CN102571979A - Multi-screen interactive equipment and binding method thereof - Google Patents
Multi-screen interactive equipment and binding method thereof Download PDFInfo
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- CN102571979A CN102571979A CN2012100302638A CN201210030263A CN102571979A CN 102571979 A CN102571979 A CN 102571979A CN 2012100302638 A CN2012100302638 A CN 2012100302638A CN 201210030263 A CN201210030263 A CN 201210030263A CN 102571979 A CN102571979 A CN 102571979A
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Abstract
The invention relates to the field of Internet videos, in particular to multi-screen interactive equipment for realizing data transmission and data sharing through a network and a binding method for the multi-screen interactive equipment. The multi-screen interactive equipment is characterized by comprising a remote control and a controlled terminal binding with the remote control through the network, data between the remote control and the controlled terminal is processed by a cloud server, and data between the remote control and the controlled terminal is transmitted by a transmission server. Compared with the prior art, the multi-screen interactive equipment has the advantages that: equipment does not directly communicate with one another, the transmission of signals and data is performed through the cloud server, and multi-screen interaction of the equipment is really realized.
Description
Technical field
The present invention relates to the internet video field, a kind ofly specifically realize transfer of data and multi-screen interaction device and the binding method thereof shared through network.
Background technology
The integration of three networks is the development in future direction, and along with the fusion gradually of three screens of outburst and terminal of smart mobile phone, mobile device, TV and STB have begun to insert in many ways internet content.Because the performance gap between smart mobile phone and the PC is more and more littler, particularly smart mobile phone supports the whole network to browse and high definition video decoding, can watch online Internet video whenever and wherever possible through WiFi and 3G.The user hopes that smart mobile phone becomes a SmartMovie or personal entertainment center, hopes on smart mobile phone, to obtain more audiovisual experience.And hope to become smart mobile phone the body intelligent remote controller and replace the traditional infrared remote controller, realize intelligent human-machine interaction.Can let intelligent television really possess personalized ground characteristic, realize intelligence truly.
Summary of the invention
The objective of the invention is to overcome the deficiency of prior art, provide a kind of network to realize the multi-screen interaction device of intelligent human-machine interaction.
In order to realize above-mentioned order design; The present invention's design has reached a kind of multi-screen interaction device; It is characterized in that: comprise a remote controller; Also comprise a controlled end that binds together through network and remote controller, the data processing between remote controller and the controlled end is based on the high in the clouds server, and transfer of data is based on push server between remote controller and the controlled end.
Said push server adopts the lasting connection of setting up based on the Socket communication to carry out data and pushes.
The message of said push server pushes uses the XMPP agreement.
Described remote controller and controlled end all are Android equipment or all are ISO equipment.
Described remote controller and controlled end are mobile phone, panel computer or TV.
A kind of binding method of multi-screen interaction device is characterized in that, described remote controller and controlled end are bound through device id; Method is following: on controlled end equipment, behind the client terminal start-up, select remote controller to bind; If fetch equipment ID success then can display device ID; If do not bind remote controller, the client on the remote controller is selected after user's login, the selection bound device, and input equipment ID, manual foundation bound, and then can add device id in the list of devices to, gets into demand mode completion binding thereby choose device id.
A kind of binding method of multi-screen interaction device is characterized in that, is loaded with software client in described remote controller and the controlled end; And bind through software client, method is following: controlled end equipment selects remote controller to bind after startup; If fetch equipment ID failure then can show " can't fetch equipment numbering ", directly login with the software client end subscriber this moment; If this moment, the remote controller client had the same subscriber login; Then controlled end equipment is bound by the remote controller client automatically, and this equipment also appears in the remote controller equipment tabulation, binds thereby accomplish.
A remote controller client can be bound many controlled end equipment.
The present invention compares with prior art, directly do not communicate by letter between equipment and the equipment, but carry out the transmission of signal and data through the high in the clouds server, real realization the multi-screen of equipment interactive.
Figure of description
Fig. 1 is a structural representation block diagram of the present invention.
Fig. 2 is a binding flow chart of the present invention.
Fig. 3 is a network configuration flow chart of the present invention.
