CN109451328A - The information processing method and device of game live streaming - Google Patents

The information processing method and device of game live streaming Download PDF

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Publication number
CN109451328A
CN109451328A CN201811503462.XA CN201811503462A CN109451328A CN 109451328 A CN109451328 A CN 109451328A CN 201811503462 A CN201811503462 A CN 201811503462A CN 109451328 A CN109451328 A CN 109451328A
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CN
China
Prior art keywords
spectators
classification
game
live streaming
live
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Granted
Application number
CN201811503462.XA
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Chinese (zh)
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CN109451328B (en
Inventor
杨征
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN201811503462.XA priority Critical patent/CN109451328B/en
Publication of CN109451328A publication Critical patent/CN109451328A/en
Application granted granted Critical
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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44204Monitoring of content usage, e.g. the number of times a movie has been viewed, copied or the amount which has been watched
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/577Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players

Abstract

The invention discloses the information processing methods and device of a kind of game live streaming.Wherein, this method comprises: obtaining the attribute information that corresponding game role is broadcast live in game;Classification is carried out to live content according to attribute information to show.The present invention solves in the related technology the technical issues of spectators' needs take considerable time the live content inquired under game classification and want the game role of viewing in game live streaming, lead to live streaming inefficiency.

Description

The information processing method and device of game live streaming
Technical field
The present invention relates to game, and field is broadcast live, in particular to the information processing method and device of a kind of game live streaming.
Background technique
With the development of computer and Internet technology and universal, game and the application of net cast class have all obtained flourishing hair Exhibition, and game live streaming combines two quasi-mode of game and net cast, has even more attracted more and more Internet users, game Main broadcaster attracts a large amount of user to watch, such as role class trip by explaining the playing method of game while playing game in live streaming Play, it is available to have numerous game roles in game, and main broadcaster can be by selecting a game role, and to game role Operation in gaming is explained, with allow user can be carried out study with exchange the related content of the game role.
For game live streaming, some information of game how are obtained, and influence by some operations in live streaming Some selections in game allow live streaming user preferably to participate in the game content of live streaming, are one and need constantly to explore With the process of practice.In the related art, when realizing the classification of game live streaming, often according to the general type of game or Game name is classified, but this affiliated type or title only according to game is classified, and can not allow viewing game live streaming User's quick search to oneself want viewing game content, generally require user one classification it is next each and every one click look into It sees, expends the plenty of time of spectators, and inefficiency.In addition, there is also interact between live streaming spectators and the game content of live streaming Property difference problem.
For above-mentioned problem, currently no effective solution has been proposed.
Summary of the invention
The embodiment of the invention provides the information processing methods and device of a kind of game live streaming, at least to solve the relevant technologies In game live streaming in spectators need take considerable time game classification under inquire want viewing game role live streaming in Hold, leads to the technical issues of inefficiency is broadcast live.
According to an aspect of an embodiment of the present invention, a kind of information processing method of game live streaming is provided, comprising: obtain The attribute information of corresponding game role is broadcast live in game;Classification is carried out to live content according to the attribute information to show.
Optionally, the method also includes: count spectators' click volume of each classification;Spectators' click volume is fed back to Corresponding game server, so that the game server determines that the corresponding attribute of the classification is believed according to spectators' click volume The reward value of breath.
Optionally, each spectators correspond to preset spectators' weighted value, spectators' click volume of each classification of statistics The step of include: actual click amount and spectators' weighted value according to each spectators, calculate spectators' point of each classification The amount of hitting.
Optionally, before the spectators' click volume for counting each classification, the method also includes: determine the sight of each spectators Many grades;Obtain the mapping relations between spectators' grade and spectators' weighted value;According to the mapping relations, inquire and each described The corresponding spectators' weighted value of spectators' grade of spectators.
Optionally, count spectators' click volume of each classification further include: according to the actual click amount of each spectators' grade and The corresponding spectators' weighted value of each spectators' grade, calculates spectators' click volume of each classification.
Optionally, further includes: every the first preset time period, count the actual click amount of primary each classification, wherein every The actual click amount of a classification is calculated according to the actual click amount and spectators' weighted value of each spectators' grade;According to each The actual click amount of a classification is ranked up each classification;By the classification and the corresponding spectators' click of each classification after sequence Amount is sent to game server;Determine that game server returns to the duration that comes into force of reward value;It is returned according to the game server Come into force duration and the reward value of main broadcaster user of reward value determine the incentive program to each main broadcaster user.
Optionally, before obtaining game and the attribute information of corresponding game role is broadcast live, the method also includes: it obtains The classified weight value of each classification;According to the classified weight value of each classification, all classification are ranked up;It will sequence Classification afterwards is shown in the initial interface of spectators' user terminal.
Optionally, the classification after it will sort shows that after the initial interface of spectators' user terminal, the method is also wrapped It includes: every second time period, obtaining the game account of main broadcaster's user terminal;It obtains and carries out game using the game account The game role of main broadcaster user's selection when live streaming;Main broadcaster user is shown in classification interface according to the attribute information of game role The game role of selection.
Optionally, the attribute information includes at least one following: the title of game role, game role use virtual The grade of equipment, game role.
Optionally, after carrying out classification to live content according to the attribute information and showing, further includes: by being marked in advance Know and each classification is identified, wherein the default mark includes at least: head portrait mark, color identifier and words identification.
According to another aspect of an embodiment of the present invention, a kind of information processing unit of game live streaming is additionally provided, comprising: obtain Unit is taken, the attribute information that corresponding game role is broadcast live for obtaining game;Taxon, for according to the attribute information Classification is carried out to live content to show.
Optionally, the information processing unit of the game live streaming further include: statistic unit, for counting the sight of each classification Many click volumes;Feedback unit, for spectators' click volume to be fed back to corresponding game server, so that the game services Device determines the reward value of the corresponding attribute information of the classification according to spectators' click volume.
