CN108066986B - Streaming media determining method and device and storage medium - Google Patents

Streaming media determining method and device and storage medium Download PDF

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Publication number
CN108066986B
CN108066986B CN201711014602.2A CN201711014602A CN108066986B CN 108066986 B CN108066986 B CN 108066986B CN 201711014602 A CN201711014602 A CN 201711014602A CN 108066986 B CN108066986 B CN 108066986B
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China
Prior art keywords
cloud game
streaming media
target streaming
video
game
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CN108066986A (en
Inventor
黄健
葛祥朋
方浩然
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China Mobile Communications Group Co Ltd
MIGU Interactive Entertainment Co Ltd
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China Mobile Communications Group Co Ltd
MIGU Interactive Entertainment Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The invention discloses a method for determining streaming media, which comprises the following steps: receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation; sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction; receiving target streaming media sent by the cloud game server, and switching videos of the cloud game into the target streaming media in response to the received target streaming media; acquiring attribute information of the second operation, and sending the attribute information to the cloud game server; and receiving a cloud game process processing result sent by the cloud game server. The invention also discloses a streaming media determining device and a storage medium.

Description

Streaming media determining method and device and storage medium
Technical Field
The present invention relates to communication technologies, and in particular, to a method and an apparatus for determining streaming media, and a storage medium.
Background
With the rapid development of the game industry, terminal technology and network bandwidth in recent years, online games have become an indispensable internet application in people's lives. The growing maturity of cloud computing technology has brought forward a 'thin terminal-cloud' service mode, and in this mode, a user terminal is interconnected with high-performance computing resources at the cloud end, so that a user can enjoy high-quality service.
The mode is applied to an online game environment, and a novel cloud computing service, namely a cloud game, is developed.
FIG. 1 depicts a basic architecture diagram for implementing a cloud game. In this architecture, operations such as rendering of game pages, which require a lot of processing resources, are performed by the cloud server. Therefore, the user terminal only needs to capture attribute information (generally including an operation type, a coordinate point acted by the operation and/or duration length of the operation) representing the operation (such as sliding operation, zooming operation or mouse clicking, keyboard knocking and the like) generated by the user in the game process and transmit the attribute information to the cloud server, the game server finishes rendering of a game graph according to the information to obtain a game interface, and codes the obtained game interface and a corresponding audio file into a streaming media to be transmitted to the user terminal for decoding and playing. In this way, the performance requirement of the hardware (such as a processor (CPU) or a video card) configuration of the user terminal used by the user in the game is greatly reduced.
In the prior art, in order to achieve the effect of popularizing a cloud game, a cloud game company providing cloud game services often publishes some advertisements for popularizing the game through a cloud game client. The advertisements are typically in the form of videos, and the video content is essentially some of the highlights of the game. For example, an advertisement of a certain type of cloud game may be issued at a cloud game client, and when a user views the advertisement, if the user is interested in the cloud game, the user may apply for registering an account of the game, and after the account registration is successful, the user starts to receive streaming media corresponding to the game as a regular player, thereby experiencing the game.
Such a gaming experience has problems in that: the user can receive the streaming media corresponding to the game only after registering the account number, so that the experience of the game is realized, the process is complicated, and the efficiency is low.
Section of the invention
In view of this, embodiments of the present invention are expected to provide a method and an apparatus for determining streaming media, and a storage medium, so as to solve the problems that, in the prior art, when a user performs a game experience based on a video, the game experience from watching the video to realizing the game experience is relatively complicated, and the efficiency is relatively low.
In order to achieve the above purpose, the technical solution of the embodiment of the present invention is realized as follows:
the embodiment of the invention provides a method for determining streaming media, which comprises the following steps:
receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation;
sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
receiving target streaming media sent by the cloud game server, and switching videos of the cloud game into the target streaming media in response to the received target streaming media;
acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
and receiving a cloud game process processing result sent by the cloud game server.
In the foregoing solution, after the video of the cloud game is switched to the target streaming media in response to the received target streaming media, the method further includes:
and if receiving a trial playing ending notice of the cloud game sent by the cloud game server, switching the target streaming media to the video of the cloud game.
In the above solution, the display interface related to the cloud game video includes at least one of the following interfaces:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
In the foregoing solution, when the display interface related to the cloud game video includes a play interface displayed when the cloud game video is played, or includes a play interface displayed when the cloud game video is paused, after receiving the target streaming media acquisition instruction, the method further includes:
performing screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
and sending the image file of the cloud game video to the cloud game server.
In the above scheme, the method further comprises:
setting a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
The embodiment of the invention also provides a method for determining the streaming media, which comprises the following steps:
receiving a target streaming media acquisition request sent by a cloud game client;
determining target streaming media corresponding to the target streaming media acquisition request based on the received target streaming media acquisition request;
sending the determined target streaming media to the cloud game client;
receiving attribute information of a second operation sent by the cloud game client;
processing the progress of the cloud game in response to the received attribute information of the second operation;
and sending the processing result of the cloud game process to the cloud game client.
