CN105344091A - Method for improving hit rate of billiards - Google Patents

Method for improving hit rate of billiards Download PDF

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Publication number
CN105344091A
CN105344091A CN201510712285.6A CN201510712285A CN105344091A CN 105344091 A CN105344091 A CN 105344091A CN 201510712285 A CN201510712285 A CN 201510712285A CN 105344091 A CN105344091 A CN 105344091A
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ball
point
eye
striking
nearly
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闫中亮
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63DBOWLING GAMES, e.g. SKITTLES, BOCCE OR BOWLS; INSTALLATIONS THEREFOR; BAGATELLE OR SIMILAR GAMES; BILLIARDS
    • A63D15/00Billiards, e.g. carom billiards or pocket billiards; Billiard tables
    • A63D15/006Training or aiming arrangements on billiard tables

Abstract

The invention relates to a method for improving the hit rate of billiards. In the method, a collimation unit, a hitting point unit and a billiard hitting force-exerting unit are adopted. With the adoption of the method, the accuracy in collimating a target billiard, the stability of the hitting point and the stability of the collimation point are improved to a great extent; with the adoption of the method, the make-up degree in the billiard hitting process is greatly improved, the maximum make-up distance can be one pocket opening, so that the billiard pot rate is greatly improved.

Description

A kind ofly improve the method that billiard ball hit rate
Technical field
The invention belongs to billiard training technical field, particularly relate to a kind of method improving billiard goal rate.
Background technology
Affect billiard ball to hit rate and have 5 reasons: 1, the degree of accuracy of run-home ball, this needs exercise for a long time, 2, the stability of striking point on the ball, during run-home ball, which striking point on the ball club aims at is aimed at, rod square stance, if striking point on the ball also that striking point on the ball, if there is deviation will affect the degree of accuracy of batting, the larger impact of deviation will be larger, 3, the stability of aiming point, during aiming, First view sees that the aiming point that club is aimed at is the first aiming point, the aiming point that rod square stance club is aimed at is the second aiming point, and the first aiming point and the more close degree of accuracy on batting of the second aiming point distance affect less, 4, the making up of aiming point, if object ball is trained off, get to left side or the right side of target sack, at striking point on the ball, aiming point, under hand cradle distance does not have condition devious, making up minimum is do not make up, which aiming at and will which be got to, when not descending side spin, making up the maximum distance that can make up a sack, 5, the impact of hand cradle Aligning degree, the distance of standard hand cradle is that normal person's palm launches distance (the such as height 177cm of middle fingertip to thumb finger tip completely, palm expansion middle fingertip is 24.5cm to the distance of thumb finger tip, as a reference), the height natural height of hand cradle fulcrum is all right, the angle on club and ground is naturally all right, unsuitable excessive, hold bar hand unsuitable too high, if hand cradle distance is partially long partially short higher, the height on club and ground is bigger than normal, the degree of accuracy of batting can be reduced, hand cradle is higher, club and ground-angle bigger than normal, same striking point on the ball or the error of aiming point can be exaggerated, hand cradle is higher, the angle on club and ground is larger, error will be larger, hand cradle distance partially short or partially length can reduce the degree of accuracy stability of batting, the scope of striking point on the ball or aiming point allowable error can be reduced, hand cradle distance partially short may beat thicker, length may thin a bit partially, as for hand cradle short how much can beat thick, how much thickly can beat, how much hand cradle is long can thin, thin how many, depend on best degree, best degree is referred to as best degree, the height (angle on club and ground) of the height and defensive position of increasing hand cradle can more easily be beaten thick or thin, or strengthen the thick or thin degree of beating, if hand cradle is higher or defensive position compares the higher best degree of higher position needs, angle between object ball and sack is less, making up of aiming point is less, the error range that striking point on the ball and aiming point allow is less, the more nonstandard accuracy more easily affecting batting of hand cradle, the distance that distance between cue ball and object ball adds between object ball and target sack is far away, making up of aiming point can not be lacked, but the aiming point far away of the distance between object ball and target sack is less, cue ball and object ball more difficult aiming goal point more far away, the stability of striking point on the ball, the stability of aiming point, the standard of hand cradle, same error, distance far will be more obvious, if want just not need higher best degree by the impact of error.
