CN106362402A - VR driving game making and experiencing system based on online visual programming - Google Patents

VR driving game making and experiencing system based on online visual programming Download PDF

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Publication number
CN106362402A
CN106362402A CN201610890844.7A CN201610890844A CN106362402A CN 106362402 A CN106362402 A CN 106362402A CN 201610890844 A CN201610890844 A CN 201610890844A CN 106362402 A CN106362402 A CN 106362402A
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CN
China
Prior art keywords
scene
driving
driving game
processing unit
forefinger
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201610890844.7A
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Chinese (zh)
Inventor
董培诚
段会锋
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
DALIAN WENSENTE SOFTWARE TECHNOLOGY Co Ltd
Original Assignee
DALIAN WENSENTE SOFTWARE TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by DALIAN WENSENTE SOFTWARE TECHNOLOGY Co Ltd filed Critical DALIAN WENSENTE SOFTWARE TECHNOLOGY Co Ltd
Priority to CN201610890844.7A priority Critical patent/CN106362402A/en
Publication of CN106362402A publication Critical patent/CN106362402A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor

Abstract

The invention discloses a VR driving game making and experiencing system based on online visual programming. The VR driving game making and experiencing system mainly comprises a visual driving scene editing unit in HTML language, as well as an operation feedback unit and a processing unit, wherein a user completes the making of a VR driving game scene through the visual driving scene editing unit; the user completes the data correction and experience of the driving game scene through the operation feedback unit; the visual driving scene editing unit comprises a graphic logic block library for storing logic graphic blocks for controlling the movement of dynamic elements in a virtual scene, and an operation display module having a graphic logic block editing combination region and a virtual space editing region, wherein a graphic block sequence for controlling changes of the movements and states of the dynamic elements in the virtual scene is formed by dragging and combining the graphic logic blocks according to a certain rule; a user moves the graphic logic blocks from an interface of the graphic logic block library to an interface region of the unit in a dragging way, so as to form the graphic block sequence.

