CN105976650A - Method and device for learning subtraction - Google Patents
Method and device for learning subtraction Download PDFInfo
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- CN105976650A CN105976650A CN201610503616.XA CN201610503616A CN105976650A CN 105976650 A CN105976650 A CN 105976650A CN 201610503616 A CN201610503616 A CN 201610503616A CN 105976650 A CN105976650 A CN 105976650A
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- monster
- judging
- game
- fort
- subtraction
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
- G09B5/065—Combinations of audio and video presentations, e.g. videotapes, videodiscs, television systems
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
The embodiments of the invention disclose a method and a device for learning subtraction. Children can understand the concept of subtraction more easily in the form of voice and animation in the process of striking monsters with bullets, so that the confusion of the children when learning the concept of subtraction is effectively solved; and the method and the device are different from the traditional learning mode, and enable the children to learn and master relevant knowledge within short time based on a game mainline and a learning purpose of understanding the concept of subtraction, so as to lay a firm foundation for later subtraction.
Description
Technical field
The present embodiments relate to the technical field of mobile terminal, particularly relate to a kind of method learning subtraction
And device.
Background technology
Along with the development of electronics techniques, continue to bring out study series products based on electronic product, use
The obtainable learning style in family is on the increase.Wherein, child's flat bed platform is utilized to provide of early education resource
Habit and application are one of focuses of current early education area research and exploitation.But, Vehicles Collected from Market faces
One basic problem is how to allow player (child) be happy to play by attracting ways and means, and
Relevant knowledge is acquired while playing game.
Similar-type products present on market is all the exercise about subtraction mostly, lacks the religion to subtraction concept
Learn.Such as, typically about in the game of subtraction, all can provide one subtraction formula and then be given accordingly
Answer allow player select, or be given a result be then given corresponding subtraction formula allow player come
Choosing, is hardly visible the teaching about subtraction concept.Child cannot understand containing of subtraction in this way
Justice.This model comparision of computing difficulty is directly started for the child of the subtraction that starts to get started.
Summary of the invention
The purpose of the embodiment of the present invention is to propose a kind of method and device learning subtraction, it is intended to solve such as
The simple mode of He Nengyong allows the problem that child learns subtraction.
For reaching this purpose, the embodiment of the present invention by the following technical solutions:
First aspect, a kind of method learning subtraction, described method includes:
Judge whether the game replaying story of a play or opera, if judging is not to play described game scenario, then judge described trip
Whether drama feelings terminate;
If described game scenario terminates, then initialize scene of game, fort, monster, show a shell
It is dragged to the fort position of correspondence, described monster slowly land;
Judge whether described monster hits described fort, if it is not, then judge whether to pull pull bar;
If judging to pull pull bar, it is determined that described monster is eliminated, playing voice, described voice is used for pointing out
The sum of user's monster, elimination number and residue number.
Preferably, described method also includes:
After one shell of display is dragged to the fort position of correspondence, then judge whether described shell has filled
Finish;
If judging, described shell is filled complete, then return execution and judge whether to pull pull bar.
Preferably, described method also includes:
If judging the game replaying story of a play or opera, then judge whether to click on skip Button;
If judging to click on skip Button, then terminate described game scenario;
If judging not click on skip Button, then perform, judge the step whether described game scenario terminates.
Preferably, described method also includes:
If judging, described monster hits described fort, then exit the flow process of study subtraction.
Preferably, described determine that described monster is eliminated, after playing voice, also include:
Judge whether clearance;
Perform to initialize scene of game, fort, the step of monster if it is not, then return;
The most then exit the flow process of study subtraction.
Preferably, described determine that described monster is eliminated, after playing voice, also include:
Judge whether clearance;
Perform to initialize scene of game, fort, the step of monster if it is not, then return;
The most then exit the flow process of study subtraction.
Second aspect, a kind of device learning subtraction, described device includes:
First judge module, is used for judging whether the game replaying story of a play or opera, if judging is not to play described game
The story of a play or opera, then judge whether described game scenario terminates;
Display module, if terminating for described game scenario, then initializes scene of game, fort, monster,
Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Second judge module, is used for judging whether described monster hits described fort, if it is not, then judgement is
No pull pull bar;
Determining module, if pulling pull bar for judgement, it is determined that described monster is eliminated, playing voice, institute
Predicate sound is for pointing out the sum of user's monster, eliminating number and residue number.
