CN109173268A - Information interacting method, equipment and the system for playing platform are accompanied based on game - Google Patents

Information interacting method, equipment and the system for playing platform are accompanied based on game Download PDF

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Publication number
CN109173268A
CN109173268A CN201810921021.5A CN201810921021A CN109173268A CN 109173268 A CN109173268 A CN 109173268A CN 201810921021 A CN201810921021 A CN 201810921021A CN 109173268 A CN109173268 A CN 109173268A
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CN
China
Prior art keywords
user
game
appreciation
terminal
accompanies
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201810921021.5A
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Chinese (zh)
Inventor
王笑野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shenzhen Kaihei Technology Co Ltd
Original Assignee
Shenzhen Kaihei Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shenzhen Kaihei Technology Co Ltd filed Critical Shenzhen Kaihei Technology Co Ltd
Priority to CN201810921021.5A priority Critical patent/CN109173268A/en
Publication of CN109173268A publication Critical patent/CN109173268A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video

Abstract

This application discloses a kind of to accompany single pushed information method under the user for playing platform based on game, comprising: receives the lower single instrction that first terminal is sent;Lower single instrction be the first user based on game accompany play client input instruction, be used to indicate second user be the first user provide game accompany object for appreciation service;Lower single instrction includes the mark for accompanying the mark and second user of playing game;The user information of first user includes that the first user accompanies the user identifier played in game in one or more;According to the mark for playing game is accompanied, the user identifier played in game is being accompanied from the first user is searched in the user information of the first user;The user identifier in object for appreciation game is being accompanied to be sent to second terminal the first user;First user accompany play game in user identifier for make second user be based on game accompany play client invite the first user be added accompany object for appreciation game.Above scheme can game accompany play platform in by user accompany play game in user identifier be quickly sent to accompany play user.

Description

Information interacting method, equipment and the system for playing platform are accompanied based on game
Technical field
The present invention relates to the communications field more particularly to it is a kind of accompanied based on game play the information interacting method of platform, equipment and System.
Background technique
Under current fast pace life, game becomes many people and pursues a kind of mode that spirit meets, many people It wishes to obtain good user experience in gaming.
In gaming, there is partial player that can help also to be ready to help other players to obtain good user experience.For example, There is the technology of partial player very good, the player that technology can be helped poor promotes game skill;There is the time of partial player non- It is often abundant, it can form a team to carry out game with other players at any time;Player also is good at language excitation, other players can be made to exist Good mood etc. is kept in game process.
Currently, in order to allow to the game player for the user experience for helping others to obtain, and, it is desirable to the user obtained The game player of experience can play game together, meet the needs of both sides, propose a kind of game and accompany object for appreciation platform.It is accompanied by game Platform is played, the game player that can and be ready the user experience for helping others to obtain can search out the use for wishing to have obtained The game player of family experience plays game together.
In the game player for the user experience that can and be ready that others is helped to obtain, what each game player was good at Game can accompany the time for playing game, accompany the advantages of playing game all different, how to accompany to play in platform in game and is accompanying user It plays the user identifier in game and is quickly sent to the problem of accompanying object for appreciation user, being current urgent need to resolve.
Summary of the invention
This application provides accompany information interacting method, equipment and the system of playing platform, it can be achieved that accompanying in game based on game Play platform in by user accompany play game in user identifier be quickly sent to accompany play user.
In a first aspect, applying this application provides a kind of information interacting method for accompanying object for appreciation platform based on game in server Side, this method comprises:
Server receives the lower single instrction that first terminal is sent;Wherein, the lower single instrction is that first user is based on Game accompany play client input instruction, be used to indicate second user be first user provide game accompany object for appreciation service;It is described Lower single instrction includes the mark for accompanying the mark and the second user of playing game;
The server accompanies the mark for playing game according to, and described the is searched from the user information of first user One user is in the user identifier accompanied and played in game;The user information of first user includes first user at one Or multiple user identifiers accompanied in object for appreciation game;
First user is accompanied the user identifier in object for appreciation game to be sent to second terminal by the server described;Its In, first user accompanies the user identifier played in game to accompany object for appreciation client for making the second user be based on game described It invites and accompanies object for appreciation game described in the first user addition.
Optionally, before the server receives the lower single instrction that first terminal is sent, the method also includes: the clothes Business device receives the user information for the first user that the first terminal is sent.
Optionally, first user is accompanied the user identifier played in game to be sent to second eventually by the server described After end, the method also includes:
It receives and accompanies the instruction for playing game described in invitation the first user addition that the second terminal is sent;
The instruction for playing game is accompanied to be sent to the first terminal described in the first user addition described invite;
Receive the instruction accompanied described in the addition that the first terminal is sent and play game.
Second aspect, this application provides a kind of information interacting methods that object for appreciation platform is accompanied based on game, apply first eventually End side, this method comprises:
First terminal receives the lower single instrction of the first user input;Wherein, the lower single instrction is used to indicate second user There is provided game for first user accompanies object for appreciation to service, and the lower single instrction includes accompanying the mark and the second user of playing game Mark;
The first terminal sends the lower single instrction to server, so that the server is accompanied according to plays game Mark, from first user is searched in the user information of first user in the user identifier accompanied and played in game, and The user identifier in object for appreciation game is accompanied to be sent to second terminal described first user;Wherein, the use of first user Family information includes that first user accompanies the user identifier played in game in one or more;First user accompanies object for appreciation described User identifier in game accompanies object for appreciation client to invite described in the first user addition for making the second user be based on game Accompany object for appreciation game.
Optionally, before the first terminal receives the lower single instrction that the first user inputs, the method also includes: it is described First terminal sends the user information of the first user to the server.
Optionally, after the first terminal sends the lower single instrction to server, the method also includes:
It receives and accompanies the instruction for playing game described in invitation the first user addition that the server is sent;The invitation institute It states and the instruction for playing game is accompanied to accompany object for appreciation client input based on the game by the second user described in the first user addition;
The first terminal is sent to the server accompanies the instruction for playing game described in addition.
