CN108363531A - Exchange method and device in a kind of game - Google Patents
Exchange method and device in a kind of game Download PDFInfo
- Publication number
- CN108363531A CN108363531A CN201810045679.4A CN201810045679A CN108363531A CN 108363531 A CN108363531 A CN 108363531A CN 201810045679 A CN201810045679 A CN 201810045679A CN 108363531 A CN108363531 A CN 108363531A
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- touch event
- game
- gun
- state
- exchange method
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04847—Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
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- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The invention discloses the exchange methods and device in a kind of game.A kind of exchange method in game includes the following steps:S1, detection interface preset the touch event in response region, and the default response region is the region except trigger control;S2 judges the type of the touch event, is controlled according to the type of the touch event:A judges that the current state of the gun with gun sight in scene of game is started shooting state or close specular state then controls the action of starting shooting for carrying out the gun such as to close specular state when the touch event is double click operation;If being state of starting shooting, then the pass mirror action for carrying out the gun is controlled.The present invention game in exchange method and device, can significantly reduce player start shooting Guan Jing action operating cost.
Description
【Technical field】
The present invention relates to game interaction controls, more particularly to the exchange method and device in a kind of game.
【Background technology】
In the hand trip game that (TPS) is shot in existing first person shooting (FPS) game and the third person, operation of starting shooting
Mostly pushbutton type (realizing switch mirror by clicking button), alternatively, by more referring to the form of touch control operation (for example, by double
The scaling gesture of finger realizes switch mirror).Shot change, the operations such as open fire and start shooting can not be connected well, and continuity is poor.
As shown in Figure 1, for the effect diagram started shooting in existing interface.Player is by clicking button (square of starting shooting
The UI buttons illustrated in shape frame), realization is started shooting, and button of starting shooting, Guan Jing are again tapped on.Standard may be implemented in this interactive mode and technology
True operation, but it is limited bigger for operating, it needs to realize the switch motion for function of starting shooting in the fixed regions UI.When need
Start shooting Guan Jing operations when, the execution of action that can be to existing action or after starting shooting causes thwack disconnected, for example, game player
It button of starting shooting must first be clicked lifts finger again and remove to click the button (such as, button) of other functions, interrupt interactive operation,
Increase the operating cost in hand trip.
The disclosure of background above technology contents is only used for inventive concept and the technical solution that auxiliary understands the present invention, not
The prior art for necessarily belonging to present patent application, no tangible proof show the above present patent application the applying date
In the case of having disclosed, above-mentioned background technology should not be taken to the novelty and creativeness of evaluation the application.
【Invention content】
The technical problem to be solved by the present invention is to:Above-mentioned the deficiencies in the prior art are made up, propose the friendship in a kind of game
Mutual method and device, can significantly reduce player start shooting Guan Jing action operating cost.
The technical problem of the present invention is resolved by technical solution below:
A kind of exchange method in game, includes the following steps:S1, detection interface preset the touch-control in response region
Event, the default response region are the region except trigger control;S2 judges the type of the touch event, according to described
The type of touch event is controlled:A judges in scene of game when the touch event is double click operation with gun sight
The current state of gun, which is started shooting, state or closes specular state, such as to close specular state, then controls that carry out starting shooting for the gun dynamic
Make;If being state of starting shooting, then the pass mirror action for carrying out the gun is controlled.
A kind of interactive device in game, including detection module, the first judgment module, the first judgment module and control mould
Block;The detection module is used to detect the touch event in the default response region of interface, and the default response region is tactile
Send out the region except control;First judgment module is used to judge the type of the touch event;Second judgment module
For when the touch event is double click operation, judging that the current state of the gun with gun sight in scene of game is shape of starting shooting
State still closes specular state;The control module is used for when the touch event is double click operation, and the current shape of the gun
State is when closing specular state, and control carries out the action of starting shooting of the gun;When the touch event is double click operation, and the rifle
The current state of branch is when starting shooting state, and control carries out the pass mirror action of the gun.
A kind of computer readable storage medium, is stored with computer program, and the computer program is executed by processor
To realize the exchange method in game as described above.
A kind of mobile terminal, including processor and memory;The memory is stored with computer program, the processor
The computer program is loaded to execute the exchange method in game as described above.
