CN108714305A - Method and invitation method, the control method of server of game team - Google Patents
Method and invitation method, the control method of server of game team Download PDFInfo
- Publication number
- CN108714305A CN108714305A CN201810410874.2A CN201810410874A CN108714305A CN 108714305 A CN108714305 A CN 108714305A CN 201810410874 A CN201810410874 A CN 201810410874A CN 108714305 A CN108714305 A CN 108714305A
- Authority
- CN
- China
- Prior art keywords
- team
- forming
- game
- message request
- ciphertext
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5566—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
Abstract
The invention discloses the control methods of a kind of method of game team and invitation method, server.Wherein, this method includes:Judge in the target memory module of terminal with the presence or absence of by encrypted message request of forming a team, wherein message request of forming a team is the information that player invites subject player to form a team in gaming;If there is message request of forming a team in target memory module, according to manner of decryption is preset, to forming a team, message request is decrypted, and obtains decrypted text;Decrypted text is sent in predetermined server, wherein server inquires according to decrypted text after receiving decrypted text and forms a team to ask;Game team is executed according to the request of forming a team that server returns.The present invention solve be easy in the related technology when forming a team it is monitored, cause to form a team failure the technical issues of.
Description
Technical field
The present invention relates to game technical field, method and invitation method in particular to a kind of game team, services
The control method of device.
Background technology
In game process, player forms a team to be interbehavior very universal in multiplayer online games, in the process formed a team
From that can form a team, promoter initiates to form a team to invite to other players, and the player for receiving invitation can select to agree to form a team or refusal group
The troop for then entering promoter after forming a team is agreed to by team.In the related art, it will usually which there are two types of bucket-brigade fashions, the first is
When the both sides that form a team are online, player is formed a team by sending to form a team to invite, and player can send out all online players
It forms a team to invite, subject player, which receives to click after invitation is asked, to be agreed to, you can completion is formed a team, but this bucket-brigade fashion is in the presence of more
A disadvantage:Invitee necessarily is in online state first, if being in offline state, can not receive to form a team to invite,
Secondly, it during forming a team, invites people to need have certain contacting that can just show invitation button in game with invitee, sends out
Send and form a team to invite, for example, both sides be game good friend when could show form a team invite button, if it is desired to carry out stranger form a team then without
Method is realized by this bucket-brigade fashion.
Second is to form a team to invite by sending in social platform, realizes that player forms a team, this bucket-brigade fashion forms a team to invite
It asks someone to share in social software and forms a team to link, receiving the subject player clickthrough of invitation can successfully form a team later, still
What the scheme of this bucket-brigade fashion was sent is a link, when social media is shared, due to some other force majeure
Factor be possible to can be shielded, such as social software detect access rival game team link when, can shield
Link, the chain that causes to form a team receive and send failure.
For the skill of the above-mentioned failure that is easy to be caused to form a team by rival's monitoring, shielding in the related technology when forming a team
Art problem, currently no effective solution has been proposed.
Invention content
An embodiment of the present invention provides the control methods of a kind of method of game team and invitation method, server, so that
It is few solve to be easy when forming a team in the related technology it is monitored, cause to form a team failure the technical issues of.
One side according to the ... of the embodiment of the present invention provides a kind of method of game team, including:Judge the mesh of terminal
It marks in memory module with the presence or absence of by encrypted message request of forming a team, wherein the message request of forming a team is that player is swimming
The information for inviting subject player to form a team in play;If there is the message request of forming a team, root in the target memory module
According to default manner of decryption, the message request of forming a team is decrypted, decrypted text is obtained;The decrypted text is sent to pre-
If in server, wherein the server inquires according to the decrypted text after receiving the decrypted text and forms a team to ask
It asks;Game team is executed according to the request of forming a team that the server returns.
Further, in the target memory module for judging terminal with the presence or absence of by it is encrypted form a team message request it
Before, further include:Ciphertext is received by default application, wherein the ciphertext includes forming a team to invite by encrypted
It please information;The ciphertext is copied in the target memory module.
Further, after the ciphertext is copied in the target memory module, further include:If described add
The corresponding request failure of forming a team of ciphertext sheet, then show troop's failure prompt message, wherein the request Indication of Losing Efficacy of forming a team is somebody's turn to do
Troop's revocation of secondary request of forming a team or troop are full.
Further, in the target memory module for judging terminal with the presence or absence of by it is encrypted form a team message request it
Afterwards, further include:Whether message request of forming a team described in judgement can be decrypted;If the message request of forming a team can be decrypted, according to institute
Default manner of decryption is stated, the message request of forming a team is decrypted, decrypted text is obtained;If the message request of forming a team cannot
The message request of forming a team is not present in the decrypted or described target memory module, then end operation.
Further, the target memory module includes at least one following:System shear plate, storage text, note.
Further, executing game team according to the request of forming a team that the server returns includes:According to the server
What is returned forms a team to ask, into target game, to complete game team.
