CN 109499063 A CN109499063 A CN 109499063A
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China
Prior art keywords
interactive
mesh
target
program
scene
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CN201811349357.5A
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Chinese (zh)
Inventor
曹幸靓
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Hangzhou Electronic Soul Network Technology Co Ltd
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Hangzhou Electronic Soul Network Technology Co Ltd
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Priority to CN201811349357.5A priority Critical patent/CN109499063A/en
Publication of CN109499063A publication Critical patent/CN109499063A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The application provides a kind of processing method of interactive scene, comprising: response user executes all mesh selection operations of interactive scene, determines target week mesh from multiple all mesh that all mesh of interactive scene are noted down;According to target week mesh, determine the M interactive objects program with the associated M interactive objects of target week mesh, wherein, the interactive objects program of any one interactive objects in M interactive objects program is used for when being run by terminal loads, it includes the interactive scene of any one interactive objects that terminal display, which goes out, and M is the positive integer greater than 1.Pass through the execution of program, all mesh selection interfaces are provided in all mesh game, user can select game week mesh and game role, thus according to the preference of oneself, user can choose different role's clearance target week purpose game scenarios, the content for enriching all mesh game brings the more feelings of freshness of user, and the game viscosity of user can be improved, the loss of game user is reduced, to bring bigger income for enterprise.

Description

The processing method and processing device of interactive scene
Technical field
This application involves interactive scene processing technology fields, a kind of processing method in particular to interactive scene and Device.
Background technique
In the game of current many plot classes, for user after clearance game scenario, game content gives user's bring Feeling of freshness subsides, and the game viscosity of user is caused to reduce, and reduces so as to cause the number of users of game, influences being full of for enterprise Benefit.
Summary of the invention
In view of this, a kind of processing method and processing device for being designed to provide interactive scene of the application, current to improve Since after user's clearance game scenario, game content subsides to user's bring feeling of freshness, the game viscosity of user is caused to drop It is low, the problem of reducing so as to cause the number of users of game, influence the profit of enterprise.
To achieve the goals above, embodiments herein is accomplished in that
In a first aspect, embodiments herein provides a kind of processing method of interactive scene, which comprises response User executes all mesh selection operations of interactive scene, determines target from multiple all mesh that all mesh of the interactive scene are noted down All mesh;According to the target week mesh, the M interactive objects program with the associated M interactive objects of target week mesh is determined, Wherein, the interactive objects program of any one interactive objects in the M interactive objects program by terminal loads for transporting When row, it includes the interactive scene of any one interactive objects that the terminal display, which goes out, and M is the positive integer greater than 1.
In the embodiment of the present application, by the execution of program, all mesh selection interfaces, user are added in all mesh game Game week mesh can be selected according to the preference of oneself.And target week mesh is determined from multiple all mesh, and determine and in terminal Show with the associated M interactive objects of target week mesh, for selection by the user.It is logical to can choose different roles by user as a result, Target week purpose game scenario is closed, the content of all mesh game is enriched, brings the more feelings of freshness of user, thus use can be improved The game viscosity at family, reduces the loss of game user, to bring bigger income for enterprise.
With reference to first aspect, in the first possible implementation of the first aspect, described according to the target week Mesh, determine with before M interactive objects program of the associated M interactive objects of target week mesh, the above method further include: Obtain all mesh records of interactive scene described in user's clearance;Determine that noting down associated S with all mesh interacts S interactive objects program of object, S are the positive integer more than or equal to M;It is corresponding, according to the target week mesh, determine and institute State M interactive objects program of the target week associated M interactive objects of mesh, comprising: according to the target week mesh, from the S M interaction pair of the associated M interactive objects of target week mesh is determined in the S interactive objects program of interactive objects As program.
In the embodiment of the present application, it is noted down by obtaining all mesh of user, and is noted down according to all mesh of user, determine to use S unlocked game role of family, determining from S game role can be in the M game role that target week mesh uses. Such mode, can be to target week mesh different in game, open different selectable role, to increase by one to game A little challenges, user then can select oneself favorite role, rather than be merely able to the angle of fixation according to the preference of oneself Color improves game viscosity so as to increase the enthusiasm that user plays game, to reduce customer churn, creates profit for enterprise.
With reference to first aspect, and with reference to first aspect the possible implementation of the first, the second of first aspect In kind possible implementation, described according to the target week mesh, determine to interact pair with associated M, the target week mesh After the M interactive objects program of elephant, the above method further include: the selection operation for the interactive objects that the user executes is responded, N number of target interactive objects are determined from M interactive objects, N is the integer more than or equal to 1 and less than or equal to M;From the interaction In Q interactive scene program of scene, determine mutual with the target week mesh and N number of associated target of target interactive objects Dynamic episode sequence, wherein the target interactive scene program is used for when being run by the terminal loads, and the terminal display goes out The corresponding target interactive scene of the interactive scene program, Q is positive integer.
In the embodiment of the present application, by M interactive objects of terminal display, that is, being supplied to M selectable trips of user Play role, and responds the selection operation of the interactive objects of user's execution, and N number of target interaction pair is determined from M interactive objects As determining the clearance target week N number of game role of purpose of user's selection.Further according to target week mesh and N number of target interactive objects, Determine target interactive scene, in terminal loads target scene, user can be carried out game.In this way, it uses Family can choose different target week mesh and game role, the target of corresponding target week mesh and N number of target interactive objects and determination Interactive scene, can be according to the difference of game week mesh difference and game role, corresponding different game scenario, so that user is logical It crosses different target interactive objects to repeat can to experience when clearance or compared with there is complete different plot experience before, greatly Ground enriches the content and playability of game, helps to improve user's game viscosity, reduces customer churn, creates and is full of for enterprise Benefit.
