CN105120005A - Game server hot-update method, servers and system - Google Patents

Game server hot-update method, servers and system Download PDF

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Publication number
CN105120005A
CN105120005A CN201510578088.XA CN201510578088A CN105120005A CN 105120005 A CN105120005 A CN 105120005A CN 201510578088 A CN201510578088 A CN 201510578088A CN 105120005 A CN105120005 A CN 105120005A
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Prior art keywords
server
client
game
backup data
game backup
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CN201510578088.XA
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CN105120005B (en
Inventor
陈智
姚剑军
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Xiamen Xiyu Network Technology Co Ltd
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Xiamen Xiyu Network Technology Co Ltd
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Priority to CN201510578088.XA priority Critical patent/CN105120005B/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/10Protocols in which an application is distributed across nodes in the network
    • H04L67/1095Replication or mirroring of data, e.g. scheduling or transport for data synchronisation between network nodes
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/14Session management
    • H04L67/143Termination or inactivation of sessions, e.g. event-controlled end of session
    • H04L67/145Termination or inactivation of sessions, e.g. event-controlled end of session avoiding end of session, e.g. keep-alive, heartbeats, resumption message or wake-up for inactive or interrupted session

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Health & Medical Sciences (AREA)
  • Cardiology (AREA)
  • General Health & Medical Sciences (AREA)
  • Hardware Redundancy (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The invention discloses a game server hot-update method. The method is executed in a first server, and the first server communicates with a client through a second server. The method comprises the following steps: when a hot-update process is triggered, sending a backup command to the second server, and transmitting game backup data to the second server in order that the second server backs up the data; after completion of restart, sending a data recovery command to the second server, and receiving the game backup data from the second server; saving the game backup data; loading game information required by the client according to the game backup data; and executing an operational program in response to a game operation request of a user on the client forwarded by the second server, and returning a result to the client.

Description

The hot update method of a kind of game server, server and system
Technical field
The present invention relates to webserver communication technical field, the hot update method of especially a kind of game server, server and system.
Background technology
Known server (Server) is a computer of storage and management information, and can be used as the concentrated place being connected to other computer, device or client.The mode of use safety file and resource can be shared, such as facsimile machine and printer by server.Server also can provide data backup and storage, and Email and the Internet access.By server network, multiple user can the Email of simultaneously access the Internet or company, or shares identical facsimile machine and other office equipment.In general network group, a station server is usually only had to provide request and the access of service.Due to the progress of information and scientific technology, server is in order to provide real-time application service, so put the request that other computer, device or client all must be allowed to propose service at any time, such as, in the operation process of online game, client will be kept can to communicate with server always.When the server in network group occurs abnormal (as server when machine, abort, network on-line are abnormal, have a power failure ... Deng); when maybe needing shutdown to carry out system update and data maintenance, then the access that other computer, device or client can be caused cannot to carry out serving and data backup and storage.And have influence on the task performance of whole network group and the integrality of data.
Therefore, when the server in network group occurs abnormal, how to provide corresponding measure to be the current required major issue solved with process in real time.
Summary of the invention
For this reason, the invention provides an a kind of key login authentication method, Apparatus and system, to try hard to solve or at least alleviate at least one problem existed above.
According to an aspect of the present invention, provide the hot update method of a kind of game server, the method performs in first server, this first server is communicated by second server with client, comprise step: when triggering hot renewal process, send backup instruction to second server, and send game Backup Data to second server, so that second server Backup Data; Complete after restarting, send date restoring instruction to second server, receive game Backup Data from second server; Preserve game Backup Data; The game information of client needs is loaded according to game Backup Data; In response to the game operation request of the user forwarded via second server in client, executable operations program, and return results to client.
Alternatively, in the hot update method of game server according to the present invention, also comprising step: when detecting that first server will be restarted, triggering hot renewal process.
Alternatively, in the hot update method of game server according to the present invention, game Backup Data comprises client logs information.
According to a further aspect in the invention, provide a kind of first server being suitable for performing hot renewal process, first server is communicated with client by second server, and first server comprises: central processing unit; Communications interface unit, be suitable for communicating with second server, comprise and send backup instruction, date restoring instruction to second server, send game Backup Data to second server and the game operation request of client that receives game Backup Data from second server and forward; Process monitoring unit, is suitable for monitoring first server, determines whether to trigger hot renewal process and monitor first server whether completing and restart; Data storage cell, is suitable for preserving game Backup Data; Information loading unit, is suitable for the game information loading client needs according to game Backup Data.
