CN105832502B - Intelligent vision functional training and instrument for training - Google Patents

Intelligent vision functional training and instrument for training Download PDF

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Publication number
CN105832502B
CN105832502B CN201610146818.3A CN201610146818A CN105832502B CN 105832502 B CN105832502 B CN 105832502B CN 201610146818 A CN201610146818 A CN 201610146818A CN 105832502 B CN105832502 B CN 105832502B
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module
training
virtual
trainer
sensor
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CN105832502A (en
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伍卫东
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GUANGDON EYESWS MEDICAL TECHNOLOGY Co.,Ltd.
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GUANGDONG WEIMING EYE AND OPTICS RESEARCH INSTITUTE
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    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H5/00Exercisers for the eyes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5007Control means thereof computer controlled
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5058Sensors or detectors
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2205/00Devices for specific parts of the body
    • A61H2205/02Head
    • A61H2205/022Face
    • A61H2205/024Eyes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B2022/0092Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements for training agility or co-ordination of movements

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Public Health (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Epidemiology (AREA)
  • Ophthalmology & Optometry (AREA)
  • Animal Behavior & Ethology (AREA)
  • Veterinary Medicine (AREA)
  • Cardiology (AREA)
  • Vascular Medicine (AREA)
  • Rehabilitation Therapy (AREA)
  • Pain & Pain Management (AREA)
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Abstract

The invention discloses a kind of intelligent vision functional training, by eyesight value, the anomalous trichromatism degree of input module acquisition trainer, ball game title and training method;The information that first image generation module, three-dimensional colour vision training module and visual training module obtain according to input module respectively generates corresponding scene of game and shown in display module;Acquisition module acquisition trainer's information is contrasted and controls the second corresponding scene of game of image generation module generation by control module with the information of memory module, and the three-dimensional colour vision training module of control carries out light transformation, and shown in display module, so that trainer is in impact is simulated, eyes follow the light of virtual illuminator to move automatically, carry out visual exercise;A kind of intelligent vision training instrument, including human body sensor, racket sensor, memory, processor and display.The present invention has that training process is interesting, and training effect is good, tool visual exercise, body-building, entertains in integral the advantages that.

Description

Intelligent vision functional training and instrument for training
Technical field
The present invention relates to visual performance training technique field.A kind of it is more particularly related to intelligent vision function Training method and instrument for training.
Background technology
Existing visual exercise instrument is mostly by eyepiece, observes 3D solid screen figures shown on display screen and is regarded Feel and train, its process is uninteresting, dull, it is difficult to adheres to for a long time, training effect is poor.The present inventor has applied for that one kind has vision early stage The table tennis table of training function, Application No.:201410193655.5, it provides one kind while body-building, can be to human eye Eye muscle, colour vision carry out visual performance training, and interesting and recreational strong table tennis table, but the table tennis table is largely all adopted With device in kind, carrying out visual exercise by the table tennis table needs certain table tennis technology basis, otherwise training process It can be difficult to be carried out continuously, training effectiveness and effect will all have a greatly reduced quality, for children, long-term dull table tennis fortune It is dynamic to seem dry as dust, make children be difficult to take regular exercise, have impact on training progress, or even children is produced resistance psychology.
The content of the invention
It is an object of the invention to solve at least the above, and provide the advantages of at least will be described later.
It is a still further object of the present invention to provide a kind of intelligent vision training method and instrument for training, by the visual performance of entity Trainer virtualizes, and is combined visual exercise and game and body-building using man-machine interaction mode, trainer can select as needed The motor play oneself liked and training method are selected, makes training process more interesting, ensure that training progress, improves training effect Fruit, in addition, hand, the brain coordination ability of trainer can be also improved while visual exercise is carried out, therefore the present invention is with higher Business development is worth and preferable market prospects.
