CN101596360A - The game device of knock type - Google Patents

The game device of knock type Download PDF

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Publication number
CN101596360A
CN101596360A CN 200810085913 CN200810085913A CN101596360A CN 101596360 A CN101596360 A CN 101596360A CN 200810085913 CN200810085913 CN 200810085913 CN 200810085913 A CN200810085913 A CN 200810085913A CN 101596360 A CN101596360 A CN 101596360A
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CN
China
Prior art keywords
image
game device
command signal
input unit
knock type
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Pending
Application number
CN 200810085913
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Chinese (zh)
Inventor
茆立德
朱釜言
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QINXIANG ELECTRONICS CO Ltd
International Games System Co Ltd
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QINXIANG ELECTRONICS CO Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by QINXIANG ELECTRONICS CO Ltd filed Critical QINXIANG ELECTRONICS CO Ltd
Priority to CN 200810085913 priority Critical patent/CN101596360A/en
Publication of CN101596360A publication Critical patent/CN101596360A/en
Pending legal-status Critical Current

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Abstract

The invention relates to a kind of game device of knock type, it comprises: at least one input unit, knocked and produce corresponding command signal; One treating apparatus is connected in this input unit, and carries out games; And a display unit, be connected in this treating apparatus, be to cooperate this treating apparatus to carry out this games, can show a principal goods spare image and at least object image, described time the object image is corresponding to this command signal; Wherein, when this treating apparatus receives this command signal, and to inferior object image that should command signal be in this display unit relatively this principal goods spare image when the precalculated position, this command signal is to continue to make this treating apparatus carry out this games, to order about in this display unit principal goods spare image this time object image is made a behavior image.The present invention makes recreation liked by the consumer player with noveler man-computer interface interaction mode and visual experience, except that the promotion industry is active, more can express national body and mind.

