CN106880945A - Interior based on virtual reality glasses is ridden body-building system - Google Patents

Interior based on virtual reality glasses is ridden body-building system Download PDF

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Publication number
CN106880945A
CN106880945A CN201710060201.4A CN201710060201A CN106880945A CN 106880945 A CN106880945 A CN 106880945A CN 201710060201 A CN201710060201 A CN 201710060201A CN 106880945 A CN106880945 A CN 106880945A
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CN
China
Prior art keywords
user
virtual reality
reality glasses
hall sensor
building system
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Pending
Application number
CN201710060201.4A
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Chinese (zh)
Inventor
刘雪燕
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Yangzhou University
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Yangzhou University
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Priority to CN201710060201.4A priority Critical patent/CN106880945A/en
Publication of CN106880945A publication Critical patent/CN106880945A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/816Athletics, e.g. track-and-field sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/212Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biophysics (AREA)
  • Cardiology (AREA)
  • General Health & Medical Sciences (AREA)
  • Heart & Thoracic Surgery (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Processing Or Creating Images (AREA)

Abstract

Ridden body-building system the present invention relates to a kind of interior based on virtual reality glasses, including exercise data acquisition unit, software processing elements, wireless transmission unit and stereoscopic display unit, exercise data acquisition unit includes Hall sensor, Arduino controllers and wireless sending module, Hall sensor is used to gather human body movement data, Arduino controllers constantly obtain human body movement data from the output end of Hall sensor, and wireless sending module is used to send the data to wireless transmission unit;Software processing elements include Unity modules, and the module is used for building for virtual reality scenario, while the data according to collecting unit carry out the logical design of virtual scene;Stereoscopic display unit includes virtual reality glasses, for the synchronous virtual scene of stereoscopic display, and the rotation of user's head is detected by the gyroscope for carrying.The present invention can promote user to take exercise compared with physical training style in conventional chamber, alleviate user psychology pressure, increase body-building enjoyment.