Summary of the invention
The invention provides a kind of method improving billiard goal rate, to solve the problems of the technologies described above.
In order to achieve the above object, technical scheme of the present invention is achieved in that a kind of method improving billiard goal rate, comprises and aims at unit, striking point on the ball unit and striking force unit.
Further, aim at unit to comprise the following steps:
(1) dominant eye is determined;
(2) determining the distance between cue ball and object ball: the distance between cue ball and object ball is nearly ball within 18 ball distances, is long service 18 ball distances in addition;
(3) determine the angle between object ball and target sack, the angle between object ball and target sack minimumly be divide into low-angle region, wide-angle region and middle angular regions from being up to;
(4) determine best master eye: the best master eye of the nearly ball of wide-angle region is auxiliary eye, the best master eye of the nearly ball of middle angular regions is eyes, and the best master eye of the nearly ball in low-angle region is dominant eye; The best master eye of wide-angle region long service is the eye in outside, i.e. eye reciprocal with target sack; The best master eye of middle angular regions long service is eyes; Long service best master eye in low-angle region is the eye of inner side, namely with the eye of target sack equidirectional.
Further, striking point on the ball unit comprises the following steps:
(1) determine that striking point on the ball be logical point is also non-logical point;
(2) determine optimum batting point: long service is the same with the optimum batting point of the non-logical point of nearly ball, bottoming bag and the optimum batting point hitting bag are contrary; The little power optimum batting point of bottoming bag is 1/4 striking point on the ball in king-rod, and medium and small power is outer 1/4 striking point on the ball of king-rod, and middle power is king-rod 1/2 striking point on the ball and center hits point, in above be energetically 1/4 striking point on the ball in king-rod, the optimum batting point of side spin and king-rod is contrary; The optimum batting point of logical point is king-rod 1/2 striking point on the ball and center hits point.
Further, striking force unit comprises the following steps:
(1) determine that striking point on the ball be logical point is also non-logical point;
(2) determine the distance between cue ball and object ball: the distance between cue ball and object ball is nearly ball within 18 ball distances, 18 ball distances are long services outward;
(3) for the non-logical point of batting: the nearly ball wrist of straight shot is had an effect; Non-straight thread ball long service wrist is had an effect; Straight shot long service arm is had an effect; The nearly ball arm of non-straight thread ball is had an effect.
(4) for the logical point of batting: straight shot long service and the nearly ball of straight shot are all had an effect with arm; Non-straight thread ball long service and the nearly ball of non-straight thread ball are all had an effect with wrist.
Compared with prior art, the invention has the advantages that: the stability that improve the degree of accuracy of run-home ball, the stability of striking point on the ball and aiming point of high degree of the present invention; Use method of the present invention can improve making up in billiard ball impact greatly, make up the maximum distance that can make up a sack, what substantially increase billiard ball hits rate.
Accompanying drawing explanation
In order to be illustrated more clearly in the specific embodiment of the invention or technical scheme of the prior art, be briefly described to the accompanying drawing used required in detailed description of the invention or description of the prior art below, apparently, accompanying drawing in the following describes is some embodiments of the present invention, for those of ordinary skill in the art, under the prerequisite not paying creative work, other accompanying drawing can also be obtained according to these accompanying drawings.
Figure 1A: be the end bag angle segmentation schematic diagram of the embodiment of the present invention;
Figure 1B: be bag angle segmentation schematic diagram in the embodiment of the present invention;
Fig. 2 A: be the end bag region segmentation schematic diagram of the embodiment of the present invention;
Fig. 2 B: be bag region segmentation schematic diagram in the embodiment of the present invention;
Fig. 3 A: be the king-rod striking point on the ball schematic diagram of the embodiment of the present invention;
Fig. 3 B: be the side spin striking point on the ball schematic diagram of the embodiment of the present invention.
