CN107783645A - A kind of virtual museum visit system based on Kinect - Google Patents

A kind of virtual museum visit system based on Kinect Download PDF

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Publication number
CN107783645A
CN107783645A CN201610748052.6A CN201610748052A CN107783645A CN 107783645 A CN107783645 A CN 107783645A CN 201610748052 A CN201610748052 A CN 201610748052A CN 107783645 A CN107783645 A CN 107783645A
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CN
China
Prior art keywords
kinect
virtual
museum
realized
control
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201610748052.6A
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Chinese (zh)
Inventor
卢晓彦
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Xingda Weihai Mdt Infotech Ltd
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Xingda Weihai Mdt Infotech Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Xingda Weihai Mdt Infotech Ltd filed Critical Xingda Weihai Mdt Infotech Ltd
Priority to CN201610748052.6A priority Critical patent/CN107783645A/en
Publication of CN107783645A publication Critical patent/CN107783645A/en
Pending legal-status Critical Current

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2213/00Indexing scheme for animation
    • G06T2213/12Rule based animation

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention provides a kind of virtual museum based on Kinect to go sight-seeing system, and the undesirable present situation of system interaction mode Consumer's Experience is gone sight-seeing for existing three-dimensional exhibition center, proposes a kind of virtual museum visit system based on Kinect.The system primary study realizes parsing to experiencing body action using Kinect bones tracer techniques and utilizes control of the quaternion interpolation to skeleton cartoon.Functionally, station experiencing by different postures before Kinect is realized, to the action of virtual portrait, the control of posture, position, direction in virtual museum's three-dimensional scenic.

Description

A kind of virtual museum visit system based on Kinect
Technical field
The present invention relates to intelligent management field, and in particular to a kind of virtual museum visit system based on Kinect.
Background technology
For the undesirable present situation of existing three-dimensional exhibition center visit system interaction mode Consumer's Experience, a kind of base is proposed System is gone sight-seeing in Kinect virtual museum.The system primary study is realized to experiencing using Kinect bones tracer techniques Control of the parsing and utilization quaternion interpolation of body action to skeleton cartoon.Functionally, station is realized before Kinect Experience by different postures, to the action of virtual portrait, the control of posture, position, direction in virtual museum's three-dimensional scenic.
The content of the invention
The invention provides a kind of virtual museum based on Kinect to go sight-seeing system, it is characterized in that, system utilizes OpenGL Figure API and VC++ too development goes out one and realizes that three-dimensional museum goes sight-seeing virtually existing by Kinect progress man-machine interactions Real system.Construct a set of museum's three-dimensional scenic and build the skeleton cartoon model of a virtual role;Pass through OpenGL wash with watercolours Dye three-dimensional scenic and virtual role module;By Kinect bone tracer techniques, have a try and obtain skeleton point information, parsing Go out the current action posture of experiencer;Realized by matrix manipulation and the control of rotation is translated to virtual role, passes through crucial interpolation The control played to skeleton cartoon is realized, and then realizes experiencer's body posture to the movement posture control of virtual role and scene The driving of visit.
The design object for the virtual museum visit system that system is interacted based on Kinect somatosensory.For existing three-dimensional exhibition Look at the undesirable present situation of shop visit system interaction mode Consumer's Experience, propose a kind of visit system of virtual museum based on Kinect System.The system primary study is realized to experiencing the parsing of body action and utilize quaternary using Kinect bones tracer technique Control of the number interpolation to skeleton cartoon.Functionally, station experiencing by different postures, to void before Kinect is realized Intend action, the control of posture, position, direction of virtual portrait in museum's three-dimensional scenic.
Embodiment
The invention provides a kind of virtual museum based on Kinect to go sight-seeing system, it is characterized in that, system utilizes OpenGL Figure API and VC++ too development goes out one and realizes that three-dimensional museum goes sight-seeing virtually existing by Kinect progress man-machine interactions Real system.Construct a set of museum's three-dimensional scenic and build the skeleton cartoon model of a virtual role;Pass through OpenGL wash with watercolours Dye three-dimensional scenic and virtual role module;By Kinect bone tracer techniques, have a try and obtain skeleton point information, parsing Go out the current action posture of experiencer;Realized by matrix manipulation and the control of rotation is translated to virtual role, passes through crucial interpolation The control played to skeleton cartoon is realized, and then realizes experiencer's body posture to the movement posture control of virtual role and scene The driving of visit.
The design object for the virtual museum visit system that system is interacted based on Kinect somatosensory.For existing three-dimensional exhibition Look at the undesirable present situation of shop visit system interaction mode Consumer's Experience, propose a kind of visit system of virtual museum based on Kinect System.The system primary study is realized to experiencing the parsing of body action and utilize quaternary using Kinect bones tracer technique Control of the number interpolation to skeleton cartoon.Functionally, station experiencing by different postures, to void before Kinect is realized Intend action, the control of posture, position, direction of virtual portrait in museum's three-dimensional scenic.