Description

Vr driving game based on online visual programming makes and experiencing system
Technical field
The present invention relates to a kind of vr games system, especially convenient use person voluntarily visual edit make and participate in experience Virtual driving class game game making and experiencing system.
Background technology
The original intention that vr technology is born, is that paramilitaries paramilitary forces' simulation trains combatant, with technology not in war environment Break abundant and apply, the especially direction such as computer technology and sensor technology, the military technology of this script is led more Domain starts to permeate, and especially simulation training field, the such as training of carrier class and game even more have richly endowed by nature, no comparable The advantage intended.
The existing game driving class or training system technology are more ripe, and general training game system includes showing Show unit, remove outside the vr helmet/glasses, also include traditional display screen and the input equipment with entity frame for movement, The such as equipment such as steering wheel, gearshift and throttle, brake and clutch foot plate, more high-end equipment also carries innervation Seat of racing car.
Above equipment although game operation true to nature can be brought to experience, but with high costs, and need to take quite House area, even if economy can be born for the youngster rented a house in city, there is no this kind equipment of space arrangement yet, and And the entity input function of this kind equipment is limited, that is, it is primarily directed to vehicle travel condition and is manipulated, complete the high speed of vehicle Advance, tempo turn, are more suitable for racing game, require for complicated civilian training field for physical operation, function mistake In single.
Content of the invention
The present invention is directed to the proposition of problem above, and a kind of vr driving game system based on online visual programming developed Make and experiencing system, comprising:
Using the visualization Driving Scene edit cell of html language, user completes vr driving game field by this unit The making of scape;And operation feedback unit and processing unit;User completes described driving class trip by this operation feedback unit The data correction of play scene and experience;
Visualization Driving Scene edit cell includes:
Graphics logic block storehouse, is stored with this storehouse and controls the logic figure block of dynamic element motion in virtual scene, pass through Drag logic figure block, formed by certain rule combination control described dynamic element to move in virtual scene, state change Graph block sequence;
Operation display module, graphics logic block editing combination zone and Virtual Space editing area, user passes through to pull Mode, graphics logic block is moved to the interface zone of this unit from the interface in described graphics logic storehouse, combination forms institute The graph block sequence stated;
Virtual Space editing area;
In this region, including at least visual field location point, visual field distance, target action, event trigger point and spherical flake Picture matching space;
By pulling the logical block sequence that described logic figure block is formed in designated area, complete described visual field position Space of points position, the visual field distance and by described picture matching space add fisheye photo, complete Virtual Space field The editor of scape;Complete the editor of the operational factor of target action and the editor of setting and event trigger point, ultimately form complete Vr driving game scene;
Operation feedback unit includes:
Wear-type display module, the vr driving game scene that display described visualization Driving Scene edit cell generates;Should Wear display module also to include recording gyroscope and the position sensor of wearer's head action;
Hand sensor assembly, including record wearer's hand motion;
During the described vr driving game scene of experience, described processing unit obtains according to hand sensor assembly The action form of user/wearer's finger and thumb, after judgement, generates corresponding driver behavior instruction, changes vr and drive trip In play scene, the state of target, completes the experience of going game.
As preferred embodiment, described hand sensor assembly includes being arranged on index finger tip and thumb tip Fingertip location sensor, and the flexibility sensor of record forefinger degree of crook;
During work, when flexibility sensor judges forefinger bending, send bending signal to processing unit;Processing unit connects After receiving bending signal, judge fingertip location sensor signal, judge whether forefinger and thumb fit, if laminating, judge current Wearer is intended to steering wheel of holding with a firm grip;Now, processing unit monitors the relative position of wearer's both hands;Line when both hands finger tip When there are Angulation changes, judge that currently used person is intended to turn to, the angle that analysis changes, change in current scene of game The advancing angle of vehicle.
Further, described hand sensor assembly is additionally provided with vibrating motor.
As preferred embodiment, described vr driving game scene at least includes:
Dynamic image region, during this region display outside vehicle travels, the scenery external change of vehicle;Reaction is current Vehicle interior instrument changes;Reaction Current vehicle steering wheel, light, speed change, rain brush, parking brake, service brake, throttle operation bar dynamically become Change;
Static image areas, this region shows the operation button of vehicle interior.
Further, in the static image areas in described vr driving game scene each operation button have specific Space coordinatess;
During use, when processing unit detects forefinger and is in particular spatial coordinates scope, control in virtual scene In corresponding target generating state change.
As preferred embodiment, when hand is in specific space coordinatess scope, processing unit pass through judge forefinger, The relative position of thumb and forefinger degree of crook judge current hand motion;
When forefinger is in gear space coordinatess scope, processing unit detects the overall acceleration of hand;
When forefinger is in operation button space coordinatess scope, processing unit detects the stop place of finger tip.
Brief description
For the technical scheme of clearer explanation embodiments of the invention or prior art, below will be to embodiment or existing Have technology description in required use accompanying drawing do one simply introduce it should be apparent that, drawings in the following description are only Some embodiments of the present invention, for those of ordinary skill in the art, on the premise of not paying creative work, also may be used So that other accompanying drawings are obtained according to these accompanying drawings.
Fig. 1 is the system unit figure of the present invention
Specific embodiment