The third aspect, this application provides a kind of information interacting methods that object for appreciation platform is accompanied based on game, apply second eventually End side, this method comprises:
It receives the first user that server is sent and is accompanying the user identifier played in game;First user accompanies object for appreciation described User identifier in game accompanies object for appreciation client to invite described in the first user addition for making the second user be based on game Accompany object for appreciation game;First user is the mark that the server accompanies object for appreciation game according to accompanying the user identifier in object for appreciation game Know, from first user is searched in the user information of first user in the user identifier accompanied and played in game;It is described The user information of first user includes that first user accompanies the user identifier played in game in one or more;It is described that object for appreciation is accompanied to swim The mark of play is contained in lower single instrction, and the lower single instrction is that first user accompanies the finger for playing client input based on game Enable, be used to indicate second user be first user provide game accompany object for appreciation service;The lower single instrction includes accompanying to play game The mark of mark and the second user;The lower single instrction is sent to the server by first terminal.
That implements first aspect, second aspect and third aspect description accompanies the information interacting method for playing platform based on game, May be implemented in game accompany play platform in by user accompany play game in user identifier be quickly sent to accompany play user.
Fourth aspect, this application provides a kind of server, which, which has, realizes above-mentioned first aspect or first party Any possible embodiment representation function in face.The function can also execute phase by hardware by hardware realization The software realization answered.The hardware or software include one or more modules corresponding with above-mentioned function.
5th aspect, this application provides a kind of first terminal, which, which has, realizes above-mentioned second aspect or the The function of any possible embodiment description of two aspects.The function can also pass through hardware by hardware realization Execute corresponding software realization.The hardware or software include one or more modules corresponding with above-mentioned function.
6th aspect, the embodiment of the present application provide a kind of second terminal, which, which has, realizes above-mentioned second party The function of face description.The function can also execute corresponding software realization by hardware realization by hardware.It is described hard Part or software include one or more modules corresponding with above-mentioned function.
7th aspect accompanies object for appreciation flat this application provides a kind of server for execute first aspect description based on game The information interacting method of platform.The server can include: memory and the processor coupled with the memory, transceiver, Wherein: the transceiver with other communication equipments (such as terminal) for communicating.The memory is for storing first aspect description Method realization code, the processor is for executing the program code stored in the memory, i.e. execution first aspect Any one provided method in provided method or the possible embodiment of first aspect.
Eighth aspect accompanies object for appreciation based on game for execute second aspect description this application provides a kind of first terminal The information interacting method of platform.The terminal can include: memory and the processor coupled with the memory, transceiver, Wherein: the transceiver with other communication equipments (such as server) for communicating.The memory is retouched for storing second aspect The realization code for the method stated, the processor execute two aspects for executing the program code stored in the memory Any one provided method in provided method or the possible embodiment of second aspect.
9th aspect accompanies object for appreciation based on game for execute third aspect description this application provides a kind of second terminal The information interacting method of platform.The terminal can include: memory and the processor coupled with the memory, transceiver, Wherein: the transceiver with other communication equipments (such as server) for communicating.The memory is retouched for storing the third aspect The realization code for the method stated, the processor execute third party for executing the program code stored in the memory Any one provided method in the possible embodiment of method or the third aspect provided by face.
Tenth aspect, provides a kind of communication system, the communication system includes: first terminal, second terminal and service Device.Wherein:
The first terminal can be the first terminal that above-mentioned 5th aspect describes, and the second terminal can be above-mentioned the The second terminal that six aspects describe, the server can be the server of above-mentioned fourth aspect description.The first terminal can To be the first terminal of above-mentioned eighth aspect description, the second terminal can be the second terminal that above-mentioned 9th aspect describes, The server is also possible to the server that above-mentioned 7th aspect describes.
On the one hand tenth, provides a kind of computer readable storage medium, instruction is stored on the readable storage medium storing program for executing, When run on a computer, so that the method that computer executes above-mentioned first aspect description.
12nd aspect, provides another computer readable storage medium, finger is stored on the readable storage medium storing program for executing It enables, when run on a computer, so that the method that computer executes above-mentioned second aspect description.
13rd aspect, provides another computer readable storage medium, finger is stored on the readable storage medium storing program for executing It enables, when run on a computer, so that the method that computer executes above-mentioned third aspect description.
Fourteenth aspect, provide a kind of computer program product comprising instruction makes when run on a computer Obtain the method that computer executes above-mentioned first aspect description.
15th aspect provides another computer program product comprising instruction, when run on a computer, So that the method that computer executes above-mentioned second aspect description.
16th aspect provides another computer program product comprising instruction, when run on a computer, So that the method that computer executes above-mentioned third aspect description.
Detailed description of the invention
To describe the technical solutions in the embodiments of the present invention more clearly, make required in being described below to embodiment Attached drawing is briefly described.
Fig. 1 is the network architecture diagram that object for appreciation system is accompanied in a kind of game provided by the present application;
Fig. 2 is a kind of flow chart of information interacting method that object for appreciation platform is accompanied based on game provided by the present application;
Fig. 3 is the flow chart for another information interacting method that object for appreciation platform is accompanied based on game that please be provided itself;
Fig. 4 is a kind of structural schematic diagram of server provided by the present application;
Fig. 5 is a kind of structural schematic diagram of terminal provided by the present application;
Fig. 6 is the structural schematic diagram that object for appreciation system, server, terminal are accompanied in game provided by the present application.
Specific embodiment
Following will be combined with the drawings in the embodiments of the present invention, and technical solution in the embodiment of the present invention carries out clear, complete Site preparation description, it is clear that described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.It is based on Embodiment in the present invention, it is obtained by those of ordinary skill in the art without making creative efforts every other Embodiment shall fall within the protection scope of the present invention.
It should be noted that the term used in embodiments of the present invention is only merely for the mesh of description specific embodiment , it is not intended to limit the invention." the one of the embodiment of the present invention and singular used in the attached claims Kind ", " described " and "the" are also intended to including most forms, unless the context clearly indicates other meaning.It is also understood that this Term "and/or" used herein refers to and includes one or more associated any or all possible group for listing project It closes.
