CN104640072A - Method and device for real-time online game, method and device for game watching, and system - Google Patents

Method and device for real-time online game, method and device for game watching, and system Download PDF

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CN104640072A
CN104640072A CN201510058012.4A CN201510058012A CN104640072A CN 104640072 A CN104640072 A CN 104640072A CN 201510058012 A CN201510058012 A CN 201510058012A CN 104640072 A CN104640072 A CN 104640072A
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information
match
mobile device
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server
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CN104640072B (en
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张戈零
李卫军
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Hunan Jian Cheng Information Technology Co Ltd
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Hunan Jian Cheng Information Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/20Services signaling; Auxiliary data signalling, i.e. transmitting data via a non-traffic channel

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  • General Health & Medical Sciences (AREA)
  • Computer Networks & Wireless Communication (AREA)
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  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The invention discloses a method and a device for real-time online game, a method and a device for game watching, and a system. The method and the device for the real-time online game, the method and the device for the game watching, and the system have the advantages that by sending game sponsoring information to a server, the range of game participators of an online game project is widened, and the limitation of contact persons on a self directory of a mobile device is broken, so the different-place matching game of a plurality of users on a network is realized; the starting and finishing of the game are controlled by the server, and the real-time game information corresponding to each game participator is received by the server, so the real-time tracking of the competitive state of each game participator in the game process is realized, and the game result is automatically received the first time after the game is finished; by utilizing a network device, the game information is found in real time, and the encouraging information is sent to the corresponding game participator; the different-place real-time game is realized, the real-time property of the game result is high, and the interesting and activity of all people participating in the sports are favorably improved.

Description

Real-time online competition method and device, method of coming to matches and device and system
Technical field
The present invention relates to sports tournament control field, especially, relate to a kind of real-time online competition method and device, method of coming to matches and device and system.
Background technology
Along with expanding economy, growth in the living standard, people more and more focus on healthy, and the people of the body-building that takes exercises also gets more and more.In order to improve the interest and passion that participate in sport and body-building person, people transfer the enthusiasm of participant by holding some games.
But general sports match can only be carried out in same place simultaneously.The people being in strange land are played and can only be undertaken by the mode of correspondence match.Correspondence match is that a kind of contestant of different regions measures athletes ' performance by regulations of contest in this locality, then communicatively makes a report on organizer, and to evaluate the racing formula of ranking, it lacks real-time and interest.
Along with the development of mobile Internet, location-based service (LBS) and motion sensor technology, not the people in same place, carrying out online match in real time and becoming possibility.Relate at present strange land match function technology have Japanese Sony company in the application number that on September 30th, 2013 applies for be the patent of CN201310459872.X: for safety and distributed match challenge user device location instruction.But this patented technology still has the following disadvantages: 1, do not realize the function of online real-time game; 2, be only suitable for the outdoor exercises project that positional information can be provided, do not relate to the sports events that positional information can not be provided, as sports events such as rope skipping, push-ups; 3, only have individual competition, do not have team games, form of play is dull; 4, the contact persons such as the contacts list that employing is associated with mobile device or social networks address book, can only play, and can not play with stranger between the friend of the mode of being related; 5, out of doors in motion, use cloud network server frequently to transmit player's situational map, take network traffics larger; 6, need players initiatively to share information for the game, third party just can know playing conditions, and spectators, teammate cannot real time inspection heat situations; 7, do not have voice/video to encourage between teammate, between opponent and between spectators and player and interaction.
Summary of the invention
The invention provides a kind of real-time online competition method and device, method of coming to matches and device and system, to solve the technical problem that existing correspondence match cannot carry out strange land real-time game.
According to an aspect of the present invention, provide a kind of real-time online competition method based on mobile device end, the method comprises:
To server send match initiation information and the feedback information that generates based on match initiation information of reception server to generate online event;
Start online event after receiving the match sign on from server, periodically upload real-time game information corresponding to mobile device to server and real-time game information corresponding to the mobile device of other contestants that gathers of reception server;
Match is terminated after receiving the end of match instruction from server, and the result of the match of reception server statistics.
Further, the real-time online competition method that the present invention is based on mobile device end also comprises:
Excitation information is sent at the mobile device during the games to other contestants; And/or
Receive the excitation information from other mobile devices and/or network equipment; Wherein, other mobile devices are mobile device corresponding to contestant, spectators or coach, and network equipment includes but not limited to internet terminal, TV network terminal, the satellite network terminal with network communicating function.
Further, excitation information is Word message, voice messaging, pictorial information or video information.
Further, match initiation information is sent and the feedback information that reception server generates based on match initiation information comprises to generate online event to server:
Generate and select the conditional information of opponent and conditional information is sent to server;
The identity information of the online user that reception server screens according to conditional information and/or not online registration user;
Select at least one user to send match according to the subscriber identity information received to invite;
Received result is invited to generate online event according to the match of server feedback.
Further, match initiation information is sent and the feedback information that reception server generates based on match initiation information comprises to generate online event to server:
Generation at least comprises the notice information of event and laws of the game and notice information is sent to server;
Send registration information to server, the identity information that registration information at least comprises user and the event participated in;
Registration result according to server feedback generates online event.
Further, real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of online event and mobile device are corresponding; Wherein, real-time position information at least comprises longitude and latitude data corresponding to mobile device.
According to a further aspect in the invention, also provide a kind of real-time online competition arrangement for mobile device, this device comprises:
Match initiation module, for send match initiation information to server and the feedback information that generates based on match initiation information of reception server to generate online event;
Meet administration module, after receiving the match sign on from server, start online event, periodically upload real-time game information corresponding to mobile device to server and real-time game information corresponding to the mobile device of other contestants that gathers of reception server;
End of match module, for terminating match after receiving the end of match instruction from server, and the result of the match of reception server statistics.
Further, the present invention comprises for the real-time online competition arrangement of mobile device:
Excitation sending module, for sending excitation information to the mobile device that other contestants are corresponding during the games; And/or
Excitation receiver module, for receiving the excitation information from other mobile devices and/or network equipment during the games.
Further, initiation module of competing comprises:
Screening conditions transmitting element, for generating the conditional information of selection opponent and conditional information being sent to server;
The selection result receiving element, the online user screened according to conditional information for reception server place and/or the identity information of not online registration user;
Transmitting element is invited in match, sends match invite for selecting at least one user according to the subscriber identity information received;
Invite result receiving element, for inviting received result to generate online event according to the match of server feedback.
Further, initiation module of competing comprises:
Bulletin release unit, for generating the notice information that at least comprises event and laws of the game and notice information being sent to server;
Registration unit, for sending registration information to server, the identity information that registration information at least comprises user and the event participated in;
Bulletin result receiving element, generates online event for the registration result according to server feedback.
