CN108363531A - Exchange method and device in a kind of game - Google Patents

Exchange method and device in a kind of game Download PDF

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Publication number
CN108363531A
CN108363531A CN201810045679.4A CN201810045679A CN108363531A CN 108363531 A CN108363531 A CN 108363531A CN 201810045679 A CN201810045679 A CN 201810045679A CN 108363531 A CN108363531 A CN 108363531A
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CN
China
Prior art keywords
touch event
game
gun
state
exchange method
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201810045679.4A
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Chinese (zh)
Inventor
陈梦川
邵堃
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Netease Hangzhou Network Co Ltd
Original Assignee
Netease Hangzhou Network Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
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Priority to CN201810045679.4A priority Critical patent/CN108363531A/en
Publication of CN108363531A publication Critical patent/CN108363531A/en
Pending legal-status Critical Current

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04847Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention discloses the exchange methods and device in a kind of game.A kind of exchange method in game includes the following steps:S1, detection interface preset the touch event in response region, and the default response region is the region except trigger control;S2 judges the type of the touch event, is controlled according to the type of the touch event:A judges that the current state of the gun with gun sight in scene of game is started shooting state or close specular state then controls the action of starting shooting for carrying out the gun such as to close specular state when the touch event is double click operation;If being state of starting shooting, then the pass mirror action for carrying out the gun is controlled.The present invention game in exchange method and device, can significantly reduce player start shooting Guan Jing action operating cost.

