CN105096365A - 3D interface local refreshing method and system - Google Patents

3D interface local refreshing method and system Download PDF

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Publication number
CN105096365A
CN105096365A CN201410207170.7A CN201410207170A CN105096365A CN 105096365 A CN105096365 A CN 105096365A CN 201410207170 A CN201410207170 A CN 201410207170A CN 105096365 A CN105096365 A CN 105096365A
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interface
region
area
local hydrodynamic
refresh
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张颖
卢伟超
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TCL Corp
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TCL Corp
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Abstract

The invention provides a 3D interface local refreshing method and system. The method comprises: setting a 3D interface including a plurality of areas, and the initial value of the area attribute of each area, and initializing the full screen interface drafting and rendering the 3D interface; employing a refreshing task queue for management, and establishing a corresponding mechanism to monitor all areas of the 3D interface; and adding corresponding areas to the refreshing task queue and refreshing a corresponding area interface when monitoring a trigger event in any area of the 3D interface. The 3D interface is divided into a plurality of areas, and drafts partial areas having interfaces changed again only in the case of changing, thereby greatly reducing a graphics processing unit (GPU) occupancy factor, and improving the drafting efficiency in refreshing the interface.

Description

A kind of 3D interface Local hydrodynamic unit method and system
Technical field
3D cartoon technique field of the present invention, in particular a kind of 3D interface Local hydrodynamic unit method and system.
Background technology
Along with the development of 3D technology, user interface in terminal more and more summary, but the operation at two-dimentional interface is difficult to provide preferably interactive experience to user, the operation interface of therefore complanation develops to 3d space interface gradually, the operating interactive sense of adding users.
3D is also referred to as three-D, three dimensions; The space be made up of length, 3 dimensions can be referred in daily life, and use " three dimensions " word in daily life, usually refer to three-dimensional Euclidean space; The space geometry concept of 3D adds that UI human-computer interaction interface concept forms new vocabulary 3DUI.
The 3DUI of GPU3D accelerated method is used to have very many advantages.Representing of such as UI tri-dimensions more has science and technology sense, also has better interactive experience, and can provide more more gorgeous effects from playing up angle.But 3DUI is also in the stage of progressively developing at smart mobile phone, intelligent television platform hardware, how using minimum resource to realize better effect is a technical barrier.
Current 3DUI forms based on game engine or graphics engine exploitation.3D picture is the picture interlock relying on each frame, and frame per second just determines the fluency of picture.When frame per second height, p.s. pattern drafting 60 times.When frame per second is low, p.s. may only draw 10 times, and now user's naked eyes just can discover picture change extremely card.
The drafting mode of present stage general 3D picture one frame is as follows: use figure API (ApplicationProgrammingInterface, i.e. application programming interface) to empty current whole screen buffer; Figure API is used to draw each 3D object successively to screen buffer; The screen buffer of completing is shown on screen.Can see that 3DUI has following defect relative to 2DUI: the first, picture is that when section in office refreshes all with all strength, namely to GPU (GraphicProcessingUnit, graphic process unit) occupancy very high, even if picture does not change, every frame also all needs to repaint, and is namely continual utilization to GPU from the time; The second, picture is drawn at every turn is all that full frame drafting is namely all drawn full frame drafting scope at every turn.Full frame drafting very time-consuming when resolution is very high.
Therefore, prior art has yet to be improved and developed.
Summary of the invention
In view of above-mentioned the deficiencies in the prior art, the object of the present invention is to provide a kind of 3D interface Local hydrodynamic unit method and system, it is high to be intended to solve GPU occupancy when 3D interface is refreshed in prior art, refresh picture speed problem slowly.
Technical scheme of the present invention is as follows:
A kind of 3D interface Local hydrodynamic unit method, wherein, described method comprises step:
A, arrange and comprise the 3D interface in multiple region, and the initial value of the area attribute in each region is set, and initialization is drawn and played up the full frame interface at described 3D interface;
B, the queue management of employing refresh tasks, and mechanism accordingly of setting up is monitored all regions at described 3D interface;
C, when listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue, and the interface in corresponding region is refreshed.
The method of described interface Local hydrodynamic unit, wherein, described steps A specifically comprises:
A1, be multiple region by described 3D boundary division, and one zone name is set for each region; ;
A2, the area attribute in each region is set, and the initial value of the area attribute in each region is set;
A3, employing graph API are drawn the initialization that full frame interface is carried out at described 3D interface and play up.