With reference to first aspect, in a third possible implementation of the first aspect, the above-mentioned Q from the interactive scene In a interactive scene program, determine and the target week mesh and the associated target interactive scene of N number of target interactive objects Program, comprising: from Q interactive scene program of the interactive scene, determine to interact with associated P, the target week mesh Episode sequence, P are positive integer;From the P interactive scene program, determine and the associated target of target interactive objects Interactive scene program.
In the embodiment of the present application, by the determining and associated P interactive scene program of target week mesh, further according to N number of mesh Mark interactive objects determine target interactive scene program, so as to so that between the target week associated P interactive scene program of mesh , to make user when repeating clearance game, the enjoyment of new content in game can be experienced there are many difference, from And the content and playability of game are increased, user's game viscosity is helped to improve, customer churn is reduced, creates and is full of for enterprise Benefit.
With reference to first aspect, in a fourth possible implementation of the first aspect, the above-mentioned response user executes Interactive objects selection operation, N number of target interactive objects are determined from M interactive objects, comprising: M described in load operating A interactive objects program, so that the terminal display goes out the M interactive objects;The user is responded based on described in showing M interactive objects and the selection operation of interactive objects executed, determine the N number of mesh selected from the M interactive objects Mark interactive objects.
In the embodiment of the present application, by the way that selection, Yong Huke can be provided for user in M interactive objects of terminal display To select N number of game role of oneself preference of this game to carry out the purpose game of target week according to optional M game role Clearance.To provide the freedom of more feelings of freshness and selection for user and different game roles may correspond to it is different Game scenario, therefore, the exploration to game for further increasing user are intended to, to improve the game viscosity of user, reduce user's stream It loses, creates profit for enterprise.
Second aspect, embodiments herein provide a kind of processing unit of interactive scene, and described device includes: target All mesh determining modules execute all mesh selection operations of interactive scene for responding user, note down from all mesh of the interactive scene Multiple all mesh in determine target week mesh;Target week mesh interactive objects module, for according to the target week mesh, determine with M interactive objects program of the associated M interactive objects of target week mesh, wherein appointing in the M interactive objects program The interactive objects program of interactive objects of anticipating is used for when being run by terminal loads, and it includes any one that the terminal display, which goes out, The interactive scene of interactive objects, M are the positive integer greater than 1.
In conjunction with second aspect, in the first possible implementation of the second aspect, above-mentioned apparatus further include: all mesh are recorded Record obtains module, for obtaining all mesh records of interactive scene described in user's clearance;All mesh note down interactive objects mould Block, the S interactive objects program for determining to note down associated S interactive objects with all mesh, S is more than or equal to M's Positive integer;The target week mesh interactive objects module is also used to according to the target week mesh, from the institute of the S interactive objects State the M interactive objects program that the associated M interactive objects of target week mesh are determined in S interactive objects program.
In conjunction with second aspect, and the first possible implementation of second aspect is combined, the second of second aspect In the possible implementation of kind, above-mentioned apparatus further include: target interactive objects determining module, for responding user's execution The selection operation of interactive objects, determines N number of target interactive objects from M interactive objects, and N is more than or equal to 1 and to be less than etc. In the integer of M;Target interactive scene determining module, for from Q interactive scene program of the interactive scene, determine with The target week mesh and the associated target interactive scene program of N number of target interactive objects, wherein the target interactive scene Program is used for when being run by the terminal loads, and the terminal display goes out the interactive scene program corresponding target interaction field Scape, Q are positive integer.
In conjunction with second aspect, in the third possible implementation of the second aspect, above-mentioned target interactive scene is determined Module is also used to from Q interactive scene program of the interactive scene, is determined a mutually with the associated P of the target week mesh Dynamic episode sequence, P is positive integer;From the P interactive scene program, determine and the associated mesh of target interactive objects Mark interactive scene program.
In conjunction with second aspect, in the fourth possible implementation of the second aspect, above-mentioned target interactive objects are determined Module is also used to M interactive objects program described in load operating, so that the terminal display goes out the M interactive objects;Response The selection operation for the interactive objects that the user is executed based on the M interactive objects shown, from described M interaction pair The N number of target interactive objects selected are determined as in.
The third aspect, the embodiment of the present application provide a kind of server, and the server includes: processor, memory, always Line and communication interface;The processor, the communication interface and memory are connected by the bus.The memory, is used for Store program.The processor, for the program by calling storage in the memory, to execute first aspect or first The processing method of interactive scene described in any optional implementation of aspect.
Fourth aspect, the embodiment of the present application provide a kind of calculating of non-volatile program code that can be performed with processor The readable storage medium of machine, for storing program code, said program code executes first party when being readable by a computer and running The processing method of interactive scene described in any optional implementation of face or first aspect.
To enable the above objects, features, and advantages of the application to be clearer and more comprehensible, preferred embodiment is cited below particularly, and cooperate Appended attached drawing, is described in detail below.
Detailed description of the invention
Technical solution in ord to more clearly illustrate embodiments of the present application, below will be to needed in the embodiment attached Figure is briefly described, it should be understood that the following drawings illustrates only some embodiments of the application, therefore is not construed as pair The restriction of range for those of ordinary skill in the art without creative efforts, can also be according to this A little attached drawings obtain other relevant attached drawings.
