CN108854078A - A kind of system award method in scene of game - Google Patents
A kind of system award method in scene of game Download PDFInfo
- Publication number
- CN108854078A CN108854078A CN201810819489.3A CN201810819489A CN108854078A CN 108854078 A CN108854078 A CN 108854078A CN 201810819489 A CN201810819489 A CN 201810819489A CN 108854078 A CN108854078 A CN 108854078A
- Authority
- CN
- China
- Prior art keywords
- player
- game
- system award
- award
- reward
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The invention discloses a kind of system award methods in scene of game, including:Obtain the player information of application system reward;Obtain the bonus session that player activates in system award, and the corresponding all random award articles shown in each bonus session;Player is monitored in the completion status of player system reward task, the completion status includes time started, deadline, complete process and intermediate trigger event;When system award triggering state occurs, the current bonus session of player is set to the final bonus session of player, and a random number point is distributed to each player, according to the corresponding incentive goods distributed in bonus session corresponding with each player of the random number of each player point.The drawbacks of present invention carries out flexible management to system award, increases the randomness and reliability of reward, and stage by stage to system award progress, on-hook is avoided to get reward, enhances the randomness and interest of game reward.
Description
Technical field
System award method the present invention relates to field of network game, in especially a kind of scene of game.
Background technique
Reward is an important module in game.Many players game plays, the numerical value being often in pursuit game,
And this " numerical value " is obtained, the reward mechanism be unableing to do without in game.Such as the extremely strong weapon of attack in game, trip is derived from
Copy falls in play.The upgrading of weapon, and the material of the various playing methods of game is needed to fall.Game reward is critically important, but in the past
Many game are all only to consider that the demand of module is all right, many modules are caused to have " awards faction " when designing this module
It realizes.Such as task system, the reward logic such as granting empirical value, diamond has just been write after completion task.
Summary of the invention
It is an object of the invention to overcome the deficiencies of the prior art and provide a kind of system award method in scene of game,
The present invention carries out flexible management to system award, increases the randomness and reliability of reward, and carry out sublevel to system award
Section, enhances the randomness and interest of game reward at the drawbacks of avoiding on-hook from getting reward.
The purpose of the present invention is achieved through the following technical solutions:
A kind of system award method in scene of game, the system award method include:
The player information of application system reward is obtained, the player information includes player levels, player role, player pet and object for appreciation
Family's occupation;
Obtain the bonus session that player activates in system award, and the corresponding all random awards shown in each bonus session
Article;
Player is monitored in the completion status of player system reward task, the completion status includes the time started, the deadline, complete
At process and intermediate trigger event;
When the generation of system award triggering state, the current bonus session of player is set to the final bonus session of player, and to every
A player distributes a random number point, distributes bonus session corresponding with each player according to the random number of each player point is corresponding
Interior incentive goods.
Preferably, setting system award triggering state includes predetermined time, predetermined games event, one with specific value of money
A or multiple game devices and completion particular game task.
Preferably, when system award triggering state occurs, all players into game send reward and open message.
Preferably, when being set in the reward of player's application system, the trip of each game player is monitored by player's tracking module
Play interface.
Preferably, the unlatching for setting system award is initiated by some trigger event, the trigger event include the triggered time,
Triggering task, the online number of maximum of the highest level of game player and game player.
Preferably, the unlatching for setting system award further includes the game articles for collecting each application system bonus game player
As additional award value.
Beneficial effects of the present invention are:
The present invention carries out flexible management to system award, increases the randomness and reliability of reward, and carry out to system award
Stage by stage, the drawbacks of avoiding on-hook from getting reward enhances the randomness and interest of game reward.
Detailed description of the invention
Fig. 1 is flow chart of the method for the present invention.
Specific embodiment
Technical solution of the present invention is described in further detail with reference to the accompanying drawing, but protection scope of the present invention is not limited to
It is as described below.
Embodiment:
A kind of system award method in scene of game, please refers to shown in attached drawing 1, the system award method includes:
S1, the player information for obtaining application system reward, the player information includes player levels, player role, player pet
With player's occupation;
S2, the bonus session that player activates in system award is obtained, and all random in the corresponding each bonus session of display
Incentive goods;
S3, monitoring player reward the completion status of task in player system, when the completion status includes the time started, completes
Between, complete process and intermediate trigger event;
S4, when system award triggering state occur, the current bonus session of player is set to the final bonus session of player, and right
Each player distributes a random number point, distributes reward rank corresponding with each player according to the random number of each player point is corresponding
Incentive goods in section.
Preferably, setting system award triggering state includes predetermined time, predetermined games event, one with specific value of money
A or multiple game devices and completion particular game task.
Preferably, when system award triggering state occurs, all players into game send reward and open message.
Preferably, when being set in the reward of player's application system, the trip of each game player is monitored by player's tracking module
Play interface.
Preferably, the unlatching for setting system award is initiated by some trigger event, the trigger event include the triggered time,
Triggering task, the online number of maximum of the highest level of game player and game player.
Preferably, the unlatching for setting system award further includes the game articles for collecting each application system bonus game player
As additional award value.
The present invention carries out flexible management to system award, increases the randomness and reliability of reward, and to system award
It carries out stage by stage, the drawbacks of avoiding on-hook from getting reward, enhancing the randomness and interest of game reward.
A specific embodiment of the invention above described embodiment only expresses, the description thereof is more specific and detailed, but simultaneously
Limitations on the scope of the patent of the present invention therefore cannot be interpreted as.It should be pointed out that for those of ordinary skill in the art
For, without departing from the inventive concept of the premise, various modifications and improvements can be made, these belong to guarantor of the invention
Protect range.