In order to be best understood from the embodiment of the present invention, the network architecture being first applicable in below the embodiment of the present invention is described. Referring to Fig. 1, Fig. 1 is the schematic diagram that object for appreciation system is accompanied in a kind of game that application provides.As shown in Figure 1, the game accompanies object for appreciation system can To include: server 101, first terminal 103 and second terminal 105.Wherein:
Server 101 can be game and accompany the management server for playing platform.Game accompanies object for appreciation platform to be primarily referred to as game and accompanies object for appreciation A series of and game that platform operation quotient provides accompanies object for appreciation to service relevant function.In the application, and object for appreciation is accompanied to service relevant function It can specifically include that high sublevel player function and regular player function.Wherein, high sublevel player function may be used primarily for supporting high score Section player game accompany play it is efficient, specification on platform provide game to client object for appreciation accompanied to service, high sublevel player function can be led It include: that the application of high sublevel player's turn up service, high sublevel player creation and issuing service, high sublevel player creation and publication are dynamic State, the order of high sublevel player, competition for orders, management of forming a team, the play instruction of high sublevel player, the dimension of high sublevel player services data The functions such as shield, transaction, payment.Regular player function may be used primarily for supporting regular player is accompanied in game play convenience on platform, have The order of effect and experience accompany object for appreciation to service, and regular player function can specifically include that object for appreciation is accompanied in regular player registration, order/addition game The functions such as the service of object for appreciation, transaction, payment, service evaluation are accompanied in service, experience.It is not limited to function described above, object for appreciation platform is accompanied in game The correlation function of support can also be arranged according to the associated actual demand of the service of object for appreciation is accompanied, here with no restriction.
First terminal 103 can refer to the terminal of regular player side.Regular player can be by running on first terminal 103 Client game accompany play platform on login account.After carrying out Account Registration, regular player can be by client in game Accompany play it is convenient, effective on platform order and experience game accompanies object for appreciation to service, can specifically include that order/addition game accompany object for appreciation service, The functions such as the service of object for appreciation, transaction, payment, service evaluation are accompanied in experience game.
Second terminal 105 can refer to the terminal of high sublevel player side.High sublevel player can be by second terminal 105 The client of operation accompanies in game and plays login account on platform.After Account Registration, high sublevel player can apply for turn up service And application materials are uploaded, wait game to accompany the qualification for playing platform audit high sublevel player.Here, turn up service refers to that high sublevel is played Family accompanies object for appreciation platform to apply to become to game to accompany object for appreciation to service to regular player offer game.Clothes are opened in high sublevel player application It is engaged in and uploads application materials, game is waited to accompany the qualification for playing platform audit high sublevel player.In the qualification examination of high sublevel player By rear, it may include creation and publication that high sublevel player, which can provide game by client for regular player and object for appreciation is accompanied to service, Game accompanies object for appreciation service, creation and publication game to accompany object for appreciation dynamic, and by order, competition for orders, form a team etc. to provide for regular player Object for appreciation service etc. is accompanied in game.
In the application, client (Client) refer to it is corresponding with server 101, be client (including high sublevel player and Regular player) program of local service is provided.Here, which may include but be not limited to: human-computer interaction service, local number According to acquisition and communication service between safeguard service, local and server etc..In the application, high sublevel player function and common Player's function can integrate in the same client, can also be respectively arranged at different clients (such as high sublevel player visitor Family end and regular player client) in, the application to this with no restriction.
Specifically, client can include: the application program of local runtime runs on function on web browser (also known as For Web App), the small routine being embedded in Email, client software (such as wechat for being embedded in instant messaging (WeChat)) small routine in, and the function (such as wechat public platform) being embedded in other applications (such as WeChat). For client, needing to run on server 101 has corresponding server to provide corresponding service, as database takes Business, data calculating, decision execution etc..
In the application, server 101 can also be referred to as background server, component server, game accompany and play server etc., Server 101 can have client (client of high sublevel players log logged in or common object for appreciation by internet and operation The client that is logged in of family) multiple terminals be communicatively coupled, provided for user (including high sublevel player and regular player) Service.
In the application, first terminal 103 or second terminal 105 may include but be not limited to mobile phone, removable computer, plate Computer, personal digital assistant (Personal Digital Assistant, PDA), media player, smart television, intelligent hand In the terminals such as table, intelligent glasses, Intelligent bracelet or equipment.
In the application, regular player and high sublevel player are the two kinds of user roles distinguished based on game section, wherein high The game skill for being segmented player is higher than the game skill of regular player.In some optional embodiments, high sublevel player can wrap Include but be not limited to two kinds of high sublevel player, such as the first high sublevel player and the second high sublevel player, wherein first is high Segmentation player can be mainly responsible for the game section and game skill for improving ordinary user, the assessment mode of the first high sublevel player It can be based on game winning rate;And the second high sublevel player can be mainly responsible for offer game and accompany experience, the second high sublevel player Assessment mode can be accompanied with game during entertainment (such as mutual dynamic frequency) based on.Without being limited thereto, high sublevel player is also Can be finely divided according to other strategies, the application to this with no restriction.
It is recreational with user's attraction in order to enhance, the high sublevel player that can reasonably define according to actual needs, The address of regular player, the application is with no restriction.
It is not limited to shown in Fig. 1, it can also include other equipment that object for appreciation system is accompanied in game provided by the present application, such as third party takes Business device, such as the server that the public security system of object for appreciation service qualification is accompanied in game is provided for high sublevel player.Server 101 by with Third-party server interaction can accompany object for appreciation platform to provide third party's data and third party's function for game, further enrich and refine The service that platform can be provided of playing is accompanied in game.
It referring to fig. 2, is a kind of information interacting method that object for appreciation platform is accompanied based on game provided by the present application.In Fig. 2 embodiment In, server refers to that the server for playing platform is accompanied in game, is mainly responsible for user and user data management, game accompany the service of object for appreciation Scheduling and audit etc..First terminal refers to that the terminal of regular player side, second terminal refer to the terminal of high sublevel player side, On operation there is game to accompany object for appreciation client.Player can log in game by the client and object for appreciation platform is accompanied to register, and infuse Volume can place an order/order after passing through, and calling game accompanies object for appreciation/offer game that object for appreciation is accompanied to service.As shown in Fig. 2, this method may include:
S201, the user information for receiving the first user that first terminal is sent.
