CN107213633A - intelligent toy system and its data transmission method - Google Patents
intelligent toy system and its data transmission method Download PDFInfo
- Publication number
- CN107213633A CN107213633A CN201710500735.4A CN201710500735A CN107213633A CN 107213633 A CN107213633 A CN 107213633A CN 201710500735 A CN201710500735 A CN 201710500735A CN 107213633 A CN107213633 A CN 107213633A
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- CN
- China
- Prior art keywords
- intelligent toy
- toy
- intelligent
- player
- data
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 238000000034 method Methods 0.000 title claims abstract description 13
- 230000005540 biological transmission Effects 0.000 title claims abstract description 12
- 238000004891 communication Methods 0.000 claims description 10
- 238000001514 detection method Methods 0.000 claims description 10
- 238000004519 manufacturing process Methods 0.000 claims 1
- 230000009286 beneficial effect Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 2
- 230000003993 interaction Effects 0.000 description 2
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 238000006467 substitution reaction Methods 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/327—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Computer Networks & Wireless Communication (AREA)
- Toys (AREA)
Abstract
The invention discloses a kind of data transmission method of intelligent toy system, including:Intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy;Data of the intelligent toy base in the intelligent toy, player and the intelligent toy are bound;Player information is deposited into the intelligent toy by the intelligent toy base, when the player information in the intelligent toy is inconsistent not for empty and described player information, points out connection failure;When the player information is consistent, start to be connected with the intelligent toy.The present invention also provides a kind of data transmission system of intelligent toy system.The present invention can set up the bridge of the game virtual world and real world so that the game virtual world is interacted with the data double-way of toy in real world.
Description
Technical field
The present invention relates to toy technique field, more particularly to a kind of intelligent toy system and its data transmission method.
Background technology
Toy is the product that happy game is played for people especially children.The intelligent toy become more and more popular now is toy
One of classification is segmented market, and IT technologies and ancient toy have been incorporated into together, is a kind of to be different from the new of traditional toy
Type toy is gradually popular in recent years.But current intelligent toy can not be combined with the virtual world in game, institute
It is badly in need of setting up contacting or bridge for the game virtual world and real world with existing intelligent toy.
The content of the invention
In order to solve problem of the prior art, the embodiments of the invention provide one kind.The technical scheme is as follows:
On the one hand there is provided a kind of data transmission method of intelligent toy system, including:
Intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy;
Data of the intelligent toy base in the intelligent toy, player and the intelligent toy are bound;
Player information is deposited into the intelligent toy by the intelligent toy base, described in the intelligent toy
Player information is not inconsistent for empty and described player information, points out connection failure;When the player information is consistent, start and institute
State intelligent toy connection.
Further, the intelligent toy base detects whether the intelligent toy is put into by near field communications chip.
Further, the data in the intelligent toy include:Produce company's identification code of the intelligent toy, the intelligence
The hardware information of energy toy, and player's data.
Further, data of the intelligent toy base in the intelligent toy are by player and the intelligent toy
The step of binding, specifically includes:
Judge identification code that the identification code of the intelligent toy base is put in storage with the intelligent toy Companies Registry whether one
Cause, disconnected if inconsistent;
If consistent, the intelligent toy base obtains the intelligent toy in trip from the data in the intelligent toy
Identification code in play, and by the identification code, player information is compared, if the player information in the intelligent toy is sky,
The intelligent toy is then designated new toy, and pointed out by mobile terminal in interface by player and the intelligence object for appreciation
Tool binding.
On the other hand there is provided a kind of intelligent toy system, including intelligent toy, and with the intelligent toy wireless connection
Intelligent toy base, the intelligent toy base, including:
Detection module, for detecting whether intelligent toy is put into, reads the data in the intelligent toy if being put into;
Binding module, for the data in the intelligent toy, player and the intelligent toy are bound;
Link block, for player information to be deposited into the intelligent toy, when the object for appreciation in the intelligent toy
Family's information is not for sky and player information is inconsistent, points out connection failure;When the player information is consistent, start to play with the intelligence
Tool connection.
Further, the detection module is near-field communication detection module, for detecting described by near field communications chip
Whether intelligent toy is put into.
Further, the data in the intelligent toy include:Company's identification code, institute including producing the intelligent toy
State the hardware information of intelligent toy, and player's data.