In figure: A-low-angle region; Angular regions in B-; C-wide-angle region;
A '-first area; B '-second area; O-center hits point;
A " 1/4 striking point on the ball in-king-rod; B " outer 1/4 striking point on the ball of-king-rod;
C "-king-rod 1/2 striking point on the ball; 1/4 striking point on the ball in a-side spin; B-side spin 1/2 striking point on the ball;
Outer 1/4 striking point on the ball of c-side spin.
Detailed description of the invention
Carry out clear, complete description below with reference to accompanying drawing to the technical scheme of various embodiments of the present invention, obviously, described embodiment is only a part of embodiment of the present invention, instead of whole embodiments.Based on the embodiment in the present invention, other embodiments all that those of ordinary skill in the art obtain under the prerequisite not making creative work, all belong to the scope that the present invention protects.
Also by reference to the accompanying drawings the present invention is described in further detail below by specific embodiment.
The present invention relates to a kind of method improving billiard goal rate, comprise and aim at unit, striking point on the ball unit and striking force unit.
Aiming unit comprises the following steps:
(1) dominant eye is determined;
(2) determining the distance between cue ball and object ball: the distance between cue ball and object ball is nearly ball within 18 ball distances, is long service 18 ball distances in addition;
(3) determine the angle between object ball and target sack, the angle between object ball and target sack minimumly be divide into low-angle region, wide-angle region and middle angular regions from being up to;
(4) determine best master eye: the best master eye of the nearly ball of wide-angle region is auxiliary eye, the best master eye of the nearly ball of middle angular regions is eyes, and the best master eye of the nearly ball in low-angle region is dominant eye; The best master eye of wide-angle region long service is the eye in outside, i.e. eye reciprocal with target sack; The best master eye of middle angular regions long service is eyes; Long service best master eye in low-angle region is the eye of inner side, namely with the eye of target sack equidirectional.
First to determine which eye dominant eye is, the method of test dominant eye: first select a target object, it can be a point on wall, also can be a certain object on desk cupboard, both hands intersection tiger's jaw triangularity, the target object in advance chosen can be seen through this triangle, this object is placed on this leg-of-mutton middle, then eyes are covered respectively, simple eye through this delta-shaped region, see and can see this target object, if can see being exactly dominant eye, can not see being exactly auxiliary eye, or which eyes see that this object is exactly dominant eye in this leg-of-mutton middle, generally speaking, the best master eye of dominant eye to be the best master eye of left eye and dominant eye be right eye should be contrary.Main hand, main pin and dominant eye are substantially all in the same side.
Distance between cue ball and object ball is nearly ball within 18 ball distances, and 18 ball distances are long services outward.
As shown in Figure 1, angle between object ball and target sack minimumly divide into 3 parts from being up to, a-quadrant is low-angle region, B region is middle angular regions, C region is wide-angle region, the best master eye of the nearly ball of wide-angle region is auxiliary eye, and the best master eye of the nearly ball of middle angular regions is eyes, and the best master eye of the nearly ball in low-angle region is dominant eye, straight shot and non-straight thread ball are all the same, eyes are be placed on by club between two to aim at when aiming at, it is be placed on below left eye by club to aim at that left eye aims at, it is be placed on below right eye to aim at that right eye aims at, that eyes or left eye or punctual two eyes of right eye all must be opened, can not aim at by wink at another eye, long service straight shot is the same with nearly ball straight shot, long service non-straight thread ball and nearly ball non-straight thread ball different, the best master eye of wide-angle region long service is the eye in outside, i.e. eye reciprocal with target sack, sack is on the left of object ball, that uses right eye exactly, sack is on the right side of object ball, that uses left eye exactly, the best master eye of middle angular regions long service is eyes, long service best master eye in low-angle region is the eye of inner side, namely with the eye of target sack equidirectional, sack is in which side of object ball, the eye of which side is exactly best master eye, if best master eye is left eye, with eyes, so the making up of aiming point, the error of striking point on the ball aiming point and standard hand cradle allowed band can lack half, best master eye is eyes, the same with right and left eyes, if best master eye is left eye, with right eye, or right eye left eye, so aiming point make up striking point on the ball, the allowable error scope of aiming point and standard hand cradle all only has during the best 1/4th.