Fig. 1 shows a kind of structural block diagram of server of the application first embodiment offer;
The structural block diagram that a kind of server and terminal provided Fig. 2 shows the application first embodiment interacts;
Fig. 3 shows a kind of first pass figure of the processing method of interactive scene of the application second embodiment offer;
Fig. 4 shows a kind of sub-process figure of the processing method of interactive scene of the application second embodiment offer;
Fig. 5 shows a kind of second flow chart of the processing method of interactive scene of the application second embodiment offer;
Fig. 6 shows the subflow of step S300 in a kind of processing method of interactive scene of the application second embodiment offer Cheng Tu;
Fig. 7 shows the subflow of step S400 in a kind of processing method of interactive scene of the application second embodiment offer Cheng Tu;
Fig. 8 shows a kind of structural block diagram of the processing unit of interactive scene of the application 3rd embodiment offer.
Specific embodiment
Below in conjunction with attached drawing in the embodiment of the present application, technical solutions in the embodiments of the present application carries out clear, complete Ground description, it is clear that described embodiments are only a part of embodiments of the present application, instead of all the embodiments.Usually exist The component of the embodiment of the present application described and illustrated in attached drawing can be arranged and be designed with a variety of different configurations herein.Cause This, is not intended to limit claimed the application's to the detailed description of the embodiments herein provided in the accompanying drawings below Range, but it is merely representative of the selected embodiment of the application.Based on embodiments herein, those skilled in the art not into Row goes out all other embodiment obtained under the premise of creative work, shall fall in the protection scope of this application.
It should also be noted that similar label and letter indicate similar terms in following attached drawing, therefore, once a certain Xiang Yi It is defined in a attached drawing, does not then need that it is further defined and explained in subsequent attached drawing.Term " first ", " the Two " etc. are only used for distinguishing description, are not understood to indicate or imply relative importance.Furthermore term in the application " and/ Or ", only a kind of incidence relation for describing affiliated partner, indicates may exist three kinds of relationships, for example, A and/or B, it can be with table Show: individualism A exists simultaneously A and B, these three situations of individualism B.
First embodiment
Referring to Fig. 1, the embodiment of the present application provides a kind of terminal 10, terminal 10 can be PC (personal Computer, PC), tablet computer, smart phone, personal digital assistant (personal digital assistant, PDA) Deng.Certainly, the above-mentioned equipment enumerated is that should not be used as the restriction to the present embodiment for being easy to understand the present embodiment.
In this application, the program of the processing method of interactive scene can store in terminal 10, and 10 reading program of terminal is certainly Oneself completes the execution to method.
The terminal 10 may include: memory 11, communication interface 12, bus 13 and processor 14.Wherein, processor 14, Communication interface 12 and memory 11 are connected by bus 13.
Processor 14 is for executing the executable module stored in memory 11, such as computer program.End shown in FIG. 1 End 10 component and structure be it is illustrative, and not restrictive, as needed, terminal 10 also can have other components and Structure.
Memory 11 may include high-speed random access memory (Random Access Memory RAM), it is also possible to also Including non-labile memory (non-volatile memory), for example, at least two magnetic disk storages.In the present embodiment, Memory 11 stores program required for the processing method for executing interactive scene.
Bus 13 can be isa bus, pci bus or eisa bus etc..It is total that bus can be divided into address bus, data Line, control bus etc..Only to be indicated with a four-headed arrow in Fig. 1, it is not intended that an only bus or one convenient for indicating The other bus of type.
Processor 14 may be a kind of processing capacity IC chip with signal.During realization, above-mentioned side Each step of method can be completed by the integrated logic circuit of the hardware in processor 14 or the instruction of software form.Above-mentioned Processor 14 can be general processor, including central processing unit (Central Processing Unit, abbreviation CPU), network Processor (Network Processor, abbreviation NP) etc.;It can also be digital signal processor (DSP), specific integrated circuit (ASIC), ready-made programmable gate array (FPGA) either other programmable logic device, discrete gate circuit or transistor logic Device, discrete hardware components.General processor can be microprocessor or the processor is also possible to any conventional processing Device etc..The step of method in conjunction with disclosed in the embodiment of the present application, can be embodied directly in hardware decoding processor and execute completion, Or in decoding processor hardware and software module combination execute completion.Software module can be located at random access memory, dodge It deposits, read-only memory, this fields such as programmable read only memory or electrically erasable programmable memory, register are mature to deposit In storage media.
Method performed by the device of process or definition that the embodiment of the present application any embodiment discloses can be applied to locate It manages in device 14, or realized by processor 14.Processor 14 is stored in after receiving and executing instruction by the calling of bus 13 After program in reservoir 11, processor 14 controls the stream that communication interface 12 can then execute the processing of interactive scene by bus 13 Journey.
Referring to Fig. 2, Fig. 2 is the structural block diagram of the interactive relation of server provided in this embodiment and terminal 10.At this In embodiment, terminal 10 can be interacted with server, and server can be network server, database server, cloud clothes Business device or the server set that is made of multiple child servers at etc., terminal can with PC, tablet computer, smart phone etc., Terminal can be one, or multiple.
In this application, the program of the processing method of interactive scene can store in terminal 10 and server, Ke Yiquan Portion is stored in server, can also partially be stored in terminal, and another part is stored in the server, read by terminal and server Program fetch and interaction, to complete the execution to the processing method of interactive scene.
