CN107806253A - A kind of VR experiences room - Google Patents

A kind of VR experiences room Download PDF

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Publication number
CN107806253A
CN107806253A CN201710867413.3A CN201710867413A CN107806253A CN 107806253 A CN107806253 A CN 107806253A CN 201710867413 A CN201710867413 A CN 201710867413A CN 107806253 A CN107806253 A CN 107806253A
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CN
China
Prior art keywords
room
wall
layer
experience
experiences
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201710867413.3A
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Chinese (zh)
Inventor
张俭平
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Gansu Far Effect Science And Technology Information Consulting Co Ltd
Original Assignee
Gansu Far Effect Science And Technology Information Consulting Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Gansu Far Effect Science And Technology Information Consulting Co Ltd filed Critical Gansu Far Effect Science And Technology Information Consulting Co Ltd
Priority to CN201710867413.3A priority Critical patent/CN107806253A/en
Publication of CN107806253A publication Critical patent/CN107806253A/en
Pending legal-status Critical Current

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Classifications

    • EFIXED CONSTRUCTIONS
    • E04BUILDING
    • E04HBUILDINGS OR LIKE STRUCTURES FOR PARTICULAR PURPOSES; SWIMMING OR SPLASH BATHS OR POOLS; MASTS; FENCING; TENTS OR CANOPIES, IN GENERAL
    • E04H1/00Buildings or groups of buildings for dwelling or office purposes; General layout, e.g. modular co-ordination or staggered storeys
    • E04H1/12Small buildings or other erections for limited occupation, erected in the open air or arranged in buildings, e.g. kiosks, waiting shelters for bus stops or for filling stations, roofs for railway platforms, watchmen's huts or dressing cubicles
    • E04H1/125Small buildings, arranged in other buildings

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  • Engineering & Computer Science (AREA)
  • Architecture (AREA)
  • Civil Engineering (AREA)
  • Structural Engineering (AREA)
  • Laminated Bodies (AREA)

Abstract

The present invention relates to VR to experience equipment field, and in particular to a kind of VR experiences room, and VR analog machines are provided with the experience room of the experience room, and the VR analog machines insertion is arranged in the wall of the experience room;The VR analog machines are connected with VR glasses by data connecting line;Some illuminating lamps are provided with the top of the experience room, its interior wall side is provided with camera;The wall external layer of the experience room is mixed mud wall, the inwall of the mixed mud wall is provided with one layer of priming paint, the inner surface of the priming paint, which is pasted, is provided with one layer of porous material layer, the inner surface of the porous material layer is fixedly installed some springs, and the other end of the spring is connected with one layer of rubber layer;The inner surface setting of the rubber layer has one layer of bed of cloth.The present invention can effectively avoid noise and external environmental interference VR from experiencing, and its wall security is higher, has preferable practical value.