Specifically, to may include the first user accompany the use played in game at one or more to the user information of the first user Family mark.Wherein, user identifier can be game ID of the user in certain game, and accompanying and playing game for example may include: king Honor, danger spot seek survival, stimulate battlefield etc..There may be different game ID in different accompanying in object for appreciation game by first user, or First user may share the same ID in object for appreciation game in different accompanying or the first user may in the same game There are multiple game ID.User identifier can also be that user is logged in the third-party platform accompanied when playing game by third-party platform Identity, such as user can by wechat log in king's honor, then user identifier can be the WeChat ID of the user.
Specifically, the user information of the first user can be the first user input when the game accompanies and plays platform register account number Information.When account succeeds in registration, user information can be sent to server, and be stored in server.First user can also After the completion of account is registered, to change user information, or increase user information.For example, the first user accompanies object for appreciation flat in the game When platform register account number, its game ID in game A can be added, and adds its game ID in game B.One section is crossed After time, which can modify its game ID in game A perhaps game B or add its game in game C ID either adds its another game ID in game A or game B.The user information of first user is also possible at it The information of its moment input.In the application with no restrictions for the input time of the user information of the first user.
It is appreciated that the first user only needs to input a user information, and server is saved it in, if user Information is subsequent update, and user also need to only modify to it, be manually entered it repeatedly without the first user and accompany in certain money Play the game identifier in game.Therefore, step S201 is optionally step in the embodiment of the present application.
S202, the lower single instrction that first terminal is sent is received.
Specifically, lower single instrction is that the first user accompanies the instruction for playing client input based on game, is installed on first terminal There is the game to accompany object for appreciation client, be used to indicate second user for the first user provide game accompany object for appreciation service.Lower single instrction can wrap Include the mark for accompanying the mark and second user of playing game.Lower single instrction can also include the user identifier of the first user, the first use The game server mark at family, payment amount of the first user etc., wherein the user identifier of the first user is that the first user exists The mark played in platform is accompanied in the game, be can be the first user and is accompanied the account played in platform in the game, is also possible to the first use Cell-phone number, WeChat ID that family is bound when register account number in the gaming platform etc..It can also include other content in lower single instrction, It is not limited here.
S203, basis accompany the mark for playing game, and the first user is searched from the user information of the first user and is accompanying object for appreciation game In user identifier.
It specifically, include accompanying the mark for playing game in lower single instrction, server accompanies the mark of object for appreciation game from first according to this The first user for including in the user information of user accompanies in the user identifier played in game in one or more and finds out the first use What family included in lower single instrction accompanies the user identifier of the mark characterization for playing game accompanied in object for appreciation game.Illustratively, game name Claim, the corresponding relationship of the user identifier of game identifier and the first user in gaming can be as shown in table 1.If can in lower single instrction With include game identifier for A, then the game identifier characterization game be game A, the first user in the game user mark Knowing is A123456.
Table 1
In addition, server needs first to the if finding out the first user when accompanying the user identifier played in game to have multiple One terminal returns to the first user in the list for accompanying multiple user identifiers in object for appreciation game, selects for the first user.First user Further from selection one in the multiple user identifiers played in game is accompanied, it is sent to server.
S204, the user identifier in object for appreciation game is being accompanied to be sent to second terminal the first user.
Specifically, the first user is accompanying the user identifier played in game to accompany object for appreciation client for making second user be based on game It invites the first user that this is added and accompanies object for appreciation game.Game accompanies object for appreciation client to be installed on second terminal.
Specifically, second user receives the first user after accompanying the user identifier played in game, object for appreciation can be accompanied to swim at this It in play, is accompanying the user identifier played in game that the first user is directly invited to be added the game by the first user, and then is enjoying the The game that two users provide accompanies object for appreciation to service.
Optionally, the first user accompany play game in user identifier can directly the game accompany play client in push To second user.For example, second user can accompany to play in client in the game receives system message, which can be with Prompt second user " the first user place an order success ".It may include that the first user is accompanying the user played in game in the system message Mark, the system message can also include lower single time of the first user, the first user lower single content (accompany the mark for playing game Knowledge, the game server mark of the first user, the payment amount of the first user etc.).The content of the system message is only done herein to be shown Example property explanation, the embodiment of the present application are without limitation.Hereafter, second user can search for the in accompanying the client for playing game One user is accompanying the user identifier played in game, invites first user that this is added and accompanies object for appreciation game.
Optionally, the first user accompany play game in user identifier can push to second user accompany play game in Account.For example, second user can receive system message in accompanying the client for playing game, which can prompt the Two users " the first user place an order success ".It may include that the first user is accompanying the user identifier played in game in the system message, The system message can also include game server mark, the branch of the first user of lower single time of the first user, the first user Pay amount of money etc..The content of the system message only does exemplary illustration herein, and the embodiment of the present application is without limitation.Hereafter, Two users can search for the first user in accompanying the client for playing game and accompany the user identifier played in game, invite first use Family is added this and accompanies object for appreciation game.
Optionally, the first user accompany play game in user identifier can push to second user in third-party platform Account.For example, third-party platform can be wechat platform, the first user and second user can pay close attention to this jointly and accompany object for appreciation game Public platform or small routine of the platform in wechat.When the first user game accompany play platform in place an order successfully after, second user The notification message of " the first user place an order success " can be received in wechat.The notification message may include that the first user is accompanying object for appreciation User identifier in game, the system message can also include lower single time of the first user, the first user lower single content (accompany Play mark, the game server mark of the first user, the payment amount of the first user etc. of game).The content of the system message Exemplary illustration is only done herein, and the embodiment of the present application is without limitation.Hereafter, second user can accompany the client for playing game The first user is searched in end and is accompanying the user identifier played in game, is invited first user that this is added and is accompanied object for appreciation game.
In addition, second user can be in wechat when the first user is when accompanying the user identifier played in game is WeChat ID The first user is received after accompanying the user identifier played in game, adding first user is wechat good friend.Second user can be Accompanying to play in game client directly invites wechat good friend to be added in the game.
It is provided by the present application to accompany the information for playing platform to hand over based on game outside the method flow of above-mentioned S201-S204 description Mutual method optionally can be with following steps:
S205, the instruction that object for appreciation game is accompanied in the first user of invitation addition that second terminal is sent is received.
Specifically, second user receive server transmission the first user accompany play game in user identifier after, Can send to server invites the first user that the instruction for accompanying object for appreciation game is added.
S206, it will invite the first user addition that the instruction for playing game is accompanied to be sent to first terminal.
