CN107993545A - Children's acupuncture training simulation system and emulation mode based on virtual reality technology - Google Patents
Children's acupuncture training simulation system and emulation mode based on virtual reality technology Download PDFInfo
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- CN107993545A CN107993545A CN201711352932.2A CN201711352932A CN107993545A CN 107993545 A CN107993545 A CN 107993545A CN 201711352932 A CN201711352932 A CN 201711352932A CN 107993545 A CN107993545 A CN 107993545A
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B23/00—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes
- G09B23/28—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes for medicine
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
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- G06T19/006—Mixed reality
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Abstract
The invention discloses a kind of children's acupuncture training simulation system and emulation mode based on virtual reality technology, including immersive VR experience module (10), motion sensing control module (20), Infant model (30) and feedback module (40).User enters immersive VR scene by wearing Oculus Rift and ear speaker device, obtains 360 degree of immersion experience;Realize that reality action is synchronous in virtual reality scenario by Leap motion motion sensing controls technology in the scene, including Infant model is captured, is rotated or displacement operation;When apply acupuncture operation when, the relevant information at the acupuncture point can be got when touching corresponding acupuncture point on the screen in virtual reality scenario;If the acupuncture point is the acupuncture point for allowing to be accessible during children's acupuncture, baby can send laugh, otherwise be considered as operating mistake, and baby will send sound of crying and screaming.Compared with prior art, the present invention with the addition of interest for children's acupuncture training, enhance feedback.
Description
Technical field
The present invention relates to the computer simulation technique of medicine, virtual reality technology can be utilized to simulate more particularly to one kind
The analogue system and emulation mode of children's acupuncture training.
Background technology
With scientific and technological progress and development, the mankind wish further to simulate some spies by the powerful computing capability of computer
Different scene, help the mankind complete some recognize, understand, training, with etc. a large amount of repetitive operations of needs process.This
The demand of sample facilitates the appearance of emulation technology, this all generates active influence to human lives, production.
Emulation technology has been used in every aspect.Into digitized today, past traditional emulation technology is
It cannot gradually meet this demand for focusing on participating in and experiencing, it is more next as the manufactaring of representative using virtual reality technology
It is more extensive.
User can be immersed in virtual reality scenario for the use of the Oculus Rift helmets, obtains preferably experience.
The use of Leap motion equipment allows the mankind to realize new body feeling interaction mode with computer, eliminates the reliance on keyboard and mouse,
Both hands are liberated.What the training system based on virtual reality technology and associated external equipment development can be greatly convenient for people to
Life and work.The target for the Cineon Training that the scientist of University of Exeter of Britain sets up is exactly to be carried with the VR helmets
For 360 degree of trainings of immersion, pilot is trained, accident prevention occurs.
Training in children's acupuncture field at present also focuses on traditional copper people acupuncture training, for the emulation of acupuncture training
Using also without substantive sexual development.Compared to conventional method, the acupuncture simulation training based on virtual reality technology has certain
Scientific research and industrial value.
The content of the invention
The object of the invention is to propose a kind of children's acupuncture training simulation system and emulation mode based on virtual reality technology,
Utilize the acupuncture point operational feedback in virtual reality experience and motion sensing control combination Infant model, the emulation for the operation that applies acupuncture.
A kind of children's acupuncture training simulation system based on virtual reality technology of the present invention, it is empty which includes immersion
Intend experience of reality module 10, motion sensing control module 20, Infant model 30 and feedback module 40, wherein:
The immersive VR scene module 10, building for scene are drawn with improving to all rely on based on Unity 3D game
Hold up, realizing needs after virtual reality scenario to access Oculus Rift helmet equipments, using Oculus Rift helmet equipments to making
User provides the virtual reality experience of immersion;
The motion sensing control module 20, with Leap motion equipment motion sensing controls technology progress reality scene and virtually
The synchronization of reality scene arm action, so as to fulfill acupuncture conduction;
The Infant model module 30, sphere is embedded in Infant model and represents acupuncture point, when different object models exists
When having intersection in three dimensions, Unity3D game physics engine can go the judgement to be according to the good object tags of designed in advance
It is no to be collided to need to detect two objects collided.And a Boolean variable is returned to by the physical engine and is indicated whether
Collided;
The system feedback model 40, the collision detection of the rigid body bead embedded according to Infant model module return the result,
User's operation is fed back in respectively in terms of the sound and vision two to scene, including corresponding auditory feedback and virtual screen
Upper visual presence.
