CN102117490A - Method and device for constructing role modularized skeleton system based on description data - Google Patents

Method and device for constructing role modularized skeleton system based on description data Download PDF

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Publication number
CN102117490A
CN102117490A CN2009102618313A CN200910261831A CN102117490A CN 102117490 A CN102117490 A CN 102117490A CN 2009102618313 A CN2009102618313 A CN 2009102618313A CN 200910261831 A CN200910261831 A CN 200910261831A CN 102117490 A CN102117490 A CN 102117490A
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parts
data
information
bone
role
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CN102117490B (en
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陈涛
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Shanghai magic Digital Creative Technology Co.,Ltd.
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MOTION MAGIC DIGITAL ENTERTAINMENT Inc
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Abstract

The invention relates to a device for constructing a role modularized skeleton system based on description data. The device comprises a server and a plurality of workstations, wherein each workstation comprises a hard disc, a memory, a CPU (central processing unit), a GPU (graphic processing unit), an input control module and a display module, wherein each workstation is connected with the server through the network; the hard disc is connected with the memory; the CPU is respectively connected with the memory, the GPU and the input control module; and the GPU is respectively connected with the memory and the display module. The invention also relates to a method for constructing a role modularized skeleton system based on description data, and the method provided by the invention comprises 13 steps, such as loading modularized skeleton data from the hard disc or the network when starting. Compared to the prior art, the method and the device have the advantages that the complexity and expansibility of the skeleton system can be greatly improved, and the like.