Description

Exchange method and device in a kind of game
【Technical field】
The present invention relates to game interaction controls, more particularly to the exchange method and device in a kind of game.
【Background technology】
In the hand trip game that (TPS) is shot in existing first person shooting (FPS) game and the third person, operation of starting shooting Mostly pushbutton type (realizing switch mirror by clicking button), alternatively, by more referring to the form of touch control operation (for example, by double The scaling gesture of finger realizes switch mirror).Shot change, the operations such as open fire and start shooting can not be connected well, and continuity is poor.
As shown in Figure 1, for the effect diagram started shooting in existing interface.Player is by clicking button (square of starting shooting The UI buttons illustrated in shape frame), realization is started shooting, and button of starting shooting, Guan Jing are again tapped on.Standard may be implemented in this interactive mode and technology True operation, but it is limited bigger for operating, it needs to realize the switch motion for function of starting shooting in the fixed regions UI.When need Start shooting Guan Jing operations when, the execution of action that can be to existing action or after starting shooting causes thwack disconnected, for example, game player It button of starting shooting must first be clicked lifts finger again and remove to click the button (such as, button) of other functions, interrupt interactive operation, Increase the operating cost in hand trip.
The disclosure of background above technology contents is only used for inventive concept and the technical solution that auxiliary understands the present invention, not The prior art for necessarily belonging to present patent application, no tangible proof show the above present patent application the applying date In the case of having disclosed, above-mentioned background technology should not be taken to the novelty and creativeness of evaluation the application.
【Invention content】
The technical problem to be solved by the present invention is to:Above-mentioned the deficiencies in the prior art are made up, propose the friendship in a kind of game Mutual method and device, can significantly reduce player start shooting Guan Jing action operating cost.
The technical problem of the present invention is resolved by technical solution below:
A kind of exchange method in game, includes the following steps:S1, detection interface preset the touch-control in response region Event, the default response region are the region except trigger control;S2 judges the type of the touch event, according to described The type of touch event is controlled:A judges in scene of game when the touch event is double click operation with gun sight The current state of gun, which is started shooting, state or closes specular state, such as to close specular state, then controls that carry out starting shooting for the gun dynamic Make;If being state of starting shooting, then the pass mirror action for carrying out the gun is controlled.
A kind of interactive device in game, including detection module, the first judgment module, the first judgment module and control mould Block;The detection module is used to detect the touch event in the default response region of interface, and the default response region is tactile Send out the region except control;First judgment module is used to judge the type of the touch event;Second judgment module For when the touch event is double click operation, judging that the current state of the gun with gun sight in scene of game is shape of starting shooting State still closes specular state;The control module is used for when the touch event is double click operation, and the current shape of the gun State is when closing specular state, and control carries out the action of starting shooting of the gun;When the touch event is double click operation, and the rifle The current state of branch is when starting shooting state, and control carries out the pass mirror action of the gun.
A kind of computer readable storage medium, is stored with computer program, and the computer program is executed by processor To realize the exchange method in game as described above.
A kind of mobile terminal, including processor and memory;The memory is stored with computer program, the processor The computer program is loaded to execute the exchange method in game as described above.
The beneficial effect of the present invention compared with the prior art is:
Exchange method and device in the game of the present invention may be implemented the double-click in default response region and control pass of starting shooting Mirror is moved to UI control regions when operation without finger, and interactive controlling can be realized in the default response region in interface, The operation of player can be made continuously uninterrupted, reduce the operating cost of shooting hand trip.In addition, being interacted by double-clicking, play Operation can be completed in family's one hand, and relative to the interactive mode of long press operation, can be distinguished with the slide being often used, and drops Low maloperation, it is ensured that interaction accuracy when switch mirror operation.
【Description of the drawings】
Fig. 1 is the effect diagram started shooting in existing interface;
Fig. 2 is the flow chart of the exchange method in the game of the specific embodiment of the invention;
Effect diagram when Fig. 3 is single-click operation in the specific embodiment of the invention;
Effect diagram when Fig. 4 is double click operation in the specific embodiment of the invention;
Effect diagram when Fig. 5 is slide in the specific embodiment of the invention.
【Specific implementation mode】
With reference to embodiment and compares attached drawing the present invention is described in further details.
As shown in Fig. 2, for the flow chart of the exchange method in the game of present embodiment, include the following steps:
S1, detection interface preset the touch event in response region, wherein default response region be trigger control it Outer region.
S2 judges the type of touch event, is carried out according to the type of touch event control as follows:
A judges that the current state of the gun with gun sight in scene of game is to start shooting when touch event is double click operation State still closes specular state, such as to close specular state, then controls the action of starting shooting for carrying out the gun;As being state of starting shooting, then control System carries out the pass mirror action of the gun.
B is controlled and is shot in scene of game when touch event is single-click operation.
C, when the touch event is that screen sliding operates, according to the visual angle in screen sliding track adjustment game.
