CN104606888A - Management method and system for daily task events - Google Patents

Management method and system for daily task events Download PDF

Info

Publication number
CN104606888A
CN104606888A CN201410809274.5A CN201410809274A CN104606888A CN 104606888 A CN104606888 A CN 104606888A CN 201410809274 A CN201410809274 A CN 201410809274A CN 104606888 A CN104606888 A CN 104606888A
Authority
CN
China
Prior art keywords
everyday tasks
tasks event
group
event
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201410809274.5A
Other languages
Chinese (zh)
Inventor
李博文
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Beijing Pixel Software Technology Co Ltd
Original Assignee
Beijing Pixel Software Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Beijing Pixel Software Technology Co Ltd filed Critical Beijing Pixel Software Technology Co Ltd
Priority to CN201410809274.5A priority Critical patent/CN104606888A/en
Publication of CN104606888A publication Critical patent/CN104606888A/en
Pending legal-status Critical Current

Links

Abstract

The invention discloses a management method and system for daily task events. The daily task events are divided into at least one group; a user receives and executes one group of daily task events; an extra premium is granted to the user according to the schedule for executing the group of daily task events of the user. According to the management method and system for the daily task events, due to the fact that the daily task events are grouped and provided for the user at random, the utilization rate of each daily task event is averaged, the service cycle of the daily task events is prolonged than that of daily task events which are developed early, so that the development cost is reduced, the residue problem caused by deleting the original daily task events when daily task events are newly developed is solved, the workload for game development and maintenance and the error probability are reduced, and the developer can be helped to control the reward of the daily task events more easily and more conveniently.