Description

Interior based on virtual reality glasses is ridden body-building system
Technical field
The present invention relates to technical field of virtual reality, and in particular to a kind of interior based on virtual reality glasses is ridden body-building System.
Background technology
With the gradually quickening of rhythm of life, people's there has also been more demands in terms of free life.Meanwhile, with The raising of correlation technique and the reduction of soft hardware equipment cost, amusement equipment miscellaneous are increasingly entering regarding for people It is wild.Somatic sensation television game is more and more received as a kind of novel entertainment way by the people of all age group.
Virtual reality technology (Virtual Reality) is used as one of new and high technology for occurring in recent years, and the technology is main By computer simulation technology, a virtual world for three dimensions is produced, there is provided user feels on vision, the sense of hearing, tactile etc. The simulation of official, brings user experience on the spot in person.
Somatic sensation television game has larger difference as one of type for being electronic game with traditional electronic game.Somatic sensation television game General not use traditional input peripherals such as mouse, keyboard, substituted is to capture use using the various input equipment of function The limb action at family.By using the limb action of user as game input signal, so as to come reach using limb control trip The purpose of play.For relatively common game, somatic sensation television game can bring user and preferably substitute into sense.Additionally, the change of input mode Also so that game more adds the enjoyment of uniqueness in itself.
For common electronic game, somatic sensation television game uses a part for whole body or body typically requiring user Carry out direct game, this feature causes somatic sensation television game and personal body-building is moulding inseparable contact.Used as an auxiliary Family is moved, and the new way for promoting user to take exercise, somatic sensation television game merges in interesting game content sport and body-building.Helping While user for body-building, it helps user alleviates pressure at heart.Therefore a kind of body-building entertained and be closely connected with body-building is designed System, for green living, healthy living promotes to take exercise, and decompression aspect is significant.
The content of the invention
Ridden body-building system it is an object of the invention to provide a kind of interior based on virtual reality glasses, promote user to take exercise New way, by sport and body-building fusion in interesting game content.
The technical scheme for realizing the object of the invention is:A kind of interior based on virtual reality glasses is ridden body-building system, bag Exercise data acquisition unit, software processing elements, wireless transmission unit and stereoscopic display unit are included, wherein
The exercise data acquisition unit include Hall sensor, Arduino controllers and wireless sending module, it is described suddenly Your sensor is used to gather human body movement data, and the Arduino controllers constantly obtain people from the output end of Hall sensor Body exercise data, the wireless sending module is used to send the data to wireless transmission unit;
The data that the wireless transmission unit is used to receive are transferred to software processing elements;
The software processing elements include Unity modules, and the module is used for virtual reality scenario and builds, while according to adopting Collect the logical design that the data of unit carry out virtual scene;
The stereoscopic display unit includes virtual reality glasses, for the synchronous virtual scene of stereoscopic display, and by certainly The gyroscope of band detects the rotation of user's head.
Compared with prior art, remarkable advantage of the invention is:
(1) interior of the invention is ridden body-building system, by Arduino controllers fortune relevant with hall sensing combination collection Dynamic data, unity software platform building virtual three-dimensional scene, in conjunction with the exercise data of collection, controls virtual reality scenario Change, carry out simultaneous display eventually through virtual reality glasses Oculus Rift;(2) present invention proposes a kind of auxiliary user Motion, the new way for promoting user to take exercise by sport and body-building fusion in interesting game content, changes traditional interior Body-building is experienced, for promoting exercise, green living and decompression aspect significant;(3) present invention can pack and be integrated in Interior is ridden on body-building apparatus, with economic benefit prospect very high.
Brief description of the drawings
Fig. 1 is that interior of the present invention based on virtual reality glasses is ridden the theory diagram of body-building system.
Fig. 2 is the structural representation of exercise data acquisition unit.
Fig. 3 is the logical architecture design principle block diagram of Unity virtual scenes.
Specific embodiment
With reference to Fig. 1, a kind of interior based on virtual reality glasses is ridden body-building system, including exercise data acquisition unit, Software processing elements, wireless transmission unit and stereoscopic display unit, wherein
The exercise data acquisition unit include Hall sensor, Arduino controllers and wireless sending module, it is described suddenly Your sensor is used to gather human body movement data, and the Arduino controllers constantly obtain people from the output end of Hall sensor Body exercise data, the wireless sending module is used to send the data to wireless transmission unit;
The data that the wireless transmission unit is used to receive are transferred to software processing elements;
The software processing elements include Unity modules, and the module is used for virtual reality scenario and builds, while according to adopting Collect the logical design that the data of unit carry out virtual scene;
The stereoscopic display unit includes virtual reality glasses, for the synchronous virtual scene of stereoscopic display, and by certainly The gyroscope of band detects the rotation of user's head.
Further, the Hall sensor is supported the use with magnet steel, for detecting user movement speed;Hall sensor Installed in user's shoes followed by place, magnet steel be placed on the underface of Hall sensor where effective detection position;
When Hall sensor is relative with magnet steel, produces pulse to export and give Arduino controllers, use is measured by umber of pulse The movement velocity at family.
Further, the human body movement data refers to the movement velocity of user, and bicycle rotating speed enters according to step-by-step counting Row measurement, the pulse signal frequency of Hall sensor output is directly proportional to bicycle rotating speed, and pulse signal has with bicycle rotating speed Following relation:
In formula, n is bicycle rotating speed, and P is the umber of pulse that cycle wheel rotates a circle, and T is the week for exporting square-wave signal Phase;