In the foregoing solution, after receiving the target streaming media obtaining request, the method further includes:
determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
based on the determined game server number information, performing at least one of:
determining a cloud game server corresponding to the cloud game server number information;
and determining a cloud game server group corresponding to the cloud game server number information.
In the foregoing solution, the processing the progress of the cloud game in response to the received second operation attribute information includes at least one of:
rendering the image of the cloud game in response to the rendering information in the received second operation attribute information;
and responding to the received displacement operation information in the second operation attribute information, and processing a displacement object corresponding to the displacement operation information.
An embodiment of the present invention further provides a streaming media determining apparatus, including:
the first information acquisition module is used for receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation;
the first information transceiving module is used for sending a target streaming media acquisition request to the cloud game server;
the first information transceiving module is used for receiving the target streaming media sent by the cloud game server;
a first processing module, configured to switch a video of the cloud game to the target streaming media in response to the received target streaming media;
the first information acquisition module is used for acquiring attribute information of a second operation;
the first information transceiving module is used for sending the attribute information to the cloud game server;
the first information transceiving module is used for receiving a cloud game process processing result sent by the cloud game server.
In the above-mentioned scheme, the first step of the method,
the first information transceiving module is used for receiving a trial playing ending notice of the cloud game sent by the cloud game server;
the first processing module is used for switching the target streaming media into the video of the cloud game.
In the above-mentioned scheme, the first step of the method,
a display interface associated with the cloud game video, comprising at least one of:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
In the above-mentioned scheme, the first step of the method,
the first processing module is used for carrying out screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
the first information transceiving module is used for sending the image file of the cloud game video to the cloud game server.
In the above-mentioned scheme, the first step of the method,
the first processing module is used for setting a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
An embodiment of the present invention further provides a streaming media determining apparatus, including:
the second information transceiving module is used for receiving a target streaming media acquisition request sent by the cloud game client;
the second processing module is used for determining the target streaming media corresponding to the target streaming media acquisition request;
the second information transceiving module is used for sending the determined target streaming media to the cloud game client;
the second information transceiving module is used for receiving attribute information of a second operation sent by the cloud game client;
the second processing module is used for responding to the received attribute information of the second operation and processing the progress of the cloud game;
and the second information transceiving module is used for sending the processing result of the cloud game process to the cloud game client.
In the above-mentioned scheme, the first step of the method,
the second processing module is used for determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
the second processing module is used for determining the cloud game server corresponding to the serial number information of the cloud game server;
the second processing module is used for determining a cloud game server group corresponding to the serial number information of the cloud game server.
In the above-mentioned scheme, the first step of the method,
the second processing module is used for responding to the rendering information in the received second operation attribute information and performing rendering processing on the image of the cloud game;
and the second processing module is used for responding to the displacement operation information in the received second operation attribute information and processing the displacement object corresponding to the displacement operation information.
The invention also provides a streaming media determining device, which comprises:
a processor and a memory for storing a computer program capable of running on the processor,
wherein the processor is configured to perform the following operations when running the computer program:
receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation;
sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
receiving target streaming media sent by the cloud game server, and switching videos of the cloud game into the target streaming media in response to the received target streaming media;
acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
and receiving a cloud game process processing result sent by the cloud game server.
After the video of the cloud game is switched to the target streaming media in response to the received target streaming media, the method further comprises:
and if receiving a trial playing ending notice of the cloud game sent by the cloud game server, switching the target streaming media to the video of the cloud game.
After the video of the cloud game is switched to the target streaming media in response to the received target streaming media, the method further comprises:
and if receiving a trial playing ending notice of the cloud game sent by the cloud game server, switching the target streaming media to the video of the cloud game.
A display interface associated with the cloud game video, comprising at least one of:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
When the display interface related to the cloud game video includes a playing interface displayed when the cloud game video is played, or includes a playing interface displayed when the cloud game video is paused, after receiving the target streaming media acquisition instruction, the method further includes:
performing screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
and sending the image file of the cloud game video to the cloud game server.
The method further comprises the following steps:
setting a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
Receiving a target streaming media acquisition request sent by a cloud game client;
determining target streaming media corresponding to the target streaming media acquisition request based on the received target streaming media acquisition request;
sending the determined target streaming media to the cloud game client;
receiving attribute information of a second operation sent by the cloud game client;
processing the progress of the cloud game in response to the received attribute information of the second operation;
and sending the processing result of the cloud game process to the cloud game client.
After receiving the target streaming media acquisition request, the method further includes:
determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
based on the determined game server number information, performing at least one of:
determining a cloud game server corresponding to the cloud game server number information;
and determining a cloud game server group corresponding to the cloud game server number information.
The processing the progress of the cloud game in response to the received second operation attribute information includes at least one of:
rendering the image of the cloud game in response to the rendering information in the received second operation attribute information;
and responding to the received displacement operation information in the second operation attribute information, and processing a displacement object corresponding to the displacement operation information.