Description

A kind of VR experiences room
Technical field
The present invention relates to VR to experience equipment field, and in particular to a kind of VR experiences room.
Background technology
Virtual reality head-mounted display equipment, i.e. VR heads show, VR glasses, the address such as glasses VR, and aobvious VR heads are to utilize emulation The product of the multiple technologies set such as technology and computer graphics human-machine interface technology multimedia technology sensing technology network technology, It is a kind of brand-new man-machine interaction means by computer and newest sensor technology creation.
In VR experience of the process, what is relatively lacked at present is the special place of VR experience, and existing VR experience place is most It is not only larger by external interference all in market or some play places, it is even more important that during VR game experiencings, by Indulged in experiencer in virtual reality, it will usually make the impulsive action not being inconsistent with actual environment situation, some even can be because The security incident for colliding hard thing or miscellaneous equipment and injury is caused to be difficult to extricate oneself.
The content of the invention
The purpose of the present invention is that:For in current VR experience of the process, due to lacking special place, and causing to experience It is larger by external interference in journey, and the deficiency of security risk also be present, there is provided one kind can reduce outer in VR experience of the process Boundary disturbs, and can play the VR experience room of protective action.
To achieve these goals, the technical solution adopted by the present invention is:
A kind of VR experiences room, including experience room, and VR analog machines are provided with the experience room, and the VR simulations are set Standby insertion is arranged in the wall of the experience room;The VR analog machines are connected with VR glasses by data connecting line; Some illuminating lamps are provided with the top of the experience room, its interior wall side is provided with camera;Outside the wall of the experience room Layer is mixed mud wall, and the inwall of the mixed mud wall is provided with priming paint, and the inner surface of the priming paint, which is pasted, is provided with porous material Layer, the inner surface of the porous material layer are fixedly installed some springs, and the other end of the spring is connected with rubber layer; The inner surface setting of the rubber layer has bed of cloth, and the inner surface of the rubber layer is frosting.
The present invention its internal installation VR analog machines and VR glasses, is easy to user can by setting special VR to experience room VR game environments are experienced in independent interior volume, avoid the interference in the external world.
The setting of the illuminating lamp can facilitate the illumination in VR experience room, and the setting of camera is then beneficial to experiencing user Security monitoring is carried out, avoids user from being found and handled in time when there are abnormal conditions.
The wall external layer of the experience room is mixed mud wall, can ensure the intensity of the experience room;The priming paint is set Put beneficial to the firm stickup between enhancing porous material layer and mixed mud wall;The inner surface of the priming paint pastes the porous material set The bed of material, beneficial to sound is absorbed, the noise jamming external world is reduced, also avoid the experience effect of the outside noise interference experience house interior Fruit;The setting of the spring, rubber layer and bed of cloth, the wall elasticity of the experience house interior can be strengthened, when VR bodies When testing user wall inwall is collided in experience of the process, injury can be reduced or avoided, its wall security is higher;
And the inner surface of rubber layer is frosting, it is so that bed of cloth thereon can preferably be attached to rubber layer first On, on the other hand, when user is falling by wall, larger frictional force can be produced between bed of cloth and rubber layer, on the one hand It is that user is played a supporting role, on the other hand also this entirety of placement bed of cloth is shut down, and improves the fastness of bed of cloth.
The present invention can effectively avoid noise and external environmental interference VR from experiencing, and its wall security is higher, have preferable Practical value.
Preferably, the VR analog machines are fixedly installed on the concrete walls, the outer wall of the VR analog machines with The outer wall flush of the bed of cloth.
Preferably, the quantity of the illuminating lamp is 2 or more than 2, and its main purpose is for the experience room Providing light inside.
Preferably, the camera is arranged on the top of the experience room interior wall side, beneficial to experiencing house interior Situation be monitored, when there are abnormal conditions to prevent experiencer, can in time find and make timely and effectively to handle.
Preferably, the material of the priming paint is water epoxy seal coat, sealing acrylic priming paint or silica sol modified envelope The one or more closed in priming paint.
Preferably, the length of the spring is 10mm~15mm.
Preferably, the thickness of the priming paint is 2mm~3mm.
Preferably, the material of the porous material layer is one kind in porous metals, porous ceramics or cellular glass.
Preferably, the thickness of the rubber layer is 3mm~5mm.
By adopting the above-described technical solution, the beneficial effects of the invention are as follows:
First, the present invention its internal installation VR analog machines and VR glasses, is easy to user by setting special VR to experience room VR game environments can be experienced in independent interior volume, avoid the interference in the external world.
Secondly, the setting of the illuminating lamp can facilitate the illumination in VR experience room, and the setting of camera is then beneficial to body Test user and carry out security monitoring, avoid user from being found and handled in time when there are abnormal conditions.
