CN107819765B - Public platform game account management login system - Google Patents

Public platform game account management login system Download PDF

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Publication number
CN107819765B
CN107819765B CN201711118489.2A CN201711118489A CN107819765B CN 107819765 B CN107819765 B CN 107819765B CN 201711118489 A CN201711118489 A CN 201711118489A CN 107819765 B CN107819765 B CN 107819765B
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China
Prior art keywords
account
instruction
game
database
login
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CN201711118489.2A
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Chinese (zh)
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CN107819765A (en
Inventor
徐尚
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hangzhou Bianfeng Network Technology Co ltd
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Hangzhou Bianshen Network Technology Co ltd
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Priority to CN201711118489.2A priority Critical patent/CN107819765B/en
Publication of CN107819765A publication Critical patent/CN107819765A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/08Network architectures or network communication protocols for network security for authentication of entities
    • H04L63/083Network architectures or network communication protocols for network security for authentication of entities using passwords
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/23Updating
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/08Network architectures or network communication protocols for network security for authentication of entities
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history

Abstract

The invention discloses a public platform game account management login system, which comprises the following steps: (1) establishing a game account information database; (2) matching the game platform with the database; (3) establishing an instruction set; (4) instruction input operation; (5) and calling the database information corresponding to the management operation instruction according to the management operation instruction, and continuing to operate related steps. The public platform game account management login system realizes quick login, switching and other management operations of the self account through the pre-established instruction set and the account database, and can complete account control only through one instruction, so that the account switching and login time can be greatly shortened for a game company or a game studio which manages a large number of accounts at one time, and the loss caused by confusion of a large number of game account passwords can be effectively avoided.

Description

Public platform game account management login system
Technical Field
The invention relates to an account management system, in particular to a public platform game account management login system.
Background
With the development of society, online games are more and more popular, and can bring mental relaxation to people after intense work and study pressure, and in recent years, the development of the game industry is rapidly advanced, so that the online games become the industry of the pillars of national economy.
The online game can be operated only by an independent account password and a login system, the account password and the password of the game are mainly compared when the game logs in, and the game can be logged in to be played when the account password and the password of the game are both correct. For game testing personnel in game operators and workers in game studios, each person needs to manage dozens or even hundreds of game accounts and needs to log in and switch frequently, so that great time waste is caused when account switching is performed every time, and the working efficiency of the game testing personnel and the workers in game studios is influenced.
The invention aims to research a method capable of rapidly helping game workers to manage game accounts so as to solve the problems.
Disclosure of Invention
The invention aims to provide a public platform game account management login system to solve the problems in the background technology.
In order to achieve the purpose, the invention provides the following technical scheme:
a public platform game account management login system comprises the following steps:
(1) establishing a game account information database;
(2) matching the game platform with the database;
(3) establishing an instruction set;
(4) instruction input operation;
(5) and calling the database information corresponding to the management operation instruction according to the management operation instruction, and continuing to operate related steps.
As a preferred embodiment of the present invention: the step (1) specifically comprises:
A. inputting a password of a common account in advance and storing the password in a database;
B. automatically updating the database: the new account password entering the game platform at the later stage is automatically stored in the database;
C. dividing account numbers: the common account numbers and the infrequent account numbers are divided, and the common account numbers are set at the top, so that the quick selection of the account numbers is facilitated.
As a preferred embodiment of the present invention: the instruction set in the step (3) comprises two types, wherein one type is a selection instruction, and a selection window interface pops up after the selection instruction is input; for example, the user further selects the operation to be used, and the other is a direct control instruction, and the operation of logging out the account, switching the account, deleting the account and automatically logging in is directly completed by skipping over the selection interface.
As a preferred embodiment of the present invention: the instruction operation input in the step (4) comprises a selection instruction and a direct control instruction.
As a preferred embodiment of the present invention: and after the account switching instruction is input, the account which is logging in cannot be popped up.
As a preferred embodiment of the present invention: the automatic login operation comprises automatic logout of the current login account and automatic login of the next account.
Compared with the prior art, the invention has the beneficial effects that: the public platform game account management login system realizes quick login, switching and other management operations of the self account through the pre-established instruction set and the account database, and can complete account control only through one instruction, so that the account switching and login time can be greatly shortened for a game company or a game studio which manages a large number of accounts at one time, and the loss caused by confusion of a large number of game account passwords can be effectively avoided.
Drawings
Fig. 1 is an overall flowchart of a public platform game account management login system.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Referring to fig. 1, a public platform game account management login system includes the following steps:
(1) establishing a game account information database;
(2) matching the game platform with the database;
(3) establishing an instruction set;
(4) instruction input operation;
(5) and calling the database information corresponding to the management operation instruction according to the management operation instruction, and continuing to operate related steps.
As a preferred embodiment of the present invention: the step (1) specifically comprises:
A. inputting a password of a common account in advance and storing the password in a database;
B. automatically updating the database: the new account password entering the game platform at the later stage is automatically stored in the database;
C. dividing account numbers: the common account numbers and the infrequent account numbers are divided, and the common account numbers are set at the top, so that the quick selection of the account numbers is facilitated.
The instruction set in the step (3) comprises two types, wherein one type is a selection instruction, and a selection window interface pops up after the selection instruction is input; for example, the user further selects the operation to be used, and the other is a direct control instruction, and the operation of logging out the account, switching the account, deleting the account and automatically logging in is directly completed by skipping over the selection interface.
The instruction operation input in the step (4) comprises a selection instruction and a direct control instruction.
And after the account switching instruction is input, the account which is logging in cannot be popped up.
The automatic login operation comprises automatic logout of the current login account and automatic login of the next account.
The working principle of the invention is as follows: in the using process, when account management operation is needed, only a simple instruction needs to be input, for example, "AD" is preset as an interface selection instruction, and "ADC" is a switching account interface, after the AD is input, the selection interface is popped up, so that a user can select operations such as logout, account switching, account deletion, automatic login, and the like, and the input ADC directly arranges other accounts in the database except the current login account for the user to select login, and can also directly input an instruction ADC123456, so that the current account is directly logout, the account with the account name of 123456 is automatically logged in, and the account switching can be completed only by one instruction.
The user can also preset an account login sequence, so that automatic login operation can be quickly completed, for example, the account 123 is set as the first digit, the account 124 is set as the second digit, the account 125 is set as the third digit, and so on, and by inputting an automatic login instruction, if the current account which is logging in is the first digit 123, the account 123 is automatically logged out, the account 124 is automatically logged in, and an automatic login instruction is input again, the account 124 is automatically logged out, and the account 125 is automatically logged in, so that for a game company or a game studio which manages a large number of accounts at one time, account switching and login time can be greatly shortened, and loss caused by confusion of a large number of game account passwords can be effectively avoided.
It will be evident to those skilled in the art that the invention is not limited to the details of the foregoing illustrative embodiments, and that the present invention may be embodied in other specific forms without departing from the spirit or essential attributes thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned.
Furthermore, it should be understood that although the present description refers to embodiments, not every embodiment may contain only a single embodiment, and such description is for clarity only, and those skilled in the art should integrate the description, and the embodiments may be combined as appropriate to form other embodiments understood by those skilled in the art.

