CN103034565A - Disaster recovery method for large-scale 3D (three-dimensional) data edition period - Google Patents

Disaster recovery method for large-scale 3D (three-dimensional) data edition period Download PDF

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Publication number
CN103034565A
CN103034565A CN2012105177776A CN201210517777A CN103034565A CN 103034565 A CN103034565 A CN 103034565A CN 2012105177776 A CN2012105177776 A CN 2012105177776A CN 201210517777 A CN201210517777 A CN 201210517777A CN 103034565 A CN103034565 A CN 103034565A
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China
Prior art keywords
recovery
file
configuration file
project file
logo
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Pending
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CN2012105177776A
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Chinese (zh)
Inventor
卢伟
高小玲
吴浩
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Shanghai Chuangtu Network Science & Technology Development Co Ltd
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Shanghai Chuangtu Network Science & Technology Development Co Ltd
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Priority to CN2012105177776A priority Critical patent/CN103034565A/en
Publication of CN103034565A publication Critical patent/CN103034565A/en
Pending legal-status Critical Current

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Abstract

The invention relates to a disaster recovery method for a large-scale 3D (three-dimensional) data edition period. The disaster recovery method for the large-scale 3D data edition period comprises the following steps of: 1) when game editor software is operated, reading a recovery logo in a configuration file, if the recovery logo is no, creating a new project file, revising a project file path for the configuration file to recover, revising the recovery logo to be yes, reading the project file path in the configuration file, and opening the project file according to the path; 2) carrying out edition operation on the project file by the game editor software, and writing revised data into a current project file in fixed time; 3) when the game editor software is closed, revising the recovery logo of the configuration file in a closed mode; if the recovery logo of the configuration file is revised in a normal closed mode, revising the recovery logo to be no; and if the recovery logo of the configuration file is closed in an abnormal closed mode, revising no recovery logos. Compared with the prior art, the disaster recovery method for the large-scale 3D data edition period has the advantages of small occupied memory resource and high operation efficiency, and data loss due to irresistible external factors, such as computer crash and outage can be effectively prevented.

Description

The Disaster Recovery Method of a kind of extensive 3D data edition phase
Technical field
The present invention relates to a kind of data processing method, especially relate to the Disaster Recovery Method of a kind of extensive 3D data edition phase.
Background technology
Because the irresistible external factor such as computer crash, outage can cause improper the closing of software when front opening, the loss of data in the internal memory comes to naught many effort of current operation personnel.In the editing machine field, the impact of this situation is larger.So, seek a kind of method and process to recover data and become the task of top priority.
At present, most software for editing is that the document that will work as at set intervals front opening is done a backup in hard disk such as Word.When software is normally closed, delete this backup; Otherwise, read the backup before unusually closing under the backup directory, loss is minimized.
For the game editing machine, each project file size may reach the G rank, if also realize in the mode of Word, so operating in of overspending is copied in the deletion, causes taking too much internal memory, reduces the runnability of software.
Summary of the invention
Purpose of the present invention is exactly the Disaster Recovery Method that a kind of extensive 3D data edition phase is provided for the defective that overcomes above-mentioned prior art existence, the method can effectively prevent the loss of data that the irresistible external factor such as computer crash, outage cause, and the memory source that takies is less, and operational efficiency is high.
Purpose of the present invention can be achieved through the following technical solutions:
The Disaster Recovery Method of a kind of extensive 3D data edition phase, this restoration methods may further comprise the steps:
When 1) the game editor software is moved, read the recovering mark in the configuration file, if recovering mark is no, then create a new project file, revise the extensive project file path of configuration file, and revise to recover to be designated be then to read the project file path in the configuration file, and open project file according to this path;
2) the game editor software regularly is written to the project data of revising in the current project file the project file editing operation;
When 3) the game editor software is closed, revise the recovering mark of configuration file according to the mode of closing, if normally close, it is no then revising recovering mark; If improper closing then do not revised recovering mark.
Step 2) if in detected and saved as operation, then revise the project file path of configuration file to the path that saves as.
Compared with prior art, the present invention no longer creates an engineering backup when project file is edited, but by configuration file is disposed, make amendment and regularly preservation at same project file, can effectively prevent the loss of data that the irresistible external factor such as computer crash, outage cause, and avoided to disk file copy frequently deletion action, the memory source that takies is less, operational efficiency is high.
Description of drawings
Fig. 1 is process flow diagram of the present invention.
Embodiment
The present invention is described in detail below in conjunction with the drawings and specific embodiments.
Embodiment
As shown in Figure 1, the Disaster Recovery Method of a kind of extensive 3D data edition phase may further comprise the steps:
The first step: during the operation of game editor software, read the recovering mark in the configuration file, if recovering mark is no, then create a new project file, revise the extensive project file path of configuration file, and revise to recover to be designated be then to read the project file path in the configuration file, and open project file according to this path;
Second step: the game editor software is to the project file editing operation, regularly the project data of revising is written in the current project file, if in the editing operation process, the game editor software has detected and has saved as operation, then revises the project file path of configuration file to the path that saves as;
The 3rd step: when the game editor software is closed, revise the recovering mark of configuration file according to the mode of closing, if normally close, it is no then revising recovering mark; If improper closing then do not revised recovering mark.
By this method, when being edited, project file no longer creates an engineering backup, but the configuration by configuration file, make amendment and regularly preservation at same project file, can effectively prevent the loss of data that the irresistible external factor such as computer crash, outage cause, and avoided to disk file copy frequently deletion action, the memory source that takies is less, operational efficiency is high.