Description

The game device of knock type
Technical field
The present invention relates to a kind of game device, particularly relate to a kind ofly, make recreation liked by the consumer player, except that the promotion industry is active, more can express the game device of the knock type of national body and mind with noveler man-computer interface interaction mode and visual experience.
Background technology
Improve the interactive electron-like recreation of man-computer interface, no matter be the arcade game board in sports ground or the electronic game machine of family, all more and more welcome, become one of development main flow of electronic game.
Wherein, knock type is played as the recreation of beating a drum, is beaten suslik or the like, allows people enjoy grasp to the full and hits the pleasant sensation that target is obtained mark opportunity, is subjected to player's favorable comment deeply.The general recreation of beating a drum, only rousing the input unit that rod knocks a cydariform, if when conforming to illustrated rhythm position on the picture opportunity of knocking, then can score, the matching degree then mark height more of height of healing.
Though right this game mode is well received for the main flow on generation recreation circle, more progressive interaction mode has not been arranged since for a long time, the game player is distracted attention gradually on other play.
To this, the present invention is that the intention development has more the interactive game that attracts the consumer, and the novel peripheral hardware of game content collocation with noveler makes recreation of the present invention can become the generation main flow on recreation circle once again.
Summary of the invention
The objective of the invention is to, overcome the defective of the game device existence of existing knock type, and provide a kind of game device of novel knock type, technical problem to be solved is, with noveler man-computer interface interaction mode and visual experience, make recreation liked by the consumer player, except that the promotion industry is active, more can express national body and mind, be very suitable for practicality.
The object of the invention to solve the technical problems realizes by the following technical solutions.The game device of a kind of knock type that proposes according to the present invention, this game device comprises: at least one input unit, this input unit are knocked and are produced corresponding command signal; One treating apparatus is connected in this input unit, and union is carried out the games of this game device; And a display unit, be connected in this treating apparatus, be to cooperate this treating apparatus computing to carry out this games, can show a principal goods spare image and at least object image, described time the object image is corresponding to this command signal; Wherein, when this treating apparatus receives this command signal, and to inferior object image that should command signal be in this display unit relatively this principal goods spare image when the precalculated position, this command signal is to continue to make this treating apparatus computing carry out this games, to order about in this display unit principal goods spare image this time object image is made a behavior image.
The object of the invention to solve the technical problems also can be applied to the following technical measures to achieve further.
The game device of aforesaid knock type, wherein said
The game device of aforesaid knock type, wherein said principal goods spare image are to be a monkey image, and this time object image is to belong to the fruit image, described behavior image be dynamic image for this this fruit image of monkey image capture.
The game device of aforesaid knock type, wherein said precalculated position is the position that is this monkey image top, the behavior image be to be the jump up dynamic image of this fruit image of acquisition of this monkey image.
The game device of aforesaid knock type, wherein said input unit are the input units for cydariform.
The game device of aforesaid knock type, wherein said input unit are the input units for fruit shape.
The game device of aforesaid knock type, wherein said input unit are knocked by a drum rod and produce corresponding command signal.
The game device of aforesaid knock type, wherein said input unit are knocked by user's hand and produce corresponding command signal.
The game device of aforesaid knock type, wherein said input unit are knocked by a hammer and produce corresponding command signal.
The game device of aforesaid knock type, wherein said treating apparatus further comprises:
One storage memory cell is the games that store this game device; And
One processing unit is connected in this storage memory cell, and this processing unit is the command signal that receives from this input unit, and the games of this game device are carried out in computing.
The present invention compared with prior art has tangible advantage and beneficial effect.As known from the above, for achieving the above object, the invention provides a kind of game device of knock type.This game device comprises a storage memory cell, a plurality of input unit, a processing unit and a display unit.
This storage memory cell is the recreation formula that stores this game device.Described a plurality of input unit as cydariform is knocked by the drum rod and produce corresponding a plurality of command signal respectively.
This processing unit is connected to this storage memory cell and described a plurality of input unit, and this processing unit is the command signal that receives from this input unit, and the games in this storage memory cell are carried out in the meeting computing.
This display unit also is connected in this processing unit, be to cooperate this processing unit computing to carry out this games, can show a principal goods spare image and a plurality of object images, each time object image is corresponding to each command signal in described a plurality of command signals in described a plurality of the object images.
When this processing unit receives a command signal in described a plurality of command signal, and to inferior object image that should command signal be just in this display unit relatively this principal goods spare image when the precalculated position, this command signal is to continue to make this processing unit computing carry out this games, to order about in this display unit principal goods spare image this time object image is made the behavior image.
By technique scheme, the game device of knock type of the present invention has following advantage and beneficial effect at least: knock type game device of the present invention, need to come multiple object image in the corresponding display unit by the peripheral hardware that correctly knocks a plurality of input units, could in recreation, obtain score, so, the player not only will accurately cooperate rhythm to knock, and knock correct input unit, make the recreation can be with noveler man-computer interface interaction mode and visual experience, attract player consumer deeply, except that the promotion industry is active, more can express national body and mind.
In sum, the invention relates to a kind of game device of knock type, have a plurality of input units as cydariform, described a plurality of input unit is knocked by the drum rod and produces corresponding a plurality of command signal respectively, the corresponding inferior object image of each command signal meeting as fruit, the all different fruit of banana, grape or the like for example, principal goods spare image for example is the monkey image; When processing unit receives command signal in these command signals, and inferior object image of corresponding this command signal just also in display unit relative principal goods spare image when a precalculated position, this command signal is to continue to make in the display unit principal goods spare image this time object image be made the behavior image of getting particular fruit as monkey, make the recreation can be with noveler man-computer interface interaction mode and visual experience, attract player consumer deeply, except that the promotion industry is active, more can express national body and mind.The present invention has above-mentioned plurality of advantages and practical value, no matter it all has bigger improvement on product structure or function, obvious improvement is arranged technically, and produced handy and practical effect, and the game device of more existing knock type has the outstanding effect of enhancement, thereby being suitable for practicality more, really is a new and innovative, progressive, practical new design.