Preferably, described device also includes:
3rd judge module, after be dragged to the fort position of correspondence at one shell of display, then judges
It is complete whether described shell fills;
First returns module, if for judging that described shell is filled complete, then returning execution and judge whether to draw
Dynamic pull bar.
Preferably, described device also includes:
4th judge module, if for judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Terminate module, if for judging click skip Button, then terminating described game scenario;
Perform module, if not clicking on skip Button for judgement, then perform, whether judge described game scenario
The step terminated.
Preferably, described device also includes:
Exit module, if for judging that described monster hits described fort, then exiting the flow process of study subtraction.
Preferably, described device also includes:
5th judge module, is used for judging whether clearance;
Second returns module, for if it is not, then return and perform to initialize scene of game, fort, monster
Step;
Exit module, for the most then exiting the flow process of study subtraction.
A kind of method and device learning subtraction of offer of the embodiment of the present invention, it may be judged whether game replaying is acute
Feelings, if judging is not to play described game scenario, then judge whether described game scenario terminates;If it is described
Game scenario terminates, then initialize scene of game, fort, monster, shows that a shell is dragged to correspondence
Fort position, described monster slowly land;Judge whether described monster hits described fort, if it is not, then
Judge whether to pull pull bar;If judging to pull pull bar, it is determined that described monster is eliminated, play voice, institute
Predicate sound is for pointing out the sum of user's monster, eliminating number and residue number, by beating monster with shell
During, allow child be easier to understand the concept of subtraction by the form of voice Yu animation, thus effectively
Solve vast and hazy when starting to learn subtraction concept of child;The present embodiment is different from traditional study mould
Formula, by serving as theme with game, to understand that subtraction concept, as learning goals, can allow child in the short time
Interior study and grasp relevant knowledge, lay a solid foundation for later subtraction.
Accompanying drawing explanation
Fig. 1 is the schematic flow sheet of the method first embodiment of embodiment of the present invention study subtraction;
Fig. 2 is the schematic flow sheet of method second embodiment of embodiment of the present invention study subtraction;
Fig. 3 is the schematic flow sheet of method the 3rd embodiment of embodiment of the present invention study subtraction;
Fig. 4 is the schematic flow sheet of method the 4th embodiment of embodiment of the present invention study subtraction;
Fig. 5 is the high-level schematic functional block diagram of the device of embodiment of the present invention study subtraction.
Detailed description of the invention
With embodiment, the embodiment of the present invention is described in further detail below in conjunction with the accompanying drawings.It is appreciated that
, specific embodiment described herein is used only for explaining the embodiment of the present invention, rather than to the present invention
The restriction of embodiment.It also should be noted that, for the ease of describing, accompanying drawing illustrate only and this
Part that inventive embodiments is relevant rather than entire infrastructure.
Embodiment one
It it is the flow process signal of the method first embodiment of embodiment of the present invention study subtraction with reference to Fig. 1, Fig. 1
Figure.
In embodiment one, the method for described study subtraction includes:
Step 101, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then
Judge whether described game scenario terminates;
Step 102, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious
Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 103, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull
Bar;
Step 104, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate
Sound is for pointing out the sum of user's monster, eliminating number and residue number.
Concrete, this playing method starts, and monster slowly occurs slowly falling above screen, and monster is attacked
Even if to fort failure.Having shell to roll out from going out bullet mouth, player needs shell to be dragged to specify simultaneously
Bore in, wait all shells to drag to specific bit and postpone, occur that voice message pulls the pull bar opened fire with artillery,
Pull bar and monster is pulled the most not to attack fort, then monster corresponding number of with shell will be by
Destroy and fall.Have voice message " X monster altogether " the most all monsters afterwards to include dropping
The monster meeting flash for prompting got off is once.Then play " having eliminated altogether Y monster " now to drop down
The monster come can fly out and represent the meaning thrown out outside screen.Finally play " there remains Z monster " this
Time remaining that several can dodge.One cushion space of child all can be given during these speech play, convenient
Child understands.Finally terminate the outpost of the tax office.
A kind of method learning subtraction of offer of the embodiment of the present invention, it may be judged whether the game replaying story of a play or opera, if
Judge it is not to play described game scenario, then judge whether described game scenario terminates;If described game play
Love knot bundle, then initialize scene of game, fort, monster, shows that a shell is dragged to the fort position of correspondence
Put, described monster slowly land;Judge whether described monster hits described fort, if it is not, then judgement is
No pull pull bar;If judging to pull pull bar, it is determined that described monster is eliminated, play voice, described voice
For pointing out the sum of user's monster, eliminating number and residue number, by beating the process of monster with shell
In, allow child be easier to understand the concept of subtraction by the form of voice Yu animation, thus effectively solve
Vast and hazy when starting to learn subtraction concept of child;The present embodiment is different from traditional learning model, logical
Cross and serve as theme, to understand that subtraction concept, as learning goals, can allow child learn at short notice with game
With grasp relevant knowledge, lay a solid foundation for later subtraction.