Optionally, each spectators correspond to preset spectators' weighted value, and the statistic unit includes: the first calculating mould Block, for according to each spectators actual click amount and spectators' weighted value, calculate spectators' click volume of each classification.
Optionally, the information processing unit of the game live streaming further include: the first determining module, at each point of statistics Before spectators' click volume of class, spectators' grade of each spectators is determined;First obtains module, for obtaining spectators' grade and spectators Mapping relations between weighted value;First enquiry module, for according to the mapping relations, the sight of inquiry and each spectators The corresponding spectators' weighted value of many grades.
Optionally, the statistic unit further include: the second computing module, for the actual click according to each spectators' grade Amount spectators' weighted value corresponding with each spectators' grade, calculates spectators' click volume of each classification.
Optionally, the information processing unit of the game live streaming further include: the first statistical module, for default every first Period counts the actual click amount of primary each classification, wherein the actual click amount of each classification is according to each spectators etc. What the actual click amount and spectators' weighted value of grade were calculated;First sorting module, for the actual click according to each classification Amount is ranked up each classification;Sending module, for after sorting classification and each classification corresponding spectators' click volume hair Give game server;Second determining module, for determining that game server returns to the duration that comes into force of reward value;Third determines mould Block is determined for returning to come into force duration and the reward value of main broadcaster user of reward value according to the game server to each master The incentive program of broadcasting user.
Optionally, the information processing unit of the game live streaming further include: second obtains module, for straight in acquisition game Before the attribute information for broadcasting corresponding game role, the classified weight value of each classification is obtained;Second sorting module is used for foundation The classified weight value of each classification, is ranked up all classification;Display module is shown for the classification after sorting In the initial interface of spectators' user terminal.
Optionally, the information processing unit of the game live streaming further include: third obtains module, for after it will sort Classification is shown in after the initial interface of spectators' user terminal, every second time period, obtains the trip of main broadcaster's user terminal Play account;4th obtains module, carries out the trip of main broadcaster user's selection when game live streaming using the game account for obtaining Play role;Display module shows the game of main broadcaster user's selection for the attribute information according to game role in classification interface Role.
Optionally, the attribute information includes at least one following: the title of game role, game role use virtual The grade of equipment, game role.
Optionally, the information processing unit of the game live streaming further include: mark module, for believing according to the attribute Breath be identified each classification by default mark, wherein the default mark after classification shows to live content It includes at least: head portrait mark, color identifier and words identification.
According to another aspect of an embodiment of the present invention, a kind of electronic equipment is additionally provided, comprising: processor;And storage Device, for storing the executable instruction of the processor;Wherein, the processor is configured to via the execution executable instruction To execute the information processing method of the live streaming of game described in above-mentioned any one.
According to another aspect of an embodiment of the present invention, a kind of storage medium is additionally provided, the storage medium includes storage Program, wherein described program operation when control the storage medium where equipment execute trip described in above-mentioned any one The information processing method of play live streaming.
In embodiments of the present invention, the attribute information that corresponding game role is broadcast live in game is obtained, according to attribute information pair Live content carries out classification and shows.The application can classify to live content according to the attribute information of game role, trip The information of the game role in current live can be described in more detail in the attribute information of play role, allow spectators' energy quick search to certainly Oneself wants the game role of viewing, classifies more detailed-oriented, so that spectators need to consume in game live streaming in the related technology for solution Take the live content that the game role of viewing is wanted in plenty of time inquiry under game classification, leads to the technology that inefficiency is broadcast live Problem.
Detailed description of the invention
The drawings described herein are used to provide a further understanding of the present invention, constitutes part of this application, this hair Bright illustrative embodiments and their description are used to explain the present invention, and are not constituted improper limitations of the present invention.In the accompanying drawings:
Fig. 1 is a kind of flow chart of the information processing method of game live streaming according to an embodiment of the present invention;
Fig. 2 is the schematic diagram according to the information processing method of the optional game live streaming of another kind of the application;
Fig. 3 is a kind of schematic diagram of the information processing unit of optional game live streaming according to an embodiment of the present invention;
Fig. 4 is a kind of schematic diagram of optionally electronic equipment according to an embodiment of the present invention.
Specific embodiment
In order to enable those skilled in the art to better understand the solution of the present invention, below in conjunction in the embodiment of the present invention Attached drawing, technical scheme in the embodiment of the invention is clearly and completely described, it is clear that described embodiment is only The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people The model that the present invention protects all should belong in member's every other embodiment obtained without making creative work It encloses.
It should be noted that description and claims of this specification and term " first " in above-mentioned attached drawing, " Two " etc. be to be used to distinguish similar objects, without being used to describe a particular order or precedence order.It should be understood that using in this way Data be interchangeable under appropriate circumstances, so as to the embodiment of the present invention described herein can in addition to illustrating herein or Sequence other than those of description is implemented.In addition, term " includes " and " having " and their any deformation, it is intended that cover Cover it is non-exclusive include, for example, the process, method, system, product or equipment for containing a series of steps or units are not necessarily limited to Step or unit those of is clearly listed, but may include be not clearly listed or for these process, methods, product Or other step or units that equipment is intrinsic.
To understand the application convenient for user, solution is made to part term involved in each embodiment of the application or noun below It releases:
Classification data, the data of things classification, such as the role that players game play selects, firearms etc..
Game ID, the unique identification of account number in game.
The following each embodiments of the application can be applied in game live streaming application or in the application of other video playings, right In application equipment without limitation, can include but is not limited to: PC, mobile phone, IPAD, tablet computer etc. can be transported in equipment Software is broadcast live in row game, and main broadcaster can participate in game and explain game play, and live streaming user can be broadcast live software by game and see See the video content of main broadcaster's explanation.