A kind of children's acupuncture Simulation Training method based on virtual reality technology of the present invention, this method are included to flow down
Journey:
User enters immersive VR scene by wearing Oculus Rift and ear speaker device, obtains 360 degree and immerses
Formula is experienced;Realize that reality action is synchronous in virtual reality scenario, bag by Leap motion motion sensing controls technology in the scene
Include and Infant model is captured, is rotated or displacement operation;The Infant model of physical attribute with rigid body is embedded with representative
The bead at each acupuncture point, when apply acupuncture operation when, can be on the screen in virtual reality scenario when touching corresponding acupuncture point
Get the relevant information at the acupuncture point;If the acupuncture point is the acupuncture point for allowing to be accessible during children's acupuncture, baby can send laugh,
Otherwise it is considered as operating mistake, baby will send sound of crying and screaming.
Compared with prior art, the present invention with the addition of interest for children's acupuncture training, enhance feedback.
Brief description of the drawings
Fig. 1 is a kind of children's acupuncture training simulation system overall architecture signal based on virtual reality technology of the present invention
Figure;
Fig. 2 is Leap motion control module flow charts;
Fig. 3 is system feedback model flow chart;
Fig. 4 is Infant model module collision body design sketch;
Fig. 5 is Infant model parameter setting interface schematic diagram;
Fig. 6 is system feedback model word feedback display figure;
Fig. 7 integrates operation result picture view to be final;
Reference numeral:
1st, immersive VR experience module 10,2, motion sensing control module 20,3, Infant model module 30,4, feedback
Module 40,5, sound feedback module 41,6, visual feedback module 42;51st, the edge of the collision body of object model addition, 52, thing
The edge of body Model in itself, 53, the sound source added on Infant model is (because be that immersive VR is experienced audio
It is 3D audios, it is necessary to specify the position of sound source);54th, rigid bead.
Embodiment
The present invention is described in further detail below in conjunction with attached drawing:
The specific design object of the present invention is to form children's acupuncture using virtual reality technology and associated external equipment
Training system.It is as shown in Figure 1, overall for a kind of children's acupuncture training simulation system based on virtual reality technology of the present invention
Configuration diagram, the i.e. system include immersive VR experience module 10, motion sensing control module 20, Infant model 30, anti-
Present module 40 (and including sound feedback module 41 and visual feedback module 42).
Immersive VR experience module 10, using the Oculus Rift helmets based on design and put up meet should
With the virtual reality scenario of background, experienced to provide immersive VR.As the basic module of whole system, to user
Immersive VR experience is provided.Main contents include the design realization of subject virtuality reality scene early period, texture mapping etc.
Preparation, accesses the Oculus Rift helmets, and user perspective is bound rational position in the scene, allows user to be regarded with first
Angle mould intends true operation.The module then looks for relevant model material, finally presses firstly the need of design virtual reality scenario
Each model is scrabbled up into complete scene according to the logic for meeting human knowledge's things, textures then are carried out to model, make scene
More life-like and closing to reality.The design of scene meets the background of acupuncture training, i.e. clinic of hospital.The texture mapping of model
Meet the colour match in general clinic.Building for scene is all relied on based on Unity 3D game engines, except basic with improving
Model piece together and also need to add ground, light source etc. in the scene;Need to access Oculus after realizing virtual reality scenario
There is configuration tool in Rift helmet equipments, correct install after Oculus Rift DK2 drive, and configuration tool can be to the helmet
Configured using parameter, equipment can show corresponding facility information after being successfully connected, and the program that can run the example sets to check
It is standby whether being capable of normal use.The viewpoint cameras that Oculus Rift are adapted in Unity 3D is reused body afterwards to be placed on
The original main camera of engineering is replaced in virtual scene.
