CN106502654B - Virtual reality scenario loading method and equipment - Google Patents

Virtual reality scenario loading method and equipment Download PDF

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Publication number
CN106502654B
CN106502654B CN201610869829.4A CN201610869829A CN106502654B CN 106502654 B CN106502654 B CN 106502654B CN 201610869829 A CN201610869829 A CN 201610869829A CN 106502654 B CN106502654 B CN 106502654B
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virtual reality
scene
model resource
resource
reality scenario
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CN106502654A (en
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邱涛
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Goertek Techology Co Ltd
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Goertek Techology Co Ltd
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Priority to CN201610869829.4A priority Critical patent/CN106502654B/en
Priority to PCT/CN2016/110924 priority patent/WO2018058811A1/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces

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  • Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention discloses a kind of virtual reality scenario loading method and equipment;This method comprises: deleting the exclusive model resource in current virtual reality scene in response to the load request to destination virtual reality scene, retain common model resource and scene camera;The exclusive model resource of the destination virtual reality scene is loaded, for the destination virtual reality scene to be presented according to the exclusive model resource of the target reality scene, the common model resource and the scene camera.According to the present invention it is possible to shorten the time of load virtual reality scenario, blank screen phenomenon is avoided the occurrence of, promotes user experience.

Description

Virtual reality scenario loading method and equipment
Technical field
The present invention relates to technical field of virtual reality, more particularly, to virtual reality scenario loading method and equipment.
Background technique
Virtual reality technology is a kind of simulated environment that virtual reality is generated by computer technology, will include multi-source information The virtual reality scenario of the entity behavior response of the interactive Three-Dimensional Dynamic what comes into a driver's and emulation of fusion is presented to the user, and makes user It is immersed in the environment.Had at present many manufacturers be based on virtual reality technology release can in such as mobile phone, wearable set The virtual reality applications run on the terminal devices such as standby, tablet computer are (for example, the audio-visual broadcasting of reality-virtualizing game, virtual reality Application program etc.), to provide a user the user experience of virtual reality.
But as interactive experience provided by virtual reality applications is wanted in the development and people of computer technology Ask continuous improvement, in virtual reality applications to user present virtual reality scenario included in threedimensional model scale and Complexity increases in gradient.And the processing capacity of the terminal device of current support operation virtual reality applications still can not be expired Foot handles large-scale three dimensional model or a large amount of trivector data in real time, therefore usual in operation virtual reality applications It will appear that rendering efficiency is low, the frame per second of the three-dimensional picture in virtual reality scenario caused to decline, it is special in load virtual reality scenario It is not when being jumped between virtual reality scenario, the model resource load time of scene is too long, blank screen phenomenon occurs, seriously affects use Family experience.
Therefore, it has been recognised by the inventors that it is necessary to improve for above-mentioned problems of the prior art.
Summary of the invention
It is an object of the present invention to provide a kind of for loading the new solution of virtual reality scenario.
According to the first aspect of the invention, a kind of virtual reality scenario loading method is provided:
In response to the load request to destination virtual reality scene, the exclusive model money in current virtual reality scene is deleted Source retains common model resource and scene camera, wherein the exclusive model resource is in corresponding virtual reality scenario Exclusive model resource, the common model resource are in all virtual reality scenarios involved in current virtual practical application The model resource for all including;
The exclusive model resource of the destination virtual reality scene is loaded, for according to the only of the target reality scene There are model resource, the common model resource and the scene camera that the target virtual reality scene is presented.
Optionally, the virtual reality scenario loading method, further includes:
When loading initial virtual reality scenario, common model resource and scene camera described in dynamically load.
Optionally, the virtual reality scenario loading method, further includes:
Classify to the model resource for including in all virtual reality scenarios involved in current virtual practical application, with Determine that include in each virtual reality scenario involved in the common model resource and current virtual practical application owns Exclusive model resource.
Optionally, the virtual reality scenario loading method, further includes:
The step of executing the load destination virtual reality scene before, to involved in current virtual practical application The model resource for including in all virtual reality scenarios and the scene camera carry out Prefab encapsulation.