In order to realize according to object of the present invention and further advantage, there is provided a kind of intelligent vision functional training side Method, including:
Step A, eyesight value, the anomalous trichromatism degree of trainer, ball game title and training method are obtained by input module;
Step B, ball game title and training method the generation phase that the first image generation module obtains according to input module The virtual ball game interaction scenarios answered, and shown in display module;
Three-dimensional colour vision training module is according to the anomalous trichromatism degree that input module obtains in corresponding virtual ball game interaction field The place rear of backstop and/or other side in scape generates three-dimensional colour vision Training scene, and is shown in display module, wherein, institute Three-dimensional colour vision Training scene is stated to be made up of multigroup virtual illuminator;
Virtual ball game interacts field to the eyesight value adjust automatically that visual training module obtains according to input module accordingly The size of ball in scape, and shown in display module;
Step C, trainer simulates batting, and acquisition module obtains the limb action and shot of trainer, control module The limb action and the shot are carried out with the standard limb action in memory module and standard shot respectively Contrast, obtain limb action control command and shot control command;
Step D, according to the limb action control command and shot control command, the second image generation module is in phase Virtual image batting scene is generated in the virtual ball game interaction scenarios answered, and is shown in display module;Meanwhile bulky color Feel training module controls the luminous or extinguishing of corresponding virtual illuminator in three-dimensional colour vision Training scene, and shows in display module Show, so that trainer, in impact is simulated, eyes follow the light of virtual illuminator to move automatically, carry out visual exercise.
Preferably, described intelligent vision functional training, the physical efficiency that virtually lights independently show red, green, yellow three kinds Color.
Preferably, described intelligent vision functional training, multigroup virtual illuminator is six groups, any one group Virtual illuminator be respectively positioned on it is parallel with the width of court or ball table in virtual ball game interaction scenarios same vertical In plane, and the virtual illuminator of two adjacent groups is 5-20mm along the spacing of court or the width of ball table, between length direction Away from for 5-30mm.
A kind of intelligent vision training instrument, including:
Human body sensor, it is placed in the front of trainer, for capturing the limb action of trainer;
Racket sensor, it is arranged on racket, for capturing the shot of trainer;
Memory, it is used to store standard limb action and standard shot;
Processor, it is integrally disposed with the memory, the input of the processor and the human body sensor Electricity Federation Connect, be connected with the racket sensor wireless, the processor includes:
Input module, it is used to obtain the eyesight value of trainer, anomalous trichromatism degree, ball game title and training method;
First image generation module, it is connected with the input module, ball for being obtained according to the input module Title and training method are moved, generates corresponding virtual ball game interaction scenarios;
Three-dimensional colour vision training module, it is connected with the input module and described first image generation module, is used for respectively The anomalous trichromatism degree obtained according to the input module, backstop in corresponding virtual ball game interaction scenarios and/ Or the place rear of other side generates three-dimensional colour vision Training scene, the three-dimensional colour vision Training scene is by multigroup virtual illuminator group Into;
Visual training module, it is connected with the input module and described first image generation module respectively, for basis The eyesight value adjust automatically that the input module obtains accordingly in virtual ball game interaction scenarios ball size;
Acquisition module, it is connected with the human body sensor and the racket sensor respectively, for obtaining trainer's Limb action and shot;
Control module, it is connected with the memory and the acquisition module respectively, for the limbs of acquisition to be moved Make and the shot is contrasted with the standard limb action in memory and standard shot respectively, generation limbs move Make control command and shot control command;
Second image generation module, it is connected with described first image generation module and the control module, is used for respectively Virtual image batting scene is generated in corresponding virtual ball game interaction scenarios;
Wherein, the three-dimensional colour vision training module is also connected with the control module, for according to the limb action control System order and the shot control command control the luminous of corresponding virtual illuminator in three-dimensional colour vision Training scene or put out Go out, so that trainer, in impact is simulated, eyes follow the light of virtual illuminator to move automatically, carry out visual exercise;
Display, it is electrically connected with the processor, for inputting the eyesight value, anomalous trichromatism degree, ball fortune of trainer Dynamic title and training method, and the virtual ball game interaction scenarios of display, virtual image batting scene and three-dimensional colour vision training Scene.
