CN103208076A - Extension method and device based on game content question-and-answer activities - Google Patents
Extension method and device based on game content question-and-answer activities Download PDFInfo
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- CN103208076A CN103208076A CN2013101419342A CN201310141934A CN103208076A CN 103208076 A CN103208076 A CN 103208076A CN 2013101419342 A CN2013101419342 A CN 2013101419342A CN 201310141934 A CN201310141934 A CN 201310141934A CN 103208076 A CN103208076 A CN 103208076A
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Abstract
The invention relates to the technical field of games, and in particular discloses an extension method and an extension device based on game content question-and-answer activities. A client transmits a submitted request for participating in the question-and-answer activities to an input server, and the submitted request is sequentially transmitted to an editing processor; the editing processor judges the type of the submitted request; an integrating score request, a completion time request and a character comment request in the submitted request are transmitted to a score processor, a time processor and a comment processor and sequenced respectively, and a result generator receives all processing information of sequencing processing, generates a processing result and transmits the processing result to a reward server; the reward server carries out matching, generates a reward information library and transmits the reward information library to an output server; and the output server transmits the reward information library to the client. By adopting the method and the device, the game activities can be independently held through a third party, so that the third party holds the game activities simply and quickly, and the operability, the flexibility and the independency when the third party extends a game are improved.
Description
Technical field
The present invention relates to game technical field, especially relate to a kind of promotion method and device based on the activity of game content question and answer.
Background technology
When carrying out the game promotion activity, entrust the third party except the developer to market usually, the game developer does not generally participate in popularization activity.The third party is when promoting ludic activity, and third-party operation is promoted at present and can only be changed code in the recreation by notifying the game developer, holds corresponding ludic activity.
The problem that prior art exists when holding ludic activity: the third party holds ludic activity need pass through the developer, lacks dirigibility and independence when holding ludic activity, wastes time and energy; The game developer also needs the code in the recreation is revised again after finishing game design, has increased game developer's workload.Also there is not effective solution at present.
Summary of the invention
Technical matters solved by the invention provides a kind of promotion method and device based on the activity of game content question and answer, when the recreation third party of operator holds recreation, need not change the code of recreation through the game developer, the third party can hold ludic activity independently, makes the third party hold ludic activity simple and fast more.
In order to solve the problems of the technologies described above, the invention provides a kind of promotion method based on the activity of game content question and answer, comprising:
Step 1: the submission request that client will participate in the question and answer activity is transferred to the input server, described submission request comprises the request of integration mark, deadline request and text reviews request, and the request of described integration mark, the request of described deadline and described text reviews request also comprise the liaison method of described client;
Step 2: described input server receives described submission request, and described input server is transferred to the editing and processing device with described submission request;
Step 3: described editing and processing device receives described submission request, and judges the type of described submission request;
Step 4: described editing and processing device is transferred to the mark processor with the described integration mark request in the described submission request respectively, described deadline request in the described submission request is transferred to time processor, the described text reviews request in the described submission request is transferred to comment processor;
Step 5: described mark processor is handled the described integration mark request of described client, sorts by the described liaison method of the corresponding described client of mark height; Described time processor is handled the described deadline request of described client, and the described liaison method of corresponding described client sorts by finishing successively; Described comment processor is handled the described text reviews request of described client, and the described liaison method of the corresponding described client of described text reviews of preferred described client sorts;
Step 6: maker receives whole process informations of described step 5 as a result, generates result, and described result is transferred to bonus server;
Step 7: described bonus server receives described result, and described result and ludic activity rule are mated, and qualified described result generates the incentive message storehouse with coupling, and export server is exported in described incentive message storehouse;
Step 8: described export server receives described incentive message storehouse, and is transferred to described client;
Step 9: described client is transferred to described input server with the award query requests of ludic activity, described input server receives described award query requests and is transferred to described bonus server, described bonus server receives described award query requests, and by described export server described client is exported in described incentive message storehouse.
Preferably, the liaison method of described client comprises account number, QQ number, phone, MSN, microblogging address and the concrete address of e-mail, recreation, but is not limited thereto.
Simultaneously, the present invention also provides a kind of popularization device based on the activity of game content question and answer, comprising: client, input server, editing and processing device, mark processor, time processor, comment processor, maker, bonus server and export server as a result; Described client links to each other with described export server with described input server respectively, described input server links to each other with described editing and processing device, described editing server links to each other with described mark processor, described time processor and described comment processor respectively, described one end of maker as a result links to each other with described mark processor, described time processor and described comment processor successively, and the described other end of maker as a result links to each other with described bonus server; Described bonus server links to each other with described export server.