The present invention also provides a computer-readable storage medium having a computer program stored thereon, the computer program being executable by a processor to:
receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation;
sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
receiving target streaming media sent by the cloud game server, and switching videos of the cloud game into the target streaming media in response to the received target streaming media;
acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
and receiving a cloud game process processing result sent by the cloud game server.
After the video of the cloud game is switched to the target streaming media in response to the received target streaming media, the method further comprises:
and if receiving a trial playing ending notice of the cloud game sent by the cloud game server, switching the target streaming media to the video of the cloud game.
A display interface associated with the cloud game video, comprising at least one of:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
When the display interface related to the cloud game video includes a playing interface displayed when the cloud game video is played, or includes a playing interface displayed when the cloud game video is paused, after receiving the target streaming media acquisition instruction, the method further includes:
performing screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
and sending the image file of the cloud game video to the cloud game server.
The method further comprises the following steps:
setting a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
Receiving a target streaming media acquisition request sent by a cloud game client;
determining target streaming media corresponding to the target streaming media acquisition request based on the received target streaming media acquisition request;
sending the determined target streaming media to the cloud game client;
receiving attribute information of a second operation sent by the cloud game client;
processing the progress of the cloud game in response to the received attribute information of the second operation;
and sending the processing result of the cloud game process to the cloud game client.
After receiving the target streaming media acquisition request, the method further includes:
determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
based on the determined game server number information, performing at least one of:
determining a cloud game server corresponding to the cloud game server number information;
and determining a cloud game server group corresponding to the cloud game server number information.
The processing the progress of the cloud game in response to the received second operation attribute information includes at least one of:
rendering the image of the cloud game in response to the rendering information in the received second operation attribute information;
and responding to the received displacement operation information in the second operation attribute information, and processing a displacement object corresponding to the displacement operation information.
In the embodiment of the invention, firstly, a target streaming media acquisition instruction corresponding to a cloud game is received; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation; sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction; subsequently, target streaming media sent by the cloud game server are received, and videos of the cloud game are switched to the target streaming media in response to the received target streaming media; further acquiring attribute information of a second operation, and sending the attribute information to the cloud game server; and receiving a cloud game process processing result sent by the cloud game server. By the mode, the user can realize the trial play of the cloud game through the recommended video of the game without logging in an official website registration account, and the convenience of the trial play of the cloud game is greatly improved. Meanwhile, the mode does not need to limit the use environment and hardware equipment, and is simple to realize and wide in application range.
Drawings
FIG. 1 is a schematic diagram of a basic architecture of a cloud game according to the background art of the present invention;
fig. 2 is a schematic flow chart of an alternative streaming media determining method according to an embodiment of the present invention;
fig. 3 is a schematic diagram illustrating an alternative composition of a streaming media determining apparatus according to an embodiment of the present invention;
FIG. 4 is a schematic diagram illustrating a target streaming media acquisition command trigger according to an embodiment of the present invention;
FIG. 5 is a schematic diagram illustrating another exemplary embodiment of a target streaming media fetch command trigger;
fig. 6 is an optional flowchart of a streaming media determining method according to an embodiment of the present invention;
fig. 7 is an alternative composition schematic diagram of a streaming media determining apparatus according to an embodiment of the present invention.
Detailed Description
So that the manner in which the features and aspects of the present invention can be understood in detail, a more particular description of embodiments of the invention, briefly summarized above, may be had by reference to the appended drawings, which are included to illustrate, but are not intended to limit the invention.
Before further detailed description of the present invention, terms and expressions referred to in the embodiments of the present invention are described, and the terms and expressions referred to in the embodiments of the present invention are applicable to the following explanations.
Cloud game client: the client side of the cloud game can be normally operated, meanwhile, the client side has a video playing function, the client side can also be used for playing videos, and meanwhile, the video playing client side has a function of operating the cloud game.
The game recommendation video comprises: the game recommendation video referred to herein simply refers to a video for promoting the game, and the video may be obtained by recording the game in the game (for example, existing end games often support in-game recording of videos). Alternatively, the video may be CG video (Computer Graphics, Computer animation) produced later by the developer, and as the name suggests, CG video is animation produced specifically for the game by the game developer in order to promote the game itself, and for example, promotional animation in each version of material piece released by the game is CG video. The video is the same as the movie and the animation, namely the video shot by a game developer according to a designed script, and a user can download the video to the local and play the video through a local video player.
Cloud game video streaming: by introduction of the background technology, it can be known that a cloud game is a game mode based on cloud computing, in an operation mode of the cloud game, all games are operated at a server side, operations input by a user on a terminal are uploaded to the server, the operations are executed through server computing, a game picture after rendering according to an operation result is compressed and then is transmitted to the user through a network, and the compressed game picture serves as a response of the user to the game operation.
Game operation data flow: in the process of cloud games, various game operations input by a user on a terminal are recorded and uploaded to a server by the terminal, and operation data of the user transmitted between the terminal and the server is called game operation data flow.