Preferably, described intelligent vision training instrument, the human body sensor, it is additionally operable to capture the body of trainer Type and residing site location;The processor, in addition to, ratio adjusting module, it is used to be captured according to the human body sensor Trainer's build and residing site location, the virtual ball game interaction scenarios of adjustment described first image generation module generation Middle court or the ratio of ball table.
Preferably, described intelligent vision training instrument, the physical efficiency that virtually lights independently show red, green, yellow three kinds of face Color.
Preferably, described intelligent vision training instrument, multigroup virtual illuminator is six groups, any one group Virtual illuminator is respectively positioned on parallel with the width of court or ball table in virtual ball game interaction scenarios same vertical flat In face, and the virtual illuminator of two adjacent groups is 5-20mm along the spacing of court or the width of ball table, the spacing of length direction For 5-30mm.
Preferably, described intelligent vision training instrument, any one group of virtual illuminator include multiple virtual luminous Body, it is arranged at intervals, and forms rectangle, and the rectangular length is court or ball table in virtual ball game interaction scenarios The 2/3-3/4 of width.
Preferably, described intelligent vision training instrument, the human body sensor, it include RGB color camera, Infrared transmitter and infrared sensor.
Preferably, described intelligent vision training instrument, the racket sensor, it include acceleration transducer, Direction sensor, gyro sensor, gravity sensor, linear acceleration sensors and/or rotating vector sensor.
The present invention comprises at least following beneficial effect:
Firstth, the visual performance trainer of entity is virtualized, utilizes the interaction skill of human body sensor, racket sensor Art realizes more interesting man-machine interaction, has broken away from the constraint of traditional device in kind, exchange channels are extended into limb action, hit The more-dimensional channels such as ball action, trainer send instruction to regular display and interaction effect can be achieved within the specific limits, make instruction It is more interesting to practice process;
Secondth, different scene of game can be generated according to the selection of trainer, and can realize one-unit battle, doubles Cooperation, the different training way such as online battle, makes training content rich and varied, especially, can according to the eyesight value of trainer and Anomalous trichromatism degree, adjust the virtual position of illuminator and the change of light in the size of ball and three-dimensional colour vision Training scene in scene of game Change, realize that visual performance training customizes, meet the training demand of the trainer of different visions, significantly improve training effect;
3rd, trainer can be made in training by the self-defined standard limb action of mode of learning and standard shot Action recognition rate is high, and interaction is accurate, can fully meet the interaction needs of training;
4th, the ratio of scene of game by trainer's build and residing site location, can be adjusted, makes training process more Personalization, the sight of trainer is in the range of the optimal viewing of visual exercise, improve training effect;
When the 5th, being trained using the training method or instrument for training of the present invention, trainer can pass through ball in scene of game Far and near motion, train the adjusting force and the amplitude of accommodation of eye muscle, by the conversion of the light of virtual illuminator, wake up visual cell, carry High eyesight and colour vision;
6th, it can also take exercises and improve while carrying out visual exercise using the training method or instrument for training of the present invention The hand of trainer, the brain coordination ability, there are higher business development value and preferable market prospects.
Further advantage, target and the feature of the present invention embodies part by following explanation, and part will also be by this The research and practice of invention and be understood by the person skilled in the art.
Brief description of the drawings
Fig. 1 is the flow chart of intelligent vision functional training of the present invention;
Fig. 2 is the primary structure schematic diagram of intelligent vision training instrument of the present invention;
Fig. 3 is a kind of structural representation of three-dimensional colour vision Training scene of the present invention.
Embodiment
With reference to embodiment and accompanying drawing, the present invention is described in further detail, to make those skilled in the art's reference Specification word can be implemented according to this.
It should be noted that experimental method described in following embodiments, is conventional method unless otherwise specified, institute Reagent and material are stated, unless otherwise specified, is commercially obtained;In the description of the invention, term " transverse direction ", " vertical To ", " on ", " under ", "front", "rear", "left", "right", " vertical ", " level ", " top ", " bottom ", " interior ", the instruction such as " outer " side Position or position relationship are based on orientation shown in the drawings or position relationship, are for only for ease of the description present invention and simplify description, It is not instruction or implies signified device or element there must be specific orientation, with specific azimuth configuration and operation, because This is not considered as limiting the invention.
