CN109412868A - A kind of flight simulator network communication method based on dynamic socket - Google Patents
A kind of flight simulator network communication method based on dynamic socket Download PDFInfo
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- CN109412868A CN109412868A CN201811497076.4A CN201811497076A CN109412868A CN 109412868 A CN109412868 A CN 109412868A CN 201811497076 A CN201811497076 A CN 201811497076A CN 109412868 A CN109412868 A CN 109412868A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L41/00—Arrangements for maintenance, administration or management of data switching networks, e.g. of packet switching networks
- H04L41/08—Configuration management of networks or network elements
- H04L41/0803—Configuration setting
Abstract
The present invention provides a kind of flight simulator network communication method based on dynamic socket, its condition is that each system of flight simulator by Ethernet carries out data communication, by using the configuration of defined dynamic socket and data communication network configuration, each interface communicated is standardized in the same way, all data are passed through multicast mode in one format and are sent to Ethernet by transmitting terminal, receiving end receives all data, each system is according to dynamic socket configuration file, data entry required for selecting simultaneously is handled, the data of configuration file are with the text files memory of unified format.This method is conducive to the maintenance for increasing, modifying interface and system, the guarantee of simulator.
Description
Technical field
The present invention relates to network communication field, specially a kind of flight simulator network communication side based on dynamic socket
Method belongs to network data communication technical field.
Background technique
In flight simulator equipment composition it is numerous, needed between each system carry out data communication, how efficiently, uniformly into
Row communication is very crucial.Generally, flight simulator uses Ethernet building network system, is handed between each subsystem by network
Data are changed, using UDP is point-to-point and multicast mode, the period sends and barrage reception mode.When two computers are logical by multicast
When news, unified multicast section, multicast port number need to be added, and communication interface needs unification;When two computers are led to by point-to-point
When news, receiving end, transmitting terminal, and unified communication interface need to be bound.Both communication modes are disadvantageous in that: communication side
Formula is many and diverse, and communication channel is more, data-interface disunity, therefore causes flight simulator maintenance workload big, and working efficiency is low.Together
When, it, will when one of system needs to increase the data volume of communication since the degree of coupling of each component computer of simulator is high
Cause associated all communication branches to increase identical data-interface, increases simulator workload, be not easy to later period system tune
Examination, maintenance.
Summary of the invention
For above-mentioned actual conditions, technical problem solved by the invention is to provide a kind of flight mould based on dynamic socket
Quasi- device network communication method, to solve, communication channel in original communication means is more, data-interface disunity bring flight simulation
Device maintenance workload is big, ineffective problem.
In order to solve the above technical problems, a kind of flight simulator network communication side based on dynamic socket proposed by the present invention
Method, this method are established under conditions of each system of flight simulator is connected using Ethernet, and specific method step is:
S1: dynamic socket configuration.By interface configuration tool, each computer configures two dynamic socket configuration files, packet
It includes and receives data configuration file and transmission data configuration file.
S2: data communication network configuration.Communication network configuration file is defined, multicast reception identification feature information RI is distinguished
Flight simulation computer network reception configuration file is written, other each subsystem computer networks are sent in configuration files;By group
It broadcasts and identification feature information SI is sent to be respectively written into flight simulation computer network transmission configuration file, other each subsystem computers
Network receives in configuration file.
S3: flight simulation computer dynamic interface data receives.Other each subsystem computers will respectively send configuration text
Corresponding dynamic socket data are sent in Ethernet in part.Flight simulation computer passes through each data of same multicast reception
Packet parses each frame data in data packet, corresponding data entry is selected in configuration file, and map to corresponding parameter.
S4: flight simulation computer dynamic interface data is sent.Flight simulation computer, which will be sent in configuration file, to be owned
Dynamic socket data are to Ethernet.Each subsystem computer parses each frame in data packet by same multicast reception data packet
Data select corresponding data entry in respective data receiver configuration file, and map to corresponding parameter.
S5: repeating the process of S3 to S4, until network communication terminates.
In above method step, it is preferable that the dynamic socket configuration file in S1 step is with " one entry of variable "
Data are written in fixed format, and file is with the generation of TXT format.
Further, the fixed format of above-mentioned data are as follows: chief editor ID, sub- number SUBID, data type TYPE, unit
UNIT, title NAME, wherein using ID and SUBID combination as the unique identification of each dynamic data interface.To in S3 and S4
It, can be by selecting the data strip of corresponding ID and SUBID in configuration file when parsing each frame data in data packet in step
Mesh, and map to corresponding parameter.
Preferably, the multicast reception identification feature information RI in S2 is multicast reception address xxx.x.x.xxx and port
Xxxx, it is that multicast sends address yyy.y.y.yyy and port yyyy that multicast, which sends identification feature information SI,.
The above-mentioned flight simulator network dynamic means of communication, communication modes are simple, communication interface is unified.It is each to need to carry out
The interface of communication is standardized in the same way, transmitting terminal by all data pass through in one format multicast mode be sent to
Too net, receiving end receive all data, and each system according to dynamic socket configuration file, simultaneously locate by data entry required for selecting
Reason, the data of configuration file are conducive to increase, modify interface, be conducive to system with the text files memory of unified format
Maintenance, the guarantee of simulator.
Detailed description of the invention
Fig. 1 is that flight simulator is connected to the network schematic diagram.