When the processing method of interactive scene is applied to server, user can operate at the terminal, and terminal can be with By the operation information of user, be sent to server, and server then can information depending on the user's operation, execute corresponding journey Sequence is interacted with terminal, is operated to realize according to the input of terminal, is determined corresponding output, be sent to terminal, make terminal Interactive scene is showed into user, and then realizes the processing method of interactive scene provided by the present application.
Second embodiment
In the processing method of interactive scene provided in this embodiment, when the processing method of the interactive scene is applied to terminal When, when the program of the processing method of interactive scene is stored entirely in terminal, can be described from the angle of terminal;Work as interaction The program of the processing method of scene is stored entirely in server or part is stored in terminal, and another part stores in the server When, it can be illustrated from terminal and server interactive relation.Hereinafter, Fig. 3-Fig. 7 will be combined in the embodiment of the present application Each step of the processing method of interactive scene is detailed to carry out from the interaction between the angle of terminal and terminal and server respectively Thin description.
Referring to Fig. 3, Fig. 3 is the first pass figure of the processing method of interactive scene provided in this embodiment.In this implementation It may include: step S100 and step S200 in the data processing method that example provides.
Step S100: response user executes all mesh selection operations of interactive scene, notes down from all mesh of the interactive scene Multiple all mesh in determine target week mesh.
Step S200: it according to the target week mesh, determines and the M of the associated M interactive objects of target week mesh Interactive objects program, wherein the interactive objects program of any one interactive objects in the M interactive objects program is used for When being run by terminal loads, it includes the interactive scene of any one interactive objects that the terminal display, which goes out, and M is greater than 1 Positive integer.
When our department's branch of the processing method of interactive scene is stored in terminal, before executing step S100, terminal The scene that can show Games Lobby, in the scene of Games Lobby, user can carry out game selection, chat, user interaction, It checks that list etc. operates, if user wants to play game, game selection operation can be carried out in Games Lobby.
When user is executed based on the game options shown in the Games Lobby of terminal carries out game selection operation, terminal In response to user selection and determine the outpost of this game.In this way, terminal can be based on the outpost of this game, from user's User's all mesh records relevant to the outpost are obtained in the record at this outpost of clearance.So terminal can based on all mesh records and All mesh numbers selectable at present are shown, and show the prompt information of the operation for prompting user to carry out all mesh selections, or Person prompts user in a manner of making a sound.
By user based on show game options in the Games Lobby of terminal execute carry out game selection operation when, The selection of terminal response user and the outpost for determining this game, the outpost based on this game, from this pass of the clearance of user User's all mesh records relevant to the outpost are obtained in the record of card.A kind of sense of accomplishment of user can be given, multi-user's trip is got in clearance It plays with water flat higher, sense of accomplishment is also stronger, so as to excite user's clearance more all purpose desires, reaches the game for improving user The effect of viscosity, to create more profits for company.
It is assumed that terminal carries out game operation to the game options shown in the Games Lobby of terminal based on user and obtains 5th outpost of user's selection of this game shows and uses then all mesh at available the 5th outpost of user's clearance of terminal are noted down The highest week mesh number of family clearance is 6 weeks mesh, then optional all mesh that terminal then shows this are 1-7 weeks mesh, to user Carry out all mesh selection operations.
When our department's branch of the processing method of interactive scene is stored in server, terminal sends out the operation information of user Give server, server can information depending on the user's operation, corresponding contents of program is sent to terminal, terminal receives After the content sent to server, is shown, user is allowed to check or operate.For example, user is in Games Lobby After middle progress game selection operation, the operation information of user is sent to server by terminal, and server is just according to the game of user Selection operation determines corresponding program, sends it to terminal, after terminal receives program, shows at the terminal just be use Family carries out the interface of outpost selection, so as to realize the next step operation of user.
It should be noted that in the present embodiment, the outpost of game can be the outpost of promoting game main line, i.e., with user The grade at the outpost of clearance, the time of game or role etc. is more and more, thus the main line task of promoting game;Or The outpost that parallel outpost, i.e. user can choose at random preference carries out game.All mesh that user can be recorded at each outpost are recorded Record, i.e. the highest week mesh number of clearance, thus all mesh that unlock is new.In other alternative embodiments, optional week mesh number may be The form for appointing family selection, is not construed as limiting herein.
In the present embodiment, when our department's branch of the processing method of interactive scene is stored in terminal, in terminal display Out after the optionally all mesh numbers of user, terminal can execute step S100.
After terminal display goes out the optionally all mesh numbers of user, terminal can wait the selection operation of user.And user can be with According in optional all mesh numbers that terminal display goes out, all mesh numbers of this game expectation clearance are selected, and determine this week mesh of selection For all mesh of this game.After receiving all mesh selection operations of user, terminal can respond the user and execute interactive scene All mesh selection operations determine target week mesh from multiple all mesh that all mesh are noted down.
By the way that multiple optional all mesh are arranged, user can be allowed to have more selections, thus increase the rich of game and Playability, user can choose all mesh oneself liked and carry out clearance, also can choose and breaks through current all mesh record, thus prominent Self is broken, brings sense of accomplishment to user, therefore, the game viscosity of user is can be improved, reduces customer churn, to be created for enterprise Make profit.
Continue it is aforementioned it is assumed that user select the 5th outpost after, the optional clearance week mesh number of terminal display user be 1-7 weeks mesh, User according to the preference of oneself, can select the clearance week mesh of this game, such as it is 7 weeks mesh that this, which selects clearance week mesh,.Terminal All mesh selection operations that the user executes interactive scene can be responded, determine that 7 weeks mesh are target week mesh.
