CN105976650A - Method and device for learning subtraction - Google Patents

Method and device for learning subtraction Download PDF

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Publication number
CN105976650A
CN105976650A CN201610503616.XA CN201610503616A CN105976650A CN 105976650 A CN105976650 A CN 105976650A CN 201610503616 A CN201610503616 A CN 201610503616A CN 105976650 A CN105976650 A CN 105976650A
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China
Prior art keywords
monster
judging
game
fort
subtraction
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CN201610503616.XA
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Chinese (zh)
Inventor
张文广
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Xiaotiancai Technology Co Ltd
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Xiaotiancai Technology Co Ltd
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Priority to CN201610503616.XA priority Critical patent/CN105976650A/en
Publication of CN105976650A publication Critical patent/CN105976650A/en
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/06Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
    • G09B5/065Combinations of audio and video presentations, e.g. videotapes, videodiscs, television systems

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

The embodiments of the invention disclose a method and a device for learning subtraction. Children can understand the concept of subtraction more easily in the form of voice and animation in the process of striking monsters with bullets, so that the confusion of the children when learning the concept of subtraction is effectively solved; and the method and the device are different from the traditional learning mode, and enable the children to learn and master relevant knowledge within short time based on a game mainline and a learning purpose of understanding the concept of subtraction, so as to lay a firm foundation for later subtraction.