Description

A kind of management method of everyday tasks event and system
Technical field
The present invention relates to computer networking technology, particularly the management method of everyday tasks event and system in a kind of online game.
Background technology
In online game, along with exploitation and operation the going deep into of iteration cycle of game content, the systemic-function in game, module etc. also can corresponding increases and perfect.Improve in process in game, inevitably similar, repeat content.
For now common everyday tasks event, along with the raising of game role grade, the everyday tasks event can done every day is also in increase, but, for most of task events, be almost machine-made NPC quantity hit the condition of killing to meet everyday tasks event and completing, and then complete everyday tasks event.In the course of time, due to machine-made everyday tasks event, make game more and more weak to the attraction of user, make user mechanically perform everyday tasks event, significantly reduce the enjoyment of game, and finally game generation is weary of.
And then develop a kind of everyday tasks event system in prior art, to alleviate user's being weary of everyday tasks event.As shown in Figure 1, be everyday tasks event system structural representation in existing online game.In this system, in the scene server of game, be provided with everyday tasks event pond, developer is in backstage designing and making everyday tasks event and be filled in everyday tasks event pond.From everyday tasks event pond, everyday tasks event is obtained after user reaches the standard grade every day, obtain everyday tasks event and have two kinds of modes, one, user initiatively accesses everyday tasks event from everyday tasks event pond, its two, everyday tasks event is pushed to user by everyday tasks event pond.After user completes everyday tasks event, server carries out the record of everyday tasks event, comprises the performance level (being successfully completed or failure) etc. of task events that every day, user accessed and quantity, task events.Developer regular or irregular from server everyday tasks logout extract record and analyze, to find the interest orientation of user, make new everyday tasks event according to analysis result development and Design and be filled in everyday tasks event pond.
The subject matter of the everyday tasks event system shown in Fig. 1 is, everyday tasks event type and executive mode simply, are rewarded and provided independently, for old everyday tasks event, repeatedly perform the decline still user being caused to attraction for a long time.In addition, will for wishing that the content that user participates in additionally makes inter-related task, not only waste time and efforts, simultaneously, also can because of coordinating bad relation, after occurring in original everyday tasks event that certain function is modified or closed, the problem that other relevant everyday tasks event still remains.
Summary of the invention
In view of this, the invention provides a kind of management method and system of everyday tasks event, to reduce development of games cost, minimizing developer carries out the workload of development of games and maintenance and probability of makeing mistakes, and improves the game experiencing of user.
Technical scheme of the present invention is achieved in that
A management method for everyday tasks event, comprising:
Everyday tasks event is divided at least 1 group;
User accesses and performs wherein 1 group of everyday tasks event;
The progress of this group everyday tasks event performed by described user, provides premiums to described user.
Further, described user accesses and the wherein 1 group of everyday tasks event performed, and is 1 group of everyday tasks event that user selects from described at least 1 group everyday tasks event.
Further, described user accesses and the wherein 1 group of everyday tasks event performed, and is the 1 group of everyday tasks event being distributed to described user from described at least 1 group everyday tasks event at random.
Further, the progress of described this group everyday tasks event performed by described user, provide premiums to described user, comprising:
In this group everyday tasks event, according to the everyday tasks event number that described user completes, provide premiums to described user.
Further, a weighted value is distributed to each everyday tasks event;
The progress of described this group everyday tasks event performed by described user, provide premiums to described user, comprising:
In this group everyday tasks event, the summation of the weighted value of the everyday tasks event completed according to described user, provides premiums to described user.
A management system for everyday tasks event, comprising:
Everyday tasks event pond, for storing at least 1 group everyday tasks event, and provides wherein 1 group of everyday tasks event to user;
Management platform, for monitoring the implementation progress of described user to accessed 1 group of everyday tasks event, and the progress of this group everyday tasks event performed by described user, provide premiums to described user.
Further, wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that user selects from described everyday tasks event pond.
Further, wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that everyday tasks event pond is distributed to described user at random from described at least 1 group everyday tasks event.
Further, described management platform, according to the everyday tasks event number in this group that described user completes, provides premiums to described user.
Further, described management platform, distributes a weighted value to everyday tasks event each in this group, and the summation of the weighted value of everyday tasks event in this group completed according to described user, provide premiums to described user.
As can be seen from such scheme, the management method of everyday tasks event of the present invention and system, the game experiencing of user can be improved for user, adding users performs the interest in everyday tasks event procedure, and then extend the life-span of online game, simultaneously for developer, owing to everyday tasks event being carried out grouping and being supplied to user at random, and then the average utilization rate of each everyday tasks event, extend the life cycle of developer compared with the everyday tasks event of early development, and then reduce development cost, and when everyday tasks event newly developed, also need not delete original everyday tasks event and cause residue problem.Beneficial effect of the present invention also comprises, and user can be made promptly to understand obtained everyday tasks event content, and find the focus of oneself wherein, effectively completes the event that value is high, interest is large in everyday tasks event simultaneously; For developer, first, decrease the workload of development of games and maintenance and probability of makeing mistakes, secondly, the present invention can directly carry out dividing according to the value, difficulty etc. of everyday tasks event content and be represented by weighted value, provide to user by the corresponding premiums of how many correspondences of weighted value summation again, interface has been unified in this measure, contributes to the award of the easier control everyday tasks event of developer.
