CN103795761A - Method and system for downloading online game data - Google Patents

Method and system for downloading online game data Download PDF

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Publication number
CN103795761A
CN103795761A CN201210430535.3A CN201210430535A CN103795761A CN 103795761 A CN103795761 A CN 103795761A CN 201210430535 A CN201210430535 A CN 201210430535A CN 103795761 A CN103795761 A CN 103795761A
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game
resource file
server
function unit
file
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刘刚
黄琰
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Abstract

The invention is suitable for the field of network communication and provides a method and system for downloading online game data. The method comprises the following steps: generating configuration files according to the dependency relationship between split different game function units and resource files and releasing the spilt different game function units and resource files; and downloading corresponding game function units and the resource files based on the configuration files, and asynchronously loading the downloaded game function units and the resource files. By analyzing and classifying games, the downloading process of a game client is disintegrated. A user downloads the simplest client firstly and loads other function units and the resource files asynchronously in the game process through the simplest client downloading, thereby realizing rapid downloading and starting of the game client, realizing downloading while playing the game, and saving a great quantity of time of the user.

Description

A kind of data of network game method for down loading and system
Technical field
The invention belongs to network communication field, relate in particular to a kind of data of network game method for down loading and system.
Background technology
Online game (Online Game) claims again " game on line ", be called for short " network game ", refer to be transmission medium take the Internet, take play carrier server and subscriber computer as processing terminal, take game client software as information interaction window, be intended to realize amusement, leisure, exchange and obtain the individuality MMOG with sustainability just inventing.
At present, the type of service of online game mainly contains following two kinds:
1. browser form
Based on the game of browser, i.e. web game (Web Game), user does not need download client, can move any time anywhere on any computer that can surf the Net.
2. client form
The server that such game is set up by operator provides game data, user be the client that provided by operator connect operator server to play.Present online game mostly belong to this type.
Along with the development of online game, game picture is aestheticism and exquisiteness more and more, and game effect is more and more true to nature, thereby causes the data volume of game client also increasing.
In the prior art, user, in the time playing client game, need to download whole game client, then game client is installed to the rear game that just can enter, and cannot start game in the middle of game client downloading process.Because the data volume of game client is increasing, cause the time of user's download client more and more longer, after game client is downloaded, the time of startup also can be long, so just wasted user's plenty of time.
Summary of the invention
The embodiment of the present invention provides a kind of data of network game method for down loading, is intended to solve in prior art because game client is larger, causes user to download and install the time long, the problem of waste user time.
The embodiment of the present invention is achieved in that a kind of data of network game method for down loading, and described method comprises the steps:
According to the different game function unit after splitting and the dependence generating configuration file between resource file, and issue different game function unit and the resource file after described fractionation;
According to described configuration file, download corresponding game function unit and resource file, and Asynchronous loading functional unit and the resource file downloaded.
The embodiment of the present invention also provides a kind of data of network game download system, and described system comprises:
Game server, for according to the different game function unit after splitting and the dependence generating configuration file between resource file, and issues different game function unit and the resource file after described fractionation; And
Game client, for according to described configuration file, downloads corresponding game function unit and resource file from described game server, and Asynchronous loading functional unit and the resource file downloaded.
In embodiments of the present invention, by game is analyzed and is classified, the downloading process of game client is decomposed, user first downloads the simplest client, in game process by the simplest client downloads again Asynchronous loading other functional unit and resource file, realize the quick-downloading of game client and start, and realizing limit and play below, saving in a large number user's time.
Accompanying drawing explanation
Fig. 1 is the realization flow figure that the data of network game that provides of the embodiment of the present invention is downloaded;
Fig. 2 is the flow chart based on P2P technology download network game data that the embodiment of the present invention provides;
Fig. 3 is the structure chart of the data of network game download system that provides of the embodiment of the present invention;
Fig. 4 is the structure chart of the data of network game download client that provides of the embodiment of the present invention;
Fig. 5 is the business process map of the data of network game download system that provides of the embodiment of the present invention.