Again, the wall external layer of the experience room is mixed mud wall, can ensure the intensity of the experience room;The priming paint Setting be beneficial to enhancing porous material layer and mixed mud wall between firm stickup;The inner surface of the priming paint pastes the more of setting Porous materials layer, beneficial to sound is absorbed, the noise jamming external world is reduced, also avoids the body of the outside noise interference experience house interior Test effect;The setting of the spring, rubber layer and bed of cloth, the wall elasticity of the experience house interior can be strengthened, when When VR experience users collide wall inwall in experience of the process, injury can be reduced or avoided, its wall security is higher;And And the inner surface of rubber layer is frosting, it is so that bed of cloth thereon preferably can be attached in rubber layer first, it is another Aspect, when user is falling by wall, larger frictional force can be produced between bed of cloth and rubber layer, on the one hand be to using Person is played a supporting role, and on the other hand also this entirety of placement bed of cloth is shut down, and improves the fastness of bed of cloth
Finally, the present invention can effectively avoid noise and external environmental interference VR from experiencing, and its wall security is higher, has Preferable practical value.
Brief description of the drawings
Fig. 1 is the structural representation of the present invention;
Fig. 2 is the wall body structure and VR analog machine scheme of installations of the present invention.
In figure:1st, room is experienced;2nd, illuminating lamp;3rd, camera;4th, VR analog machines;5th, data connecting line;6th, VR glasses; 7th, mixed mud wall;8th, priming paint;9th, porous material layer;10th, spring;11st, rubber layer;12nd, bed of cloth.
Embodiment
To make the purpose, technical scheme and advantage of the embodiment of the present invention clearer, below in conjunction with the embodiment of the present invention In accompanying drawing, the technical scheme in the embodiment of the present invention is clearly and completely described, it is clear that described embodiment is Part of the embodiment of the present invention, rather than whole embodiments, based on the embodiment in the present invention, those of ordinary skill in the art The every other embodiment obtained under the premise of creative work is not made, belongs to the scope of protection of the invention.
Embodiment 1, as shown in Fig. 1~2:
A kind of VR experiences room, and VR analog machines 4, the VR analog machines 4 are provided with the experience room 1 of the experience room It is embedded to be arranged in the wall of the experience room;The VR analog machines 4 are connected with VR glasses 6 by data connecting line 5; The top in the experience room 1 is provided with some illuminating lamps 2, and its interior wall side is provided with camera 3;The wall of the experience room Outer layer is mixed mud wall 7, and the inwall of the mixed mud wall 7 is provided with one layer of priming paint 8, and the inner surface of the priming paint 8, which is pasted, to be set Have one layer of porous material layer 9, the inner surface of the porous material layer 9 is fixedly installed some springs 10, the spring 10 it is another One end is connected with one layer of rubber layer 11;The inner surface setting of the rubber layer 11 has one layer of bed of cloth 12.
The present invention its internal installation VR analog machines 4 and VR glasses 6, is easy to user's energy by setting special VR to experience room It is enough to experience VR game environments in independent interior volume, avoid the interference in the external world.
The setting of the illuminating lamp 2 can facilitate the illumination in VR experience room 1, and the setting of camera 3 is then beneficial to experience User carries out security monitoring, avoids user from being found and handled in time when there are abnormal conditions.
The wall external layer of the experience room is mixed mud wall 7, can ensure the intensity of the experience room;The priming paint 8 The firm stickup being beneficial between enhancing porous material layer 9 and mixed mud wall 7 is set;The inner surface of the priming paint 8 pastes what is set Porous material layer 9, beneficial to sound is absorbed, the noise jamming external world is reduced, also avoided inside the outside noise interference experience room 1 Experience effect;The setting of the spring 10, rubber layer 11 and bed of cloth 12, it can strengthen inside the experience room 1 Wall elasticity, when VR experience users collide wall inwall in experience of the process, injury can be reduced or avoided, its wall peace Full property is higher.
Preferably, in the illuminating lamp 2, at least one super bath lamp can opening by super bath lamp to a certain extent Stop, to control the temperature in experience room, making simulation VR virtual environment more life-like, there is provided the use feeling of user.
The present invention can effectively avoid noise and external environmental interference VR from experiencing, and its wall security is higher, have preferable Practical value.
Preferably, the VR simulates 4 equipment and is fixedly installed on the concrete walls 7, the outer wall of the VR analog machines 4 With the outer wall flush of the bed of cloth 12.
Preferably, the quantity of the illuminating lamp 2 is 2 or more than 2, and its main purpose is for the experience room 1 Providing light inside.
Preferably, the camera 3 is arranged on the top of the experience interior wall side of room 1, beneficial to in experience room 1 The situation in portion is monitored, and when there are abnormal conditions to prevent experiencer, can in time find and make timely and effectively to handle.
Preferably, the material of the priming paint 8 is water epoxy seal coat 8, sealing acrylic priming paint 8 or silica sol modified One or more in seal coat 8.
Preferably, the length of the spring 10 is 10mm~15mm.
Preferably, the thickness of the priming paint 8 is 2mm~3mm.
Preferably, the material of the porous material layer 9 is one kind in porous metals, porous ceramics or cellular glass, this The porous material layer of application, it is by being mutually communicated or blind bore hole forms the material of network structure, the border or surface of hole It is made up of pillar or flat board, is on the one hand that can strengthen the bonding strength between adjacent layer, the opposing party using such material Face, due to the presence of hole, the effect also with sound insulation and insulation, moreover, it can also provide certain deformation, further User is avoided to wound.
Preferably, the thickness of the rubber layer 11 is 3mm~5mm.
The foregoing is only a specific embodiment of the invention, but protection scope of the present invention is not limited thereto, any Those familiar with the art can readily occur in change or replacement in the technical scope of present disclosure, should all contain Cover within protection scope of the present invention.Therefore, protection scope of the present invention should be defined by scope of the claims.