In one example, the exclusive of the load destination virtual reality scene is executed by way of asynchronous load The step of model resource.
According to the second aspect of the invention, a kind of virtual reality scenario loading equipemtn is provided, comprising:
Resource processing unit, for deleting current virtual reality in response to the load request to destination virtual reality scene Exclusive model resource in scene retains common model resource and scene camera, wherein the exclusive model resource is pair Exclusive model resource in the virtual reality scenario answered, the common model resource are involved in current virtual practical application The model resource for all including in all virtual reality scenarios;
Resource loading unit, for loading the exclusive model resource of the destination virtual reality scene, for according to institute The target void is presented in exclusive model resource, the common model resource and the scene camera for stating target reality scene Quasi- reality scene.
Optionally, the virtual reality scenario loading equipemtn, further includes:
Initial loading unit, for common model resource described in the dynamically load when loading initial virtual reality scenario with And scene camera.
Optionally, the virtual reality scenario loading equipemtn, further includes:
Resource classification unit, for the mould for including in all virtual reality scenarios involved in current virtual practical application Type resource is classified, with each virtual reality involved in the determination common model resource and current virtual practical application All exclusive model resources for including in scene.
Optionally, the virtual reality scenario loading equipemtn, further includes:
Resource Encapsulation unit, the step of executing the load destination virtual reality scene before, for current void The model resource and the scene camera for including in all virtual reality scenarios involved in quasi- practical application carry out Prefab encapsulation.
In one example, the resource loading unit by way of asynchronous load for executing the load mesh The step of marking the exclusive model resource of virtual reality scenario.
It was found by the inventors of the present invention that in the prior art, adding for virtual reality scenario not yet can be shortened in the presence of one kind The time is carried to avoid there is the virtual reality scenario loading method of blank screen phenomenon and equipment.Therefore, the skill of the invention to be realized Art task or never expect the technical problem to be solved is that those skilled in the art or it is not expected that, therefore this hair Bright is a kind of new technical solution.
By referring to the drawings to the detailed description of exemplary embodiment of the present invention, other feature of the invention and its Advantage will become apparent.
Detailed description of the invention
It is combined in the description and the attached drawing for constituting part of specification shows the embodiment of the present invention, and even With its explanation together principle for explaining the present invention;
Fig. 1 is the block diagram for showing the example of hardware configuration for the computing system that can be used for realizing the embodiment of the present invention;
Fig. 2 shows the flow charts of the virtual reality scenario loading method of the embodiment of the present invention;
Fig. 3 shows the block diagram of the virtual reality scenario loading equipemtn of the embodiment of the present invention;
Fig. 4 is the schematic diagram of the example of the virtual reality scenario loading method of the embodiment of the present invention.
Specific embodiment
Carry out the various exemplary embodiments of detailed description of the present invention now with reference to attached drawing.It should also be noted that unless in addition having Body explanation, the unlimited system of component and the positioned opposite of step, numerical expression and the numerical value otherwise illustrated in these embodiments is originally The range of invention.
Be to the description only actually of at least one exemplary embodiment below it is illustrative, never as to the present invention And its application or any restrictions used.
Technology, method and apparatus known to person of ordinary skill in the relevant may be not discussed in detail, but suitable In the case of, the technology, method and apparatus should be considered as part of specification.
It is shown here and discuss all examples in, any occurrence should be construed as merely illustratively, without It is as limitation.Therefore, other examples of exemplary embodiment can have different values.
It should also be noted that similar label and letter indicate similar terms in following attached drawing, therefore, once a certain Xiang Yi It is defined in a attached drawing, then in subsequent attached drawing does not need that it is further discussed.
<hardware configuration>
Fig. 1 is the block diagram for showing the hardware configuration for the computer system 1000 that the embodiment of the present invention may be implemented.