As shown in Figure 1, Figure 3, the present invention provides a kind of intelligent vision functional training, including:
Step A, eyesight value, the anomalous trichromatism degree of trainer, ball game title and training side are obtained by input module 1 Formula;Eyesight value, the anomalous trichromatism degree of trainer can be that trainer is inputted by display module, can also pass through external vision-based detection Equipment carries out automatic detection reading to the eyes of trainer, and ball game title and training method are that trainer passes through display module Input;
Step B, ball game title and the training method generation that the first image generation module 2 obtains according to input module 1 Corresponding virtual ball game interaction scenarios, and shown in display module 9;Ball game title includes table tennis, shuttlecock And tennis, training method include one-unit battle, doubles cooperation and online battle etc., as trainer chooses table tennis, list People-unit battle, then the first image generation module table tennis one-the virtual table tennis interaction scenarios of unit battle and lead to Display module is crossed to show;
Three-dimensional colour vision training module 3 interacts according to the anomalous trichromatism degree that input module 1 obtains in corresponding virtual ball game The place rear of backstop and/or other side in scene generates three-dimensional colour vision Training scene 60, and is shown in display module 9, its In, the three-dimensional colour vision Training scene 60 is made up of multigroup virtual illuminator 61;In anomalous trichromatism degree and three-dimensional colour vision Training scene The position of virtual illuminator corresponds, and according to the anomalous trichromatism degree of trainer, three-dimensional colour vision training module automatically generates corresponding Three-dimensional colour vision scene, the spacing of virtual illuminator gradually increases accordingly when anomalous trichromatism degree to severe by slightly changing;
Virtual ball game interacts the eyesight value adjust automatically that visual training module 4 obtains according to input module 1 accordingly The size of ball in scene, and shown in display module 9;Eyesight value and the size of ball correspond, and it is smaller that eyesight gets over good shot, depending on Power is poorer, and ball is bigger;
Step C, trainer simulates batting, and acquisition module 5 obtains the limb action and shot of trainer, control module 7 enter the limb action and the shot with the standard limb action in memory module 6 and standard shot respectively Row contrast, obtains limb action control command and shot control command;Standard limb acts and standard shot can be with It is that trainer passes through the self-defined setting of mode of learning or memory module default setting;
Step D, existed according to the limb action control command and shot control command, the second image generation module 8 Virtual image batting scene is generated in corresponding virtual ball game interaction scenarios, and is shown in display module 9;It is meanwhile vertical Body colour feels that training module 3 controls the luminous or extinguishing of corresponding virtual illuminator 61 in three-dimensional colour vision Training scene 60, and aobvious Show in module 9 and show, so that trainer, in impact is simulated, eyes follow the light of virtual illuminator 61 to move automatically, Carry out visual exercise;Three-dimensional colour vision module often receives a limb action control command and shot control command just control it is vertical Body colour feels that the virtual illuminator in scene carries out a light transformation, and conversion content is the three-dimensional colour vision corresponding with anomalous trichromatism degree Virtual light wall, mapping mode are three-dimensional colour vision training module for sequentially conversion or stochastic transformation, the three-dimensional virtual light wall of colour vision Default setting.
Above-mentioned virtual ball game interaction scenarios, virtual image batting scene and stereovision training scene use multidimensional Pattern (bore hole 3D or polarisation 3D), or holographic technique Model Design.
In another example, described intelligent vision functional training, virtual illuminator 61 can independently show it is red, Green, yellow three kinds of colors, it is easy to adjust the color of virtual illuminator as needed, meets virtual illuminator in three-dimensional colour vision scene Light transformation requirement.
In another example, described intelligent vision functional training, multigroup virtual illuminator 61 is six groups, Any one group of virtual illuminator 61 is respectively positioned on parallel with the width of court or ball table in virtual ball game interaction scenarios Same perpendicular in, and the virtual illuminator 61 of two adjacent groups is 5-20mm along the spacing of court or the width of ball table, The spacing of length direction is 5-30mm;Six groups of virtual illuminators are set, and the virtual illuminator of two adjacent groups is staggered, and makes solid Virtual illuminator is staggered relative to trainer's distance in colour vision Training scene, coordinates the conversion of virtual illuminator light, has Beneficial to raising visual exercise effect.