Further, real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of online event and mobile device are corresponding; Wherein, real-time position information at least comprises longitude and latitude data corresponding to mobile device.
According to another aspect of the invention, also provide a kind of real-time online competition method based on server end, the method comprises:
Receive match message request or the match notice information of the mobile device launched a competition;
Announce match notice information or forward match message request and also receive the feedback information responding match notice information or match message request to corresponding mobile device, generate online event, send online event to the mobile device of taking in competition;
Send match sign on to the mobile device of competition, periodically receive and forward the real-time game information that each mobile device of competition is corresponding;
According to pre-conditioned generation end of match instruction, the real-time game Information Statistics according to each mobile device generate result of the match, and END instruction and result of the match are sent to corresponding mobile device.
Further, the real-time online competition method that the present invention is based on server end also comprises:
Receiving the excitation information of self-moving device and/or network equipment during the games and excitation information be sent to the mobile device of target.
Further, notice information of competing at least comprises online event and online laws of the game.
Further, the match message request receiving the mobile device launched a competition comprises:
Receive the search information from the mobile device launched a competition, search information comprises: the conditional information selecting opponent;
According to conditional information screening online user and/or not online registration user, and the identity information of qualified user is returned to the mobile device launched a competition;
Receive the match message request from the mobile device launched a competition, match message request is for selecting at least one user as opponent.
Further, the real-time online competition method that the present invention is based on server end also comprises:
Receive the request of coming to matches from network equipment, the solicited message at least comprised for reflecting online event is asked in match;
Send the real-time game information of corresponding online event to network equipment.
Further, real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of online event and mobile device are corresponding; Wherein, real-time position information at least comprises longitude and latitude data corresponding to mobile device.
According to another aspect of the invention, also provide a kind of real-time online competition arrangement for server, this device comprises:
Online molded tissue block, for receiving match message request or the match notice information of the mobile device launched a competition; Announce match notice information or forward match message request and also receive the feedback information responding match notice information or match message request to corresponding mobile device, generate online event, send online event to the mobile device of taking in competition;
Online competition module, for sending match sign on to the mobile device of competition, periodically receives and forwards the real-time game information that each mobile device of competition is corresponding;
Online result-generation module, for according to pre-conditioned generation end of match instruction, and generates result of the match according to the real-time game Information Statistics of each mobile device, and END instruction and result of the match is sent to corresponding mobile device.
Further, the present invention also comprises for the real-time online competition arrangement of server:
Excitation forwarding module, for receiving the excitation information of self-moving device and/or network equipment during the games and excitation information being sent to the mobile device of target.
Further, the present invention also comprises for the real-time online competition arrangement of server:
Viewing request receiving module, for receiving the request of coming to matches from network equipment, the solicited message at least comprised for reflecting online event is asked in match;
Viewing forwarding module, for sending the real-time game information of corresponding online event to network equipment.
Further, real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of online event and mobile device are corresponding; Wherein, real-time position information at least comprises longitude and latitude data corresponding to mobile device.
According to another aspect of the invention, also provide a kind of real-time online of device end Network Based to come to matches method, the method comprises:
Online event inquiry request is sent and the online event information that returns based on inquiry request of reception server to server;
Send to server the request of coming to matches, the solicited message at least comprised for reflecting online event is asked in match;
The real-time game information of the online event that reception server forwards.
Further, the real-time online method of coming to matches that the present invention is based on network equipment end also comprises:
In the process of coming to matches, send the excitation information mobile device that extremely corresponding contestant is corresponding, excitation information is Word message, voice messaging, pictorial information or video information.
Further, real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of online event and mobile device are corresponding; Wherein, real-time position information at least comprises longitude and latitude data corresponding to mobile device.
According to another aspect of the invention, also provide a kind of real-time online for network equipment to come to matches device, this device comprises:
Inquiry request module, for sending online event inquiry request and the online event information that returns based on inquiry request of reception server to server;
To come to matches request module, for sending to server coming to matches request, the solicited message that match request at least comprises for reflecting online event;
Module is checked in match, for the real-time game information of the online event that reception server forwards.
Further, the present invention is used for the real-time online of network equipment device of coming to matches and also comprises:
Stimulating module, for sending the excitation information mobile device that extremely corresponding contestant is corresponding in the process of coming to matches, excitation information is Word message, voice messaging, pictorial information or video information.
Further, real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of online event and mobile device are corresponding; Wherein, real-time position information at least comprises longitude and latitude data corresponding to mobile device.
According to another aspect of the invention, a kind of real-time online tournament system is also provided, this system comprises server, at least two for carrying out the mobile device of real-time online match, communicate to connect between mobile device and server, two or more mobile device starts online event under the control of server simultaneously, and periodically upload real-time game information to server, under the control of server, terminate online event, and the result of the match of reception server statistics.
Further, mobile device comprises:
Processor, for carrying out logical operation;
Display screen, is controlled by processor and for showing the relevant information of real-time online match;
Data I/O unit, is connected with processor, for through peripheral input message or output information to peripheral hardware;
Radio communication unit, is connected with processor, for sending and the information of reception through wireless communication mode;
Motion sensor, is connected with processor, transmits movable information to processor for the movable information that detects in motion process;
Location-based service unit, is connected with processor, for detecting the real-time position information of mobile device, and will transmit real-time position information to processor.
Further, server is connected with one or more network equipment through communication network, and network equipment is used for from remote port viewing real-time online event.
According to another aspect of the invention, also provide a kind of real-time online competition method, the method comprises:
Mobile device sends match initiation information to server, and the feedback information that reception server generates based on match initiation information is to generate online event;
Each mobile device of competition receives and starts online event from after the match sign on of server, periodically uploads each self-corresponding real-time game information to server and real-time game information corresponding to the mobile device of other contestants that gathers of reception server;
Each mobile device of taking in competition terminates match after receiving the end of match instruction from server, and receives the result of the match from server statistics.
Further, mobile device sends match initiation information to server, and the feedback information that reception server generates based on match initiation information comprises to generate online event:
Mobile device generates to be selected the conditional information of opponent and conditional information is sent to server;
The identity information of qualified online user and/or not online registration user is sent to mobile device according to conditional information by server;
Mobile device selects at least one user to send match invitation according to the subscriber identity information received;
This match is invited and is sent to corresponding mobile device and the feedback information of whether accepting the invitation receiving its feedback by server, and feedback information is sent to mobile device;
Mobile device generates online event according to the feedback information of server feedback.
Further, mobile device sends match initiation information to server, and the feedback information that reception server generates based on match initiation information comprises to generate online event:
Mobile device generation at least comprises the notice information of event and laws of the game and notice information is sent to server;
Server display notice information is for each mobile device online query;
Server receives feedback information corresponding to notice information in the given time, and feedback information is sent to mobile device;
Mobile device generates online event according to the feedback information of server feedback.