When our department's branch of the processing method of interactive scene is stored in server, user can be selected all mesh by terminal Several operation informations is sent to server, and server then information depending on the user's operation, determines corresponding program.It will be true The content after all mesh that sets the goal is sent to terminal, and terminal is allowed to be shown.After terminal receives program, just will include in program Content is shown at the terminal, so that user operates.
It should be noted that in the present embodiment, multiple optional all purposes determine the highest clearance that can be according to user All mesh numbers determine that for example, certain outpost user's highest clearance week mesh number is 8, and optional all mesh can be set to 1-9, can also To be set as 1-10,2-11 etc., all mesh numbers (i.e. all mesh records) not highest to clearance are specifically all with optional all purposes herein Mesh number is defined, and only disclosing therebetween can be relevant.Therefore, it is not construed as the restriction to the application herein.
Referring to Fig. 4, in the present embodiment, when our department's branch of the processing method of interactive scene is stored in terminal, According to the target week mesh, the target week mesh is determined from the S interactive objects program of the S interactive objects Before M interactive objects program of associated M interactive objects, the step in step S101 and step S102 can be executed.
Step S101: all mesh records of interactive scene described in user's clearance are obtained.
Step S102: the S interactive objects program that associated S interactive objects are noted down with all mesh is determined, S is big In the positive integer for being equal to M.
In the present embodiment, after user determines target week mesh, terminal can execute step S101, i.e., acquisition user is logical Close all mesh records of the interactive scene.In some other alternative embodiment, it also can choose and do not execute this step, and It is to obtain all mesh records when directly selecting from aforementioned all mesh, it can also be using this step as the common step before aforementioned all mesh selections Suddenly, it is not construed as the restriction to the application herein.
After user determines target week mesh, terminal can execute step S102.
After determining that outpost, terminal obtain all mesh record of user, terminal can be determined to be associated with all mesh records user S interactive objects S interactive objects program, that is, obtain user S currently available role, wait and show it for user In it is some or all of.
In the present embodiment, interactive objects are game role, and the optional game role quantity of user can be according to user Available role's quantity in total determines.Continue it is aforementioned it is assumed that user currently in total games available role be 8, then, After user determines outpost, terminal can be determined corresponding with the 5th outpost according to the execution of program in 8 available roles in total 5 roles.
By being associated with the outpost of game and available role, the interest of game can be enriched, to improve user's Game viscosity reduces the loss of user, and then creates more profits for enterprise.
It should be noted that in the present embodiment, user can be can be in total with the quantity of role and acquisition pattern with etc. Grade is promoted and is unlocked, can be and unlocked by the modes such as various tasks or purchase, extraction, is not construed as limiting herein.In addition, user Available angle chromatic number amount is also not construed as limiting with the associated role's quantity in outpost.
It, can be with as the optional mode for realizing step S200 when executing step S101 and step S102 are as follows:
According to the target week mesh, the mesh is determined from the S interactive objects program of the S interactive objects Mark M interactive objects program of the associated M interactive objects of all mesh.
Terminal can determine the associated M interaction pair of mesh of target week from S interactive objects program of S interactive objects The M interactive objects program of elephant.I.e. terminal can execute program, determine to be associated with target week mesh from S interactive objects program M interactive objects program, and M interactive objects pointed by M interactive objects program are shown at the terminal, to user Selection.
After outpost and target week mesh are determined, it can be determined from S interactive objects program and the associated M of target week mesh A interactive objects program can have M different interactive objects programs for different outposts, target week mesh, so as to for User provides different game role game to carry out the clearance of game, increases the interest of game, enriches the content of game, into And can be improved the game viscosity of user, customer churn is reduced, to create profit for enterprise.
When our department's branch of the processing method of interactive scene is stored in server, server is selected according to the outpost of user Operation and all mesh selection operations are selected, after determining outpost and target week mesh, the place of interactive scene can be executed in server internal Our department's branch of reason method determines S interactive objects program according to the record of all mesh, and can be according to target week mesh, from S M interactive objects program is determined in a interactive objects program, and M determining interactive objects program is sent to terminal.Eventually End shows M interactive objects at the terminal, so that user selects after receiving M interactive objects program.
Referring to Fig. 5, in the present embodiment, determining mesh from S interactive objects program of S interactive objects in terminal After M interactive objects program for marking the associated M interactive objects of all mesh, step S300 and step S400 can be executed.
Step S300: the selection operation for the interactive objects that the user executes is responded, determines N from M interactive objects A target interactive objects, N are the integer more than or equal to 1 and less than or equal to M.
Step S400: it from Q interactive scene program of the interactive scene, determines and the target week mesh and described N number of associated target interactive scene program of target interactive objects, wherein the target interactive scene program is used for by the end When holding load operating, the terminal display goes out the corresponding target interactive scene of the interactive scene program, and Q is positive integer.
After determining M interactive objects program, terminal can continue to execute step S300.
Referring to Fig. 6, in the present embodiment, for terminal when executing step S300, step S300 may include step S310 With step S320.
Step S310: M interactive objects program described in load operating, so that the terminal display goes out the M interaction pair As.
Step S320: the choosing for the interactive objects that the user is executed based on the M interactive objects shown is responded Operation is selected, the N number of target interactive objects selected are determined from the M interactive objects.
In the present embodiment, when our department's branch of the processing method of interactive scene is stored in terminal, in terminal determination Out after M interactive objects program of M interactive objects, terminal can execute step S310, can go out M interaction in terminal display Object allows user to have gained some understanding M interactive objects, carries out this game so that user preferably selects game role.