Preferably, described export server also comprises display device.
Preferably, described display device also directly links to each other with described client.
The present invention compared with prior art has following beneficial effect:
The invention provides a kind of promotion method and device based on the activity of game content question and answer, the recreation third party of operator is when holding recreation, need not change the code of recreation through the game developer, the third party can hold ludic activity independently, make the third party hold the ludic activity simple and fast, increase manageability, dirigibility and independence that the third party promotes recreation.
Description of drawings
Fig. 1 exemplarily shows the promotion method process flow diagram based on the activity of game content question and answer;
Fig. 2 exemplarily shows the popularization apparatus structure synoptic diagram based on the activity of game content question and answer.
Embodiment
For the technical scheme of understanding technical matters solved by the invention better, providing, below in conjunction with drawings and Examples, the present invention is further elaborated.Specific embodiment described herein is only in order to explaining enforcement of the present invention, but and is not used in restriction the present invention.
Fig. 1 exemplarily shows the promotion method flow process based on the activity of game content question and answer;
S1: the submission request that client will participate in the question and answer activity is transferred to the input server, described submission request comprises the request of integration mark, deadline request and text reviews request, and the request of described integration mark, the request of described deadline and described text reviews request also comprise the liaison method of described client;
S2: described input server receives described submission request, and described input server is transferred to the editing and processing device with described submission request;
S3: described editing and processing device receives described submission request, and judges the type of described submission request;
S4: described editing and processing device is transferred to the mark processor with the described integration mark request in the described submission request respectively, described deadline request in the described submission request is transferred to time processor, the described text reviews request in the described submission request is transferred to comment processor;
S5: described mark processor is handled the described integration mark request of described client, sorts by the described liaison method of the corresponding described client of mark height; Described time processor is handled the described deadline request of described client, and the described liaison method of corresponding described client sorts by finishing successively; Described comment processor is handled the described text reviews request of described client, and the described liaison method of the corresponding described client of described text reviews of preferred described client sorts;
S6: maker receives whole process informations of described step 5 as a result, generates result, and described result is transferred to bonus server;
S7: described bonus server receives described result, and described result and ludic activity rule are mated, and qualified described result generates the incentive message storehouse with coupling, and export server is exported in described incentive message storehouse;
S8: described export server receives described incentive message storehouse, and is transferred to described client;
S9: described client is transferred to described input server with the award query requests of ludic activity, described input server receives described award query requests and is transferred to described bonus server, described bonus server receives described award query requests, and by described export server described client is exported in described incentive message storehouse.
In the specific embodiment:
User's logging in game is filled in liaison method, begins the question and answer of described ludic activity or plays, and question and answer finish, and the user can select to inquire about question and answer integration ranking result or begin recreation; Game over, the user can select to inquire about the game credits ranking result or continue recreation; The user can carry out text reviews to described question and answer or described recreation after described question and answer end and described game over, the user can select inquiry comment ranking result or continue recreation; Whether among all above-mentioned processes, the user can close recreation at any time, can the prompting user described answer or described recreation be preserved before closing recreation, and the user can select to preserve or withdraw from; The user abandons selecting, and system can give tacit consent to described answer or described recreation are preserved.
In a preferred embodiment, Fig. 2 exemplarily shows the structural representation of promoting device based on the activity of game content question and answer, comprising: client 1, input server 2, editing and processing device 3, mark processor 4, time processor 5, comment processor 6, maker 7, bonus server 8 and export server 9 as a result; Described client 1 links to each other with described export server 9 with described input server 2 respectively, described input server 2 links to each other with described editing and processing device 3, described editing server 3 links to each other with described mark processor 4, described time processor 5 and described comment processor 6 respectively, described 7 one ends of maker as a result link to each other with described mark processor 4, described time processor 5 and described comment processor 6 successively, and described 7 other ends of maker as a result link to each other with described bonus server 8; Described bonus server 8 links to each other with described export server 9.
In the embodiment that is more preferably, described export server 9 also comprises display device 10; Described display device 10 also directly links to each other with described client 1.
More than by the detailed description of concrete and preferred embodiment the present invention; but those skilled in the art should be understood that; the present invention is not limited to the above embodiment; all within ultimate principle of the present invention; any modification of doing, make up and be equal to replacement etc., all be included within protection scope of the present invention.