Motion sensing control module 20 is Leap motion control modules, is the nucleus module of system.With Leap motion
Equipment motion sensing control technology carries out various operations in virtual reality scenario.Input item:The number of Leap motion equipment feedback
According to, including right-hand man judges information and specific gesture information etc..Output item:Show as being distinguished according to specific input various
Operation.As shown in Fig. 2, it is Leap motion control module flow charts.The flow specifically includes following steps:
Judge to be touched in virtual scene for left hand on screen for Infant model collision body left hand, step
201;Do not handled if left hand is then ignored, and show all information of left hand, step 202;If the right hand, the right hand is shown
All information, step 203, determine whether gesture meets grasping movement, whether step 204, meet sliding action,
Whether step 205, meet action of clenching fist, step 206, so as to make corresponding operation:Grasping movement realizes crawl object, step
Rapid 207, sliding action realizes that 30 suitable/counterclockwise rotations occur for Infant model, and step 208, Infant model 30 is realized in action of clenching fist
It is subjected to displacement, step 209.
Infant model module 30, using Unity 3D game physics engines to Infant model addition physics rigid body attribute (bag
Whether be rigid body, whether show gravity property if including but being not limited to, the precision of collision detection etc.) and other parameters configuration
(including but not limited to the label of judgment object during collision detection, using what kind of collision body, grid collision body is used in this example)
(see Fig. 5,6), to realize the interaction with Leap motion control modules.And embedded in Infant model and multiple represent the firm of acupuncture point
Body bead, rigid body bead addition collision detection, when different object models has intersection in three dimensions, Unity3D
Two objects that game physics engine can go to determine whether to need to detect collision according to the good object tags of designed in advance occur
Collision.And a Boolean variable is returned to by the physical engine and indicates whether to be collided.
Since detection is the result is that a simple Boolean variable, programs and can directly apply in system.Here closed in system
In whether the flag bit collided can be initialized as no, can constantly detect whether to be collided in system operation, if
The collision not being concerned about is then skipped, and is then performed further operation when the collision that bead is concerned about, is such as sent and accordingly carry
Show and, should show acupoint information etc. operation.Description attribute includes the radius of sphere, if is rigid body, if performance gravity, is touched
Hit accuracy of detection, object tags, collision body type etc..The sphere model of manual creation, and the sphere is added to reuse
Body, i.e. Prefab, the sphere of so each hypostazation is same model, it is possible to specific with abstract script definition
The performance at acupuncture point.The ID different to each sphere assignment and the text information at the acupuncture point representated by it, identify and open up after convenient
Show that information is called.Ball hits attribute is added to sphere, collision scope is greater than sphere size.Sphere model is embedded in baby
In youngster's model, reach and can't see sphere outside model, but can realize acupuncture conduction again.User passes through Leap motion bodies
Sense control technology applies acupuncture the baby of virtual scene operation, and then obtains feedback module and interact.
Feedback module 40, the collision detection of the rigid body bead embedded according to Infant model module returns the result, respectively from sound
Two aspects of sound and vision feed back user's operation in scene, including vision exhibition on corresponding auditory feedback and virtual screen
Show.Sound feedback module 41, touching baby allows to send laugh during touched acupuncture point, otherwise sends sound of crying and screaming.Vision is anti-
Module 42 is presented, as long as the information that the acupuncture point defines in advance will be shown on virtual screen by touching acupuncture point.
The invention overall flow is:User enters design scenario by wearing the Oculus Rift helmets, obtains 360 degree and sinks
Immersion is experienced;Realize that reality action is synchronous in virtual reality scenario by Leap motion motion sensing controls technology in the scene,
It can carry out ohject displacement, rotation, grasping manipulation.To realize the interaction with system feedback model.