As shown in Figure 1, computer system 1000 includes computer 1110.Computer 1110 includes via system bus 1121 The processing unit 1120 of connection, system storage 1130, fixed non-volatile memory interface 1140, mobile non-volatile memories Device interface 1150, user input interface 1160, network interface 1170, video interface 1190 and peripheral interface 1195.
System storage 1130 includes ROM (read-only memory) and RAM (random access memory).BIOS (basic input Output system) it resides in ROM.Operating system, application program, other program modules and certain program datas reside in RAM.
The fixed non-volatile memory of such as hard disk is connected to fixed non-volatile memory interface 1140.It is fixed non-easy The property lost memory for example can store an operating system, application program, other program modules and certain program datas.
The mobile nonvolatile memory of such as floppy disk drive and CD-ROM drive, which is connected to, moves non-volatile deposit Memory interface 1150.For example, floppy disk can be inserted into floppy disk drive and CD (CD) can be inserted into CD-ROM In driver.
The input equipment of such as mouse and keyboard is connected to user input interface 1160.
Computer 1110 can be connected to remote computer 1180 by network interface 1170.For example, network interface 1170 LAN connection to remote computer can be passed through.Alternatively, network interface 1170 may be coupled to modem (modulator- Demodulator) and modem via wide area network be connected to remote computer 1180.
Remote computer 1180 may include the memory of such as hard disk, can store remote application.
Video interface 1190 is connected to monitor.
Peripheral interface 1195 is connected to printer and loudspeaker.
Computer system 1000 shown in FIG. 1 is only explanatory, and is never intended to the limitation present invention, its application Or purposes.Using in an embodiment of the present invention, the memory 1120 of computer 1100 for storing instruction, described instruction It is operated for controlling the processor 1110 to execute any one virtual reality scenario provided in an embodiment of the present invention and add Support method.Although showing multiple devices to computer 1100 in Fig. 1, the present invention can only relate to part therein Device, for example, web page server 1100 pertains only to processor 1110 and storage device 1120 etc..Technical staff can be according to this hair Bright disclosed conceptual design instruction.How control processor is operated for instruction, this is it is known in the art that therefore herein no longer in detail Description.
<embodiment>
A kind of virtual reality scenario loading method is provided in the present embodiment, as shown in Figure 2, comprising:
Step S2100 is deleted in current virtual reality scene in response to the load request to destination virtual reality scene Exclusive model resource retains common model resource and scene camera, wherein the exclusive model resource is corresponding virtual Exclusive model resource in reality scene, the common model resource are all virtual involved in current virtual practical application The model resource for all including in reality scene.
In the present embodiment, the virtual reality scenario is (such as empty by display equipment in current virtual practical application The display screen etc. of quasi- real world devices) scene that is presented to user.The virtual reality applications be can by such as mobile phone, can The application run on the terminal devices such as wearable device, tablet computer, for example, the audio-visual broadcasting of reality-virtualizing game, virtual reality is answered With program, the impression of user's virtual reality can be provided.
The virtual reality scenario is generated generally according to various scene developing instrument platforms, including various model resources and Scene camera (Camera), the model resource are various building of may relate to of virtual reality scenario in virtual reality scenario It builds, personage, vegetation, machinery, animal, mountains and rivers, river, the corresponding threedimensional model resource such as landscape.In one example, the scene Developing instrument platform can be Unity3D, Unity3D be by Unity Technologies is developed one allow user easily to open Hair creation 3 D video game, building visualization, the types interaction content such as realtime three dimensional animation it is multi-platform comprehensive Development of games tool is the professional game engine integrated comprehensively.
In the present embodiment, the various model resources for including in the virtual reality scenario, can be according to practical application need It asks and is divided into common model resource and exclusive model resource.For example, the exclusive model resource is corresponding virtual reality field Exclusive model resource in scape, the common model resource are all virtual reality fields involved in current virtual practical application The model resource for all including in scape.Therefore, in one example, virtual reality scenario loading method provided in the present embodiment Further include: classify to the model resource for including in all virtual reality scenarios involved in current virtual practical application, with Determine that include in each virtual reality scenario involved in the common model resource and current virtual practical application owns Exclusive model resource.For example, classified by the Tag (label) carried to the model resource for including in virtual reality scenario, The model resource for including in all virtual reality scenarios involved in current virtual practical application is labeled as to share mould by Tag Type resource, other model resources pass through Tag labeled as exclusive model resource.