Further, executing game team according to the request of forming a team that the server returns further includes:It is described receiving
After the request of forming a team that server returns, form a team to ask corresponding dialog box of forming a team described in displaying, wherein in the dialog box of forming a team
Including:Receive that sub- frame and refusal is invited to invite sub- frame;Receive click information, wherein the click information is clicked for the player
It is described to receive to invite sub- frame or click the information that the refusal invites sub- frame;The receiving, which is clicked, in the player invites sub- frame
In the case of, into target game, to complete game team;In the case where the player clicks the refusal and invites sub- frame, knot
Beam operates.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of game team's confirmation client, executes above-mentioned
The method of game team described in one.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of invitation method of game team, including:Transmission group
In team's message request to predetermined server, wherein the message request of forming a team is that player invites subject player to carry out in gaming
The relevant information formed a team;Receive the ciphertext that the predetermined server returns, wherein the ciphertext is to form a team to described
The text that message request obtains after being encrypted according to predetermined encryption mode;The ciphertext is sent to the subject player
In corresponding terminal.
Further, include by the terminal that the ciphertext is sent to corresponding to the subject player:By default
It is sent in the terminal corresponding to the subject player using by the ciphertext, wherein the default application includes at least:
Social software.
Further, before in message request to predetermined server is formed a team in transmission, further include:It is opened in game client
Afterwards, it forms a team to ask if detecting the presence of, according to the user information and subject player information in the request of forming a team, generates described group
Team's message request.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of game team's invitation client, executes above-mentioned
The invitation method of game team described in one.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of control method of server, including:Reception is formed a team
Message request, wherein the message request of forming a team is the relevant information that player invites subject player to form a team in gaming;Root
According to predetermined encryption mode, the message request of forming a team is encrypted, ciphertext is obtained;The ciphertext is sent to trip
Play forms a team to invite client.
Further, after the ciphertext to be sent to game team and invites client, further include:Described in preservation
The game troop information formed a team corresponding to message request, wherein game troop information includes at least:Troop address, troop
Title, player information.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of control method of server, including:Receiving and deciphering
Instruction, wherein the decryption instructions are used to indicate is decrypted operation to ciphertext, wherein the ciphertext is to group
The text that team's message request obtains after being encrypted, the message request of forming a team are that player invites subject player to carry out in gaming
The relevant information formed a team;According to the decryption instructions, inquiry obtains target corresponding with the ciphertext and forms a team to ask;By institute
Target is stated to form a team to ask to be sent to game team's confirmation client.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of storage medium, and the storage medium is for storing
Program, wherein equipment where described program controls the storage medium when being executed by processor executes above-mentioned any one institute
The method of the game team stated, alternatively, equipment where described program controls the storage medium when being executed by processor executes
The invitation method of game team described in above-mentioned any one.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of processor, and the processor is used to run program,
Wherein, the method that the game team described in above-mentioned any one is executed when described program is run, alternatively, described program is held when running
The invitation method of game team described in the above-mentioned any one of row.
In embodiments of the present invention, can first judge in the target memory module of terminal with the presence or absence of by encrypted group
Team's message request, wherein message request of forming a team is the information that player invites subject player to form a team in gaming, if target is deposited
There is message request of forming a team in storage module, then according to manner of decryption is preset, message request is decrypted to forming a team, and obtains solution ciphertext
This, decrypted text is sent in predetermined server, wherein server is looked into after receiving decrypted text according to decrypted text
It askes and forms a team to ask, game team is executed according to the request of forming a team that server returns.In this embodiment it is possible to be deposited by target
It stores up module storage and passes through encrypted message request of forming a team, to avoid the shielding of the rival message request of forming a team, and it is right
The message request of forming a team is encrypted, and obtains a kind of ciphertext, can not be decrypted by related personnel, will not occur being supervised
It is the case where control, monitored to solve to be easy when forming a team in the related technology, cause to form a team failure the technical issues of.
Description of the drawings
Attached drawing described herein is used to provide further understanding of the present invention, and is constituted part of this application, this hair
Bright illustrative embodiments and their description are not constituted improper limitations of the present invention for explaining the present invention.In the accompanying drawings:
Fig. 1 is the flow chart of game team's method according to the ... of the embodiment of the present invention;
Fig. 2 is a kind of flow chart of the invitation method of game team according to the ... of the embodiment of the present invention;
Fig. 3 is a kind of schematic diagram of the control method of server according to the ... of the embodiment of the present invention;
Fig. 4 is the schematic diagram of the control method of another server according to the ... of the embodiment of the present invention;
Fig. 5 is a kind of schematic diagram of the control method of game team according to the ... of the embodiment of the present invention.
Specific implementation mode
In order to enable those skilled in the art to better understand the solution of the present invention, below in conjunction in the embodiment of the present invention
Attached drawing, technical scheme in the embodiment of the invention is clearly and completely described, it is clear that described embodiment is only
The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people
The every other embodiment that member is obtained without making creative work should all belong to the model that the present invention protects
It encloses.
It should be noted that term " first " in description and claims of this specification and above-mentioned attached drawing, "
Two " etc. be for distinguishing similar object, without being used to describe specific sequence or precedence.It should be appreciated that using in this way
Data can be interchanged in the appropriate case, so as to the embodiment of the present invention described herein can in addition to illustrating herein or
Sequence other than those of description is implemented.In addition, term " comprising " and " having " and their any deformation, it is intended that cover
It includes to be not necessarily limited to for example, containing the process of series of steps or unit, method, system, product or equipment to cover non-exclusive
Those of clearly list step or unit, but may include not listing clearly or for these processes, method, product
Or the other steps or unit that equipment is intrinsic.
