CN107913521B - The display methods and device of virtual environment picture - Google Patents

The display methods and device of virtual environment picture Download PDF

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Publication number
CN107913521B
CN107913521B CN201711099343.8A CN201711099343A CN107913521B CN 107913521 B CN107913521 B CN 107913521B CN 201711099343 A CN201711099343 A CN 201711099343A CN 107913521 B CN107913521 B CN 107913521B
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role
game picture
picture
game
going
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CN107913521A (en
Inventor
吴东
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN201711099343.8A priority Critical patent/CN107913521B/en
Publication of CN107913521A publication Critical patent/CN107913521A/en
Priority to PCT/CN2018/114877 priority patent/WO2019091463A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/577Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention discloses the display methods and device of a kind of virtual environment picture.Wherein, this method comprises: showing the game picture of first role with the visual angle of first role, the role for participating in target game includes first role and second role during target game operation;In the case that first role is in resurrection state in target game, the second position of second role is obtained, the first role in the state of resurrection is arranged to not allow to execute game operation in target game;In the case where determining second role not in the going game picture of first role based on the second position, second role is at least shown in the going game picture of first role, going game picture is the game picture that visual angle on first position with first role show, the location of when first position enters resurrection state for first role.The present invention solves the technical issues of cannot showing game role in game picture in the related technology.

Description

The display methods and device of virtual environment picture
Technical field
The present invention relates to internet areas, in particular to the display methods and device of a kind of virtual environment picture.
Background technique
With the development of multimedia technology and popularizing for wireless network, the recreation of people becomes more and more abundant, such as Single machine or internet game are played by hand held media device networked game play, by computer, type of play is varied, such as bullet Curtain shooting game, venture game, simulation, role playing game, leisure game and other game etc..
The game of most of type may be implemented to network, and more people are online simultaneously to be played.In one innings of game, a role is often It can be configured to a plurality of life, when a life exhausts death, state of living again can have been entered, due to being somebody's turn to do during living again Role is irremovable, namely cannot be changed by changing the location of game role and to be shown in going game picture Content, so that the relevant information of teammate (other roles) cannot be shown in going game picture.
The technical issues of for that cannot show game role in game picture in the related technology, not yet proposes effective at present Solution.
Summary of the invention
The embodiment of the invention provides the display methods and device of a kind of virtual environment picture, at least to solve the relevant technologies In the technical issues of game role cannot be shown in game picture.
According to an aspect of an embodiment of the present invention, a kind of display methods of virtual environment picture, this method packet are provided It includes: during target game operation, the game picture of first role is shown with the visual angle of first role, participates in target game Role include first role and second role;In the case that first role is in resurrection state in target game, obtain The second position of second role, the first role in the state of resurrection are arranged to not allow to execute game behaviour in target game Make;In the case where determining second role not in the going game picture of first role based on the second position, in first role Going game picture at least show second role, going game picture is aobvious with the visual angle of first role on first position The game picture shown, first position are the location of when first role enters resurrection state.
According to another aspect of an embodiment of the present invention, a kind of display device of virtual environment picture, the device are additionally provided It include: the first display unit, for showing the trip of first role with the visual angle of first role during target game operation Play picture, the role for participating in target game includes first role and second role;Acquiring unit, for when first role is in target In the case where being in resurrection state in game, the second position of second role is obtained, the first role in the state of resurrection is set Being set to does not allow to execute game operation in target game;Second display unit, for determining second jiao based on the second position In the case that color is not in the going game picture of first role, second is at least shown in the going game picture of first role Role, going game picture are the game picture that the visual angle on first position with first role is shown, first position first The location of when role enters resurrection state.
In embodiments of the present invention, during target game is run, first role is shown with the visual angle of first role Game picture, when first role in target game be in resurrection state in the case where, obtain the second position of second role, In the case where determining second role not in the going game picture of first role based on the second position, in working as first role Second role is at least shown in preceding game picture, going game picture is what the visual angle on first position with first role was shown Game picture can solve the technical issues of cannot showing game role in game picture in the related technology, and then reach Into the technical effect for showing not displayable second role originally in the going game picture of the first role of the state of resurrection.
Detailed description of the invention
The drawings described herein are used to provide a further understanding of the present invention, constitutes part of this application, this hair Bright illustrative embodiments and their description are used to explain the present invention, and are not constituted improper limitations of the present invention.In the accompanying drawings:
Fig. 1 is the schematic diagram of the hardware environment of the display methods of virtual environment picture according to an embodiment of the present invention;
Fig. 2 is a kind of flow chart of the display methods of optional virtual environment picture according to an embodiment of the present invention;
Fig. 3 is a kind of schematic diagram of optional game picture according to an embodiment of the present invention;
Fig. 4 is a kind of flow chart of the display methods of optional virtual environment picture according to an embodiment of the present invention;
Fig. 5 is a kind of schematic diagram of optional game picture according to an embodiment of the present invention;
Fig. 6 is a kind of schematic diagram of optional game picture according to an embodiment of the present invention;
Fig. 7 is a kind of schematic diagram of the display device of optional virtual environment picture according to an embodiment of the present invention;And
Fig. 8 is a kind of structural block diagram of terminal according to an embodiment of the present invention.
Specific embodiment
In order to enable those skilled in the art to better understand the solution of the present invention, below in conjunction in the embodiment of the present invention Attached drawing, technical scheme in the embodiment of the invention is clearly and completely described, it is clear that described embodiment is only The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people The model that the present invention protects all should belong in member's every other embodiment obtained without making creative work It encloses.