Specifically, the first user of invitation that second user is sent is added server accompanies the instruction for playing game to be forwarded to first Terminal.
S207, the instruction that object for appreciation game is accompanied in the addition that first terminal is sent is received.
Specifically, first terminal is added in the first user of invitation for receiving second user transmission and accompanies the instruction for playing game Afterwards, the instruction for playing game is accompanied in the addition that can receive the first user input, and accompanies the instruction for playing game to be sent to clothes the addition Business device accompanies object for appreciation to service to start to enjoy the game that second user provides.
In the embodiment of the present application, server can after receiving the lower single instrction of the first user, obtain automatically this first User is accompanying the user identifier played in game, and is accompanying the user identifier in object for appreciation game to be sent to the second use first user Family, so that second user is accompanying the user identifier played in game that the first user is required this is added to accompany object for appreciation game by the first user. It it is not necessarily to the first user during this is manually entered it to accompany the user identifier played in game, reduce the operation of the first user, promoted User experience.
It is another information interacting method that object for appreciation platform is accompanied based on game provided by the present application referring to Fig. 3.Implement in Fig. 3 In example, first terminal refers to that the terminal of regular player side, second terminal refer to the terminal of high sublevel player side.Server refers to The server for playing platform is accompanied in game, is mainly responsible for user and user data management, game accompany and play the scheduling serviced and audit etc. Deng.This method at least may include following steps:
S301, first terminal receive the user information of the first user of the first user input.
Specifically, to may include the first user accompany the use played in game at one or more to the user information of the first user Family mark.Wherein, user identifier for example can be game ID of the user in certain game.First user accompanies object for appreciation to swim in different The same ID may be shared by playing in game there may be different game ID or the first user in different accompanying in play, or The first user of person might have multiple game ID in the same game.User identifier can also be that user passes through third-party platform Log in this accompany play game when third-party platform in identity.
Specifically, the user information of the first user can be the first user input when the game accompanies and plays platform register account number Information.When account succeeds in registration, user information can be sent to server, and be stored in server.First user can also After the completion of account is registered, to change user information, or increase user information.
It is appreciated that the first user only needs to input a user information, and server is saved it in, if user Information is subsequent update, and user also need to only modify to it, be manually entered it repeatedly without the first user and accompany in certain money Play the game identifier in game.Therefore, step S301 is optionally step in the embodiment of the present application.
The user information of first user is sent to server by S302, first terminal.
Specifically, the first user can send it to server, and save after the user information for inputting the first user In the server.
S303, first terminal receive the lower single instrction of the first user input.
Specifically, lower single instrction is that the first user accompanies the instruction for playing client input based on game, is installed on first terminal There is the game to accompany object for appreciation client, be used to indicate second user for the first user provide game accompany object for appreciation service.Lower single instrction can wrap Include the mark for accompanying the mark and second user of playing game.Lower single instrction can also include the user identifier of the first user, the first use The game server mark at family, payment amount of the first user etc., wherein the user identifier of the first user is that the first user exists The mark played in platform is accompanied in the game, be can be the first user and is accompanied the account played in platform in the game, is also possible to the first use Cell-phone number, WeChat ID that family is bound when register account number in the gaming platform etc..It can also include other content in lower single instrction, It is not limited here.
S304, first terminal send lower single instrction to server.
S305, server are searched the first user from the user information of the first user and are being accompanied according to the mark for playing game is accompanied Play the user identifier in game.
It specifically, include accompanying the mark for playing game in lower single instrction, server accompanies the mark of object for appreciation game from first according to this The first user for including in the user information of user accompanies in the user identifier played in game in one or more and finds out the first use What family included in lower single instrction accompanies the user identifier of the mark characterization for playing game accompanied in object for appreciation game.
In addition, server needs first to the if finding out the first user when accompanying the user identifier played in game to have multiple One terminal returns to the first user in the list for accompanying multiple user identifiers in object for appreciation game, selects for the first user.First user Further from selection one in the multiple user identifiers played in game is accompanied, it is sent to server.
First user is being accompanied the user identifier in object for appreciation game to be sent to second terminal by S306, server.
Specifically, the first user is accompanying the user identifier played in game to accompany object for appreciation client for making second user be based on game It invites the first user that this is added and accompanies object for appreciation game.Game accompanies object for appreciation client to be installed on second terminal.
Specifically, second user receives the first user after accompanying the user identifier played in game, object for appreciation can be accompanied to swim at this In play, the user identifier in object for appreciation game is being accompanied directly to invite the first user that the game is added by the first user, and then make first User enjoys the game that second user provides and object for appreciation is accompanied to service.
Optionally, the first user accompany play game in user identifier can directly the game accompany play client in push To second user.
Optionally, the first user accompany play game in user identifier can push to second user accompany play game in Account.
Optionally, the first user accompany play game in user identifier can push to second user in third-party platform Account.
S307, second terminal, which are sent by server to first terminal, invites the first user that the instruction for accompanying object for appreciation game is added.
Specifically, second user receive server transmission the first user accompany play game in user identifier after, Can be sent by server to the first user invites the first user that the instruction for accompanying object for appreciation game is added.
The instruction for playing game is accompanied in the addition that S308, first terminal receive the first user input.
S309, first terminal, which send to be added to server, accompanies the instruction for playing game.
Specifically, first terminal is added in the first user of invitation for receiving second user transmission and accompanies the instruction for playing game Afterwards, the instruction for playing game is accompanied in the addition that can receive the first user input, and accompanies the instruction for playing game to be sent to clothes the addition Business device accompanies object for appreciation to service to start to enjoy the game that second user provides.
In the embodiment of the present application, server can after receiving the lower single instrction of the first user, obtain automatically this first User is accompanying the user identifier played in game, and is accompanying the user identifier in object for appreciation game to be sent to the second use first user Family, so that second user is accompanying the user identifier played in game that the first user is required this is added to accompany object for appreciation game by the first user. It it is not necessarily to the first user during this is manually entered it to accompany the user identifier played in game, reduce the operation of the first user, promoted User experience.