Further, the binding module includes:
Comparing module, is put in storage for judging the identification code of the intelligent toy base with the intelligent toy Companies Registry
Whether identification code is consistent, and the identification code by the intelligent toy in gaming, compares the player information.
Further, the binding module also includes:
Acquisition module, for obtaining the identification of the intelligent toy in gaming from the data in the intelligent toy
Code.
Further, the binding module also includes:
Mark module, is space-time for the player information in the intelligent toy, the intelligent toy is designated newly
Toy, and pointed out by mobile terminal in interface by the player and intelligent toy binding.
The beneficial effect that technical scheme provided in an embodiment of the present invention is brought is:Realize without using any connecting line
In the case of intelligent base and the direct short-range communication of intelligent toy.Intelligent toy base and intelligent toy by NFC closely
Sensing carries out two-way data interaction.After successful connection, in gaming, software can be automatically by USB or bluetooth to intelligence by player
Energy toy base transmission data, intelligent toy base transmits data to intelligent toy again, while can ensure the uniformity of data.And
And realize game, mobile device, intelligent toy base, the connection of intelligent game toy, data transfer.Player is set to obtain more preferably
Game experiencing and degree of sticking together.On the other hand the bridge of the game virtual world and real world is established so that game virtual generation
Boundary is interacted with the data double-way of toy in real world, and incoherent toy industry originally is organically combined with game industry
Come.
Brief description of the drawings
Technical scheme in order to illustrate the embodiments of the present invention more clearly, makes required in being described below to embodiment
Accompanying drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the present invention, for
For those of ordinary skill in the art, on the premise of not paying creative work, other can also be obtained according to these accompanying drawings
Accompanying drawing.
Fig. 1 is the data transmission method flow chart of the intelligent toy system of the embodiment of the present invention one;
Fig. 2 is the schematic diagram of the intelligent toy system of the embodiment of the present invention two;
Fig. 3 is the schematic diagram of the binding module of the embodiment of the present invention two.
Embodiment
To make the object, technical solutions and advantages of the present invention clearer, below in conjunction with accompanying drawing to embodiment party of the present invention
Formula is described in further detail.
Embodiment one
As shown in figure 1, the invention provides a kind of data transmission method of intelligent toy system, including:
S101, intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy.
In this step, intelligent toy base is by near-field communication (Near Field Communication, NFC) chip
Detect whether the intelligent toy is put into, in other embodiments, can also be examined by Bluetooth chip or Wi-Fi chips
Survey, this is not limited by the present invention.
S102, data of the intelligent toy base in the intelligent toy bind player and the intelligent toy.
Data in the intelligent toy include:Produce company's identification code of the intelligent toy
(Identificatioan, ID), the intelligent toy hardware information, and player's data.
This step specifically includes following steps:
Whether the ID that the ID and intelligent toy Companies Registry for judging intelligent toy base are put in storage is consistent, is disconnected if inconsistent
Connection;
If consistent, intelligent toy base obtains the ID of intelligent toy in gaming from the data in intelligent toy, and
By the ID of intelligent toy in gaming, player information is compared, if the player information in intelligent toy is sky, by the intelligence
Energy toy logo is new toy, and is pointed out by mobile terminal in interface by player and intelligent toy binding.
Player information is deposited into intelligent toy by S103, intelligent toy base, if the player information in intelligent toy
To be empty and player information is inconsistent, connection failure is pointed out;If player information is consistent, then start to be connected with intelligent toy.
Embodiment two
In addition, as shown in Fig. 2 the embodiments of the invention provide a kind of intelligent toy system, including intelligent toy, and with institute
The intelligent toy base of intelligent toy wireless connection, the intelligent toy base, including detection module, binding module are stated, and
Link block.
Detection module, for detecting whether intelligent toy is put into, reads the data in the intelligent toy if being put into;
Binding module, for the data in the intelligent toy, player and the intelligent toy are bound;Link block, is used for
Player information is deposited into intelligent toy, when the player information in intelligent toy is not for sky and player information is inconsistent, pointed out
Connection failure;When player information is consistent, start to be connected with intelligent toy.