The method of described interface Local hydrodynamic unit, wherein, by all regions in the described 3D interface of traversal in described step B, the zone name in the region that the initial value obtaining area attribute changes, and described zone name is added into refresh tasks queue.
The method of described interface Local hydrodynamic unit, wherein, described step C specifically comprises:
C1, when listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue;
The update sequence in each region in C2, the queue of acquisition refresh tasks, and successively each region emptied and repaint and play up.
The method of described interface Local hydrodynamic unit, wherein, described area attribute comprises: regional extent, area priorities, region are hidden attribute, region number of times to be refreshed and drawn object listing; Wherein, the described regional extent upper left pixel location in region and the well-determined square region of lower right corner location of pixels for this reason; Described area priorities is the sequencing capped when this region is overlapping with other regions, the region that the region overlay priority that priority is high is low; Whether described region hides this region of attribute representation is display state; Described number of times to be refreshed represents the number of times that this region need be refreshed; Described drafting object listing represents the Verbose Listing of the drafting object element comprised in this region.
The method of described interface Local hydrodynamic unit, wherein, the initialization at described 3D interface is drawn and plays up, and the refreshing at described 3D interface all adopts multiple impact damper.
A kind of 3D interface Local hydrodynamic unit system, wherein, comprising:
Initialization module, for arranging the 3D interface comprising multiple region, and arranges the initial value of the area attribute in each region, and initialization is drawn and played up the full frame interface at described 3D interface;
Monitor module, in the process monitoring 3D interface, adopt refresh tasks queue management, and mechanism accordingly of setting up is monitored all regions at described 3D interface;
Interface refresh module, for when listening to the trigger event in arbitrary region at described 3D interface, is then added into refresh tasks queue by corresponding region, and is refreshed at the interface in corresponding region.
Described 3D interface Local hydrodynamic unit system, wherein, described initialization module specifically comprises:
Area division unit, for being multiple region by described 3D boundary division, and arranges a zone name for each region;
Setup of attribute unit, for arranging the area attribute in each region, and arranges the initial value of the area attribute in each region;
Draw and rendering unit, for adopting graph API, the initialization that full frame interface is carried out at described 3D interface is drawn and played up.
Described 3D interface Local hydrodynamic unit system, wherein, by all regions in the described 3D interface of traversal in described monitoring module, the zone name in the region that the initial value obtaining area attribute changes, and described zone name is added into refresh tasks queue.
Described 3D interface Local hydrodynamic unit system, wherein, described interface refresh module specifically comprises:
Queue management unit, for when listening to the trigger event in arbitrary region at described 3D interface, is then added into refresh tasks queue by corresponding region;
Updating block, for obtaining the update sequence in each region in refresh tasks queue, and empties each region successively and repaints and play up.
A kind of 3D interface provided by the present invention Local hydrodynamic unit method and system, described method comprises: arrange the 3D interface comprising multiple region, and arrange the initial value of the area attribute in each region, and initialization is drawn and played up the full frame interface at described 3D interface; Adopt refresh tasks queue management, and mechanism accordingly of setting up is monitored to all regions at described 3D interface; When listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue, and the interface in corresponding region is refreshed.Owing to being multiple region by 3D boundary division, and interface only needs just to repaint the subregion that interface change occurs when changing, therefore greatly reduce GPU occupancy, and drafting efficiency when improving interface refreshing.
Accompanying drawing explanation
Fig. 1 is the process flow diagram of 3D interface of the present invention Local hydrodynamic unit method preferred embodiment.
Fig. 2 is the structured flowchart of 3D interface of the present invention Local hydrodynamic unit system preferred embodiment.
Embodiment
The invention provides a kind of 3D interface Local hydrodynamic unit method and system, for making object of the present invention, technical scheme and effect clearly, clearly, developing simultaneously referring to accompanying drawing, the present invention is described in more detail for embodiment.Should be appreciated that specific embodiment described herein only in order to explain the present invention, be not intended to limit the present invention.