Best aiming mode, aiming mode has two kinds, a kind of is the aiming mode of looking for point of scoring, be close to object ball and put a ball, the extended line of the center of this ball and the line of centres of object ball aims at the mark the center of sack, bar head is aimed at the aiming mode being close to the center of this ball of object ball, be called for short and look for an aiming mode; Another kind is sensation aiming mode, does not look for aiming point, with the aiming mode that sensation aims at, is called for short sensation aiming mode.Best aiming mode long service is the same with nearly ball.
As shown in Figure 2, A ' region is exactly low-angle region, and B ' region is exactly wide-angle region, and the angle between object ball and target sack is positioned at low-angle region with looking for an aiming mode, is positioned at wide-angle territory sensation aiming mode.If best aiming mode useless, the allowable error scope of the making up of aiming point, striking point on the ball aiming point and standard hand cradle all can reduce by half.If the length of playing a ball game is not very long, sensation aiming mode and look for an aiming mode unskilled, when aim at substantially can't see target sack simultaneously when with looking for an aiming mode, if because aim at very inaccurate more difficultly to be thrown into by object ball in target sack; Any angle of long service all uses sensation aiming mode, because the not difficult to find goal point of long service, also bad aiming goal point, occurs larger error than being easier to, and sensation aiming mode keeps the change goal point, also need not aim at goal point, so be not easy to occur larger error; Very thin (when the angle between cue ball, object ball sack is close to 90 °), or the ball of very thick (liner ball or close to liner ball), if can see target sack while aiming, suggestion sensation aiming mode, because the not too difficult to find goal point of very thin or very thick ball.If very skilled through the mode that practises aiming for a long time, use best aiming mode to aim at, rate of goals can be made higher, and fault rate is lower.
Best cue power is medium and small power, if used little power or making up of middle power aiming point to become, the scope of the allowable error of striking point on the ball, aiming point and standard hand cradle can reduce; Can further reduce by the scope of middle hard hit allowable error, can be less by the scope of hard hit allowable error.
Striking point on the ball unit comprises the following steps:
(1) determine that striking point on the ball be logical point is also non-logical point;
(2) determine optimum batting point: long service is the same with the optimum batting point of the non-logical point of nearly ball, bottoming bag and the optimum batting point hitting bag are contrary; The little power optimum batting point of bottoming bag is 1/4 striking point on the ball in king-rod, and medium and small power is outer 1/4 striking point on the ball of king-rod, and middle power is king-rod 1/2 striking point on the ball and center hits point, in above be energetically 1/4 striking point on the ball in king-rod, the optimum batting point of side spin and king-rod is contrary; The optimum batting point of logical point is king-rod 1/2 striking point on the ball and center hits point.
Optimum batting point, optimum batting point is relevant with the frictional force between billiard ball with platform, only introduce the optimum batting point of 16 most colour ball platforms here, the color billiard ball of Belgium's crystal 16 are different with top smooth optimum batting point, because spheroid and platform smoother, frictional force is smaller, 9 ball billiard table optimum batting points are different, because 9 ball billiard tables be not platform is the tablecloth, the tablecloth is more smooth than platform, so frictional force is little, Snooker billiard table optimum batting point is different, because snooker is less than 16 color billiard ball, so lightweight, pressure less friction is little.Optimum batting point is divided into logical point and non-logical point, and logical point refers to the striking point on the ball that optimum batting point does not change along with the change of cue power, and any dynamics batting is all optimum batting point; Non-logical point refers to the striking point on the ball that optimum batting point can change along with the change of cue power.