In an alternate embodiment of the invention, can be classified according to the attribute information of the game role in live streaming to live content It has been shown that, and the spectators of viewing live video can also be allowed to participate in the selection of classification, relative to only swimming in the related technology Play classification is simple, and single item selection can only be carried out to the classification that main broadcaster has been selected, and the detailed-oriented of classification may be implemented in the application, And the selection of main broadcaster can be influenced by the click volume and spectators' grade of spectators, and rewarded accordingly main broadcaster, below Various embodiments of the present invention are described in detail.
According to embodiments of the present invention, a kind of information processing method embodiment of game live streaming is provided, it should be noted that Step shown in the flowchart of the accompanying drawings can execute in a computer system such as a set of computer executable instructions, and It, in some cases, can be to be different from sequence execution institute herein and although logical order is shown in flow charts The step of showing or describing.
Fig. 1 is a kind of flow chart of the information processing method of game live streaming according to an embodiment of the present invention, as shown in Figure 1, This method comprises the following steps:
Step S102 obtains the attribute information that corresponding game role is broadcast live in game;
Step S104 carries out classification to live content according to attribute information and shows.
Through the above steps, the attribute information of corresponding game role is broadcast live in available game, according to attribute information pair Live content carries out classification and shows.The application can classify to live content according to the attribute information of game role, trip The information of the game role in current live can be described in more detail in the attribute information of play role, allow spectators' energy quick search to certainly Oneself wants the game role of viewing, classifies more detailed-oriented, so that spectators need to consume in game live streaming in the related technology for solution Take the live content that the game role of viewing is wanted in plenty of time inquiry under game classification, leads to the technology that inefficiency is broadcast live Problem.
The embodiment can be illustrated the application as main body using the background server that platform is broadcast live.
The invention relates to user may include main broadcaster user, spectators, live streaming platform management person, wherein it is main Broadcasting user, which can be, carries out the user of game video main broadcaster or voice main broadcaster in live streaming platform, explains in corresponding video to user Perhaps voice content, for example, the playing method of a certain game role in explanation game, it is however generally that, main broadcaster user is in live streaming platform Upper registration simultaneously logs in game account, then just can be carried out main broadcaster;And spectators can be by live streaming platform (such as APP or application) or straight The user that webpage viewing main broadcaster user carries out game video main broadcaster or voice main broadcaster is broadcast, spectators can be vast ordinary user, It can pass through the direct viewings main broadcaster videos or main broadcaster's voice etc. such as the application of live streaming platform or webpage;Platform management person is broadcast live The user of live streaming platform can be managed, that is, the back-stage management person of platform is broadcast live.
Corresponding to above-mentioned three kinds of users, have corresponding three kinds of terminals, i.e., corresponding to main broadcaster's user terminal of main broadcaster user, Corresponding to the vlewer terminals of spectators, corresponding to the manager terminal of live streaming platform management person.
In the present embodiment, live streaming platform can predefine specific under the type of play and each type of play for needing to be broadcast live Game, such as MOBA (Multiplayer Online Battle Arena, more people race online class game) class game, shooting Game.Each game can be corresponding with classification data, which indicates a kind of classification to game.In optional embodiment In, it can classify by the title of game role, obtain classification data;It in an alternate embodiment of the invention, can be by game role Equipment (for example, game role holds main weapon) classify, obtain classification data.
Optionally, the classification in each game live streaming can be corresponding with classified weight and class indication, classified weight and classification Mark can be developer or user's self-setting of platform be broadcast live, and classified weight indicates the weight of each game classification The property wanted, and the sequence of classification is indicated, and class indication is classified for identifying each game, for example, for role class classification meeting It is corresponding with a- role 1, b- role 2, and c- role 3;Each classification has corresponding classified weight, which can use classification power Weight values mark, for example, a- weight 100, b- weight 50, c- weight 30.
As the optional example of the application one, before obtaining game and the attribute information of corresponding game role is broadcast live, side Method further include: obtain the classified weight value of each classification;According to the classified weight value of each classification, all classification are arranged Sequence;Classification after sequence is shown to the initial interface in spectators' user terminal.
In an alternate embodiment of the invention, can be bigger with the numerical value of defining classification weighted value, classification and ordination is more forward, identical Classified weight value can be randomly ordered, for example, in a- weight 100, b- weight 50, the weight of these three the classification roles of c- weight 30 Under value, the sequence of game role is successively a-b-c.
Optionally, in for the above embodiment, the classified weight value for obtaining each classification may include: that basis is set in advance The mapping relations of the class indication and classified weight value set, determine the classified weight value of each classification, which can be Letter, number etc. facilitate the information for storing each classification by the class indication, in final display, it is only necessary to inquire with The corresponding game classification of class indication, so that it may show classification.
Another optional, the above-mentioned classification display by after sequence refers in the initial interface of spectators' user terminal, will most When starting to carry out classification displaying, the rough classification of game is shown, such as game is " game of firearms class " or " role playing game ". In an alternate embodiment of the invention, it is illustrated with role playing game, for example, often including more in current MOBA game A game role is mutually formed a team to fight, and main broadcaster user can select corresponding game role according to the ability and level of oneself Carry out main broadcaster, after main broadcaster selects, can initial interface show main broadcaster selection game role attribute information (for example, The title of game role).
In another optional example of the application, the classification after it will sort shows the initial interface in spectators' user terminal Later, every second time period, the game account of main broadcaster's user terminal is obtained;It obtains straight using game account progress game The game role of main broadcaster user's selection of sowing time;Each main broadcaster user's selection is shown in the classification interface where each classification The attribute information of game role and game role, and main broadcaster user is shown in classification interface according to the attribute information of game role The game role of selection.
If main broadcaster user will carry out game live streaming on live streaming platform, the ID in game first can be bound in live streaming platform (unique identification of account in game).