Purpose, technical scheme and advantage for making embodiments of the invention are clearer, with reference to the embodiment of the present invention In accompanying drawing, the technical scheme in the embodiment of the present invention is carried out with clearly complete description:
As shown in Figure 1: a kind of vr driving game based on online visual programming makes and experiencing system, specifically includes that Using the visualization Driving Scene edit cell of html language, user completes the system of vr driving game scene by this unit Make;And operation feedback unit and processing unit;User completes described driving class scene of game by this operation feedback unit Data correction and experience;Visualization Driving Scene edit cell includes: graphics logic block storehouse, and the control that is stored with this storehouse is virtual The logic figure block of dynamic element motion in scene, by dragging logic figure block, is controlled described by certain rule combination formation Dynamic element is moved in virtual scene, the graph block sequence of state change;Operation display module, graphics logic block editing combines Region and Virtual Space editing area, user by pull by way of, by figure from the interface in described graphics logic storehouse Logical block moves to the interface zone of this unit, and combination forms described graph block sequence;Virtual Space editing area;This region Interior, including at least visual field location point, visual field distance, target action, event trigger point and spherical flake picture matching space; By pulling the logical block sequence that described logic figure block is formed in designated area, complete described visual field location point space bit Put, the visual field distance and by described picture matching space add fisheye photo, complete the editor of Virtual Space Scene; Complete the editor of the operational factor of target action and the editor of setting and event trigger point, ultimately form complete vr and drive trip Play scene.
Operation feedback unit includes: wear-type display module, and display described visualization Driving Scene edit cell generates Vr driving game scene;This is worn display module and also includes recording gyroscope and the position sensor of wearer's head action;Handss Portion's sensor assembly, including record wearer's hand motion;During the described vr driving game scene of experience, described place Reason unit obtains the action form of user/wearer's finger and thumb according to hand sensor assembly, after judgement, generates corresponding Driver behavior instruction, change vr driving game scene in target state, complete the experience of going game.
In order to increase exchanging of internal system Game Developer and player, form organic game community, as preferred Embodiment, also includes communication unit, and the visualization Driving Scene that weave user and gaming performance are sent out by this unit Deliver to remote service, have server to set up vr store, the purchase of open visualization Driving Scene in store is downloaded;Set up current The ranking list of game.
In view of in actual driving procedure, hand motion mainly includes button, grips steering wheel, the action such as operation gearshift, And these actions have more clear and definite subregion, can be used as the foundation judging currently used person's actual act.Pretend as excellent The embodiment of choosing, described hand sensor assembly includes being arranged on the fingertip location sensing of index finger tip and thumb tip Device, and the flexibility sensor of record forefinger degree of crook.
During work, when flexibility sensor judges forefinger bending, send bending signal to processing unit;Processing unit connects After receiving bending signal, judge fingertip location sensor signal, judge whether forefinger and thumb fit, if laminating, judge current Wearer is intended to steering wheel of holding with a firm grip, and especially during the major part driven, both hands are required for gripping steering wheel, now may be used Judge the virtual condition of user hand with the laminating time by forefinger and thumb.
When judging that both hands are in gripping steering wheel, processing unit monitors the relative position of wearer's both hands or one hand Movement locus;When the line of both hands finger tip occurs Angulation changes, or when one hand assumes arcuate movement track, judge current User is intended to turn to, and the angle that analysis changes changes the advancing angle of vehicle in current scene of game.
In order to further increase user experience sense, as preferred embodiment, described hand sensor die Block is additionally provided with vibrating motor.When in virtual scene, vehicle occurs particular case, such as road condition change, collision or follow-up judgement to make During user's touching button, can give timely to feed back by vibrating motor.
As preferred embodiment, described vr driving game scene at least includes:
Dynamic image region, during this region display outside vehicle travels, the scenery external change of vehicle;Reaction is current Vehicle interior instrument changes, landscape in the windshield of main analog vehicle, with hot nose, such as angles and positions Change, shows different contents.Reaction Current vehicle steering wheel, light, speed change, rain brush, parking brake, service brake, throttle operation bar move State changes.Such as when steering wheel rotation process, the angle change of display square plate especially central region.Static image areas, This region shows the operation button of vehicle interior.
In order to realize the virtual controlling of in-vehicle device, as preferred embodiment, described vr driving game field In static image areas in scape, each operation button has specific space coordinatess;During use, when processing unit detection To forefinger be in particular spatial coordinates scope when, control the corresponding target generating state in virtual scene to change.
Distinguish hand motion in driving procedure in order to effective, as preferred embodiment, hand is in spy During fixed space coordinatess scope, processing unit passes through to judge that forefinger, the relative position of thumb and forefinger degree of crook judge current Hand motion.Such as when forefinger is in gear space coordinatess scope, processing unit detects the overall acceleration of hand, works as appearance During acceleration, then judge user gearshift, in conjunction with the change of specific change in location, such as finger tip and thumb, you can complete tool The change of body gear.
When forefinger is in operation button space coordinatess scope, and, when being substantially in straight configuration, described processing unit inspection Survey the stop place of finger tip.
The above, the only present invention preferably specific embodiment, but protection scope of the present invention is not limited thereto, Any those familiar with the art the invention discloses technical scope in, technology according to the present invention scheme and its Inventive concept equivalent or change in addition, all should be included within the scope of the present invention.