As shown in Figure 3, O is center hits point, A " be 1/4 striking point on the ball in king-rod, B " be outer 1/4 striking point on the ball of king-rod, C " be king-rod 1/2 striking point on the ball, a is 1/4 striking point on the ball in side spin, and b is side spin 1/2 striking point on the ball, and c is outer 1/4 striking point on the ball of side spin.Center hits point O is king-rod 1/2 striking point on the ball C to the striking point on the ball of the ragged edge middle of mother bulb "; king-rod 1/2 striking point on the ball C " be 1/4 striking point on the ball A in king-rod to center hits point O middle ", king-rod 1/2 striking point on the ball C " to ragged edge be the outer 1/4 striking point on the ball B of king-rod ".
The optimum batting point of non-logical point, long service is the same with the optimum batting point of nearly ball, the optimum batting point of end bag and middle bag is contrary, the little power optimum batting point of bottoming bag is 1/4 striking point on the ball A in king-rod ", medium and small power is the outer 1/4 striking point on the ball B of king-rod ", middle power is king-rod 1/2 striking point on the ball C " and center hits point O, in above be energetically 1/4 striking point on the ball A in king-rod ", the optimum batting point of side spin and king-rod is contrary, little power is the outer 1/4 striking point on the ball c of side spin, medium and small power is 1/4 striking point on the ball a in side spin, middle power is side spin 1/2 striking point on the ball b, in above be energetically the outer 1/4 striking point on the ball c of side spin, hitting the little power king-rod of bag is the outer 1/4 striking point on the ball B of king-rod ", side spin is 1/4 striking point on the ball a in side spin, medium and small power king-rod is 1/4 striking point on the ball A in king-rod ", side spin is the outer 1/4 striking point on the ball c of side spin, middle power king-rod is king-rod 1/2 striking point on the ball C " and center hits point O, side spin is side spin 1/2 striking point on the ball b, in energetically above king-rod be the outer 1/4 striking point on the ball B of king-rod ", side spin is 1/4 striking point on the ball a in side spin.
The optimum batting point of logical point is king-rod 1/2 striking point on the ball C " and center hits point O, if descend side spin with logical putting after a lower side spin can aim at king-rod within the scope of allowable error, if the striking point on the ball of lower side spin just needs to allow point beyond the scope of allowable error, (scope exceeding error is just filled in and can thinned along plug, so aiming at is will specially take aim at thicker, anti-plug can be beaten thick against plug, so aim at time will specially take aim at thinner), scope as allowable error has that much will to see that best degree has many high, the best degree is higher, the scope of allowable error is larger, good club, there is the scope of the club allowable error of technology content larger, the scope exceeding allowable error allows more a little will be more, less the allowing of angle between object ball and target sack a little should be less, there is no need the scope trying not to exceed allowable error, allow is a little need exercise for a long time to know from experience could skillfully control.
Striking force unit comprises the following steps:
(1) determine that striking point on the ball be logical point is also non-logical point;
(2) determine the distance between cue ball and object ball: the distance between cue ball and object ball is nearly ball within 18 ball distances, 18 ball distances are long services outward;
(3) for the non-logical point of batting: the nearly ball wrist of straight shot is had an effect; Non-straight thread ball long service wrist is had an effect; Straight shot long service arm is had an effect; The nearly ball arm of non-straight thread ball is had an effect.
(4) for the logical point of batting: straight shot long service and the nearly ball of straight shot are all had an effect with arm; Non-straight thread ball long service and the nearly ball of non-straight thread ball are all had an effect with wrist.
The best is had an effect mode, and the mode of having an effect has two kinds, and arm is had an effect and wrist is had an effect, and it be exactly that arm has an effect is exactly mode of having an effect normally that arm is had an effect, wrist have an effect be exactly square stance when bar head horse striking mother bulb, wrist has an action of brandishing forward.Just fill in: side spin is exactly just fill under the direction that target sack is contrary, instead fill in: side spin is exactly anti-plug under target sack direction.