In step S2100, delete current virtual reality scene in exclusive model resource, retain common model resource with And scene camera, specifically, the scene life cycle mechanism that can be defined and virtual reality scenario is defined in the prior art Different mechanism is realized.What scene life cycle mechanism in the prior art defined is the model for including in virtual reality scenario Resource and scene camera scene life cycle having the same when scene life cycle reaches, such as need to terminate current Virtual reality scenario, when load destination virtual reality scene realizes scene hop, the model that includes in current virtual reality scene Resource and scene camera can be destroyed all, and when loading destination virtual reality scene, it is existing to need to reload destination virtual Whole model resources that real field scape includes, thus there may be the processing for the terminal device for being limited to operation virtual reality applications Ability, the load time too long experience for causing blank screen influence user occur.Scene life cycle mechanism is current virtual reality field The intrinsic mechanism of the developing instrument platform (such as Unity3D) of scape, and in embodiments of the present invention, it can be existing to destination virtual After being divided into common model resource and exclusive model resource comprising model resource in real field scape, common model resource and scene are taken the photograph Camera no longer realizes the mechanism of scene life cycle, allows to jump to destination virtual reality scene load implement scene When, common model resource and scene camera can be retained, avoid repeating to load the common model resource shortening scene load time, Retain scene camera to avoid there is blank screen.
After step S2100, S2200 is entered step, loads the exclusive model resource of the destination virtual reality scene, For being according to the exclusive model resource of the target reality scene, the common model resource and the scene camera The existing destination virtual reality scene.
Through virtual reality scenario loading method as shown in Figure 2, when loading destination virtual reality scene, it may not be necessary to Load common model resource and scene camera are repeated, shortens the time of load destination virtual reality scene, also, retain Scene camera can avoid the occurrence of blank screen phenomenon.Promote user experience.
And the common model resource and scene camera can be stored in corresponding virtual reality applications or transport In the terminal device of the corresponding virtual reality applications of row, it can also be stored in remote server or cloud server.Work as mesh When marking the initial virtual reality scenario that virtual reality scenario is current virtual reality applications, need to load the common model Resource and scene camera.Therefore, in one example, the virtual reality scenario loading method provided in the present embodiment also wraps It includes: when loading initial virtual reality scenario, common model resource and scene camera described in dynamically load.
And in one example, while step S2100 can also be performed, step S2200 is executed, is realized in user to void It, can be by the destination virtual reality field of the destination virtual reality scene of user's request of loading when quasi- reality scene interacts operation Exclusive model resource carries out asynchronous load backup by way of multithreading in scape, further shortens destination virtual reality scene Load time gives user without waiting for the user experience for just realizing scene hop.Therefore, virtual provided in the present embodiment Reality scene loading method can also include: that the load destination virtual reality field is executed by way of asynchronous load The step of exclusive model resource of scape.
In addition, in one example, virtual reality scenario loading method provided in embodiment, can also include: Before the step of executing the load destination virtual reality scene, to all virtual existing involved in current virtual practical application The model resource for including in real field scape and the scene camera carry out Prefab encapsulation.For example, by Unit3D to virtual The model resource and the scene camera (Camera) for including in reality scene carry out Prefab encapsulation.So it can simplify The loading procedure of virtual reality scenario shortens the load time of virtual reality scenario.
It is existing in load destination virtual by virtual reality scenario loading method provided in above-described the present embodiment When real field scape, it may not be necessary to repeat load common model resource and scene camera, shorten load destination virtual reality field The time of scape, also, retain scene camera, blank screen phenomenon can be avoided the occurrence of.Promote user experience.