As shown in Figure 2 and Figure 3, the present invention provides a kind of intelligent vision training instrument, including:
Human body sensor 10, it is placed in the front of trainer, for capturing the limb action of trainer;
Racket sensor 20, it is arranged on racket, for capturing the shot of trainer;
Memory 30, it is used to store standard limb action and standard shot;Standard limb acts and standard batting Standard limb action and standard shot can be pre-stored within memory by action by mode of learning;
Processor 40, it is integrally disposed with the memory 30, input and the human sensing of the processor 40 Device 10 electrically connects, and the wireless connection of racket sensor 20, the processor be used to receiving the information of trainer's input by its Corresponding scene of game is generated after carrying out calculation process, or receives the information of trainer's input and by the information and memory storage Standard information carry out contrast processing after generate corresponding scene of game;
The processor 40 includes:
Input module 41, it is used to obtain the eyesight value of trainer, anomalous trichromatism degree, ball game title and training method;
First image generation module 42, it is connected with the input module 41, for what is obtained according to the input module Ball game title and training method, generate corresponding virtual ball game interaction scenarios;Ball game title include table tennis, Shuttlecock and tennis, training method include one-unit battle, doubles cooperation and online battle etc., rattled as trainer chooses Ball, one-unit battle, then the first image generation module table tennis one-unit battle virtual table tennis interaction field Scape;
Three-dimensional colour vision training module 43, it connects with the input module 41 and described first image generation module 42 respectively Connect, for the anomalous trichromatism degree obtained according to the input module 41, in corresponding virtual ball game interaction scenarios Backstop and/or the place rear of other side generate three-dimensional colour vision Training scene 60, the three-dimensional colour vision Training scene 60 is by multigroup Virtual illuminator 61 forms;Anomalous trichromatism degree and the position of virtual illuminator in three-dimensional colour vision Training scene correspond, according to instruction The anomalous trichromatism degree of white silk person, three-dimensional colour vision training module automatically generate corresponding three-dimensional colour vision scene, and anomalous trichromatism degree is by slight to weight The spacing of virtual illuminator gradually increases accordingly during degree change;
Visual training module 44, it is connected with the input module 41 and described first image generation module 42 respectively, uses The size of ball in the eyesight value adjust automatically obtained according to the input module 41 accordingly virtual ball game interaction scenarios; Eyesight value and the size of ball correspond, and eyesight gets over that good shot is smaller, and eyesight is poorer, and ball is bigger;
Acquisition module 45, it is connected with the human body sensor 10 and the racket sensor 20 respectively, is instructed for obtaining The limb action and shot of white silk person;
Control module 46, it is connected with the memory 30 and the acquisition module 45 respectively, for by described in acquisition Limb action and the shot are contrasted with the standard limb action in memory 30 and standard shot respectively, raw Into limb action control command and shot control command;
Second image generation module 47, it connects with described first image generation module 42 and the control module 46 respectively Connect, for generating virtual image batting scene in corresponding virtual ball game interaction scenarios;
Wherein, the three-dimensional colour vision training module 43 is also connected with the control module 46, for being moved according to the limbs Make control command and the shot control command controls corresponding virtual illuminator 61 in three-dimensional colour vision Training scene 60 Luminous or extinguishing, so that trainer, in impact is simulated, eyes follow the light of virtual illuminator 61 to move automatically, carry out Visual exercise;For trainer in training, three-dimensional colour vision module often receives a limb action control command and shot control Order just controls the virtual illuminator in three-dimensional colour vision scene to carry out a light transformation, and conversion content is relative with anomalous trichromatism degree The virtual light wall of three-dimensional colour vision answered, including lamp is jumped in the conversion of light flash, light imagewise pattern, fixed point, dot interlace jumps lamp, clockwise Rotation transformation, rotate counterclockwise conversion etc., mapping mode is sequentially conversion or stochastic transformation, and the three-dimensional virtual light wall of colour vision is vertical Body colour feels training module default setting, and light imagewise pattern is animal pattern, digital pattern and one kind or several in fruit pattern Kind;
Display 50, it is electrically connected with the processor 40, for inputting the eyesight value, anomalous trichromatism degree, ball of trainer Type games title and training method, and the virtual ball game interaction scenarios of display, virtual image batting scene and three-dimensional colour vision Training scene.
