CN107213633A - intelligent toy system and its data transmission method - Google Patents

intelligent toy system and its data transmission method Download PDF

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Publication number
CN107213633A
CN107213633A CN201710500735.4A CN201710500735A CN107213633A CN 107213633 A CN107213633 A CN 107213633A CN 201710500735 A CN201710500735 A CN 201710500735A CN 107213633 A CN107213633 A CN 107213633A
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CN
China
Prior art keywords
intelligent toy
toy
intelligent
player
data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN201710500735.4A
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Chinese (zh)
Other versions
CN107213633B (en
Inventor
谢奕
张闻博
张绚
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Chengdu Art Tour Entertainment Network Technology Co Ltd
Original Assignee
Chengdu Art Tour Entertainment Network Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
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Priority to CN201710500735.4A priority Critical patent/CN107213633B/en
Publication of CN107213633A publication Critical patent/CN107213633A/en
Application granted granted Critical
Publication of CN107213633B publication Critical patent/CN107213633B/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Toys (AREA)

Abstract

The invention discloses a kind of data transmission method of intelligent toy system, including:Intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy;Data of the intelligent toy base in the intelligent toy, player and the intelligent toy are bound;Player information is deposited into the intelligent toy by the intelligent toy base, when the player information in the intelligent toy is inconsistent not for empty and described player information, points out connection failure;When the player information is consistent, start to be connected with the intelligent toy.The present invention also provides a kind of data transmission system of intelligent toy system.The present invention can set up the bridge of the game virtual world and real world so that the game virtual world is interacted with the data double-way of toy in real world.