Embodiment two
It it is the flow process signal of the method first embodiment of embodiment of the present invention study subtraction with reference to Fig. 2, Fig. 2
Figure.
In embodiment two, the method for described study subtraction includes:
Step 201, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then
Judge whether described game scenario terminates;
Step 202, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious
Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 203, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull
Bar;
Step 204, after one shell of display is dragged to the fort position of correspondence, then judges described shell
Whether fill complete;If judging, described shell is filled complete, then return execution and judge whether to pull pull bar.
Step 205, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate
Sound is for pointing out the sum of user's monster, eliminating number and residue number.
Embodiment three
It it is the flow process signal of method the 3rd embodiment of embodiment of the present invention study subtraction with reference to Fig. 3, Fig. 3
Figure.
In embodiment three, the method for described study subtraction includes:
Step 301, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then
Judge whether described game scenario terminates;
Step 302, if judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Step 303, if judging to click on skip Button, then terminates described game scenario;
Step 304, if judging not click on skip Button, then performs to judge what whether described game scenario terminated
Step;
Step 305, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious
Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 306, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull
Bar;
Step 307, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate
Sound is for pointing out the sum of user's monster, eliminating number and residue number.
Embodiment four
It it is the flow process signal of method the 4th embodiment of embodiment of the present invention study subtraction with reference to Fig. 4, Fig. 4
Figure.
In embodiment four, the method for described study subtraction includes:
Step 401, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then
Judge whether described game scenario terminates;
Step 402, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious
Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 403, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull
Bar;
Step 404, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate
Sound is for pointing out the sum of user's monster, eliminating number and residue number;
Step 405, it may be judged whether clearance;
Step 406, performs to initialize scene of game, fort, the step of monster if it is not, then return;
Step 407, the most then exit the flow process of study subtraction.
Step 408, if judging, described monster hits described fort, then exit the flow process of study subtraction.
Embodiment five
It it is the high-level schematic functional block diagram of the device of embodiment of the present invention study subtraction with reference to Fig. 5, Fig. 5.
In embodiment five, the device of described study subtraction includes:
First judge module 501, is used for judging whether the game replaying story of a play or opera, if judging is not that broadcasting is described
Game scenario, then judge whether described game scenario terminates;
Display module 502, if terminating for described game scenario, then initialize scene of game, fort,
Monster, shows that a shell is dragged to the fort position of correspondence, described monster slowly land;
Second judge module 503, is used for judging whether described monster hits described fort, if it is not, then sentence
Break and whether pull pull bar;
Determining module 504, if pulling pull bar for judgement, it is determined that described monster is eliminated, playing voice,
Described voice is for pointing out the sum of user's monster, eliminating number and residue number.
Preferably, described device also includes:
3rd judge module, after be dragged to the fort position of correspondence at one shell of display, then judges
It is complete whether described shell fills;
First returns module, if for judging that described shell is filled complete, then returning execution and judge whether to draw
Dynamic pull bar.
Preferably, described device also includes:
4th judge module, if for judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Terminate module, if for judging click skip Button, then terminating described game scenario;
Perform module, if not clicking on skip Button for judgement, then perform, whether judge described game scenario
The step terminated.
Preferably, described device also includes:
Exit module, if for judging that described monster hits described fort, then exiting the flow process of study subtraction.
Preferably, described device also includes:
5th judge module, is used for judging whether clearance;
Second returns module, for if it is not, then return and perform to initialize scene of game, fort, monster
Step;
Exit module, for the most then exiting the flow process of study subtraction.
A kind of device learning subtraction of offer of the embodiment of the present invention, it may be judged whether the game replaying story of a play or opera, if
Judge it is not to play described game scenario, then judge whether described game scenario terminates;If described game play
Love knot bundle, then initialize scene of game, fort, monster, shows that a shell is dragged to the fort position of correspondence
Put, described monster slowly land;Judge whether described monster hits described fort, if it is not, then judgement is
No pull pull bar;If judging to pull pull bar, it is determined that described monster is eliminated, play voice, described voice
For pointing out the sum of user's monster, eliminating number and residue number, by beating the process of monster with shell
In, allow child be easier to understand the concept of subtraction by the form of voice Yu animation, thus effectively solve
Vast and hazy when starting to learn subtraction concept of child;The present embodiment is different from traditional learning model, logical
Cross and serve as theme, to understand that subtraction concept, as learning goals, can allow child learn at short notice with game
With grasp relevant knowledge, lay a solid foundation for later subtraction.