In the present embodiment, a kind of virtual reality scenario loading equipemtn 3000 is also provided, as shown in figure 3, including Energy Resources Service Manage unit 3100 and resource loading unit 3200, optionally, further include initial loading unit 3300, resource classification unit 3400 with And Resource Encapsulation unit 3500, any one virtual reality scenario loading method for implementing to provide in the present embodiment, herein It repeats no more.
Virtual reality scenario loading equipemtn 3000, comprising:
Resource processing unit 3100, for deleting current virtual in response to the load request to destination virtual reality scene Exclusive model resource in reality scene retains common model resource and scene camera, wherein the exclusive model resource It is model resource exclusive in corresponding virtual reality scenario, the common model resource is involved in current virtual practical application And all virtual reality scenarios in all include model resource;
Resource loading unit 3200, for loading the exclusive model resource of the destination virtual reality scene, to be used for root The mesh is presented according to the exclusive model resource of the target reality scene, the common model resource and the scene camera Mark virtual reality scenario.
Optionally, the virtual reality scenario loading equipemtn 3000, further includes:
Initial loading unit 3300, for the money of common model described in the dynamically load when loading initial virtual reality scenario Source and scene camera.
Optionally, the virtual reality scenario loading equipemtn 3000, further includes:
Resource classification unit 3400, for including in all virtual reality scenarios involved in current virtual practical application Model resource classify, with virtual each of involved in the determination common model resource and current virtual practical application All exclusive model resources for including in reality scene.
Optionally, the virtual reality scenario loading equipemtn 3000, further includes:
Resource Encapsulation unit 3400, for the step of executing the load destination virtual reality scene before, to working as The model resource for including in all virtual reality scenarios involved in preceding virtual reality applications and the scene camera carry out Prefab encapsulation.
Optionally, the resource loading unit 3200 by way of asynchronous load for executing the load target The step of exclusive model resource of virtual reality scenario.
In the present embodiment, the virtual reality scenario loading equipemtn 3000 can there are many entity device forms, such as Can be used as functional unit may be embodied in virtual reality applications, and it is described virtual included in running to can also be used as functional unit In the virtual reality device of practical application, it can be included in partial function unit in virtual reality applications and remaining function Unit includes the form run in the virtual reality device of the virtual reality applications.As long as implementing empty in the present embodiment The entity device of function possessed by quasi- reality scene loading equipemtn 3000, the protection scope disclosed by the embodiment of the present invention Among.
<example>
It gives one example below with reference to Fig. 4, further illustrates virtual scene loading method in the present embodiment.In Fig. 4 institute Show in method, comprising the following steps:
Step S401, to the model resource for including in all virtual reality scenarios involved in current virtual practical application with And scene camera carries out Prefab encapsulation, for example, carrying out Prefab to model resource and scene camera by Unity3D Encapsulation, scene camera can be the Camera in Unity3D, carry out Prefab envelope to model resource and scene camera After dress, S402 is entered step;
Step S402, certainly to the model resource for including in all virtual reality scenarios involved in current virtual practical application The Tag (label) of band classifies, the model that will include in all virtual reality scenarios involved in current virtual practical application Resource is labeled as common model resource by Tag, and other model resources pass through Tag labeled as exclusive model resource, later Enter step S403;
Step S403 judges whether to need to load destination virtual reality scene: showing if receiving user and loading destination virtual The request of real field scape enters step S404, otherwise, if receiving the request for stopping load virtual reality scenario, such as user behaviour Current virtual practical application is exited, is terminated;
Step S404, judge load destination virtual reality scene whether be current virtual application initial virtual reality Otherwise scene, enters step S406 if so, entering step S405;
Step S405, dynamically load common model resource and scene camera, step S407;
Step S406 deletes the exclusive model resource in current virtual reality scene, retains common model resource and field Scape video camera, enters step S407;
Step S407, the exclusive model resource of asynchronous load destination virtual reality scene, therefore, step S407 can be with step Rapid S405 or step S406 is carried out simultaneously, can be according to institute after the exclusive model resource of carrying target virtual reality scenario The target void is presented in exclusive model resource, the common model resource and the scene camera for stating target reality scene Quasi- reality scene goes back to step S403 later, judges whether to need to load next destination virtual reality scene, if it is desired, Subsequent step is then continued to execute, otherwise, is terminated.