Description

Intelligent toy system and its data transmission method
Technical field
The present invention relates to toy technique field, more particularly to a kind of intelligent toy system and its data transmission method.
Background technology
Toy is the product that happy game is played for people especially children.The intelligent toy become more and more popular now is toy One of classification is segmented market, and IT technologies and ancient toy have been incorporated into together, is a kind of to be different from the new of traditional toy Type toy is gradually popular in recent years.But current intelligent toy can not be combined with the virtual world in game, institute It is badly in need of setting up contacting or bridge for the game virtual world and real world with existing intelligent toy.
The content of the invention
In order to solve problem of the prior art, the embodiments of the invention provide one kind.The technical scheme is as follows:
On the one hand there is provided a kind of data transmission method of intelligent toy system, including:
Intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy;
Data of the intelligent toy base in the intelligent toy, player and the intelligent toy are bound;
Player information is deposited into the intelligent toy by the intelligent toy base, described in the intelligent toy Player information is not inconsistent for empty and described player information, points out connection failure;When the player information is consistent, start and institute State intelligent toy connection.
Further, the intelligent toy base detects whether the intelligent toy is put into by near field communications chip.
Further, the data in the intelligent toy include:Produce company's identification code of the intelligent toy, the intelligence The hardware information of energy toy, and player's data.
Further, data of the intelligent toy base in the intelligent toy are by player and the intelligent toy The step of binding, specifically includes:
Judge identification code that the identification code of the intelligent toy base is put in storage with the intelligent toy Companies Registry whether one Cause, disconnected if inconsistent;
If consistent, the intelligent toy base obtains the intelligent toy in trip from the data in the intelligent toy Identification code in play, and by the identification code, player information is compared, if the player information in the intelligent toy is sky, The intelligent toy is then designated new toy, and pointed out by mobile terminal in interface by player and the intelligence object for appreciation Tool binding.
On the other hand there is provided a kind of intelligent toy system, including intelligent toy, and with the intelligent toy wireless connection Intelligent toy base, the intelligent toy base, including:
Detection module, for detecting whether intelligent toy is put into, reads the data in the intelligent toy if being put into;
Binding module, for the data in the intelligent toy, player and the intelligent toy are bound;
Link block, for player information to be deposited into the intelligent toy, when the object for appreciation in the intelligent toy Family's information is not for sky and player information is inconsistent, points out connection failure;When the player information is consistent, start to play with the intelligence Tool connection.
Further, the detection module is near-field communication detection module, for detecting described by near field communications chip Whether intelligent toy is put into.
Further, the data in the intelligent toy include:Company's identification code, institute including producing the intelligent toy State the hardware information of intelligent toy, and player's data.
Further, the binding module includes:
Comparing module, is put in storage for judging the identification code of the intelligent toy base with the intelligent toy Companies Registry Whether identification code is consistent, and the identification code by the intelligent toy in gaming, compares the player information.
Further, the binding module also includes:
Acquisition module, for obtaining the identification of the intelligent toy in gaming from the data in the intelligent toy Code.
Further, the binding module also includes:
Mark module, is space-time for the player information in the intelligent toy, the intelligent toy is designated newly Toy, and pointed out by mobile terminal in interface by the player and intelligent toy binding.
The beneficial effect that technical scheme provided in an embodiment of the present invention is brought is:Realize without using any connecting line In the case of intelligent base and the direct short-range communication of intelligent toy.Intelligent toy base and intelligent toy by NFC closely Sensing carries out two-way data interaction.After successful connection, in gaming, software can be automatically by USB or bluetooth to intelligence by player Energy toy base transmission data, intelligent toy base transmits data to intelligent toy again, while can ensure the uniformity of data.And And realize game, mobile device, intelligent toy base, the connection of intelligent game toy, data transfer.Player is set to obtain more preferably Game experiencing and degree of sticking together.On the other hand the bridge of the game virtual world and real world is established so that game virtual generation Boundary is interacted with the data double-way of toy in real world, and incoherent toy industry originally is organically combined with game industry Come.
Brief description of the drawings
Technical scheme in order to illustrate the embodiments of the present invention more clearly, makes required in being described below to embodiment Accompanying drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the present invention, for For those of ordinary skill in the art, on the premise of not paying creative work, other can also be obtained according to these accompanying drawings Accompanying drawing.
Fig. 1 is the data transmission method flow chart of the intelligent toy system of the embodiment of the present invention one;
Fig. 2 is the schematic diagram of the intelligent toy system of the embodiment of the present invention two;
Fig. 3 is the schematic diagram of the binding module of the embodiment of the present invention two.
Embodiment