Fig. 1 is a schematic diagram of a basic architecture of a cloud game in the background art of the present invention, as shown in fig. 1, in a cloud game platform architecture, a user registers and logs in a cloud game system through a gateway server, the gateway server provides a list of games currently supported to be run by the user, and the user selects a suitable game according to needs and interests and requests to start running the corresponding game. The gateway server assigns a dedicated game server (which may be a physical server or a virtual machine) to the user based on the characteristics of the user request (such as the user's geographic region, user level, configuration requirements, etc.), forwards the user request to the server, runs and appropriately configures the corresponding game, and returns the address of the new game server to the user. Then, the user can directly communicate with the special game server to start running and experiencing the game.
Through the cloud game technology, a user can enjoy different games only through a thin client without installation on a client machine, actual game operation is stored in a cloud server, and the user can access the games at any place and at any time through any terminal equipment (a personal computer, a tablet, a mobile phone and the like), so that the threshold of playing games by the user is reduced. And the user client only needs to capture basic data (mouse click and keyboard click) of user operation, transmits a user operation signal to the cloud server through high-speed broadband connection, and the game server receives the user operation signal, replays the user operation and renders a game effect. The user only needs to be able to receive and decode the video code stream, thereby greatly reducing the requirements of the user on the configuration (CPU, high-end display card) of high-end machines.
Like the traditional game, cloud game manufacturers can also release some game CG videos as promotion videos of the game, and promote and advertise the game through the recommendation videos, generally, when a user watches the recommendation videos of the game and is interested in the game, the user can go to an official network of the cloud game to register an account number, and then can enter the game to start experience.
Fig. 2 is a schematic flow chart of an optional streaming media determining method provided in the embodiment of the present invention, as shown in fig. 2, including:
step 201: receiving a target streaming media acquisition instruction corresponding to the cloud game;
the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation;
step 202: sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
step 203: receiving target streaming media sent by the cloud game server;
step 204: switching video of the cloud game to the target streaming media in response to the received target streaming media;
step 205: acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
step 206: and receiving a cloud game process processing result sent by the cloud game server.
Wherein, after switching the video of the cloud game to the target streaming media in response to the received target streaming media, the method further comprises:
and if receiving a trial playing ending notice of the cloud game sent by the cloud game server, switching the target streaming media to the video of the cloud game.
Wherein the display interface related to the cloud game video comprises at least one of the following interfaces:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
Wherein, when the display interface related to the cloud game video includes a playing interface displayed when the cloud game video is played, or includes a playing interface displayed when the cloud game video is paused, after receiving the target streaming media acquisition instruction, the method further includes:
performing screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
and sending the image file of the cloud game video to the cloud game server.
In one embodiment, the method further comprises:
setting a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
Correspondingly, on the cloud game server side, the streaming media determination method comprises the following steps:
receiving a target streaming media acquisition request sent by a cloud game client;
determining target streaming media corresponding to the target streaming media acquisition request based on the received target streaming media acquisition request;
sending the determined target streaming media to the cloud game client;
receiving attribute information of a second operation sent by the cloud game client;
processing the progress of the cloud game in response to the received attribute information of the second operation;
and sending the processing result of the cloud game process to the cloud game client.
In one embodiment, after receiving the target streaming media acquisition request, the method further includes:
determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
based on the determined game server number information, performing at least one of:
determining a cloud game server corresponding to the cloud game server number information;
and determining a cloud game server group corresponding to the cloud game server number information.
In one embodiment, the processing the progress of the cloud game in response to the received second operation attribute information includes at least one of:
rendering the image of the cloud game in response to the rendering information in the received second operation attribute information;
and responding to the received displacement operation information in the second operation attribute information, and processing a displacement object corresponding to the displacement operation information.
Fig. 3 is a schematic diagram of an optional component of the streaming media determining apparatus according to the embodiment of the present invention, and as shown in fig. 3, the optional component of the streaming media determining apparatus according to the embodiment of the present invention includes:
the first information acquisition module 301 is configured to receive a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation;
a first information transceiver module 302, configured to send a target streaming media acquisition request to a cloud game server;
the first information transceiver module 302 is configured to receive a target streaming media sent by the cloud game server;
a first processing module 303, configured to switch a video of the cloud game to the target streaming media in response to the received target streaming media;
the first information obtaining module 301 is configured to obtain attribute information of a second operation;
the first information transceiver module 302 is configured to send the attribute information to the cloud game server;
the first information transceiver module 301 is configured to receive a cloud game process processing result sent by the cloud game server.
Specifically, the first information transceiver module 302 is configured to receive a trial playing end notification of the cloud game sent by the cloud game server;
the first processing module 303 is configured to switch from the target streaming media to a video of the cloud game.
A display interface associated with the cloud game video, comprising at least one of:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
The first processing module 303 is configured to perform screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
the first information transceiver module 302 is configured to send the image file of the cloud game video to the cloud game server.
The first processing module 303 is configured to set a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
Correspondingly, an embodiment of the present invention provides a streaming media determining apparatus on a cloud game server side, where the apparatus includes:
the second information transceiving module is used for receiving a target streaming media acquisition request sent by the cloud game client;
the second processing module is used for determining the target streaming media corresponding to the target streaming media acquisition request;
the second information transceiving module is used for sending the determined target streaming media to the cloud game client;
the second information transceiving module is used for receiving attribute information of a second operation sent by the cloud game client;
the second processing module is used for responding to the received attribute information of the second operation and processing the progress of the cloud game;
and the second information transceiving module is used for sending the processing result of the cloud game process to the cloud game client.