Through the above steps, present embodiment can in interface, such as shooting, fight class interface it is default It realizes to double-click in white space except response region, such as trigger control and start shooting, double-click again, the function of closing.Meanwhile Can also be achieved the single in interface click for shooting open fire, double-click slided to start shooting and closing mirror for rotate visual angle interactive mode.
Specifically, if the touch event of player is made of two touch events of the first touch event and the second touch event, And first touch event be clicking operation, then define in the first touch event of player touch screen at the time of be s1, second touch The initial time that screen is touched in control event is s2, then the time interval between moment s1 to moment s2 is denoted as ts, the second touching The initial click location of event is denoted as ds relative to the displacement that the touch screen point of the first touch event occurs, then when judging, if If meeting ts>T (preset reference event), or the ds in t>D (preset to refer to displacement), then judge the second touch event It is clicked for effective single namely touch event is single-click operation, then execute fire instructions.If meeting ts<T, and ds<D, then It is judged as that by the complete touch event that the first touch event and the second touch event are constituted be double click operation, then executes instruction of starting shooting Or close mirror instruction.
In this way, by identifying that player clicks, double-click, slide may be implemented in three different interactions in the same area (as seen in figures 3-5), and realization is continuously finished under conditions of no UI controls and opens fire, and starts shooting, the switching between transformation angle, It is interactive continuity can be achieved, reduce the operating cost of player.It is emphasized that in present embodiment, in no UI controls Under conditions of, it can be achieved that the singlehanded combination started shooting and opened fire.If realizing the effect of starting shooting of no UIization, and one-handed performance, then It is more to be preferable to provide that double-click, which is started shooting,.Because when if you need to further combined with interaction of the slide to rotate visual angle, such as with length It is difficult then to be used as starting shooting under the premise of ensureing feel, and double click operation is then excellent by being started shooting or being closed the interactive controlling of mirror In long press operation, it is ensured that the feel of player exercises, accurate interaction.
Preferably, present embodiment is while carrying out switch mirror interaction by double-clicking, also further combined with setting The slide in direction is to control the adjustment of gun sight multiple.
Specifically, further comprising the steps of after control carries out the action of starting shooting of gun in step a:It is described tactile when detecting When control event is the slide after double-clicking, the direction of the slide is judged, be such as preset first direction, then control is beaten The multiple for the gun sight opened amplifies;It is such as preset second direction, then the multiple for controlling open gun sight reduces.Pass through the control Process processed, after player, which double-clicks, to start shooting, finger does not frame out, but is starting point along first direction (example using the second touch event Such as, upwards) sliding then controls the amplification of gun sight multiple;To be starting point (for example, downward) in a second direction along the second touch event Sliding then controls the diminution of gun sight multiple.In this way, player can continue continuously to interact, to realize the contracting of gun sight multiple It puts, adjusts picture in mirror, so as to more precisely aimed fire object.
In present embodiment, the interactive device in a kind of game, including detection module are also provided, first judges mould Block, the first judgment module and control module.
Wherein, detection module is used to detect the touch event in the default response region of interface, the default response area Domain is the region except trigger control.
First judgment module is used to judge the type of touch event.
Second judgment module is used to, when the touch event is double click operation, judge the rifle with gun sight in scene of game The current state of branch, which is started shooting, state or closes specular state.
Control module is used for when the touch event is double click operation, and the current state of the gun is to close specular state When, control carries out the action of starting shooting of the gun.When the touch event is double click operation, and the current state of the gun For start shooting state when, control carries out the pass mirror action of the gun.
Preferably, control module is additionally operable to, when the touch event is single-click operation, control and penetrated in scene of game It hits.
Control module is additionally operable to when the touch event is screen sliding operation, and control is according in screen sliding track adjustment game Visual angle.
The interactive device of present embodiment is double-clicked, slide is, it can be achieved that default by identifying that player clicks Three different interactions in white space in response region, such as interface except trigger control, and realize and controlled in no UI Be continuously finished and open fire under conditions of part, start shooting, the switching between transformation angle, it can be achieved that continuity it is interactive, reduce player's Operating cost.And relative to the interactive mode of long press operation, double-clicking interaction can distinguish with the slide being often used, and reduce Maloperation, it is ensured that interaction accuracy when switch mirror operation.
A kind of computer readable storage medium is also provided in present embodiment, is stored with computer program, it is described Computer program is executed by processor to realize the exchange method in game as described above.
A kind of mobile terminal, including processor and memory are also provided in present embodiment;The memory storage There are computer program, the processor to load the computer program to execute the exchange method in game as described above.
The above content is a further detailed description of the present invention in conjunction with specific preferred embodiments, and it cannot be said that The specific implementation of the present invention is confined to these explanations.For those of ordinary skill in the art to which the present invention belongs, exist Several alternative or obvious variations are made under the premise of not departing from present inventive concept, and performance or use is identical, all should be considered as It belongs to the scope of protection of the present invention.