Claims (6)

1. a kind of vr driving game based on online visual programming makes with experiencing system it is characterised in that including:
Using the visualization Driving Scene edit cell of html language, user completes vr driving game scene by this unit Make;And operation feedback unit and processing unit;User completes described driving class sports ground by this operation feedback unit The data correction of scape and experience;
Visualization Driving Scene edit cell includes:
Graphics logic block storehouse, is stored with this storehouse and controls the logic figure block of dynamic element motion in virtual scene, by dragging Logic figure block, formed by certain rule combination control described dynamic element to move in virtual scene, the figure of state change Block sequence;
Operation display module, graphics logic block editing combination zone and Virtual Space editing area, user passes through the side pulling Graphics logic block is moved to the interface zone of this unit from the interface in described graphics logic storehouse by formula, and combination forms described Graph block sequence;
Virtual Space editing area;
In this region, including at least visual field location point, visual field distance, target action, event trigger point and spherical flake picture Matching space;
By pulling the logical block sequence that described logic figure block is formed in designated area, complete described visual field location point empty Between position, the visual field distance and by described picture matching space add fisheye photo, complete Virtual Space Scene Editor;Complete the editor of the operational factor of target action and the editor of setting and event trigger point, ultimately form complete vr Driving game scene;
Operation feedback unit includes:
Wear-type display module, the vr driving game scene that display described visualization Driving Scene edit cell generates;This is worn Display module also includes recording gyroscope and the position sensor of wearer's head action;
Hand sensor assembly, including record wearer's hand motion;
During the described vr driving game scene of experience, described processing unit obtains according to hand sensor assembly and uses The action form of person/wearer's finger and thumb, after judgement, generates corresponding driver behavior instruction, changes vr driving game field The state of target in scape, completes the experience of going game.
Also include communication unit, the visualization Driving Scene that weave user and gaming performance are sent to remote by this unit Journey services, and has server to set up vr store, and the purchase of open visualization Driving Scene in store is downloaded;Set up going game Ranking list.
2. the vr driving game based on online visual programming according to claim 1 makes and experiencing system, its feature Also reside in:
Described hand sensor assembly includes being arranged on the fingertip location sensor of index finger tip and thumb tip, and record The flexibility sensor of forefinger degree of crook;
During work, when flexibility sensor judges forefinger bending, send bending signal to processing unit;Processing unit receives curved After bent signal, judge fingertip location sensor signal, judge whether forefinger and thumb fit, if laminating, judge currently to wear Person is intended to steering wheel of holding with a firm grip;Now, processing unit monitors the relative position of wearer's both hands;When the line of both hands finger tip occurs During Angulation changes, judge that currently used person is intended to turn to, the angle that analysis changes, current scene of game changes vehicle Advancing angle.
3. the vr driving game based on online visual programming according to claim 2 makes and experiencing system, its feature Also reside in described hand sensor assembly and be additionally provided with vibrating motor.
4. the vr driving game based on online visual programming according to claim 3 makes and experiencing system, its feature Also reside in described vr driving game scene at least to include:
Dynamic image region, during this region display outside vehicle travels, the scenery external change of vehicle;Reaction Current vehicle Internal instrument change;Reaction Current vehicle steering wheel, light, speed change, rain brush, parking brake, service brake, throttle operation bar dynamic change;
Static image areas, this region shows the operation button of vehicle interior.
5. the vr driving game based on online visual programming according to claim 4 makes and experiencing system, its feature Also reside in each operation button in the static image areas in described vr driving game scene and there are specific space coordinatess;
During use, when processing unit detects forefinger and is in particular spatial coordinates scope, control in virtual scene Corresponding target generating state changes.
6. the vr driving game in online visual programming according to claim 5 makes and experiencing system, and its feature is also It is
When hand is in specific space coordinatess scope, processing unit passes through to judge that forefinger, the relative position of thumb and forefinger are curved The current hand motion of bent deciding degree;
When forefinger is in gear space coordinatess scope, processing unit detects the overall acceleration of hand;
When forefinger is in operation button space coordinatess scope, processing unit detects the stop place of finger tip.
CN201610890844.7A 2016-10-12 2016-10-12 VR driving game making and experiencing system based on online visual programming Pending CN106362402A (en)

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Application Number Priority Date Filing Date Title
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CN107479780A (en) * 2017-07-13 2017-12-15 北京微视酷科技有限责任公司 A kind of virtual scene processing, method for down loading and device, VR equipment
CN108319369A (en) * 2018-02-01 2018-07-24 网易(杭州)网络有限公司 Drive exchange method, device, storage medium and processor
CN109260702A (en) * 2018-08-30 2019-01-25 腾讯科技(深圳)有限公司 Virtual carrier control method, computer equipment and storage medium in virtual scene
CN109726124A (en) * 2018-12-20 2019-05-07 北京爱奇艺科技有限公司 Test macro, test method, managing device, test device and calculating equipment
CN110111636A (en) * 2019-05-16 2019-08-09 珠海超凡视界科技有限公司 A kind of method, system and device for realizing the interaction of light driving lever based on VR
CN110152287A (en) * 2018-03-09 2019-08-23 深圳市花生数字多媒体有限公司 A kind of super time and super space is overlapped world VR exchange method and system
CN110288875A (en) * 2019-05-16 2019-09-27 珠海超凡视界科技有限公司 A kind of steering wheel interactive system, method and device based on VR

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CN107479780A (en) * 2017-07-13 2017-12-15 北京微视酷科技有限责任公司 A kind of virtual scene processing, method for down loading and device, VR equipment
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CN110111636A (en) * 2019-05-16 2019-08-09 珠海超凡视界科技有限公司 A kind of method, system and device for realizing the interaction of light driving lever based on VR
CN110288875A (en) * 2019-05-16 2019-09-27 珠海超凡视界科技有限公司 A kind of steering wheel interactive system, method and device based on VR

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