Above-mentioned explanation only is the general introduction of technical solution of the present invention, for can clearer understanding technological means of the present invention, and can be implemented according to the content of specification, and for above-mentioned and other purposes, feature and advantage of the present invention can be become apparent, below especially exemplified by preferred embodiment, and conjunction with figs., be described in detail as follows.
Description of drawings
Fig. 1 is the schematic appearance of game device of the present invention.
Fig. 2 is the related schematic diagram of game device of the present invention.
Fig. 3 is the schematic diagram of the shown game picture of display unit of the present invention.
Fig. 4 is another schematic diagram of the shown game picture of display unit of the present invention.
Fig. 5 is the image frame schematic diagram of another example explanation.
30: game device 32: input unit
32a: the first input unit 32b: second input unit
32c: the 3rd input unit 34: drum rod
36: display unit 38: storage memory cell
40: processing unit 50: the monkey image
52a: banana image 52d: grape image
52e: apple image 60: circuit substrate
62,64a: communication port
The specific embodiment
Reach technological means and the effect that predetermined goal of the invention is taked for further setting forth the present invention, below in conjunction with accompanying drawing and preferred embodiment, its specific embodiment of game device, structure, feature and the effect thereof of the knock type that foundation the present invention is proposed, describe in detail as after.
See also Fig. 1, Fig. 1 is the schematic appearance of game device 30 of the present invention.Game device 30 of the present invention can be the arcade game board in the sports ground or the electronic game machine of family, figure one is that illustration shows its external appearance characteristic with the arcade game board, have a plurality of input units 32 as cydariform by visible its of outward appearance, these input units 32 are to allow the game player knock with drum rod 34.And this arcade game board also has the display unit 36 as display screen, is used for showing game picture.
See also Fig. 2, Fig. 2 is the related schematic diagram of game device 30 of the present invention.The present invention is a kind of game device 30 of knock type, and game device 30 mainly is to comprise a storage memory cell 38, a plurality of input unit 32, a processing unit 40 and a display unit 36.
Storage memory cell 38 can be flash memory, magnetic storage or read-only nonvolatile memory ... wait various memory, is the games in order to stores games device 30, the main program of just playing.
The game player grips the input unit 32 that drum rod 34 knocks cydariform, and these input units 32 are knocked by drum rod 34 and produce corresponding a plurality of command signal respectively.Shown in corresponding first figure, the input unit 32 (the first input unit 32a, the second input unit 32b, the 3rd input unit 32c) of three cydariforms being arranged, then is can be corresponding to respectively to produce first command signal, second command signal, the 3rd command signal.
Treating apparatus comprises processing unit 40 and storage memory cell 38, and processing unit 40 can be processor and the associated wafer group that is contained on the circuit substrate 60, and storage memory cell 38 also is contained on the circuit substrate 60 usually.Processing unit 40 directly is electrically connected at storage memory cell 38 on circuit substrate 60, processing unit 40 needs to electrically connect through the communication port 62 on the circuit substrate 60 input unit 32 of described a plurality of peripheries usually.Processing unit 40 is the command signals that receive from input unit 32, and the games in the storage memory cell 38 are carried out in collaborative computing.
Display unit 36 also is a peripheral device for circuit substrate 60, so also the communication port (image terminal) 64 that sees through on the circuit substrate 60 is electrically connected at processing unit 40; Display unit 36 is to cooperate processing unit 40 computings to carry out this games, can show a principal goods spare image and a plurality of object images.Wherein, each time object image is can be corresponding to each command signal in these command signals in this grade object image.
Further see also Fig. 3 and Fig. 4, Fig. 3 is the schematic diagram of display unit 36 shown game pictures of the present invention, and Fig. 4 is another schematic diagram of display unit 36 shown game pictures of the present invention.Cooperate the explanation of Fig. 1 example, principal goods spare image is a monkey image 50, and inferior object image is the fruit image; This fruit image has three classes in an embodiment, is respectively banana image 52a, grape image 52d and apple image 52e.The corresponding banana image of first command signal 52a then, the corresponding grape image of second command signal 52d, the then corresponding apple image of the 3rd command signal 52e.
Inferior object image laterally entering in the picture from the right-hand of game picture top in proper order, and moves to the left frame out, and principal goods spare image remains on the position described in the picture.When processing unit 40 receives a command signal in described a plurality of command signals, and to inferior object image that should command signal be in display unit 36 relative this principal goods spare image when the precalculated position; For example Fig. 4 knocks the 3rd input unit 32c and produces the 3rd command signal, and during the position of apple image 52e above monkey image 50.Then this command signal is to continue to make processing unit 40 computings carry out this games, to order about in the display unit 36 principal goods spare image this time object image is made the behavior image; For example make the dynamic image of monkey image 50 acquisition apple image 52e, or the jump up dynamic image of acquisition apple image 52e of monkey image 50.
In addition, see also Fig. 5, Fig. 5 is the image frame schematic diagram of another example explanation.As shown in Figure 5, monkey can not jump up yet, as long as correct fruit image above monkey image 50, strikes right correct input unit 32, and direct score then, this also is a kind of enforcement example wherein.In figure, when a succession of banana image 52a occurred, the game player even made a call to the first input unit 32a, will continue score.
What remark additionally is, the input unit 32 of three cydariforms (the first input unit 32a, the second input unit 32b, the 3rd input unit 32c), also can make the shape of fruit, with embodiment, promptly be respectively banana, grape and apple-shaped cydariform input unit 32, make the easier identification of game player and more make the game player feel affinity.
Therefore, game device 30 by knock type of the present invention, utilize the input unit 32 of multiple cydariform on the peripheral hardware, as the inferior object image of multiple fruit, the player not only will aim at rhythm and knock, and will knock correct input unit 32 in the corresponding display unit 36, make the recreation can be with noveler man-computer interface interaction mode and visual experience, the consumer player can be attracted deeply, except that the promotion industry is active, more can express national body and mind.
The above, it only is preferred embodiment of the present invention, be not that the present invention is done any pro forma restriction, though the present invention discloses as above with preferred embodiment, yet be not in order to limit the present invention, any those skilled in the art, in not breaking away from the technical solution of the present invention scope, when the technology contents that can utilize above-mentioned announcement is made a little change or is modified to the equivalent embodiment of equivalent variations, in every case be the content that does not break away from technical solution of the present invention, according to technical spirit of the present invention to any simple modification that above embodiment did, equivalent variations and modification all still belong in the scope of technical solution of the present invention.

