CN107783645A - A kind of virtual museum visit system based on Kinect - Google Patents
A kind of virtual museum visit system based on Kinect Download PDFInfo
- Publication number
- CN107783645A CN107783645A CN201610748052.6A CN201610748052A CN107783645A CN 107783645 A CN107783645 A CN 107783645A CN 201610748052 A CN201610748052 A CN 201610748052A CN 107783645 A CN107783645 A CN 107783645A
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- China
- Prior art keywords
- kinect
- virtual
- museum
- realized
- control
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2213/00—Indexing scheme for animation
- G06T2213/12—Rule based animation
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- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
Abstract
The invention provides a kind of virtual museum based on Kinect to go sight-seeing system, and the undesirable present situation of system interaction mode Consumer's Experience is gone sight-seeing for existing three-dimensional exhibition center, proposes a kind of virtual museum visit system based on Kinect.The system primary study realizes parsing to experiencing body action using Kinect bones tracer techniques and utilizes control of the quaternion interpolation to skeleton cartoon.Functionally, station experiencing by different postures before Kinect is realized, to the action of virtual portrait, the control of posture, position, direction in virtual museum's three-dimensional scenic.
Description
Technical field
The present invention relates to intelligent management field, and in particular to a kind of virtual museum visit system based on Kinect.
Background technology
For the undesirable present situation of existing three-dimensional exhibition center visit system interaction mode Consumer's Experience, a kind of base is proposed
System is gone sight-seeing in Kinect virtual museum.The system primary study is realized to experiencing using Kinect bones tracer techniques
Control of the parsing and utilization quaternion interpolation of body action to skeleton cartoon.Functionally, station is realized before Kinect
Experience by different postures, to the action of virtual portrait, the control of posture, position, direction in virtual museum's three-dimensional scenic.
The content of the invention
The invention provides a kind of virtual museum based on Kinect to go sight-seeing system, it is characterized in that, system utilizes OpenGL
Figure API and VC++ too development goes out one and realizes that three-dimensional museum goes sight-seeing virtually existing by Kinect progress man-machine interactions
Real system.Construct a set of museum's three-dimensional scenic and build the skeleton cartoon model of a virtual role;Pass through OpenGL wash with watercolours
Dye three-dimensional scenic and virtual role module;By Kinect bone tracer techniques, have a try and obtain skeleton point information, parsing
Go out the current action posture of experiencer;Realized by matrix manipulation and the control of rotation is translated to virtual role, passes through crucial interpolation
The control played to skeleton cartoon is realized, and then realizes experiencer's body posture to the movement posture control of virtual role and scene
The driving of visit.
The design object for the virtual museum visit system that system is interacted based on Kinect somatosensory.For existing three-dimensional exhibition
Look at the undesirable present situation of shop visit system interaction mode Consumer's Experience, propose a kind of visit system of virtual museum based on Kinect
System.The system primary study is realized to experiencing the parsing of body action and utilize quaternary using Kinect bones tracer technique
Control of the number interpolation to skeleton cartoon.Functionally, station experiencing by different postures, to void before Kinect is realized
Intend action, the control of posture, position, direction of virtual portrait in museum's three-dimensional scenic.
Embodiment
The invention provides a kind of virtual museum based on Kinect to go sight-seeing system, it is characterized in that, system utilizes OpenGL
Figure API and VC++ too development goes out one and realizes that three-dimensional museum goes sight-seeing virtually existing by Kinect progress man-machine interactions
Real system.Construct a set of museum's three-dimensional scenic and build the skeleton cartoon model of a virtual role;Pass through OpenGL wash with watercolours
Dye three-dimensional scenic and virtual role module;By Kinect bone tracer techniques, have a try and obtain skeleton point information, parsing
Go out the current action posture of experiencer;Realized by matrix manipulation and the control of rotation is translated to virtual role, passes through crucial interpolation
The control played to skeleton cartoon is realized, and then realizes experiencer's body posture to the movement posture control of virtual role and scene
The driving of visit.
The design object for the virtual museum visit system that system is interacted based on Kinect somatosensory.For existing three-dimensional exhibition
Look at the undesirable present situation of shop visit system interaction mode Consumer's Experience, propose a kind of visit system of virtual museum based on Kinect
System.The system primary study is realized to experiencing the parsing of body action and utilize quaternary using Kinect bones tracer technique
Control of the number interpolation to skeleton cartoon.Functionally, station experiencing by different postures, to void before Kinect is realized
Intend action, the control of posture, position, direction of virtual portrait in museum's three-dimensional scenic.
Claims (1)
1. a kind of virtual museum visit system based on Kinect, it is characterized in that, system utilizes OpenGL figure API and VC++ works
Tool develops a virtual reality system that the visit of three-dimensional museum is realized by Kinect progress man-machine interactions, constructs one
Set museum's three-dimensional scenic simultaneously builds the skeleton cartoon model of a virtual role;Three-dimensional scenic and void are rendered by OpenGL
Intend role module;By Kinect bone tracer techniques, have a try and obtain skeleton point information, parse the current dynamic of experiencer
Gesture;Realized by matrix manipulation and the control of rotation is translated to virtual role, is realized by crucial interpolation and skeleton cartoon is broadcast
The control put, and then realize the driving of movement posture control and scene visit of experiencer's body posture to virtual role.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201610748052.6A CN107783645A (en) | 2016-08-30 | 2016-08-30 | A kind of virtual museum visit system based on Kinect |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN201610748052.6A CN107783645A (en) | 2016-08-30 | 2016-08-30 | A kind of virtual museum visit system based on Kinect |
Publications (1)
Publication Number | Publication Date |
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CN107783645A true CN107783645A (en) | 2018-03-09 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN201610748052.6A Pending CN107783645A (en) | 2016-08-30 | 2016-08-30 | A kind of virtual museum visit system based on Kinect |
Country Status (1)
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CN (1) | CN107783645A (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108762481A (en) * | 2018-04-08 | 2018-11-06 | 深圳市博乐信息技术有限公司 | Adaptive man-machine interaction method based on skeleton and system |
CN110908568A (en) * | 2018-09-18 | 2020-03-24 | 网易(杭州)网络有限公司 | Control method and device for virtual object |
CN112435525A (en) * | 2020-11-20 | 2021-03-02 | 郑州捷安高科股份有限公司 | Simulated fire extinguishing method, device, computer equipment and medium |
CN113450438A (en) * | 2020-03-24 | 2021-09-28 | 深圳市灼华互娱科技有限公司 | Virtual character driving method and device based on motion capture and computer equipment |
-
2016
- 2016-08-30 CN CN201610748052.6A patent/CN107783645A/en active Pending
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108762481A (en) * | 2018-04-08 | 2018-11-06 | 深圳市博乐信息技术有限公司 | Adaptive man-machine interaction method based on skeleton and system |
CN110908568A (en) * | 2018-09-18 | 2020-03-24 | 网易(杭州)网络有限公司 | Control method and device for virtual object |
CN110908568B (en) * | 2018-09-18 | 2022-11-04 | 网易(杭州)网络有限公司 | Control method and device for virtual object |
CN113450438A (en) * | 2020-03-24 | 2021-09-28 | 深圳市灼华互娱科技有限公司 | Virtual character driving method and device based on motion capture and computer equipment |
CN112435525A (en) * | 2020-11-20 | 2021-03-02 | 郑州捷安高科股份有限公司 | Simulated fire extinguishing method, device, computer equipment and medium |
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WD01 | Invention patent application deemed withdrawn after publication |
Application publication date: 20180309 |
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WD01 | Invention patent application deemed withdrawn after publication |