To make the object, technical solutions and advantages of the present invention clearer, below in conjunction with accompanying drawing to embodiment party of the present invention Formula is described in further detail.
Embodiment one
As shown in figure 1, the invention provides a kind of data transmission method of intelligent toy system, including:
S101, intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy.
In this step, intelligent toy base is by near-field communication (Near Field Communication, NFC) chip Detect whether the intelligent toy is put into, in other embodiments, can also be examined by Bluetooth chip or Wi-Fi chips Survey, this is not limited by the present invention.
S102, data of the intelligent toy base in the intelligent toy bind player and the intelligent toy.
Data in the intelligent toy include:Produce company's identification code of the intelligent toy (Identificatioan, ID), the intelligent toy hardware information, and player's data.
This step specifically includes following steps:
Whether the ID that the ID and intelligent toy Companies Registry for judging intelligent toy base are put in storage is consistent, is disconnected if inconsistent Connection;
If consistent, intelligent toy base obtains the ID of intelligent toy in gaming from the data in intelligent toy, and By the ID of intelligent toy in gaming, player information is compared, if the player information in intelligent toy is sky, by the intelligence Energy toy logo is new toy, and is pointed out by mobile terminal in interface by player and intelligent toy binding.
Player information is deposited into intelligent toy by S103, intelligent toy base, if the player information in intelligent toy To be empty and player information is inconsistent, connection failure is pointed out;If player information is consistent, then start to be connected with intelligent toy.
Embodiment two
In addition, as shown in Fig. 2 the embodiments of the invention provide a kind of intelligent toy system, including intelligent toy, and with institute The intelligent toy base of intelligent toy wireless connection, the intelligent toy base, including detection module, binding module are stated, and Link block.
Detection module, for detecting whether intelligent toy is put into, reads the data in the intelligent toy if being put into; Binding module, for the data in the intelligent toy, player and the intelligent toy are bound;Link block, is used for Player information is deposited into intelligent toy, when the player information in intelligent toy is not for sky and player information is inconsistent, pointed out Connection failure;When player information is consistent, start to be connected with intelligent toy.
In the present embodiment, detection module is NFC detection modules, for whether detecting the intelligent toy by NFC chip It is put into.Data in intelligent toy include:Company ID, the hardware information of the intelligent toy of the intelligent toy are produced, with And player's data.
As shown in figure 3, specifically, binding module includes comparing module, acquisition module, and mark module.
Comparing module, is put in storage for judging the identification code of the intelligent toy base with the intelligent toy Companies Registry Whether identification code is consistent, and the identification code by the intelligent toy in gaming, compares the player information;
Acquisition module, for obtaining the identification of the intelligent toy in gaming from the data in the intelligent toy Code;
Mark module, is space-time for the player information in the intelligent toy, the intelligent toy is designated newly Toy, and pointed out by mobile terminal in interface by the player and intelligent toy binding.
In summary, the beneficial effect that technical scheme provided in an embodiment of the present invention is brought is:
It is direct closely that the present invention realizes intelligent base and intelligent toy in the case of without using any connecting line Communication.Intelligent toy base is closely sensed with intelligent toy by NFC carries out two-way data interaction.After successful connection, In gaming, software can be automatically by USB or bluetooth to intelligent toy base transmission data, and intelligent toy base is again to intelligence by player Energy toy transmission data, while the uniformity of data can be ensured.
The present invention realizes game, mobile device, intelligent toy base, the connection of intelligent game toy, data transfer.Make Player obtains more preferable game experiencing and degree of sticking together.On the other hand the bridge of the game virtual world and real world is established, is made Obtain the game virtual world to interact with the data double-way of toy in real world, incoherent toy industry and game industry originally Organically combine.
Device embodiment described above is only schematical, wherein the unit illustrated as separating component can To be or may not be physically separate, the part shown as unit can be or may not be physics list Member, you can with positioned at a place, or can also be distributed on multiple NEs.It can be selected according to the actual needs In some or all of module realize the purpose of this embodiment scheme.Those of ordinary skill in the art are not paying creativeness Work in the case of, you can to understand and implement.
Through the above description of the embodiments, those skilled in the art can be understood that each embodiment can Realized by the mode of software plus required general hardware platform, naturally it is also possible to pass through hardware.Understood based on such, on The part that technical scheme substantially in other words contributes to prior art is stated to embody in the form of software product, should Computer software product can be stored in a computer-readable storage medium, such as ROM/RAM, magnetic disc, CD, including some fingers Order is to cause a computer equipment (can be personal computer, server, or network equipment etc.) to perform each implementation Method described in some parts of example or embodiment.
Presently preferred embodiments of the present invention is these are only, is not intended to limit the invention, it is all in the spirit and principles in the present invention Within, any modification, equivalent substitution and improvements made etc. should be included in the scope of the protection.