Refer to Fig. 1, Fig. 1 is the process flow diagram of 3D interface of the present invention Local hydrodynamic unit method preferred embodiment.As shown in Figure 1, described 3D interface Local hydrodynamic unit method, comprises the following steps:
Step S100, arrange and comprise the 3D interface in multiple region, and the initial value of the area attribute in each region is set, and initialization is drawn and played up the full frame interface at described 3D interface;
In preferred embodiment of the present invention, the display screen of smart mobile phone or intelligent television generally is Fang Ping, therefore multiple different square region can be divided into according to the design proposal at 3D interface, as regions such as header area, icon area, channel zone and TV districts, the large I of each square region divided is equal, also can be unequal.Each square region has the different post-processing object lists (namely play up object list) corresponding from it, if when the animation in each region can exceed this region, that just needs this region to expand, and comprises the scope that each object in this region and animation cover as far as possible.After being multiple region by described 3D boundary division, define the area attribute in each region, and the initial value of setting area attribute.After the initial value completing Region dividing and area attribute is arranged, respectively each region is drawn and played up.Owing to being draw described 3D interface and play up for the first time, therefore the time that need relatively grow, complete and draw and after playing up, obtain the picture at the first frame 3D interface.
Step S200, the queue management of employing refresh tasks, and mechanism accordingly of setting up is monitored all regions at described 3D interface;
After Region dividing is carried out to 3D interface, a kind of monitoring mechanism need be set up real-time listening is carried out to each region.In preferred embodiment of the present invention, adopt the mode of refresh tasks queue management, and the mechanism of real-time listening trigger event realizes monitoring all regions at 3D interface.Adopt refresh tasks queue management and corresponding monitoring mechanism, efficiently can monitor the trigger event in the arbitrary region in 3D interface, and make corresponding frame updating according to trigger event.
Step S300, when listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue, and the interface in corresponding region is refreshed.
Establish monitoring mechanism in step s 200, after corresponding monitoring mechanism has been set up, start the trigger event in all regions of monitoring 3D interface, when listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue, and the interface in corresponding region is refreshed.
After the interface completing respective regions is refreshed, then interdependent region is removed from refresh tasks queue, when waiting for and refreshing next time, rejoin refresh tasks queue again.Obviously, when not hearing the trigger event in arbitrary region at described 3D interface, then described 3D interface is not refreshed.Thisly listen to the mechanism that trigger event just carries out 3D interface Local hydrodynamic unit, greatly improve picture refresh rate, reduce the occupancy of GPU simultaneously.
Embodiment further, also comprises before carrying out Region dividing in described step S100 to 3D interface:
Step S10, pre-set the trigger event carrying out refreshing in 3D interface.
Concrete, the method for definition trigger event is as follows: the picture at 3D interface can change according to the operation of user, feedback or system event etc.When above-mentioned event produces, or according to original disposal methods, but after having processed, according to the result of process, carry out toggle area refresh operation.
Embodiment further, in described step S100, compartmentalization is carried out to 3D interface, area attribute arranges and initialization specifically comprises:
Step S101, be multiple region by described 3D boundary division, and one zone name is set for each region;
Concrete, determine a square region according to the upper left pixel location in each region and lower right corner location of pixels.As long as determine the coordinate of the top left corner pixel in each region and the coordinate of lower right corner pixel, then can be passed through top left corner pixel point and be parallel to horizontal line respectively and perpendicular to horizontal two intersecting lenses, can be passed through lower right corner pixel simultaneously and be parallel to horizontal line respectively and perpendicular to horizontal two intersecting lenses, above-mentioned four lines cross formation one square region.After completing Region dividing, each region is arranged a zone name, be convenient to calling of subsequent step.
Step S102, the area attribute in each region is set, and the initial value of the area attribute in each region is set;
Concrete, described area attribute comprises: regional extent, area priorities, region are hidden attribute, region number of times to be refreshed and drawn object listing; Wherein, the described regional extent upper left pixel location in region and the well-determined square region of lower right corner location of pixels for this reason; Described area priorities is the sequencing capped when this region is overlapping with other regions, the region that the region overlay priority that priority is high is low; Whether described region hides this region of attribute representation is display state; Described number of times to be refreshed represents the number of times that this region need be refreshed; Described drafting object listing represents the Verbose Listing of the drafting object element comprised in this region.
Step S103, employing graph API are drawn the initialization that full frame interface is carried out at described 3D interface and play up.
Embodiment further, by all regions in the described 3D interface of traversal in described step S200, the zone name in the region that the initial value obtaining area attribute changes, and described zone name is added into refresh tasks queue.
Embodiment further, in described step S300, region upgrades 3D picture and specifically comprises:
Step S301, when listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue;
The update sequence in each region in step S302, the queue of acquisition refresh tasks, and successively each region emptied and repaint and play up.