In the present embodiment, detection module is NFC detection modules, for whether detecting the intelligent toy by NFC chip
It is put into.Data in intelligent toy include:Company ID, the hardware information of the intelligent toy of the intelligent toy are produced, with
And player's data.
As shown in figure 3, specifically, binding module includes comparing module, acquisition module, and mark module.
Comparing module, is put in storage for judging the identification code of the intelligent toy base with the intelligent toy Companies Registry
Whether identification code is consistent, and the identification code by the intelligent toy in gaming, compares the player information;
Acquisition module, for obtaining the identification of the intelligent toy in gaming from the data in the intelligent toy
Code;
Mark module, is space-time for the player information in the intelligent toy, the intelligent toy is designated newly
Toy, and pointed out by mobile terminal in interface by the player and intelligent toy binding.
In summary, the beneficial effect that technical scheme provided in an embodiment of the present invention is brought is:
It is direct closely that the present invention realizes intelligent base and intelligent toy in the case of without using any connecting line
Communication.Intelligent toy base is closely sensed with intelligent toy by NFC carries out two-way data interaction.After successful connection,
In gaming, software can be automatically by USB or bluetooth to intelligent toy base transmission data, and intelligent toy base is again to intelligence by player
Energy toy transmission data, while the uniformity of data can be ensured.
The present invention realizes game, mobile device, intelligent toy base, the connection of intelligent game toy, data transfer.Make
Player obtains more preferable game experiencing and degree of sticking together.On the other hand the bridge of the game virtual world and real world is established, is made
Obtain the game virtual world to interact with the data double-way of toy in real world, incoherent toy industry and game industry originally
Organically combine.
Device embodiment described above is only schematical, wherein the unit illustrated as separating component can
To be or may not be physically separate, the part shown as unit can be or may not be physics list
Member, you can with positioned at a place, or can also be distributed on multiple NEs.It can be selected according to the actual needs
In some or all of module realize the purpose of this embodiment scheme.Those of ordinary skill in the art are not paying creativeness
Work in the case of, you can to understand and implement.
Through the above description of the embodiments, those skilled in the art can be understood that each embodiment can
Realized by the mode of software plus required general hardware platform, naturally it is also possible to pass through hardware.Understood based on such, on
The part that technical scheme substantially in other words contributes to prior art is stated to embody in the form of software product, should
Computer software product can be stored in a computer-readable storage medium, such as ROM/RAM, magnetic disc, CD, including some fingers
Order is to cause a computer equipment (can be personal computer, server, or network equipment etc.) to perform each implementation
Method described in some parts of example or embodiment.
Presently preferred embodiments of the present invention is these are only, is not intended to limit the invention, it is all in the spirit and principles in the present invention
Within, any modification, equivalent substitution and improvements made etc. should be included in the scope of the protection.
Claims (10)
1. a kind of data transmission method of intelligent toy system, it is characterised in that including:
Intelligent toy base detects intelligent toy and is put into, and reads the data in the intelligent toy;
Data of the intelligent toy base in the intelligent toy, player and the intelligent toy are bound;
Player information is deposited into the intelligent toy by the intelligent toy base, as the player in the intelligent toy
Information is not inconsistent for empty and described player information, points out connection failure;When the player information is consistent, start and the intelligence
Can toy connection.
2. the method as described in claim 1, it is characterised in that the intelligent toy base detects institute by near field communications chip
State whether intelligent toy is put into.
3. method as claimed in claim 2, it is characterised in that the data in the intelligent toy include:Produce the intelligence
Company's identification code of toy, the hardware information of the intelligent toy, and player's data.
4. method as claimed in claim 3, it is characterised in that number of the intelligent toy base in the intelligent toy
Specifically included according to the step of player is bound with the intelligent toy:
Judge whether the identification code of the intelligent toy base is consistent with the identification code that the intelligent toy Companies Registry is put in storage, if
It is inconsistent, disconnect;
If consistent, the intelligent toy base obtains the intelligent toy in gaming from the data in the intelligent toy
Identification code, and by the identification code, compare player information, will if the player information in the intelligent toy is sky
The intelligent toy is designated new toy, and is pointed out by mobile terminal in interface by the player and the intelligence object for appreciation
Tool binding.