The best of non-logical point is had an effect mode: the nearly ball wrist of straight shot is had an effect, non-straight thread ball long service (cue ball and object ball are apart from balls more than 18 balls) is had an effect with wrist, long service straight shot arm is had an effect, nearly ball non-straight thread ball is all had an effect with arm, wrist is had an effect and is had an effect plug stronger (it is faster stronger that cue ball rotates) sometimes in order to the effect that requires better to walk also the best can be had an effect and be that arm is had an effect and choice for use wrist is had an effect, even sacrifice some accuracies than arm.If the best is had an effect, mode is with wrong, and the allowable error scope of the making up of aiming point, striking point on the ball, aiming point and standard hand cradle all at least can reduce half.The best of logical point is had an effect mode: straight shot long service and the nearly ball of straight shot are all had an effect with arm, and non-straight thread ball long service and the nearly ball of non-straight thread ball are all had an effect with wrist, can decline a greater part of with mistake best degree of having an effect.
The best hand cradle of logical point: low hand cradle is exactly normal hand cradle, hand cradle height is naturally all right, middle hand cradle refers to and is raised to the highest by the fulcrum of hand cradle as far as possible, but wrist is attached on billiard table, high hand cradle refers to and is raised to the highest by the fulcrum of hand cradle as far as possible, arm lifts completely, finger tip contacts billiard table, points with the angle of billiard table close to vertical.Although logical point need not change optimum batting point along with the change of cue power, but hand cradle will change along with the change of striking point on the ball, cue ball distance billiard table limit is closer, and square stance club or hand cradle are placed on billiard table bank, with king-rod 1/2 striking point on the ball or center hits point, wrist is had an effect; Club is placed on the height that fulcrum (is done by edge of table) in billiard table bank and equals middle hand cradle (substantially the same with the height of middle hand cradle), and low hand cradle is placed on billiard table bank and equals master-hand's frame.If closely use low hand cradle with hand cradle (being exactly the half of standard hand cradle distance) the low bar (low bar 1/2 striking point on the ball) of short 50% distance, hand cradle in center hits point use, high hand cradle used by high bar (high bar 1/2 striking point on the ball); If use gauged distance hand cradle, the low hand cradle of center hits point, hand cradle in high bar use, the low bar of gauged distance hand cradle does not have best hand cradle, and the low hand cradle the best degree of low bar can reduce, and the higher best degree of hand cradle is lower, the low hand cradle of long 50% hand cradle height bar, low bar and center hits point all do not have best hand cradle.If higher than low bar with the best degree of low hand cradle impact center hits point, the best degree of gauged distance hand cradle than short hand frame and long hand cradle high, long service (object ball and cue ball distance are more than 18 ball distances) hand cradle height wants short 50% hand cradle of high one deck, hand cradle in low bar use, the high hand cradle of center hits point, high bar does not have (but hand cradle is placed in edge of table and just can has, low hand cradle is placed in edge of table and equals master-hand's frame, so middle hand cradle is placed in edge of table and just equals high hand cradle higher level height), standard hand cradle is apart from the low hand cradle of low bar, hand cradle in center hits point use, the high hand cradle of high bar, the low hand cradle of long 50% hand cradle center hits point, hand cradle in high bar use, king-rod striking point on the ball, the allowable error scope of aiming point and standard hand cradle is maximum.
Along filling in or being all the same against plug, the allowable error scope of the larger striking point on the ball of side spin, aiming point and standard hand cradle is less, inverse plug (instead filling in) making up of aiming point can be reduced, the larger reduction of side spin more, can increase along making up of (just filling in) aiming point of plug, the larger increase of side spin more.The length of playing a ball game do not grow billiards lovers suggestion based on logical point, non-logical point is auxiliary, only to walk or accuracy have higher requirement in just can consider with non-logical point.Because standard hand cradle the best degree of logical point is high, when condition is suitable, billiard ball beginner considers the standard hand cradle with logical point as far as possible.Because the striking point on the ball of logical point is restricted, can consider with non-logical point so sometimes walk when needing other striking point on the ball not think that again reduction the best is spent.
