CN107213638B - 一种3d游戏骨骼处理系统及其处理方法 - Google Patents
一种3d游戏骨骼处理系统及其处理方法 Download PDFInfo
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- CN107213638B CN107213638B CN201710221894.0A CN201710221894A CN107213638B CN 107213638 B CN107213638 B CN 107213638B CN 201710221894 A CN201710221894 A CN 201710221894A CN 107213638 B CN107213638 B CN 107213638B
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
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CN107213638B true CN107213638B (zh) | 2020-12-08 |
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Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
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CN108510577B (zh) * | 2018-01-31 | 2021-03-23 | 中国科学院软件研究所 | 基于已有动作数据的真实感动作迁移和生成方法及系统 |
CN108543307B (zh) * | 2018-04-24 | 2020-12-25 | 苏州蜗牛数字科技股份有限公司 | 使用Physx物理引擎模拟流程的整合优化方法及装置 |
CN110490958B (zh) * | 2019-08-22 | 2023-09-01 | 腾讯科技(深圳)有限公司 | 动画绘制方法、装置、终端及存储介质 |
CN110507986B (zh) * | 2019-08-30 | 2023-08-22 | 网易(杭州)网络有限公司 | 动画信息的处理方法和装置 |
CN111773690B (zh) * | 2020-06-30 | 2021-11-09 | 完美世界(北京)软件科技发展有限公司 | 任务的处理方法和装置、存储介质、电子装置 |
CN112017295B (zh) * | 2020-08-28 | 2024-02-09 | 重庆灵翎互娱科技有限公司 | 一种可调节动态头模型生成方法、终端和计算机存储介质 |
CN112150590B (zh) * | 2020-09-04 | 2021-07-09 | 完美世界(重庆)互动科技有限公司 | 一种动画文件的输出方法和装置 |
CN112182685A (zh) * | 2020-09-22 | 2021-01-05 | 西安理工大学 | 一种3d打印定制化人物模型类纪念品的方法 |
CN113805532B (zh) * | 2021-08-26 | 2023-05-23 | 福建天泉教育科技有限公司 | 一种制作实体机器人动作的方法及终端 |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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CN102999935A (zh) * | 2011-09-14 | 2013-03-27 | 恩嘉壹(上海)网络科技有限公司 | 一种基于智能手机平台的3d图形骨骼动画绘制算法 |
CN103400408A (zh) * | 2013-07-29 | 2013-11-20 | 武汉浩翰动画有限公司 | 动漫游戏智能制作与管理系统 |
CN104391683A (zh) * | 2014-08-28 | 2015-03-04 | 无锡梵天信息技术股份有限公司 | 一种基于3Dmax脚本导出三维软件中模型动画的方法及装置 |
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US20100231582A1 (en) * | 2009-03-10 | 2010-09-16 | Yogurt Bilgi Teknolojileri A.S. | Method and system for distributing animation sequences of 3d objects |
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Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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CN102999935A (zh) * | 2011-09-14 | 2013-03-27 | 恩嘉壹(上海)网络科技有限公司 | 一种基于智能手机平台的3d图形骨骼动画绘制算法 |
CN103400408A (zh) * | 2013-07-29 | 2013-11-20 | 武汉浩翰动画有限公司 | 动漫游戏智能制作与管理系统 |
CN104391683A (zh) * | 2014-08-28 | 2015-03-04 | 无锡梵天信息技术股份有限公司 | 一种基于3Dmax脚本导出三维软件中模型动画的方法及装置 |
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Address after: 519000 Room 102, 202, 302 and 402, No. 325, Qiandao Ring Road, Tangjiawan Town, high tech Zone, Zhuhai City, Guangdong Province, Room 102 and 202, No. 327 and Room 302, No. 329 Patentee after: Zhuhai Jinshan Digital Network Technology Co.,Ltd. Patentee after: CHENGDU XISHANJU INTERACTIVE ENTERTAINMENT TECHNOLOGY Co.,Ltd. Address before: 519000 Jinshan software building, 8 Lanshan lane, Jida Jingshan Hill Road, Zhuhai, Guangdong Patentee before: ZHUHAI KINGSOFT ONLINE GAME TECHNOLOGY Co.,Ltd. Patentee before: CHENGDU XISHANJU INTERACTIVE ENTERTAINMENT TECHNOLOGY Co.,Ltd. |