It should be noted that description and claims of this specification and term " first " in above-mentioned attached drawing, " Two " etc. be to be used to distinguish similar objects, without being used to describe a particular order or precedence order.It should be understood that using in this way Data be interchangeable under appropriate circumstances, so as to the embodiment of the present invention described herein can in addition to illustrating herein or Sequence other than those of description is implemented.In addition, term " includes " and " having " and their any deformation, it is intended that cover Cover it is non-exclusive include, for example, the process, method, system, product or equipment for containing a series of steps or units are not necessarily limited to Step or unit those of is clearly listed, but may include be not clearly listed or for these process, methods, product Or other step or units that equipment is intrinsic.
Firstly, the part noun or term that occur during the embodiment of the present invention is described are suitable for as follows It explains:
FPS:First-person shooting game is shot at game with the subjective visual angle of player.Players The virtual portrait in screen is manipulated no longer as other game to carry out game, but experience game bring on the spot in person Visual impact.
Death is lived again: after player is killed in battlefield, can be lived again in base.
Personage's outline: the description of profile is done to the number of people, the human body of personage.
Crown haemal strand: being placed on the character crown, and to indicate the bar of personage's blood volume, state is with battlefield situation Change and changes.
According to embodiments of the present invention, a kind of embodiment of the method for the display methods of virtual environment picture is provided.
Optionally, in the present embodiment, the display methods of above-mentioned virtual environment picture can be applied to it is as shown in Figure 1 by In the hardware environment that server 102 and terminal 104 are constituted.As shown in Figure 1, server 102 is carried out by network and terminal 104 Connection, above-mentioned network includes but is not limited to: wide area network, Metropolitan Area Network (MAN) or local area network, and terminal 104 is not limited to PC, mobile phone, plate Computer etc..The display methods of the virtual environment picture of the embodiment of the present invention can be executed by server 102, can also be by terminal 104 execute, and can also be and are executed jointly by server 102 and terminal 104.Wherein, terminal 104 executes the embodiment of the present invention The display methods of virtual environment picture is also possible to be executed by client mounted thereto.
When the display methods of the virtual environment picture of the embodiment of the present invention by server or terminal to be individually performed when, directly It connects on server or terminal and executes program code corresponding with the present processes.
When the display methods of the virtual environment picture of the embodiment of the present invention by server and terminal jointly to execute when, by end End display dependent game picture, is executed program code corresponding with the present processes by server, and by the result of processing (second role to be shown) feeds back to terminal and is shown.
Below to be described in detail the implementation of the application for executing program code corresponding with the present processes at the terminal Example, Fig. 2 is a kind of flow chart of the display methods of optional virtual environment picture according to an embodiment of the present invention, as shown in Fig. 2, This method may comprise steps of:
Step S202 shows that the game of first role is drawn during target game operation with the visual angle of first role Face, the role for participating in target game includes first role and second role.
It should be noted that the virtual environment picture of the application is the picture in virtual environment, such as terminal game (such as hand The terminal games such as machine, plate, PC) in game picture, the game picture etc. in the game applications such as virtual reality, augmented reality.
Above-mentioned target game is the networking or single-play game participated in by multiple game roles, including but not limited to bullet Curtain shooting game, venture game, simulation, role playing game, leisure game and other game.Participate in the more of target game A game role includes above-mentioned first role and second role, and second role can be one or more.
The content in the regarded range of current visual angle for showing first role is shown with the visual angle of first role, for example, right In first person shooting game FPS (First-person Shooter), i.e., it is shot at the subjective visual angle of player Game, rather than the virtual portrait in screen is manipulated to carry out game, but experience game bring vision on the spot in person is rushed It hits, enhances the initiative and the sense of reality of game.
Step S204 obtains the of second role in the case that first role is in resurrection state in target game Two positions, the first role in the state of resurrection are arranged to not allow to execute game operation in target game.Resurrection state I.e. the dead state entered later of first role, the state continue to first role to complete to live again that (shape of game can be carried out State).
Each role (including first role and second role) in target game can have a plurality of life, namely when one It when life exhausts, can be lived again (i.e. in resurrection state), the first role in the state of resurrection does not allow to swim in target Game operation is executed in play to be primarily referred to as that first role is not allowed to execute the operation (operation for allowing to execute in game state It is the operation that game role executes, such as shooting, pickup stage property, attack enemy), the game without executing including game player is set Set (such as more replacing equipment, the setting for buying stage property, game parameter).
The second position for obtaining second role refers to the position for obtaining second role in the map of target game, should Position can be the absolute position of second role, or the relative position of other opposite objects of reference.
Step S206 is determining situation of the second role not in the going game picture of first role based on the second position Under, at least show second role in the going game picture of first role, going game picture is on first position with the The game picture that the visual angle of one role is shown, first position are the location of when first role enters resurrection state.
Above-mentioned going game picture refers to picture of the first role in the visual range at first position, such as first jiao Color rotated around first position (or rotated in first role around first position, and first role is along the y direction of first position, Namely vertical direction moves up and down in a certain range) when, the content (such as game role, scene) in going game picture is i.e. Apart from first position in the content that certain distance (i.e. visual field distance) is interior and is not obscured by an obstacle.