Description

A kind of method and device learning subtraction
Technical field
The present embodiments relate to the technical field of mobile terminal, particularly relate to a kind of method learning subtraction And device.
Background technology
Along with the development of electronics techniques, continue to bring out study series products based on electronic product, use The obtainable learning style in family is on the increase.Wherein, child's flat bed platform is utilized to provide of early education resource Habit and application are one of focuses of current early education area research and exploitation.But, Vehicles Collected from Market faces One basic problem is how to allow player (child) be happy to play by attracting ways and means, and Relevant knowledge is acquired while playing game.
Similar-type products present on market is all the exercise about subtraction mostly, lacks the religion to subtraction concept Learn.Such as, typically about in the game of subtraction, all can provide one subtraction formula and then be given accordingly Answer allow player select, or be given a result be then given corresponding subtraction formula allow player come Choosing, is hardly visible the teaching about subtraction concept.Child cannot understand containing of subtraction in this way Justice.This model comparision of computing difficulty is directly started for the child of the subtraction that starts to get started.
Summary of the invention
The purpose of the embodiment of the present invention is to propose a kind of method and device learning subtraction, it is intended to solve such as The simple mode of He Nengyong allows the problem that child learns subtraction.
For reaching this purpose, the embodiment of the present invention by the following technical solutions:
First aspect, a kind of method learning subtraction, described method includes:
Judge whether the game replaying story of a play or opera, if judging is not to play described game scenario, then judge described trip Whether drama feelings terminate;
If described game scenario terminates, then initialize scene of game, fort, monster, show a shell It is dragged to the fort position of correspondence, described monster slowly land;
Judge whether described monster hits described fort, if it is not, then judge whether to pull pull bar;
If judging to pull pull bar, it is determined that described monster is eliminated, playing voice, described voice is used for pointing out The sum of user's monster, elimination number and residue number.
Preferably, described method also includes:
After one shell of display is dragged to the fort position of correspondence, then judge whether described shell has filled Finish;
If judging, described shell is filled complete, then return execution and judge whether to pull pull bar.
Preferably, described method also includes:
If judging the game replaying story of a play or opera, then judge whether to click on skip Button;
If judging to click on skip Button, then terminate described game scenario;
If judging not click on skip Button, then perform, judge the step whether described game scenario terminates.
Preferably, described method also includes:
If judging, described monster hits described fort, then exit the flow process of study subtraction.
Preferably, described determine that described monster is eliminated, after playing voice, also include:
Judge whether clearance;
Perform to initialize scene of game, fort, the step of monster if it is not, then return;
The most then exit the flow process of study subtraction.
Preferably, described determine that described monster is eliminated, after playing voice, also include:
Judge whether clearance;
Perform to initialize scene of game, fort, the step of monster if it is not, then return;
The most then exit the flow process of study subtraction.
Second aspect, a kind of device learning subtraction, described device includes:
First judge module, is used for judging whether the game replaying story of a play or opera, if judging is not to play described game The story of a play or opera, then judge whether described game scenario terminates;
Display module, if terminating for described game scenario, then initializes scene of game, fort, monster, Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Second judge module, is used for judging whether described monster hits described fort, if it is not, then judgement is No pull pull bar;
Determining module, if pulling pull bar for judgement, it is determined that described monster is eliminated, playing voice, institute Predicate sound is for pointing out the sum of user's monster, eliminating number and residue number.
Preferably, described device also includes:
3rd judge module, after be dragged to the fort position of correspondence at one shell of display, then judges It is complete whether described shell fills;
First returns module, if for judging that described shell is filled complete, then returning execution and judge whether to draw Dynamic pull bar.
Preferably, described device also includes:
4th judge module, if for judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Terminate module, if for judging click skip Button, then terminating described game scenario;
Perform module, if not clicking on skip Button for judgement, then perform, whether judge described game scenario The step terminated.
Preferably, described device also includes:
Exit module, if for judging that described monster hits described fort, then exiting the flow process of study subtraction.
Preferably, described device also includes:
5th judge module, is used for judging whether clearance;
Second returns module, for if it is not, then return and perform to initialize scene of game, fort, monster Step;
Exit module, for the most then exiting the flow process of study subtraction.
A kind of method and device learning subtraction of offer of the embodiment of the present invention, it may be judged whether game replaying is acute Feelings, if judging is not to play described game scenario, then judge whether described game scenario terminates;If it is described Game scenario terminates, then initialize scene of game, fort, monster, shows that a shell is dragged to correspondence Fort position, described monster slowly land;Judge whether described monster hits described fort, if it is not, then Judge whether to pull pull bar;If judging to pull pull bar, it is determined that described monster is eliminated, play voice, institute Predicate sound is for pointing out the sum of user's monster, eliminating number and residue number, by beating monster with shell During, allow child be easier to understand the concept of subtraction by the form of voice Yu animation, thus effectively Solve vast and hazy when starting to learn subtraction concept of child;The present embodiment is different from traditional study mould Formula, by serving as theme with game, to understand that subtraction concept, as learning goals, can allow child in the short time Interior study and grasp relevant knowledge, lay a solid foundation for later subtraction.
Accompanying drawing explanation
Fig. 1 is the schematic flow sheet of the method first embodiment of embodiment of the present invention study subtraction;
Fig. 2 is the schematic flow sheet of method second embodiment of embodiment of the present invention study subtraction;
Fig. 3 is the schematic flow sheet of method the 3rd embodiment of embodiment of the present invention study subtraction;
Fig. 4 is the schematic flow sheet of method the 4th embodiment of embodiment of the present invention study subtraction;
Fig. 5 is the high-level schematic functional block diagram of the device of embodiment of the present invention study subtraction.
Detailed description of the invention
With embodiment, the embodiment of the present invention is described in further detail below in conjunction with the accompanying drawings.It is appreciated that , specific embodiment described herein is used only for explaining the embodiment of the present invention, rather than to the present invention The restriction of embodiment.It also should be noted that, for the ease of describing, accompanying drawing illustrate only and this Part that inventive embodiments is relevant rather than entire infrastructure.
Embodiment one
It it is the flow process signal of the method first embodiment of embodiment of the present invention study subtraction with reference to Fig. 1, Fig. 1 Figure.
In embodiment one, the method for described study subtraction includes:
Step 101, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then Judge whether described game scenario terminates;
Step 102, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 103, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull Bar;
Step 104, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate Sound is for pointing out the sum of user's monster, eliminating number and residue number.
