CN107817606A - A kind of virtual implementing helmet - Google Patents
A kind of virtual implementing helmet Download PDFInfo
- Publication number
- CN107817606A CN107817606A CN201711091451.0A CN201711091451A CN107817606A CN 107817606 A CN107817606 A CN 107817606A CN 201711091451 A CN201711091451 A CN 201711091451A CN 107817606 A CN107817606 A CN 107817606A
- Authority
- CN
- China
- Prior art keywords
- main body
- eyeshade
- helmet
- helmet main
- virtual implementing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 230000003139 buffering effect Effects 0.000 claims abstract description 14
- 239000000463 material Substances 0.000 claims description 13
- 239000003292 glue Substances 0.000 claims description 6
- VYPSYNLAJGMNEJ-UHFFFAOYSA-N Silicium dioxide Chemical compound O=[Si]=O VYPSYNLAJGMNEJ-UHFFFAOYSA-N 0.000 claims description 4
- 239000000741 silica gel Substances 0.000 claims description 4
- 229910002027 silica gel Inorganic materials 0.000 claims description 4
- 239000004677 Nylon Substances 0.000 claims description 3
- 239000006260 foam Substances 0.000 claims description 3
- 229920001778 nylon Polymers 0.000 claims description 3
- 238000010276 construction Methods 0.000 abstract description 3
- 238000009434 installation Methods 0.000 abstract description 2
- 210000003128 head Anatomy 0.000 description 8
- 210000003739 neck Anatomy 0.000 description 4
- 230000000694 effects Effects 0.000 description 3
- 238000005516 engineering process Methods 0.000 description 3
- 210000001061 forehead Anatomy 0.000 description 3
- 238000010586 diagram Methods 0.000 description 2
- 230000008901 benefit Effects 0.000 description 1
- 230000000903 blocking effect Effects 0.000 description 1
- 238000004364 calculation method Methods 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 238000005094 computer simulation Methods 0.000 description 1
- 230000005611 electricity Effects 0.000 description 1
- 239000000686 essence Substances 0.000 description 1
- 230000004927 fusion Effects 0.000 description 1
- 238000003384 imaging method Methods 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 210000004279 orbit Anatomy 0.000 description 1
- 238000005192 partition Methods 0.000 description 1
- 230000008569 process Effects 0.000 description 1
- 238000006467 substitution reaction Methods 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0176—Head mounted characterised by mechanical features
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Helmets And Other Head Coverings (AREA)
Abstract
The invention provides a kind of virtual implementing helmet, including helmet main body, fixing band, front installation eyeshade is fixedly mounted in the lower section of the helmet main body, and the side of the eyeshade is provided with behaviour area, rear is provided with buffering area, the buffering area is located inside the helmet main body, and the behaviour area is located at outside the helmet main body, and the behaviour area is flexibly connected with the housing of the eyeshade, the inside of the eyeshade is provided with twice chuck, and both sides of the chuck respectively with the behaviour area are alignd described in twice.Virtual implementing helmet of the present invention, simple in construction, easy to use, comfort level is high, with very strong popularizing value, the through hole and projection of setting, contact area inside helmet main body and outside is increased, be advantageous to air circulation, avoid feeling oppressed inside helmet main body, more hommization.
Description
Technical field
The invention belongs to field of virtual reality, more particularly, to a kind of virtual implementing helmet.
Background technology
Virtual reality (VR) technology is a kind of computer simulation system that can be created with the experiencing virtual world, and it utilizes meter
Calculation machine generates a kind of simulated environment, is a kind of interactive Three-Dimensional Dynamic what comes into a driver's of Multi-source Information Fusion and the system of entity behavior
Emulation.Virtual implementing helmet is the typical case of virtual reality technology, and the part contacted in virtual implementing helmet with human eye is
Screen partition by way of blocking is left and right two parts the structure in equipment by eyeshade, existing eyeshade, makes the left and right of people
Eye only sees left side or right side on screen respectively., can using optical lens when user is seen a film by this equipment
So that the size or ratio of image imaging produce change, appreciation effect is bad, viewing equipment dismounting inconvenience.
The content of the invention
In view of this, the present invention is directed to propose a kind of virtual implementing helmet, with provide it is a kind of it is simple in construction, easy to use,
The high virtual implementing helmet of comfort level.