Claims (11)

1. the exchange method in a kind of game, it is characterised in that:Include the following steps:
S1, detection interface preset the touch event in response region, and the default response region is except trigger control Region;
S2 judges the type of the touch event, is controlled according to the type of the touch event:
A judges that the current state of the gun with gun sight in scene of game is to start shooting when the touch event is double click operation State still closes specular state, such as to close specular state, then controls the action of starting shooting for carrying out the gun;As being state of starting shooting, then control System carries out the pass mirror action of the gun.
2. the exchange method in game according to claim 1, it is characterised in that:According to the type of the touch event into When row control, further include:B is controlled and is shot in scene of game when the touch event is single-click operation.
3. the exchange method in game according to claim 1, it is characterised in that:According to the type of the touch event into When row control, further include:C, when the touch event is that screen sliding operates, control is according to regarding in screen sliding track adjustment game Angle.
4. the exchange method in game according to claim 1, it is characterised in that:The touch event is by the first touch-control thing Two touch event compositions of part and the second touch event, first touch event is clicking operation;In step S2, according to as follows Step judges the type of the touch event:Judge the magnitude relationship between ts and t and ds and d, wherein ts indicates described the The interval at the initial touch screen moment of two touch events and the touch screen moment of first touch event, when t indicates preset reference Between;Ds indicates the displacement of the initial touch screen point of second touch event relative to the touch screen point of first touch event, d It indicates preset and refers to displacement;When meeting ts<T, and ds<When d, then judge the touch event for double click operation.
5. the exchange method in game according to claim 4, it is characterised in that:When meeting ts>T, alternatively, in time t Interior ds>When d, then judge the touch event for single-click operation.
6. the exchange method in game according to claim 1, it is characterised in that:In step a, control carries out the gun Action of starting shooting after, it is further comprising the steps of:When it is the slide after double-clicking to detect the touch event, described in judgement The direction of slide is such as preset first direction, then controls the multiple amplification of open gun sight;Such as it is preset second Direction, the then multiple for controlling open gun sight reduce.
7. the exchange method in game according to claim 6, it is characterised in that:The first direction is after double-click Touch screen point upwardly direction, the second direction are from the touch screen point downwardly direction after double-click.
8. the exchange method in game according to claim 1, it is characterised in that:The default response region is game circle White space in face except trigger control.
9. the interactive device in a kind of game, it is characterised in that:Including detection module, the first judgment module, the first judgment module And control module;
The detection module is used to detect the touch event in the default response region of interface, and the default response region is tactile Send out the region except control;
First judgment module is used to judge the type of the touch event;
Second judgment module is used to, when the touch event is double click operation, judge the rifle with gun sight in scene of game The current state of branch, which is started shooting, state or closes specular state;
The control module is used for when the touch event is double click operation, and the current state of the gun is to close specular state When, control carries out the action of starting shooting of the gun;When the touch event is double click operation, and the current state of the gun For start shooting state when, control carries out the pass mirror action of the gun.
10. a kind of computer readable storage medium, it is characterised in that:It is stored with computer program, the computer program quilt Processor is executed to realize the exchange method in the game of claim 1~8 any one of them.
11. a kind of mobile terminal, including processor and memory;It is characterized in that:The memory is stored with computer program, The processor loads the exchange method during the computer program requires 1~8 any one of them to play with perform claim.
CN201810045679.4A 2018-01-17 2018-01-17 Exchange method and device in a kind of game Pending CN108363531A (en)

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Application Number Priority Date Filing Date Title
CN201810045679.4A CN108363531A (en) 2018-01-17 2018-01-17 Exchange method and device in a kind of game

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Application Number Priority Date Filing Date Title
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CN109460179A (en) * 2018-10-23 2019-03-12 网易(杭州)网络有限公司 Virtual object control method and device, electronic equipment, storage medium
CN109589601A (en) * 2018-12-10 2019-04-09 网易(杭州)网络有限公司 Virtual aim mirror control method and device, electronic equipment and storage medium
CN109701264A (en) * 2018-12-21 2019-05-03 努比亚技术有限公司 Mirror control method, device, mobile terminal and storage medium are amplified in game
CN109718559A (en) * 2018-12-24 2019-05-07 努比亚技术有限公司 Game control method, mobile terminal and computer readable storage medium
CN110090442A (en) * 2019-05-16 2019-08-06 网易(杭州)网络有限公司 The method and device of starting shooting of game, electronic equipment, storage medium
CN110433489A (en) * 2018-11-28 2019-11-12 网易(杭州)网络有限公司 Control method, device, storage medium and the electronic device aimed in game
CN111013136A (en) * 2019-12-12 2020-04-17 腾讯科技(深圳)有限公司 Movement control method, device, equipment and storage medium in virtual scene
WO2021036577A1 (en) * 2019-08-23 2021-03-04 腾讯科技(深圳)有限公司 Method for controlling virtual object, and related apparatus
TWI737980B (en) * 2019-04-02 2021-09-01 微星科技股份有限公司 System and method for magnifying target block in display screen
CN113499590A (en) * 2021-08-04 2021-10-15 网易(杭州)网络有限公司 Method and device for controlling shooting in game, electronic equipment and readable medium

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CN109460179A (en) * 2018-10-23 2019-03-12 网易(杭州)网络有限公司 Virtual object control method and device, electronic equipment, storage medium
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CN110433489A (en) * 2018-11-28 2019-11-12 网易(杭州)网络有限公司 Control method, device, storage medium and the electronic device aimed in game
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TWI737980B (en) * 2019-04-02 2021-09-01 微星科技股份有限公司 System and method for magnifying target block in display screen
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CN111013136A (en) * 2019-12-12 2020-04-17 腾讯科技(深圳)有限公司 Movement control method, device, equipment and storage medium in virtual scene
CN113499590A (en) * 2021-08-04 2021-10-15 网易(杭州)网络有限公司 Method and device for controlling shooting in game, electronic equipment and readable medium

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