Concrete, this playing method starts, and monster slowly occurs slowly falling above screen, and monster is attacked Even if to fort failure.Having shell to roll out from going out bullet mouth, player needs shell to be dragged to specify simultaneously Bore in, wait all shells to drag to specific bit and postpone, occur that voice message pulls the pull bar opened fire with artillery, Pull bar and monster is pulled the most not to attack fort, then monster corresponding number of with shell will be by Destroy and fall.Have voice message " X monster altogether " the most all monsters afterwards to include dropping The monster meeting flash for prompting got off is once.Then play " having eliminated altogether Y monster " now to drop down The monster come can fly out and represent the meaning thrown out outside screen.Finally play " there remains Z monster " this Time remaining that several can dodge.One cushion space of child all can be given during these speech play, convenient Child understands.Finally terminate the outpost of the tax office.
A kind of method learning subtraction of offer of the embodiment of the present invention, it may be judged whether the game replaying story of a play or opera, if Judge it is not to play described game scenario, then judge whether described game scenario terminates;If described game play Love knot bundle, then initialize scene of game, fort, monster, shows that a shell is dragged to the fort position of correspondence Put, described monster slowly land;Judge whether described monster hits described fort, if it is not, then judgement is No pull pull bar;If judging to pull pull bar, it is determined that described monster is eliminated, play voice, described voice For pointing out the sum of user's monster, eliminating number and residue number, by beating the process of monster with shell In, allow child be easier to understand the concept of subtraction by the form of voice Yu animation, thus effectively solve Vast and hazy when starting to learn subtraction concept of child;The present embodiment is different from traditional learning model, logical Cross and serve as theme, to understand that subtraction concept, as learning goals, can allow child learn at short notice with game With grasp relevant knowledge, lay a solid foundation for later subtraction.
Embodiment two
It it is the flow process signal of the method first embodiment of embodiment of the present invention study subtraction with reference to Fig. 2, Fig. 2 Figure.
In embodiment two, the method for described study subtraction includes:
Step 201, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then Judge whether described game scenario terminates;
Step 202, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 203, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull Bar;
Step 204, after one shell of display is dragged to the fort position of correspondence, then judges described shell Whether fill complete;If judging, described shell is filled complete, then return execution and judge whether to pull pull bar.
Step 205, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate Sound is for pointing out the sum of user's monster, eliminating number and residue number.
Embodiment three
It it is the flow process signal of method the 3rd embodiment of embodiment of the present invention study subtraction with reference to Fig. 3, Fig. 3 Figure.
In embodiment three, the method for described study subtraction includes:
Step 301, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then Judge whether described game scenario terminates;
Step 302, if judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Step 303, if judging to click on skip Button, then terminates described game scenario;
Step 304, if judging not click on skip Button, then performs to judge what whether described game scenario terminated Step;
Step 305, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 306, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull Bar;
Step 307, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate Sound is for pointing out the sum of user's monster, eliminating number and residue number.
Embodiment four
It it is the flow process signal of method the 4th embodiment of embodiment of the present invention study subtraction with reference to Fig. 4, Fig. 4 Figure.
In embodiment four, the method for described study subtraction includes:
Step 401, it may be judged whether the game replaying story of a play or opera, if judging is not to play described game scenario, then Judge whether described game scenario terminates;
Step 402, if described game scenario terminates, then initializes scene of game, fort, monster, aobvious Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Step 403, it is judged that whether described monster hits described fort, if it is not, then judge whether to pull Bar;
Step 404, if judging to pull pull bar, it is determined that described monster is eliminated, and plays voice, institute's predicate Sound is for pointing out the sum of user's monster, eliminating number and residue number;
Step 405, it may be judged whether clearance;
Step 406, performs to initialize scene of game, fort, the step of monster if it is not, then return;
Step 407, the most then exit the flow process of study subtraction.
Step 408, if judging, described monster hits described fort, then exit the flow process of study subtraction.
Embodiment five
It it is the high-level schematic functional block diagram of the device of embodiment of the present invention study subtraction with reference to Fig. 5, Fig. 5.
In embodiment five, the device of described study subtraction includes:
First judge module 501, is used for judging whether the game replaying story of a play or opera, if judging is not that broadcasting is described Game scenario, then judge whether described game scenario terminates;
Display module 502, if terminating for described game scenario, then initialize scene of game, fort, Monster, shows that a shell is dragged to the fort position of correspondence, described monster slowly land;
Second judge module 503, is used for judging whether described monster hits described fort, if it is not, then sentence Break and whether pull pull bar;
Determining module 504, if pulling pull bar for judgement, it is determined that described monster is eliminated, playing voice, Described voice is for pointing out the sum of user's monster, eliminating number and residue number.
Preferably, described device also includes:
3rd judge module, after be dragged to the fort position of correspondence at one shell of display, then judges It is complete whether described shell fills;
First returns module, if for judging that described shell is filled complete, then returning execution and judge whether to draw Dynamic pull bar.
Preferably, described device also includes:
4th judge module, if for judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Terminate module, if for judging click skip Button, then terminating described game scenario;
Perform module, if not clicking on skip Button for judgement, then perform, whether judge described game scenario The step terminated.
Preferably, described device also includes:
Exit module, if for judging that described monster hits described fort, then exiting the flow process of study subtraction.
Preferably, described device also includes:
5th judge module, is used for judging whether clearance;
Second returns module, for if it is not, then return and perform to initialize scene of game, fort, monster Step;
Exit module, for the most then exiting the flow process of study subtraction.
A kind of device learning subtraction of offer of the embodiment of the present invention, it may be judged whether the game replaying story of a play or opera, if Judge it is not to play described game scenario, then judge whether described game scenario terminates;If described game play Love knot bundle, then initialize scene of game, fort, monster, shows that a shell is dragged to the fort position of correspondence Put, described monster slowly land;Judge whether described monster hits described fort, if it is not, then judgement is No pull pull bar;If judging to pull pull bar, it is determined that described monster is eliminated, play voice, described voice For pointing out the sum of user's monster, eliminating number and residue number, by beating the process of monster with shell In, allow child be easier to understand the concept of subtraction by the form of voice Yu animation, thus effectively solve Vast and hazy when starting to learn subtraction concept of child;The present embodiment is different from traditional learning model, logical Cross and serve as theme, to understand that subtraction concept, as learning goals, can allow child learn at short notice with game With grasp relevant knowledge, lay a solid foundation for later subtraction.
The know-why of the embodiment of the present invention is described above in association with specific embodiment.These descriptions are simply Explain the principle of the embodiment of the present invention, and can not be construed to by any way the embodiment of the present invention is protected The restriction of scope.Based on explanation herein, those skilled in the art need not pay performing creative labour Can associate other detailed description of the invention of the embodiment of the present invention, it is real that these modes fall within the present invention Within executing the protection domain of example.