The server 400 of some embodiments of the present application offer is shown with reference to Fig. 4, Fig. 4.The server can be Fig. 1 In server 101.As shown in figure 4, server 400 can include: one or more processors 401, memory 402, transmitter 403, receiver 404.These components can be connected by bus or other formulas, and Fig. 4 by bus for being connected.Wherein:
Transmitter 403 can be used for sending signal to other communication equipments (such as terminal).Receiver 404 can be used for receive its The signal that his communication equipment (such as terminal) is sent.In some embodiments of the present application, transmitter 403 and receiver 404 can be seen Make a radio modem.In server 400, the quantity of transmitter 403 and receiver 404 may each be one or It is multiple.
Memory 402 is coupled with processor 401, for storing various software programs and/or multiple groups instruction.Specifically, depositing Reservoir 402 may include the memory of high random access, and may also comprise nonvolatile memory, such as one or more magnetic Disk storage device, flash memory device or other non-volatile solid-state memory devices.Memory 402 can store an operating system (following Abbreviation system), such as the embedded OSs such as uCOS, VxWorks, RTLinux.It is logical that memory 402 can also store network Believe program, which can be used for and one or more trunkings, one or more terminals, one or more service Device is communicated.
In the application, processor 401 can be used for reading and executing computer-readable instruction.Specifically, processor 301 can be used In the program that calling is stored in memory 402, such as the user management method provided by the present application for accompanying object for appreciation platform based on game Realization program, and execute the instruction that the program includes.
Specifically, processor 401 can be used for calling the information exchange program being stored in memory 402, and execute following Process:
Processor 401 receives the lower single instrction that first terminal is sent by receiver 404;Wherein, lower single instrction is first User based on game accompany play client input instruction, be used to indicate second user be the first user provide game accompany object for appreciation service; Lower single instrction includes the mark for accompanying the mark and second user of playing game.
Processor 401 plays the mark of game according to accompanying, and the first user is searched from the user information of the first user and is accompanying object for appreciation User identifier in game;The user information of first user includes that the first user accompanies the user's mark played in game in one or more Know.
Processor 401 sends the first user to terminal by transmitter 403 and the user identifier in object for appreciation game is being accompanied to be sent to Second terminal;Wherein, the first user is accompanying the user identifier played in game to accompany object for appreciation client for making second user be based on game It invites the first user to be added and accompanies object for appreciation game.
Optionally, it before processor 401 receives the lower single instrction that first terminal is sent by receiver 404, is also used to use Cross the user information that receiver 403 receives the first user that first terminal is sent.
Optionally, processor 401 sends the first user to terminal by transmitter 403 and is accompanying the user identifier played in game It is sent to after second terminal, processor 401 is also used to receive the first user of invitation that second terminal is sent by receiver 404 The instruction accompanied and play game is added.
Processor 401 will invite the first user addition that the instruction for playing game is accompanied to be sent to first terminal by transmitter 403.
Processor 401 receives the instruction that object for appreciation game is accompanied in the addition that first terminal is sent by receiver 404.
It should be noted that server 400 shown in Fig. 4 is only a kind of implementation of the embodiment of the present application, actually answer In, server 400 can also include more or fewer components, here with no restriction.
Fig. 5 is a kind of structural schematic diagram of first terminal provided by the present application.The first terminal can be first in Fig. 1 Terminal 103.As shown in figure 5, first terminal 500 can include: (one or more computers can for baseband chip 510, memory 515 Read storage medium), radio frequency (RF) module 516, peripheral system 517.These components can lead on one or more communication bus 514 Letter.
Peripheral system 517 is mainly used for realizing the interactive function between terminal 510 and user/external environment, mainly includes The input/output unit of terminal 500.In the specific implementation, peripheral system 517 can include: touch screen controller 518, camera control Device 519, Audio Controller 520 and sensor management module 521.Wherein, each controller can be set with corresponding periphery Standby (such as touch screen 523, camera 524, voicefrequency circuit 525 and sensor 526) couples.It should be noted that peripheral system 517 It can also include other I/O peripheral hardwares.
It includes: one or more processors 511, clock module 522 and power management module that baseband chip 510, which can integrate, 513.The clock module 522 being integrated in baseband chip 510 is mainly used for generating data transmission and timing control for processor 511 Required clock.The power management module 513 being integrated in baseband chip 510 is mainly used for as processor 511, radio-frequency module 516 and peripheral system stable, pinpoint accuracy voltage is provided.
Radio frequency (RF) module 516 is mainly integrated with receiver and the transmitting of terminal 500 for sending and receiving radiofrequency signal Device.Radio frequency (RF) module 516 passes through radiofrequency signal and communication network and other communication apparatus communications.In the specific implementation, radio frequency (RF) module 516 may include but be not limited to: antenna system, RF transceiver, one or more amplifiers, tuner, one or more A oscillator, digital signal processor, CODEC chip, SIM card and storage medium etc..It in some embodiments, can be individual Radio frequency (RF) module 516 is realized on chip.
Memory 515 is coupled with processor 511, for storing various software programs and/or multiple groups instruction.Specific implementation In, memory 515 may include the memory of high random access, and may also comprise nonvolatile memory, such as one or Multiple disk storage equipments, flash memory device or other non-volatile solid-state memory devices.Memory 515 can store an operating system (following abbreviation systems), such as the embedded OSs such as ANDROID, IOS, WINDOWS or LINUX.Memory 515 is also It can store network communication program, which can be used for and one or more optional equipments, one or more terminals Equipment, one or more network equipments are communicated.Memory 515 can also store user interface program, the user interface journey Sequence can be shown by patterned operation interface by the content image of application program is true to nature, and pass through menu, dialogue The input controls such as frame and key receive user and operate to the control of application program.
Memory 515 can also store one or more application program.As shown in figure 5, these application programs can include: society It hands over application program (such as Facebook), image management application (such as photograph album), map class application program (such as Google Figure), browser (such as Safari, Google Chrome) etc..
In the application, processor 511 can be used for reading and executing computer-readable instruction.Specifically, processor 511 can be used In the program that calling is stored in memory 515, such as the information interacting method provided by the present application for accompanying object for appreciation platform based on game Realization program, and execute the instruction that the program includes.
Specifically, processor 511 can be used for calling the information exchange program being stored in memory 515, and execute following Process:
Processor 511 receives the lower single instrction of first user's touch-control input by touch screen 523;Wherein, lower single instrction is used There is provided game in instruction second user for the first user accompanies object for appreciation to service, and lower single instrction includes accompanying the mark and second user of playing game Mark.