The speed of bicycle is calculated according to formula (1), the speed of left and right pin motion is measured, then averaged, then this Data send software processing elements to by wireless module.
Further, the software processing elements carry out the collision of road using the d engine and physical engine of Unity Detection, the input co- controlling game role with user is used, and is controlled with first person personage.
Further, the build process of the virtual reality scenario is specially:The general sketch of three-dimensional scenic is drafted, including Integrated environment, weather and the visual field;Landform is created using plug-in unit TerrainComposer, and improves scene;File is pulled into In Unity3d respective items purpose subdirectories, the importing of model is completed.
Further, the logical architecture design process of the Unity virtual scenes is:
User needs first to select a terminal, terminal to represent target location;
From specific target starting point, before target location is reached, platform persistently detects the action of user to user, such as Fruit detects the movement of user, then in virtual scene, and game role can also be moved according to the moving direction of user, otherwise, Game role is remained stationary as;
When scene middle reaches play role reaches home, game over, and provide the system of run duration and user movement speed Metering.
Further, the stereoscopic display unit replicates the output of display computer using video line, and being capable of right and left eyes point Screen is checked.
Further, the virtual reality glasses use Oculus Rift.
The present invention is further detailed explanation with reference to the accompanying drawings and examples.
Embodiment
The body-building system as shown in figure 1, a kind of interior based on virtual reality glasses of the present invention is ridden, including motion Data acquisition unit, wireless transmission unit, software processing elements and stereoscopic display unit, wherein
The exercise data acquisition unit includes Hall sensor, Arduino controllers and wireless module, described Arduino controllers constantly obtain human body movement data from the output end of Hall sensor, then again by data after treatment Wireless transmission unit is sent to by wireless sending module;
The data that the wireless transmission unit is used to receive are transferred to software processing elements;
The software processing elements include Unity modules, and the software platform is used for building for virtual reality scenario, while root The design of game logic scene is realized according to the data of collecting unit;
The stereoscopic display unit includes virtual reality glasses Oculus Rift, for the synchronous virtual field of stereoscopic display Scape, and the gyroscope carried by Oculus Rift can detect the rotation of user's head.
Exercise data acquisition unit as shown in Fig. 2 the Hall sensor need supported the use with magnet steel, for detect use Family movement velocity, Hall sensor is arranged on user's shoes followed by place, magnet steel is placed on where the underface of Hall sensor Effective detection position, and when Hall sensor is relative with magnet steel, has pulse and export and give Arduino controllers, therefore logical Extra pulse number can measure the movement velocity of user, may determine that whether user setting in motion and can calculate fortune by data Dynamic speed.For example in the motion detection device realized using Arduino, 1 and 0 is used to transmission the double-legged of active user steps on Step information, 1 represents pin in the minimum point of pedal of riding, and 0 expression pedal leaves minimum point.1 and 0 alternately goes out to represent user Running action, and lasting 1 expression user's is static.
Bicycle rotating speed is main to be measured according to step-by-step counting, the pulse signal frequency and rotating speed of Hall element output It is directly proportional, pulse signal has following relation with rotating speed:
In formula:N is bicycle rotating speed, and P is the umber of pulse that cycle wheel rotates a circle, and T is the week for exporting square-wave signal Phase, the speed of bicycle can be calculated according to formula (1), the present invention measures the speed of left and right pin motion, then averages, then This data by being sent to software processing elements.
It is upper that the software processing elements realize that the collision detection of road includes using the d engine and physical engine of Unity Slope and descending, cooperatively control game role to use, and use first person personage realizing under its limitation with the input of user Control.First person personage's control is the visual angle exactly seen in the true eyes of analog subscriber of visual angle of display game, and the 3rd Person is different, and user can not possibly see the back of the role of oneself control under the first person, because the position of camera is begun in scene The position of game role glasses is bundled in eventually.
The step of building of the three-dimensional scenic is:
First, the general sketch of three-dimensional scenic, including integrated environment are first drafted before three-dimensional scenic is made, weather, depending on Open country, this platform takes the relatively vast open air green hillside in the fine visual field as scene;
Followed by create landform.Bought in the Asset Store that Unity is provided and download terrain generation plug-in unit TerrainComposer, is used to create landform using the plug-in unit.After having landform, further add some models perfect Whole scene, for example, can add house owed by a citizen in roadside in the scene, or addition passerby;Model is given birth to by using 3 d modeling software Into.
Finally, after model file is generated, completed by file is pulled into Unity3d respective items purpose subdirectories The importing of model.
The logical architecture design of the Unity virtual scenes is as described in Figure 3:First, user needs first to select a terminal, Terminal represents target location;Then, user from specific target starting point, before target location is reached, platform is persistently examined The action of user is surveyed, if detecting the movement of user, then in virtual scene, game role also can be according to the movement of user Direction is moved, and otherwise, game role is remained stationary as;When scene middle reaches play role reaches home, game over, and provide motion Time and user movement velocity statistic.
The stereoscopic display unit directly replicates the output of display computer using video lines such as HDMI wires, and being capable of left and right Eye split screen is checked.
The ride specific embodiment of body-building system of the interior of the present embodiment is:Use of the exercise data acquisition unit collection Family movable information is sent to software processing elements by wireless transmission unit, using Unity modules according to movable information control three The change of actual situation scene is tieed up, then display is synchronized by Oculus Rift stereoscopic display glasses.