After terminal display goes out M interactive objects, terminal can continue to execute step S320.Corresponding determine of terminal display is closed Card and M interactive objects of target week purpose, user detailed to M game role progress can check, preferably to select Game role carries out this game.After user chooses N number of game role, terminal can respond user based on showing M interactive objects and the selection operation of interactive objects executed, determine that the N number of target selected is mutual from M interactive objects Dynamic object.
Certain outpost and determining target week purpose game are carried out due to can choose different roles, it can be greatly rich The content of rich game increases the interest and playability of game, and the exploration for causing user is intended to, and so as to keep user here, improves The game viscosity of user reduces customer churn, is enterprise's net income increase.
Continue it is aforementioned it is assumed that user picked out from 5 roles that 7 weeks mesh at the 5th outpost provide role A and role B into Row game.
When our department's branch of the processing method of interactive scene is stored in server, terminal can be selected the role of user It selects operation information and is sent to server, server can be according to the role selecting operation information of user, from M interactive objects program In determine N number of interactive objects program of user's selection, and N number of interactive objects program is sent to terminal, terminal receives N number of After interactive objects program, the corresponding N number of interactive objects of N number of interactive objects program can be gone out in terminal display, the trip as user Play role.
It should be noted that in the present embodiment, can choose N number of game role in M game role due to user Carry out game, but for role's quantity of selection, combination etc., can there is some limitations, for example, can only select one of them, two It is a, three, or can only therefrom select the role etc. of regular collocation two-by-two;However, you can also not be restricted, for example, can be with user Preference and close and select in quantity, group, and how optional restriction user can only select, and therefore, be not construed as herein pair The restriction of the application.
When our department's branch of the processing method of interactive scene is stored in terminal, N number of target interaction is determined in terminal After object, step S400 can be continued to execute.
Referring to Fig. 7, in the present embodiment, step S400 may include: step S410 and step S420.
Step S410: it from Q interactive scene program of the interactive scene, determines associated with the target week mesh P interactive scene program, P are positive integer.
Step S420: it from the P interactive scene program, determines mutual with the associated target of target interactive objects Dynamic episode sequence.
After terminal determines target week mesh, step S410 can be executed.Terminal can be from Q interaction field of interactive scene In scape program, determine with the associated P interactive scene program of target week mesh, in the present embodiment, interactive scene can indicate For game level.
By the way that Q interactive scene program is arranged to each interactive scene, each week mesh corresponds to a certain number of interaction fields Scape program to can determine Q interactive scene program in interactive scene after determining game level, and is determining target After all mesh, but can determine in Q interactive scene program with the associated P interactive scene program of target week mesh.In this way, can So that an outpost is in different all mesh numbers, game content can be different, to increase the playability of game, improves and uses The game viscosity at family reduces customer churn, is enterprise's net income increase.
When our department's branch of the processing method of interactive scene is stored in server, after determining target week mesh, clothes Business device can be determined and the associated P interactive scene program of target week mesh from Q interactive scene program of interactive scene.
It should be noted that same outpost is in different target week mesh, game content can be different, but can be with It is set as same outpost with substantially similar content, in this way, it is also ensured that user will not lose main line, to generate inability Sense.Although general fashion is that same outpost has substantially similar content, for the interest for increasing game and can also emit For the purpose of dangerous etc., same outpost corresponds to different content, herein not as the restriction to the application.
When our department's branch of the processing method of interactive scene is stored in terminal, is determined in terminal and target week mesh closes After the P interactive scene program and N number of target interactive objects of connection, step S420 can be executed.
In the present embodiment, terminal can be determined and N number of associated mesh of target interactive objects from P interactive scene program Interactive scene program is marked, so that it is determined that the content of this game, it should be noted that the target interactive scene journey in the present embodiment Sequence can be the program module integrated, can having a setting with other interactive scene programs when loading on interactive scene Plot content different when interactive scene is loaded on, then target interactive scene program can be with for one, if target interacts Episode sequence is fritter formula, increases some interactive scene program and specifically imitates when can have interactive scene program load Fruit, then target interactive scene program can be one, or multiple.
By the way that game level, all mesh numbers and game role to be associated at once with game content, then can be according to difference Game level, all mesh numbers and game role, experience different game scenario, content etc., thus, be greatly enriched trip The interest and playability of play also can be improved the game viscosity of user, reduce customer churn, be enterprise's net income increase.
Continue aforementioned it is assumed that user selects role A and role B to carry out the purpose game in 7 weeks of the 5th outpost, the monster in game Attribute becomes 1.5 times when the 5th 1 week mesh in outpost, and in gaming, and user has been set out the another kind in game using role B Plot, to increase user to the favorable rating of this game.
When our department's branch of the processing method of interactive scene is stored in server, determining to be associated with target week mesh P interactive scene program and N number of target interactive objects after, server can be determined from P interactive scene program with it is N number of The associated target interactive scene program of target interactive objects, so that it is determined that the content of this game.Server can be mutual by target Dynamic episode sequence is sent to terminal and is shown at the terminal, user after terminal receives target interactive scene program Start to carry out game.