Processor 511 sends lower single instrction to server by radio frequency (RF) module 516, so that server is according to accompanying object for appreciation trip The mark of play is accompanying the user identifier played in game from the first user is searched in the user information of the first user, and first is being used Family accompany play game in user identifier be sent to second terminal;Wherein, the user information of the first user includes that the first user exists One or more accompanies the user identifier played in game;First user plays user identifier in game for making second user base accompanying It accompanies object for appreciation client that the first user is invited to be added in game and accompanies object for appreciation game.
Optionally, it before processor 511 receives the lower single instrction that first user's touch-control inputs by touch screen 523, also uses In the user information for receiving the first user input by touch screen 523.
Processor 511 sends the user information of the first user by radio frequency (RF) module 516 to server.
Optionally, after processor 511 sends lower single instrction to server by radio frequency (RF) module 516, processor 511 It is also used to receive the first user of invitation that server is sent by radio frequency (RF) module 516 to be added and accompanies the instruction for playing game;It invites First user, which is added, accompanies the instruction for playing game to accompany object for appreciation client input based on game by second user.
Processor 511 sends to be added to server by radio frequency (RF) module 516 accompanies the instruction for playing game.
It should be appreciated that first terminal 500 is only an example provided in an embodiment of the present invention, also, terminal 500 can have The more or fewer components of component than showing, can combine two or more components, or can have the difference of component to match Set realization.
It is that a kind of game provided by the present application accompanies object for appreciation system and the game to accompany the first terminal in object for appreciation system, referring to Fig. 6 Two terminal and servers.As shown in fig. 6, it includes: server 400, first terminal 500 and second terminal that object for appreciation system 10 is accompanied in game 600.Specifically, game, which accompanies object for appreciation system 10 to can be game shown in FIG. 1, accompanies object for appreciation system.Wherein, first terminal 500 can be figure First terminal 103 in 1, second terminal 600 can be the second terminal 105 in Fig. 1, and server 400 can be the clothes in Fig. 1 Business device 101.The functional unit that server 400 and first terminal 500 respectively contain is described separately below.
As shown in fig. 6, server 400 can include: receiving unit 401, searching unit 402 and transmission unit 403.Wherein:
Receiving unit 401 can be used for receiving the lower single instrction of the transmission of first terminal 500;Wherein, lower single instrction is the first use Family based on game accompany play client input instruction, be used to indicate second user be the first user provide game accompany object for appreciation service;Under Single instrction includes the mark for accompanying the mark and second user of playing game.
Searching unit 402 can be used for searching first from the user information of the first user according to the mark for playing game is accompanied and using Family is in the user identifier accompanied and played in game;The user information of first user accompanies object for appreciation to swim including the first user in one or more User identifier in play.
Transmission unit 403 can be used for accompanying the user identifier in object for appreciation game to be sent to second terminal 600 first user;Its In, the first user accompany play game in user identifier for make second user be based on game accompany play client invite the first user Object for appreciation game is accompanied in addition.
Optionally, before receiving the lower single instrction that first terminal 500 is sent, receiving unit 401 is also used to receive first The user information for the first user that terminal 500 is sent.
Optionally, it after accompanying the user identifier played in game to be sent to second terminal 600, is received single by the first user The instruction accompanied and play game is added in the first user of invitation that member 401 is also used to receive the transmission of second terminal 600.
Transmission unit 403, which is also used to that the first user will be invited to be added, accompanies the instruction for playing game to be sent to first terminal 500.
The instruction for playing game is accompanied in the addition that receiving unit 401 is also used to receive first terminal transmission.
Specifically, the specific implementation for each functional unit that server 400 includes can refer to Fig. 2 embodiment of the method, here It repeats no more.
As shown in fig. 6, first terminal 500 can include: input unit 501, transmission unit 502.Wherein:
Input unit 501 can be used for receiving the lower single instrction of the first user input;Wherein, lower single instrction is used to indicate second User provides game for the first user and object for appreciation is accompanied to service, and lower single instrction includes the mark for accompanying the mark and the second user of playing game Know.
Transmission unit 502 can be used for sending lower single instrction to server 400, so that server 400 plays game according to accompanying Mark is accompanying the user identifier played in game from the first user is searched in the user information of the first user, and the first user is being existed The user identifier played in game is accompanied to be sent to second terminal 600;Wherein, the user information of the first user includes the first user one A or multiple user identifiers accompanied in object for appreciation game;First user plays user identifier in game for being based on second user accompanying Game accompanies object for appreciation client that the first user is invited to be added and accompanies object for appreciation game.
Optionally, before the lower single instrction for receiving the first user input, input unit 501 is also used to receive the first user The user information of input.
Transmission unit 502 is also used to the user information of the first user being sent to server 400.
Optionally, first terminal 500 further includes receiving unit, for placing an order in transmission unit 502 to the transmission of server 400 After instruction, receives invitation first user that server is sent and the instruction accompanied and play game is added;The first user is invited to be added It accompanies the instruction for playing game to be based on the game by second user and accompanies object for appreciation client input.
Transmission unit 502, which is also used to send to be added to server 400, accompanies the instruction for playing game.
Specifically, the specific implementation for each functional unit that first terminal 500 includes can refer to Fig. 2 embodiment of the method, this In repeat no more.
In conclusion technical solution provided by the present application can accompany the user for playing platform effectively to be managed to game, ten It is convenient to divide, and user experience is excellent.
Those of ordinary skill in the art will appreciate that realizing all or part of the process in above-described embodiment method, being can be with Relevant hardware is instructed to complete by computer program, the program can be stored in a computer-readable storage medium In, the program is when being executed, it may include such as the process of the embodiment of above-mentioned each method.Wherein, the storage medium can be magnetic Dish, CD, read-only memory (Read-Only Memory, ROM) or random access memory (Random Access Memory, RAM) etc..
Above disclosed is only a preferred embodiment of the present invention, cannot limit the power of the present invention with this certainly Sharp range, those skilled in the art can understand all or part of the processes for realizing the above embodiment, and weighs according to the present invention Benefit requires made equivalent variations, still belongs to the scope covered by the invention.