The above-mentioned second position is for judging second role whether in the going game picture of first role, in related skill In art, if second role not in the visible range, will not be shown in going game picture.When role lives again it in death Afterwards, battlefield can be gone to immediately, and the prompt due to having lacked related teammate's information, it is not known that the position of oneself teammate and teammate The state of (other roles), to cause player that can not obtain comprehensive battle field information.
It, still can be according to specific mould if second role is not in the visible range and in the technical solution of the application Formula is shown in going game picture, has been convenient for the prompt of decorrelation teammate information (namely second role), it is known that oneself The position of teammate and the state of teammate, consequently facilitating comprehensive game battle field information is obtained, in order in first role death weight After life, battlefield is gone to fight immediately.
S202 to step S206 through the above steps, it is aobvious with the visual angle of first role during target game operation The game picture for showing first role obtains second role in the case that first role is in resurrection state in target game The second position, in the case where determining second role not in the going game picture of first role based on the second position, Second role is at least shown in the going game picture of first role, going game picture is on first position with first role The game picture that shows of visual angle, can solve cannot show that the technology of game role is asked in game picture in the related technology Topic, and then reach and show not displayable second role originally in the going game picture of first role for entering resurrection state Technical effect.
Embodiments herein is described in further detail below with reference to step shown in Fig. 2:
Step S204 provide technical solution in, when first role in target game be in resurrection state the case where Under, obtain the second position of second role.Including but not limited to the following two kinds implementation:
(1) it obtains in real time
It is (such as 2 microseconds, 5 micro- according to specified time interval when terminal or server obtain the second position of second role Second, 1 millisecond, 10 milliseconds etc.) obtained, obtain the real time position of a second role at interval of a Fixed Time Interval (i.e. the second position).
(2) change triggering in position obtains
One be can be set for monitoring the event whether position of second role changes, changed monitoring When, triggering obtains this event of the second position of second role.
Optionally, an effective time settable for above-mentioned two ways, namely when first role enters resurrection This event of the second position in preset period of time after state, after allowing to execute the variation for obtaining second role.When this is default Between section refer to from enter resurrection state to complete to bring back to life or between a period of time after the completion of resurrection period or this is default Period refers to a period of time after the completion of bringing back to life.
Since the second position of the second role of acquisition is the progress with game, second role is real-time in each stage It position can be after real-time display be by variation in the going game picture of first role then in this preset period of time The second role that the second position determines, convenient for understanding the change in location and correlation letter of second role in real time by going game picture Breath.It is described in detail below with reference to step S206.
In the technical solution that step S206 is provided, terminal or server are determining that second role does not exist based on the second position In the case where in the going game picture of first role, second is at least shown in the going game picture of the first role of terminal Role.
(1) whether terminal or server determine second role in the going game picture of first role
According to first position of the first role in map and second role second locating in map The positional relationship between determining second role and first role is set, which is used to indicate second role at least partly not In the going game picture of first role.Below with reference to specific step to " according to the first position of first role and second The second position locating for role determines the positional relationship between second role and first role " it is illustrated.
Step S11, by first position (such as coordinate of the first role in map) and the second position (such as second role In the coordinate in map) determine first distance between first role and second role.
If first position is (a, b) with coordinate representation in two-dimensional game map, the second position is expressed as with two-dimensional coordinate (c, d), then the first distance between first role and second role is equal to
Step S12, in the case where visual field distance of the first distance no more than first role, detection first role and second Whether there are obstacles between role.
Visual field distance is the maximum visual range of permission first role pre-set in target game, and barrier is used In at least partly blocking second role to first role.
Step S13 is greater than visual field distance in first distance or barrier completely blocks second role to first role In the case of, positional relationship is used to indicate second role completely not in the going game picture of first role.Namely complete gear It firmly include two kinds of situations, one is not in the distance of the visual field, the second is but being blocked by barrier in the distance of the visual field.
Step S14 blocks second role to first role no more than visual field distance and barrier section in first distance In the case where, positional relationship is used to indicate second role partly not in the going game picture of first role.
Second role, which is completely shown, to be referred in the case where barrier is not present, by second role in the scene at place The display situation seen.
Second role does not partly refer in the going game picture of first role checks with the visual angle of first role When two roles, there is the part blocked by barrier in second role.
(2) second role is at least shown in the going game picture of first role at the terminal.
It optionally, can be with the first display mode when at least showing second role in the going game picture of first role Second role is at least shown in the going game picture of first role, the first display mode is different from the second display mode, the Two display modes be used for be shown in the going game picture of first role role (i.e. according to first role visual angle it can be seen that Role, the alternatively referred to as role within the vision of first role shows in a second display mode), consequently facilitating distinguishing the Two roles are still shown in going game picture after treatment natively in going game picture.
At least show that second role includes two aspects in the going game picture of first role with the first display mode Content: one is second role is shown in the going game picture of first role with the first display mode, the second is The status information of second role is shown in the going game picture of one role.The content of these two aspects is said one by one below It is bright:
(2.1) display about first role in terminal
It is alternatively possible to which the first display mode shows that second role refers to in the going game picture of first role Second role is shown using the first display mode corresponding with positional relationship in the going game picture of one role.First display side Formula includes partially or wholly showing role in a manner of outline.Outline expression shows the profile of second role Show, contoured interior can be not filled with, alternatively, being filled by color or simple pattern.
Above-mentioned " shows second using the first display mode corresponding with positional relationship in the game picture of first role Role " can be achieved by the steps of:
Step S21, in positional relationship instruction second role partly not feelings in the going game picture of first role Under condition, by the not part in the going game picture of first role (part blocked by barrier) of second role It is shown in a manner of outline in the going game picture of one role.