The beneficial effect of the present invention compared with the prior art is:
Exchange method and device in the game of the present invention may be implemented the double-click in default response region and control pass of starting shooting
Mirror is moved to UI control regions when operation without finger, and interactive controlling can be realized in the default response region in interface,
The operation of player can be made continuously uninterrupted, reduce the operating cost of shooting hand trip.In addition, being interacted by double-clicking, play
Operation can be completed in family's one hand, and relative to the interactive mode of long press operation, can be distinguished with the slide being often used, and drops
Low maloperation, it is ensured that interaction accuracy when switch mirror operation.
【Description of the drawings】
Fig. 1 is the effect diagram started shooting in existing interface;
Fig. 2 is the flow chart of the exchange method in the game of the specific embodiment of the invention;
Effect diagram when Fig. 3 is single-click operation in the specific embodiment of the invention;
Effect diagram when Fig. 4 is double click operation in the specific embodiment of the invention;
Effect diagram when Fig. 5 is slide in the specific embodiment of the invention.
【Specific implementation mode】
With reference to embodiment and compares attached drawing the present invention is described in further details.
As shown in Fig. 2, for the flow chart of the exchange method in the game of present embodiment, include the following steps:
S1, detection interface preset the touch event in response region, wherein default response region be trigger control it
Outer region.
S2 judges the type of touch event, is carried out according to the type of touch event control as follows:
A judges that the current state of the gun with gun sight in scene of game is to start shooting when touch event is double click operation
State still closes specular state, such as to close specular state, then controls the action of starting shooting for carrying out the gun;As being state of starting shooting, then control
System carries out the pass mirror action of the gun.
B is controlled and is shot in scene of game when touch event is single-click operation.
C, when the touch event is that screen sliding operates, according to the visual angle in screen sliding track adjustment game.
Through the above steps, present embodiment can in interface, such as shooting, fight class interface it is default
It realizes to double-click in white space except response region, such as trigger control and start shooting, double-click again, the function of closing.Meanwhile
Can also be achieved the single in interface click for shooting open fire, double-click slided to start shooting and closing mirror for rotate visual angle interactive mode.
Specifically, if the touch event of player is made of two touch events of the first touch event and the second touch event,
And first touch event be clicking operation, then define in the first touch event of player touch screen at the time of be s1, second touch
The initial time that screen is touched in control event is s2, then the time interval between moment s1 to moment s2 is denoted as ts, the second touching
The initial click location of event is denoted as ds relative to the displacement that the touch screen point of the first touch event occurs, then when judging, if
If meeting ts>T (preset reference event), or the ds in t>D (preset to refer to displacement), then judge the second touch event
It is clicked for effective single namely touch event is single-click operation, then execute fire instructions.If meeting ts<T, and ds<D, then
It is judged as that by the complete touch event that the first touch event and the second touch event are constituted be double click operation, then executes instruction of starting shooting
Or close mirror instruction.
In this way, by identifying that player clicks, double-click, slide may be implemented in three different interactions in the same area
(as seen in figures 3-5), and realization is continuously finished under conditions of no UI controls and opens fire, and starts shooting, the switching between transformation angle,
It is interactive continuity can be achieved, reduce the operating cost of player.It is emphasized that in present embodiment, in no UI controls
Under conditions of, it can be achieved that the singlehanded combination started shooting and opened fire.If realizing the effect of starting shooting of no UIization, and one-handed performance, then
It is more to be preferable to provide that double-click, which is started shooting,.Because when if you need to further combined with interaction of the slide to rotate visual angle, such as with length
It is difficult then to be used as starting shooting under the premise of ensureing feel, and double click operation is then excellent by being started shooting or being closed the interactive controlling of mirror
In long press operation, it is ensured that the feel of player exercises, accurate interaction.
Preferably, present embodiment is while carrying out switch mirror interaction by double-clicking, also further combined with setting
The slide in direction is to control the adjustment of gun sight multiple.
Specifically, further comprising the steps of after control carries out the action of starting shooting of gun in step a:It is described tactile when detecting
When control event is the slide after double-clicking, the direction of the slide is judged, be such as preset first direction, then control is beaten
The multiple for the gun sight opened amplifies;It is such as preset second direction, then the multiple for controlling open gun sight reduces.Pass through the control
Process processed, after player, which double-clicks, to start shooting, finger does not frame out, but is starting point along first direction (example using the second touch event
Such as, upwards) sliding then controls the amplification of gun sight multiple;To be starting point (for example, downward) in a second direction along the second touch event
Sliding then controls the diminution of gun sight multiple.In this way, player can continue continuously to interact, to realize the contracting of gun sight multiple
It puts, adjusts picture in mirror, so as to more precisely aimed fire object.