In this example, by the model resource for including in virtual reality scenario involved in current virtual practical application Prefab encapsulation is carried out with scene camera, can simplify the loading procedure of virtual reality scenario to shorten load virtual reality field The time of scape, also, by being drawn to the model resource for including in virtual reality scenario involved in current virtual practical application Divide common model resource and exclusive model resource, only deletes current virtual reality scene when loading destination virtual reality scene Exclusive model resource, and retain common model resource and scene camera, it may not be necessary to repeat load common model resource and Scene camera, shortens the time of load destination virtual reality scene, and avoids the occurrence of blank screen phenomenon.In addition, by asynchronous The exclusive resource for loading destination virtual reality scene can further shorten the time of load destination virtual reality scene, provide User is without waiting for the experience that can load jumped destination virtual reality scene.
Attached drawing is had been combined above and describes the embodiment of the present invention, according to the present embodiment, in load destination virtual reality When scene, the exclusive model resource in current virtual reality scene is deleted, retains common model resource and scene camera, makes May not necessarily repeat load common model resource and scene camera, shorten load destination virtual reality scene when Between, also, retain scene camera, blank screen phenomenon can be avoided the occurrence of.Promote user experience.
It will be appreciated by those skilled in the art that virtual reality scenario loading equipemtn can be realized by various modes 3000.For example, can realize virtual reality scenario loading equipemtn 3000 by instruction configuration processor.For example, can will refer to Order is stored in the ROM, and when starting the device, and instruction is read in programming device from ROM and realizes virtual reality field Scape loading equipemtn 3000.For example, virtual reality scenario loading equipemtn 3000 can be cured in dedicated devices (such as ASIC). Virtual reality scenario loading equipemtn 3000 can be divided into mutually independent unit, or they can be merged into reality It is existing.Virtual reality scenario loading equipemtn 3000 can be realized by one of above-mentioned various implementations, or can be led to The combinations of two or more modes crossed in above-mentioned various implementations is realized.
It is well known by those skilled in the art that the development of the electronic information technology with such as large scale integrated circuit technology With the trend of hardware and software, clearly to divide computer system soft and hardware boundary has seemed relatively difficult.Because appointing What operation can be realized with software, can also be realized by hardware.The execution of any instruction can be completed by hardware, equally may be used To be completed by software.Hardware implementations or software implement scheme are used for a certain machine function, depend on price, speed The Non-technical factors such as degree, reliability, memory capacity, change cycle.Therefore, for the ordinary skill of electronic information technical field For personnel, mode more direct and that a technical solution is explicitly described is each operation described in the program.Knowing In the case where road institute operation to be performed, those skilled in the art can directly set based on the considerations of to the Non-technical factor Count out desired product.
The present invention can be system, method and/or computer program product.Computer program product may include computer Readable storage medium storing program for executing, containing for making processor realize the computer-readable program instructions of various aspects of the invention.
Computer readable storage medium, which can be, can keep and store the tangible of the instruction used by instruction execution equipment Equipment.Computer readable storage medium for example can be-- but it is not limited to-- storage device electric, magnetic storage apparatus, optical storage Equipment, electric magnetic storage apparatus, semiconductor memory apparatus or above-mentioned any appropriate combination.Computer readable storage medium More specific example (non exhaustive list) includes: portable computer diskette, hard disk, random access memory (RAM), read-only deposits It is reservoir (ROM), erasable programmable read only memory (EPROM or flash memory), static random access memory (SRAM), portable Compact disk read-only memory (CD-ROM), digital versatile disc (DVD), memory stick, floppy disk, mechanical coding equipment, for example thereon It is stored with punch card or groove internal projection structure and the above-mentioned any appropriate combination of instruction.Calculating used herein above Machine readable storage medium storing program for executing is not interpreted that instantaneous signal itself, the electromagnetic wave of such as radio wave or other Free propagations lead to It crosses the electromagnetic wave (for example, the light pulse for passing through fiber optic cables) of waveguide or the propagation of other transmission mediums or is transmitted by electric wire Electric signal.