It should be noted that the association in the present embodiment, is not limited to be associated with correspondingly, can also be one-to-many Association or many-to-one association.In addition, the implementation of the process method step of the scene interaction provided in the present embodiment, not There is stringent step sequence to limit, it is only necessary to when obtaining executing the condition of the step, so that it may execute the step.For example, with Family is after determining target week mesh and N number of target interactive objects, so that it may execute the step of determining target interactive scene program.And After determining target week mesh, when not determining N number of target interactive objects program, terminal can execute step according to target week mesh It determines M interactive objects program, step can also be executed according to target week mesh and determine P interactive scene program, two steps Execution can may be performed simultaneously in no particular order, can also execute respectively.Therefore, the execution of the step in the present embodiment is suitable Sequence is not construed as the restriction to the application.
In addition, explanation is also needed, in the subprogram storage server and terminal of the processing method of interactive scene When, it is not limited to the example gone out given in the present embodiment, subprogram can be finer part, for example, at some other In optional embodiment, the program for responding user's operation be can store in terminal, and the operation of terminal response user generates corresponding Information sends information to server, and corresponding program directly can be sent to terminal according to the information by server, finally Realize displaying at the terminal.When the program of the processing method of interactive scene stores at the terminal to the treatment effect of interactive scene It on the server, is handled using server, by processing result by being realized with terminal interaction not as good as by program storage When to the treatment effect of interactive scene processing, so that it may on the server by the storage of the program of the processing method of interactive scene, with Realize better treatment effect.And when the configuration of terminal is enough to handle interactive scene well, so that it may by interactive scene Processing method program storage at the terminal, thus reduce be stored in server to by the program of the processing method of interactive scene The requirement of communication transfer speeds when upper between server and terminal.In actual application, can according to the actual needs and Condition takes corresponding method, completes the processing method of interactive scene provided by the present application, thus realize corresponding effect, because This, the storage method of these programs is not construed as the restriction to the application.
3rd embodiment
Referring to Fig. 8, Fig. 8 is the structural block diagram for the processing unit 100 that the application applies a kind of interactive scene that example provides.
The embodiment of the present application provides a kind of processing unit 100 of interactive scene, comprising:
Target week mesh determining module 130, all mesh selection operations of interactive scene are executed for responding user, from the interaction Target week mesh is determined in multiple all mesh of all mesh record of scene;
Target week mesh interactive objects module 140, for determining to be associated with the target week mesh according to the target week mesh M interactive objects M interactive objects program, wherein any one interactive objects in the M interactive objects program Interactive objects program is used for when being run by terminal loads, and it includes the described mutual of any one interactive objects that the terminal display, which goes out, Dynamic scene, M are the positive integer greater than 1.
In the present embodiment, the processing unit 100 of the interactive scene further include:
All mesh records obtain module 110, for obtaining all mesh records of interactive scene described in user's clearance;
All mesh note down interactive objects module 120, the S for determining to note down associated S interactive objects with all mesh A interactive objects program, S are the positive integer more than or equal to M;
The target week mesh interactive objects module 140 is also used to according to the target week mesh, from the S interactive objects The S interactive objects program in determine M interactive objects program of the associated M interactive objects of target week mesh.
In the present embodiment, the processing unit 100 of the interactive scene includes:
Target interactive objects determining module 150, for responding the selection operation for the interactive objects that the user executes, from M N number of target interactive objects are determined in a interactive objects, N is the integer more than or equal to 1 and less than or equal to M;
Target interactive scene determining module 160, for determining from Q interactive scene program of the interactive scene With the target week mesh and the associated target interactive scene program of N number of target interactive objects, wherein the target interacts field Scape program is used for when being run by the terminal loads, and the terminal display goes out the corresponding target interaction of the interactive scene program Scene, Q are positive integer.
In the present embodiment, the target interactive scene determining module 160 is also used to a mutually from the Q of the interactive scene In dynamic episode sequence, determine with the associated P interactive scene program of target week mesh, P is positive integer;Mutually from the P In dynamic episode sequence, determine and the associated target interactive scene program of the target interactive objects.
In the present embodiment, the target interactive objects determining module 150 is also used to M interaction pair described in load operating As program, so that the terminal display goes out the M interactive objects;The user is responded based on the M interaction shown Object and the selection operation of interactive objects executed, determine the N number of target selected interaction pair from the M interactive objects As.
In conclusion embodiments herein provides a kind of processing method of interactive scene, which comprises response User executes all mesh selection operations of interactive scene, determines target from multiple all mesh that all mesh of the interactive scene are noted down All mesh;According to the target week mesh, the M interactive objects program with the associated M interactive objects of target week mesh is determined, Wherein, the interactive objects program of any one interactive objects in the M interactive objects program by terminal loads for transporting When row, it includes the interactive scene of any one interactive objects that the terminal display, which goes out, and M is the positive integer greater than 1.
By the execution of program, all mesh selection interfaces are added in all mesh game, user can be according to the inclined of oneself It is good, select game week mesh.And all mesh selection operations of interactive scene are executed by response user, it can be from all mesh of interactive scene Target week mesh is determined in multiple all mesh of record.It can determine after determining target week mesh and go out and target week in terminal display The associated M interactive objects of mesh, for selection by the user.User can choose different role's clearance target week purpose trips as a result, Drama feelings enrich the content of all mesh game, bring the more feelings of freshness of user, thus the game viscosity of user can be improved, The loss of game user is reduced, to bring bigger income for enterprise.
The above is only preferred embodiment of the present application, are not intended to limit this application, for those skilled in the art For member, various changes and changes are possible in this application.Within the spirit and principles of this application, it is made it is any modification, Equivalent replacement, improvement etc., should be included within the scope of protection of this application.It should also be noted that similar label and letter are under Similar terms are indicated in the attached drawing in face, therefore, once being defined in a certain Xiang Yi attached drawing, are not then needed in subsequent attached drawing It is further defined and explained.