To reach above-mentioned purpose, the technical proposal of the invention is realized in this way:
A kind of virtual implementing helmet, including helmet main body, fixing band and eyeshade, the lower section of the helmet main body are fixedly mounted
The eyeshade is installed in the fixing band, front, and the side of the eyeshade is provided with behaviour area, and rear is provided with buffering area, the buffering
Area is located inside the helmet main body, and the behaviour area is located at outside the helmet main body, the behaviour area and the eyeshade
Housing is flexibly connected, and the inside of the eyeshade is provided with twice chuck, the both sides pair with the behaviour area respectively of chuck described in twice
Together, neck is formed between chuck described in twice, the helmet main body is provided with some through holes, and inwall is provided with some projections.
Further, the material of the helmet main body is foam.
Further, the projection is semicircular elastic bumps, and its material can be rubber.
Further, the front of the helmet main body is provided with recess, and the recess is located at the underface of the eyeshade.
Further, one end of the fixing band is fixedly connected with the side of the helmet main body, and the other end is provided with magic
The viscous face of patch, side corresponding to the helmet main body are provided with VELCRO hook surface, and the material that the VELCRO glues face is nylon.
Further, the fixing band is elastic reducing-fixing band.
Further, the buffering area is foldable structure, and its material is silica gel.
Further, the top of the behaviour area is provided with boss.
Further, the bottom of the behaviour area and the housing bottom of the eyeshade are hinged.
Relative to prior art, virtual implementing helmet of the present invention has the advantage that:
(1) virtual implementing helmet of the present invention, simple in construction, easy to use, comfort level is high, has very strong popularization
Use value.
(2) virtual implementing helmet of the present invention, the through hole of setting, the contact with outside inside helmet main body is increased
Area, be advantageous to air circulation, avoid feeling oppressed inside helmet main body, more hommization.
(3) virtual implementing helmet of the present invention, the projection of setting, massage effect is played to the head of human body, simultaneously
Make have space between head and helmet main body, be advantageous to air flow.
(4) virtual implementing helmet of the present invention, buffering area are foldable structure, and its material is silica gel, convenient to adjust people
Forehead and eyeshade between contact posture, increase the comfort level of user.
Brief description of the drawings
The accompanying drawing for forming the part of the present invention is used for providing a further understanding of the present invention, schematic reality of the invention
Apply example and its illustrate to be used to explain the present invention, do not form inappropriate limitation of the present invention.In the accompanying drawings:
Fig. 1 is the schematic diagram of the virtual implementing helmet front view described in the embodiment of the present invention;
Fig. 2 is the schematic diagram of the virtual implementing helmet side view described in the embodiment of the present invention;
Fig. 3 is the structural representation of the eyeshade described in the embodiment of the present invention.
Description of reference numerals:
1- helmet main bodies;11- through holes;12- is raised;13- VELCRO hook surfaces;14- recesses;2- fixing bands;21- VELCROs glue
Face;3- eyeshades;31- behaviour areas;311- boss;32- chuck;33- buffering areas;34- necks.
Embodiment
It should be noted that in the case where not conflicting, the feature in embodiment and embodiment in the present invention can phase
Mutually combination.
In the description of the invention, it is to be understood that term " " center ", " longitudinal direction ", " transverse direction ", " on ", " under ",
The orientation or position relationship of the instruction such as "front", "rear", "left", "right", " vertical ", " level ", " top ", " bottom ", " interior ", " outer " are
Based on orientation shown in the drawings or position relationship, it is for only for ease of the description present invention and simplifies description, rather than instruction or dark
Show that the device of meaning or element there must be specific orientation, with specific azimuth configuration and operation, thus it is it is not intended that right
The limitation of the present invention.In addition, term " first ", " second " etc. are only used for describing purpose, and it is not intended that instruction or hint phase
To importance or the implicit quantity for indicating indicated technical characteristic.Thus, the feature for defining " first ", " second " etc. can
To express or implicitly include one or more this feature.In the description of the invention, unless otherwise indicated, " multiple "
It is meant that two or more.
In the description of the invention, it is necessary to illustrate, unless otherwise clearly defined and limited, term " installation ", " phase
Even ", " connection " should be interpreted broadly, for example, it may be being fixedly connected or being detachably connected, or be integrally connected;Can
To be mechanical connection or electrical connection;Can be joined directly together, can also be indirectly connected by intermediary, Ke Yishi
The connection of two element internals.For the ordinary skill in the art, above-mentioned term can be understood by concrete condition
Concrete meaning in the present invention.
Describe the present invention in detail below with reference to the accompanying drawings and in conjunction with the embodiments.