Claims (10)

1. a kind of data transmission method of intelligent toy system, it is characterised in that including:
Intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy;
Data of the intelligent toy base in the intelligent toy, player and the intelligent toy are bound;
Player information is deposited into the intelligent toy by the intelligent toy base, as the player in the intelligent toy Information is not inconsistent for empty and described player information, points out connection failure;When the player information is consistent, start and the intelligence Can toy connection.
2. the method as described in claim 1, it is characterised in that the intelligent toy base detects institute by near field communications chip State whether intelligent toy is put into.
3. method as claimed in claim 2, it is characterised in that the data in the intelligent toy include:Produce the intelligence Company's identification code of toy, the hardware information of the intelligent toy, and player's data.
4. method as claimed in claim 3, it is characterised in that number of the intelligent toy base in the intelligent toy Specifically included according to the step of player is bound with the intelligent toy:
Judge whether the identification code of the intelligent toy base is consistent with the identification code that the intelligent toy Companies Registry is put in storage, if It is inconsistent, disconnect;
If consistent, the intelligent toy base obtains the intelligent toy in gaming from the data in the intelligent toy Identification code, and by the identification code, compare player information, will if the player information in the intelligent toy is sky The intelligent toy is designated new toy, and is pointed out by mobile terminal in interface by the player and the intelligence object for appreciation Tool binding.
5. a kind of intelligent toy system, it is characterised in that including intelligent toy, and the intelligence with the intelligent toy wireless connection Toy base, the intelligent toy base, including:
Detection module, for detecting whether intelligent toy is put into, reads the data in the intelligent toy if being put into;
Binding module, for the data in the intelligent toy, player and the intelligent toy are bound;
Link block, for player information to be deposited into the intelligent toy, when the object for appreciation letter from home in the intelligent toy Breath is not for sky and player information is inconsistent, points out connection failure;When the player information is consistent, start to connect with the intelligent toy Connect.
6. system as claimed in claim 5, it is characterised in that the detection module is near-field communication detection module, for leading to Cross near field communications chip and detect whether the intelligent toy is put into.
7. system as claimed in claim 5, it is characterised in that the data in the intelligent toy include:It is described including production Company's identification code of intelligent toy, the hardware information of the intelligent toy, and player's data.
8. the system as described in claim 6 or 7, it is characterised in that the binding module includes:
Comparing module, for judging the identification that the identification code of the intelligent toy base is put in storage with the intelligent toy Companies Registry Whether code is consistent, and the identification code by the intelligent toy in gaming, compares the player information.
9. system as claimed in claim 8, it is characterised in that the binding module also includes:
Acquisition module, for obtaining the identification code of the intelligent toy in gaming from the data in the intelligent toy.
10. system as claimed in claim 9, it is characterised in that the binding module also includes:
Mark module, is space-time for the player information in the intelligent toy, the intelligent toy is designated into new toy, And pointed out by mobile terminal in interface by the player and intelligent toy binding.
CN201710500735.4A 2017-06-27 2017-06-27 Intelligent toy system and data transmission method thereof Active CN107213633B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201710500735.4A CN107213633B (en) 2017-06-27 2017-06-27 Intelligent toy system and data transmission method thereof

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Application Number Priority Date Filing Date Title
CN201710500735.4A CN107213633B (en) 2017-06-27 2017-06-27 Intelligent toy system and data transmission method thereof

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CN107213633A true CN107213633A (en) 2017-09-29
CN107213633B CN107213633B (en) 2021-02-05

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Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010279817A (en) * 2010-09-27 2010-12-16 Namco Bandai Games Inc Toy
JP2014211879A (en) * 2014-05-21 2014-11-13 株式会社バンダイ Portable terminal device, terminal program, augmented reality system, and toy
WO2016070593A1 (en) * 2014-11-07 2016-05-12 深圳新创客电子科技有限公司 Control method for smart toy and control method and system for electronic device
CN105597317A (en) * 2015-12-24 2016-05-25 腾讯科技(深圳)有限公司 Virtual object display method, device and system
WO2016134633A1 (en) * 2015-02-28 2016-09-01 福建蓝帽子互动娱乐科技股份有限公司 Online-offline interaction toy and method for realizing online-offline data interaction of the toy
CN106730855A (en) * 2017-02-20 2017-05-31 李守明 A kind of system for realizing virtually being interacted with reality

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010279817A (en) * 2010-09-27 2010-12-16 Namco Bandai Games Inc Toy
JP2014211879A (en) * 2014-05-21 2014-11-13 株式会社バンダイ Portable terminal device, terminal program, augmented reality system, and toy
WO2016070593A1 (en) * 2014-11-07 2016-05-12 深圳新创客电子科技有限公司 Control method for smart toy and control method and system for electronic device
WO2016134633A1 (en) * 2015-02-28 2016-09-01 福建蓝帽子互动娱乐科技股份有限公司 Online-offline interaction toy and method for realizing online-offline data interaction of the toy
CN105597317A (en) * 2015-12-24 2016-05-25 腾讯科技(深圳)有限公司 Virtual object display method, device and system
CN106730855A (en) * 2017-02-20 2017-05-31 李守明 A kind of system for realizing virtually being interacted with reality

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