Claims (9)

1, a kind of game device of knock type is characterized in that this game device comprises:
At least one input unit, this input unit are knocked and are produced corresponding command signal;
One treating apparatus is connected in this input unit, and union is carried out the games of this game device; And
One display unit is connected in this treating apparatus, is to cooperate this treating apparatus computing to carry out this games, can show a principal goods spare image and at least object image, and described time the object image is corresponding to this command signal;
Wherein, when this treating apparatus receives this command signal, and to inferior object image that should command signal be in this display unit relatively this principal goods spare image when the precalculated position, this command signal is to continue to make this treating apparatus computing carry out this games, to order about in this display unit principal goods spare image this time object image is made a behavior image.
2, the game device of knock type according to claim 1, it is characterized in that wherein said principal goods spare image is to be a monkey image, this time object image is the fruit image, described behavior image be dynamic image for this this fruit image of monkey image capture.
3, the game device of knock type according to claim 2 is characterized in that wherein said precalculated position, is the position that is this monkey image top, the behavior image be to be the jump up dynamic image of this fruit image of acquisition of this monkey image.
4, the game device of knock type according to claim 1 is characterized in that wherein said input unit is the input unit for cydariform.
5, the game device of knock type according to claim 1 is characterized in that wherein said input unit is the input unit for fruit shape.
6, the game device of knock type according to claim 1 is characterized in that wherein said input unit is knocked by a drum rod and produce corresponding command signal.
7, the game device of knock type according to claim 1 is characterized in that wherein said input unit is knocked by user's hand and produce corresponding command signal.
8, the game device of knock type according to claim 1 is characterized in that wherein said input unit is knocked by a hammer and produce corresponding command signal.
9, the game device of knock type according to claim 1 is characterized in that wherein said treating apparatus further comprises:
One storage memory cell is the games that store this game device; And
One processing unit is connected in this storage memory cell, and this processing unit is the command signal that receives from this input unit, and the games of this game device are carried out in computing.
CN 200810085913 2008-06-03 2008-06-03 The game device of knock type Pending CN101596360A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 200810085913 CN101596360A (en) 2008-06-03 2008-06-03 The game device of knock type

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Application Number Priority Date Filing Date Title
CN 200810085913 CN101596360A (en) 2008-06-03 2008-06-03 The game device of knock type

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CN101596360A true CN101596360A (en) 2009-12-09

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102989126A (en) * 2012-11-23 2013-03-27 安徽寰智信息科技股份有限公司 Action recognition-based child hand and eye coordination training and evaluating system
CN106943746A (en) * 2016-01-07 2017-07-14 续天曙 The image promotional system of making video recording that a kind of Grand Prix is produced
CN109939422A (en) * 2017-12-21 2019-06-28 深圳卓和云投资控股有限公司 A kind of adjustable percussion fitness machine of screen

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102989126A (en) * 2012-11-23 2013-03-27 安徽寰智信息科技股份有限公司 Action recognition-based child hand and eye coordination training and evaluating system
CN102989126B (en) * 2012-11-23 2016-03-09 安徽寰智信息科技股份有限公司 A kind of training of children's hand-eye coordination based on action recognition and evaluating system
CN106943746A (en) * 2016-01-07 2017-07-14 续天曙 The image promotional system of making video recording that a kind of Grand Prix is produced
CN109939422A (en) * 2017-12-21 2019-06-28 深圳卓和云投资控股有限公司 A kind of adjustable percussion fitness machine of screen

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Application publication date: 20091209