The second processing module is used for determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
the second processing module is used for determining the cloud game server corresponding to the serial number information of the cloud game server;
the second processing module is used for determining a cloud game server group corresponding to the serial number information of the cloud game server.
The second processing module is used for responding to the rendering information in the received second operation attribute information and performing rendering processing on the image of the cloud game;
and the second processing module is used for responding to the displacement operation information in the received second operation attribute information and processing the displacement object corresponding to the displacement operation information.
Fig. 4 is a schematic diagram illustrating triggering of a target streaming media obtaining instruction according to an embodiment of the present invention, as shown in fig. 4, when a user feels that the game is interested during watching a video, the user may click the "try-to-play-immediately" virtual key to trigger a game try-to-play instruction, and at the same time, the terminal may send a game try-to-play request to a background server of the game in response to the game try-to-play instruction.
Fig. 5 is a schematic diagram illustrating another trigger of a target streaming media acquiring instruction according to an embodiment of the present invention, as shown in fig. 5, in order to avoid that the virtual key is displayed during the playing of the game video to block the game recommendation video, in this case, the virtual key may be set to be in a transparent state; or the virtual key can be set to be in a "trigger pop-up" state, that is, the terminal pops up to display the virtual key only when the user finger touches the area on the terminal display interface where the virtual key is displayed (or the user triggers through a specific operation).
Fig. 6 is a schematic diagram of an optional flow of the streaming media determining method according to the embodiment of the present invention, and as shown in fig. 6, an optional flow of the streaming media determining method according to the embodiment of the present invention includes:
step 601: the cloud game server responds to the game recommendation video playing request and issues a game recommendation video stream to the terminal;
enabling a user to watch a recommended video of the cloud game through the terminal;
in step 601, when the user clicks a play button of the game recommendation video displayed on the terminal, a game recommendation video play instruction is triggered, the terminal responds to the instruction and sends a game recommendation video play request to the server, and the game server responds to the received game recommendation video play request, sends the game recommendation video to the client, and plays the game recommendation video through a video play plug-in corresponding to the terminal.
Step 602: in the process of watching the game recommendation video, a user can click an 'immediate try-to-play' virtual key in a game recommendation video playing interface to trigger a game try-to-play instruction;
in the process that the terminal plays the game recommendation video for the user, the terminal simultaneously displays the virtual key of 'immediate trial play' for triggering the game trial play instruction for the user, as shown in fig. 4, when the user feels that the game is more interested in watching the video, the user can click the virtual key of 'immediate trial play' to trigger the game trial play instruction, and meanwhile, the terminal responds to the game trial play instruction and can send a game trial play request to a background server of the game.
It should be noted that, in the process of playing the game recommendation video, the terminal may display a virtual key of "try to play immediately" for the user under the following three conditions:
case 1: in the process of playing the game recommendation video, displaying a virtual key for 'try to play immediately' for a user on a playing interface;
this situation is shown in fig. 5, and in order to avoid that displaying the virtual key in the game video playing process will block the game recommendation video, in this case, the virtual key may be set to be in a transparent state; or the virtual key can be set to be in a "trigger pop-up" state, that is, the terminal pops up to display the virtual key only when the user finger touches the area on the terminal display interface where the virtual key is displayed (or the user triggers through a specific operation).
Case 2: after the game recommendation video playing is finished, displaying a virtual key for 'try to play immediately' for a user;
as shown in fig. 5, after the game recommendation video playing is finished, the terminal may display the "try to play immediately" virtual key for the user.
Case 3: in the process of playing the game recommendation video, after the user pauses the game recommendation video, a virtual key of 'try to play immediately' can be displayed for the user on the playing interface.
Step 603: the server receives a game trial playing request uploaded by the terminal, and in response to the request, the server sends a cloud game video stream corresponding to the game recommendation video to the terminal;
it should be noted that, in this case, the cloud game video stream issued by the server is a preset trial game scenario, for example, the preset trial game scenario may be the same as or related to a previously played recommended video scenario of the cloud game, and after the user has viewed the game recommended video, the user may continue to play the game in the game recommended video for trial play, so as to provide a more complete and consistent game trial play experience for the user.
It should be further noted that, when a user triggers a game trial playing instruction by clicking a "try-to-play-immediately" virtual key in a game recommendation video playing process, after receiving a game trial playing request sent by a terminal, a server stops sending the game recommendation video to the terminal, switches to send a cloud game video stream corresponding to the game recommendation video to the terminal, switches the game recommendation video to a game scene preset by the game rendered by the server, and after receiving the cloud game video stream, the terminal can display the rendered game scene for the user to perform a game trial playing experience for the user.