Fig. 2 is simulation computer received data packet schematic diagram.
Fig. 3 is that simulation computer sends data packet schematic diagram.
Specific embodiment
Below with reference to Fig. 1 ~ Fig. 3, the technical solution of the embodiment of the present invention is clearly and completely described, it is clear that retouched
The embodiment stated is only a certain specific embodiment of the present invention, instead of all the embodiments.
As shown in Figure 1, in the communication system of flight simulator, by what comes into a driver's control computer 102, aobvious control/task computation
The compositions such as machine 105, flight simulation computer 103, cockpit acquisition controller 100, sound computer 101, main control computer 104 are simultaneously
Network communication is carried out, passes through Ethernet progress data interaction communication between each computer.
Computer as shown in Figure 2 is by configuration data interface, the dynamic socket text file communicated needed for configuring, each system
The computer of system is according to the dynamic data interface text file of configuration, and such as: data acquisition controller 100 will be corresponding in configuration file
Dynamic socket data packet a be sent in network in the form of multicast Ethernet, sound computer 101 will be in configuration file
Corresponding dynamic socket data packet b is sent in network in the form of multicast Ethernet;What comes into a driver's computer 102 will configure text
Corresponding dynamic socket data packet c is sent in network in the form of multicast Ethernet in part;Aobvious control/mission computer
105 send dynamic socket data packet d corresponding in configuration file in network Ethernet in the form of multicast;Master control meter
Calculation machine 104 sends dynamic socket data packet e corresponding in configuration file in network Ethernet in the form of multicast, flies
Row simulation computer 103 parses each frame data in data packet, in configuration file by each data packet of same multicast reception
The data entry for selecting corresponding ID and SUBID constitutes data packet X, and maps to corresponding parameter.
Simulation computer 103 as shown in Figure 3 sends Ethernet for data packet X in the form of multicast by network sending module
In, what comes into a driver's computer 102, aobvious control/mission computer 105, cockpit acquisition controller 100, sound computer 101, master control calculate
Machine 104 receives the data packet X of simulation computer 103 being sent in Ethernet, further according to respective dynamic socket configuration file,
Using ID, SUBID as the unique identification of data, data needed for the machine are picked out, if data acquisition controller 100 is in total data
Data packet aa(ID=1, SUBID=2 are picked out in packet;ID=1, SUBID=3 ...);Sound computer 101 is in total data packet
Pick out data packet bb(ID=2, SUBID=2;ID=2, SUBID=3 ...);What comes into a driver's computer 102 is selected in total data packet
Data packet cc(ID=3, SUBID=2 out;ID=3, SUBID=3 ...);Head up display computer 105 picks out number in total data packet
According to packet dd(ID=4, SUBID=2;ID=4, SUBID=3 ...);Main control computer 104 picks out data packet in total data packet
Ee(ID=5, SUBID=2;ID=5, SUBID=3 ...);Last each computer again will respectively processed data packet (aa, bb,
Cc, dd, ee) it is sent in Ethernet, continue to communicate.
Claims (5)
1. a kind of flight simulator network communication method based on dynamic socket, each system of flight simulator is carried out by Ethernet
Data communication, characterized in that the specific steps of this method include:
S1, dynamic socket configuration: by interface configuration tool, each computer configures two dynamic socket configuration files, packet
It includes and receives data configuration file and transmission data configuration file;
Data communication network configuration: S2 defines communication network configuration file, multicast reception identification feature information RI is respectively written into
Flight simulation computer network receives configuration file, other each subsystem computer networks are sent in configuration file, and group is broadcast
It send identification feature information SI to be respectively written into flight simulation computer network and sends configuration file, other each subsystem computer networks
It receives in configuration file;
S3, flight simulation computer dynamic interface data receive: other each subsystem computers will respectively be sent in configuration file
Corresponding dynamic socket data are sent in Ethernet, and flight simulation computer passes through each data packet of same multicast reception, solution
Each frame data in data packet are analysed, corresponding data entry are selected in configuration file, and map to corresponding parameter;
S4, flight simulation computer dynamic interface data are sent: flight simulation computer will send all dynamics in configuration file
Interface data to Ethernet, each subsystem computer parses each frame data in data packet by same multicast reception data packet,
Corresponding data entry is selected in respective data receiver configuration file, and maps to corresponding parameter;
S5 repeats the process of S3 to S4, until network communication terminates.
2. network communication method as described in claim 1, characterized in that the dynamic socket configuration file in step S1 is with " one
Data are written in the fixed format of a one entry of variable ", and file is with the generation of TXT format.
3. network communication method as claimed in claim 2, characterized in that the data fixed format are as follows: chief editor ID, son
Number SUBID, data type TYPE, unit UNIT, title NAME, wherein using ID and SUBID combination as each dynamic data
The unique identification of interface.
4. network communication method as claimed in claim 3, characterized in that described to parse data in step S3 and step S4
In packet when each frame data, the data entry particular content selected in configuration file is corresponding ID and SUBID, by corresponding ID
Corresponding parameter is mapped to SUBID.
5. network communication method as described in claim 1, characterized in that the multicast reception identification feature in the step S2
Information RI is multicast reception address xxx.x.x.xxx and port xxxx, and it is that multicast sends ground that multicast, which sends identification feature information SI,
Location yyy.y.y.yyy and port yyyy.
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Cited By (1)
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