Accompanying drawing explanation
Fig. 1 is existing a kind of everyday tasks event system schematic diagram;
Fig. 2 is the management method flow chart of everyday tasks event of the present invention;
Fig. 3 pushes many group everyday tasks events to user in method of the present invention and is carried out the interface schematic diagram selected by user;
Fig. 4 is the interface schematic diagram distributing 1 group of everyday tasks event in method of the present invention to user at random;
Fig. 5 is the first embodiment schematic diagram of the management system of everyday tasks event of the present invention;
Fig. 6 is the second embodiment schematic diagram of the management system of everyday tasks event of the present invention.
Detailed description of the invention
In order to make object of the present invention, technical scheme and advantage clearly understand, to develop simultaneously embodiment referring to accompanying drawing, the present invention is described in further detail.
As shown in Figure 2, the management method of everyday tasks event of the present invention, comprising:
Step 1, everyday tasks event is divided at least 1 group;
Step 2, user access and perform wherein 1 group of everyday tasks event;
The progress of step 3, this group everyday tasks event performed by described user, provides premiums to described user.
Wherein, the corresponding award that the progress that described premiums are this group everyday tasks event of execution obtains, what it did not comprise each everyday tasks event self completes award.
In step 1 of the present invention, such as, a large amount of everyday tasks events in everyday tasks event pond in scene server classified and divide into groups, each everyday tasks event in each group can be the everyday tasks event that is mutually related, and also can be the task events be independent of each other.
In step 2, user is accessed wherein 1 group of everyday tasks event and can be realized by the following two kinds mode:
A, user select 1 group of everyday tasks event from described at least 1 group everyday tasks event;
B, distribute at random from described at least 1 group everyday tasks event 1 group of everyday tasks event give described user.
In above two kinds of modes, A mode gives user more right to choose, user such as can select corresponding everyday tasks event group that is familiar or corresponding difficulty to perform according to its own tier, indirectly can realize the object guiding user's deeply game gradually as far as is humanly possible, and then the viscosity of adding users.And B mode can give user more feeling of freshness, the even unexpected everyday tasks event group of difference may be there is at every turn, and then add interest and the randomness of online game, equally also can the viscosity of adding users.
Above-mentioned A mode and B mode all can send to user by the form pushed.
Such as shown in Fig. 3, in A mode, when user logged in first after games in one day, eject everyday tasks event group interface in games interface, wherein, the everyday tasks event group that all users can be accessed shows, and show " accessing " button below, user therefrom can select oneself interested everyday tasks event group, after selection, just determines the everyday tasks event group that user accesses.
Shown in Fig. 4, in B mode, when user logged in first after games in one day, distribute one group of everyday tasks event at random, such as everyday tasks event group i, and be pushed to user by the interface of everyday tasks event group i, the all everyday tasks events comprised can be comprised in this everyday tasks event group i further in the interface of wherein everyday tasks event group i, task definition brief introduction and task are rewarded, in the interface of simultaneously everyday tasks event group i also can current this everyday tasks event group i time obtainable premiums, along with the implementation progress of each everyday tasks event in this everyday tasks event group i advances, current obtainable premiums also constantly upgrade, user closes the interface of this everyday tasks event group i by clicking " determination " button, the interface of this everyday tasks event group i also can comprise " getting " (not shown) button, to get obtained premiums.
For in A mode, user, after the selection of everyday tasks event group is carried out at the selection interface of Fig. 3, also skips to the everyday tasks event group interface of Fig. 4, to point out the more details of selected task events group to user.
In step 3 of the present invention, the progress of this group everyday tasks event performed by described user, provide premiums to described user, the following two kinds mode can be comprised:
I, in this group everyday tasks event, according to the everyday tasks event number that described user completes, provide premiums to described user.
II, distribute a weighted value to each everyday tasks event; In this group everyday tasks event, the summation of the weighted value of the everyday tasks event completed according to described user, provides premiums to described user.
Wherein, I mode performs comparatively simple, such as, often completes an everyday tasks event, can obtain a corresponding premiums.And II mode, by distributing a weighted value to each everyday tasks event, and the summation of weighted value according to completed everyday tasks event, premiums are provided to described user, make developer can set " threshold " accordingly and further limited subscriber obtain the condition of premiums, such as, less weighted value is arranged for better simply everyday tasks event, and larger weighted value is arranged for more difficult everyday tasks event, and weighted value sum obtained premiums better more, and then excite user constantly to make great efforts to upgrade with technical ability so that better premiums can be obtained.
In the embodiment of the present invention, if condition (such as user gradation, experience, affiliated camp, affiliated race etc.) can be arranged not met, then do not show or do not distribute the everyday tasks event group that to be consistent with this condition, and select 1 everyday tasks event group from the everyday tasks event group satisfied condition.
Invention also provides a kind of everyday tasks event management system, it comprises everyday tasks event pond and management platform.Wherein, described everyday tasks event pond, for storing at least 1 group everyday tasks event, and provides wherein 1 group of everyday tasks event to user; Described management platform, for monitoring the implementation progress of described user to accessed 1 group of everyday tasks event, and the progress of this group everyday tasks event performed by described user, provide premiums to described user.