Computer-readable program instructions as described herein can be downloaded to from computer readable storage medium it is each calculate/ Processing equipment, or outer computer or outer is downloaded to by network, such as internet, local area network, wide area network and/or wireless network Portion stores equipment.Network may include copper transmission cable, optical fiber transmission, wireless transmission, router, firewall, interchanger, gateway Computer and/or Edge Server.Adapter or network interface in each calculating/processing equipment are received from network to be counted Calculation machine readable program instructions, and the computer-readable program instructions are forwarded, for the meter being stored in each calculating/processing equipment In calculation machine readable storage medium storing program for executing.
Computer program instructions for executing operation of the present invention can be assembly instruction, instruction set architecture (ISA) instructs, Machine instruction, machine-dependent instructions, microcode, firmware instructions, condition setup data or with one or more programming languages The source code or object code that any combination is write, the programming language include the programming language-of object-oriented such as Smalltalk, C++ etc., and conventional procedural programming languages-such as " C " language or similar programming language.Computer Readable program instructions can be executed fully on the user computer, partly execute on the user computer, be only as one Vertical software package executes, part executes on the remote computer or completely in remote computer on the user computer for part Or it is executed on server.In situations involving remote computers, remote computer can pass through network-packet of any kind It includes local area network (LAN) or wide area network (WAN)-is connected to subscriber computer, or, it may be connected to outer computer (such as benefit It is connected with ISP by internet).In some embodiments, by utilizing computer-readable program instructions Status information carry out personalized customization electronic circuit, such as programmable logic circuit, field programmable gate array (FPGA) or can Programmed logic array (PLA) (PLA), the electronic circuit can execute computer-readable program instructions, to realize each side of the invention Face.
Referring herein to according to the method for the embodiment of the present invention, the flow chart of device (system) and computer program product and/ Or block diagram describes various aspects of the invention.It should be appreciated that flowchart and or block diagram each box and flow chart and/ Or in block diagram each box combination, can be realized by computer-readable program instructions.
These computer-readable program instructions can be supplied to general purpose computer, special purpose computer or other programmable datas The processor of processing unit, so that a kind of machine is produced, so that these instructions are passing through computer or other programmable datas When the processor of processing unit executes, function specified in one or more boxes in implementation flow chart and/or block diagram is produced The device of energy/movement.These computer-readable program instructions can also be stored in a computer-readable storage medium, these refer to It enables so that computer, programmable data processing unit and/or other equipment work in a specific way, thus, it is stored with instruction Computer-readable medium then includes a manufacture comprising in one or more boxes in implementation flow chart and/or block diagram The instruction of the various aspects of defined function action.
Computer-readable program instructions can also be loaded into computer, other programmable data processing units or other In equipment, so that series of operation steps are executed in computer, other programmable data processing units or other equipment, to produce Raw computer implemented process, so that executed in computer, other programmable data processing units or other equipment Instruct function action specified in one or more boxes in implementation flow chart and/or block diagram.
The flow chart and block diagram in the drawings show the system of multiple embodiments according to the present invention, method and computer journeys The architecture, function and operation in the cards of sequence product.In this regard, each box in flowchart or block diagram can generation One module of table, program segment or a part of instruction, the module, program segment or a part of instruction include one or more use The executable instruction of the logic function as defined in realizing.In some implementations as replacements, function marked in the box It can occur in a different order than that indicated in the drawings.For example, two continuous boxes can actually be held substantially in parallel Row, they can also be executed in the opposite order sometimes, and this depends on the function involved.It is also noted that block diagram and/or The combination of each box in flow chart and the box in block diagram and or flow chart, can the function as defined in executing or dynamic The dedicated hardware based system made is realized, or can be realized using a combination of dedicated hardware and computer instructions.It is right For those skilled in the art it is well known that, by hardware mode realize, by software mode realize and pass through software and It is all of equal value that the mode of combination of hardware, which is realized,.