As shown in figure 3, it is feedback module flow chart;The flow specifically includes:When touching acupuncture point, step 301, into
The displaying of row correlation acupoint information, step 302, judges whether that touching Infant model 30 allows the acupuncture point of touching, step 303,
Fed back according to the attribute at the acupuncture point being previously set, if touch Infant model 30 allow touching acupuncture point if send baby
Youngster's laugh, step 304;If touch Infant model 30 do not allow touching acupuncture point if send vagitus, step 305;Such as
It is necessary, continues program until acupuncture training terminates.
The specific embodiment of the invention is described as follows:
Wherein Leap motion control modules, the module need to install Leap motion SDK, and equipment indicating lamp is changed into
It is green then prove equipment can be with normal use.It placed virtual arm in the scene, provided using Leap motion SDK
Method can obtain the various information of arm, gesture is identified using these information so as to carry out relevant operation.
Infant model module:The module is handled firstly the need of to Infant model, as shown in Figure 6, it is necessary in Unity
In 3D engineerings netted collision body is added to Infant model.And need in examples of interfaces as shown in Figure 5 to Infant model into
The parameters such as row label, quality, collision detection precision.
System feedback model, the collision detection for handling the rigid body bead embedded dependent on Infant model module of the module are returned
Return result.Sound feedback needs to add 3D audios in virtual reality scenario in advance.And visual feedback can be directly acupuncture point
Text information is shown in field on the virtual screen of side, as shown in Figure 6.
The program developed packing is exported as to the executable text that can be directly run in windows platform or other platforms
Part.Relevant device is debugged, startup program, wears Oculus Rift and noise cancelling headphone enters immersive VR, uses
Leap motion carry out body feeling interaction in scene and obtain the feedback by system monitoring and offer.Fig. 7 ties for final operation
Fruit shows.
Claims (2)
1. a kind of children's acupuncture training simulation system based on virtual reality technology, it is characterised in that the system includes immersion
Virtual reality experience module (10), motion sensing control module (20), Infant model module (30) and feedback module (40), wherein:
The immersive VR scene module (10), building for scene are drawn with improving to all rely on based on Unity 3D game
Hold up, realizing needs after virtual reality scenario to access Oculus Rift helmet equipments, using Oculus Rift helmet equipments to making
User provides the virtual reality experience of immersion;
The motion sensing control module (20), carries out reality scene with Leap motion equipment motion sensing controls technology and virtually shows
The synchronization of real field scape arm action, so as to fulfill acupuncture conduction;
The Infant model module (30), sphere is embedded in Infant model and represents acupuncture point, when different object models is three
When having intersection in dimension space, Unity3D game physics engine can go to judge whether according to the good object tags of designed in advance
To need two objects for detecting collision to be collided, and a Boolean variable is returned to by the physical engine and indicates whether to occur
Collision;
The system feedback model (40), the collision detection of the rigid body bead embedded according to Infant model module return the result, point
Not in terms of the sound and vision two to scene in user's operation feed back, including regarded on corresponding auditory feedback and virtual screen
Feel displaying.
A kind of 2. children's acupuncture Simulation Training method based on virtual reality technology, it is characterised in that this method is included to flow down
Journey:
User enters immersive VR scene by wearing Oculus Rift and ear speaker device, obtains 360 degree of immersion bodies
Test;Realize that reality action is synchronous in virtual reality scenario by Leap motion motion sensing controls technology in the scene, including to baby
Youngster's model captured, is rotated or displacement operation;The Infant model of physical attribute with rigid body is embedded with and represents each cave
Position bead, when apply acupuncture operation when, can get this on the screen in virtual reality scenario when touching corresponding acupuncture point
The relevant information at acupuncture point;If the acupuncture point is the acupuncture point for allowing to be accessible during children's acupuncture, baby can send laugh, otherwise be considered as
Operating mistake, baby will send sound of crying and screaming.