Embodiment
As shown in Figure 1; The present invention includes a remote controller; Also comprise a controlled end that binds together through network and remote controller, data between remote controller and the controlled end and signal transmission are based on the high in the clouds server, and transfer of data is based on push server between remote controller and the controlled end.
The binding method of above-mentioned remote controller and controlled end has two kinds, and is as shown in Figure 2:
A kind of is that remote controller and controlled end can be bound through effective device id.On controlled end equipment, behind the client terminal start-up, click " remote controller binding ", if fetch equipment ID success then can show " device id "; Client on the remote controller is selected to select " bound device " after " user's login ", and input equipment ID manually sets up and binds, and then can add device id in the list of devices to, thereby realize the binding between remote controller and the controlled end.A remote controller client can be bound multiple devices, and the equipment of freely choosing gets into demand mode.
Another kind of for being loaded with specific software client in remote controller and the controlled end, bind through software client.Controlled end equipment is clicked " remote controller binding " after startup, if fetch equipment ID failure; Then can show " can't fetch equipment numbering "; This moment, if this moment, the remote controller client had the same subscriber login, then equipment was bound by the remote controller client automatically directly with the login of software client end subscriber; This equipment also appears in the remote controller equipment tabulation, thereby has realized the binding between remote controller and the controlled end.
After remote controller has been bound controlled end, can obtain the whether online state of current device, have only the online data of just can carrying out of equipment to push.As shown in Figure 3, the remote controller client is issued the high in the clouds server to Broadcast Control HTTP request, and request comprises film source, broadcast/time-out, volume, fast forward/back etc.; The high in the clouds server is notified push server after obtaining request, push server is carried out the message propelling movement based on the XMPP agreement then; Pass on Push Broadcast Control instruction to the controlled end client; The controlled end client is ready to the back and obtains player requests to the transmission of high in the clouds server, carries out message by push server again and pushes, circulation successively.Be to keep being connected between high in the clouds server and push server, realize two-way communication,, do not carry out direct communication and transfer of data between equipment and the equipment so the core of the program request of remote controller mechanism is to realize utilizing push server to carry out the message propelling movement to controlled end.
The lasting connection that push server adopts the Socket communication to set up pushes, i.e. binding mode.Its performance is superior to polling mode and short message mode.Basically, poll means the lane database of HTTP message stores at server end, and client must be obtained message through HTTP request server repeatedly.Yet during the mode of use binding, the controlled end client can keep that a HTTP is long to be connected, in case when server has new message, just receive message at once.Because the result of poll service end does not often have new information constantly in request, so the notification mode of this propelling movement is more efficient than the mode of poll yet.
Message pushes uses the XMPP agreement.Because controlled end is used http protocol, most of fire compartment walls allow controlled client to obtain message with having no obstacle.Therefore, even use the tcp port of XMPP agreement to be tackled, server also can normally be listened attentively to general http port, and it is unimpeded that the message on it also can keep.
Having developed the framework of increasing income based on the JAVA of XMPP agreement is Smack, and it has mainly encapsulated the realization of some XMPP.And if directly be used on the Android equipment Asmack framework that needs a modified version to it, it is to be the improved Android Smack of Android specially.The another one framework of increasing income then is to realize being connected with the lasting of server end quoting on the basis of Smack, with the propelling movement of realization server to client, is referred to as AndroidPN.
AndroidPN client integrated Asmack.So just can set up one at an easy rate is connected with the Socket of server end group in the XMPP agreement.In the client of AndroidPN, what manage connection type is XmppManager, mainly is used for managing the information of connection, such as the user name password of the port of XMPP, IP, login, and the maintenance to connecting.Communicating by letter of whole server end and client is based on a Session conversation procedure.Session begins, and port numbers that at first can given server sends to server end to the above-mentioned information of mentioning then, with<stream>The mode of root node begins to transmit, and only when the server and client side closes, just can send its end mark</stream>Client just receives message through what the XMPP agreement will be done, and server is all given in all other operation, such as management connections, message preservation etc., has so just alleviated the burden of client significantly.
Through above execution mode, can find out that the present invention compares with prior art, directly do not communicate by letter between equipment and the equipment, but carry out the transmission of signal and data through the high in the clouds server, real realization the multi-screen of equipment interactive.