Claims (8)

1. a kind of VR experiences room, it is characterised in that:VR analog machines, the VR moulds are provided with the experience room of the experience room Standby insertion is proposed to be arranged in the wall of the experience room;The VR analog machines are connected with VR eyes by data connecting line Mirror;Some illuminating lamps are provided with the top of the experience room, its interior wall side is provided with camera;The wall of the experience room Outer layer is mixed mud wall, and the inwall of the mixed mud wall is provided with one layer of priming paint, the inner surface of the priming paint paste be provided with it is more Porous materials layer, the inner surface of the porous material layer are fixedly installed some springs, and the other end of the spring is connected with Rubber layer;The inner surface setting of the rubber layer has bed of cloth.
2. VR as claimed in claim 1 experiences room, it is characterised in that:The quantity of the illuminating lamp is 2 or more than 2.
3. VR as claimed in claim 2 experiences room, it is characterised in that:The camera is arranged on the experience room interior wall side The top in face.
4. VR as claimed in claim 3 experiences room, it is characterised in that:The material of the priming paint be water epoxy seal coat, One or more in sealing acrylic priming paint or silica sol modified seal coat.
5. VR as claimed in claim 4 experiences room, it is characterised in that:The length of the spring is 10mm~15mm.
6. VR as claimed in claim 5 experiences room, it is characterised in that:The VR analog machines are fixedly installed on the concrete On wall, the outer wall of the VR analog machines and the outer wall flush of the bed of cloth.
7. VR as claimed in claim 6 experiences room, it is characterised in that:The material of the porous material layer is porous metals, more One kind in hole ceramics or cellular glass.
8. VR as claimed in claim 7 experiences room, it is characterised in that:The inner surface of the rubber layer is frosting.
CN201710867413.3A 2017-09-22 2017-09-22 A kind of VR experiences room Pending CN107806253A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201710867413.3A CN107806253A (en) 2017-09-22 2017-09-22 A kind of VR experiences room

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201710867413.3A CN107806253A (en) 2017-09-22 2017-09-22 A kind of VR experiences room

Publications (1)

Publication Number Publication Date
CN107806253A true CN107806253A (en) 2018-03-16

Family

ID=61584501

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201710867413.3A Pending CN107806253A (en) 2017-09-22 2017-09-22 A kind of VR experiences room

Country Status (1)

Country Link
CN (1) CN107806253A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109817077A (en) * 2019-02-26 2019-05-28 任剑岚 A kind of comprehensive perception integration wisdom education activities room VR
CN110644813A (en) * 2019-08-28 2020-01-03 武汉理工大学 Equipment for virtual scene experience

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109817077A (en) * 2019-02-26 2019-05-28 任剑岚 A kind of comprehensive perception integration wisdom education activities room VR
CN110644813A (en) * 2019-08-28 2020-01-03 武汉理工大学 Equipment for virtual scene experience

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WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20180316

WD01 Invention patent application deemed withdrawn after publication