Claims (6)
1. a kind of system award method in scene of game, which is characterized in that the system award method includes:
The player information of application system reward is obtained, the player information includes player levels, player role, player pet and object for appreciation
Family's occupation;
Obtain the bonus session that player activates in system award, and the corresponding all random awards shown in each bonus session
Article;
Player is monitored in the completion status of player system reward task, the completion status includes the time started, the deadline, complete
At process and intermediate trigger event;
When the generation of system award triggering state, the current bonus session of player is set to the final bonus session of player, and to every
A player distributes a random number point, distributes bonus session corresponding with each player according to the random number of each player point is corresponding
Interior incentive goods.
2. a kind of system award method in scene of game according to claim 1, which is characterized in that setting system award touching
Hair-like state includes predetermined time, predetermined games event, one or more game devices with specific value of money and completes specific
Mission Objective.
3. a kind of system award method in scene of game according to claim 1, which is characterized in that triggered in system award
When state occurs, all players into game send reward and open message.
4. a kind of system award method in scene of game according to claim 1, which is characterized in that be set in player's application
When system award, the interface of each game player is monitored by player's tracking module.
5. a kind of system award method in scene of game according to claim 1, which is characterized in that set system award
Unlatching initiated by some trigger event, the trigger event include the triggered time, triggering task, the highest level of game player and
The online number of maximum of game player.
6. a kind of system award method in scene of game according to claim 1, which is characterized in that set system award
Unlatching further includes collecting the game articles of each application system bonus game player as additional award value.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201810819489.3A CN108854078A (en) | 2018-07-24 | 2018-07-24 | A kind of system award method in scene of game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810819489.3A CN108854078A (en) | 2018-07-24 | 2018-07-24 | A kind of system award method in scene of game |
Publications (1)
Publication Number | Publication Date |
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CN108854078A true CN108854078A (en) | 2018-11-23 |
Family
ID=64304531
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN201810819489.3A Pending CN108854078A (en) | 2018-07-24 | 2018-07-24 | A kind of system award method in scene of game |
Country Status (1)
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CN (1) | CN108854078A (en) |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109529325A (en) * | 2018-11-27 | 2019-03-29 | 杭州勺子网络科技有限公司 | Reward distribution method, device, game management servers and readable storage medium storing program for executing |
CN110613936A (en) * | 2019-09-08 | 2019-12-27 | 北京智明星通科技股份有限公司 | Method, device and server for identifying on-hook in multiplayer battle game |
CN111714897A (en) * | 2020-06-15 | 2020-09-29 | 北京智明星通科技股份有限公司 | Method, system and server for distributing game rewards based on game activity |
CN111714898A (en) * | 2020-06-15 | 2020-09-29 | 北京智明星通科技股份有限公司 | Method, system and server for distributing game rewards based on game task results |
CN112044080A (en) * | 2020-10-13 | 2020-12-08 | 腾讯科技(深圳)有限公司 | Virtual object management method and related device |
Citations (4)
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CN103942871A (en) * | 2014-04-22 | 2014-07-23 | 沈阳昊英特信息技术有限公司 | Online game reward implementation method based on mobile terminal, server and system |
CN104965785A (en) * | 2015-06-25 | 2015-10-07 | 四川天上友嘉网络科技有限公司 | Automatic allocation method for game tasks of online game |
JP2016016324A (en) * | 2015-06-25 | 2016-02-01 | グリー株式会社 | Game control method, computer, and control program |
JP2018099601A (en) * | 2018-03-29 | 2018-06-28 | 株式会社バンダイナムコエンターテインメント | Program and computer system |
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2018
- 2018-07-24 CN CN201810819489.3A patent/CN108854078A/en active Pending
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
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CN103942871A (en) * | 2014-04-22 | 2014-07-23 | 沈阳昊英特信息技术有限公司 | Online game reward implementation method based on mobile terminal, server and system |
CN104965785A (en) * | 2015-06-25 | 2015-10-07 | 四川天上友嘉网络科技有限公司 | Automatic allocation method for game tasks of online game |
JP2016016324A (en) * | 2015-06-25 | 2016-02-01 | グリー株式会社 | Game control method, computer, and control program |
JP2018099601A (en) * | 2018-03-29 | 2018-06-28 | 株式会社バンダイナムコエンターテインメント | Program and computer system |
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109529325A (en) * | 2018-11-27 | 2019-03-29 | 杭州勺子网络科技有限公司 | Reward distribution method, device, game management servers and readable storage medium storing program for executing |
CN109529325B (en) * | 2018-11-27 | 2021-11-19 | 杭州勺子网络科技有限公司 | Reward distribution method, device, game management server and readable storage medium |
CN110613936A (en) * | 2019-09-08 | 2019-12-27 | 北京智明星通科技股份有限公司 | Method, device and server for identifying on-hook in multiplayer battle game |
CN111714897A (en) * | 2020-06-15 | 2020-09-29 | 北京智明星通科技股份有限公司 | Method, system and server for distributing game rewards based on game activity |
CN111714898A (en) * | 2020-06-15 | 2020-09-29 | 北京智明星通科技股份有限公司 | Method, system and server for distributing game rewards based on game task results |
CN112044080A (en) * | 2020-10-13 | 2020-12-08 | 腾讯科技(深圳)有限公司 | Virtual object management method and related device |
CN112044080B (en) * | 2020-10-13 | 2022-08-30 | 腾讯科技(深圳)有限公司 | Virtual object management method and related device |
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Application publication date: 20181123 |
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