Claims (9)
1. multi-screen interaction device; It is characterized in that: comprise a remote controller; Also comprise a controlled end that binds together through network and remote controller; Data between remote controller and the controlled end and signal transmission are based on the high in the clouds server, and transfer of data is based on push server between remote controller and the controlled end.
2. multi-screen interaction device according to claim 1 is characterized in that: said push server adopts the lasting connection of setting up based on the Socket communication to carry out data and pushes.
3. multi-screen interaction device according to claim 1 is characterized in that: the message of said push server pushes uses the XMPP agreement.
4. multi-screen interaction device according to claim 1 is characterized in that: described remote controller and controlled end all are Android equipment or all are ISO equipment.
5. multi-screen interaction device according to claim 1 is characterized in that: described controlled end also is provided with the long connection of a HTTP.
6. according to each described multi-screen interaction device of claim 1 to 5, it is characterized in that: described remote controller and controlled end are mobile phone, panel computer or TV.
7. the binding method of a multi-screen interaction device is characterized in that, described remote controller and controlled end are bound through device id; Method is following: on controlled end equipment, behind the client terminal start-up, select remote controller to bind; If fetch equipment ID success then can display device ID; If do not bind remote controller, the client on the remote controller is selected after user's login, the selection bound device, and input equipment ID, manual foundation bound, and then can add device id in the list of devices to, gets into demand mode completion binding thereby choose device id.
8. the binding method of a multi-screen interaction device is characterized in that, is loaded with software client in described remote controller and the controlled end; And bind through software client, method is following: controlled end equipment selects remote controller to bind after startup; If fetch equipment ID failure then can show " can't fetch equipment numbering ", directly login with the software client end subscriber this moment; If this moment, the remote controller client had the same subscriber login; Then controlled end equipment is bound by the remote controller client automatically, and this equipment also appears in the remote controller equipment tabulation, binds thereby accomplish.
9. according to the binding method of claim 7 or 8 described a kind of multi-screen interaction devices, it is characterized in that: a remote controller client can be bound many controlled end equipment.
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CN102891886A (en) * | 2012-09-14 | 2013-01-23 | 吉视传媒股份有限公司 | Multi-screen interacting method and system based on cloud computing |
CN102945539A (en) * | 2012-10-30 | 2013-02-27 | 青岛百灵信息科技有限公司 | Polymorphic mobile ward-round framework and method based on cloud computing and pervasive computing |
CN102970280A (en) * | 2012-10-30 | 2013-03-13 | 青岛百灵信息科技有限公司 | Polymorphic video business system based on cloud computing and pervasive computing |
CN103024503A (en) * | 2012-07-05 | 2013-04-03 | 合一网络技术(北京)有限公司 | System and method for achieving remote control through mobile communication equipment terminal |
CN103079102A (en) * | 2013-01-05 | 2013-05-01 | 深圳市爱渡飞科技有限公司 | Method, equipment and system of cross screen playing |
CN103856784A (en) * | 2012-12-03 | 2014-06-11 | 联想(北京)有限公司 | Data sending method, data receiving method and electronic devices |
WO2015000262A1 (en) * | 2013-07-02 | 2015-01-08 | Li Dahang | Social network based multi-screen interaction method |
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WO2015180446A1 (en) * | 2014-05-27 | 2015-12-03 | 中国科学院声学研究所 | System and method for maintaining connection channel in multi-device interworking service |
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CN106572382A (en) * | 2015-10-12 | 2017-04-19 | 中兴通讯股份有限公司 | Multi-screen interaction method and system and extensible messaging and presence protocol (XMPP) system |
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CN108989879A (en) * | 2018-08-28 | 2018-12-11 | 广州视源电子科技股份有限公司 | Throw control method, the device and system of screen |
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CN102891886A (en) * | 2012-09-14 | 2013-01-23 | 吉视传媒股份有限公司 | Multi-screen interacting method and system based on cloud computing |
CN102891886B (en) * | 2012-09-14 | 2015-05-20 | 吉视传媒股份有限公司 | Multi-screen interacting method and system based on cloud computing |
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