More than, the only specific embodiment of the application, but the protection scope of the application is not limited thereto, and it is any to be familiar with Those skilled in the art within the technical scope of the present application, can easily think of the change or the replacement, and should all cover Within the protection scope of the application.Therefore, the protection scope of the application should be subject to the protection scope in claims.

Claims (10)

1. a kind of processing method of interactive scene, which is characterized in that the described method includes:
All mesh selection operations that user executes interactive scene are responded, from multiple all mesh that all mesh of the interactive scene are noted down really Make target week mesh;
According to the target week mesh, the M interactive objects program with the associated M interactive objects of target week mesh is determined, Wherein, the interactive objects program of any one interactive objects in the M interactive objects program by terminal loads for transporting When row, it includes the interactive scene of any one interactive objects that the terminal display, which goes out, and M is the positive integer greater than 1.
2. the processing method of interactive scene according to claim 1, which is characterized in that described according to the target week Mesh, determine with before M interactive objects program of the associated M interactive objects of target week mesh, the method also includes:
Obtain all mesh records of interactive scene described in user's clearance;
Determine the S interactive objects program that associated S interactive objects are noted down with all mesh, S is just whole more than or equal to M Number;
It is corresponding, according to the target week mesh, determine to interact pair with the M of the associated M interactive objects of target week mesh As program, comprising:
According to the target week mesh, the target week is determined from the S interactive objects program of the S interactive objects M interactive objects program of the associated M interactive objects of mesh.
3. the processing method of interactive scene described in -2 any claims according to claim 1, which is characterized in that described according to institute State target week mesh, determine with after M interactive objects program of the associated M interactive objects of target week mesh, the side Method further include:
The selection operation for responding the interactive objects that the user executes determines N number of target interaction pair from M interactive objects As N is the integer more than or equal to 1 and less than or equal to M;
From Q interactive scene program of the interactive scene, determine to interact with the target week mesh and N number of target pair As associated target interactive scene program, wherein the target interactive scene program is used for when being run by the terminal loads, The terminal display goes out the corresponding target interactive scene of the interactive scene program, and Q is positive integer.
4. the processing method of interactive scene according to claim 3, which is characterized in that the Q from the interactive scene In a interactive scene program, determine and the target week mesh and the associated target interactive scene of N number of target interactive objects Program, comprising:
From Q interactive scene program of the interactive scene, determine and the associated P interactive scene journey of target week mesh Sequence, P are positive integer;
From the P interactive scene program, determine and the associated target interactive scene program of the target interactive objects.
5. the processing method of interactive scene according to claim 3, which is characterized in that the response user executed The selection operation of interactive objects determines N number of target interactive objects from M interactive objects, comprising:
M interactive objects program described in load operating, so that the terminal display goes out the M interactive objects;
The selection operation for responding the interactive objects that the user is executed based on the M interactive objects shown, from the M The N number of target interactive objects selected are determined in a interactive objects.
6. a kind of processing unit of interactive scene, which is characterized in that described device includes:
Target week mesh determining module, for respond user execute interactive scene all mesh selection operations, from the interactive scene Target week mesh is determined in multiple all mesh of all mesh records;
Target week, mesh interactive objects module determined with associated M, the target week mesh mutually for according to the target week mesh M interactive objects program of dynamic object, wherein the interaction pair of any one interactive objects in the M interactive objects program As program is for when being run by terminal loads, it to include the interaction field of any one interactive objects that the terminal display, which goes out, Scape, M are the positive integer greater than 1.
7. the processing unit of interactive scene according to claim 6, which is characterized in that described device further include:
All mesh records obtain module, for obtaining all mesh records of interactive scene described in user's clearance;
All mesh notes down interactive objects module, interacts pair for determining that the S for noting down associated S interactive objects with all mesh is a As program, S is the positive integer more than or equal to M;
The target week mesh interactive objects module is also used to according to the target week mesh, from the S of the S interactive objects M interactive objects program of the associated M interactive objects of target week mesh is determined in a interactive objects program.
8. according to the processing unit of interactive scene described in any claim of claim 6-7, which is characterized in that described device is also wrapped It includes:
Target interactive objects determining module, for responding the selection operation for the interactive objects that the user executes, from M interaction pair N number of target interactive objects are determined as in, N is the integer more than or equal to 1 and less than or equal to M;
Target interactive scene determining module, for determining and the mesh from Q interactive scene program of the interactive scene Mark all mesh and the associated target interactive scene program of N number of target interactive objects, wherein the target interactive scene program is used In when being run by the terminal loads, the terminal display goes out the corresponding target interactive scene of the interactive scene program, and Q is Positive integer.
9. the processing unit of interactive scene according to claim 8, which is characterized in that the target interactive scene determines mould Block is also used to from Q interactive scene program of the interactive scene, determines to interact with associated P, the target week mesh Episode sequence, P are positive integer;From the P interactive scene program, determine and the associated target of target interactive objects Interactive scene program.
10. the processing unit of interactive scene according to claim 8, which is characterized in that the target interactive objects determine Module is also used to M interactive objects program described in load operating, so that the terminal display goes out the M interactive objects;Response The selection operation for the interactive objects that the user is executed based on the M interactive objects shown, from described M interaction pair The N number of target interactive objects selected are determined as in.
CN201811349357.5A 2018-11-13 2018-11-13 The processing method and processing device of interactive scene Pending CN109499063A (en)

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Application publication date: 20190322