Further, the inventive method also comprises:
Arbitrary mobile device of competition sends excitation information at the mobile device during the games to other contestants; And/or
Arbitrary mobile device of competition receives the excitation information from other mobile devices and/or network equipment, wherein, other mobile devices are mobile device corresponding to contestant, spectators or coach, and network equipment includes but not limited to internet terminal, TV network terminal, the satellite network terminal with network communicating function.
Further, real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of online event and mobile device are corresponding; Wherein, real-time position information at least comprises longitude and latitude data corresponding to mobile device.
The present invention is based on the real-time online competition arrangement of mobile device, to come to matches device, server, system and method, by sending match initiation information to server, widen the scope of the pothunter of the online event of participation, and the contact person be not limited on the address book of mobile device self, achieve the strange land coupling match of multiple user on network, and the beginning of being competed by server controls receive information for the game corresponding to each contestant through server, achieve the competitive state of each contestant during the games real-time tracking and can in the very first time automatic reception result of the match of end of match, not only achieve strange land real-time game, and the real-time of result of the match is high, be conducive to improving the interest that joins into sports of the whole people and enthusiasm.
Further, online teammate, mutually carry out encouraging by voice/video etc. between opponent and spectators and interactive during the games, add the interest of match, solve traditional sports correspondence match can not play by real-time synchronization, lack interactive and interesting problem.
Further, in athletic competition process out of doors, by transmitting each self-corresponding positional information of contestant online, and by transmitting the position data comprising longitude and latitude, both effectively flow was saved, alleviate network communication pressure, achieve again the real-time tracking to contestant's movement locus separately, be conducive to carrying out running, swim, ride, the positional information of the outdoor online motion such as by bike follows the tracks of.
Further, in indoor sport during the games, the information such as the motion state of the motion sensor Real-time Collection contestant in mobile device, and transmitted by the contestant of server to strange land.
Except object described above, feature and advantage, the present invention also has other object, feature and advantage.Below with reference to figure, the present invention is further detailed explanation.
Accompanying drawing explanation
The accompanying drawing forming a application's part is used to provide a further understanding of the present invention, and schematic description and description of the present invention, for explaining the present invention, does not form inappropriate limitation of the present invention.In the accompanying drawings:
Fig. 1 is the block diagram of the online tournament system of the preferred embodiment of the present invention;
Fig. 2 is the schematic flow sheet of the online competition method of preferred embodiment of the present invention mobile device end;
The schematic flow sheet of Fig. 3 embodiment of the present invention match initiation mode one;
The schematic flow sheet of Fig. 4 embodiment of the present invention match initiation mode two;
Fig. 5 is the schematic flow sheet of the preferred online competition method of another embodiment mobile device end of the present invention;
The schematic flow sheet of Fig. 6 preferred embodiment of the present invention network server end match;
Fig. 7 is the schematic flow sheet that preferred embodiment of the present invention network equipment end is come to matches;
Fig. 8 to Figure 17 is the exemplary user interface that preferred embodiment of the present invention mobile device display screen can present.
Embodiment
Below in conjunction with accompanying drawing, embodiments of the invention are described in detail, but the multitude of different ways that the present invention can be defined by the claims and cover is implemented.
Fig. 1 shows the block diagram of the online tournament system of the preferred embodiment of the present invention.As shown in Figure 1, the online tournament system of the present embodiment comprises mobile device 200 and a webserver 100 of at least two contestants, can also comprise the network equipment 300 of more than one spectators.Wherein, mobile device 200 can be the mobile device equipment such as smart mobile phone, panel computer, intelligent watch, smart motion wearable device with position transducer and motion sensor.Network equipment 300 can be have Distribution GIS electronic chart Presentation Function, and can connect wired or wireless network smart mobile phone, desktop computer, laptop computer, the network terminal display device such as panel computer and television set.The webserver 100 can be for the network user centralized calculation is provided, information delivers and the computer of the service such as data management.
With reference to Fig. 1, the present embodiment mobile device 200 at least comprises a display screen 202, processor 204, memory cell 206, data I/O unit 214 and a radio communication unit 208.Wherein, display screen comprises LED, LCD colour liquid crystal display device, for display system interface, information for the game, and player's icon and match map; Processor 204 is divided into several parts such as control unit, ALU and memory cell, and major function carries out logical operation; Memory cell 206 is for storage operation system, front-end application and competition data; Data I/O unit 214 for through peripheral input message or output information to peripheral hardware, illustrate, input unit comprises the input equipments such as touch-screen, touch pad, button; Output unit comprises the output equipments such as Microspeaker, motor, LED bulb; Radio communication unit 208 comprises the wireless network communications such as 2G, 3G, 4G, WIFI communication or bluetooth communication.Mobile device 200 also comprises at least one of a location-based service LBS unit 210 and motion sensor 216, this location-based service unit 210 can be by satellite fix as the Big Dipper, GPS, Galileo, GLONASS, radio communication network as GSM net, CDMA net locate mode the positional information of player is provided and Distribution GIS electronic chart in display screen 202 as high moral map, Baidu's map, Google Maps etc. show.Described motion sensor 216 can be such as, but not limited to, Gravity accelerometer, pressure sensor, angular acceleration transducer etc.Motion sensor 216 can be can collect daily exercise (such as, run, bicycle) period movable information (such as, the step number of race, bicycle step on frequently etc.) transducer or carry out skipping rope for gathering user, push-up, sit-up movement quantity and state motion sensor.In certain embodiments, alternatively, motion sensor 216 can be separated physically with mobile device 200, and can communicate with mobile device 200 to wirelessly, as bluetooth communication etc.
In addition, in certain embodiments, mobile device 200 also comprises at least one audio frequency I/O unit 212 or video input/output unit, for example, can be camera, microphone, loud speaker etc. by wired or wireless transmission, as Bluetooth transmission etc.
Fig. 1 also show the webserver 100, the webserver 100 at least comprises at least one processor 102, at least one memory cell 104 and at least one network interface 106, wherein, network interface 106 communicates with mobile device 200 and network equipment 300 under the control of processor 102.Network interface 106 can be the interface of such as wired network communication (as the computer network that coaxial cable, twisted-pair feeder and optical fiber are connected) or wireless communication (as 3G, 4G, WIFI, bluetooth etc.).