In present embodiment, the interactive device in a kind of game, including detection module are also provided, first judges mould
Block, the first judgment module and control module.
Wherein, detection module is used to detect the touch event in the default response region of interface, the default response area
Domain is the region except trigger control.
First judgment module is used to judge the type of touch event.
Second judgment module is used to, when the touch event is double click operation, judge the rifle with gun sight in scene of game
The current state of branch, which is started shooting, state or closes specular state.
Control module is used for when the touch event is double click operation, and the current state of the gun is to close specular state
When, control carries out the action of starting shooting of the gun.When the touch event is double click operation, and the current state of the gun
For start shooting state when, control carries out the pass mirror action of the gun.
Preferably, control module is additionally operable to, when the touch event is single-click operation, control and penetrated in scene of game
It hits.
Control module is additionally operable to when the touch event is screen sliding operation, and control is according in screen sliding track adjustment game
Visual angle.
The interactive device of present embodiment is double-clicked, slide is, it can be achieved that default by identifying that player clicks
Three different interactions in white space in response region, such as interface except trigger control, and realize and controlled in no UI
Be continuously finished and open fire under conditions of part, start shooting, the switching between transformation angle, it can be achieved that continuity it is interactive, reduce player's
Operating cost.And relative to the interactive mode of long press operation, double-clicking interaction can distinguish with the slide being often used, and reduce
Maloperation, it is ensured that interaction accuracy when switch mirror operation.
A kind of computer readable storage medium is also provided in present embodiment, is stored with computer program, it is described
Computer program is executed by processor to realize the exchange method in game as described above.
A kind of mobile terminal, including processor and memory are also provided in present embodiment;The memory storage
There are computer program, the processor to load the computer program to execute the exchange method in game as described above.
The above content is a further detailed description of the present invention in conjunction with specific preferred embodiments, and it cannot be said that
The specific implementation of the present invention is confined to these explanations.For those of ordinary skill in the art to which the present invention belongs, exist
Several alternative or obvious variations are made under the premise of not departing from present inventive concept, and performance or use is identical, all should be considered as
It belongs to the scope of protection of the present invention.
Claims (11)
1. the exchange method in a kind of game, it is characterised in that:Include the following steps:
S1, detection interface preset the touch event in response region, and the default response region is except trigger control
Region;
S2 judges the type of the touch event, is controlled according to the type of the touch event:
A judges that the current state of the gun with gun sight in scene of game is to start shooting when the touch event is double click operation
State still closes specular state, such as to close specular state, then controls the action of starting shooting for carrying out the gun;As being state of starting shooting, then control
System carries out the pass mirror action of the gun.
2. the exchange method in game according to claim 1, it is characterised in that:According to the type of the touch event into
When row control, further include:B is controlled and is shot in scene of game when the touch event is single-click operation.
3. the exchange method in game according to claim 1, it is characterised in that:According to the type of the touch event into
When row control, further include:C, when the touch event is that screen sliding operates, control is according to regarding in screen sliding track adjustment game
Angle.
4. the exchange method in game according to claim 1, it is characterised in that:The touch event is by the first touch-control thing
Two touch event compositions of part and the second touch event, first touch event is clicking operation;In step S2, according to as follows
Step judges the type of the touch event:Judge the magnitude relationship between ts and t and ds and d, wherein ts indicates described the
The interval at the initial touch screen moment of two touch events and the touch screen moment of first touch event, when t indicates preset reference
Between;Ds indicates the displacement of the initial touch screen point of second touch event relative to the touch screen point of first touch event, d
It indicates preset and refers to displacement;When meeting ts<T, and ds<When d, then judge the touch event for double click operation.
5. the exchange method in game according to claim 4, it is characterised in that:When meeting ts>T, alternatively, in time t
Interior ds>When d, then judge the touch event for single-click operation.
6. the exchange method in game according to claim 1, it is characterised in that:In step a, control carries out the gun
Action of starting shooting after, it is further comprising the steps of:When it is the slide after double-clicking to detect the touch event, described in judgement
The direction of slide is such as preset first direction, then controls the multiple amplification of open gun sight;Such as it is preset second
Direction, the then multiple for controlling open gun sight reduce.
7. the exchange method in game according to claim 6, it is characterised in that:The first direction is after double-click
Touch screen point upwardly direction, the second direction are from the touch screen point downwardly direction after double-click.
8. the exchange method in game according to claim 1, it is characterised in that:The default response region is game circle
White space in face except trigger control.