In addition, the preset rendered cloud game video stream is generally a specific game scenario, and after the user finishes the trial playing of the game scenario corresponding to the cloud game video stream, the trial playing of the game is ended, and the picture is switched to the picture of the previously played game recommendation video.
In addition, in order to support the cloud game trial play, some adaptation programs need to be installed locally on the terminal, and after the server receives a game trial play request sent by the terminal, the server switches the game recommendation video into a cloud game video stream and simultaneously sends a relevant program for supporting the cloud game trial play to the terminal, so that the terminal is provided with the adaptation programs, and a trial play function of the cloud game is provided for the user.
Step 604: the terminal captures the operation of the user on the face change of the cloud game and uploads the user operations to a server of the cloud game;
step 604 implements the trial play of the cloud game.
Specifically, the terminal captures basic data (mouse click and keyboard click) of user operation, the user operation signal is uploaded to a server of the cloud game, the cloud game server receives the user operation signal, replays the user operation, renders a game effect according to the user operation results, and sends a rendered game picture to the terminal, so that response to the user operation is achieved, and the purpose of trying to play the cloud game according to the user operation is achieved.
According to the method for trying to play the cloud game in the game recommendation video, some game scenes of the game can be added in the game video recommended to the user, the user can click the trial play key at any time to trigger the trial play request in the process of watching the game video, the server of the cloud game can respond to the trial play request, the game recommendation video currently played for the user can be switched into the game video stream of the game corresponding to the game recommendation video, the operation instruction input by the user is received, and therefore the operation right of a certain role in the game recommendation video is given to the user, the user can operate the role, and the trial play can be directly carried out on the game recommendation video. By the method, the user can realize the trial play of the cloud game through the recommended video of the game without logging in an official network registration account, the convenience of the trial play of the cloud game is greatly improved, the characteristic that the cloud game does not need to be downloaded to a game client is perfectly exerted, and better game experience is brought to the user.
Fig. 7 is an alternative composition schematic diagram of the streaming media determination apparatus according to the embodiment of the present invention, and as shown in fig. 7, the streaming media determination apparatus 700 may be a mobile phone, a computer, a digital broadcast terminal, an information transceiver device, a game console, a tablet device, a medical device, an exercise device, a personal digital assistant, and the like with a short-range communication function and a display function. The streaming media determination apparatus 700 shown in fig. 7 includes: at least one processor 701, a memory 702, at least one network interface 704, and a user interface 703. The various components in the streaming media determination apparatus 700 are coupled together by a bus system 705. It is understood that the bus system 705 is used to enable communications among the components. The bus system 705 includes a power bus, a control bus, and a status signal bus in addition to a data bus. But for clarity of illustration the various busses are labeled in figure 7 as the bus system 705.
The user interface 703 may include, among other things, a display, a keyboard, a mouse, a trackball, a click wheel, a key, a button, a touch pad, or a touch screen.
It will be appreciated that the memory 702 can be either volatile memory or nonvolatile memory, and can include both volatile and nonvolatile memory. Among them, the nonvolatile Memory may be a Read Only Memory (ROM), a Programmable Read Only Memory (PROM), an Erasable Programmable Read-Only Memory (EPROM), an Electrically Erasable Programmable Read-Only Memory (EEPROM), a magnetic random access Memory (FRAM), a Flash Memory (Flash Memory), a magnetic surface Memory, an optical disk, or a Compact Disc Read-Only Memory (CD-ROM); the magnetic surface storage may be disk storage or tape storage. Volatile Memory can be Random Access Memory (RAM), which acts as external cache Memory. By way of illustration and not limitation, many forms of RAM are available, such as Static Random Access Memory (SRAM), Synchronous Static Random Access Memory (SSRAM), Dynamic Random Access Memory (DRAM), Synchronous Dynamic Random Access Memory (SDRAM), Double Data Rate Synchronous Dynamic Random Access Memory (DDRSDRAM), Enhanced Synchronous Dynamic Random Access Memory (ESDRAM), Enhanced Synchronous Dynamic Random Access Memory (Enhanced DRAM), Synchronous Dynamic Random Access Memory (SLDRAM), Direct Memory (DRmb Access), and Random Access Memory (DRAM). The memory 702 described in connection with the embodiments of the invention is intended to comprise these and any other suitable types of memory.
The memory 702 in the embodiment of the present invention is used to store various types of data including time information in the form of data text and pictures carrying the time information to support the operation of the streaming media determination apparatus 700. Examples of such data include: any computer programs for operating on the streaming media determination device 700, such as an operating system 7021 and application programs 7022; contact data; telephone book data; a message; a picture; video, etc. The operating system 7021 includes various system programs, such as a framework layer, a core library layer, a driver layer, and the like, for implementing various basic services and processing hardware-based tasks. The application 7022 may include various applications such as a cloud game client, a Media Player (Media Player), a Browser (Browser), and the like, for implementing various application services including a cloud game program and a video part program. A program for implementing the streaming media determination method according to the embodiment of the present invention may be included in the application program 7022.