Step S22, positional relationship instruction second role completely not in the going game picture of first role (including Both of these case is not blocked by barrier in the distance of the visual field and completely) in the case where, by second role in first role It is completely shown in a manner of outline in going game picture.
(2.2) about the display of status information
Optionally, it includes following for " status information of second role being shown in the going game picture of first role " mainly Two aspects:
One is showing the stage property relevant information of second role in the going game picture of first role.
If the dress ornament of second role is dressed up, the stage property that uses (including but not limited to attack weapon, the weapons of system, pet, Saddle horse etc.), quantity, attribute of stage property etc..
The second is showing the attribute relevant information of second role in the going game picture of first role.
Such as the vital values (can specifically be realized in the form of the haemal strand of the crown, which is intuitive and easy to understand) of second role, number of fighting the enemy Amount, weapon situation etc..
It should be noted that since the second position of the second role of acquisition is the carry out second role with game every A stage real-time position, then in this preset period of time, can in the going game picture of first role real-time display The second role and its status information determined by the second position after variation, is to second role and its state (such as crown Haemal strand) real-time display is carried out, convenient for understanding the change in location and relevant information of second role in real time by going game picture.
As a kind of optional embodiment, the display for how realizing second role is described in detail below from technology side.
In the case where determining second role not in the going game picture of first role based on the second position, first It, can be by means of used game when showing the status information of second role and second role in the going game picture of role Develop engine.Such as Unity, illusory engine, CryEngine, HeroEngine.It is illustrated by taking Unity as an example below:
Unity3D creates the types interaction contents such as 3 D video game, building visualization, realtime three dimensional animation Multi-platform comprehensive development of games tool is the professional game engine integrated comprehensively.Unity is patterning using interaction Develop the software that environment is primary manner.Its editing machine may operate under Windows and Mac OS X, can issue game extremely Windows, Mac, Wii, iPhone, WebGL (needing HTML5), Windows phone 8 and Android platform.It can also benefit With Unity web player plug-in unit publishing web page game, the web page browsing of Mac and Windows is supported.Its web player Also it is supported by Mac widgets.
" second role and second role are shown in the going game picture of first role realizing using Unity When status information ", teammate's outline perspective function can be realized in the following way: each role (including first role and second Role) outline drawn by an additional DrawCall, when which carries out, Shader is arranged to always in depth Degree test in passed through, so that it is guaranteed that outline in the screen of local player (such as first role) in spite of being blocked, all It can be shown.DrawCall refers to Games Software every time in the process for preparing data and GPU being notified to render, and Shader refers to Be figure layer in game picture.
Since each role possesses an additional DrawCall, then mean each role in gaming graphic plotting when It is independent, and Shader has the difference of level, the Shader of high-level can always be shown up front, the level meeting of low-level It is shown in behind high-level, if high-level and low-level appear in the same position, the figure of low-level in the visual field Layer can blocking by high-level.
The Shader of additional DrawCall can be arranged to always pass through in depth test, i.e. the level of this Shader It is always highest, no matter having anything in scene, all it is not above this level.Such as the going game of first role is drawn For face, the level of the Shader where second role is always highest, namely can be seen by first role, to guarantee " status information of second role and second role is shown in the going game picture of first role ".
It is above-mentioned i.e. outline production principle, when role is blocked by barrier, Shader due to its level most Height, always can you reveal, allow other teammates that can see role through barrier.It, can for this display mode of outline Only to be rendered to the profile of second role when rendering second role.Rendering image is obtained as shown in figure 3, outline in Fig. 3 Person of low position in region renders obtained teammate's outline.
Game engine other kinds of for illusory engine, CryEngine, HeroEngine etc. can also use similar Mode realize that details are not described herein.
The present invention also provides a kind of preferred embodiment, the preferred embodiment is carried out so that target game is shooting game as an example It is described in detail.
In FPS hand trip in the related technology, without and the relevant function of teammate's outline perspective, player's death live again after not It can see the teammate of oneself, only can just see teammate when teammate appears in oneself visual field and do not blocked by barrier Position and state.And after increasing teammate's outline perspective correlation function in this programme, player can be after death be lived again The outline and crown haemal strand of oneself teammate are seen in certain time, and player is helped quickly to determine position and the state of teammate, from And there is more comprehensive understanding to battle field information.
It lives again after player is dead, the position of teammate can be detected within the regular hour, and trigger " teammate's outline The function of perspective " sees the outline and crown haemal strand of teammate through scene.Specific embodiment is as shown in Figure 4:
Step S402, terminal or server discovery player enter the dead process lived again.
Step S404, terminal to server initiate request, to detect the position where teammate by server.
Step S406, terminal or server judge whether teammate is blocked by barrier, if so then execute step S408, otherwise Execute step S410.Specifically how to judge to can refer to foregoing teachings.
Step S408 shows the outline of the part that is blocked of teammate in the game picture of terminal.
As shown in figure 5, the part being blocked will appear blue if teammate by barrier blocks a part in the visual field Outline (shows) that the part not being blocked still shows the body of teammate role, and shows complete role with black outline in Fig. 5 Crown haemal strand, haemal strand change as battlefield situation changes.
As shown in fig. 6, the outline of teammate role's whole is shown if teammate's object that is all blocked is blocked in the visual field, And showing complete role crown haemal strand, haemal strand changes as battlefield situation changes.