Fig. 5 is the first embodiment schematic diagram of everyday tasks event management system of the present invention.In this embodiment, everyday tasks event group is sent to management platform by described everyday tasks event pond, and by the interaction between management platform and user, and then realizes everyday tasks event pond and provide wherein 1 group of everyday tasks event to user.Wherein, everyday tasks event pond provides wherein 1 group of everyday tasks event to have two kinds of forms to user:
One, wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that user selects from described everyday tasks event pond.
In which, described everyday tasks event pond wherein all everyday tasks event group will send to management platform, and select wherein 1 group of everyday tasks event by user by management platform.
Its two, wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that everyday tasks event pond is distributed to described user at random from described at least 1 group everyday tasks event.
In which, everyday tasks event pond Stochastic choice 1 group of everyday tasks event send to management platform from described at least 1 group everyday tasks event, obtains this group everyday tasks event by user by management platform; Or in which, described everyday tasks event pond wherein all everyday tasks event group will send to management platform, and by management platform Stochastic choice 1 group of everyday tasks event from described at least 1 group everyday tasks event, and distribute to user.
In first embodiment, user directly and everyday tasks event pond interact, but by the middle management platform arranged, be responsible for user by management platform mutual, with the monitoring of the implementation progress of everyday tasks event group, and the progress of everyday tasks event group performed by user, provide premiums to user.
Wherein, described management platform, according to the everyday tasks event number in this group that described user completes, provides premiums to described user; Or described management platform, distributes a weighted value to everyday tasks event each in this group, and the summation of the weighted value of everyday tasks event in this group completed according to described user, provide premiums to described user.
Fig. 6 is the second embodiment schematic diagram of everyday tasks event management system of the present invention.In this embodiment, interaction is directly carried out in user and everyday tasks event pond, to obtain 1 group of everyday tasks event in everyday tasks event pond.Wherein, user has two kinds of forms from everyday tasks event pond to obtaining wherein 1 group of everyday tasks event:
One, wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that user selects from described everyday tasks event pond.
In which, described everyday tasks event pond by wherein all everyday tasks event group by the interface display such as shown in Fig. 3 to user, and select wherein 1 group of everyday tasks event by user.
Its two, wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that everyday tasks event pond is distributed to described user at random from described at least 1 group everyday tasks event.
In which, everyday tasks event pond Stochastic choice 1 group of everyday tasks event from described at least 1 group everyday tasks event is also sent by the interface such as shown in Fig. 4 and is shown to user.
In second embodiment, user directly and everyday tasks event pond interact, simultaneously, management platform is monitored, the interactive information in user and everyday tasks event pond, and the everyday tasks event group obtaining that user will perform, and the implementation progress of the everyday tasks event group of user is monitored, the progress of the everyday tasks event group performed by user, provides premiums to user.
Wherein, described management platform, according to the everyday tasks event number in this group that described user completes, provides premiums to described user; Or described management platform, distributes a weighted value to everyday tasks event each in this group, and the summation of the weighted value of everyday tasks event in this group completed according to described user, provide premiums to described user.
In second embodiment, described management platform also judges whether the everyday tasks event group that user will perform is its required everyday tasks event group monitored, and if it is continues follow-up monitoring and premiums granting, otherwise does not carry out monitoring and premiums granting.
In the embodiment of the present invention, also setup times periodic point, whenever reaching periods of events point, the progress zero of this group everyday tasks event that user is performed, and when making zero, also can reset everyday tasks event group, again can access to make user in the new time cycle and perform new everyday tasks event group.Wherein, setup times periodic point can be any one moment in the middle of every day between 0 o'clock to 6 o'clock.
The management method of everyday tasks event of the present invention and system, the game experiencing of user can be improved for user, adding users performs the interest in everyday tasks event procedure, and then extend the life-span of online game, simultaneously for developer, owing to everyday tasks event being carried out grouping and being supplied to user at random, and then the average utilization rate of each everyday tasks event, extend the life cycle of developer compared with the everyday tasks event of early development, and then reduce development cost, and when everyday tasks event newly developed, also need not delete original everyday tasks event and cause residue problem.Beneficial effect of the present invention also comprises, and user can be made promptly to understand obtained everyday tasks event content, and find the focus of oneself wherein, effectively completes the event that value is high, interest is large in everyday tasks event simultaneously; For developer, first, decrease the workload of development of games and maintenance and probability of makeing mistakes, secondly, the present invention can directly carry out dividing according to the value, difficulty etc. of everyday tasks event content and be represented by weighted value, provide to user by the corresponding premiums of how many correspondences of weighted value summation again, interface has been unified in this measure, contributes to the award of the easier control everyday tasks event of developer.
The foregoing is only preferred embodiment of the present invention, not in order to limit the present invention, within the spirit and principles in the present invention all, any amendment made, equivalent replacement, improvement etc., all should be included within the scope of protection of the invention.