The method disclosed in the above embodiments of the present invention may be applied to the processor 701, or implemented by the processor 701. The processor 701 may be an integrated circuit chip having signal processing capabilities. In implementation, the steps of the above method may be implemented by integrated logic circuits of hardware or operations in the form of software in the processor 701. The Processor 701 may be a general purpose Processor, a Digital Signal Processor (DSP), or other programmable logic device, discrete gate or transistor logic device, discrete hardware components, or the like. The processor 701 may implement or perform the methods, steps, and logic blocks disclosed in embodiments of the present invention. A general purpose processor may be a microprocessor or any conventional processor or the like. The steps of the method disclosed by the embodiment of the invention can be directly implemented by a hardware decoding processor, or can be implemented by combining hardware and software modules in the decoding processor. The software modules may be located in a storage medium located in the memory 702, and the processor 701 may read the information in the memory 702 and perform the steps of the aforementioned methods in conjunction with its hardware.
In an exemplary embodiment, the streaming media determination apparatus 700 may be implemented by one or more Application Specific Integrated Circuits (ASICs), DSPs, Programmable Logic Devices (PLDs), Complex Programmable Logic Devices (CPLDs), Field Programmable Gate Arrays (FPGAs), general purpose processors, controllers, Micro Controllers (MCUs), microprocessors (microprocessors), or other electronic components for executing the streaming media determination method.
In an exemplary embodiment, the present invention further provides a computer-readable storage medium, such as a memory 702 including a computer program, which is executable by a processor 701 of a streaming media determining apparatus 700 to perform the steps of the foregoing method. The computer readable storage medium can be Memory such as FRAM, ROM, PROM, EPROM, EEPROM, Flash Memory, magnetic surface Memory, optical disk, or CD-ROM; or may be a variety of devices including one or any combination of the above memories, such as a mobile phone, computer, tablet device, personal digital assistant, etc.
An embodiment of the present invention further provides a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed by a processor, performs:
receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the video of the cloud game through first operation;
sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
receiving target streaming media sent by the cloud game server, and switching videos of the cloud game into the target streaming media in response to the received target streaming media;
acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
and receiving a cloud game process processing result sent by the cloud game server.
As will be appreciated by one skilled in the art, embodiments of the present invention may be provided as a method, system, or computer program product. Accordingly, embodiments of the present invention may take the form of a hardware embodiment, a software embodiment, or an embodiment combining software and hardware aspects. Furthermore, embodiments of the present invention may take the form of a computer program product embodied on one or more computer-usable storage media (including magnetic disk storage, optical storage, and the like) having computer-usable program code embodied in the medium.
Embodiments of the present invention are described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the invention. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program operations. These computer programs may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing apparatus to produce a machine, such that the operations performed by the processor of the computer or other programmable data processing apparatus produce means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program operations may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the operations stored in the computer-readable memory produce an article of manufacture including operating means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program operations may also be loaded onto a computer or other programmable data processing apparatus to cause a series of operational steps to be performed on the computer or other programmable apparatus to produce a computer implemented process such that the operations executed on the computer or other programmable apparatus provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
The above description is only exemplary of the present invention and should not be taken as limiting the scope of the present invention, and any modifications, equivalents, improvements, etc. that are within the spirit and principle of the present invention should be included in the present invention.

Claims (18)

1. A method for determining streaming media, comprising:
receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the recommended video of the cloud game through first operation;
sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
receiving target streaming media sent by the cloud game server, and switching recommended videos of the cloud game into the target streaming media in response to the received target streaming media; the target streaming media is a video stream of a game trying scenario of the cloud game; the game trying scenario is the same as or correlated with a scenario of a recommended video of the cloud game;
acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
and receiving a cloud game process processing result sent by the cloud game server.
2. The method of claim 1, wherein after switching the video of the cloud game to the target streaming media in response to the received target streaming media, the method further comprises:
and if receiving a trial playing ending notice of the cloud game sent by the cloud game server, switching the target streaming media to the video of the cloud game.
3. The method of claim 1, wherein the display interface associated with the cloud game video comprises at least one of:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
4. The method of claim 3, wherein when the display interface associated with the cloud game video includes a play interface displayed when the cloud game video is played or includes a play interface displayed when the cloud game video is paused, after receiving the target streaming media acquisition instruction, the method further comprises:
performing screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
and sending the image file of the cloud game video to the cloud game server.
5. The method of claim 3, further comprising:
setting a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
6. A method for determining streaming media, the method comprising:
receiving a target streaming media acquisition request sent by a cloud game client; the target streaming media acquisition request is sent by the cloud game client based on a first operation on a display interface related to a recommended video of a cloud game;
determining target streaming media corresponding to the target streaming media acquisition request based on the received target streaming media acquisition request; the target streaming media is a video stream of a game trying scenario of the cloud game; the game trying scenario is the same as or correlated with a scenario of a recommended video of the cloud game;
sending the determined target streaming media to the cloud game client;
receiving attribute information of a second operation sent by the cloud game client;
processing the progress of the cloud game in response to the received attribute information of the second operation;
and sending the processing result of the cloud game process to the cloud game client.