Claims (5)
1. the promotion method based on the activity of game content question and answer is characterized in that, comprising:
Step 1: the submission request that client will participate in the question and answer activity is transferred to the input server, described submission request comprises the request of integration mark, deadline request and text reviews request, and the request of described integration mark, the request of described deadline and described text reviews request also comprise the liaison method of described client;
Step 2: described input server receives described submission request, and described input server is transferred to the editing and processing device with described submission request;
Step 3: described editing and processing device receives described submission request, and judges the type of described submission request;
Step 4: described editing and processing device is transferred to the mark processor with the described integration mark request in the described submission request respectively, described deadline request in the described submission request is transferred to time processor, the described text reviews request in the described submission request is transferred to comment processor;
Step 5: described mark processor is handled the described integration mark request of described client, sorts by the described liaison method of the corresponding described client of mark height; Described time processor is handled the described deadline request of described client, and the described liaison method of corresponding described client sorts by finishing successively; Described comment processor is handled the described text reviews request of described client, and the described liaison method of the corresponding described client of described text reviews of preferred described client sorts;
Step 6: maker receives whole process informations of described step 5 as a result, generates result, and described result is transferred to bonus server;
Step 7: described bonus server receives described result, and described result and ludic activity rule are mated, and qualified described result generates the incentive message storehouse with coupling, and export server is exported in described incentive message storehouse;
Step 8: described export server receives described incentive message storehouse, and is transferred to described client;
Step 9: described client is transferred to described input server with the award query requests of ludic activity, described input server receives described award query requests and is transferred to described bonus server, described bonus server receives described award query requests, and by described export server described client is exported in described incentive message storehouse.
2. the promotion method based on the activity of game content question and answer according to claim 1 is characterized in that, the liaison method of described client comprises account number, QQ number, phone, MSN, microblogging address and the concrete address of e-mail, recreation.
3. the popularization device based on the activity of game content question and answer is characterized in that, comprising: client, input server, editing and processing device, mark processor, time processor, comment processor, maker, bonus server and export server as a result; Described client links to each other with described export server with described input server respectively, described input server links to each other with described editing and processing device, described editing server links to each other with described mark processor, described time processor and described comment processor respectively, described one end of maker as a result links to each other with described mark processor, described time processor and described comment processor successively, and the described other end of maker as a result links to each other with described bonus server; Described bonus server links to each other with described export server.
4. the popularization device based on the activity of game content question and answer according to claim 3 is characterized in that described export server also comprises display device.
5. the popularization device based on the activity of game content question and answer according to claim 4 is characterized in that, described display device also directly links to each other with described client.
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CN104715131A (en) * | 2013-12-16 | 2015-06-17 | 腾讯科技(深圳)有限公司 | Data processing method and device for internet game |
CN106730848A (en) * | 2016-12-22 | 2017-05-31 | 叶宗耀 | A kind of information interaction method and system based on amusement equipment |
CN109331469A (en) * | 2018-09-17 | 2019-02-15 | 深圳点猫科技有限公司 | The method and electronic equipment of a kind of typing of language based on programming outpost information |
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CN101251919A (en) * | 2008-02-01 | 2008-08-27 | 陈涵 | Network advertisement delivery monitoring system and method |
CN101986338A (en) * | 2010-08-19 | 2011-03-16 | 魏家巍 | Internet interactive advertising system and method with reward measures and interesting interaction |
CN102542491A (en) * | 2011-12-30 | 2012-07-04 | 深圳市英尔科技有限公司 | Premium investigation system with accurate advertisement dissemination effect |
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Patent Citations (3)
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CN101251919A (en) * | 2008-02-01 | 2008-08-27 | 陈涵 | Network advertisement delivery monitoring system and method |
CN101986338A (en) * | 2010-08-19 | 2011-03-16 | 魏家巍 | Internet interactive advertising system and method with reward measures and interesting interaction |
CN102542491A (en) * | 2011-12-30 | 2012-07-04 | 深圳市英尔科技有限公司 | Premium investigation system with accurate advertisement dissemination effect |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
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CN104715131A (en) * | 2013-12-16 | 2015-06-17 | 腾讯科技(深圳)有限公司 | Data processing method and device for internet game |
CN106730848A (en) * | 2016-12-22 | 2017-05-31 | 叶宗耀 | A kind of information interaction method and system based on amusement equipment |
CN109331469A (en) * | 2018-09-17 | 2019-02-15 | 深圳点猫科技有限公司 | The method and electronic equipment of a kind of typing of language based on programming outpost information |
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