The related data that primary each main broadcaster carries out game live streaming, including live streaming can be obtained every a period Target game, game role in selection game attribute information (for example, including the attributes such as title, equipment of game role Information), then these related datas can be shown, it optionally, can be according to being sorted in point after sequence in this example Class is shown on interface, in this way when checking classification, so that it may first be seen the higher classification of weight, after sliding or be clicked corresponding The page after can just see the lower classification data of weight.
In an alternate embodiment of the invention, the second time for sending and obtaining the classification data that main broadcaster uses of starting broadcasting can be pre-configured with Section, second time period can be developer or manager's self-setting of platform be broadcast live, for example, setting second time period is 30 minutes.Every second time period, all binding IDs can be checked to game server requests and the main broadcaster user to start broadcasting uses Classification data, the classification data that game server can select main broadcaster user is sent to live streaming platform.Determining main broadcaster's use Behind the address for main broadcaster's terminal that the classification data of family selection and main broadcaster user use, it can be used in the live streaming of the user of viewing live streaming The classification data of each main broadcaster's terminal address and main broadcaster under the corresponding classification data of family terminal display and each classification data.Example Such as, main broadcaster's terminal address is shown under classification data, live streaming user can click corresponding classification and watch corresponding live streaming.
It in an alternate embodiment of the invention, can after classification data is sent to the terminal of live streaming platform by live streaming Platform Server To show main broadcaster's terminal address under corresponding classification information;If the classification data that game server returns is not in backstage configuration In class indication, corresponding classification data can not be inquired, then without subsequent processing and displaying.
By above embodiment, main broadcaster user can be in the live streaming corresponding classification data of platform selecting, and live streaming user can To click corresponding classification data in live streaming platform.
Above steps is described in detail below with reference to the related content in embodiment.
In the display live content that in an alternate embodiment of the invention, can be classified according to the attribute information of game role;It can be with The attribute information of classification is rewarded accordingly according to the click volume of spectators.
Can be classified display live content with the attribute information of game role, and step S102 obtains game and corresponding trip is broadcast live The attribute information of play role.
Optionally, attribute information includes at least one following: the virtual dress that the title of game role, game role use Standby, game role grade.After the attribute information can be by requesting to the game server connecting with live streaming platform It gets, the main broadcaster user that game live streaming is carried out on live streaming platform can first register and log in game, at selection game angle After color, the game server connecting with live streaming platform can record the data of each main broadcaster user in gaming, including game in real time The selected symbol text of technical ability that role uses, the selected virtual equipment of game role, game role, game role are in gaming The data such as selected walking path.
Step S104 carries out classification to live content according to attribute information and shows.
After collecting attribute information, can first it classify according to each game role, then in each game role The attribute information of the lower each game role of determination, carries out classification to live content according to attribute information and shows, for example, according to game The title of role shows each game role;Or according to game role virtual equipment used in gaming, show game angle Color.
When carrying out classification display to live content, game role is shown in addition to that can classify, can be swum with direct basis The attribute information of play role is shown.
Classification is carried out to live content by the above-mentioned attribute information according to game role to show, it can be more detailed-oriented Show live content, the live content of displaying is more specific, and this makes it possible to allow user's quick search to want viewing to oneself Live content.
And in an alternate embodiment of the invention, it is also contemplated that the click volume of spectators allows user to participate in by the click volume of spectators The classification of live streaming and the selection of game main broadcaster improve the interest of game main broadcaster, the interactivity of enhancing live streaming spectators and live content.
As another optional example of the application, the above method further include: count spectators' click volume of each classification;It will see Many click volumes feed back to corresponding game server, so that game server determines corresponding attribute of classifying according to spectators' click volume The reward value of information.
Spectators can participate in classification display for spectators' click volume that each classification can be counted, and according to spectators Click volume determines the reward value for corresponding attribute information of classifying.Specifically, the classification big for spectators' click volume, can feed back to Corresponding game server gives premiums to main broadcaster's game account of affiliated classification, for example, in certain time period, spectators The live content for clicking viewing particular game role is relatively more, can give the game account of the main broadcaster of live streaming particular game role Number additional reward (reward such as double empirical value);For another example, in certain time period, spectators click viewing particular game equipment The live content of (sniping gun etc.) is relatively more, can give the game account of the main broadcaster of live streaming particular game equipment additional prize Encourage (reward such as double empirical value).In this way, the interactivity of live streaming spectators and live content can be enhanced, it is also possible that more Main broadcaster is broadcast live the favorite live content of spectators.
In an alternate embodiment of the invention, the spectators' grade and spectators' weighted value of each spectators, spectators' grade can be preset It can determine in several ways, for example, spectators' grade can be broadcast live by spectators using the duration of the live streaming platform, spectators The recharge amount of platform is determining, spectators determine in Multiple factors such as the liveness of live streaming platform.
And spectators' weighted value is can be determined by spectators' grade, in an alternate embodiment of the invention, can define spectators' grade The corresponding spectators' weighted value of height is high, for example, spectators' grade 0 corresponds to user's weighted value 1, the corresponding spectators' weighted value 2 of spectators' grade 1 is seen Spectators' grade n corresponds to spectators' weighted value 10 3 in the corresponding spectators' weight of many grades 3 ....In an alternate embodiment of the invention, spectators' weighted value It can serve to indicate that the importance of the spectators.In an alternate embodiment of the invention, can in the case where counting each classification each spectators' grade Actual click amount before, determine spectators' grade of each spectators;According to reflecting between each spectators' grade and spectators' weighted value Relationship is penetrated, spectators' weighted value corresponding with spectators' grade of each spectators is inquired.
In an alternate embodiment of the invention, when calculating spectators' click volume of classification, two kinds of situations be will include, the first is to be directed to For each spectators, spectators' weighted value of each spectators can determine whether;Second is that can determine whether each spectators etc. for spectators' grade Spectators' weighted value of grade.Two kinds of situations are illustrated respectively below.
The first situation, it is contemplated that each spectators' individual.