Claims (1)

1. a kind of virtual museum visit system based on Kinect, it is characterized in that, system utilizes OpenGL figure API and VC++ works Tool develops a virtual reality system that the visit of three-dimensional museum is realized by Kinect progress man-machine interactions, constructs one Set museum's three-dimensional scenic simultaneously builds the skeleton cartoon model of a virtual role;Three-dimensional scenic and void are rendered by OpenGL Intend role module;By Kinect bone tracer techniques, have a try and obtain skeleton point information, parse the current dynamic of experiencer Gesture;Realized by matrix manipulation and the control of rotation is translated to virtual role, is realized by crucial interpolation and skeleton cartoon is broadcast The control put, and then realize the driving of movement posture control and scene visit of experiencer's body posture to virtual role.
CN201610748052.6A 2016-08-30 2016-08-30 A kind of virtual museum visit system based on Kinect Pending CN107783645A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201610748052.6A CN107783645A (en) 2016-08-30 2016-08-30 A kind of virtual museum visit system based on Kinect

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201610748052.6A CN107783645A (en) 2016-08-30 2016-08-30 A kind of virtual museum visit system based on Kinect

Publications (1)

Publication Number Publication Date
CN107783645A true CN107783645A (en) 2018-03-09

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN201610748052.6A Pending CN107783645A (en) 2016-08-30 2016-08-30 A kind of virtual museum visit system based on Kinect

Country Status (1)

Country Link
CN (1) CN107783645A (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108762481A (en) * 2018-04-08 2018-11-06 深圳市博乐信息技术有限公司 Adaptive man-machine interaction method based on skeleton and system
CN110908568A (en) * 2018-09-18 2020-03-24 网易(杭州)网络有限公司 Control method and device for virtual object
CN112435525A (en) * 2020-11-20 2021-03-02 郑州捷安高科股份有限公司 Simulated fire extinguishing method, device, computer equipment and medium
CN113450438A (en) * 2020-03-24 2021-09-28 深圳市灼华互娱科技有限公司 Virtual character driving method and device based on motion capture and computer equipment

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108762481A (en) * 2018-04-08 2018-11-06 深圳市博乐信息技术有限公司 Adaptive man-machine interaction method based on skeleton and system
CN110908568A (en) * 2018-09-18 2020-03-24 网易(杭州)网络有限公司 Control method and device for virtual object
CN110908568B (en) * 2018-09-18 2022-11-04 网易(杭州)网络有限公司 Control method and device for virtual object
CN113450438A (en) * 2020-03-24 2021-09-28 深圳市灼华互娱科技有限公司 Virtual character driving method and device based on motion capture and computer equipment
CN112435525A (en) * 2020-11-20 2021-03-02 郑州捷安高科股份有限公司 Simulated fire extinguishing method, device, computer equipment and medium

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Application publication date: 20180309

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