For ease of user understand the present invention, below to involved in various embodiments of the present invention part term or noun make solution
It releases:
Player interacts:In more people's online games, interactive behavior between player.
Shear plate:Shear plate refers to an included temporal data of operating system, and provides a shared module,
Referred to as data relay station, shear plate are working from the background, are one section of storage regions of operating system memory, when player replicates
When the operation of word, word content will be automatically stored in shear plate.
Player forms a team:A kind of interbehavior in more people's online games refers to multiple players and enters a troop, jointly
Complete the behavior of a certain Mission Objective.
The following each embodiments of the present invention, can be applied to various computer network fields, in particular can be applications
It, in gaming, can be by inviting the initiation of people's client to form a team to invite when more people form a team in various field of play, quilt
Invite people's client that can click ACK button to realize game team, to complete Mission Objective jointly.Optionally, of the invention
There can be multiple client in embodiment, including the client that invitee is held, in the following embodiments with game team
Confirm that client illustrates, but not is only limitted to game team's client, and the client for inviting people to be held, following
It can be expressed as game team in embodiment and invite client, can initiate to form a team to invite by the client, the present invention is implemented
In example, each client can interact to realize that with server, encryption and decryption is formed a team text, and realization is formed a team encryption and decryption operation.
In the following embodiments of the present invention, the terminal held for player or user may include but not without limiting
It is limited to:The terminals such as mobile phone, PC, IPAD, tablet can run various game or other related applications, run in the terminal
When, the behavior if it happens formed a team can then implement within the scope of the present invention.In addition, the present invention for player or
The quantity of user is without limiting, for example, primary form a team have 3 people or 5 people to form a team in the process.
Optionally, target memory module (such as shear plate) is arranged in terminal or terminal backstage in the following embodiments of the present invention,
It by the target memory module, can allow user after receiving ciphertext, ciphertext is automatically copied into target storage
Module if system background detects the message request of forming a team existed in target memory module after being encrypted, and can identify
The message request of forming a team, can realize automatic identification, and parses target and form a team information.
In addition, the bucket-brigade fashion in the following embodiments of the present invention, can be applied to the interaction of various client and servers,
The client message request that can will form a team for initiating to form a team to invite is sent to server, and server can be encrypted, then server
Ciphertext can be sent to and form a team to invite client, form a team to invite client that can send the ciphertext or share to being invited
It asks someone client, invitee's client can be by decrypting the ciphertext, and information of really being formed a team passes through this side
Formula, since the information for forming a team to invite is encrypted, affiliated competitive opponent can not also decrypt, i.e., can not monitor game team's behavior,
Will not more form a team the situation of failure.Every embodiment of the invention is illustrated below.
Embodiment one
First, the present invention will be described in the client-side face that the following embodiments of the present invention are held from invitee, this
The ciphertext can be replicated after receiving ciphertext and paste target memory module by player in inventive embodiments, from
And carry out forming a team to confirm, to complete Mission Objective.
According to embodiments of the present invention, a kind of embodiment of the method for game team is provided, it should be noted that in attached drawing
The step of flow illustrates can execute in the computer system of such as a group of computer-executable instructions, although also,
Logical order is shown in flow chart, but in some cases, it can be to execute shown different from sequence herein or retouch
The step of stating.
Fig. 1 is the flow chart of game team's method according to the ... of the embodiment of the present invention, as shown in Figure 1, this method includes as follows
Step:
Step S102 judges to whether there is in the target memory module of terminal and passes through encrypted message request of forming a team,
In, message request of forming a team is the information that player invites subject player to form a team in gaming.
Wherein, the target memory module of the embodiment of the present invention can be provided in the module of storage section text in terminal,
The target memory module can be with temporal data, and provides sharing functionality, a data terminal can be used as, to rear
Phase carries out text resolution, obtains desired content.Target memory module can worked from the background, as in operating system
The one section of storage region deposited, when player carries out replicating the operation of word, word content will automatically be stored in shear plate
In.By the target memory module, a kind of storage of text and follow-up encryption to message request of forming a team may be implemented and decrypt
Function.
It should be noted that with the presence or absence of by encrypted invitation letter of forming a team in the target memory module for judging terminal
Can whether there is new encryption file (to correspond to encrypted invitation letter of forming a team by scanning in target memory module when breath
Breath), if there is new encryption file, then it can further carry out subsequent operation.Wherein, can be to be opened in player in the application
After game client, there are new encryption files by master worker in detection target memory module.Certainly, detection is not limited in the present invention
Time, can also be system setting, be spaced preset time period run-down target memory module, to confirm target memory module
In whether there is new encryption file.If there is new encryption file then can further carry out subsequent decryption operation.
Optionally, in the target memory module for judging terminal with the presence or absence of by it is encrypted form a team message request it
Before, further include:Ciphertext is received by default application, wherein ciphertext includes by encrypted invitation letter of forming a team
Breath;Ciphertext is copied in target memory module.
Preferably, above-mentioned default application can include but is not limited to:Game application, social software (such as QQ and wechat)
Deng.After receiving ciphertext by default application, ciphertext can be copied in above-mentioned target memory module, i.e.,
The target memory module can be utilized to realize the of short duration storage of text, and the day after tomorrow can directly decrypt encryption text in the later stage
This.In general, social software can be built-in with web browser, it is in the related art, social soft if initiating to form a team to invite
Part can directly receive a link, and social software can receive ciphertext in the present invention, and software relevant in this way will not
The content of the text is parsed easily, more will not be monitored and be shielded to forming a team to invite.