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Cited By (9)
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CN108814963A (en) * | 2018-08-31 | 2018-11-16 | 天津大学 | A kind of acupuncture-moxibustion therapy method based on mixed reality technology |
CN109243575A (en) * | 2018-09-17 | 2019-01-18 | 华南理工大学 | A kind of virtual acupuncture-moxibustion therapy method and system based on mobile interaction and augmented reality |
CN109872594A (en) * | 2019-03-20 | 2019-06-11 | 西安医学院第二附属医院 | A kind of 3D context of care simulation numeral learning system |
CN110134236A (en) * | 2019-04-28 | 2019-08-16 | 陕西六道网络科技有限公司 | High interaction feedback method and system under low motion detection precision based on Unity3D and Kinect |
CN111540263A (en) * | 2020-05-29 | 2020-08-14 | 福建中医药大学 | Acupuncture training method, device, equipment, storage medium and system based on virtual reality technology |
CN111696398A (en) * | 2019-03-15 | 2020-09-22 | 中国石油化工股份有限公司 | Immersion type virtual simulation training method for eliminating hidden danger of direct operation link of petrochemical enterprise |
CN111696212A (en) * | 2019-03-15 | 2020-09-22 | 中国石油化工股份有限公司 | Editing method for virtual simulation courses for troubleshooting hidden danger of direct operation link of petrochemical enterprise |
CN111784850A (en) * | 2020-07-03 | 2020-10-16 | 深圳市瑞立视多媒体科技有限公司 | Object capture simulation method based on illusion engine and related equipment |
CN113633937A (en) * | 2021-08-26 | 2021-11-12 | 东北大学 | Virtual reality upper limb rehabilitation operation treatment system |
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Cited By (13)
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CN108814963A (en) * | 2018-08-31 | 2018-11-16 | 天津大学 | A kind of acupuncture-moxibustion therapy method based on mixed reality technology |
CN109243575A (en) * | 2018-09-17 | 2019-01-18 | 华南理工大学 | A kind of virtual acupuncture-moxibustion therapy method and system based on mobile interaction and augmented reality |
CN109243575B (en) * | 2018-09-17 | 2022-04-22 | 华南理工大学 | Virtual acupuncture method and system based on mobile interaction and augmented reality |
CN111696398A (en) * | 2019-03-15 | 2020-09-22 | 中国石油化工股份有限公司 | Immersion type virtual simulation training method for eliminating hidden danger of direct operation link of petrochemical enterprise |
CN111696212A (en) * | 2019-03-15 | 2020-09-22 | 中国石油化工股份有限公司 | Editing method for virtual simulation courses for troubleshooting hidden danger of direct operation link of petrochemical enterprise |
CN109872594B (en) * | 2019-03-20 | 2021-06-22 | 西安医学院第二附属医院 | 3D nursing situation simulation digital learning system |
CN109872594A (en) * | 2019-03-20 | 2019-06-11 | 西安医学院第二附属医院 | A kind of 3D context of care simulation numeral learning system |
CN110134236A (en) * | 2019-04-28 | 2019-08-16 | 陕西六道网络科技有限公司 | High interaction feedback method and system under low motion detection precision based on Unity3D and Kinect |
CN110134236B (en) * | 2019-04-28 | 2022-07-05 | 陕西六道文化科技有限公司 | Unity3D and Kinect-based high interaction feedback method and system under low motion detection precision |
CN111540263A (en) * | 2020-05-29 | 2020-08-14 | 福建中医药大学 | Acupuncture training method, device, equipment, storage medium and system based on virtual reality technology |
CN111784850A (en) * | 2020-07-03 | 2020-10-16 | 深圳市瑞立视多媒体科技有限公司 | Object capture simulation method based on illusion engine and related equipment |
CN111784850B (en) * | 2020-07-03 | 2024-02-02 | 深圳市瑞立视多媒体科技有限公司 | Object grabbing simulation method based on illusion engine and related equipment |
CN113633937A (en) * | 2021-08-26 | 2021-11-12 | 东北大学 | Virtual reality upper limb rehabilitation operation treatment system |
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Application publication date: 20180504 |