Promote accuracy and have a kind of senior play, this play needs exercise to be for a long time applicable to the long billiards lovers of the length of playing a ball game, is not too applicable to billiard ball beginner; Because this play is difficult to control, this is the play being used for beating low-angle ball specially, if logical point without standard hand cradle (hand cradle distance is partially long short or high) once beyond the scope of striking point on the ball allowable error allow a little may need to allow many, bad control; And be not standard hand cradle, original best degree will lower just more need not with it; Logical some standard hand cradle the best degree is high, but because the allowable error scope of striking point on the ball is large, so be that making up of the aiming point that increases of lower side spin is smaller equally, and the aiming point that striking point on the ball is higher or lower side spin increases makes up larger, so this play can only with non-logical point.Medium and small power is best cue power, so bat by medium and small power, medium and small power optimum batting point is outer 1/4 striking point on the ball of king-rod, because lower outside 1/4 high side spin can be easily afraid of to give a tongue-lashing bar because people is upper, so likely subconsciously striking point on the ball to be moved inwards (moving to safer direction) during rod, the relatively high bar of low bar is more difficult gives a tongue-lashing bar, so can more straight more difficult error make accuracy more stable with low bar rod, so this play is exactly with non-logical point, outer 1/4 striking point on the ball of medium and small power king-rod, low bar, with in low bar aimed at after descend again side spin by this side spin exceed striking point on the ball allowable error scope some, that will take aim at during aiming is thicker, how much billiards lovers oneself is just needed to know from experience as thick, the distance of object ball and edge of table more closely allow a little to allow smaller.
The good club of technology content is had to make a meeting smaller, the best degree can have influence on the number allowed a little, frictional force between billiard ball and platform also can have influence on the number allowed a little, although the change of little frictional force does not have influence on optimum batting point, but on allow a little number still have some impact, indoor humidity can affect the frictional force between billiard ball and platform Buddhist nun so that have influence on allow a little number, so environment change billiard ball change the number that may have influence on and allow a little, so be not that the master-hand that the length of playing a ball game is very long tries not by this senior play, if the change of an environment and billiard table need not be allowed substantially can not to affect accuracy, the striking point on the ball of medium and small power side spin is interior 1/4, because it is more more that outer 1/4 side spin increases making up of aiming point, so descend side spin exceed the scope (will allow a little beat thicker) of striking point on the ball allowable error after wanting that rate of goals is higher and just should selecting first to aim at the outer low bar of 1/4 striking point on the ball of king-rod again, if the ball making a call to 10 the same positions like this can enter 7, so, 1/4 side spin (need not allow a little, this normally descends side spin) almost making a call to 10 can enter 5, if not the billiard ball master-hand that the length of playing a ball game is long, in possibility, 1/4 side spin (need not allow a little) accuracy can be higher.
Hand cradle nonstandard (short, long, high or club and ground the angle of hand cradle is bigger than normal) is high with the best degree of logical point, if the non-cue power that communicates of hand cradle standard is that the best degree of non-logical point is high accurately, non-logical some cue power is if not being exactly so very accurately the best degree height of logical point.If want the thin of the comparison walked when walking, the cue power that so all improper use of most cases is fixing, if so need the logical point of thinner just use that walks when hand cradle standard, if want higher the walking of accuracy (best degree) not need very carefully just with non-logical point.
The above, it is only preferred embodiment of the present invention, not any pro forma restriction is done to the present invention, any those skilled in the art, do not departing within the scope of technical solution of the present invention, make a little change when the technology contents of above-mentioned announcement can be utilized or be modified to the Equivalent embodiments of equivalent variations, in every case be the content not departing from technical solution of the present invention, the any simple modification done above embodiment according to technical spirit of the present invention, equivalent variations and modification, all still belong in the scope of technical solution of the present invention.

Claims (4)

1. improve a method for billiard goal rate, it is characterized in that: comprise and aim at unit, striking point on the ball unit and striking force unit.