Preferably, target memory module includes at least one following:System shear plate, storage text, note.
Step S104, according to manner of decryption is preset, is invited if there is message request of forming a team in target memory module to forming a team
Please information be decrypted, obtain decrypted text.
It should be noted that a kind of encryption and decryption side that can make an appointment between client and server in the embodiment of the present invention
Formula, for example, digital encryption and key encryption, including predetermined encryption mode and default manner of decryption, after appointing, if client
Termination, which receives ciphertext and can preset manner of decryption by this, to be directly decrypted, and obtains decrypted text, and server can be with
Message request of forming a team directly is encrypted by predetermined encryption mode, obtains ciphertext.It can't in the embodiment of the present invention
Limit specific predetermined encryption mode and default manner of decryption, in the embodiment of the present invention, for the sake of security, server-side and client
A kind of mode of encryption and decryption is appointed between end in advance.
Optionally, in the embodiment of the present invention, in invitation process of forming a team cipher mode and manner of decryption can't need
The participation for wanting user or player can directly pass through after invitee's client is to ciphertext to target memory module
The default manner of decryption is decrypted.
Step S106, decrypted text is sent in predetermined server, wherein server after receiving decrypted text,
It is inquired according to decrypted text and forms a team to ask.
I.e. after successful decryption, text can be sent in server, according to the decrypted text, can inquire to obtain " to obtain
Take and really form a team to ask " instruction so that server is really formed a team to ask according to the decrypted text, and will form a team
Request is sent in client, and if decryption is unsuccessful, illustrate that this ciphertext is not to form a team to invite or be not
This time is formed a team encrypted text in invitation process, then can be without subsequent operation.
Step S108 executes game team according to the request of forming a team that server returns.
Optionally, it can be formed a team by the following two kinds mode to confirm in the present invention when executing game team, the first
It is to form a team to ask what is returned according to server, target game is directly entered, to complete game team.Second is to receive
After the request of forming a team that server returns, displaying forms a team to ask corresponding dialog box of forming a team, wherein dialog box of forming a team includes:It connects
Sub- frame is invited by sub- frame and refusal is invited;Receive click information, wherein click information is that player clicks the sub- frame of receiving invitation or point
Hit the information that refusal invites sub- frame;In the case where player clicks receiving and invites sub- frame, into target game, to complete game group
Team;In the case where player clicks refusal and invites sub- frame, end operation.I.e. the present invention in can by pop up game dialog box,
To allow player to choose whether to receive invitation, receives to invite frame if player clicks, game can be directly entered.
Through the above steps, can first judge to form a team to invite with the presence or absence of by encrypted in the target memory module of terminal
It please information, wherein message request of forming a team is the information that player invites subject player to form a team in gaming, if target stores mould
There is message request of forming a team in block, then according to manner of decryption is preset, to forming a team, message request is decrypted, and obtains decrypted text,
Decrypted text is sent in predetermined server, wherein server inquires after receiving decrypted text according to decrypted text
It forms a team to ask, game team is executed according to the request of forming a team that server returns.In this embodiment it is possible to store mould by target
Encrypted message request of forming a team is passed through in block storage, to avoid the shielding of the rival message request of forming a team, and to the group
Team's message request is encrypted, and obtains a kind of ciphertext, can not be decrypted by related personnel, will not be occurred monitored
Situation, it is monitored to solve to be easy when forming a team in the related technology, cause to form a team failure the technical issues of.
Optionally, after ciphertext is copied in target memory module, further include:If corresponding group of ciphertext
Team's request failure then shows troop's failure prompt message, wherein the troop for forming a team that this time of Indication of Losing Efficacy is asked to form a team to ask removes
Pin or troop are full.
It will appear the case where forming a team failure during forming a team, just no longer need to that behaviour is encrypted and decrypted in this case
Make, request failure of forming a team such as occur, the text that can directly transmit troop's failure gives invitee's client, or passes through dialogue
Frame informs that this time of invitee's client forms a team to fail, and to allow invitee to know in time, this time forms a team to fail, without carrying out
Subsequent operation.
A kind of optional embodiment is formed a team in the target memory module for judging terminal with the presence or absence of by encrypted
After message request, further include:Whether judgement message request of forming a team can be decrypted;If message request of forming a team can be decrypted, according to
Default manner of decryption, to forming a team, message request is decrypted, and obtains decrypted text;If message request of forming a team cannot be decrypted or
Message request of forming a team is not present in target memory module, then end operation.
It is i.e. unsuccessful in decryption, it can be without subsequent operation.
Optionally, invitee's client can in automatic reading terminals target memory module content, such as game often
When secondary startup, and from when returning to operation interface from the background, can be carried out once read target memory module content operation.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of game team's confirmation client, executes above-mentioned
The method of one game team.
Optionally, above-mentioned game team confirms that client is the client that above-mentioned invitee is held, and passes through
The game team confirms that client, player or user can obtain information of forming a team with copying encrypted text, confirms so as to click
Button enters directly into player and forms a team interface, to complete game team, to complete Mission Objective jointly.