Embodiment
In order to make object of the present invention, technical scheme and advantage clearer, below in conjunction with drawings and Examples, the present invention is further elaborated.Should be appreciated that specific embodiment described herein, only in order to explain the present invention, is not intended to limit the present invention.
In embodiments of the present invention, by analysis and classification to game, the downloading process of game client is decomposed, user first downloads the simplest client, in game process by the simplest client downloads again Asynchronous loading other functional unit and resource file, make the user can be quick-downloading and start game, save in a large number user's time.
Fig. 1 shows the realization flow of the data of network game method for down loading that the embodiment of the present invention provides, and details are as follows:
In step S101, according to the different game function unit after splitting and the dependence generating configuration file between resource file, and issue different game function unit and the resource file after splitting;
Game client itself is a software, mainly comprises main program and resource file.Wherein, main program is the basic and main frame of running software, can be split as different functional modules; The files such as the sound that resource file comprised the picture that major part is seen, hear, in game running process, the operation of main program does not rely on all resource files, i.e. when main program operation, be not to use all resource files.
In embodiments of the present invention, according to the characteristic of game itself and classification, game client is split into different game function unit and resource file.
As one embodiment of the present of invention, different game function unit and resource file that game client is split into can comprise:
1. the multiple main program functional modules that split, and the resource file corresponding with corresponding main program functional module; Or
2. by multiple pooling function modules of program and program resource file used, for example, each trivial games in a big game is formed to independently functional module, for user's downloading-running one by one.
In embodiments of the present invention, can do following processing to the download of game function unit and resource file:
1. not that game running starts necessary non-key resource and is stored in server, in game process, download;
2. temporary transient no resource, downloads on backstage by high low priority, for example, in certain a game, work as at Wang Chengshi, only loads resource file and the data of Wang Cheng, does not load the resource file of neutral zone;
3. the keystone resources starting fast that contributes to play is downloaded at full speed by P2P technology, process resource file simultaneously, under the prerequisite that does not affect user's experience, reduce resource file, the embodiment of the present invention mainly, by data compression algorithm, makes resource file maximum compression before use as far as possible;
In embodiments of the present invention, according to the different game function unit after splitting and the dependence generating configuration file between resource file, different game function unit and resource file after splitting are issued on server, downloaded for user.
In step S102, according to configuration file, download corresponding game function unit and resource file, and Asynchronous loading functional unit and the resource file downloaded.
In embodiments of the present invention, for game function unit and resource file load operation asynchronization, adopt and postpone to load (lazy load, load also referred to as lazyness) technology, in the time really needing game function unit or resource file, just carry out corresponding load operation, avoid meaningless performance cost, be conducive to resource pooling, avoid long time loading.
In embodiments of the present invention, whole game client is based upon in a plug-in unit system, each plug-in unit can be thought an independently game function unit, specifically comprises which file and is decided by game service.
Whole plug-in unit system is described by XML configuration file, describes loading sequence, the resource that plug-in unit relies on etc. of plug-in unit.XML configuration file is layering, and upper layer node module depends on the functional module comprising, and before parallel module, no longer interdepends.In embodiments of the present invention, just can control as long as control the version of XML configuration file the plug-in unit that needs loading, also just can control the function that need to load.Need the plug-in unit loading, the order that plug-in unit loads to be configured by XML configuration file, each plug-in unit is an independent loading unit, and each plug-in unit can be controlled the dependence resource of self, realizes the upgrading take file as unit.
In embodiments of the present invention, the example structure of configuration file is as follows:
Figure BDA0000234584142
In embodiments of the present invention, main program and configuration file are issued by the operator of playing, and configuration file comprises the dependence between the different game functions of game client unit, and the associated description of the resource file of the required loading in game function unit.