Fig. 1 also show network equipment 300, network equipment 300 at least comprises a display screen 302, processor 304, memory cell 306 and a network communication unit 308, and network communication unit 308 can be the interface adopting wired network communication (as the computer network that coaxial cable, twisted-pair feeder and optical fiber are connected) or wireless communication (as 3G, 4G, WIFI, bluetooth etc.).Network equipment 300 can also comprise a GIS electronic chart display unit 310, and the GIS electronic chart of the player's positional information received from the webserver 100 in display screen 302 can show by described GIS electronic chart display unit 310.In addition, network equipment 300 also comprises at least one audio frequency I/O unit 312 or video input/output unit, for example, can be camera, microphone, loud speaker etc. by wired or wireless transmission, as Bluetooth transmission etc.
It should be noted that, in the present embodiment, storage implementation the application of the principles of the present invention program in mobile device 200, network equipment 300 and the webserver 100, such as, can from the memory unit pre-loaded by application program when supplier and/or purchase.
Fig. 2 shows the schematic flow sheet of the online competition method of preferred embodiment of the present invention mobile device 200 end.With reference to Fig. 2, the online competition method of the present embodiment mobile device 200 end comprises:
Step S11, to server send match initiation information and the feedback information received from server to generate online event; In this step, match initiation information has two kinds of initiation modes: one searches for qualified user for user by access services device, and send message request to qualified user, wherein, user comprises user on the address book of local side, network on-line user and not online registration user, and not online registration user is generated by access services device registration in advance; Laws of the game and event are sent to server for promoter by another kind, and at server end to announce form display, read, and organize online event by the mode of registering online for user.
Step S13, after receiving the match sign on from server, start online event, upload real-time game information corresponding to match mobile device to server and real-time game information corresponding to other contestants of gathering of reception server;
After online event generates, match sign on is sent to each mobile device 200 of competition by server, and during the games, each self-monitoring real-time game information uploads onto the server by each mobile device 200, real-time game information corresponding for other contestants gathered is transmitted to each mobile device 200 by server simultaneously, thus achieves the real-time tracking of the competitive state of each contestant during the games.Real-time game information herein can comprise the real-time statistics result of the target data of event, such as, compete online for push-up, this user that can detect for mobile device 200 completes quantity and the run duration (with reference to Figure 15) of push-up in real time.Preferably, outdoor exercises competed online, such as, run, swim, ride, by bike etc., at least comprise the real-time position information of mobile device 200 correspondence in this real-time game information, with the motion track of pursuit movement.Preferably, real-time position information at least comprises longitude and latitude data corresponding to mobile device, mobile device 200 is used for what receive the longitude and latitude data reflecting opponent's real time position, and in the enterprising line identifier display of GIS, be convenient to online players and understand the process of match in mode intuitively, enhance real-time and the interest of match, and compared with transmission player situational map data, save network traffics, be convenient to quick real-time update and the transmission efficiency of data.More preferably, real-time game information can also comprise the index parameter of the motion index for reflecting contestant, wherein, index parameter can include but not limited to the motion state of contestant, move distance, speed, time, number, energy ezpenditure, such as by energy ezpenditure or the real time kinematics frequency of motion sensor 216 Real-time Collection contestant, the heart rate that such as heart rate sensor gathers, to give contestant exercise data intuitively, improve interest and the fail safe of motion, wherein heart rate contributes to the resonable degree of monitoring moving, avoid the somatic damage that overexercise causes.Preferably, the online event of the present embodiment includes but not limited to run, on foot, bicycle, the outdoor exercises project such as mountain-climbing, and the indoor game such as rope skipping, push-up, fitness exercise, callisthenics, thus greatly enrich the project of the online real-time game in strange land.
Step S15, receive from server end of match instruction after terminate match, and receive the result of the match from server statistics.
Server generates end of match instruction according to the fixture of setting, and send end of match instruction to each mobile device of competition, and the information for the game that server sends according to each mobile device that it receives, can counting statistics go out match rank, such as rank consuming time, or target quantity rank, and then obtain the result of online event, and result of the match is sent to mobile device.Preferably, end of match instruction and result of the match are sent to each mobile device simultaneously, thus make each online contestant can in the very first time automatic reception result of the match of end of match, not only achieve strange land real-time game, and the real-time of result of the match is high, be conducive to improving the interest that joins into sports of the whole people and enthusiasm.
The present embodiment is by sending match initiation information to server, to have widened the scope of the pothunter of the online event of participation, and the contact person be not limited on the address book of mobile device self, achieve the strange land coupling match of multiple user on network, be particularly useful for online group event.And the beginning of being competed by server controls receive information for the game corresponding to each contestant through server, achieve the competitive state of each contestant during the games real-time tracking and can in the very first time automatic reception result of the match of end of match, not only achieve strange land real-time game, and the real-time of result of the match is high, be conducive to improving the interest that joins into sports of the whole people and enthusiasm.
Based on said method flow process, the present embodiment is used for the online competition arrangement of mobile device, comprising:
Match initiation module, for send match initiation information to server and the feedback information that generates based on match initiation information of reception server to generate online event;
Meet administration module, after receiving the match sign on from server, start online event, periodically upload real-time game information corresponding to mobile device to server and real-time game information corresponding to the mobile device of other contestants that gathers of reception server;
End of match module, for terminating match after receiving the end of match instruction from server, and the result of the match of reception server statistics.
Alternatively, in one embodiment, initiation module of competing comprises:
Screening conditions transmitting element, for generating the conditional information of selection opponent and conditional information being sent to server;
In the present embodiment, mobile device 200 has the function of display online user.In one embodiment, after user logs in online tournament system, position-based service unit 210 obtains customer position information, and by radio communication unit 208 positional information that upload user is corresponding in real time to the webserver 100.The screening conditions of the user of required display are issued the webserver 100 by screening conditions transmitting element, and the customer position information meeting screening conditions is issued mobile device 200 by the webserver 100.
The selection result receiving element, the online user screened according to conditional information for reception server place and/or the identity information of not online registration user;
The identity information of this user can be No. ID or the pet name of registration, can also comprise the identity information that this user is concrete, such as, and sex, height, body weight, age etc.Preferably, the identity information of online user comprises positional information corresponding to this user, the selection result receiving element can adopt and show online user's physical location in the mode of GIS chart display electronically, also list mode can be adopted to show online customer position information, in the present embodiment, not online registration user is generated by access services device registration in advance.
Transmitting element is invited in match, sends match invite for selecting at least one user according to the subscriber identity information received;
Promoter can carry out single or multiple selection to the selection result, invites to send match.
Invite result receiving element, for inviting whether received result generates online event according to the match of server feedback.
Alternatively, in one embodiment, initiation module of competing comprises:
Bulletin release unit, for generating the notice information that at least comprises event and laws of the game and notice information being sent to server;
Registration unit, for sending registration information to server, the identity information that registration information at least comprises user and the event participated in;
Bulletin result receiving element, generates online event for the registration result according to server feedback.