Claims (8)

1. a kind of interior based on virtual reality glasses is ridden body-building system, it is characterised in that including exercise data acquisition unit, Software processing elements, wireless transmission unit and stereoscopic display unit, wherein
The exercise data acquisition unit includes Hall sensor, Arduino controllers and wireless sending module, and the Hall is passed Sensor is used to gather human body movement data, and the Arduino controllers constantly obtain human body fortune from the output end of Hall sensor Dynamic data, the wireless sending module is used to send the data to wireless transmission unit;
The data that the wireless transmission unit is used to receive are transferred to software processing elements;
The software processing elements include Unity modules, and the module is used for building for virtual reality scenario, while single according to collection The data of unit carry out the logical design of virtual scene;
The stereoscopic display unit includes virtual reality glasses, for the synchronous virtual scene of stereoscopic display, and by carrying Gyroscope detects the rotation of user's head.
2. the interior based on virtual reality glasses according to claim 1 is ridden body-building system, it is characterised in that it is described suddenly You support the use sensor with magnet steel, for detecting user movement speed;Hall sensor be arranged on user's shoes followed by place, Magnet steel be placed on the underface of Hall sensor where effective detection position;
When Hall sensor is relative with magnet steel, produces pulse to export and give Arduino controllers, measure user's by umber of pulse Movement velocity.
3. the interior based on virtual reality glasses according to claim 1 is ridden body-building system, it is characterised in that the people Body exercise data refers to the movement velocity of user, and bicycle rotating speed is measured according to step-by-step counting, Hall sensor output Pulse signal frequency is directly proportional to bicycle rotating speed, and pulse signal has following relation with bicycle rotating speed:
n = 60 P T - - - ( 1 )
In formula, n is bicycle rotating speed, and P is the umber of pulse that cycle wheel rotates a circle, and T is the cycle for exporting square-wave signal;
The speed of bicycle is calculated according to formula (1), the speed of left and right pin motion is measured, then averaged, then this data Send software processing elements to.
4. the interior based on virtual reality glasses according to claim 1 is ridden body-building system, it is characterised in that described soft Part processing unit carries out the collision detection of road using the d engine and physical engine of Unity, and the input with user is controlled jointly Game role processed is used, and is controlled with first person personage.
5. the interior based on virtual reality glasses according to claim 1 is ridden body-building system, it is characterised in that the void The build process for intending reality scene is specially:Draft the general sketch of three-dimensional scenic, including integrated environment, weather and the visual field;Profit Landform is created with plug-in unit TerrainComposer, and improves scene;In pulling file into Unity3d respective items purpose subdirectories, Complete the importing of model.
6. the interior based on virtual reality glasses according to claim 1 is ridden body-building system, it is characterised in that described The logical architecture design process of Unity virtual scenes is:
User first selects a terminal, terminal to represent target location;
From specific target starting point, before target location is reached, platform persistently detects the action of user to user, if inspection Measure the movement of user, then in virtual scene, game role can also be moved according to the moving direction of user, otherwise, game Role remains stationary as;
When scene middle reaches play role reaches home, game over, and provide the statistic of run duration and user movement speed.
7. the interior based on virtual reality glasses according to claim 1 is ridden body-building system, it is characterised in that described vertical Body display unit using video line replicate display computer output, and can right and left eyes split screen check.
8. the interior based on virtual reality glasses according to claim 1 is ridden body-building system, it is characterised in that the void Intend Reality glasses and use Oculus Rift.
CN201710060201.4A 2017-01-24 2017-01-24 Interior based on virtual reality glasses is ridden body-building system Pending CN106880945A (en)

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109568946A (en) * 2017-09-29 2019-04-05 传翼数位影像股份有限公司 The sea rover of virtual reality is travelled system and method
WO2019135705A1 (en) * 2018-01-03 2019-07-11 Kaha Pte. Ltd. A method for tracking the physical activities of a user in real world to interact with a virtual environment
CN111450480A (en) * 2020-03-09 2020-07-28 中国人民解放军海军军医大学 Treadmill motion platform based on VR
CN112516581A (en) * 2020-12-21 2021-03-19 南京伟思医疗科技股份有限公司 Game type active and passive rehabilitation training device based on single-shaft motor stress
CN114296541A (en) * 2021-04-26 2022-04-08 苏州酷约网络科技有限公司 Motion interaction system based on cloud rendering and application thereof

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Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109568946A (en) * 2017-09-29 2019-04-05 传翼数位影像股份有限公司 The sea rover of virtual reality is travelled system and method
WO2019135705A1 (en) * 2018-01-03 2019-07-11 Kaha Pte. Ltd. A method for tracking the physical activities of a user in real world to interact with a virtual environment
US11420109B2 (en) 2018-01-03 2022-08-23 Kaha Pte. Ltd. Method for tracking the physical activities of a user in real world to interact with a virtual environment
CN111450480A (en) * 2020-03-09 2020-07-28 中国人民解放军海军军医大学 Treadmill motion platform based on VR
CN111450480B (en) * 2020-03-09 2022-01-11 中国人民解放军海军军医大学 Treadmill motion platform based on VR
CN112516581A (en) * 2020-12-21 2021-03-19 南京伟思医疗科技股份有限公司 Game type active and passive rehabilitation training device based on single-shaft motor stress
CN112516581B (en) * 2020-12-21 2023-03-10 南京伟思医疗科技股份有限公司 Game type active and passive rehabilitation training device based on single-shaft motor stress
CN114296541A (en) * 2021-04-26 2022-04-08 苏州酷约网络科技有限公司 Motion interaction system based on cloud rendering and application thereof

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