Alternatively, in first server according to the present invention, process monitoring unit is suitable for when detecting that first server will be restarted, and triggers hot renewal process.
Alternatively, in first server according to the present invention, game Backup Data comprises client logs information.
According to a further aspect in the invention, provide the hot update method of a kind of game server, the method performs in second server, this second server keeps being connected with client and first server respectively, comprises step: receive the backup instruction sent when being triggered hot renewal process by first server; Receive the game Backup Data sent by first server, preserve game Backup Data; Receive by first server complete restart after send date restoring instruction after, game Backup Data is returned to first server; Receive the game operation request of client, and be transmitted to first server; And the result to game operation request after reception first server executable operations program, be transmitted to client.
Alternatively, in the hot update method of game server according to the present invention, game Backup Data comprises client logs information.
According to a further aspect in the invention, provide a kind of second server being suitable for performing hot renewal process, this second server keeps being connected with client and first server respectively, and second server comprises: central processing unit; Communications interface unit, be suitable for communicating with first server, comprise the result after receiving backup instruction, date restoring instruction, game Backup Data and executable operations program and transmission game Backup Data, forward the game operation request of client to first server, also be suitable for communicating with client, comprise the game operation request of reception client and the result after first server executable operations program is transmitted to client; Data storage cell, is suitable for, after receiving game Backup Data, preserving game Backup Data; Wherein, backup instruction sends when first server is triggered hot renewal process, date restoring instruction first server complete restart after send.
Alternatively, in second server according to the present invention, game Backup Data comprises client logs information.
According to a further aspect in the invention, provide a kind of system being suitable for performing hot renewal process, this system comprises: client, is suitable for the game operation request receiving user, and sends it to second server; First server as above; And second server as above.
Consider in online game, online player and background server mutual infrequently, and the hot restart of a server general namely several seconds time, therefore, the hot update scheme of server according to the present invention, when background server (namely first server) run into abnormal need to restart time, because gateway server (i.e. second server) and client keep being connected, client would not disconnect and again log in, and like this, improves user's experience in gaming.
Accompanying drawing explanation
In order to realize above-mentioned and relevant object; combine description below and accompanying drawing herein to describe some illustrative aspect; these aspects indicate the various modes can putting into practice principle disclosed herein, and all aspects and equivalent aspect thereof are intended to fall in the scope of theme required for protection.Read detailed description below in conjunction with the drawings, above-mentioned and other object of the present disclosure, Characteristics and advantages will become more obvious.Throughout the disclosure, identical Reference numeral is often referred to for identical parts or element.
Fig. 1 shows the schematic diagram being suitable for the system 100 performing hot renewal process according to an embodiment of the invention;
Fig. 2 A shows according to an embodiment of the invention the interaction figure of system 100 under normal circumstances;
Fig. 2 B shows the interaction figure of system 100 in hot according to an embodiment of the invention renewal process;
Fig. 3 shows the flow chart of the hot update method 300 of game server according to an embodiment of the invention;
Fig. 4 shows the schematic diagram of first server 110 according to an embodiment of the invention;
Fig. 5 shows the flow chart of the hot update method 500 of game server in accordance with another embodiment of the present invention; And
Fig. 6 shows the schematic diagram of second server 120 in accordance with another embodiment of the present invention.
Embodiment
Below with reference to accompanying drawings exemplary embodiment of the present disclosure is described in more detail.Although show exemplary embodiment of the present disclosure in accompanying drawing, however should be appreciated that can realize the disclosure in a variety of manners and not should limit by the embodiment set forth here.On the contrary, provide these embodiments to be in order to more thoroughly the disclosure can be understood, and complete for the scope of the present disclosure can be conveyed to those skilled in the art.
Fig. 1 shows the system 100 being suitable for according to an embodiment of the invention performing hot renewal process.This system 100 comprises first server 110, second server 120 and client 130.Wherein client 130 is furnished with game application, and is connected with first server 110 by second server 120, keep communication.
The work interaction flow of this system 100 will be introduced in detail below.
As shown in Figure 2 A, under normal circumstances, client 130 and second server 120 connect, and when user logs in client 130, second server 120 preserves the log-on message of user in client, and returns login success message to client 130.According to one embodiment of present invention, the log-on message of client comprises the information such as the Role Information of such as user account, login.On the other hand, second server 120 sends login and informs first server 110, and the log-on message of client is sent to first server 110, and first server 110 preserves client logs information.According to an embodiment of the invention, most of data of first server 110 all load from database according to client logs information, therefore, after first server 110 receives the client logs information of second server 120 transmission, from database, the game data that client 130 needs is loaded.Shown below the example code that first server 110 loads game data.