Claims (10)

1. a management method for everyday tasks event, comprising:
Everyday tasks event is divided at least 1 group;
User accesses and performs wherein 1 group of everyday tasks event;
The progress of this group everyday tasks event performed by described user, provides premiums to described user.
2. the management method of everyday tasks event according to claim 1, is characterized in that: described user accesses and the wherein 1 group of everyday tasks event performed, and is 1 group of everyday tasks event that user selects from described at least 1 group everyday tasks event.
3. the management method of everyday tasks event according to claim 1, it is characterized in that: described user accesses and the wherein 1 group of everyday tasks event performed, is the 1 group of everyday tasks event being distributed to described user from described at least 1 group everyday tasks event at random.
4. the management method of everyday tasks event according to claim 1, is characterized in that, the progress of described this group everyday tasks event performed by described user, provides premiums, comprising to described user:
In this group everyday tasks event, according to the everyday tasks event number that described user completes, provide premiums to described user.
5. the management method of everyday tasks event according to claim 1, is characterized in that:
A weighted value is distributed to each everyday tasks event;
The progress of described this group everyday tasks event performed by described user, provide premiums to described user, comprising:
In this group everyday tasks event, the summation of the weighted value of the everyday tasks event completed according to described user, provides premiums to described user.
6. a management system for everyday tasks event, is characterized in that, comprising:
Everyday tasks event pond, for storing at least 1 group everyday tasks event, and provides wherein 1 group of everyday tasks event to user;
Management platform, for monitoring the implementation progress of described user to accessed 1 group of everyday tasks event, and the progress of this group everyday tasks event performed by described user, provide premiums to described user.
7. the management system of everyday tasks event according to claim 6, is characterized in that:
Wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that user selects from described everyday tasks event pond.
8. the management system of everyday tasks event according to claim 6, is characterized in that:
Wherein 1 group of everyday tasks event that described everyday tasks event pond provides to user is 1 group of everyday tasks event that everyday tasks event pond is distributed to described user at random from described at least 1 group everyday tasks event.
9. the management system of everyday tasks event according to claim 6, is characterized in that:
Described management platform, according to the everyday tasks event number in this group that described user completes, provides premiums to described user.
10. the management system of everyday tasks event according to claim 6, is characterized in that:
Described management platform, distributes a weighted value to everyday tasks event each in this group, and the summation of the weighted value of everyday tasks event in this group completed according to described user, provide premiums to described user.
CN201410809274.5A 2014-12-23 2014-12-23 Management method and system for daily task events Pending CN104606888A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201410809274.5A CN104606888A (en) 2014-12-23 2014-12-23 Management method and system for daily task events

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201410809274.5A CN104606888A (en) 2014-12-23 2014-12-23 Management method and system for daily task events

Publications (1)

Publication Number Publication Date
CN104606888A true CN104606888A (en) 2015-05-13

Family

ID=53141696

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201410809274.5A Pending CN104606888A (en) 2014-12-23 2014-12-23 Management method and system for daily task events

Country Status (1)

Country Link
CN (1) CN104606888A (en)

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104965785A (en) * 2015-06-25 2015-10-07 四川天上友嘉网络科技有限公司 Automatic allocation method for game tasks of online game
CN104991861A (en) * 2015-06-25 2015-10-21 四川天上友嘉网络科技有限公司 Game task allocation method for online game
CN105894207A (en) * 2016-04-07 2016-08-24 广州时刻销销网络科技有限公司 Task management method based on mobile terminal
CN107688996A (en) * 2016-08-04 2018-02-13 上海前隆信息科技有限公司 A kind of method, apparatus and equipment for encouraging user
CN108345639A (en) * 2018-01-10 2018-07-31 武汉天喻教育科技有限公司 A kind of task management system and task management method
CN109455431A (en) * 2017-09-06 2019-03-12 北京皓皓科技有限公司 A kind of garbage classification treating method and apparatus
CN110399197A (en) * 2019-07-30 2019-11-01 北京达佳互联信息技术有限公司 Method, terminal, server and the medium that task is shown
CN111939563A (en) * 2020-08-13 2020-11-17 北京像素软件科技股份有限公司 Target locking method, device, electronic equipment and computer readable storage medium

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1650310A (en) * 2002-03-13 2005-08-03 汝要网 Method and system for providing game service by using the internet
US20100174593A1 (en) * 2008-12-08 2010-07-08 Sony Online Entertainment Llc Online simulations and network applications
JP2011025044A (en) * 2009-07-27 2011-02-10 Sony Computer Entertainment America Llc Real-time, contextual display of ranked, user-generated game play advice
CN103093068A (en) * 2011-10-27 2013-05-08 腾讯科技(深圳)有限公司 Method and client side for acquiring task data