Embodiment two
Client can be invited to illustrate in game the present invention below, you can to realize that game team invites, to invite
Please other players form a team, complete Mission Objective jointly.
Fig. 2 is a kind of flow chart of the invitation method of game team according to the ... of the embodiment of the present invention, as shown in Fig. 2, this is invited
Please method include:
Step S201, transmission are formed a team in message request to predetermined server, wherein message request of forming a team is that player is playing
The middle relevant information for inviting subject player to form a team.
Optionally, before in message request to predetermined server is formed a team in transmission, further include:It is opened in game client
Afterwards, it forms a team to ask if detecting the presence of, according to the user information and subject player information in request of forming a team, generates invitation letter of forming a team
Breath.Wherein, in the embodiment of the present invention, form a team invite people can game application or other form a team using it is inner initiation form a team to invite
Please, game at this time invites client that can send one to server and forms a team to ask, and will form a team to invite and be sent in server.
A kind of optional embodiment, server receives form a team request after, preserve the letter of this troop in server end
Breath, and one section of encrypted text is generated, which can be invited client decryption by game, and one can be obtained after decryption
The instruction of a " obtain and really form a team to ask ".Wherein, in the embodiment of the present invention, the mode of text encryption is not limited particularly
It is fixed, it is only necessary to which that game client and server appoint that a kind of mode is encrypted and decrypted.
Step S203, receive predetermined server return ciphertext, wherein ciphertext be to form a team message request by
The text obtained after being encrypted according to predetermined encryption mode.
I.e. in embodiments of the present invention, ciphertext can be returned to the client that the invitation people to form a team is held by server
In end, which can directly show in the game client for inviting people.
Ciphertext is sent in the terminal corresponding to subject player by step S205.
Optionally, ciphertext is sent to the terminal corresponding to subject player includes:It will be encrypted by default application
Text is sent in the terminal corresponding to subject player, wherein default application includes at least:Social software.It forms a team to invite people
Ciphertext can be sent to by social software or other application in the terminal corresponding to invitee's (subject player).
Through the above steps, it can first send in forming a team message request to predetermined server, wherein message request of forming a team is
Player invites the relevant information that subject player is formed a team in gaming, and receives the ciphertext of predetermined server return,
In, ciphertext is the text obtained after message request of forming a team is encrypted according to predetermined encryption mode, finally will encryption text
Originally it is sent in the terminal corresponding to subject player.By the embodiment, can initiate to form a team to invite, by invitation letter of forming a team
Breath is encrypted, and ciphertext is sent in the terminal where subject player, in this way in the present invention form a team message request without
Method is decrypted by related personnel, monitored situation will not occurs, to solve to be easy quilt when forming a team in the related technology
Monitoring, cause to form a team failure the technical issues of.
In the embodiment of the present invention so that bucket-brigade fashion is more convenient, though the game state for being invited to player be it is online or
Person is offline, can make to form a team in this way, improve the user experience of player.And stranger's group can also be facilitated
Team increases game player's liveness.It is propagated more more convenient than in playing in the text that social platform etc. is shared, even
Stranger replicates ciphertext of forming a team, and can also form a team after opening game.In addition, can also avoid being supervised in the application
Control and shielding, text is copied to target memory module (such as the system background shear plate of mobile phone) terminal of terminal inherently
Mode of operation, social software can not stop this operation, pass through encryption additionally, due to the text of duplication, so in social software
Sharing the text can not also be monitored by rival.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of game team's invitation client, executes above-mentioned
The invitation method of one game team.
It can be that the invitation people for initiating to form a team to invite is held that game team in the embodiment of the present invention, which invites client,
Client invites client by the game team, can initiate to form a team to invite.Certainly the game in the every embodiment of the present invention
It forms a team that client and above-mentioned game team is invited to confirm that client can be the same client, client can also be different
End.The same client both can also be used as the affirmant during forming a team as the promoter for forming a team to invite.
Optionally, if forming a team to invite people after obtaining ciphertext, after voluntarily replicating the ciphertext to game client,
Game client oneself can also send the instruction of " obtain and really form a team to ask " to server, but server receives the instruction
It may determine that the invitation formed a team is exactly to come from the same player afterwards, need not be sent to the player form a team to invite at this time.
Embodiment three
The server in the embodiment of the present invention can be illustrated below, be about during to game team first
The server corresponding to client is invited to illustrate.
Fig. 3 is a kind of schematic diagram of the control method of server according to the ... of the embodiment of the present invention, as shown in figure 3, the control
Method includes:
Step S302 receives message request of forming a team, wherein message request of forming a team is that player invites subject player in gaming
The relevant information formed a team.
Step S304, according to predetermined encryption mode, to forming a team, message request is encrypted, and obtains ciphertext.
Wherein, above-mentioned predetermined encryption mode is set in advance, can't Limited service in various embodiments of the present invention
Encryption and decryption mode between device and client.
Ciphertext is sent to game team and invites client by step S306.
Optionally, after ciphertext to be sent to game team and invites client, further include:Preservation is formed a team invitation letter
The corresponding game troop information of breath, wherein game troop information includes at least:Troop address, TEAM NAME, player information.