In this embodiment, after server receives the laws of the game that mobile device sends over, laws of the game are preserved with the form of bulletin, reads for online user.After the screening conditions request of the online match bulletin of display needed for sending over when the network equipment receiving mobile device and spectators, the online match notice information meeting screening conditions is issued mobile device and network equipment by server, checks online match bulletin detailed content for online player and spectators.Server receives player after the information of signing up for participating in competition that mobile device sends over, the information of signing up for participating in competition is added to match bulletin in participate in list, read for online user.
Alternatively, the online competition arrangement of the present invention also comprises:
Excitation sending module, for sending excitation information to the mobile device that other contestants are corresponding during the games; And/or excitation receiver module, for receiving the excitation information from other mobile devices and/or network equipment, other mobile devices and/or network equipment are: the mobile device of other contestants; The mobile device of spectators, coach's correspondence and/or network equipment, network equipment includes but not limited to the internet terminal, TV network terminal, satellite network terminal etc. with network communicating function.
Preferably, excitation information is Word message, voice messaging, pictorial information or video information.Online teammate, mutually carry out encouraging by voice/video etc. between opponent and spectators and interactive during the games, add the interest of match, solving traditional sports correspondence match can not play by real-time synchronization, lacks interactive and interesting problem.
The realization of match initiation mode is described in detail below in conjunction with flow chart and user interface (UI) figure:
With reference to Fig. 3, in one embodiment, match initiation mode one comprises:
Step S201, upload location information: after user logs in online tournament system, is uploaded to the webserver 100 by positional information.
Step S203, select opponent: match promoter sets user's screening conditions in user's display module of mobile device 200, the request of screening user is sent to the webserver 100, the webserver 100 will meet the positional information of the online user of screening conditions, send to match promoter, match promoter in lists or select one or more specific online user as opponent in GIS electronic chart.Such as: the Xiao Ming in Guangzhou wants to compete online with Pekinese online user, and as shown in Figure 8, he can input screening conditions: the condition such as Beijing, 25-30 year, male sex.The online user's positional information meeting screening conditions is issued the mobile device 200 of Xiao Ming by the webserver 100, GIS electronic chart in the display screen 202 of the mobile device 200 of Xiao Ming demonstrates the physical location of Beijing area all 25-30 year male sex online user, as shown in Figure 9.Xiao Ming therefrom can select little strong, little east etc., and one or more online user is as opponent.
Step S205, sends match and invites: match promoter sends match to the opponent selected and invites.Match comprises the laws of the game information such as event and fixture, distance or award in inviting.Such as: Xiao Ming sends by force match invitation to online user is little, comprises: event-running, fixture-30 minutes, award-victor obtain 200 integration losers and detain 100 integrations, as shown in Figure 10 in message request.
Step S207, accept/refusal invitation: the online user receiving match invitation can select to accept or invitation of refusing to play, if everyone selects to refuse to play invitation, then this match is initiated unsuccessfully, return step S203, reselect other online users with the step of getting back to selection opponent and send match invitation.Invite if someone accepts match, then perform step S209, enter match flow process.Such as: after Xiao Ming receives match invitation, can select to accept or invitation of refusing to play, as shown in figure 11.The invitation if Xiao Ming refuses to play, then Xiao Ming's this match is initiated unsuccessfully, and invite if there is people to accept match, then match is initiated successfully, enters match flow process.
As shown in Figure 4, in one embodiment, initiation mode two of competing comprises:
Step S301, input laws of the game: match promoter is by the bulletin release unit input laws of the game in mobile device.Described laws of the game comprise match mode, event, fixture, match distance, competition number, game time and award etc.Described match mode comprises individual dual meet, individual Ranking Tournament, team's dual meet, team's Ranking Tournament.
Step S303, uploads laws of the game: laws of the game are uploaded to the webserver 100, and the webserver 100 issues match bulletin by match release module.
Step S305, check competition bulletin: want that the online user taken part in game will check that the webserver 100 is issued in the request of match bulletin by the match initiation module in mobile device, the required match bulletin checked is issued mobile device 202 by the webserver 100, player can check the list of match bulletin in match initiation module, clicks the detailed content of checking each match bulletin.Such as: the Xiao Ming in Guangzhou and Ah sending out's composition superman team that is little strong, Hong Kong in Shenzhen think initiation team match, and send match bulletin by team leader Xiao Ming, match bulletin content is: match mode: team match; Team's number: 3 people; Event: run; Fixture: 40 minutes; Reward: the winning team everyone obtain 100 integrations, negative team everyone detain 100 integrations; Laws of the game: Team Member runs distance achievement and is added, many persons are victory; Game time: before 20:15, as shown in figure 12.
Step S307, signs up for participating in competition: online user selects oneself interested and meets the competition entry competition of competition condition.The information of signing up for participating in competition is uploaded to the webserver 100 through registration unit by the mobile device of player, and the webserver 100 receives all information of signing up for participating in competition, and the match in match initiation module shows registration situation in announcing in real time.
Step S309, judges whether to reach default match number: when competition entry number does not reach match minimum requirements, then this match is initiated unsuccessfully, need get back to step S301, input laws of the game flow process, again issues new match bulletin.When number of applicants reaches the requirement in match bulletin, or arrive match start time, then performed step S311, enter match flow process.Such as: the Li Si in Pekinese Zhang San and Shanghai, the king five of Tianjin constitute an intelligent team, they think participation 3 people's team matches, and they see the match bulletin of superman team issue by match initiation module, and participate in.The team match of superman team and intelligent team is just successfully initiated.The present embodiment makes online group event in real time be achieved.
As shown in Figure 5, be the match flow process of mobile device end.Specifically comprise:
Step S401, match prepare: match start before, all players receive the webserver 100 send match preparation instruction after, press ready button by meet administration module;
Step S403, match starts: after mobile device receives the match sign on that the webserver sends, and the timer initiation in meet administration module starts timing.
Step S405, upload information for the game: after match starts, the information for the game of the motion sensor in the mobile device 200 of players and location-based service (LBS) unit Real-time Obtaining player, as move distance, speed, time, number, energy ezpenditure and positional information etc.Out of doors in athletic competition, position-based service unit 210 starts to obtain the real-time positional information of player, and GIS electronic chart in display screen 202 shows physical location and the circuit of process; The real-time motion index such as movement velocity, distance, energy ezpenditure of player shows on the main interface of match.Meanwhile, the movable informations such as positional information real-time for player, movement velocity, distance, energy ezpenditure are uploaded to the webserver 100 by mobile device.In indoor sport match, motion sensor 216 starts to obtain the real-time movement state information of player, e.g., and the movable information such as run duration, motion frequency, motion number, ability consumption, and show in display screen 202.Meanwhile, the movable informations such as run duration real-time for player, motion frequency, motion number, ability consumption are uploaded to the webserver 100 by mobile device 200.