The embodiment of the present invention uploads to all game function unit and resource files of downloading of needing on game loading source server, downloads for game client.
In order to improve the speed of download of game data, reduce the pressure of carrier server, as a preferred embodiment of the present invention, adopt P2P technology download games resource, between game client end, share the material content that transmission game needs, the connection of client and server has become by other nodes assists to carry out file transfer, promotes loading efficiency and the success rate of material.
P2P(Peer-to-Peer) be called " point-to-point ", " equity " technology, Peer is the node in P2P network, participating between node is a kind of peer-to-peer, node is in enjoying service, also be other node services, jointly formed P2P network, each client is client computer and server.
Meanwhile, due to the characteristic of P2P, system highlights advantage in the time that large-scale concurrent is served, and total system possesses dynamic expansion ability, and the lower deployment cost of total system is low, and system effectiveness is high, has system-level service reliability.
Fig. 2 shows the realization flow based on P2P technology download network game data that the embodiment of the present invention provides, and details are as follows:
In step S201, the unique mark of file of obtaining the file of download or downloading;
In step S202, according to obtained file identification, trade mark enquiries node, finds other game clients of downloading same resource file;
In step S203, send request of data and receive the upload request of game client to the game client of downloading same file.
In embodiments of the present invention, the file in downloading process or the file that completed can be registered on tracking (Tracker) server and download for other game users.
In embodiments of the present invention, game user is downloaded the simplest client by game official website.The simplest client comprises game running the most basic needed functional unit, thereby makes the user can be quick-downloading and start.
In embodiments of the present invention, simple customer end is downloaded and is needed the basic functional units that loads and the configuration information of resource file according to configuration file, first download necessary game function unit or resource file, enter fast game, other game function unit or the resource file of game can be downloaded and Asynchronous loading as required in game process, and the resource in downloading process or the resource file having completed can be registered on Tracker server and download for other game users.
Fig. 3 shows the structure of the data of network game download system that the embodiment of the present invention provides, and for convenience of explanation, only shows the part relevant to the embodiment of the present invention.
Game server 31 according to split after different game function unit and the dependence generating configuration file between resource file, and issue split after different game function unit and resource file.
As one embodiment of the present of invention, different game function unit and the resource file of fractionation comprise:
The multiple main program functional modules that split, and the resource file corresponding with corresponding main program functional module; Or
Multiple pooling function modules of program and described program resource file used.
Game client 32, according to configuration file, is downloaded corresponding game function unit and resource file, and Asynchronous loading functional unit and the resource file downloaded.
1. the multiple main program functional modules that split, and the resource file corresponding with corresponding main program functional module; Or
2. by multiple pooling function modules of program and program resource file used, for example, each trivial games in a big game is formed to independently functional module, for user's downloading-running one by one.
Game server 31 comprises version information database 311, Version Control logical server 312, Version Control access server 313, ingress for service server 314, game loading source server 315, Logic application server 316, inquiry access server 317 and statistical server 318.Wherein:
Version information database 311 is preserved configuration file, and different game function unit and the load configuration information of resource file.
Game loading source server 315 is preserved different game function unit and resource file, downloads for game client 32.
Ingress for service server 314 is according to different game function unit and the dependence generating configuration file of resource file, synchronous version control logic server 312, uploads the different function units of game and resource file module to be published to game loading source server 315.
Version Control logical server 312 receives the configuration file that ingress for service server 314 is issued, upgraded, and different game function unit and the load configuration information of resource file, deposit version information database 311 in, the local game functional unit of the game client 32 forwarding according to Version Control access server 313 or the version information of resource file, need the game function unit of loading or the description configuration information of resource file to Version Control access server 313 Resume Mission clients 32.
The local game functional unit that Version Control access server 313 provides game client 32 or the version information of resource file are transmitted to Version Control logical server 312, and the game client 32 that Version Control logical server 312 is returned needs the game function unit of loading or the description configuration information of resource file to return to game client 32.