Claims (10)

1. the method learning subtraction, it is characterised in that described method includes:
Judge whether the game replaying story of a play or opera, if judging is not to play described game scenario, then judge described trip Whether drama feelings terminate;
If described game scenario terminates, then initialize scene of game, fort, monster, show a shell It is dragged to the fort position of correspondence, described monster slowly land;
Judge whether described monster hits described fort, if it is not, then judge whether to pull pull bar;
If judging to pull pull bar, it is determined that described monster is eliminated, playing voice, described voice is used for pointing out The sum of user's monster, elimination number and residue number.
Method the most according to claim 1, it is characterised in that described method also includes:
After one shell of display is dragged to the fort position of correspondence, then judge whether described shell has filled Finish;
If judging, described shell is filled complete, then return execution and judge whether to pull pull bar.
Method the most according to claim 1 and 2, it is characterised in that described method also includes:
If judging the game replaying story of a play or opera, then judge whether to click on skip Button;
If judging to click on skip Button, then terminate described game scenario;
If judging not click on skip Button, then perform to judge the step whether described game scenario terminates.
Method the most according to claim 1 and 2, it is characterised in that described method also includes:
If judging, described monster hits described fort, then exit the flow process of study subtraction.
Method the most according to claim 4, it is characterised in that described determine that described monster is eliminated, After playing voice, also include:
Judge whether clearance;
Perform to initialize scene of game, fort, the step of monster if it is not, then return;
The most then exit the flow process of study subtraction.
6. the device learning subtraction, it is characterised in that described device includes:
First judge module, is used for judging whether the game replaying story of a play or opera, if judging is not to play described game The story of a play or opera, then judge whether described game scenario terminates;
Display module, if terminating for described game scenario, then initializes scene of game, fort, monster, Show that a shell is dragged to the fort position of correspondence, described monster slowly land;
Second judge module, is used for judging whether described monster hits described fort, if it is not, then judgement is No pull pull bar;
Determining module, if pulling pull bar for judgement, it is determined that described monster is eliminated, playing voice, institute Predicate sound is for pointing out the sum of user's monster, eliminating number and residue number.
Device the most according to claim 6, it is characterised in that described device also includes:
3rd judge module, after be dragged to the fort position of correspondence at one shell of display, then judges It is complete whether described shell fills;
First returns module, if for judging that described shell is filled complete, then returning execution and judge whether to draw Dynamic pull bar.
8. according to the device described in claim 6 or 7, it is characterised in that described device also includes:
4th judge module, if for judging the game replaying story of a play or opera, then judges whether to click on skip Button;
Terminate module, if for judging click skip Button, then terminating described game scenario;
Perform module, if not clicking on skip Button for judgement, then perform, whether judge described game scenario The step terminated.
9. according to the device described in claim 6 or 7, it is characterised in that described device also includes:
Exit module, if for judging that described monster hits described fort, then exiting the flow process of study subtraction.
Device the most according to claim 9, it is characterised in that described device also includes:
5th judge module, is used for judging whether clearance;
Second returns module, for if it is not, then return and perform to initialize scene of game, fort, monster Step;
Exit module, for the most then exiting the flow process of study subtraction.
CN201610503616.XA 2016-06-30 2016-06-30 Method and device for learning subtraction Pending CN105976650A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2018157374A1 (en) * 2017-03-03 2018-09-07 小天才科技有限公司 Method and apparatus for learning subtraction
CN113304481A (en) * 2021-05-26 2021-08-27 广东新学未科技有限公司 Game teaching method, device, equipment and storage medium

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CN103316474A (en) * 2013-07-08 2013-09-25 苏州奇可思信息科技有限公司 Elimination game system
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CN2149667Y (en) * 1993-01-14 1993-12-15 林永祥 Children calculating quick learning device
CN1204969A (en) * 1996-10-09 1999-01-13 世雅企业股份有限公司 Game apparatus, method of processing game, game execution method, and game system
CN1897068A (en) * 2006-06-19 2007-01-17 杨道坤 Mathematical studying game card
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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2018157374A1 (en) * 2017-03-03 2018-09-07 小天才科技有限公司 Method and apparatus for learning subtraction
CN113304481A (en) * 2021-05-26 2021-08-27 广东新学未科技有限公司 Game teaching method, device, equipment and storage medium

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Application publication date: 20160928