Step S407, receive information for the game: during the games, the information for the game of the mobile device 200 real-time reception webserver 100 transmission of all contestants, as: real-time game marks sequencing, the motion index information such as positional information, movement velocity, distance, time, number, energy ezpenditure that all players are real-time.
Step S409, check match process: player can click and check the motion state that each player is real-time in games results ranked list, as, positional information, the motion index information such as circuit and movement velocity, distance, time, number, energy ezpenditure of process.Such as: out of doors in running group event process, littlely the route and motion index information of checking the real-time positional information of teammate Xiao Ming and A Fa and opponent intelligent team member, process can be clicked by force.As shown in figure 14, in little strong mobile device, the real-time positional information of opponent intelligent team team member Beijing Zhang San, route and motion index information is shown.
Step S411, encourages in match: during match is carried out, and contestant can select other contestants specific in excitation sending module in the mobile device, sends voice/video excitation by audio frequency I/O unit 212 or video input/output unit.After the voice/video excitation that the network equipment of mobile device and spectators that the webserver 100 receives contestant is sent, by excitation forwarding module, voice/video excitation is issued the mobile device of the contestant specified, after the mobile device of the contestant specified receives voice/video excitation, listen to/watch voice/video excitation by audio frequency I/O unit 212 or video input/output unit.As shown in figure 16, in little strong mobile device 200, have received the oiling video pump that teammate Xiao Ming sends.
Step S413, end of match: this step is Logic judgment, judges whether match terminates.When there being players also not complete match, then get back to step S405, flow process of keeping the field.When all players complete match, or arrived the default end of match moment, the mobile device of player receives the end of match information of the webserver 100 transmission, end of match.
Step S415, achievement is announced: after end of match, the final games results that mobile device sends by receiving the webserver 100, and shows final games results rank by display screen 202.Player can check the final games results of each contestant.As shown in figure 17, in little strong mobile device 200, the final games results of superman team and intelligent team are shown.
According to a further aspect in the invention, provide a kind of real-time online competition arrangement embodiment for server, this device embodiment comprises:
Online molded tissue block, for receiving match message request or the match notice information of the mobile device launched a competition; Announce match notice information or forward match message request and also receive the feedback information responding match notice information or match message request to corresponding mobile device, generate online event, send online event to the mobile device of taking in competition;
Online competition module, for sending match sign on to the mobile device of competition, periodically receives and forwards the real-time game information that each mobile device of competition is corresponding;
Online result-generation module, for according to pre-conditioned generation end of match instruction, and generates result of the match according to the real-time game Information Statistics of each mobile device, and END instruction and result of the match is sent to corresponding mobile device.
Alternatively, the present invention also comprises for the real-time online competition arrangement of server:
Excitation forwarding module, for receiving the excitation information of self-moving device 200 and/or network equipment 300 during the games and excitation information being sent to the mobile device 200 of target, and/or spectators, the mobile device of coach and/or network equipment 300.
Alternatively, the present invention also comprises for the real-time online competition arrangement of server:
Viewing request receiving module, for receiving the request of coming to matches from network equipment, the solicited message at least comprised for reflecting online event is asked in match;
Viewing forwarding module, for sending the real-time game information of corresponding online event to network equipment.
The present embodiment server and the webserver described in literary composition 100.
As shown in Figure 6, be network server end match flow process:
Step S501, competes and prepares: after competition entry number reaches match request, and the webserver 100 is by the mobile device 200 transmission match preparation start information of network communication interface 106 to player;
Step S503, match starts: after the webserver 100 receives the ready information of all contestants by network communication interface 106, the information that match starts is issued the mobile device 200 of all contestants, the timer initiation in meet administration module, start timing.
Step S505, receives match real time information: during the games, and the webserver 100 receives the motion index information such as the real-time positional information of player that mobile device 200 sends and movement velocity, distance, time, number, energy ezpenditure.
Step S507, games results are added up: online competition module is according to laws of the game real-time statistics games results.
Step S509, distribution match real time information: real-time game achievement and the real-time motion index such as positional information, movement velocity, distance, time, number, energy ezpenditure of all players are distributed to the mobile device 200 of all contestants and the network equipment 300 of all spectators by the webserver.
Step S511, voice/video encourages: during the games, the voice/video excitation information that the webserver 100 is sent by the mobile device of excitation forwarding module real-time reception player and the network equipment of spectators, and is distributed to the mobile device of specifying player.
Step S513, end of match: this step is Logic judgment, judges whether match terminates.If match does not terminate, then get back to the step S505 receiving match real time information, flow process of keeping the field.Match terminates under three circumstances: (1) is in individual race, the webserver by network communication interface 106 receive that the mobile device 200 of all players sends over complete the information of match after, the webserver 100 sends the information of end of match to the mobile device 200 of all contestants and the network equipment 300 of all spectators.(2) in team games, the achievement of the webserver 100 real-time statistics all members of each team, after some team complete match, the webserver 100 sends the information of end of match to all team members of this team.After all team all complete match, the webserver 100 sends the information of end of match to the mobile device 200 of all contestants and the network equipment 300 of all spectators.(3) when arriving the default end of match moment, the webserver 100 sends the information of end of match to the mobile device 200 of all contestants and the network equipment 300 of all spectators.
Step S515, achievement is announced: after end of match, the webserver 100 adds up final games results according to laws of the game, and sends final games results to the mobile device 200 of all contestants and the network equipment 300 of all spectators.
As shown in Figure 7, for viewer end is come to matches flow process:
Step S601, check match bulletin: the user's required display of input in spectators' network equipment 300 competes bulletin module wanting to watch online match not yet starts or ongoing online match screening conditions, screening conditions are issued the webserver 100, the online information for the game meeting screening conditions is issued spectators' network equipment 300 by the webserver 100, spectators in the display screen 302 of network equipment 300, can click and check each match bulletin detailed content online.
Step S603, selects competition sessions: spectators, by match bulletin module, select to need to watch certain match, the webserver 100 is issued in the request of viewing certain match from the match list of well afoot.
Step S605, come to matches: after the webserver 100 receives the request of viewing certain match, the motion index information such as the positional information have contestant real-time this place and movement velocity, distance, time, number, energy ezpenditure and real-time games results send to spectators' network equipment 300.Spectators can in the display screen of network equipment 300, check the real-time positional information of each player, motion index information and the real-time game achievement such as circuit and movement velocity, distance, time, number, energy ezpenditure of process.
Step S607, voice/video encourages: spectators are in the process of coming to matches, can be encouraged to the voice/video of players by the voice/video stimulating module typing in spectators' network equipment 300, and being uploaded to the webserver 100, the voice/video received excitation is sent to the mobile device 200 of specifying player by the webserver 100.