Owing to adopting Local hydrodynamic unit in the present invention, therefore drastically increase refreshing efficiency.When 3D interface upgrades simultaneously, repaint without the need to full frame and upgrade, reducing the occupancy to GPU.Hypothesis such as 3D interface comprises ABCD tetra-regions in the particular embodiment, and each 15 objects in each region, traditional 3D treating method, when each interface is refreshed, no matter image content is all full frame removing with or without change, is then again all drawn by 60 objects.And adopt 3D interface of the present invention Local hydrodynamic unit this method, if when a certain operation of setting out makes the object display properties of a-quadrant change, just a-quadrant full scale clearance, then repaint 15 objects of a-quadrant, other regional display are constant.Visible employing local updating only need depict 15 objects, therefore drastically increases the efficiency refreshed at interface.
Embodiment further, the initialization at described 3D interface is drawn and plays up, and the refreshing at described 3D interface all adopts multiple impact damper.
In the drawing process at 3D interface, many buffer(impact damper may be adopted), namely there is the multiple buffer zone of foreground/background.When front buffer shows, back buffer district then draws, and replaces front buffer directly to show after drafting.Due to the buffer of current display, and the buffer of next frame display is not same physically, therefore more difficultly realizes Local hydrodynamic unit.In preferred embodiment of the present invention, take to arrange multiple impact damper to realize the Local hydrodynamic unit at 3D interface.
Suppose to there is N number of buffer zone, then the region of each renewal must be drawn on N number of buffer zone, namely needs to draw N time.Suppose N=3,3 buffer zones are respectively buffer1, buffer2 and buffer3, and 3D interface is divided into region A and region B:
When 3D interface is m frame picture, buffer3 shows; Now listen to a trigger event, then judging area A needs to upgrade, and now number of times to be updated adds 3, and the number of times to be updated in the area attribute of namely region A is 3; On buffer1, update area A, and A number of times to be updated in region reduces 1, namely become 2, now buffer1 is shown to screen, and display result is correct.
When 3D interface is m+1 frame picture, do not hear trigger event, area attribute does not upgrade.But the number of times to be updated due to region A is 2, therefore update area A; On buffer2, update area A, and A number of times to be updated in region is reduced to 1, now buffer2 is shown to screen, and display result is correct.
When 3D interface is m+2 frame picture, do not hear trigger event, area attribute does not upgrade.But the number of times to be updated due to region A is 1, therefore update area A; On buffer3, update area A, and A number of times to be updated in region is reduced to 0, now buffer3 is shown to screen, and display result is correct.
When 3D interface is m+3 frame picture, do not hear trigger event, area attribute does not upgrade.But the number of times to be updated due to region A is 0, therefore not update area A, now picture does not change, and display result is correct.
When the trigger event listening to m+n frame causes region B to upgrade, because the region A of now buffer1 is correct picture, therefore region A and region B is correct picture.
Based on said method, present invention also offers a kind of 3D interface Local hydrodynamic unit system, as shown in Figure 2, be the structured flowchart of 3D interface of the present invention Local hydrodynamic unit system preferred embodiment, described 3D interface Local hydrodynamic unit system comprises:
Initialization module 100, for arranging the 3D interface comprising multiple region, and arranges the initial value of the area attribute in each region, and initialization is drawn and played up the full frame interface at described 3D interface;
Monitor module 200, in the process monitoring 3D interface, adopt refresh tasks queue management, and mechanism accordingly of setting up is monitored all regions at described 3D interface;
Interface refresh module 300, for when listening to the trigger event in arbitrary region at described 3D interface, is then added into refresh tasks queue by corresponding region, and is refreshed at the interface in corresponding region.
Embodiment further, described initialization module 100 specifically comprises:
Area division unit, for being multiple region by described 3D boundary division, and arranges a zone name for each region;
Setup of attribute unit, for arranging the area attribute in each region, and arranges the initial value of the area attribute in each region;
Draw and rendering unit, for adopting graph API, the initialization that full frame interface is carried out at described 3D interface is drawn and played up.
Embodiment further, by all regions in the described 3D interface of traversal in described monitoring module 200, the zone name in the region that the initial value obtaining area attribute changes, and described zone name is added into refresh tasks queue.
Embodiment further, described interface refresh module 300 specifically comprises:
Queue management unit, for when listening to the trigger event in arbitrary region at described 3D interface, is then added into refresh tasks queue by corresponding region;
Updating block, for obtaining the update sequence in each region in refresh tasks queue, and empties each region successively and repaints and play up.