A kind of virtual implementing helmet, as shown in Figure 1 to Figure 3, including helmet main body 1, fixing band 2 and eyeshade 3, the helmet
The fixing band 2, the head for fixing human is fixedly mounted in the lower section of body 1;The eyeshade 3 is installed in front, for placing
Electronic equipment;The side of the eyeshade 3 is provided with behaviour area 31, and rear is provided with buffering area 33, and the buffering area 33 is located at the head
Inside helmet body 1, the most comfortable contact posture between the convenient forehead and eyeshade 3 for adjusting people;The behaviour area 31 is located at institute
State outside helmet main body 1, the behaviour area 31 is flexibly connected with the housing of the eyeshade 3, is easy to open eyeshade 3, is put into electronics
Equipment;The inside of the eyeshade 3 is provided with twice chuck 32, the both sides pair with the behaviour area 31 respectively of chuck 32 described in twice
Together, neck 34 is formed between chuck 32 described in twice, for stationary electronic devices;The helmet main body 1 is provided with some through holes
11, the inside of helmet main body 1 and outside contact area are increased, is advantageous to air circulation, avoids feeling oppressed inside helmet main body 1,
More hommization;Inwall is provided with some raised 12, plays massage effect to the head of human body, while make head and helmet main body
There is space between 1, be advantageous to air flow.
The material of the helmet main body 1 is foam, light weight, can mitigate the quality of helmet main body 1, reduce helmet main body 1
To the constriction of human body head.
Described raised 12 be semicircular elastic bumps, and its material can be rubber, connect head and the inwall of helmet main body 1
When touching, more comfortable, hommization is stronger.
The front of the helmet main body 1 is provided with recess 14, and the recess 14 is located at the underface of the eyeshade 3, human body
Nose is advantageous to breathe positioned at the outside of recess 14.
One end of the fixing band 2 is fixedly connected with the side of the helmet main body 1, and the other end is provided with VELCRO and glues face
21, side corresponding to the helmet main body 1 is provided with VELCRO hook surface 13, and user adjusts magic according to the actual conditions of oneself
The viscous face 21 of patch and the contact surface of VELCRO hook surface 1, it is simple to operate, easily realize;The material that the VELCRO glues face 21 is nylon,
With skin contact comfort, so as to increase the usage comfort of virtual implementing helmet.
The fixing band 2 is elastic reducing-fixing band, and convenient use person is adjusted at any time according to own characteristic.
The buffering area 33 is foldable structure, and its material is silica gel, the contact between the convenient forehead and eyeshade 3 for adjusting people
Posture, increase the usage comfort of user.
The top of the behaviour area 31 is provided with boss 311, is easy to open behaviour area 31.
The bottom of the behaviour area 31 and the housing bottom of the eyeshade 3 are hinged.
A kind of use process of virtual implementing helmet is:
User takes helmet main body 1, and according to own characteristic, eye socket is pushed down into buffering area 33, regulation VELCRO hook surface 13
The contact area in face 21 is glued with VELCRO, reaches the position of the most comfortable, is on the other hand opened behaviour area 31 by boss 311, by electricity
Sub- equipment is put into neck 34 and opened, and closes behaviour area 31, you can carry out the Visual Observations Observations of stereoeffect.
The foregoing is merely illustrative of the preferred embodiments of the present invention, is not intended to limit the invention, all essences in the present invention
God any modification, equivalent substitution and improvements made etc., should be included in the scope of the protection with principle.
Claims (9)
- A kind of 1. virtual implementing helmet, it is characterised in that:Including helmet main body (1), fixing band (2) and eyeshade (3),The fixing band (2) is fixedly mounted in the lower section of the helmet main body (1), and the eyeshade (3), the eyeshade are installed in front (3) side is provided with behaviour area (31), and rear is provided with buffering area (33), and the buffering area (33) is located at the helmet main body (1) Inside, the behaviour area (31) are located at the helmet main body (1) outside, the behaviour area (31) and the housing of the eyeshade (3) Be flexibly connected, the inside of the eyeshade (3) is provided with twice chuck (32), chuck (32) described in twice respectively with the behaviour area (31) both sides are alignd, and neck (34) is formed between chuck (32) described in twice, and the helmet main body (1) is provided with some through holes (11), inwall is provided with some raised (12).
- A kind of 2. virtual implementing helmet according to claim 1, it is characterised in that:The material of the helmet main body (1) is Foam.
- A kind of 3. virtual implementing helmet according to claim 1, it is characterised in that:The projection (12) is semicircular bullet Property it is raised, its material can be rubber.
