CN108031114A - A kind of simulation space experiencing system - Google Patents
A kind of simulation space experiencing system Download PDFInfo
- Publication number
- CN108031114A CN108031114A CN201711413349.8A CN201711413349A CN108031114A CN 108031114 A CN108031114 A CN 108031114A CN 201711413349 A CN201711413349 A CN 201711413349A CN 108031114 A CN108031114 A CN 108031114A
- Authority
- CN
- China
- Prior art keywords
- electromagnet
- systems
- stent
- client
- simulation space
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Magnetic Treatment Devices (AREA)
Abstract
A kind of simulation space experiencing system, belongs to technical field of sports apparatus, including stent, the first electromagnet, the second electromagnet, control system, bandage, VR systems and power supply.First electromagnet is located at the bottom on the inside of stent, and the second electromagnet is located at the top of the first electromagnet;Control system is located in stent, for controlling the power on/off and magnetic direction and power of the first electromagnet and the second electromagnet;VR systems are used for the scene of simulation space, there is provided to client in too air walk visual impression.Operation principle is:Control system control power supply conveying energy gives the first electromagnet and the second electromagnet, it is in the same direction to control the magnetic pole of the first electromagnet and the second electromagnet, and magnetic field intensity enhancing, to that can be client's float, then client wears VR systems, and VR systems provide the scene in space for client.The present invention takes full advantage of the technical characteristic of electromagnetic suspension, can experience agravic environment, and combines VR systems and provide more life-like visual impression.
Description
Technical field
A kind of simulation space experiencing system, belongs to technical field of sports apparatus, more particularly to a kind of simulation space experience system
System.
Background technology
Traditional space experience apparatus is using flight or realizes weightless environment in water, and flying method realizes nothing
Gravity is to offset acceleration of gravity using decline is also a acceleration, can only realize of short duration agravic experience, and in water
It is middle to realize that agravic is to offset gravity using the pressure in water, realize weightless environment, but this mode not only cost
Costliness, and the duration is also short, is not suitable for general population.
The content of the invention
The purpose of the present invention is overcoming the shortcomings of above-mentioned traditional agravic device, a kind of simulation space experience system is invented
System.
A kind of simulation space experiencing system, including stent, the first electromagnet, the second electromagnet, control system, bandage, VR
System and power supply.
First electromagnet is located at the bottom on the inside of stent, and the first electromagnet can be converted according to sense of current
The direction in magnetic field, can adjust the power in magnetic field according to the size of electric current, also can produce stabilization by stable electric current
Magnetic field;Second electromagnet is located at the top of the first electromagnet, and the second electromagnet is identical with the function of the first electromagnet;Institute
The bandage stated is located at the both sides of the second electromagnet, and wherein one end is connected on the second electromagnet, and the other end is connected to the interior of stent
The left and right sides in portion, bandage are used to pinion the second electromagnet, make it movable within the specific limits, and be able to ensure that user's
Safety;The control system is located in stent, for controlling power on/off and the magnetic field side of the first electromagnet and the second electromagnet
To and it is strong and weak;The VR systems are used for the scene of simulation space, there is provided to client in too air walk visual impression, the electricity
Source is the first electromagnet, the second electromagnet, control system and VR systems provide energy.
Preferably, second electromagnet can also use permanent magnet.
Preferably, the bandage uses elastic material.
A kind of simulation space experiencing system, operation principle are:When client enter stent in, the second electromagnet sleeve
In the front of client, after confirmation is pinioned, control system control power supply conveying energy gives the first electromagnet and the second electromagnet, controls
The magnetic pole of first electromagnet and the second electromagnet be it is in the same direction, and magnetic field intensity enhancing to that can be client's float, then
Client wears VR systems, and VR systems provide the scene in space for client, gives client a kind of visual impression of space fly.
The present invention takes full advantage of the technical characteristic of electromagnetic suspension, can experience agravic environment, and carry with reference to VR systems
For more life-like visual impression.
Brief description of the drawings
Fig. 1 is a kind of axis side schematic diagram of simulation space experiencing system.
In figure, 1- stents, the first electromagnet of 2-, the second electromagnet of 3-, 4- control systems, 5- bandages, 6-VR systems.