Like this, in this online game, client 130, second server 120, first server 110 keep connecting, when user triggers a certain game operation in client 130, client 130 generates game operation request, first server 110 is sent to via second server 120, first server 110 receives this game operation request, according to the game data loaded, perform corresponding operation sequence, then execution result is returned to client 130 via second server 120, client 130 shows operating result, and a game operation request just terminates.Such as, client 130 asks the mail data of user, and execution result, after receiving respective request, is returned to client 130, as shown in code below by first server 110.
Client 130 and first server 110 keep such communication always; when first server 110 occurs abnormal; such as network on-line exception, abort etc.; when maybe needing shutdown to carry out system update and data maintenance; first server 110 can be restarted by the monitoring process in first server 110; and then trigger hot renewal process, as shown in Figure 2 B.Now client 130 and second server 120 keep communicating to connect, first server 110 sends backup instruction to second server 120, notice second server enters hot renewal process, and game Backup Data is also sent to second server 120, preserve game Backup Data by second server 120.According to one embodiment of present invention, Backup Data of playing comprises client logs information as above.Now, client 130 and second server 120 keep communicating to connect, and user still can carry out some game operations in client 130, and such as the client terminal playing story of a play or opera, client be the mobile game operation not needing first server to respond in main city.
After first server 110 completes and restarts, send data backup command to second server 120, notice second server 120 Resume Mission Backup Data, code is as follows:
The game Backup Data just preserved is returned to first server 110 by second server 120, first server 110 is according to the flow process described in Fig. 2 A, preserve game Backup Data, namely client logs information, then from database, corresponding game data is loaded, when receiving the game operation request of client, executable operations program, and execution result is returned to client 130.
Due in online game, online user and background server mutual infrequently, first server 110 hot restarts general namely several seconds time, therefore, when first server 110 run into abnormal need to restart time, second server 120 is allowed to keep being connected with client 130, ensure that client 130 can not disconnect again to log in, after first server 110 has been restarted, recover the connection of client 130 and first server 110, like this, in client 130, user can't feel that the server on backstage has abnormal conditions such as disconnecting or restart, do not affect user to play games, and then improve user's experience in gaming.
Fig. 3 shows the flow chart according to the hot update method 300 of the game server of the embodiment of the present invention.The method performs in first server 110, and the method starts from step S310, when triggering hot renewal process, sends backup instruction to second server 120, and sends game Backup Data to second server 120, so that second server 120 Backup Data.According to the embodiment of the present invention, when detecting that first server 110 will be restarted, trigger hot renewal process.Wherein, Backup Data of playing comprises client logs information, the Role Information etc. of such as user account, login.
Subsequently in step s 320, complete after restarting, send date restoring instruction to second server 120, receive game Backup Data from second server 120.
Subsequently in step S330, preserve game Backup Data.
Subsequently in step S340, load the game information of client 130 needs according to game Backup Data.
Subsequently in step S350, recover the communication with client 130, and in response to the game operation request of the user forwarded via second server 120 in client 130, executable operations program, and return results to client.
Fig. 4 shows the schematic diagram of the first server 110 according to the embodiment of the present invention, as shown in Figure 4.First server 110 comprises central processing unit 111, communications interface unit 113, process monitoring unit 115, data storage cell 117 and information loading unit 119.
Process monitoring unit 115 is suitable for monitoring first server 110, determines whether to trigger hot renewal process, when detecting that first server 110 will be restarted, and the hot renewal process of instant triggering.And notify communications interface unit 113, send backup instruction to second server 120 by communications interface unit 113, send game Backup Data to second server 120, so that second server 120 backs up above-mentioned data simultaneously.According to embodiments of the invention, described game Backup Data comprises the log-on message of user in client 130.
When process monitoring unit 115 monitor first server 110 complete restart time, notice communications interface unit 113, sends date restoring instruction to second server 120 by it, then receives game Backup Data from second server 120.Then data storage cell 117 is suitable for preserving the game Backup Data received, and information loading unit 119 is suitable for the game information loading client needs according to game Backup Data.First server 110 and client 130 is made again to keep communicating to connect.When communications interface unit 113 receives the game operation request of the client 130 forwarded by second server 120, follow the usual practice and perform corresponding operating program, operation requests is processed, then pass through communications interface unit 113 transmit operation result again to second server 120, be transmitted to client 130 by it.
Fig. 5 shows the flow chart according to the hot update method 500 of the game server of the embodiment of the present invention, as shown in Figure 5.The method performs in second server 120, and the method starts from step S510, receives the backup instruction sent when being triggered hot renewal process by first server 110.