Description

Role module shell system building method and device based on data of description
Technical field
The present invention relates to the building method of three-dimensional character animation skeletal system, especially relate to a kind of role module shell system building method and device based on data of description.
Background technology
Skeletal system is a part indispensable in the three-dimensional character animation, and it links up the controller that actor model and animation teacher are used for being provided with crucial hardwood by certain constraint and driving relationship.Good skeletal system can make the animation teacher control role's attitude effectively, increases work efficiency.Simultaneously, can realize more genuine and believable limbs behavior.For the organism role, the complete powerful skeletal system of a cover is very complicated, wherein can involve the knowledge details of each side.In order to make complete skeletal system for a role, even can exhaust a technician above times in two weeks.Can go up large-scale animation to tens people for role's number, each role also may have the skeletal systems of many cover different editions, and such cost consumption is huge.
In order to simplify this process, a lot of software suppliers and animation studio have all been write oneself skeletal system instrument voluntarily, thus when reaching quick establishment and reducing the establishment skeletal system to the requirement of relevant knowledge.Often can taper to greatly in one day by these tool making times.And its easy-to-use type also can make and whole process only need move bone to click several buttons then generally simple.Yet, in the time of robotization, use these instruments just must on functional and complicacy, make very big the sacrifice.
Create technology with regard to present robotization bone, what use substantially all is the bone masterplate of inserting code in advance, and many cover masterplates perhaps are provided, and as two foots and quadruped etc., selects the masterplate that needs by the user, disposes skeletal system according to fixing mode then.Such method is enough in some cases, and still, along with the continuous development of present three-dimensional animation technology, role's bone method to set up has become extremely abundant.Because technology or calculated amount, a lot of methods can not coexist in same set of skeletal system, so for the instrument that presets masterplate, the user has only very limited selection usually.
Summary of the invention
Purpose of the present invention is exactly role module shell system building method and the device based on data of description that a kind of complicacy height, favorable expandability are provided for the defective that overcomes above-mentioned prior art existence.
Purpose of the present invention can be achieved through the following technical solutions:
A kind of role module shell system building method based on data of description is characterized in that, may further comprise the steps:
When 1) starting from hard disk or network the skeleton data of load-on moduleization;
2) the basic description data in the explanation parts judge whether to be disabled feature, if yes, delete this disabled feature, and return step 2), if not, the dependence of each effective parts of structure in internal memory, and the tabulation that draws effective parts;
3) explain graphical related data in the parts, generate the geometry data that is used to show, and submit to drawing api and draw interactive interface that the user equips each parts by the interface, the value of the variable in the parts is set or Uses Defaults;
4) the value substitution of variable, construct complete bone information, and check whether the association that is not supported is arranged, if yes, then point out error message, and return step 3), if not, enter step 5);
5) generate the bone template;
6) the prompting user finely tunes the anchor point of each bone according to concrete role;
7) read current bone positional information;
8) the parts dependence that is provided with as required, the priority that structure is provided with;
9) explain the data splitting that is provided with in the parts, call the setting up procedure of each parts successively according to priority, and judge whether setting up procedure makes a mistake, if yes, execution in step 10), if deny, then execution in step 11);
10) generation error report and cancel setting, and whether misjudgment if yes, then return step 6) from the bone fine setting, if not, return step 3);
11) make up each parts according to the combination indication of each parts, and judge whether to make a mistake, if yes, return step 10), if not, execution in step 12);
12) with in the auxiliary data registration skeletal system that provides in each parts, and cleaning record ignored and data;
13) skeletal system is finished setting.
Described basic description data comprise parts composition information, parts connecting interface information, unit interface demand information.
Described graphical related data comprises component geometry body information, parts bone node locating information.
The described data splitting that is provided with comprises that parts rely on information, unit construction indication information.
A kind of role module shell system constructing apparatus based on data of description, it is characterized in that, comprise server, workstation, described workstation comprises hard disk, internal memory, CPU, GPU, input control module, display module, described workstation is a plurality of, and each workstation is connected with server by network, and described hard disk is connected with internal memory, described CPU is connected with internal memory, GPU, input control module respectively, and described GPU is connected with internal memory, display module respectively.
Compared with prior art, the present invention provides a kind of new composite construction method for existing skeletal system, the definition that is different from bone in traditional skeletal system must be inserted program code in advance, the present invention allows whole skeletal system is split into the limbs segment, make that the complete bone masterplate that must insert code originally in advance can be assembled from segment in use by the user, thereby improve the complicacy and the extendability of skeletal system greatly.
Description of drawings
Fig. 1 is a process flow diagram of the present invention;
Fig. 2 is a hardware configuration synoptic diagram of the present invention;
Fig. 3 is the structural representation of workstation of the present invention.
Embodiment
The present invention is described in detail below in conjunction with the drawings and specific embodiments.
Embodiment 1
The present invention is split as a plurality of parts with complete role, as arm, hand, head, vertebra, leg, tail, wing or the like.These parts can be by the free assembly unit of user.As long as the unit type that provides is enough abundant, this method just can satisfy nearly all character types.Also can allow simultaneously has the multiple plan of establishment need select according to making for the user with a kind of limbs parts.
As shown in Figure 1, a kind of role module shell system building method based on data of description may further comprise the steps:
Step 1, when starting from hard disk or network the skeleton data of load-on moduleization;
Basic description data in step 2, the explanation parts judge whether to be disabled feature, if yes, delete this disabled feature, and return step 2, if not, and the dependence of each effective parts of structure in internal memory, and the tabulation that draws effective parts;
Step 3, explain and the graphical related data in the parts to generate the geometry data that is used to show, and submit to drawing api and draw interactive interface that the user equips each parts by the interface, the value of the variable in the parts is set or Uses Defaults;
Step 4, the value substitution of variable, construct complete bone information, and check whether the association that is not supported is arranged, if yes, then point out error message, and return step 3, if not, enter step 5;
Step 5, generation bone template;
Step 6, prompting user finely tune the anchor point of each bone according to concrete role;
Step 7, read current bone positional information;
Step 8, the parts dependence that is provided with as required, the priority that structure is provided with;
Step 9, explain the data splitting that is provided with in the parts, call the setting up procedure of each parts successively according to priority, and judge whether setting up procedure makes a mistake, if yes, execution in step 10, if deny, then execution in step 11;
The report of step 10, generation error is also cancelled setting, and whether misjudgment if yes, then return step 6 from the bone fine setting, if not, return step 3;
Step 11, according to each parts of the combination of each parts indication combination, and judge whether to make a mistake, if yes, return step 10, if not, execution in step 12;
Step 12, with in the auxiliary data that provides in each parts registration skeletal system, and cleaning record ignored and data;
Step 13, skeletal system are finished setting.
Described basic description data comprise parts composition information, parts connecting interface information, unit interface demand information.
1) parts are formed information: describe concrete bone title, the mutual hierarchical relationship between the bone;
2) parts connecting interface information: description can connected position, and acceptable connected mode;
3) unit interface demand information: describe the prerequisite interface requirements that these parts can be used.
Described graphical related data comprises component geometry body information, parts bone node locating information.
1) component geometry body information: the roughly geometric configuration when describing these parts and in three dimensions, existing;
2) parts bone node locating information: describe the default location information and the scope restriction of each bone.
The described data splitting that is provided with comprises that parts rely on information, unit construction indication information.
1) parts rely on information: with actual relevant information is set, describes the unit type that must finish setting before these parts are provided with earlier;
2) unit construction indication information: describe the interface and the connected mode that will connect when parts are connected.
As Fig. 2, shown in Figure 3, a kind of role module shell system constructing apparatus based on data of description, comprise server a, workstation b, described workstation comprises hard disk b1, internal memory b2, CPU b3, GPU b4, input control module b5, display module b6, described workstation b is a plurality of, each workstation b is connected with server a by network, described hard disk b1 is connected with internal memory b2, described CPU b3 is connected with internal memory b2, GPU b4, input control module b5 respectively, and described GPU b4 is connected with internal memory b2, display module b6 respectively.
Embodiment 2
Name of parts is defined as:
[Namespace:]Type:PartName[(mark1,mark2,mark3,......)];
Type defines fundamental type;
PartName is the name of parts that uses when calling;
Namespace is optional NameSpace;
Additional markers information be can after name, add after the examples of componentsization and symmetry, instantiation label duplicated such as left-right symmetric limbs, array with identification;
Specifying information is defined as follows:
Parts are formed information:
1)JointName1>JointName2>JointName3>...>JointNameX|,
JointName4>JointName5>JointName6>...>JointNameX|,
......,
JointNameX record bone name, it is not reproducible in same module to change name,
Yong $JointName (Interpolate Method) can represent the skeletal chain of variable number, the interpolation method of the type name decision skeletal chain in (),
| the new skeletal chain of sign-on;
2) parts connecting interface information:
LinkName(LinkMethod):{JointName1(weight1),JointName2(weight2),.......},
LinkName defines a new interface, and interface can comprise that plural bone and other have the coordinate object, and final location is enumerated the weighted values that define in () at object and its rear by all and come weighted mean,
LinkMethod defines connected mode, comprises Position, Orientation, Scale, Parent, Hierarchy, Follow, Invert or the like method of attachment;
3) unit interface demand information:
[Namespace:][Type:]LinkName,
Type becomes the necessary condition of search behind the definition of T ype,
Namespace becomes the search necessary condition behind the definition Namespace;
4) component geometry body information:
Matrix:obj,
Matrix is a 4x4 transformation matrix, the coordinate transform of definition obj,
The Obj content is with reference to the obj formal definition, and this definition can be preserved separately separately, thereby allows the instantiation instance;
5) parts bone node locating information:
a.JointName(x,y,z),
b.JointName(x,y,z,w),
c.JointName(rx,ry,rz,d),
d.JointName(m11,m12,m13,m21,m22,m23,m31,m32,m33),
The bone position can be with any definition in above four kinds of modes, a is defined in the world coordinates space, b, c, d are defined in the coordinate space of father's bone, b is defined as relative position, displacement obtained after c was defined as the x axle deflection of father's bone, d conversion relatively in the 3x3 defined matrix father bone coordinate space
X wherein, y, z, w, the d parameter can be used such as the min:max:default mode and define maximum, minimum and default value;
6) parts rely on information:
[Namespace:]Type,
Namespace becomes the search necessary condition behind the definition Namespace;
7) unit construction indication information:
AbstractInterface>[Namespace:]Type:PartName[(mark1,mark2,......)]LinkName,
The object that AbstractInterface defines voluntarily for each module, this object are submitted to the connection mechanism that bone is provided with system in pairs with concrete object after each parts setting is finished.
Other meaning of parameters are with aforementioned information definition of the same name.