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1650310A (en) * 2002-03-13 2005-08-03 汝要网 Method and system for providing game service by using the internet
US20100174593A1 (en) * 2008-12-08 2010-07-08 Sony Online Entertainment Llc Online simulations and network applications
JP2011025044A (en) * 2009-07-27 2011-02-10 Sony Computer Entertainment America Llc Real-time, contextual display of ranked, user-generated game play advice
CN103093068A (en) * 2011-10-27 2013-05-08 腾讯科技(深圳)有限公司 Method and client side for acquiring task data

Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104965785A (en) * 2015-06-25 2015-10-07 四川天上友嘉网络科技有限公司 Automatic allocation method for game tasks of online game
CN104991861A (en) * 2015-06-25 2015-10-21 四川天上友嘉网络科技有限公司 Game task allocation method for online game
CN105894207A (en) * 2016-04-07 2016-08-24 广州时刻销销网络科技有限公司 Task management method based on mobile terminal
CN107688996A (en) * 2016-08-04 2018-02-13 上海前隆信息科技有限公司 A kind of method, apparatus and equipment for encouraging user
CN109455431A (en) * 2017-09-06 2019-03-12 北京皓皓科技有限公司 A kind of garbage classification treating method and apparatus
CN109455431B (en) * 2017-09-06 2022-03-01 北京皓皓科技有限公司 Garbage classification processing method and device
CN108345639A (en) * 2018-01-10 2018-07-31 武汉天喻教育科技有限公司 A kind of task management system and task management method
CN108345639B (en) * 2018-01-10 2021-05-18 武汉天喻教育科技有限公司 Task management system and task management method
CN110399197A (en) * 2019-07-30 2019-11-01 北京达佳互联信息技术有限公司 Method, terminal, server and the medium that task is shown
CN111939563A (en) * 2020-08-13 2020-11-17 北京像素软件科技股份有限公司 Target locking method, device, electronic equipment and computer readable storage medium
CN111939563B (en) * 2020-08-13 2024-03-22 北京像素软件科技股份有限公司 Target locking method, device, electronic equipment and computer readable storage medium

Similar Documents

Publication Publication Date Title
CN104606888A (en) Management method and system for daily task events
Chaplin-Kramer et al. Spatial patterns of agricultural expansion determine impacts on biodiversity and carbon storage
Zhang et al. {History-Based} harvesting of spare cycles and storage in {Large-Scale} datacenters
Fritz et al. Twenty-million-year relationship between mammalian diversity and primary productivity
US20060059113A1 (en) Agent based modeling of risk sensitivity and decision making on coalitions
US10037390B2 (en) Techniques to simulate production events
WO2014194695A1 (en) Method and server for pvp team matching in computer games
CN104065672A (en) Advertisement pushing method, client and advertisement pushing system
CN104967607A (en) Information processing method, terminal and server
CN102480513A (en) Apparatus for transmitting update content with assistance in social network and method thereof
CN110930249A (en) Large-scale enterprise credit risk prediction method and system, storage medium and electronic equipment
CN109428910B (en) Data processing method, device and system
CN104606885A (en) Copy management method and system based on random mission incident
WO2010004544A1 (en) Decision support system for project managers and associated method
Shaw et al. Population‐level consequences of risky dispersal
Shen et al. Area of simulation: Mechanism and architecture for multi-avatar virtual environments
Panadero et al. Multi criteria biased randomized method for resource allocation in distributed systems: Application in a volunteer computing system
WO2016189317A1 (en) An online game having a computerized recommender system
CN111491382B (en) Satellite capacity allocation method and device and electronic equipment
Atkins et al. Effects of mis-alignment between dispersal traits and landscape structure on dispersal success in fragmented landscapes
CN103870671A (en) Method and device for extracting user sample from Cookies
Angelotti et al. Towards a more efficient computation of individual attribute and policy contribution for post-hoc explanation of cooperative multi-agent systems using Myerson values
US20160346687A1 (en) Online Game Having a Computerized Recommender System
Lim et al. A simulation model of object movement for evaluating the communication load in networked virtual environments
CN105208084B (en) Method and device for determining resources to be deployed

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication
RJ01 Rejection of invention patent application after publication

Application publication date: 20150513