Step S609, achievement is announced: after end of match, and the network equipment 300 of spectators receives the final games results of the webserver 100 transmission, and shows final games results rank by display screen 302.
According to another aspect of the present invention, provide one to come to matches device embodiment, this device embodiment of coming to matches comprises:
Inquiry request module, for sending online event inquiry request and the online event information that returns based on inquiry request of reception server to server;
To come to matches request module, for sending to server coming to matches request, the solicited message that match request at least comprises for reflecting online event;
Module is checked in match, for the real-time game information of the online event that reception server forwards.
Preferably, this device also comprises: stimulating module, for allowing spectators when coming to matches, is encouraged to the player liked oiling by Word message, audio-frequency information, pictorial information or video information.
The present embodiment is come to matches the spectators' network equipment 300 described in device and literary composition.
It should be noted that, can perform in the computer system of such as one group of computer executable instructions in the step shown in the flow chart of accompanying drawing, and, although show logical order in flow charts, but in some cases, can be different from the step shown or described by order execution herein.
Obviously, those skilled in the art should be understood that, above-mentioned of the present invention each module or each step can realize with general calculation element, they can concentrate on single calculation element, or be distributed on network that multiple calculation element forms, alternatively, they can realize with the executable program code of calculation element, thus, they can be stored and be performed by calculation element in the storage device, or they are made into each integrated circuit modules respectively, or the multiple module in them or step are made into single integrated circuit module to realize.Like this, the present invention is not restricted to any specific hardware and software combination.
The foregoing is only the preferred embodiments of the present invention, be not limited to the present invention, for a person skilled in the art, the present invention can have various modifications and variations.Within the spirit and principles in the present invention all, any amendment done, equivalent replacement, improvement etc., all should be included within protection scope of the present invention.

Claims (35)

1., based on a real-time online competition method for mobile device end, it is characterized in that, comprising:
Send match initiation information to server and receive feedback information that described server generates based on described match initiation information to generate online event;
Start described online event after receiving the match sign on from described server, periodically upload real-time game information corresponding to mobile device to described server and receive real-time game information corresponding to the mobile device of other contestants of described collection of server;
Terminate match after receiving the end of match instruction from described server, and receive the result of the match of described server statistics.
2. method according to claim 1, is characterized in that, also comprises:
Excitation information is sent at the mobile device during the games to other contestants; And/or
Receive the excitation information from other mobile devices and/or network equipment; Wherein, other mobile devices described are mobile device corresponding to contestant, spectators or coach, and described network equipment includes but not limited to internet terminal, TV network terminal, the satellite network terminal with network communicating function.
3. method according to claim 2, is characterized in that,
Described excitation information is Word message, voice messaging, pictorial information or video information.
4. method according to claim 1, is characterized in that, sends match initiation information and receive the feedback information that described server generates based on described match initiation information to comprise to generate online event to server:
Generate and select the conditional information of opponent and described conditional information is sent to described server;
Receive the identity information of online user that described server screens according to described conditional information and/or not online registration user;
Select at least one user to send match according to the subscriber identity information received to invite;
Received result is invited to generate online event according to the match of described server feedback.
5. method according to claim 1, is characterized in that, sends match initiation information and receive the feedback information that described server generates based on described match initiation information to comprise to generate online event to server:
Generation at least comprises the notice information of event and laws of the game and described notice information is sent to described server;
Send registration information to described server, the identity information that described registration information at least comprises user and the event participated in;
Registration result according to described server feedback generates online event.
6., according to the arbitrary described method of claim 1 to 5, it is characterized in that,
Described real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of described online event and described mobile device are corresponding; Wherein, described real-time position information at least comprises longitude and latitude data corresponding to described mobile device.
7., for a real-time online competition arrangement for mobile device, it is characterized in that, comprising:
Match initiation module, for sending match initiation information to server and receiving feedback information that described server generates based on described match initiation information to generate online event;
Meet administration module, after receiving the match sign on from described server, start described online event, periodically upload real-time game information corresponding to mobile device to described server and receive real-time game information corresponding to the mobile device of other contestants of described collection of server;
End of match module, for terminating match after receiving the end of match instruction from described server, and receives the result of the match of described server statistics.
8. device according to claim 7, is characterized in that, comprising:
Excitation sending module, for sending excitation information to the mobile device that other contestants are corresponding during the games; And/or
Excitation receiver module, for receiving the excitation information from other mobile devices and/or network equipment during the games.
9. device according to claim 7, is characterized in that,
Described match initiation module comprises:
Screening conditions transmitting element, for generating the conditional information of selection opponent and described conditional information being sent to described server;
The selection result receiving element, for receiving the identity information of online user and/or the not online registration user screened according to described conditional information at described server place;
Transmitting element is invited in match, sends match invite for selecting at least one user according to the subscriber identity information received;
Invite result receiving element, for inviting received result to generate online event according to the match of described server feedback.
10. device according to claim 7, is characterized in that,
Described match initiation module comprises:
Bulletin release unit, for generating the notice information that at least comprises event and laws of the game and described notice information being sent to described server;
Registration unit, for sending registration information to described server, the identity information that described registration information at least comprises user and the event participated in;
Bulletin result receiving element, generates online event for the registration result according to described server feedback.
11., according to the arbitrary described device of claim 7 to 10, is characterized in that,
Described real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of described online event and described mobile device are corresponding; Wherein, described real-time position information at least comprises longitude and latitude data corresponding to described mobile device.
12. 1 kinds, based on the real-time online competition method of server end, is characterized in that, comprising:
Receive match message request or the match notice information of the mobile device launched a competition;
Announce described match notice information or forward described match message request and also receive the feedback information responding described match notice information or described match message request to corresponding mobile device, generate online event, send described online event to the mobile device of competition;
Send match sign on to the mobile device of competition, periodically receive and forward the real-time game information that each mobile device of competition is corresponding;
According to pre-conditioned generation end of match instruction, the real-time game Information Statistics according to each mobile device generate result of the match, and described END instruction and described result of the match are sent to corresponding mobile device.
13. methods according to claim 12, is characterized in that, also comprise:
Receiving the excitation information of self-moving device and/or network equipment during the games and described excitation information be sent to the mobile device of target.
14. methods according to claim 12, is characterized in that,
Described match notice information at least comprises online event and online laws of the game.
15. methods according to claim 12, is characterized in that,
The match message request receiving the mobile device launched a competition comprises:
Receive the search information from the mobile device launched a competition, described search information comprises: the conditional information selecting opponent;
According to described conditional information screening online user and/or not online registration user, and the identity information of qualified user is returned to the mobile device launched a competition;
Receive the match message request from the mobile device launched a competition, described match message request is for selecting at least one user as opponent.