7. The method of claim 6, wherein after receiving the target streaming media acquisition request, the method further comprises:
determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
based on the determined game server number information, performing at least one of:
determining a cloud game server corresponding to the cloud game server number information;
and determining a cloud game server group corresponding to the cloud game server number information.
8. The method of claim 6, wherein the processing the progress of the cloud game in response to the received second operational attribute information comprises at least one of:
rendering the image of the cloud game in response to the rendering information in the received second operation attribute information;
and responding to the received displacement operation information in the second operation attribute information, and processing a displacement object corresponding to the displacement operation information.
9. An apparatus for determining streaming media, the apparatus comprising:
the first information acquisition module is used for receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the recommended video of the cloud game through first operation;
the first information transceiving module is used for sending a target streaming media acquisition request to the cloud game server;
the first information transceiving module is used for receiving the target streaming media sent by the cloud game server;
a first processing module, configured to switch a recommended video of the cloud game to the target streaming media in response to the received target streaming media; the target streaming media is a video stream of a game trying scenario of the cloud game; the game trying scenario is the same as or correlated with a scenario of a recommended video of the cloud game;
the first information acquisition module is used for acquiring attribute information of a second operation;
the first information transceiving module is used for sending the attribute information to the cloud game server;
the first information transceiving module is used for receiving a cloud game process processing result sent by the cloud game server.
10. The apparatus of claim 9,
the first information transceiving module is used for receiving a trial playing ending notice of the cloud game sent by the cloud game server;
the first processing module is used for switching the target streaming media into the video of the cloud game.
11. The apparatus of claim 9,
a display interface associated with the cloud game video, comprising at least one of:
a playing interface displayed when the cloud game video is played;
pausing the playing interface displayed when the cloud game video is played;
and the displayed playing ending prompt interface is displayed after the cloud game video playing is ended.
12. The apparatus of claim 11,
the first processing module is used for carrying out screenshot operation on the playing content of the cloud game video to obtain an image file of the cloud game video;
the first information transceiving module is used for sending the image file of the cloud game video to the cloud game server.
13. The apparatus of claim 11,
the first processing module is used for setting a control for triggering the target streaming media acquisition instruction in a display interface related to the cloud game video;
the target streaming media acquisition instruction is triggered by operating the control.
14. An apparatus for determining streaming media, the apparatus comprising:
the second information transceiving module is used for receiving a target streaming media acquisition request sent by the cloud game client; the target streaming media acquisition request is sent by the cloud game client based on a first operation on a display interface related to a recommended video of a cloud game;
the second processing module is used for determining the target streaming media corresponding to the target streaming media acquisition request; the target streaming media is a video stream of a game trying scenario of the cloud game; the game trying scenario is the same as or correlated with a scenario of a recommended video of the cloud game;
the second information transceiving module is used for sending the determined target streaming media to the cloud game client;
the second information transceiving module is used for receiving attribute information of a second operation sent by the cloud game client;
the second processing module is used for responding to the received attribute information of the second operation and processing the progress of the cloud game;
and the second information transceiving module is used for sending the processing result of the cloud game process to the cloud game client.
15. The apparatus of claim 14,
the second processing module is used for determining the serial number information of the cloud game server corresponding to the serial number information of the target streaming media based on the serial number information of the target streaming media in the received target streaming media acquisition request;
the second processing module is used for determining the cloud game server corresponding to the serial number information of the cloud game server;
the second processing module is used for determining a cloud game server group corresponding to the serial number information of the cloud game server.
16. The apparatus of claim 14,
the second processing module is used for responding to the rendering information in the received second operation attribute information and performing rendering processing on the image of the cloud game;
and the second processing module is used for responding to the displacement operation information in the received second operation attribute information and processing the displacement object corresponding to the displacement operation information.
17. An apparatus for determining streaming media, the apparatus comprising:
a processor and a memory for storing a computer program capable of running on the processor,
wherein the processor is configured to perform the following operations when running the computer program:
receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the recommended video of the cloud game through first operation;
sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
receiving target streaming media sent by the cloud game server, and switching recommended videos of the cloud game into the target streaming media in response to the received target streaming media; the target streaming media is a video stream of a game trying scenario of the cloud game; the game trying scenario is the same as or correlated with a scenario of a recommended video of the cloud game;
acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
and receiving a cloud game process processing result sent by the cloud game server.
18. A computer-readable storage medium having a computer program stored thereon, the computer program being executable by a processor to:
receiving a target streaming media acquisition instruction corresponding to the cloud game; the target streaming media acquisition instruction is generated by triggering a display interface related to the recommended video of the cloud game through first operation;
sending a target streaming media acquisition request to a cloud game server based on the received target streaming media acquisition instruction;
receiving target streaming media sent by the cloud game server, and switching recommended videos of the cloud game into the target streaming media in response to the received target streaming media; the target streaming media is a video stream of a game trying scenario of the cloud game; the game trying scenario is the same as or correlated with a scenario of a recommended video of the cloud game;
acquiring attribute information of a second operation, and sending the attribute information to the cloud game server;
and receiving a cloud game process processing result sent by the cloud game server.
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