By above-mentioned implementation steps, during server controls, message request of forming a team can be first received, wherein group
Team's message request is that player invites the relevant information that subject player is formed a team in gaming, according to predetermined encryption mode, to group
Team's message request is encrypted, and obtains ciphertext, and ciphertext, which is sent to game team, confirms client.In the embodiment
In, by the way that message request of forming a team is encrypted, ciphertext is sent to game team corresponding to player and is invited in client,
Message request of forming a team in this way in the present invention can not be decrypted by related personnel, monitored situation will not occur, to
Solve to be easy when forming a team in the related technology it is monitored, cause to form a team failure the technical issues of.
Example IV
Another server in the embodiment of the present invention can be illustrated below, can be about in game team
The server corresponding to confirmation client in the process illustrates.
Fig. 4 is the schematic diagram of the control method of another server according to the ... of the embodiment of the present invention, as shown in figure 4, the control
Method processed may include:
Step S401, receiving and deciphering instruction, wherein decryption instructions are used to indicate is decrypted operation to ciphertext,
In, ciphertext is the text obtained after message request of forming a team is encrypted, and message request of forming a team is that player invites in gaming
It please the relevant information formed a team of subject player.
Step S403, according to decryption instructions, inquiry obtains target corresponding with ciphertext and forms a team to ask.
Step S405 forms a team target to ask to be sent to game team's confirmation client.
By above-mentioned implementation steps, during server controls, can be instructed with receiving and deciphering, wherein decryption instructions
It is used to indicate and operation is decrypted to ciphertext, wherein ciphertext obtains after message request of forming a team is encrypted
Text, message request of forming a team are player's relevant information for inviting subject player to form a team in gaming, and according to decryption instructions,
Inquiry obtains target corresponding with ciphertext and forms a team to ask, and request that finally target can be formed a team is sent to game team's invitation
Client.In this embodiment, message request of forming a team is already encrypted, can not be decrypted, will not occur by related personnel
Monitored situation, and the information that can really be formed a team by decryption instructions, server can be looked into according to decryption instructions
It askes real target to form a team to ask, to solve the skill for being monitored, leading to form a team failure easy when forming a team in the related technology
Art problem.
Two servers in the above embodiment of the present invention can be the same server, and each server can be accomplished
Encrypted function, can also be obtained according to decryption instructions it is final most to message request, optionally, in the embodiment of the present invention for
The concrete type and signal of server can't limit.
Embodiment five
It is illustrated below by a kind of more complete bucket-brigade fashion, includes the client to inviting people to be held, and
The mode for forming a team to invite and confirmation is invited carried out between the client that server and invitee are held carries out specifically
It is bright.
Fig. 5 is a kind of schematic diagram of the control method of game team according to the ... of the embodiment of the present invention, as shown in figure 5, the control
It is to form a team to invite client, game server and forming a team to confirm that the information exchange of client illustrates in mode processed, wherein
In this embodiment, shear plate can indicate above-mentioned target memory module, and form a team that client is invited to indicate above-mentioned game
It forms a team to invite client, forms a team to confirm that client can indicate that above-mentioned game team confirms client.Specific control method
May include:
11, it forms a team that client initiation is invited to form a team to ask.
Wherein, it forms a team that people is invited to initiate to form a team to invite in game, game client can send one to server at this time
It forms a team to ask.
12, game server preserves troop's information, generates ciphertext.
Wherein, game server receives form a team request after, preserve the information of this troop in server end, and generate one
The encrypted text of section, the ciphertext can be decrypted by game client, and one can be obtained after decryption, and " acquisition is really formed a team
The instruction of request ", can obtain forming a team to ask by the instruction, and there is no particular limitation for the mode of the application text encryption, only
Game client and game server is needed to appoint that a kind of mode is encrypted and decrypted.
13, game server returns to ciphertext.
Wherein, in this embodiment, ciphertext is returned to the invitation people to form a team by game server, is inviting people's
It is shown in game client.
14, it forms a team to invite client that ciphertext is sent to confirmation client of forming a team.
Wherein, in this embodiment, it forms a team that people is invited client can be invited to lead to encrypted text by forming a team
It crosses social software and is shared with invitee.
15, it forms a team to confirm the copying encrypted text of client to system shear plate.
Wherein, invitee can form a team to confirm that client is chosen and copying encrypted text by this, and text can quilt at this time
It is saved in the system shear plate of mobile phone.
16, it forms a team to confirm that client opens game client, and reads the content of shear plate automatically, sent out after text is decrypted
It send to game server.
Wherein, invitee invites client that can open game client by forming a team, and game client checks automatically
The content of shear plate, if it is the ciphertext that can be identified, then client automatically decrypts ciphertext, and generating a server can know
Other instruction, is sent to server.If shear plate content is not present or None- identified, game client is without any
Operation.
17, game server is instructed according to forming a team, and return really forms a team to ask.
Wherein, after game server receives the instruction of forming a team, identify that this instruction is one and " obtains and really form a team to ask
Ask " instruction, then request of really forming a team corresponding with the instruction forming a team of being sent to that invitee held is confirmed client
In end.
18, it forms a team to confirm that client is accepted confirmation instruction, completes to form a team.
I.e. invitee receives form a team invitation after, pass through click confirm, you can completion form a team.