In sum, a kind of 3D interface provided by the present invention Local hydrodynamic unit method and system, described method comprises: arrange the 3D interface comprising multiple region, and arrange the initial value of the area attribute in each region, and initialization is drawn and played up the full frame interface at described 3D interface; Adopt refresh tasks queue management, and mechanism accordingly of setting up is monitored to all regions at described 3D interface; When listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue, and the interface in corresponding region is refreshed.Owing to being multiple region by 3D boundary division, and interface only needs just to repaint the subregion that interface change occurs when changing, therefore greatly reduce GPU occupancy, and drafting efficiency when improving interface refreshing.
Should be understood that, application of the present invention is not limited to above-mentioned citing, for those of ordinary skills, can be improved according to the above description or convert, and all these improve and convert the protection domain that all should belong to claims of the present invention.

Claims (10)

1. a 3D interface Local hydrodynamic unit method, is characterized in that, described method comprises step:
A, arrange and comprise the 3D interface in multiple region, and the initial value of the area attribute in each region is set, and initialization is drawn and played up the full frame interface at described 3D interface;
B, the queue management of employing refresh tasks, and mechanism accordingly of setting up is monitored all regions at described 3D interface;
C, when listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue, and the interface in corresponding region is refreshed.
2. the method for interface Local hydrodynamic unit according to claim 1, it is characterized in that, described steps A specifically comprises:
A1, be multiple region by described 3D boundary division, and one zone name is set for each region;
A2, the area attribute in each region is set, and the initial value of the area attribute in each region is set;
A3, employing graph API are drawn the initialization that full frame interface is carried out at described 3D interface and play up.
3. the method for interface Local hydrodynamic unit according to claim 1, it is characterized in that, by all regions in the described 3D interface of traversal in described step B, the zone name in the region that the initial value obtaining area attribute changes, and described zone name is added into refresh tasks queue.
4. the method for interface Local hydrodynamic unit according to claim 1, it is characterized in that, described step C specifically comprises:
C1, when listening to the trigger event in arbitrary region at described 3D interface, then corresponding region is added into refresh tasks queue;
The update sequence in each region in C2, the queue of acquisition refresh tasks, and successively each region emptied and repaint and play up.
5. the method for interface Local hydrodynamic unit according to claim 1, it is characterized in that, described area attribute comprises: regional extent, area priorities, region are hidden attribute, region number of times to be refreshed and drawn object listing; Wherein, the described regional extent upper left pixel location in region and the well-determined square region of lower right corner location of pixels for this reason; Described area priorities is the sequencing capped when this region is overlapping with other regions, the region that the region overlay priority that priority is high is low; Whether described region hides this region of attribute representation is display state; Described number of times to be refreshed represents the number of times that this region need be refreshed; Described drafting object listing represents the Verbose Listing of the drafting object element comprised in this region.
6. the method for interface Local hydrodynamic unit according to claim 1, is characterized in that, the initialization at described 3D interface is drawn and plays up, and the refreshing at described 3D interface all adopts multiple impact damper.
7. a 3D interface Local hydrodynamic unit system, is characterized in that, comprising:
Initialization module, for arranging the 3D interface comprising multiple region, and arranges the initial value of the area attribute in each region, and initialization is drawn and played up the full frame interface at described 3D interface;
Monitor module, in the process monitoring 3D interface, adopt refresh tasks queue management, and mechanism accordingly of setting up is monitored all regions at described 3D interface;
Interface refresh module, for when listening to the trigger event in arbitrary region at described 3D interface, is then added into refresh tasks queue by corresponding region, and is refreshed at the interface in corresponding region.
8. 3D interface Local hydrodynamic unit system according to claim 7, it is characterized in that, described initialization module specifically comprises:
Area division unit, for being multiple region by described 3D boundary division, and arranges a zone name for each region;
Setup of attribute unit, for arranging the area attribute in each region, and arranges the initial value of the area attribute in each region;
Draw and rendering unit, for adopting graph API, the initialization that full frame interface is carried out at described 3D interface is drawn and played up.
9. 3D interface Local hydrodynamic unit system according to claim 7, it is characterized in that, by all regions in the described 3D interface of traversal in described monitoring module, the zone name in the region that the initial value obtaining area attribute changes, and described zone name is added into refresh tasks queue.
10. 3D interface Local hydrodynamic unit system according to claim 7, it is characterized in that, described interface refresh module specifically comprises:
Queue management unit, for when listening to the trigger event in arbitrary region at described 3D interface, is then added into refresh tasks queue by corresponding region;
Updating block, for obtaining the update sequence in each region in refresh tasks queue, and empties each region successively and repaints and play up.
CN201410207170.7A 2014-05-16 2014-05-16 3D interface local refreshing method and system Pending CN105096365A (en)

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