Step S410 does not show outline in the game picture of terminal, and shows in the normal fashion.
If teammate is not blocked by barrier in the visual field, it can be seen that the body of teammate role's whole, without outline, But show complete role crown haemal strand, haemal strand changes as battlefield situation changes.
In embodiments herein, teammate's outline perspective function is increased, a period of time for allowing player to live again in death It is interior, it can be seen that the outline and crown haemal strand of teammate helps player to quickly understand position and the status information of teammate, better Battlefield situation is solved, quickly to adjust oneself battle strategy in playing a game, makes and more preferably selecting.
It should be noted that for the various method embodiments described above, for simple description, therefore, it is stated as a series of Combination of actions, but those skilled in the art should understand that, the present invention is not limited by the sequence of acts described because According to the present invention, some steps may be performed in other sequences or simultaneously.Secondly, those skilled in the art should also know It knows, the embodiments described in the specification are all preferred embodiments, and related actions and modules is not necessarily of the invention It is necessary.
Through the above description of the embodiments, those skilled in the art can be understood that according to above-mentioned implementation The method of example can be realized by means of software and necessary general hardware platform, naturally it is also possible to by hardware, but it is very much In the case of the former be more preferably embodiment.Based on this understanding, technical solution of the present invention is substantially in other words to existing The part that technology contributes can be embodied in the form of software products, which is stored in a storage In medium (such as ROM/RAM, magnetic disk, CD), including some instructions are used so that a terminal device (can be mobile phone, calculate Machine, server or network equipment etc.) execute method described in each embodiment of the present invention.
According to embodiments of the present invention, it additionally provides a kind of for implementing the virtual of the display methods of above-mentioned virtual environment picture The display device of environment picture.Fig. 7 is a kind of display device of optional virtual environment picture according to an embodiment of the present invention Schematic diagram, as shown in fig. 7, the apparatus may include: the first display unit 72, acquiring unit 74 and the second display unit 76.
First display unit 72, for showing first jiao with the visual angle of first role during target game operation The game picture of color, wherein the role for participating in target game includes first role and second role.
Above-mentioned target game is the networking or single-play game participated in by multiple game roles, including but not limited to bullet Curtain shooting game, venture game, simulation, role playing game, leisure game and other game.Participate in the more of target game A game role includes above-mentioned first role and second role, and second role can be one or more.
The content in the regarded range of current visual angle for showing first role is shown with the visual angle of first role, for example, right In first person shooting game FPS (First-person Shooter), i.e., it is shot at the subjective visual angle of player Game, rather than the virtual portrait in screen is manipulated to carry out game, but experience game bring vision on the spot in person is rushed It hits, enhances the initiative and the sense of reality of game.
Acquiring unit 74, for obtaining second jiao in the case that first role is in resurrection state in target game The second position of color, wherein the first role in the state of resurrection is arranged to not allow to execute game behaviour in target game Make.
Each role (including first role and second role) in target game can have a plurality of life, namely when one It when life exhausts, can be lived again (i.e. in resurrection state), the first role in the state of resurrection does not allow to swim in target Game operation is executed in play to be primarily referred to as that first role is not allowed to execute the operation (operation for allowing to execute in game state It is the operation that game role executes, such as shooting, pickup stage property, attack enemy), the game without executing including game player is set Set (such as more replacing equipment, the setting for buying stage property, game parameter).
The second position for obtaining second role refers to the position for obtaining second role in the map of target game, should Position can be the absolute position of second role, or the relative position of other opposite objects of reference.
Second display unit 76, for determining that second role is not drawn in the going game of first role based on the second position In the case where in face, at least show second role in the going game picture of first role, wherein going game picture be The game picture that visual angle on first position with first role is shown, first position enter locating when resurrection state for first role Position.
Above-mentioned going game picture refers to picture of the first role in the visual range at first position, such as first jiao Color rotated around first position (or rotated in first role around first position, and first role is along the y direction of first position, Namely vertical direction moves up and down in a certain range) when, the content (such as game role, scene) in going game picture is i.e. Apart from first position in the content that certain distance (i.e. visual field distance) is interior and is not obscured by an obstacle.
The above-mentioned second position is for judging second role whether in the going game picture of first role, in related skill In art, if second role not in the visible range, will not be shown in going game picture.When role lives again it in death Afterwards, battlefield can be gone to immediately, and the prompt due to having lacked related teammate's information, it is not known that the position of oneself teammate and teammate The state of (other roles), to cause player that can not obtain comprehensive battle field information.
It, still can be according to specific mould if second role is not in the visible range and in the technical solution of the application Formula is shown in going game picture, has been convenient for the prompt of decorrelation teammate information (namely second role), it is known that oneself The position of teammate and the state of teammate, consequently facilitating comprehensive game battle field information is obtained, in order in first role death weight After life, battlefield is gone to fight immediately.
It should be noted that the first display unit 72 in the embodiment can be used for executing the step in the embodiment of the present application Rapid S202, the acquiring unit 74 in the embodiment can be used for executing the step S204 in the embodiment of the present application, in the embodiment The second display unit 76 can be used for executing the step S206 in the embodiment of the present application.
Herein it should be noted that above-mentioned module is identical as example and application scenarios that corresponding step is realized, but not It is limited to above-described embodiment disclosure of that.It should be noted that above-mentioned module as a part of device may operate in as In hardware environment shown in FIG. 1, hardware realization can also be passed through by software realization.