2. the method for raising billiard goal rate according to claim 1, is characterized in that: described aiming unit comprises the following steps:
(1) dominant eye is determined;
(2) determining the distance between cue ball and object ball: the distance between cue ball and object ball is nearly ball within 18 ball distances, is long service 18 ball distances in addition;
(3) determine the angle between object ball and target sack, the angle between object ball and target sack minimumly be divide into low-angle region, wide-angle region and middle angular regions from being up to;
(4) determine best master eye: the best master eye of the nearly ball of wide-angle region is auxiliary eye, the best master eye of the nearly ball of middle angular regions is eyes, and the best master eye of the nearly ball in low-angle region is dominant eye; The best master eye of wide-angle region long service is the eye in outside, i.e. eye reciprocal with target sack; The best master eye of middle angular regions long service is eyes; Long service best master eye in low-angle region is the eye of inner side, namely with the eye of target sack equidirectional.
3. the method for raising billiard goal rate according to claim 1, is characterized in that: described striking point on the ball unit comprises the following steps:
(1) determine that striking point on the ball be logical point is also non-logical point;
(2) determine optimum batting point: long service is the same with the optimum batting point of the non-logical point of nearly ball, bottoming bag and the optimum batting point hitting bag are contrary; The little power optimum batting point of bottoming bag is 1/4 striking point on the ball in king-rod, and medium and small power is outer 1/4 striking point on the ball of king-rod, and middle power is king-rod 1/2 striking point on the ball and center hits point, in above be energetically 1/4 striking point on the ball in king-rod, the optimum batting point of side spin and king-rod is contrary; The optimum batting point of logical point is king-rod 1/2 striking point on the ball and center hits point.
4. the method for raising billiard goal rate according to claim 1, is characterized in that: described striking force unit comprises the following steps:
(1) determine that striking point on the ball be logical point is also non-logical point;
(2) determine the distance between cue ball and object ball: the distance between cue ball and object ball is nearly ball within 18 ball distances, 18 ball distances are long services outward;
(3) for the non-logical point of batting: the nearly ball wrist of straight shot is had an effect; Non-straight thread ball long service wrist is had an effect; Straight shot long service arm is had an effect; The nearly ball arm of non-straight thread ball is had an effect.
(4) for the logical point of batting: straight shot long service and the nearly ball of straight shot are all had an effect with arm; Non-straight thread ball long service and the nearly ball of non-straight thread ball are all had an effect with wrist.
CN201510712285.6A 2015-10-28 2015-10-28 Method for improving hit rate of billiards Pending CN105344091A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107635627A (en) * 2016-08-25 2018-01-26 深圳英麦吉科技有限公司 Billiard ball hitting assisting method, billiard ball hitting assisting system and portable electronic equipment

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CN103143158A (en) * 2013-03-09 2013-06-12 北京工业大学 Method for improving snooker hit rate
CN103871078A (en) * 2013-07-12 2014-06-18 北京瑞盖科技有限公司 Billiard ball hitting key information detection method and system
CN103877721A (en) * 2013-07-12 2014-06-25 北京瑞盖科技有限公司 Billiard training aiding system and method
CN104874171A (en) * 2015-02-06 2015-09-02 珠海市欣颖电子有限公司 Billiard aiming device and aiming method

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Publication number Priority date Publication date Assignee Title
CN103143158A (en) * 2013-03-09 2013-06-12 北京工业大学 Method for improving snooker hit rate
CN103871078A (en) * 2013-07-12 2014-06-18 北京瑞盖科技有限公司 Billiard ball hitting key information detection method and system
CN103877721A (en) * 2013-07-12 2014-06-25 北京瑞盖科技有限公司 Billiard training aiding system and method
CN104874171A (en) * 2015-02-06 2015-09-02 珠海市欣颖电子有限公司 Billiard aiming device and aiming method

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107635627A (en) * 2016-08-25 2018-01-26 深圳英麦吉科技有限公司 Billiard ball hitting assisting method, billiard ball hitting assisting system and portable electronic equipment

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Application publication date: 20160224