9. the interactive device in a kind of game, it is characterised in that:Including detection module, the first judgment module, the first judgment module
And control module;
The detection module is used to detect the touch event in the default response region of interface, and the default response region is tactile
Send out the region except control;
First judgment module is used to judge the type of the touch event;
Second judgment module is used to, when the touch event is double click operation, judge the rifle with gun sight in scene of game
The current state of branch, which is started shooting, state or closes specular state;
The control module is used for when the touch event is double click operation, and the current state of the gun is to close specular state
When, control carries out the action of starting shooting of the gun;When the touch event is double click operation, and the current state of the gun
For start shooting state when, control carries out the pass mirror action of the gun.
10. a kind of computer readable storage medium, it is characterised in that:It is stored with computer program, the computer program quilt
Processor is executed to realize the exchange method in the game of claim 1~8 any one of them.
11. a kind of mobile terminal, including processor and memory;It is characterized in that:The memory is stored with computer program,
The processor loads the exchange method during the computer program requires 1~8 any one of them to play with perform claim.
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CN201810045679.4A CN108363531A (en) | 2018-01-17 | 2018-01-17 | Exchange method and device in a kind of game |
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CN201810045679.4A CN108363531A (en) | 2018-01-17 | 2018-01-17 | Exchange method and device in a kind of game |
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CN201810045679.4A Pending CN108363531A (en) | 2018-01-17 | 2018-01-17 | Exchange method and device in a kind of game |
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Cited By (10)
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CN109460179A (en) * | 2018-10-23 | 2019-03-12 | 网易(杭州)网络有限公司 | Virtual object control method and device, electronic equipment, storage medium |
CN109589601A (en) * | 2018-12-10 | 2019-04-09 | 网易(杭州)网络有限公司 | Virtual aim mirror control method and device, electronic equipment and storage medium |
CN109701264A (en) * | 2018-12-21 | 2019-05-03 | 努比亚技术有限公司 | Mirror control method, device, mobile terminal and storage medium are amplified in game |
CN109718559A (en) * | 2018-12-24 | 2019-05-07 | 努比亚技术有限公司 | Game control method, mobile terminal and computer readable storage medium |
CN110090442A (en) * | 2019-05-16 | 2019-08-06 | 网易(杭州)网络有限公司 | The method and device of starting shooting of game, electronic equipment, storage medium |
CN110433489A (en) * | 2018-11-28 | 2019-11-12 | 网易(杭州)网络有限公司 | Control method, device, storage medium and the electronic device aimed in game |
CN111013136A (en) * | 2019-12-12 | 2020-04-17 | 腾讯科技(深圳)有限公司 | Movement control method, device, equipment and storage medium in virtual scene |
WO2021036577A1 (en) * | 2019-08-23 | 2021-03-04 | 腾讯科技(深圳)有限公司 | Method for controlling virtual object, and related apparatus |
TWI737980B (en) * | 2019-04-02 | 2021-09-01 | 微星科技股份有限公司 | System and method for magnifying target block in display screen |
CN113499590A (en) * | 2021-08-04 | 2021-10-15 | 网易(杭州)网络有限公司 | Method and device for controlling shooting in game, electronic equipment and readable medium |
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TWI737980B (en) * | 2019-04-02 | 2021-09-01 | 微星科技股份有限公司 | System and method for magnifying target block in display screen |
CN110090442A (en) * | 2019-05-16 | 2019-08-06 | 网易(杭州)网络有限公司 | The method and device of starting shooting of game, electronic equipment, storage medium |
CN110090442B (en) * | 2019-05-16 | 2023-03-24 | 网易(杭州)网络有限公司 | Game mirror opening method and device, electronic equipment and storage medium |
WO2021036577A1 (en) * | 2019-08-23 | 2021-03-04 | 腾讯科技(深圳)有限公司 | Method for controlling virtual object, and related apparatus |
KR20210125568A (en) * | 2019-08-23 | 2021-10-18 | 텐센트 테크놀로지(센젠) 컴퍼니 리미티드 | Methods for controlling virtual objects and related devices |
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CN111013136A (en) * | 2019-12-12 | 2020-04-17 | 腾讯科技(深圳)有限公司 | Movement control method, device, equipment and storage medium in virtual scene |
CN113499590A (en) * | 2021-08-04 | 2021-10-15 | 网易(杭州)网络有限公司 | Method and device for controlling shooting in game, electronic equipment and readable medium |
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