The trip of first role is shown with the visual angle of first role during target game operation by above-mentioned module Picture of playing obtains the second position of second role, in base in the case that first role is in resurrection state in target game In the case that the second position determines second role not in the going game picture of first role, in the current trip of first role Second role is at least shown in play picture, going game picture is the game that the visual angle on first position with first role is shown Picture can solve the technical issues of cannot showing game role in game picture in the related technology, so reach into Enter to bring back to life the technical effect that not displayable second role originally is shown in the going game picture of the first role of state.
Optionally, in preset period of time of acquiring unit after first role enters resurrection state, second role is obtained The second position after variation;In order to which the second display unit is in preset period of time, in the going game picture of first role extremely The second role that few display is determined by the second position after variation.
The second above-mentioned display unit is also used to the first display mode in the going game picture of first role at least Show second role, wherein the first display mode is different from the second display mode, and the second display mode is for being shown in first jiao Role in the going game picture of color.
When second display unit at least shows second role in the going game picture of first role: with the first display side Formula at least shows second role in the going game picture of first role, wherein the first display mode and the second display mode Difference, the second display mode are used for the role being shown in the going game picture of first role.
Second display unit at least shows second role in the going game picture of first role with the first display mode When, second role is shown in the going game picture of first role with the first display mode, and in the current trip of first role The status information of second role is shown in play picture.
Optionally, the second display unit comprises determining that module, for according to first role first position and second role The locating second position determines the positional relationship between second role and first role, wherein positional relationship is used to indicate second Role is not at least partly in the going game picture of first role;Display module, for the going game in first role Second role is shown using the first display mode corresponding with positional relationship in picture.
The first display mode of the application may include partially or wholly showing role in a manner of outline, In, display module positional relationship instruction second role partly not in the going game picture of first role in the case where, By second role not in the part in the going game picture of first role in the going game picture of first role to cut The mode of shadow is shown;In the positional relationship instruction second role completely not situation in the going game picture of first role Under, second role is completely shown in a manner of outline in the going game picture of first role.
Above-mentioned determining module is also used to be determined between first role and second role by first position and the second position First distance;First distance no more than first role the visual field distance in the case where, detection first role and second role it Between whether there are obstacles, wherein to allow the visual maximum distance of first role, barrier is used for first jiao visual field distance Color at least partly blocks second role;It is greater than visual field distance or barrier in first distance and completely blocks the to first role In the case where two roles, positional relationship is used to indicate second role completely not in the going game picture of first role;? In the case that first distance blocks second role to first role no more than visual field distance and barrier section, positional relationship Second role is used to indicate partly not in the going game picture of first role.
Above-mentioned display module is also used to show that the stage property of second role is related in the going game picture of first role Information;The attribute relevant information of second role is shown in the going game picture of first role.
In FPS hand trip in the related technology, without and the relevant function of teammate's outline perspective, player's death live again after not It can see the teammate of oneself, only can just see teammate when teammate appears in oneself visual field and do not blocked by barrier Position and state.And after increasing teammate's outline perspective correlation function in this programme, player can be after death be lived again The outline and crown haemal strand of oneself teammate are seen in certain time, and player is helped quickly to determine position and the state of teammate, from And there is more comprehensive understanding to battle field information.
Herein it should be noted that above-mentioned module is identical as example and application scenarios that corresponding step is realized, but not It is limited to above-described embodiment disclosure of that.It should be noted that above-mentioned module as a part of device may operate in as In hardware environment shown in FIG. 1, hardware realization can also be passed through by software realization, wherein hardware environment includes network Environment.
According to embodiments of the present invention, it additionally provides a kind of for implementing the service of the display methods of above-mentioned virtual environment picture Device or terminal.
Fig. 8 is a kind of structural block diagram of terminal according to an embodiment of the present invention, as shown in figure 8, the terminal may include: one A or multiple (one is only shown in Fig. 8) processor 801, memory 803 and transmitting device 805 are (in such as above-described embodiment Sending device), as shown in figure 8, the terminal can also include input-output equipment 807.
Wherein, memory 803 can be used for storing software program and module, as the virtual environment in the embodiment of the present invention is drawn Corresponding program instruction/the module of the display methods and device in face, processor 801 are stored in soft in memory 803 by operation Part program and module realize the aobvious of above-mentioned virtual environment picture thereby executing various function application and data processing Show method.Memory 803 may include high speed random access memory, can also include nonvolatile memory, such as one or more Magnetic storage device, flash memory or other non-volatile solid state memories.In some instances, memory 803 can be wrapped further The memory remotely located relative to processor 801 is included, these remote memories can pass through network connection to terminal.Above-mentioned net The example of network includes but is not limited to internet, intranet, local area network, mobile radio communication and combinations thereof.
Above-mentioned transmitting device 805 is used to that data to be received or sent via network, can be also used for processor with Data transmission between memory.Above-mentioned network specific example may include cable network and wireless network.In an example, Transmitting device 805 includes a network adapter (Network Interface Controller, NIC), can pass through cable It is connected with other network equipments with router so as to be communicated with internet or local area network.In an example, transmission dress 805 are set as radio frequency (Radio Frequency, RF) module, is used to wirelessly be communicated with internet.
Wherein, specifically, memory 803 is for storing application program.