Claims (2)

1. the Disaster Recovery Method of an extensive 3D data edition phase is characterized in that, this restoration methods may further comprise the steps:
When 1) the game editor software is moved, read the recovering mark in the configuration file, if recovering mark is no, then create a new project file, revise the extensive project file path of configuration file, and revise to recover to be designated be then to read the project file path in the configuration file, and open project file according to this path;
2) the game editor software regularly is written to the project data of revising in the current project file the project file editing operation;
When 3) the game editor software is closed, revise the recovering mark of configuration file according to the mode of closing, if normally close, it is no then revising recovering mark; If improper closing then do not revised recovering mark.
2. the Disaster Recovery Method of a kind of extensive 3D data edition phase according to claim 1 is characterized in that step 2) if in detected and saved as operation, then revise the project file path of configuration file to the path that saves as.
CN2012105177776A 2012-12-05 2012-12-05 Disaster recovery method for large-scale 3D (three-dimensional) data edition period Pending CN103034565A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN2012105177776A CN103034565A (en) 2012-12-05 2012-12-05 Disaster recovery method for large-scale 3D (three-dimensional) data edition period

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN2012105177776A CN103034565A (en) 2012-12-05 2012-12-05 Disaster recovery method for large-scale 3D (three-dimensional) data edition period

Publications (1)

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CN103034565A true CN103034565A (en) 2013-04-10

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104348818A (en) * 2013-08-08 2015-02-11 镇江金钛软件有限公司 System quitting processing method
CN105786554A (en) * 2014-12-23 2016-07-20 希姆通信息技术(上海)有限公司 Dynamic memory utilization method and device
CN112596947A (en) * 2020-12-16 2021-04-02 深圳万兴软件有限公司 Project file recovery method and device, computer equipment and storage medium

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101201768A (en) * 2006-12-11 2008-06-18 北京北大方正电子有限公司 Method and module for storing and recovering data
US20080148097A1 (en) * 2004-12-06 2008-06-19 Johnson R Brent Data center virtual tape off-site disaster recovery planning and implementation system
CN102073554A (en) * 2009-11-24 2011-05-25 新奥特(北京)视频技术有限公司 Method and device for recovering files closed abnormally

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080148097A1 (en) * 2004-12-06 2008-06-19 Johnson R Brent Data center virtual tape off-site disaster recovery planning and implementation system
CN101201768A (en) * 2006-12-11 2008-06-18 北京北大方正电子有限公司 Method and module for storing and recovering data
CN102073554A (en) * 2009-11-24 2011-05-25 新奥特(北京)视频技术有限公司 Method and device for recovering files closed abnormally

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104348818A (en) * 2013-08-08 2015-02-11 镇江金钛软件有限公司 System quitting processing method
CN105786554A (en) * 2014-12-23 2016-07-20 希姆通信息技术(上海)有限公司 Dynamic memory utilization method and device
CN112596947A (en) * 2020-12-16 2021-04-02 深圳万兴软件有限公司 Project file recovery method and device, computer equipment and storage medium
CN112596947B (en) * 2020-12-16 2023-12-26 深圳万兴软件有限公司 Project file recovery method and device, computer equipment and storage medium

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Application publication date: 20130410