It by the control method of above-mentioned game team, may be implemented during game team, will form a team to invite encryption
At one section of text, and the text can be identified as one by game client and really form a team to invite, and be transmitted by shear plate
When ciphertext, i.e. game client start and from the content of mobile phone shear plate when returning to foreground from the background, can be read automatically, carry out
Text decryption work, in this embodiment, message request of forming a team are encrypted, and can not be decrypted, will not be gone out by related personnel
Now monitored situation, and the information that can really be formed a team by decryption instructions, to solve in the related technology in group
Be easy when team it is monitored, cause to form a team failure the technical issues of.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of storage medium, and storage medium is used to store program,
Wherein, equipment where program controls storage medium when being executed by processor executes the side of the game team of above-mentioned any one
Method, alternatively, equipment where program controls storage medium when being executed by processor executes inviting for above-mentioned any one game team
It please method.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of processor, and processor is used to run program,
In, program executes the game team of above-mentioned any one method when running, alternatively, program executes above-mentioned any one when running
The invitation method of game team.
An embodiment of the present invention provides a kind of equipment, equipment include processor, memory and storage on a memory and can
The program run on a processor, processor realize following steps when executing program:Judge be in the target memory module of terminal
It is no exist pass through encrypted message request of forming a team, wherein form a team message request be player invite in gaming subject player into
The information that row is formed a team;If there is message request of forming a team in target memory module, according to manner of decryption is preset, to invitation letter of forming a team
Breath is decrypted, and obtains decrypted text;Decrypted text is sent in predetermined server, wherein server is receiving decryption
After text, is inquired according to decrypted text and form a team to ask;Game team is executed according to the request of forming a team that server returns.
Optionally, when above-mentioned processor executes program, whether can also be deposited in the target memory module for judging terminal
Before by encrypted message request of forming a team, ciphertext is received by default application, wherein ciphertext includes warp
Cross encrypted message request of forming a team;Ciphertext is copied in target memory module.
When executing program into optional, above-mentioned processor, ciphertext can also be copied to target memory module
In after, if ciphertext it is corresponding form a team request failure, show troop failure prompt message, wherein form a team request lose
Effect indicate this time form a team request troop cancel or troop it is full.
Optionally, when above-mentioned processor executes program, whether can also be deposited in the target memory module for judging terminal
By after encrypted message request of forming a team, whether judgement message request of forming a team can be decrypted;If forming a team message request energy
Decrypted, according to default manner of decryption, to forming a team, message request is decrypted, and obtains decrypted text;If forming a team message request not
Message request of forming a team can be not present in decrypted or target memory module, then end operation.
Further, target memory module includes at least one following:System shear plate, storage text, note.
Optionally, when above-mentioned processor executes program, what can also be returned according to server forms a team to ask, into target
Game, to complete game team.
Optionally, can also be after the request of forming a team for receiving server return when above-mentioned processor executes program, exhibition
Show and form a team to ask corresponding dialog box of forming a team, wherein dialog box of forming a team includes:Receive that sub- frame and refusal is invited to invite sub- frame;
Receive click information, wherein click information is that player clicks the sub- frame of receiving invitation or clicks the information that refusal invites sub- frame;It is playing
In the case that family clicks the sub- frame of receiving invitation, into target game, to complete game team;Refusal, which is clicked, in player invites sub- frame
In the case of, end operation.
The embodiments of the present invention are for illustration only, can not represent the quality of embodiment.
In the above embodiment of the present invention, all emphasizes particularly on different fields to the description of each embodiment, do not have in some embodiment
The part of detailed description may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed technology contents can pass through others
Mode is realized.Wherein, the apparatus embodiments described above are merely exemplary, for example, the unit division, Ke Yiwei
A kind of division of logic function, formula that in actual implementation, there may be another division manner, such as multiple units or component can combine or
Person is desirably integrated into another system, or some features can be ignored or not executed.Another point, shown or discussed is mutual
Between coupling, direct-coupling or communication connection can be INDIRECT COUPLING or communication link by some interfaces, unit or module
It connects, can be electrical or other forms.
The unit illustrated as separating component may or may not be physically separated, aobvious as unit
The component shown may or may not be physical unit, you can be located at a place, or may be distributed over multiple
On unit.Some or all of unit therein can be selected according to the actual needs to achieve the purpose of the solution of this embodiment.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art
For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered
It is considered as protection scope of the present invention.
Claims (17)
1. a kind of method of game team, which is characterized in that including:
Judge in the target memory module of terminal with the presence or absence of by encrypted message request of forming a team, wherein described to form a team to invite
Please information be player invite the information that subject player is formed a team in gaming;
If there is the message request of forming a team in the target memory module, according to manner of decryption is preset, form a team to invite to described
Please information be decrypted, obtain decrypted text;
The decrypted text is sent in predetermined server, wherein the server is after receiving the decrypted text, root
It is inquired according to the decrypted text and forms a team to ask;
Game team is executed according to the request of forming a team that the server returns.
2. according to the method described in claim 1, it is characterized in that, with the presence or absence of warp in the target memory module for judging terminal
It crosses before encrypted message request of forming a team, further includes:
Ciphertext is received by default application, wherein the ciphertext includes by encrypted message request of forming a team;
The ciphertext is copied in the target memory module.
3. according to the method described in claim 2, it is characterized in that, storing mould the ciphertext is copied to the target
After in block, further include:
If the corresponding request failure of forming a team of the ciphertext, shows troop's failure prompt message, wherein described to form a team to ask
Ask this time of Indication of Losing Efficacy form a team request troop revocation or troop it is full.