The know-why of the embodiment of the present invention is described above in association with specific embodiment.These descriptions are simply
Explain the principle of the embodiment of the present invention, and can not be construed to by any way the embodiment of the present invention is protected
The restriction of scope.Based on explanation herein, those skilled in the art need not pay performing creative labour
Can associate other detailed description of the invention of the embodiment of the present invention, it is real that these modes fall within the present invention
Within executing the protection domain of example.
Claims (10)
1. the method learning subtraction, it is characterised in that described method includes:
Judge whether the game replaying story of a play or opera, if judging is not to play described game scenario, then judge described trip
Whether drama feelings terminate;
If described game scenario terminates, then initialize scene of game, fort, monster, show a shell
It is dragged to the fort position of correspondence, described monster slowly land;
Judge whether described monster hits described fort, if it is not, then judge whether to pull pull bar;
If judging to pull pull bar, it is determined that described monster is eliminated, playing voice, described voice is used for pointing out
The sum of user's monster, elimination number and residue number.
Method the most according to claim 1, it is characterised in that described method also includes:
After one shell of display is dragged to the fort position of correspondence, then judge whether described shell has filled
Finish;
If judging, described shell is filled complete, then return execution and judge whether to pull pull bar.
Method the most according to claim 1 and 2, it is characterised in that described method also includes:
If judging the game replaying story of a play or opera, then judge whether to click on skip Button;
If judging to click on skip Button, then terminate described game scenario;
If judging not click on skip Button, then perform to judge the step whether described game scenario terminates.
Method the most according to claim 1 and 2, it is characterised in that described method also includes:
If judging, described monster hits described fort, then exit the flow process of study subtraction.
Method the most according to claim 4, it is characterised in that described determine that described monster is eliminated,
After playing voice, also include:
Judge whether clearance;
Perform to initialize scene of game, fort, the step of monster if it is not, then return;
The most then exit the flow process of study subtraction.
6. the device learning subtraction, it is characterised in that described device includes:
First judge module, is used for judging whether the game replaying story of a play or opera, if judging is not to play described game
The story of a play or opera, then judge whether described game scenario terminates;
Display module, if terminating for described game scenario, then initializes scene of game, fort, monster,
Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Second judge module, is used for judging whether described monster hits described fort, if it is not, then judgement is
No pull pull bar;
Determining module, if pulling pull bar for judgement, it is determined that described monster is eliminated, playing voice, institute
Predicate sound is for pointing out the sum of user's monster, eliminating number and residue number.
Device the most according to claim 6, it is characterised in that described device also includes:
3rd judge module, after be dragged to the fort position of correspondence at one shell of display, then judges
It is complete whether described shell fills;
First returns module, if for judging that described shell is filled complete, then returning execution and judge whether to draw
Dynamic pull bar.
8. according to the device described in claim 6 or 7, it is characterised in that described device also includes:
4th judge module, if for judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Terminate module, if for judging click skip Button, then terminating described game scenario;
Perform module, if not clicking on skip Button for judgement, then perform, whether judge described game scenario
The step terminated.
9. according to the device described in claim 6 or 7, it is characterised in that described device also includes:
Exit module, if for judging that described monster hits described fort, then exiting the flow process of study subtraction.
Device the most according to claim 9, it is characterised in that described device also includes:
5th judge module, is used for judging whether clearance;
Second returns module, for if it is not, then return and perform to initialize scene of game, fort, monster
Step;
Exit module, for the most then exiting the flow process of study subtraction.
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CN201610503616.XA CN105976650A (en) | 2016-06-30 | 2016-06-30 | Method and device for learning subtraction |
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WO2018157374A1 (en) * | 2017-03-03 | 2018-09-07 | 小天才科技有限公司 | Method and apparatus for learning subtraction |
CN113304481A (en) * | 2021-05-26 | 2021-08-27 | 广东新学未科技有限公司 | Game teaching method, device, equipment and storage medium |
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CN113304481A (en) * | 2021-05-26 | 2021-08-27 | 广东新学未科技有限公司 | Game teaching method, device, equipment and storage medium |
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Application publication date: 20160928 |