Claims (6)

1. A public platform game account management login system is characterized by comprising the following steps:
step (1), establishing a game account information database;
matching the game platform with a database;
step (3) establishing an instruction set;
step (4) instruction input operation;
and (5) calling the database information corresponding to the management operation instruction according to the management operation instruction, and continuing to operate related steps.
2. The public platform game account management login system according to claim 1, wherein the step (1) specifically comprises:
A. inputting a password of a common account in advance and storing the password in a database;
B. automatically updating the database: the new account password entering the game platform at the later stage is automatically stored in the database;
C. dividing account numbers: the common account numbers and the infrequent account numbers are divided, and the common account numbers are set at the top, so that the quick selection of the account numbers is facilitated.
3. The system of claim 1, wherein the instruction set in step (3) includes two types, one type is a selection instruction, and a selection window interface with account logout, account switching, account deletion and automatic login operations pops up after the selection instruction is input; the user further selects the operation to be used, and the other method is to directly control the instruction, skip the selection interface and directly finish the operation of logging off the account, switching the account, deleting the account and automatically logging in.
4. The public platform gaming account management login system of claim 1, wherein the instruction operation entered in step (4) comprises a selection instruction and a direct control instruction.
5. The system of claim 3, wherein the login account is not popped up after the command for switching accounts is entered.
6. The public platform gaming account management login system of claim 3, wherein the automatic login operation comprises automatically logging out a current login account and automatically logging in a next account.
CN201711118489.2A 2017-11-13 2017-11-13 Public platform game account management login system Active CN107819765B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201711118489.2A CN107819765B (en) 2017-11-13 2017-11-13 Public platform game account management login system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201711118489.2A CN107819765B (en) 2017-11-13 2017-11-13 Public platform game account management login system

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CN107819765A CN107819765A (en) 2018-03-20
CN107819765B true CN107819765B (en) 2021-01-29

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Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8904506B1 (en) * 2011-11-23 2014-12-02 Amazon Technologies, Inc. Dynamic account throttling
CN104917643B (en) * 2014-03-11 2019-02-01 腾讯科技(深圳)有限公司 Abnormal account detection method and device
CN105490989A (en) * 2014-09-18 2016-04-13 中兴通讯股份有限公司 Method for logging into terminal application program and terminal
US20160261590A1 (en) * 2015-03-03 2016-09-08 Kobo Incorporated Method and system of shelving digital content items for multi-user shared e-book accessing
CN105430183B (en) * 2015-11-12 2019-02-19 广州华多网络科技有限公司 A kind of method and mobile terminal of mobile terminal switching account
CN105516306B (en) * 2015-12-07 2019-03-29 魅族科技(中国)有限公司 Account management method, account management device and terminal
CN107261501B (en) * 2017-06-06 2021-01-26 网易(杭州)网络有限公司 Game numerical environment construction method and device

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Address after: Building B, 2nd Floor B, 2nd Floor C, 3rd Floor C, Tiantang Software Park, No. 3 Xidoumen Road, Xihu District, Hangzhou City, Zhejiang Province, 310012

Patentee after: HANGZHOU BIANFENG NETWORK TECHNOLOGY Co.,Ltd.

Address before: Room 2804, 178 Stadium Road, Xiacheng District, Hangzhou, Zhejiang 310004

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