Above-mentioned virtual ball game interaction scenarios, virtual image batting scene and stereovision training scene use multidimensional Pattern (bore hole 3D or polarisation 3D), or holographic technique Model Design.
Using the intelligent vision training instrument of the present invention, trainer can select before simulation is batted according to the hobby of oneself Motion title and motion mode are selected, makes training process vivid and interesting, makes training process more interesting, trainer is easy to adhere to instructing Practice, ensure that training progress;Processor can be according to ball in the eyesight value and anomalous trichromatism degree adjust automatically scene of game of trainer The setting of size and three-dimensional colour vision Training scene, makes training have more specific aim, improves training effect;Trainer bats in simulation During, eyes can follow the far and near motion of the ball in scene of game automatically and move, and trained the adjusting force and tune of eye muscle Section amplitude, meanwhile, trainer is often once batted, and the virtual light wall of the three-dimensional colour vision in scene of game just carries out a light Conversion, light transformation include light flash, light imagewise pattern conversion, fixed point jump lamp, dot interlace jump lamp, the conversion that turns clockwise, Rotate counterclockwise conversion etc., is stimulated by light transformation and wakes up the visual cell of trainer, improve eyesight and the colour vision of trainer, Meanwhile trainer can also take exercises while simulating and batting, and improve hand, the brain coordination ability of trainer;Simulation was batted Cheng Zhong, processor can also automatically generate that " you are excellent according to the batting achievement of trainer!", " refuel, refuel!" " successfully it is valued for heavily fortified point Hold ", the entertaining image information such as " refighting one innings " and shown by display, further increase the interest of training process.This Intelligent vision training instrument tool visual exercise, the body-building of invention, entertain in one, have higher business development value and compared with Good market prospects.
In another example, described intelligent vision training instrument, the human body sensor 20, capture instruction is additionally operable to The build of white silk person and residing site location;The processor 40, in addition to, ratio adjusting module (not shown), it is used for basis The trainer's build and residing site location that the human body sensor 40 captures, adjustment described first image generation module 42 generate Virtual ball game interaction scenarios in the ratio of court or ball table.When being played table tennis such as virtual interacting scene for simulation, according to Human body sensor detect human body height, it is pushing situations such as, processor adjust automatically be imaged ball table size and height, with reality The personalization of game process is now played, and detects body height and is mutually matched with the big small mode of ball table, such as:1.75 meters of height persons make With the equipment, then setting corresponding ball table international standard is:Table tennis table specification:Long by 2740 × wide 1525mm, platform are high: 760mm, net are wide 1.83 meters, net high 0.1525 meter (pressing Standard established standardses pattern), if player is 1.30 meters of heights Person uses the equipment, and built-in corresponding ball table just occurs to change accordingly, and interior Place table is in corresponding ratio suitably with body High diminution and reduce, then now the specification of ball table is adjusted to:Table tennis table specification:Long by 2035 × wide 1133mm, platform are high: 490mm, net are wide 1.36 meters, net high 0.1133 meter, other height persons and so on.
In another example, described intelligent vision training instrument, virtual illuminator 61 is to possess red, green, yellow three The virtual LED colored lights of color independence, is easy to controller to adjust the color of virtual illuminator as needed, meets in three-dimensional colour vision scene The light transformation requirement of virtual illuminator.
In another example, described intelligent vision training instrument, multigroup virtual illuminator 61 is six groups, is appointed The virtual illuminator 61 organized one by one is respectively positioned on parallel with the width of court or ball table in virtual ball game interaction scenarios In same perpendicular, and the virtual illuminator 61 of two adjacent groups is 5-20mm along the spacing of court or the width of ball table, long The spacing for spending direction is 5-30mm;Six groups of virtual illuminators are set, and the virtual illuminator of two adjacent groups is staggered, and makes bulky color Feel that virtual illuminator is staggered relative to trainer's distance in Training scene, coordinates the conversion of virtual illuminator light, favorably In raising visual exercise effect.