Claims (5)

1. the role module shell system building method based on data of description is characterized in that, may further comprise the steps:
When 1) starting from hard disk or network the skeleton data of load-on moduleization;
2) the basic description data in the explanation parts judge whether to be disabled feature, if yes, delete this disabled feature, and return step 2), if not, the dependence of each effective parts of structure in internal memory, and the tabulation that draws effective parts;
3) explain graphical related data in the parts, generate the geometry data that is used to show, and submit to drawing api and draw interactive interface that the user equips each parts by the interface, the value of the variable in the parts is set or Uses Defaults;
4) the value substitution of variable, construct complete bone information, and check whether the association that is not supported is arranged, if yes, then point out error message, and return step 3), if not, enter step 5);
5) generate the bone template;
6) the prompting user finely tunes the anchor point of each bone according to concrete role;
7) read current bone positional information;
8) the parts dependence that is provided with as required, the priority that structure is provided with;
9) explain the data splitting that is provided with in the parts, call the setting up procedure of each parts successively according to priority, and judge whether setting up procedure makes a mistake, if yes, execution in step 10), if deny, then execution in step 11);
10) generation error report and cancel setting, and whether misjudgment if yes, then return step 6) from the bone fine setting, if not, return step 3);
11) make up each parts according to the combination indication of each parts, and judge whether to make a mistake, if yes, return step 10), if not, execution in step 12);
12) with in the auxiliary data registration skeletal system that provides in each parts, and cleaning record ignored and data;
13) skeletal system is finished setting.
2. a kind of role module shell system building method based on data of description according to claim 1 is characterized in that, described basic description data comprise parts composition information, parts connecting interface information, unit interface demand information.
3. a kind of role module shell system building method based on data of description according to claim 1 is characterized in that described graphical related data comprises component geometry body information, parts bone node locating information.
4. a kind of role module shell system building method based on data of description according to claim 1 is characterized in that, the described data splitting that is provided with comprises that parts rely on information, unit construction indication information.
5. role module shell system constructing apparatus based on data of description, it is characterized in that, comprise server, workstation, described workstation comprises hard disk, internal memory, CPU, GPU, input control module, display module, described workstation is a plurality of, and each workstation is connected with server by network, and described hard disk is connected with internal memory, described CPU is connected with internal memory, GPU, input control module respectively, and described GPU is connected with internal memory, display module respectively.
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Address after: 200072 No. 11, Lane 777, Guangzhong West Road, Zhabei District, Shanghai

Patentee after: Shanghai magic Digital Creative Technology Co.,Ltd.

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Patentee before: MOTION MAGIC DIGITAL ENTERTAINMENT Inc.