Various embodiments of the present invention are described above, above description is exemplary, and non-exclusive, and It is not limited to disclosed each embodiment.Without departing from the scope and spirit of illustrated each embodiment, for this skill Many modifications and changes are obvious for the those of ordinary skill in art field.The selection of term used herein, purport In principle, the practical application or to the technological improvement in market for best explaining each embodiment, or make the art its Its those of ordinary skill can understand each embodiment disclosed herein.The scope of the present invention is defined by the appended claims.

Claims (10)

1. a kind of virtual reality scenario loading method characterized by comprising
In response to the load request to destination virtual reality scene, the exclusive model resource in current virtual reality scene is deleted, Retain common model resource and scene camera, wherein the exclusive model resource is only in corresponding virtual reality scenario Some model resources, the common model resource be in all virtual reality scenarios involved in current virtual practical application all The model resource for including;
Wherein, the reservation common model resource and scene camera are by common model resource and scene camera Scene life cycle mechanism is no longer realized to realize;What scene life cycle mechanism defined, which is in virtual reality scenario, includes Model resource and scene camera scene life cycle having the same;
The exclusive model resource of the destination virtual reality scene is loaded, for according to the destination virtual reality scene The destination virtual reality scene is presented in exclusive model resource, the common model resource and the scene camera.
2. virtual reality scenario loading method according to claim 1, which is characterized in that further include:
When loading initial virtual reality scenario, common model resource and scene camera described in dynamically load.
3. virtual reality scenario loading method according to claim 1, which is characterized in that further include:
Classify to the model resource for including in all virtual reality scenarios involved in current virtual practical application, with determination Include in each virtual reality scenario involved in the common model resource and current virtual practical application is all exclusive Model resource.
4. virtual reality scenario loading method according to claim 1, which is characterized in that further include:
The step of executing the load destination virtual reality scene before, own to involved in current virtual practical application The model resource for including in virtual reality scenario and the scene camera carry out Prefab encapsulation.
5. virtual reality scenario loading method described in any one of -4 according to claim 1, it is characterised in that:
The step of exclusive model resource of the load destination virtual reality scene is executed by way of asynchronous load.
6. a kind of virtual reality scenario loading equipemtn characterized by comprising
Resource processing unit, for deleting current virtual reality scene in response to the load request to destination virtual reality scene In exclusive model resource, retain common model resource and scene camera, wherein the exclusive model resource is corresponding Exclusive model resource in virtual reality scenario, the common model resource are that own involved in current virtual practical application The model resource for all including in virtual reality scenario;
Wherein, the reservation common model resource and scene camera are by common model resource and scene camera Scene life cycle mechanism is no longer realized to realize;What scene life cycle mechanism defined, which is in virtual reality scenario, includes Model resource and scene camera scene life cycle having the same;
Resource loading unit, for loading the exclusive model resource of the destination virtual reality scene, for according to the mesh The target is presented in exclusive model resource, the common model resource and the scene camera for marking virtual reality scenario Virtual reality scenario.
7. virtual reality scenario loading equipemtn according to claim 6, which is characterized in that further include:
Initial loading unit, for common model resource and field described in the dynamically load when loading initial virtual reality scenario Scape video camera.
8. virtual reality scenario loading equipemtn according to claim 6, which is characterized in that further include:
Resource classification unit, for being provided to the model for including in all virtual reality scenarios involved in current virtual practical application Source is classified, with each virtual reality scenario involved in the determination common model resource and current virtual practical application In include all exclusive model resources.
9. virtual reality scenario loading equipemtn according to claim 6, which is characterized in that further include:
Resource Encapsulation unit, for showing the step of executing the load destination virtual reality scene before to current virtual The model resource and the scene camera for including in all virtual reality scenarios involved in real application carry out Prefab envelope Dress.
10. the virtual reality scenario loading equipemtn according to any one of claim 6-9, which is characterized in that the money Source loading unit is used to execute the exclusive model money of the load destination virtual reality scene by way of asynchronous load The step of source.
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