Optionally, the step of each spectators correspond to preset spectators' weighted value, count spectators' click volume of each classification is wrapped It includes: according to the actual click amount and spectators' weighted value of each spectators, calculating spectators' click volume of each classification.It can direct root Spectators' click volume of each classification, this calculation are determined according to the actual click amount and spectators' weighted value of each spectators is For a large amount of spectators, it is contemplated that the weighted value of each spectators' individual determines total spectators' click volume.
By above embodiment, the actual click amount and spectators' weighted value of each spectators' individual can use, to determine Total click volume out, the classification that each spectators in this way can be allowed to be involved in live content show, can be with by spectators' click volume Real-time display allows spectators that can also view oneself and participates in the process clicked and classified in the picture of live streaming platform.
Second situation, it is contemplated that each spectators' grade.
Before spectators watch live streaming, it generally will do it and the operation such as register or supplement with money, seen in spectators by live streaming platform When seeing game live streaming, it will record spectators' grade of each spectators from the background, in subsequent statistical, the point of each spectators' grade can be counted The amount of hitting.
Optionally, before the spectators' click volume for counting each classification, method further include: determine the spectators etc. of each spectators Grade;Obtain the mapping relations between spectators' grade and spectators' weighted value;According to mapping relations, the spectators etc. of inquiry and each spectators The corresponding spectators' weighted value of grade.Count spectators' click volume of each classification further include: according to the actual click of each spectators' grade Spectators' weighted value corresponding with each spectators' grade is measured, spectators' click volume of each classification is calculated.
By calculating the actual click amount and spectators' weighted value of each spectators' grade under each classification, each classification is determined Spectators' click volume.
In an alternate embodiment of the invention, in statistics, the actual click amount that each spectators are directed to each classification can first be counted Then the actual click amount for calculating each classification counts the actual click amount of each spectators' grade under each classification, for example, spectators 0 couple of classification a of grade is clicked 100 times, and 1 couple of classification a of spectators' grade is clicked 80 times, and 2 couples of classification a of spectators' grade are clicked 80 times, highest Grade clicks classification a 10 times;0 couple of classification b of spectators' grade is clicked 90 times, and 1 couple of classification b of spectators' grade is clicked 40 times, spectators etc. 2 couples of classification a of grade are clicked 30 times, and highest level clicks classification b 5 times.
The actual click amount and user's weight of each spectators' grade according to each classification calculate spectators' point of each classification The amount of hitting in the step, can indicate to count by spectators' weighted value of the actual click amount of different grades of spectators and the spectators Spectators' click volume of each classification is calculated, in an alternate embodiment of the invention, when calculating, can be the weighted value of spectators' grade first It is multiplied with actual click amount, the corresponding result of product of each spectators' grade that then adds up.For example, corresponding to above-mentioned each classification a With the data of classification b, the click parameter of classification a can be calculated are as follows: 100*1+80*1+80*2+10*10=440;Classify a's Click parameter are as follows: 90*1+40*1+30*2+5*10=290.
As another optional example of the application, the above method further include: every the first preset time period, statistics is primary each The actual click amount of a classification, wherein the actual click amount of each classification be according to the actual click amount of each spectators' grade and Spectators' weighted value is calculated;According to the actual click amount of each classification, each classification is ranked up;By point after sequence Class and the corresponding spectators' click volume of each classification are sent to game server;Determine that game server returns to when coming into force of reward value It is long;Come into force duration and the reward value of main broadcaster user of reward value are returned according to game server, are determined to each main broadcaster user's Incentive program.
Each classification can be ranked up, and choose preset quantity after obtaining spectators' click volume of each classification Game classification.In an alternate embodiment of the invention, preset quantity can be the manager or other that platform is perhaps broadcast live in developer The quantity of user's self-setting, for example, setting preset quantity is 10, it can choose the classification of top 10 after sequence.This is default The classification of quantity is exactly the game classification that spectators like, and carries out click volume statistics to each game role under the classification, determines The weighted value of each game role, so that it is determined that going out which live streaming is that spectators prefer, by the trip for showing these live streamings Play role and corresponding attribute information can allow more users to watch game live streaming.
In an alternate embodiment of the invention, can also by game reward to main broadcaster user, to improve the interest of main broadcaster user, Enthusiasm is improved, spectators can also be allowed to watch better live content, improves live streaming viewing flow.Game services can also be counted The duration that comes into force of device returned data, which how long counts primary or game server can be used How long the clicking operation of spectators is fed back.Then main broadcaster user can be rewarded according to incentive program.
In an alternate embodiment of the invention, award method includes: virtual gold coin reward, virtual experience reward etc..In the application, trip Play server can be pre-configured with the acquisition experience of ranking number 1-N, the increased percent data of money, for example, ranking 1, empty Quasi- gold coin reward 120%, virtual experience reward 120%;Ranking 2, virtual gold coin reward 105%, virtual experience reward 110%; Ranking 3, virtual gold coin reward 105%, virtual experience reward 105%... ranking N, virtual gold coin reward 100%, virtual experience Reward 100%.Corresponding to above embodiment, rewarded according to 120% money obtained and experience of configuration selection a classification, choosing Selecting b classification can get 105% money and the reward of 110% experience.
In an alternate embodiment of the invention, it by obtaining the click volume of the spectators of each grade, determines mode classification, can allow sight The spectators seen live can participate in live streaming selection, and it is possible to make the participation method of different grades of spectators different, for height For the spectators of grade, the different degree participated in can embody, and the content watched can refer to these high-grade spectators, due to High-grade spectators' weighted value is high, and therefore, participation also can be higher, and the spectators that live streaming platform can be improved in this way participate in number Interest is participated in spectators, increases the viewing number of live streaming platform.