In another example, described intelligent vision training instrument, any one group of virtual illuminator 61 includes multiple Virtual illuminator 61, it is arranged at intervals, and forms rectangle, and the rectangular length is in virtual ball game interaction scenarios Court or the 2/3-3/4 of ball table width, rectangle length is set virtually to be lighted for the 2/3-3/4 of court or ball table width On the basis of body phase is staggered for trainer's distance, to greatest extent using court or the space of ball table, make virtual luminous The position of body is respectively positioned in the range of the best line-of-sight of trainer, improves visual exercise effect.
In another example, described intelligent vision training instrument, the human body sensor 10, it includes RGB coloured silks Color camera, infrared transmitter and infrared sensor.Further, human body sensor 1 uses Microsoft's Kinect bodies in this example Sensor, Kinect somatosensory device are a body-sensing peripheral hardwares, its be provided be used for capture trainer's limb action RGB color camera, For generating the infrared transmitter and infrared sensor of the depth image for representing surrounding environment, wherein depth image uses pumped FIR laser Technology, measurement space is encoded by continuous near infrared ray, the light encoded by infrared sensor, by data Pass to chip and carry out computation decoder, the obtained image with depth, the sensor perceives environment using black and white spectrum, pure Black to represent infinity, pure white to represent infinitely near, the gray zone between black and white corresponds to object to the physical distance of sensor, and it is collected Every bit within the vision, and the depth image that a width represents surrounding environment is formed, sensor is generated with 30 frames/s speed Depth image stream, real-time 3D reproduce surrounding environment, can carry out person recognition and bone node tracking, or gesture identification even face Expression Recognition etc., the capture of trainer's limb action and trainer's bodily form, the detection of residing site location can be achieved.
In order to obtain more stable and more accurate limb action, i.e. body language recognition effect, this example employs salient point Identification of the inspection algorithm realization to body language, concrete principle are as follows:
(1) limbs node and image are obtained by Open NI Hands Generator first, further according to limbs center The depth value of position does threshold process to limbs and obtains the depth image of whole limbs;
(2) median filter process
Noise is included by the Kinect limbs depth maps obtained, at this by setting window as in 10*10pixels Value filtering is handled noise, and publicity is as follows:
F (i, j)=median (S ((i+k), j+1) h (k, l))
Obtain sharp-edged result;
(3) limbs profile is obtained
Pass through Open CV functions<findContours>The convex-concave point of limbs image is obtained, and point set is stored in Point In the vector variable of type, so dropped significantly by only storing limbs profile value rather than whole limbs data amount of calculation It is low;
(4) approximate polygon of limbs profile is obtained
The vector polygon of approximate limbs shape is obtained according to convex-concave point set, it is therefore an objective to greatly reduce redundancy convex-concave point and Amount of calculation, pass through OpenCV function<approxPolyDP>Realize;
(5) the convex-concave point set of polygon is calculated;
(6) on this basis, the semantic collection of expansion limbs is defined and realized, such as opens application program and related setting etc..
In another example, described intelligent vision training instrument, the racket sensor 20, it includes acceleration Sensor, direction sensor, gyro sensor, gravity sensor, linear acceleration sensors and/or rotating vector sensing Device;The including but not limited to common batting simulation of the trappable shot of racket sensor, rotary ball hitting simulation etc. are various to hit The simulation of ball mode, make balling effect various, training is more nearly under battle conditions.
Although embodiment of the present invention is disclosed as above, it is not restricted in specification and embodiment listed With it can be applied to various suitable the field of the invention completely, can be easily for those skilled in the art Other modification is realized, therefore under the universal limited without departing substantially from claim and equivalency range, it is of the invention and unlimited In specific details and shown here as the legend with description.