4. according to the method described in claim 1, it is characterized in that, with the presence or absence of warp in the target memory module for judging terminal
It crosses after encrypted message request of forming a team, further includes:
Whether message request of forming a team described in judgement can be decrypted;
If the message request of forming a team can be decrypted, according to the default manner of decryption, the message request of forming a team is solved
It is close, obtain decrypted text;
If the message request of forming a team cannot be decrypted or the target memory module in there is no the message request of forming a team,
Then end operation.
5. method according to claim 1 to 4, which is characterized in that the target memory module includes following
At least one:System shear plate, storage text, note.
6. according to the method described in claim 1, it is characterized in that, executing game according to the request of forming a team that the server returns
Form a team include:
It forms a team to ask according to what the server returned, into target game, to complete game team.
7. according to the method described in claim 1, it is characterized in that, executing game according to the request of forming a team that the server returns
Form a team further include:
After receiving the request of forming a team that the server returns, form a team to ask corresponding dialog box of forming a team described in displaying, wherein
The dialog box of forming a team includes:Receive that sub- frame and refusal is invited to invite sub- frame;
Receive click information, wherein the click information is to be refused described in the sub- frame of the player click receiving invitation or click
The information of sub- frame is invited absolutely;
In the case where the player clicks the receiving and invites sub- frame, into target game, to complete game team;
In the case where the player clicks the refusal and invites sub- frame, end operation.
8. a kind of game team confirms client, which is characterized in that perform claim requires the game group described in any one of 1 to 7
The method of team.
9. a kind of invitation method of game team, which is characterized in that including:
Transmission is formed a team in message request to predetermined server, wherein the message request of forming a team is that player invites mesh in gaming
The relevant information that mark player forms a team;
Receive the ciphertext that the predetermined server returns, wherein the ciphertext be to it is described form a team message request by
The text obtained after being encrypted according to predetermined encryption mode;
The ciphertext is sent in the terminal corresponding to the subject player.
10. invitation method according to claim 9, which is characterized in that the ciphertext is sent to the target and is played
Family corresponding to terminal include:
The ciphertext is sent in the terminal corresponding to the subject player by default application, wherein described default
Using including at least:Social software.
11. invitation method according to claim 9, which is characterized in that form a team message request to predetermined server in transmission
In before, further include:
It after game client opening, forms a team to ask if detecting the presence of, according to the user information and mesh in the request of forming a team
Player information is marked, message request of forming a team described in generation.
12. a kind of game team invites client, which is characterized in that perform claim requires the game described in any one of 9 to 11
The invitation method formed a team.
13. a kind of control method of server, which is characterized in that including:
Reception is formed a team message request, wherein the message request of forming a team is that player invites subject player to form a team in gaming
Relevant information;
According to predetermined encryption mode, the message request of forming a team is encrypted, ciphertext is obtained;
The ciphertext is sent to game team and invites client.
14. the control method of server according to claim 13, which is characterized in that be sent to by the ciphertext
After game team invites client, further include:
The game troop information formed a team described in preservation corresponding to message request, wherein game troop information includes at least:Team
5 addresses, TEAM NAME, player information.
15. a kind of control method of server, which is characterized in that including:
Receiving and deciphering instructs, wherein the decryption instructions are used to indicate is decrypted operation to ciphertext, wherein described to add
Ciphertext sheet is the text obtained after message request of forming a team is encrypted, and the message request of forming a team is that player invites in gaming
The relevant information that subject player is formed a team;
According to the decryption instructions, inquiry obtains target corresponding with the ciphertext and forms a team to ask;
The target is formed a team to ask to be sent to game team's confirmation client.
16. a kind of storage medium, which is characterized in that the storage medium is for storing program, wherein described program is being handled
Equipment perform claim requires the side of the game team described in any one of 1 to 7 device controls the storage medium when executing where
Method, alternatively, described program the storage medium is controlled when being executed by processor where equipment perform claim require 9 to 11 in appoint
The invitation method of one game team of meaning.
17. a kind of processor, which is characterized in that the processor is for running program, wherein right of execution when described program is run
The method that profit requires the game team described in any one of 1 to 7, alternatively, perform claim requires 9 to 11 when described program is run
Any one of the game team invitation method.
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CN112929336A (en) * | 2021-01-20 | 2021-06-08 | 南方科技大学 | Tight connection team assembling method, device, terminal and storage medium |
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Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
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CN109257192A (en) * | 2018-11-07 | 2019-01-22 | 北京小米移动软件有限公司 | group information sharing method and device |
CN109257192B (en) * | 2018-11-07 | 2020-09-29 | 北京小米移动软件有限公司 | Group information sharing method and device |
CN110302534A (en) * | 2019-07-04 | 2019-10-08 | 网易(杭州)网络有限公司 | The method, apparatus and storage medium of control event process |
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CN111111208A (en) * | 2019-11-28 | 2020-05-08 | 腾讯科技(深圳)有限公司 | Target application starting method and device, storage medium and electronic device |
CN112929336A (en) * | 2021-01-20 | 2021-06-08 | 南方科技大学 | Tight connection team assembling method, device, terminal and storage medium |
CN112929336B (en) * | 2021-01-20 | 2023-03-03 | 南方科技大学 | Tight connection team assembling method, device, terminal and storage medium |
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