Optionally, after carrying out classification to live content according to attribute information and showing, further includes: pass through default mark pair Each classification is identified, wherein default mark includes at least: head portrait mark, color identifier and words identification.It can be to choosing The classification data of taking-up increases tag identifier, to allow live streaming user to know these classification data for the live streaming favorite number of user According to.Certainly, mark can also be by the favorable rating of tag identifier user, for example, classification a ranks the first, 2 rankings of classification the Two, then it can let the user know that classification a in such a way that number and head portrait combine at mark and classification b is that user likes respectively The top1 and top2 of love.
By above embodiment, live content can be carried out according to the attribute information for the game role that game is broadcast live Classification, the effect of classification more refine, and the user for allowing viewing to be broadcast live can recognize the content of current live in more detail, and be easy Inquire the live content for wanting viewing.In an alternate embodiment of the invention, the click volume of spectators in platform, conversion can also will be broadcast live For the favorite classification and ordination data of spectators, guides main broadcaster user that the favorite classification of spectators is selected to carry out game according to the data, allow Spectators participate in the content selection of game live streaming, also, in an alternate embodiment of the invention, to the statistical time and data of click data Entry-into-force time and sortord have carried out flexible configuration, increase the flexibility and controllability of the playing method;The application simultaneously It has fully considered different grades of spectators, has increased the disturbance degree and participation of different brackets spectators.
Illustrate the present invention below by another optional embodiment.
In this embodiment, it can be carried out for live streaming platform, main broadcaster's user terminal, vlewer terminals, game server Operation is illustrated.
Fig. 2 is according to the schematic diagram of the information processing method of the optional game live streaming of another kind of the application, such as Fig. 2 institute Show, this method comprises:
Step 201, the class indication and classified weight of each classification of platform configuration is broadcast live.Meanwhile platform is broadcast live and also needs Configuration sends the duration of the classification for main broadcaster's selection of requesting to start broadcasting, that is, configures the first preset time period.
Step 202, main broadcaster's user terminal returns to the game ID of main broadcaster user's binding.
Step 203, live streaming platform request has started broadcasting the classification of main broadcaster.
Step 204, game server returns to the classification for the main broadcaster that starts broadcasting.
Step 205, live streaming platform judge return classification whether in preconfigured classification,
If so, step 206 is executed, if it is not, executing step 207.
Step 206, live streaming platform shows live content under corresponding classification.
Step 207, live streaming platform does not do subsequent processing and displaying.
Step 208, vlewer terminals return to the classification that spectators click.
Step 209, the second time period that the actual click amount and data that live streaming platform statistics vlewer terminals return come into force, and Determine the actual click amount of each spectators' grade under each classification.
Step 210, live streaming platform sends the actual click amount of each spectators.
Step 211, game server is pre-configured with spectators' weighted value of different brackets spectators.
Step 212, live streaming platform calculates the click parameter of each classification.When calculating, each spectators couple can be passed through The spectators' grade and spectators' weighted value answered calculate spectators' click volume, and under each classification that adds up each spectators' grade actual click Amount obtains clicking parameter.
Step 213, live streaming platform is pre-configured with the ranking quantity for being sent to game server.Wherein, which refers to Show the preset quantity in above embodiment, it can choose classification data corresponding with ranking quantity.
Step 214, the corresponding classification of ranking quantity is sent to main broadcaster's user terminal by game server, and identifies classification number According to ranking.
Above-mentioned each step, spectators can click each classification of game, and live streaming platform can be according to the category of game role Property information classification carried out to live content show, live streaming platform passes through the actual click amount to spectators' grade each under each classification It is counted, the favorite classification precedence data of spectators is sent to main broadcaster's user terminal, to guide main broadcaster that spectators is selected to like Data carry out game, spectators can participate in the classification of game live content, improve spectators watch game live streaming Interest, and then the spectators in game is broadcast live need to take considerable time the desired sight of inquiry under game classification in the related technology for solution The live content for the game role seen leads to the technical issues of inefficiency is broadcast live.
The application is illustrated below with reference to an alternative embodiment.
The invention relates to the information processing unit to game live streaming, it will include multiple units in the device, each Unit corresponds to the corresponding steps in above-described embodiment one, specific as follows.
Fig. 3 is a kind of schematic diagram of the information processing unit of optional game live streaming according to an embodiment of the present invention, such as Fig. 3 It is shown, the apparatus may include: acquiring unit 31, taxon 33, wherein
Acquiring unit 31, the attribute information that corresponding game role is broadcast live for obtaining game;
Taxon 33 is shown for carrying out classification to live content according to attribute information.
The information processing unit of above-mentioned game live streaming can obtain game by acquiring unit 31 and corresponding game angle is broadcast live The attribute information of color carries out classification to live content according to attribute information by taxon 33 and shows.The application can basis The attribute information of game role classifies to live content, and the attribute information of game role can be described in more detail current straight The information of game role in broadcasting allows spectators' energy quick search to want the game role of viewing to oneself, classifies more detailed-oriented, So that the spectators in game live streaming need to take considerable time the desired viewing of inquiry under game classification in the related technology for solution The live content of game role leads to the technical issues of inefficiency is broadcast live.
Optionally, the information processing unit of game live streaming further include: statistic unit, for counting spectators' point of each classification The amount of hitting;Feedback unit, for spectators' click volume to be fed back to corresponding game server, so that game server is according to spectators' point The amount of hitting determines the reward value for corresponding attribute information of classifying.
Optionally, each spectators correspond to preset spectators' weighted value, and statistic unit includes: the first computing module, are used for root According to the actual click amount and spectators' weighted value of each spectators, spectators' click volume of each classification is calculated.
Optionally, the information processing unit of game live streaming further include: the first determining module, for counting each classification Before spectators' click volume, spectators' grade of each spectators is determined;First obtains module, for obtaining spectators' grade and spectators' weight Mapping relations between value;First enquiry module, for inquiring corresponding with spectators' grade of each spectators according to mapping relations Spectators' weighted value.
Optionally, statistic unit further include: the second computing module, for according to the actual click amount of each spectators' grade and The corresponding spectators' weighted value of each spectators' grade, calculates spectators' click volume of each classification.