Embodiment
The present invention is illustrated in conjunction with attached drawing:A kind of simulation space experiencing system, including the electricity of stent 1, first
Magnet 2, the second electromagnet 3, control system 4, bandage 5, VR systems 6 and power supply.
First electromagnet 2 is located at the bottom of the inner side of stent 1, the first electromagnet 2 can according to sense of current come
The direction in magnetic field is converted, the power in magnetic field can be adjusted according to the size of electric current, can also be produced by stable electric current steady
Fixed magnetic field;Second electromagnet 3 is located at the work(of the top of the first electromagnet 2, the second electromagnet 3 and the first electromagnet 2
Can be identical;Second electromagnet 3 can also use permanent magnet;The bandage 5 is located at the both sides of the second electromagnet 3, its
Middle one end is connected on the second electromagnet 3, and the other end is connected to the left and right sides of the inside of stent 1, and bandage 5 is used to pinion second
Electromagnet 3, makes it movable within the specific limits, and is able to ensure that the safety of user;The bandage 5 uses elastic material;
The control system 4 is located in stent 1, for controlling the power on/off and magnetic direction of the first electromagnet 2 and the second electromagnet 3
And power;The VR systems 6 are used for the scene of simulation space, there is provided to client in too air walk visual impression, the electricity
Source is the first electromagnet 2, the second electromagnet 3, control system 4 and VR systems 6 provide energy.
A kind of simulation space experiencing system, operation principle are:When client enter stent 1 in, the second electromagnet 3
The front of client is sleeved on, after confirmation is pinioned, control system 4 controls power supply conveying energy to give the first electromagnet 2 and the second electromagnet
3, it is in the same direction to control the magnetic pole of the first electromagnet 2 and the second electromagnet 3, and magnetic field intensity enhancing is to can be that client floats
Come, then client wears VR systems 6, and VR systems 6 provide the scene in space for client, gives client a kind of vision of space fly
Sense.
Claims (3)
- A kind of 1. simulation space experiencing system, it is characterised in that:Including stent(1), the first electromagnet(2), the second electromagnet (3), control system(4), bandage(5), VR systems(6)And power supply;First electromagnet(2)Positioned at stent(1)Inner side Bottom, the first electromagnet(2)The direction in magnetic field can be converted according to sense of current, can be adjusted according to the size of electric current The power in magnetic field, can also produce stable magnetic field by stable electric current;Second electromagnet(3)Positioned at the first electromagnetism Iron(2)Top, the second electromagnet(3)With the first electromagnet(2)Function it is identical;The bandage(5)Positioned at the second electromagnetism Iron(3)Both sides, wherein one end is connected to the second electromagnet(3)On, the other end is connected to stent(1)Inside left and right two Side;The control system(4)Positioned at stent(1)It is interior;The VR systems(6)Scene for simulation space, there is provided to visitor In too air walk visual impression, the power supply is the first electromagnet at family(2), the second electromagnet(3), control system(4)And VR System(6)Energy is provided.
- A kind of 2. simulation space experiencing system according to claim 1, it is characterised in that:Second electromagnet(3) Permanent magnet can also be used.
- A kind of 3. simulation space experiencing system according to claim 1 or 2, it is characterised in that:The bandage(5)Using bullet Property material.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201711413349.8A CN108031114A (en) | 2017-12-24 | 2017-12-24 | A kind of simulation space experiencing system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201711413349.8A CN108031114A (en) | 2017-12-24 | 2017-12-24 | A kind of simulation space experiencing system |
Publications (1)
Publication Number | Publication Date |
---|---|
CN108031114A true CN108031114A (en) | 2018-05-15 |
Family
ID=62100693
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201711413349.8A Withdrawn CN108031114A (en) | 2017-12-24 | 2017-12-24 | A kind of simulation space experiencing system |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN108031114A (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110772805A (en) * | 2019-12-07 | 2020-02-11 | 曾桂彬 | Electromagnetic suspension device for amusement |
-
2017
- 2017-12-24 CN CN201711413349.8A patent/CN108031114A/en not_active Withdrawn
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110772805A (en) * | 2019-12-07 | 2020-02-11 | 曾桂彬 | Electromagnetic suspension device for amusement |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
WW01 | Invention patent application withdrawn after publication | ||
WW01 | Invention patent application withdrawn after publication |
Application publication date: 20180515 |