5. a kind of intelligent toy system, it is characterised in that including intelligent toy, and the intelligence with the intelligent toy wireless connection
Toy base, the intelligent toy base, including:
Detection module, for detecting whether intelligent toy is put into, reads the data in the intelligent toy if being put into;
Binding module, for the data in the intelligent toy, player and the intelligent toy are bound;
Link block, for player information to be deposited into the intelligent toy, when the object for appreciation letter from home in the intelligent toy
Breath is not for sky and player information is inconsistent, points out connection failure;When the player information is consistent, start to connect with the intelligent toy
Connect.
6. system as claimed in claim 5, it is characterised in that the detection module is near-field communication detection module, for leading to
Cross near field communications chip and detect whether the intelligent toy is put into.
7. system as claimed in claim 5, it is characterised in that the data in the intelligent toy include:It is described including production
Company's identification code of intelligent toy, the hardware information of the intelligent toy, and player's data.
8. the system as described in claim 6 or 7, it is characterised in that the binding module includes:
Comparing module, for judging the identification that the identification code of the intelligent toy base is put in storage with the intelligent toy Companies Registry
Whether code is consistent, and the identification code by the intelligent toy in gaming, compares the player information.
9. system as claimed in claim 8, it is characterised in that the binding module also includes:
Acquisition module, for obtaining the identification code of the intelligent toy in gaming from the data in the intelligent toy.
10. system as claimed in claim 9, it is characterised in that the binding module also includes:
Mark module, is space-time for the player information in the intelligent toy, the intelligent toy is designated into new toy,
And pointed out by mobile terminal in interface by the player and intelligent toy binding.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201710500735.4A CN107213633B (en) | 2017-06-27 | 2017-06-27 | Intelligent toy system and data transmission method thereof |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN201710500735.4A CN107213633B (en) | 2017-06-27 | 2017-06-27 | Intelligent toy system and data transmission method thereof |
Publications (2)
Publication Number | Publication Date |
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CN107213633A true CN107213633A (en) | 2017-09-29 |
CN107213633B CN107213633B (en) | 2021-02-05 |
Family
ID=59951424
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CN201710500735.4A Active CN107213633B (en) | 2017-06-27 | 2017-06-27 | Intelligent toy system and data transmission method thereof |
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Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2010279817A (en) * | 2010-09-27 | 2010-12-16 | Namco Bandai Games Inc | Toy |
JP2014211879A (en) * | 2014-05-21 | 2014-11-13 | 株式会社バンダイ | Portable terminal device, terminal program, augmented reality system, and toy |
WO2016070593A1 (en) * | 2014-11-07 | 2016-05-12 | 深圳新创客电子科技有限公司 | Control method for smart toy and control method and system for electronic device |
CN105597317A (en) * | 2015-12-24 | 2016-05-25 | 腾讯科技(深圳)有限公司 | Virtual object display method, device and system |
WO2016134633A1 (en) * | 2015-02-28 | 2016-09-01 | 福建蓝帽子互动娱乐科技股份有限公司 | Online-offline interaction toy and method for realizing online-offline data interaction of the toy |
CN106730855A (en) * | 2017-02-20 | 2017-05-31 | 李守明 | A kind of system for realizing virtually being interacted with reality |
-
2017
- 2017-06-27 CN CN201710500735.4A patent/CN107213633B/en active Active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2010279817A (en) * | 2010-09-27 | 2010-12-16 | Namco Bandai Games Inc | Toy |
JP2014211879A (en) * | 2014-05-21 | 2014-11-13 | 株式会社バンダイ | Portable terminal device, terminal program, augmented reality system, and toy |
WO2016070593A1 (en) * | 2014-11-07 | 2016-05-12 | 深圳新创客电子科技有限公司 | Control method for smart toy and control method and system for electronic device |
WO2016134633A1 (en) * | 2015-02-28 | 2016-09-01 | 福建蓝帽子互动娱乐科技股份有限公司 | Online-offline interaction toy and method for realizing online-offline data interaction of the toy |
CN105597317A (en) * | 2015-12-24 | 2016-05-25 | 腾讯科技(深圳)有限公司 | Virtual object display method, device and system |
CN106730855A (en) * | 2017-02-20 | 2017-05-31 | 李守明 | A kind of system for realizing virtually being interacted with reality |
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CN107213633B (en) | 2021-02-05 |
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