Optionally, the information processing unit of game live streaming further include: the first statistical module, for every the first preset time Section counts the actual click amount of primary each classification, wherein the actual click amount of each classification is according to each spectators' grade What actual click amount and spectators' weighted value were calculated;First sorting module is right for the actual click amount according to each classification Each classification is ranked up;Sending module, for the classification after sorting and the corresponding spectators' click volume of each classification to be sent to Game server;Second determining module, for determining that game server returns to the duration that comes into force of reward value;Third determining module, For returning to come into force duration and the reward value of main broadcaster user of reward value according to game server, determine to each main broadcaster user's Incentive program.
Optionally, the information processing unit of game live streaming further include: second obtains module, for obtaining game live streaming pair Before the attribute information for the game role answered, the classified weight value of each classification is obtained;Second sorting module, for according to each The classified weight value of classification, is ranked up all classification;Display module shows for the classification after sorting and uses in spectators The initial interface of family terminal.
Optionally, the information processing unit of game live streaming further include: third obtains module, for the classification after it will sort It is shown in after the initial interface of spectators' user terminal, every second time period, obtains the game account of main broadcaster's user terminal Number;4th obtains module, the game role of main broadcaster user's selection when using game account to carry out game live streaming for obtaining;Exhibition Show module, shows the game role of main broadcaster user's selection in classification interface for the attribute information according to game role.
Optionally, attribute information includes at least one following: the virtual dress that the title of game role, game role use Standby, game role grade.
Optionally, game live streaming information processing unit further include: mark module, for according to attribute information to live streaming Content be identified by default mark to each classification, wherein default mark includes at least: head after classification shows As mark, color identifier and words identification.
The embodiment of the present application also provides a kind of electronic equipment, Fig. 4 is according to an embodiment of the present invention a kind of optionally electric The schematic diagram of sub- equipment, as shown in figure 4, the mobile terminal 410 includes: memory 411, the executable finger for storage processor It enables;And processor 412;Wherein, processor is configured to execute the game of above-mentioned any one via executable instruction is executed The information processing method of live streaming.
Optionally, it is corresponding to perform the steps of acquisition game live streaming when executing the executable program for above-mentioned processor The attribute information of game role;Classification is carried out to live content according to attribute information to show.
Optionally, above-mentioned processor performs the steps of the spectators for counting each classification when executing the executable program Click volume;Spectators' click volume is fed back into corresponding game server, is divided so that game server is determined according to spectators' click volume The reward value of the corresponding attribute information of class.
Optionally, each spectators correspond to preset spectators' weighted value, and optionally, above-mentioned processor is executing the executable journey The actual click amount and spectators' weighted value according to each spectators are performed the steps of when sequence, the spectators for calculating each classification click Amount.
Optionally, above-mentioned processor is performed the steps of when executing the executable program in the sight for counting each classification Before many click volumes, spectators' grade of each spectators is determined;Obtain the mapping relations between spectators' grade and spectators' weighted value;According to According to mapping relations, spectators' weighted value corresponding with spectators' grade of each spectators is inquired.
Optionally, above-mentioned processor is performed the steps of when executing the executable program according to each spectators' grade Actual click amount and the corresponding spectators' weighted value of each spectators' grade, calculate spectators' click volume of each classification.
Optionally, above-mentioned processor is performed the steps of when executing the executable program every the first preset time period, Count the actual click amount of primary each classification, wherein the actual click amount of each classification is the reality according to each spectators' grade What border click volume and spectators' weighted value were calculated;According to the actual click amount of each classification, each classification is ranked up;It will Classification and the corresponding spectators' click volume of each classification after sequence are sent to game server;Determine that game server returns to reward The duration that comes into force of value;Come into force duration and the reward value of main broadcaster user of reward value are returned according to game server, are determined to each The incentive program of main broadcaster user.
Optionally, above-mentioned processor is performed the steps of when executing the executable program is obtaining game live streaming correspondence Game role attribute information before, obtain the classified weight value of each classification;It is right according to the classified weight value of each classification All classification are ranked up;Classification after sequence is shown to the initial interface in spectators' user terminal.
Optionally, above-mentioned processor is performed the steps of when executing the executable program shows by the classification after sequence Show after the initial interface of spectators' user terminal, every second time period, obtains the game account of main broadcaster's user terminal; Obtain the game role of main broadcaster user's selection when carrying out game live streaming using game account;According to the attribute information of game role The game role of main broadcaster user's selection is shown in classification interface.
Optionally, attribute information includes at least one following: the virtual dress that the title of game role, game role use Standby, game role grade.
Optionally, above-mentioned processor performed the steps of when executing the executable program according to attribute information to straight Content is broadcast be identified each classification by default mark, wherein default mark includes at least after classification shows: Head portrait mark, color identifier and words identification.
According to another aspect of an embodiment of the present invention, a kind of storage medium is additionally provided, storage medium includes the journey of storage Sequence, wherein equipment where control storage medium executes the information processing of the game live streaming of above-mentioned any one in program operation Method.
The serial number of the above embodiments of the invention is only for description, does not represent the advantages or disadvantages of the embodiments.
In the above embodiment of the invention, it all emphasizes particularly on different fields to the description of each embodiment, does not have in some embodiment The part of detailed description, reference can be made to the related descriptions of other embodiments.
In several embodiments provided herein, it should be understood that disclosed technology contents can pass through others Mode is realized.Wherein, the apparatus embodiments described above are merely exemplary, such as the division of the unit, Ke Yiwei A kind of logical function partition, there may be another division manner in actual implementation, for example, multiple units or components can combine or Person is desirably integrated into another system, or some features can be ignored or not executed.Another point, shown or discussed is mutual Between coupling, direct-coupling or communication connection can be through some interfaces, the INDIRECT COUPLING or communication link of unit or module It connects, can be electrical or other forms.