The application program that processor 801 can call memory 803 to store by transmitting device 805, to execute following steps It is rapid:
During target game operation, the game picture of first role is shown with the visual angle of first role, participates in mesh The role for marking game includes first role and second role;
In the case that first role is in resurrection state in target game, the second position of second role is obtained, is located It is arranged to not allow to execute game operation in target game in the first role of the state of resurrection;
In the case where determining second role not in the going game picture of first role based on the second position, first Second role is at least shown in the going game picture of role, going game picture is on first position with the view of first role The game picture that angle is shown, first position are the location of when first role enters resurrection state.
Processor 801 is also used to execute following step:
The first distance between first role and second role is determined by first position and the second position;
In the case where visual field distance of the first distance no more than first role, detect between first role and second role Whether there are obstacles, wherein the visual field distance maximum distance visual for permission first role, barrier are used for first role At least partly block second role;
In the case where first distance is greater than visual field distance or barrier completely blocks second role to first role, position The relationship of setting is used to indicate second role completely not in the going game picture of first role;
The case where first distance blocks second role to first role no more than visual field distance and barrier section Under, positional relationship is used to indicate second role partly not in the going game picture of first role.
Using the embodiment of the present invention, during target game operation, first role is shown with the visual angle of first role Game picture, when first role in target game be in resurrection state in the case where, obtain the second position of second role, In the case where determining second role not in the going game picture of first role based on the second position, in working as first role Second role is at least shown in preceding game picture, going game picture is what the visual angle on first position with first role was shown Game picture can solve the technical issues of cannot showing game role in game picture in the related technology, and then reach The technical effect of not displayable second role originally is shown in the going game picture of first role for entering resurrection state.
Optionally, the specific example in the present embodiment can be with reference to example described in above-described embodiment, the present embodiment Details are not described herein.
It will appreciated by the skilled person that structure shown in Fig. 8 is only to illustrate, terminal can be smart phone (such as Android phone, iOS mobile phone), tablet computer, palm PC and mobile internet device (Mobile Internet Devices, MID), the terminal devices such as PAD.Fig. 8 it does not cause to limit to the structure of above-mentioned electronic device.For example, terminal is also May include than shown in Fig. 8 more perhaps less component (such as network interface, display device) or have with shown in Fig. 8 Different configurations.
Those of ordinary skill in the art will appreciate that all or part of the steps in the various methods of above-described embodiment is can It is completed with instructing the relevant hardware of terminal device by program, which can store in a computer readable storage medium In, storage medium may include: flash disk, read-only memory (Read-Only Memory, ROM), random access device (Random Access Memory, RAM), disk or CD etc..
The embodiments of the present invention also provide a kind of storage mediums.Optionally, in the present embodiment, above-mentioned storage medium can With the program code of the display methods for executing virtual environment picture.
Optionally, in the present embodiment, above-mentioned storage medium can be located at multiple in network shown in above-described embodiment On at least one network equipment in the network equipment.
Optionally, in the present embodiment, storage medium is arranged to store the program code for executing following steps:
S32 shows the game picture of first role, ginseng with the visual angle of first role during target game operation Role with target game includes first role and second role;
S34 obtains the second of second role in the case that first role is in resurrection state in target game It sets, the first role in the state of resurrection is arranged to not allow to execute game operation in target game;
S36, in the case where determining second role not in the going game picture of first role based on the second position, Second role is at least shown in the going game picture of first role, going game picture is on first position with first role The game picture that shows of visual angle, first position is the location of when first role enters resurrection state.
Optionally, storage medium is also configured to store the program code for executing following steps:
S42 is determined the first distance between first role and second role by first position and the second position;
S44 detects first role and second role in the case where visual field distance of the first distance no more than first role Between whether there are obstacles, wherein to allow the visual maximum distance of first role, barrier is used for first visual field distance Role at least partly blocks second role;
S46, the case where first distance is greater than visual field distance or barrier completely blocks second role to first role Under, positional relationship is used to indicate second role completely not in the going game picture of first role;
S48 blocks the feelings of second role in first distance no more than visual field distance and barrier section to first role Under condition, positional relationship is used to indicate second role partly not in the going game picture of first role.
Optionally, the specific example in the present embodiment can be with reference to example described in above-described embodiment, the present embodiment Details are not described herein.
Optionally, in the present embodiment, above-mentioned storage medium can include but is not limited to: USB flash disk, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), mobile hard disk, magnetic disk or The various media that can store program code such as CD.
The serial number of the above embodiments of the invention is only for description, does not represent the advantages or disadvantages of the embodiments.
If the integrated unit in above-described embodiment is realized in the form of SFU software functional unit and as independent product When selling or using, it can store in above-mentioned computer-readable storage medium.Based on this understanding, skill of the invention Substantially all or part of the part that contributes to existing technology or the technical solution can be with soft in other words for art scheme The form of part product embodies, which is stored in a storage medium, including some instructions are used so that one Platform or multiple stage computers equipment (can be personal computer, server or network equipment etc.) execute each embodiment institute of the present invention State all or part of the steps of method.
In the above embodiment of the invention, it all emphasizes particularly on different fields to the description of each embodiment, does not have in some embodiment The part of detailed description, reference can be made to the related descriptions of other embodiments.
In several embodiments provided herein, it should be understood that disclosed client, it can be by others side Formula is realized.Wherein, the apparatus embodiments described above are merely exemplary, such as the division of the unit, and only one Kind of logical function partition, there may be another division manner in actual implementation, for example, multiple units or components can combine or It is desirably integrated into another system, or some features can be ignored or not executed.Another point, it is shown or discussed it is mutual it Between coupling, direct-coupling or communication connection can be through some interfaces, the INDIRECT COUPLING or communication link of unit or module It connects, can be electrical or other forms.