Claims (10)

1. a kind of accompany the information interacting method for playing platform based on game characterized by comprising
Server receives the lower single instrction that first terminal is sent;Wherein, the lower single instrction is that first user is based on game Accompany play client input instruction, be used to indicate second user be first user provide game accompany object for appreciation service;It is described to place an order Instruction includes accompanying the mark of the mark and the second user of playing game;
The server accompanies the mark for playing game according to, and described first is searched from the user information of first user and is used Family is in the user identifier accompanied and played in game;The user information of first user includes first user at one or more It is a to accompany the user identifier played in game;
First user is accompanied the user identifier in object for appreciation game to be sent to second terminal by the server described;Wherein, institute It states the first user and accompanies the user identifier played in game to accompany object for appreciation client to invite for making the second user be based on game described First user accompanies object for appreciation game described in being added.
2. the method as described in claim 1, which is characterized in that the server receive lower single instrction that first terminal is sent it Before, the method also includes: the server receives the user information for the first user that the first terminal is sent.
3. method according to claim 1 or 2, which is characterized in that first user is accompanied object for appreciation described by the server User identifier in game is sent to after second terminal, the method also includes:
It receives and accompanies the instruction for playing game described in invitation the first user addition that the second terminal is sent;
The instruction for playing game is accompanied to be sent to the first terminal described in the first user addition described invite;
Receive the instruction accompanied described in the addition that the first terminal is sent and play game.
4. a kind of accompany the information interacting method for playing platform based on game characterized by comprising
First terminal receives the lower single instrction of the first user input;Wherein, the lower single instrction is used to indicate second user as institute Stating the first user offer game accompanies object for appreciation to service, and the lower single instrction includes the mark for accompanying the mark and the second user of playing game Know;
The first terminal sends the lower single instrction to server, so that the server accompanies the mark for playing game according to Know, from first user is searched in the user information of first user in the user identifier accompanied and played in game, and will First user accompanies the user identifier in object for appreciation game to be sent to second terminal described;Wherein, the user of first user Information includes that first user accompanies the user identifier played in game in one or more;First user accompanies object for appreciation to swim described User identifier in play is accompanied described in client invitation the first user addition for making the second user accompany to play based on game Play game.
5. method as claimed in claim 4, which is characterized in that the first terminal receives the lower single instrction of the first user input Before, the method also includes: the first terminals sends the user information of the first user to the server.
6. method as described in claim 4 or 5, which is characterized in that the first terminal to server send described in place an order finger After order, the method also includes:
It receives and accompanies the instruction for playing game described in invitation the first user addition that the server is sent;It is described to invite described the One user accompanies the instruction for playing game to accompany object for appreciation client input based on the game by the second user described in being added;
The first terminal is sent to the server accompanies the instruction for playing game described in addition.
7. a kind of server characterized by comprising memory and the processor coupled with the memory, transceiver, In:
The memory is used to store the information exchange instruction accompanied based on game and play platform;
The processor is used to call the information in the memory to push instruction to execute:
The lower single instrction that first terminal is sent is received by the transceiver;Wherein, the lower single instrction is first user Based on game accompany play client input instruction, be used to indicate second user be first user provide game accompany object for appreciation service; The lower single instrction includes the mark for accompanying the mark and the second user of playing game;
According to the mark for accompanying object for appreciation game, first user is searched from the user information of first user and is accompanied described Play the user identifier in game;The user information of first user includes that first user in one or more accompanies object for appreciation game In user identifier;
The user identifier in object for appreciation game is accompanied to be sent to second terminal described first user by the transceiver;Its In, first user accompanies the user identifier played in game to accompany object for appreciation client for making the second user be based on game described It invites and accompanies object for appreciation game described in the first user addition.
8. a kind of first terminal characterized by comprising input unit, transmitter, memory and coupling and the memory Processor, in which:
The input unit, for receiving the lower single instrction of the first user input;Wherein, the lower single instrction is used to indicate second User provides game for first user and object for appreciation is accompanied to service, and the lower single instrction includes accompanying the mark for playing game and second use The mark at family;
The transmitter, for sending the lower single instrction to server, so that the server device accompanies object for appreciation game according to Mark, from searched in the user information of first user first user it is described accompany play game in user identifier, And the user identifier in object for appreciation game is accompanied to be sent to second terminal described first user;Wherein, first user User information includes that first user accompanies the user identifier played in game in one or more;First user accompanies described The user identifier played in game accompanies object for appreciation client to invite first user that institute is added for making the second user be based on game It states and accompanies object for appreciation game.
9. a kind of server characterized by comprising
Receiving unit, for receiving the lower single instrction of first terminal transmission;Wherein, the lower single instrction is the first user base In game accompany play client input instruction, be used to indicate second user be first user provide game accompany object for appreciation service;Institute Stating lower single instrction includes the mark for accompanying the mark and the second user of playing game;
Searching unit searches described for accompanying the mark for playing game according to from the user information of first user One user is in the user identifier accompanied and played in game;The user information of first user includes first user at one Or multiple user identifiers accompanied in object for appreciation game;
Transmission unit, for accompanying the user identifier in object for appreciation game to be sent to second terminal described first user;Wherein, First user accompanies the user identifier played in game to accompany object for appreciation client to invite for making the second user be based on game described Object for appreciation game please be accompanied described in the first user addition.
10. a kind of first terminal characterized by comprising
Input unit, for receiving the lower single instrction of the first user input;Wherein, the lower single instrction is used to indicate second user There is provided game for first user accompanies object for appreciation to service, and the lower single instrction includes accompanying the mark and the second user of playing game Mark;
Transmission unit, for sending the lower single instrction to server, so that the server accompanies the mark for playing game according to Know, from first user is searched in the user information of first user in the user identifier accompanied and played in game, and will First user accompanies the user identifier in object for appreciation game to be sent to second terminal described;Wherein, the user of first user Information includes that first user accompanies the user identifier played in game in one or more;First user accompanies object for appreciation to swim described User identifier in play is accompanied described in client invitation the first user addition for making the second user accompany to play based on game Play game.
CN201810921021.5A 2018-08-14 2018-08-14 Information interacting method, equipment and the system for playing platform are accompanied based on game Pending CN109173268A (en)

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Application publication date: 20190111

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