The request of same resource file node is downloaded in the inquiry that Logic application server 316 sends according to game client 32, returns to Query Result to game client 32.
In order to improve the speed of download of game data, reduce the pressure of carrier server, as a preferred embodiment of the present invention, adopt P2P technology download games resource, between game client end, share the material content that transmission game needs, the connection of client and server has become by other nodes assists to carry out file transfer, promotes loading efficiency and the success rate of material.
Logic application server 316 receives the nodal information of inquiry access server 317 and registers synchronously, maintains the information list of some file line nodes, realizes concrete node selection algorithm and strategy, for inquiry access server 317 provides querying node service.
Inquiry access server 317 receives the request that same resource file node is downloaded in game client 32 inquiries.
In embodiments of the present invention, inquiry access server 317 provides game client 32 to obtain other inquiry access server 317 lists, access for game client 32, main for the situation that has multiple queries access server 317 to dispose, maintain node with game client 32 to report/communication of heartbeat/interpolation/deleted file, the same game file nodal information of sharing is registered to Logic application server 316 processes, at least comprise file Hash (hash) value that self is shared, IP address, port, the information such as file size, receive the request of game client 32 query nodes, requesting query is transmitted to Logic application server 316.
Statistical server 318 receives the statistical informations such as loading that game client 32 reports or download file speed, file size, download time, P2P downloading data, source downloading data, is that flowing water daily record is for follow-up statistics and analysis by the information recording reporting.
The embodiment of the present invention uploads to all independently functional module and resource files of downloading of needing on game loading source server 315, downloads for game client 32.
Fig. 4 shows the structure of the data of network game download client that the embodiment of the present invention provides, and for convenience of explanation, only shows the part relevant to the embodiment of the present invention.
Configuration file is obtained and resolved to Version Control module 41 from game server 31, according to the dependence between the version information of the version information of the functional unit of playing in configuration file, resource file and game function unit and resource file, call download module 42 and download corresponding game function unit and resource file from game server 31.
Download module 42 is downloaded corresponding game function unit and resource file from game server 31.
In embodiments of the present invention, download module 42 adopts P2P mode to download corresponding game function unit and resource file from game server 31.
In embodiments of the present invention, download module 42 is supported P2P function, the file of downloading or the file of downloading can be by own unique identifier registers, simultaneously can be to Tracker server lookup node, find other game clients of downloading same resource file, thereby to his request msg and receive the upload request of other game clients.
Game function unit and resource file that load-on module 43 Asynchronous loading download modules 42 are downloaded.
In embodiments of the present invention, load-on module 43, for the load operation asynchronization of game function unit and resource file, adopts and postpones loading technique.
Fig. 5 shows the operation flow of the data of network game download system that the embodiment of the present invention provides, and details are as follows:
1. ingress for service server is according to different game function unit and the dependence generating configuration file of resource file, to Version Control logical server file publishing Reconfigurations, synchronous version control logic server.
2. ingress for service server is uploaded the different function units of game and resource file module to be published to game loading source server.
3. game client obtains upgraded version configuration information or the upgrading lastest imformation of game to the inquiry of Version Control access server.
4. Version Control access server inquiry version control logic server, Version Control access server inquiry version control logic server, the upgraded version configuration information of the game that Version Control logical server is returned or upgrading lastest imformation return to game client.
5. the configuration file that Version Control logical server is issued the ingress for service server receiving, upgrade, and different game function unit and the load configuration information of resource file, deposit version information database in.
6. game client, according to configuration file, is downloaded corresponding game function unit and resource file from game loading source server.
7. inquiry access server receives the request that same resource file node is downloaded in game client inquiry.
8. the request that same resource file node is downloaded in the inquiry that Logic application server sends according to game client, returns to Query Result to game client.
9. game client, to tracking server query node, finds other game clients of downloading same resource file, thereby to his request msg and receive the upload request of other game clients.