Claims (7)

  1. A kind of 1. intelligent vision training instrument, it is characterised in that including:
    Human body sensor, it is placed in the front of trainer, for capturing the limb action of trainer;
    Racket sensor, it is arranged on racket, for capturing the shot of trainer;
    Memory, it is used to store standard limb action and standard shot;
    Processor, it is integrally disposed with the memory, and the input of the processor electrically connects with the human body sensor, with The racket sensor wireless connection, the processor include:
    Input module, it is used to obtain the eyesight value of trainer, anomalous trichromatism degree, ball game title and training method;
    First image generation module, it is connected with the input module, for the ball game obtained according to the input module Title and training method, generate corresponding virtual ball game interaction scenarios;
    Three-dimensional colour vision training module, it is connected with the input module and described first image generation module respectively, for basis The anomalous trichromatism degree that the input module obtains, backstop in corresponding virtual ball game interaction scenarios and/or right The place rear of side generates three-dimensional colour vision Training scene, and the three-dimensional colour vision Training scene is made up of multigroup virtual illuminator;
    Visual training module, it is connected with the input module and described first image generation module respectively, for according to The eyesight value adjust automatically that input module obtains accordingly in virtual ball game interaction scenarios ball size;
    Acquisition module, it is connected with the human body sensor and the racket sensor respectively, for obtaining the limbs of trainer Action and shot;
    Control module, it is connected with the memory and the acquisition module respectively, for by the limb action of acquisition and The shot is contrasted with the standard limb action in memory and standard shot respectively, generates limb action control System order and shot control command;
    Second image generation module, it is connected with described first image generation module and the control module respectively, in institute State and virtual image batting scene is generated in corresponding virtual ball game interaction scenarios;
    Wherein, the three-dimensional colour vision training module is also connected with the control module, is ordered for being controlled according to the limb action Order and the shot control command control the luminous or extinguishing of corresponding virtual illuminator in three-dimensional colour vision Training scene, with Making trainer, eyes follow the light of virtual illuminator to move automatically in impact is simulated, and carry out visual exercise;
    Display, it is electrically connected with the processor, for inputting the eyesight value, anomalous trichromatism degree, ball game name of trainer Title and training method, and the virtual ball game interaction scenarios of display, virtual image batting scene and three-dimensional colour vision Training scene.
  2. 2. intelligent vision training instrument as claimed in claim 1, it is characterised in that the human body sensor, be additionally operable to catch Obtain the build of trainer and residing site location;The processor, in addition to, ratio adjusting module, it is used for according to the people The trainer's build and residing site location of body sensor capture, adjustment described first image generation module generate virtual ball Move the ratio of court or ball table in interaction scenarios.
  3. 3. intelligent vision training instrument as claimed in claim 1, it is characterised in that virtually luminous physical efficiency independently show it is red, Green, yellow three kinds of colors.
  4. 4. intelligent vision training instrument as claimed in claim 1, it is characterised in that multigroup virtual illuminator is six Group, any one group of virtual illuminator are respectively positioned on parallel with the width of court or ball table in virtual ball game interaction scenarios Same perpendicular in, and the virtual illuminator of two adjacent groups is 5-20mm along the spacing of court or the width of ball table, long The spacing for spending direction is 5-30mm.
  5. 5. intelligent vision training instrument as claimed in claim 4, it is characterised in that any one group of virtual illuminator includes more Individual virtual illuminator, it is arranged at intervals, and forms rectangle, and the rectangular length is in virtual ball game interaction scenarios Court or the 2/3-3/4 of ball table width.
  6. 6. intelligent vision training instrument as claimed in claim 1, it is characterised in that the human body sensor, it includes RGB Colour imagery shot, infrared transmitter and infrared sensor.
  7. 7. intelligent vision training instrument as claimed in claim 1, it is characterised in that the racket sensor, it includes adding Velocity sensor, direction sensor, gyro sensor, gravity sensor, linear acceleration sensors and/or rotating vector pass Sensor.
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CN109727508B (en) * 2018-12-11 2021-11-23 中山大学中山眼科中心 Visual training method for improving visual ability based on dynamic brain fitness
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