- A kind of 4. virtual implementing helmet according to claim 1, it is characterised in that:Set in front of the helmet main body (1) There is recess (14), the recess (14) is located at the underface of the eyeshade (3).
- A kind of 5. virtual implementing helmet according to claim 1, it is characterised in that:One end of the fixing band (2) and institute The side for stating helmet main body (1) is fixedly connected, and the other end is provided with VELCRO and glues face (21), one corresponding to the helmet main body (1) Side is provided with VELCRO hook surface (13), and the material that the VELCRO glues face (21) is nylon.
- A kind of 6. virtual implementing helmet according to claim 1, it is characterised in that:The fixing band (2) is flexible fastening Band.
- A kind of 7. virtual implementing helmet according to claim 1, it is characterised in that:The buffering area (33) is tied to fold Structure, its material are silica gel.
- A kind of 8. virtual implementing helmet according to claim 1, it is characterised in that:The top of the behaviour area (31) is provided with Boss (311).
- A kind of 9. virtual implementing helmet according to claim 1, it is characterised in that:The bottom of the behaviour area (31) and institute The housing bottom for stating eyeshade (3) is hinged.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201711091451.0A CN107817606A (en) | 2017-11-08 | 2017-11-08 | A kind of virtual implementing helmet |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201711091451.0A CN107817606A (en) | 2017-11-08 | 2017-11-08 | A kind of virtual implementing helmet |
Publications (1)
Publication Number | Publication Date |
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CN107817606A true CN107817606A (en) | 2018-03-20 |
Family
ID=61604257
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201711091451.0A Pending CN107817606A (en) | 2017-11-08 | 2017-11-08 | A kind of virtual implementing helmet |
Country Status (1)
Country | Link |
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CN (1) | CN107817606A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109222307A (en) * | 2018-09-18 | 2019-01-18 | 陈涛 | A kind of man-machine interactive is intelligently ridden the helmet |
CN112230434A (en) * | 2020-11-11 | 2021-01-15 | 浙江农林大学 | Head perception control VR helmet |
Citations (7)
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CN105700147A (en) * | 2016-04-01 | 2016-06-22 | 浙江凡聚科技有限公司 | Compact type virtual reality glasses |
CN205456329U (en) * | 2016-01-18 | 2016-08-17 | 郑州航空工业管理学院 | Multifunctional safety helmet |
CN205507253U (en) * | 2016-03-24 | 2016-08-24 | 康智钦 | Improvement formula 3D virtual reality glasses |
CN205643870U (en) * | 2016-05-20 | 2016-10-12 | 吴取明 | Mini VR glasses |
CN205809415U (en) * | 2015-11-04 | 2016-12-14 | 深圳市雅士星达科技有限公司 | A kind of optical lens device for the VR helmet |
CN106790878A (en) * | 2017-02-13 | 2017-05-31 | 林映元 | Can be deformed into the mobile phone protecting case of VR glasses |
CN207611197U (en) * | 2017-11-08 | 2018-07-13 | 天津创程动力科技有限公司 | A kind of virtual implementing helmet |
-
2017
- 2017-11-08 CN CN201711091451.0A patent/CN107817606A/en active Pending
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN205809415U (en) * | 2015-11-04 | 2016-12-14 | 深圳市雅士星达科技有限公司 | A kind of optical lens device for the VR helmet |
CN205456329U (en) * | 2016-01-18 | 2016-08-17 | 郑州航空工业管理学院 | Multifunctional safety helmet |
CN205507253U (en) * | 2016-03-24 | 2016-08-24 | 康智钦 | Improvement formula 3D virtual reality glasses |
CN105700147A (en) * | 2016-04-01 | 2016-06-22 | 浙江凡聚科技有限公司 | Compact type virtual reality glasses |
CN205643870U (en) * | 2016-05-20 | 2016-10-12 | 吴取明 | Mini VR glasses |
CN106790878A (en) * | 2017-02-13 | 2017-05-31 | 林映元 | Can be deformed into the mobile phone protecting case of VR glasses |
CN207611197U (en) * | 2017-11-08 | 2018-07-13 | 天津创程动力科技有限公司 | A kind of virtual implementing helmet |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109222307A (en) * | 2018-09-18 | 2019-01-18 | 陈涛 | A kind of man-machine interactive is intelligently ridden the helmet |
CN112230434A (en) * | 2020-11-11 | 2021-01-15 | 浙江农林大学 | Head perception control VR helmet |
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