10. the statistical informations such as the loading that statistical server reception game client reports or download file speed, file size, download time, P2P downloading data, source downloading data.
In embodiments of the present invention, by game is analyzed and is classified, the downloading process of game client is decomposed, user first downloads the simplest client, in game process by the simplest client downloads again Asynchronous loading other functional unit and resource file, realize the quick-downloading of game client and start, and realizing limit and play below, saving in a large number user's time.Meanwhile, adopt P2P technology between game user, to share the resource that transmission game needs, promote loading efficiency and the success rate of resource.
The foregoing is only preferred embodiment of the present invention, not in order to limit the present invention, all any modifications of doing within the spirit and principles in the present invention, be equal to and replace and improvement etc., within all should being included in protection scope of the present invention.

Claims (10)

1. a data of network game method for down loading, is characterized in that, described method comprises the steps:
According to the different game function unit after splitting and the dependence generating configuration file between resource file, and issue different game function unit and the resource file after described fractionation; And
According to described configuration file, download corresponding game function unit and resource file, and Asynchronous loading functional unit and the resource file downloaded.
2. the method for claim 1, is characterized in that, adopts P2P mode to download corresponding game function unit and resource file.
3. the method for claim 1, is characterized in that, adopts delay load mode to load corresponding game function unit and resource file.
4. the method for claim 1, is characterized in that, described different game function unit and resource file comprise:
The multiple main program functional modules that split, and the resource file corresponding with corresponding main program functional module; Or
Multiple pooling function modules of program and described program resource file used.
5. a data of network game download system, is characterized in that, described system comprises:
Game server, for according to the different game function unit after splitting and the dependence generating configuration file between resource file, and issues different game function unit and the resource file after described fractionation; And
Game client, for according to described configuration file, downloads corresponding game function unit and resource file from described game server, and Asynchronous loading functional unit and the resource file downloaded.
6. system as claimed in claim 5, is characterized in that, described game client comprises:
Download module, for downloading corresponding game function unit and resource file from described game server;
Load-on module, game function unit and the resource file downloaded for download module described in Asynchronous loading; And
Version Control module, for obtaining and resolve described configuration file from described game server, according to the dependence between the version information of the version information of the functional unit of playing in described configuration file, resource file and game function unit and resource file, call described download module and download corresponding game function unit and resource file from described game server.
7. system as claimed in claim 6, is characterized in that, described download module adopts P2P mode to download corresponding game function unit and resource file from described game server.
8. system as claimed in claim 6, is characterized in that, described load-on module adopts delay load mode to load corresponding game function unit and resource file.
9. system as claimed in claim 5, is characterized in that, described different game function unit and resource file comprise:
The multiple main program functional modules that split, and the resource file corresponding with corresponding main program functional module; Or
Multiple pooling function modules of program and described program resource file used.
10. system as claimed in claim 5, is characterized in that, described game server comprise version information database, game loading source server, ingress for service server, Version Control access server and Version Control logical server:
Version information database, for preserving described configuration file, and described different game function unit and the load configuration information of resource file;
Game loading source server, for preserving different game function unit and resource file, downloads for described game client;
Ingress for service server, be used for according to different game function unit and the dependence generating configuration file of resource file, synchronous described Version Control logical server, uploads the different function units of game and resource file module to be published to described game loading source server;
Version Control access server, be transmitted to described Version Control logical server for local game functional unit that described game client is provided or the version information of resource file, the game function unit that the described game client that described version control server is returned need to load or the description configuration information of resource file return to described game client;
Version Control logical server, the described configuration file of issuing, upgrading for receiving described ingress for service server, and described different game function unit and the load configuration information of resource file, deposit described version information database in, the local game functional unit of the game client forwarding according to described Version Control access server or the version information of resource file, return to game function unit that described game client need to load or the description configuration information of resource file to described Version Control access server.
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Application publication date: 20140514