The unit as illustrated by the separation member may or may not be physically separated, aobvious as unit The component shown may or may not be physical unit, it can and it is in one place, or may be distributed over multiple In network unit.It can select some or all of unit therein according to the actual needs to realize the mesh of this embodiment scheme 's.
It, can also be in addition, the functional units in various embodiments of the present invention may be integrated into one processing unit It is that each unit physically exists alone, can also be integrated in one unit with two or more units.Above-mentioned integrated list Member both can take the form of hardware realization, can also realize in the form of software functional units.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered It is considered as protection scope of the present invention.

Claims (10)

1. a kind of display methods of virtual environment picture characterized by comprising
During target game operation, the game picture of the first role is shown with the visual angle of first role, wherein ginseng Role with the target game includes the first role and second role;
In the case that the first role is in resurrection state in the target game, the second of the second role is obtained Position, wherein the first role in the resurrection state is arranged to not allow to execute trip in the target game Play operation;
Situation of the second role not in the going game picture of the first role is being determined based on the second position Under, the second role is at least shown in the going game picture of the first role, wherein the going game picture is The game picture shown on first position with the visual angle of the first role, the first position are first role entrance The location of when the resurrection state, the second role packet is at least shown in the going game picture of the first role It includes: the second role at least being shown in the going game picture of the first role with the first display mode, wherein described First display mode is different from the second display mode, and second display mode is used to be shown in the current trip of the first role The role to play in picture.
2. the method according to claim 1, wherein with the first display mode the first role current trip At least show that the second role includes: in play picture
The second role is shown in the going game picture of the first role with first display mode, and described The status information of the second role is shown in the going game picture of first role.
3. according to the method described in claim 2, it is characterized in that, with the first display mode working as in the first role Show that the second role includes: in preceding game picture
Described is determined according to the second position locating for the first position of the first role and the second role Positional relationship between two roles and the first role, wherein the positional relationship is used to indicate the second role at least Partly not in the going game picture of the first role;
It is aobvious using first display mode corresponding with the positional relationship in the going game picture of the first role Show the second role.
4. according to the method described in claim 3, it is characterized in that, first display mode include by role partly or It is completely shown in a manner of outline, wherein using corresponding with the positional relationship in the game picture of the first role First display mode show that the second role includes:
The second role partly not feelings in the going game picture of the first role are indicated in the positional relationship Under condition, by part the working as in the first role not in the going game picture of the first role of the second role It is shown in a manner of outline in preceding game picture;
The second role completely not feelings in the going game picture of the first role are indicated in the positional relationship Under condition, the second role is completely shown in a manner of outline in the going game picture of the first role.
5. according to the method described in claim 3, it is characterized in that, according to the first position of the first role and described The second position locating for second role determines that the positional relationship between the second role and the first role includes:
The first distance between the first role and the second role is determined by the first position and the second position;
The first distance no more than the first role the visual field distance in the case where, detect the first role with it is described Whether there are obstacles between second role, wherein the visual field distance maximum distance visual for the permission first role, The barrier is used at least partly block the second role to the first role;
It is greater than visual field distance or the barrier in the first distance and completely blocks described the to the first role In the case where two roles, the positional relationship is used to indicate the second role completely not in the current trip of the first role It plays in picture;
It no more than the visual field distance and the barrier section is blocked to the first role in the first distance described In the case where second role, the positional relationship is used to indicate the second role partly not in the current of the first role In game picture.
6. according to the method described in claim 2, it is characterized in that, showing institute in the going game picture of the first role The status information for stating second role includes:
The stage property relevant information of the second role is shown in the going game picture of the first role;And/or
The attribute relevant information of the second role is shown in the going game picture of the first role.
7. the method according to claim 1, wherein
Obtain the second role the second position include: when the first role enter the resurrection state after it is default when In section, the second position after obtaining the variation of the second role;
At least shown in the going game picture of the first role second role include: in the preset period of time, At least display passes through the second role that the second position after variation determines in the going game picture of the first role.
8. a kind of display device of virtual environment picture characterized by comprising
First display unit, for showing the first role with the visual angle of first role during target game operation Game picture, wherein the role for participating in the target game includes the first role and second role;
Acquiring unit, in the case where being used to be in resurrection state in the target game when the first role, described in acquisition The second position of second role, wherein the first role in the resurrection state is arranged to not allow in the mesh Game operation is executed in mark game;
Second display unit, for determining the second role not in the current of the first role based on the second position In the case where in game picture, the second role is at least shown in the going game picture of the first role, wherein institute Stating going game picture is the game picture shown on first position with the visual angle of the first role, and the first position is The first role enter the resurrection state when the location of, second display unit is also used to the first display mode The second role is at least shown in the going game picture of the first role, wherein first display mode and the Two display modes are different, and second display mode is used for the role being shown in the going game picture of the first role.
9. a kind of storage medium, which is characterized in that the storage medium includes the program of storage, wherein when described program is run Execute method described in 1 to 7 any one of the claims.
10. a kind of electronic device, including memory, processor and it is stored on the memory and can transports on the processor Capable computer program, which is characterized in that the processor executes the claims 1 to 7 by the computer program Method described in one.
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