Subsequently in step S520, receive the game Backup Data sent by first server 110, preserve described game Backup Data.According to embodiments of the invention, game Backup Data comprises client logs information.
Subsequently in step S530, receive by first server 110 complete restart after send date restoring instruction after, described game Backup Data is returned to first server 110.
Subsequently in step S540, receive the game operation request of client 130, and be transmitted to first server 110.
Subsequently in step S550, the result to game operation request after reception first server 110 executable operations program, is transmitted to client 130, is shown operating result by client 130 to user.
Fig. 6 shows the schematic diagram of the second server 120 according to the embodiment of the present invention, as shown in Figure 6.This second server 120 comprises central processing unit 121, communications interface unit 123 and data storage cell 125.
Communications interface unit 123 is suitable for communicating with client 130 with first server 110.Receive backup instruction and the game Backup Data of first server 110.Data storage cell 125 is suitable for, after receiving game Backup Data, preserving described game Backup Data.Wherein, backup instruction sends when first server 110 is triggered hot renewal process.
Communications interface unit 123 receives the date restoring instruction sent by first server 110, and game Backup Data is returned to first server 110.Wherein, date restoring instruction first server 110 complete restart after send.
After first server 110 completes and restarts, client 130 and first server 110 are recovered to communicate.Communications interface unit 123 is transmitted to first server 110 after receiving the game operation request of client 130, then the result of first server 110 after executable operations program is transmitted to client 130.
Be to be understood that, in order to simplify the disclosure and to help to understand in each inventive aspect one or more, in the description above to exemplary embodiment of the present invention, each feature of the present invention is grouped together in single embodiment, figure or the description to it sometimes.But, the method for the disclosure should be construed to the following intention of reflection: namely the present invention for required protection requires than the feature more multiple features clearly recorded in each claim.Or rather, as claims below reflect, all features of disclosed single embodiment before inventive aspect is to be less than.Therefore, the claims following embodiment are incorporated to this embodiment thus clearly, and wherein each claim itself is as independent embodiment of the present invention.
Those skilled in the art are to be understood that the module of the equipment in example disclosed herein or unit or assembly can be arranged in equipment as depicted in this embodiment, or alternatively can be positioned in one or more equipment different from the equipment in this example.Module in aforementioned exemplary can be combined as a module or can be divided into multiple submodule in addition.
Those skilled in the art are appreciated that and adaptively can change the module in the equipment in embodiment and they are arranged in one or more equipment different from this embodiment.Module in embodiment or unit or assembly can be combined into a module or unit or assembly, and multiple submodule or subelement or sub-component can be put them in addition.Except at least some in such feature and/or process or unit be mutually repel except, any combination can be adopted to combine all processes of all features disclosed in this specification (comprising adjoint claim, summary and accompanying drawing) and so disclosed any method or equipment or unit.Unless expressly stated otherwise, each feature disclosed in this specification (comprising adjoint claim, summary and accompanying drawing) can by providing identical, alternative features that is equivalent or similar object replaces.
In addition, those skilled in the art can understand, although embodiments more described herein to comprise in other embodiment some included feature instead of further feature, the combination of the feature of different embodiment means and to be within scope of the present invention and to form different embodiments.Such as, in the following claims, the one of any of embodiment required for protection can use with arbitrary compound mode.
In addition, some in described embodiment are described as at this can by the processor of computer system or the method implemented by other device performing described function or the combination of method element.Therefore, there is the device of processor formation for implementing the method or method element of the necessary instruction for implementing described method or method element.In addition, the element described herein of device embodiment is the example as lower device: this device is for implementing the function performed by the element of the object in order to implement this invention.
As used in this, unless specifically stated so, use ordinal number " first ", " second ", " the 3rd " etc. to describe plain objects and only represent the different instances relating to similar object, and be not intended to imply the object be described like this must have the time upper, spatially, sequence aspect or in any other manner to definite sequence.
Although the embodiment according to limited quantity describes the present invention, benefit from description above, those skilled in the art understand, in the scope of the present invention described thus, it is contemplated that other embodiment.In addition, it should be noted that the language used in this specification is mainly in order to object that is readable and instruction is selected, instead of select to explain or limiting theme of the present invention.Therefore, when not departing from the scope and spirit of appended claims, many modifications and changes are all apparent for those skilled in the art.For scope of the present invention, be illustrative to disclosing of doing of the present invention, and nonrestrictive, and scope of the present invention is defined by the appended claims.