16. methods according to claim 12, is characterized in that, also comprise:
Receive the request of coming to matches from network equipment, the solicited message at least comprised for reflecting online event is asked in described match;
Send the real-time game information of corresponding online event to described network equipment.
17., according to claim 12 to 16 arbitrary described methods, is characterized in that,
Described real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of described online event and described mobile device are corresponding; Wherein, described real-time position information at least comprises longitude and latitude data corresponding to described mobile device.
18. 1 kinds, for the real-time online competition arrangement of server, is characterized in that, comprising:
Online molded tissue block, for receiving match message request or the match notice information of the mobile device launched a competition; Announce described match notice information or forward described match message request and also receive the feedback information responding described match notice information or described match message request to corresponding mobile device, generate online event, send described online event to the mobile device of competition;
Online competition module, for sending match sign on to the mobile device of competition, periodically receives and forwards the real-time game information that each mobile device of competition is corresponding;
Online result-generation module, for according to pre-conditioned generation end of match instruction, and generates result of the match according to the real-time game Information Statistics of each mobile device, and described END instruction and described result of the match is sent to corresponding mobile device.
19. devices according to claim 18, is characterized in that, also comprise:
Excitation forwarding module, for receiving the excitation information of self-moving device and/or network equipment during the games and described excitation information being sent to the mobile device of target.
20. devices according to claim 18, is characterized in that, also comprise:
Viewing request receiving module, for receiving the request of coming to matches from network equipment, the solicited message at least comprised for reflecting online event is asked in described match;
Viewing forwarding module, for sending the real-time game information of corresponding online event to described network equipment.
21., according to claim 18 to 20 arbitrary described devices, is characterized in that,
Described real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of described online event and described mobile device are corresponding; Wherein, described real-time position information at least comprises longitude and latitude data corresponding to described mobile device.
The real-time online of 22. 1 kinds of device ends Network Based is come to matches method, it is characterized in that, comprising:
Send online event inquiry request to server and receive the online event information that described server returns based on described inquiry request;
Send to server the request of coming to matches, the solicited message at least comprised for reflecting online event is asked in described match;
Receive the real-time game information of the described online event that described server forwards.
23. methods according to claim 22, is characterized in that, also comprise:
In the process of coming to matches, send the excitation information mobile device that extremely corresponding contestant is corresponding, described excitation information is Word message, voice messaging, pictorial information or video information.
24. methods according to claim 22 or 23, is characterized in that,
Described real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of described online event and described mobile device are corresponding; Wherein, described real-time position information at least comprises longitude and latitude data corresponding to described mobile device.
25. 1 kinds of real-time onlines for network equipment are come to matches device, it is characterized in that, comprising:
Inquiry request module, for sending online event inquiry request and receiving the online event information that described server returns based on described inquiry request to server;
To come to matches request module, for sending to server coming to matches request, the solicited message that described match request at least comprises for reflecting online event;
Module is checked in match, for receiving the real-time game information of the described online event that described server forwards.
26. devices according to claim 25, is characterized in that, also comprise:
Stimulating module, for sending the excitation information mobile device that extremely corresponding contestant is corresponding in the process of coming to matches, described excitation information is Word message, voice messaging, pictorial information or video information.
27. devices according to claim 25 or 26, is characterized in that,
Described real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of described online event and described mobile device are corresponding; Wherein, described real-time position information at least comprises longitude and latitude data corresponding to described mobile device.
28. 1 kinds of real-time online tournament systems, it is characterized in that, comprise server, at least two for carrying out the mobile device of real-time online match, communicate to connect between described mobile device and described server, mobile device described in two or more starts online event under the control of described server simultaneously, and periodically upload real-time game information to described server, under the control of described server, terminate online event, and receive the result of the match of described server statistics.
29. systems according to claim 28, is characterized in that, described mobile device comprises:
Processor, for carrying out logical operation;
Display screen, is controlled by described processor and for showing the relevant information of real-time online match;
Data I/O unit, is connected with described processor, for through peripheral input message or output information to peripheral hardware;
Radio communication unit, is connected with described processor, for sending and the information of reception through wireless communication mode;
Motion sensor, is connected with described processor, transmits described movable information to processor for the movable information that detects in motion process;
Location-based service unit, is connected with described processor, for detecting the real-time position information of described mobile device, and will transmit described real-time position information to described processor.
30. systems according to claim 28 or 29, is characterized in that,
Described server is connected with one or more network equipment through communication network, and described network equipment is used for from remote port viewing real-time online event.
31. 1 kinds of real-time online competition methods, is characterized in that, comprising:
Mobile device sends match initiation information to server, and receives feedback information that described server generates based on described match initiation information to generate online event;
Each mobile device of competition receives and starts described online event from after the match sign on of described server, periodically uploads each self-corresponding real-time game information to described server and receives real-time game information corresponding to the mobile device of other contestants of described collection of server;
Each mobile device of taking in competition terminates match after receiving the end of match instruction from described server, and receives the result of the match from described server statistics.
32. methods according to claim 31, is characterized in that, mobile device sends match initiation information to server, and receive the feedback information that described server generates based on described match initiation information and comprise to generate online event:
Described mobile device generates to be selected the conditional information of opponent and described conditional information is sent to described server;
The identity information of qualified online user and/or not online registration user is sent to described mobile device according to described conditional information by described server;
Described mobile device selects at least one user to send match invitation according to the subscriber identity information received;
This match is invited and is sent to corresponding mobile device and the feedback information of whether accepting the invitation receiving its feedback by described server, and described feedback information is sent to described mobile device;
Described mobile device generates online event according to the described feedback information of described server feedback.
33. methods according to claim 31, is characterized in that, mobile device sends match initiation information to server, and receive the feedback information that described server generates based on described match initiation information and comprise to generate online event:
Described mobile device generation at least comprises the notice information of event and laws of the game and described notice information is sent to described server;
Described server shows described notice information for each mobile device online query;
Described server receives feedback information corresponding to described notice information in the given time, and described feedback information is sent to described mobile device;
Described mobile device generates online event according to the described feedback information of described server feedback.
34. methods according to claim 31, is characterized in that, also comprise:
Arbitrary mobile device of competition sends excitation information at the mobile device during the games to other contestants; And/or
Arbitrary mobile device of competition receives the excitation information from other mobile devices and/or network equipment, wherein, other mobile devices described are mobile device corresponding to contestant, spectators or coach, and described network equipment includes but not limited to internet terminal, TV network terminal, the satellite network terminal with network communicating function.
35., according to the arbitrary described method of claim 31 to 34, is characterized in that,
Described real-time game information comprises: for reflecting at least one of the real-time position information that the index parameter of the motion index of contestant, the target data of described online event and described mobile device are corresponding; Wherein, described real-time position information at least comprises longitude and latitude data corresponding to described mobile device.
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