The unit as illustrated by the separation member may or may not be physically separated, aobvious as unit The component shown may or may not be physical unit, it can and it is in one place, or may be distributed over multiple On unit.It can some or all of the units may be selected to achieve the purpose of the solution of this embodiment according to the actual needs.
It, can also be in addition, the functional units in various embodiments of the present invention may be integrated into one processing unit It is that each unit physically exists alone, can also be integrated in one unit with two or more units.Above-mentioned integrated list Member both can take the form of hardware realization, can also realize in the form of software functional units.
If the integrated unit is realized in the form of SFU software functional unit and sells or use as independent product When, it can store in a computer readable storage medium.Based on this understanding, technical solution of the present invention is substantially The all or part of the part that contributes to existing technology or the technical solution can be in the form of software products in other words It embodies, which is stored in a storage medium, including some instructions are used so that a computer Equipment (can for personal computer, server or network equipment etc.) execute each embodiment the method for the present invention whole or Part steps.And storage medium above-mentioned includes: that USB flash disk, read-only memory (ROM, Read-Only Memory), arbitrary access are deposited Reservoir (RAM, Random Access Memory), mobile hard disk, magnetic or disk etc. be various to can store program code Medium.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered It is considered as protection scope of the present invention.

Claims (13)

1. a kind of information processing method of game live streaming characterized by comprising
Obtain the attribute information that corresponding game role is broadcast live in game;
Classification is carried out to live content according to the attribute information to show.
2. the method according to claim 1, wherein the method also includes:
Count spectators' click volume of each classification;
Spectators' click volume is fed back into corresponding game server, so that the game server is clicked according to the spectators Amount determines the reward value of the corresponding attribute information of the classification.
3. according to the method described in claim 2, it is characterized in that, each spectators correspond to preset spectators' weighted value, institute The step of stating the spectators' click volume for counting each classification include:
According to the actual click amount of each spectators and spectators' weighted value, spectators' click volume of each classification is calculated.
4. described according to the method described in claim 3, it is characterized in that, before the spectators' click volume for counting each classification Method further include:
Determine spectators' grade of each spectators;
Obtain the mapping relations between spectators' grade and spectators' weighted value;
According to the mapping relations, spectators' weighted value corresponding with spectators' grade of each spectators is inquired.
5. according to the method described in claim 4, it is characterized in that, counting spectators' click volume of each classification further include:
According to the actual click amount of each spectators' grade and the corresponding spectators' weighted value of each spectators' grade, each point is calculated Spectators' click volume of class.
6. according to the method described in claim 5, it is characterized by further comprising:
Every the first preset time period, the actual click amount of primary each classification is counted, wherein the actual click amount of each classification It is to be calculated according to the actual click amount and spectators' weighted value of each spectators' grade;
According to the actual click amount of each classification, each classification is ranked up;
By after sequence classification and the corresponding spectators' click volume of each classification be sent to game server;
Determine that game server returns to the duration that comes into force of reward value;
Come into force duration and the reward value of main broadcaster user of reward value are returned according to the game server, determine and each main broadcaster is used The incentive program at family.
7. the method according to claim 1, wherein the attribute letter of corresponding game role is broadcast live in acquisition game Before breath, the method also includes:
Obtain the classified weight value of each classification;
According to the classified weight value of each classification, all classification are ranked up;
Classification after sequence is shown to the initial interface in spectators' user terminal.
8. the method according to the description of claim 7 is characterized in that the classification after it will sort is shown in spectators' user terminal After initial interface, the method also includes:
Every second time period, the game account of main broadcaster's user terminal is obtained;
Obtain the game role of main broadcaster user's selection when carrying out game live streaming using the game account;
The game role of main broadcaster user's selection is shown in classification interface according to the attribute information of game role.
9. the method according to claim 1, wherein the attribute information includes at least one following: game angle The grade of virtual equipment, game role that the title of color, game role use.
10. the method according to claim 1, wherein dividing according to the attribute information live content After class is shown, further includes:
Each classification is identified by default mark, wherein the default mark includes at least: head portrait mark, color mark Knowledge and words identification.
11. a kind of information processing unit of game live streaming characterized by comprising
Acquiring unit, the attribute information that corresponding game role is broadcast live for obtaining game;
Taxon is shown for carrying out classification to live content according to the attribute information.
12. a kind of electronic equipment characterized by comprising
Processor;And
Memory, for storing the executable instruction of the processor;
Wherein, the processor is configured to carry out any one of perform claim requirement 1 to 10 via the execution executable instruction The information processing method of the game live streaming.
13. a kind of storage medium, which is characterized in that the storage medium includes the program of storage, wherein run in described program When control the storage medium where equipment perform claim require any one of 1 to 10 described in game live streaming information processing Method.
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CN110213601B (en) * 2019-04-30 2021-04-27 大鱼互联科技(深圳)有限公司 Live broadcast system and live broadcast method based on cloud game and live broadcast interaction method
CN110267057A (en) * 2019-07-16 2019-09-20 北京达佳互联信息技术有限公司 A kind of method and device of the classification of live data
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CN110418151B (en) * 2019-07-24 2021-09-24 网易(杭州)网络有限公司 Bullet screen information sending and processing method, device, equipment and medium in live game
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CN110475132A (en) * 2019-08-21 2019-11-19 广州虎牙科技有限公司 Direct broadcasting room kind identification method, device and data processing equipment
CN111104551A (en) * 2019-11-25 2020-05-05 网易(杭州)网络有限公司 Live broadcast room label determination method and device, storage medium and electronic equipment
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CN110856011A (en) * 2019-12-05 2020-02-28 咪咕视讯科技有限公司 Method for grouping live broadcast interaction, electronic equipment and storage medium
CN111131875A (en) * 2019-12-06 2020-05-08 北京达佳互联信息技术有限公司 Information display method, device and system, electronic equipment and storage medium
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