Claims (10)

1. the hot update method of game server, described method performs in first server, and this first server is communicated by second server with client, and described method comprises step:
When triggering hot renewal process, send backup instruction to second server, and send game Backup Data to second server, so that second server Backup Data;
Complete after restarting, send date restoring instruction to second server, receive described game Backup Data from second server;
Preserve described game Backup Data;
The game information of client needs is loaded according to described game Backup Data;
In response to the game operation request of the user forwarded via second server in client, executable operations program, and return results to client.
2. the method for claim 1, also comprises step:
When detecting that first server will be restarted, trigger hot renewal process.
3. method as claimed in claim 1 or 2, wherein,
Described game Backup Data comprises client logs information.
4. be suitable for the first server performing hot renewal process, described first server is communicated with client by second server, and described first server comprises:
Central processing unit;
Communications interface unit, be suitable for communicating with second server, comprise and send backup instruction, date restoring instruction to second server, send game Backup Data to second server and the game operation request of client that receives game Backup Data from second server and forward;
Process monitoring unit, is suitable for monitoring first server, determines whether to trigger hot renewal process and monitor first server whether completing and restart;
Data storage cell, is suitable for preserving described game Backup Data;
Information loading unit, is suitable for the game information loading client needs according to described game Backup Data.
5. first server as claimed in claim 4, wherein,
Described process monitoring unit is suitable for when detecting that first server will be restarted, and triggers hot renewal process.
6. the first server as described in claim 4 or 5, wherein said game Backup Data comprises client logs information.
7. the hot update method of game server, described method performs in second server, and this second server keeps being connected with client and first server respectively, and described method comprises step:
Receive the backup instruction sent when being triggered hot renewal process by first server;
Receive the game Backup Data sent by first server, preserve described game Backup Data;
Receive by first server complete restart after send date restoring instruction after, described game Backup Data is returned to first server;
Receive the game operation request of client, and be transmitted to first server; And
Result to game operation request after reception first server executable operations program, is transmitted to client.
8. method as claimed in claim 7, wherein,
Described game Backup Data comprises client logs information.
9. be suitable for the second server performing hot renewal process, this second server keeps being connected with client and first server respectively, and described second server comprises:
Central processing unit;
Communications interface unit, be suitable for communicating with first server, comprise the result after receiving backup instruction, date restoring instruction, game Backup Data and executable operations program and transmission game Backup Data, forward the game operation request of client to first server, also be suitable for communicating with client, comprise the game operation request of reception client and the result after first server executable operations program is transmitted to client;
Data storage cell, is suitable for, after receiving game Backup Data, preserving described game Backup Data;
Wherein, described backup instruction sends when first server is triggered hot renewal process, date restoring instruction first server complete restart after send; And
Described game Backup Data comprises client logs information.
10. be suitable for the system performing hot renewal process, described system comprises:
Client, is suitable for the game operation request receiving user, and sends it to second server;
First server according to any one of claim 4-6; And
Second server as claimed in claim 9.
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CN105897744A (en) * 2016-05-26 2016-08-24 广州多益网络股份有限公司 Game server updating method and system thereof
CN105897744B (en) * 2016-05-26 2018-08-21 广州多益网络股份有限公司 A kind of game server update method and its system
CN106528225A (en) * 2016-11-03 2017-03-22 北京像素软件科技股份有限公司 Hot update method and apparatus for game server
CN107172086A (en) * 2017-06-30 2017-09-15 北京畅游天下网络技术有限公司 A kind of login method, apparatus and system
CN107465738A (en) * 2017-08-01 2017-12-12 深圳市金立通信设备有限公司 A kind of communication means, server and computer-readable recording medium
CN108055307A (en) * 2017-12-06 2018-05-18 杭州电魂网络科技股份有限公司 server updating method and device
CN108874585A (en) * 2018-05-25 2018-11-23 北京极秒科技有限公司 File backup method, apparatus and system
CN110180177A (en) * 2019-05-28 2019-08-30 网易(杭州)网络有限公司 Maintaining method, device, medium and the electronic equipment of online game
CN110180177B (en) * 2019-05-28 2022-12-02 网易(杭州)网络有限公司 Maintenance method, device and medium of online game and electronic equipment
CN110960856A (en) * 2019-12-23 2020-04-07 上海米哈游网络科技股份有限公司 Game data management system, management method and storage medium
CN110960856B (en) * 2019-12-23 2023-06-27 上海米哈游网络科技股份有限公司 Game data management system, management method and storage medium
CN111258739A (en) * 2020-01-20 2020-06-09 上海米哈游天命科技有限公司 Server process updating method, device, server and medium
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