CN101327373B - Entertainment body-building machine - Google Patents

Entertainment body-building machine Download PDF

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Publication number
CN101327373B
CN101327373B CN 200710111319 CN200710111319A CN101327373B CN 101327373 B CN101327373 B CN 101327373B CN 200710111319 CN200710111319 CN 200710111319 CN 200710111319 A CN200710111319 A CN 200710111319A CN 101327373 B CN101327373 B CN 101327373B
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China
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throwing
amusement
processing
exercise machine
entertainment
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CN101327373A (en
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阳立云
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LIUZHOU LANHAI TECHNOLOGY Co Ltd
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LIUZHOU LANHAI TECHNOLOGY Co Ltd
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Abstract

The present invention discloses an entertainment belt massager, and comprises an operation station, a station base and a processing displaying device, which are connected with each other in turn; the entertainment belt massager also comprises a throwing substance, wherein, the processing device is used for responding to a throwing signal that is produced by throwing the throwing substance to the throwing board and for displaying relevant introduction interface. With the entertainment belt massager of the present invention and through the controlling of the processing device such as the computer, the user can interact with the machine at a remote distance during the exercise process, so that the physical movement and the mental movement of the user can be integrated, thereby favoring the body health of the user and improving the physical power of the user; so that the user is far away from the displaying screen during the operation process, thereby preventing the visual fatigue, and favoring the training of the vision power and judgment ability of the user.

Description

Entertainment body-building machine
Technical Field
The invention relates to an entertainment body-building machine, in particular to an entertainment body-building machine which triggers a corresponding guide interface by sensing a throwing position of a throwing object.
Background
At present, common body-building machines achieve the aim of exercise by adopting a mode of enabling a user to repeatedly move according to a design mode; in the continuous improvement process, although the technical scheme of exciting with light and sound effects appears, the technical scheme is still boring because human-computer interaction with a user cannot be realized based on trigger information set in the system.
On the other hand, most of the current entertainment equipment is directly controlled by users, and the loading of the guide interface is basically realized by directly touching the screen sensing area or by operating the game handle, which causes that players mainly maintain sitting postures in the game process and is not good for physical health; meanwhile, the direct touch type or handle type games force the players to be close to the screen, so that visual fatigue is easily caused, and the visual fatigue is particularly greatly influenced for the eyesight of teenagers.
Therefore, an exercise machine with human-computer interaction function is urgently needed, but no technical scheme is available at present.
Disclosure of Invention
The invention aims to overcome the defects of the prior art and provides an entertainment body-building machine, so that the body-building and electronic entertainment are combined, and the aim of man-machine interaction in the body-building process is fulfilled.
In order to achieve the above object, an embodiment of the present invention provides an entertainment and exercise machine, which includes an operation console, a machine base, and a processing and displaying device, which are connected in sequence, wherein the entertainment and exercise machine further includes a throwing object; wherein,
the processing and displaying device is used for responding to a throwing signal generated by throwing the throwing object and displaying a corresponding guide interface.
The processing display device includes: the signal display screen is used for displaying a guide interface; the sensing layer is positioned in front of the signal display screen and is used for sensing a thrown object and generating a corresponding throwing signal; the processing device is respectively electrically connected with the induction layer and the signal display screen and is used for receiving and processing the throwing signal output by the induction layer, calling a corresponding guide interface and sending the throwing signal to the signal display screen for displaying; and the database module is electrically connected with the processing device and used for storing and providing the related data of the preset guide interface, and the response of the display device to the throwing object can be processed by arranging the induction layer.
The signal display screen can comprise a display layer and a protective layer coated on the display layer, so that the display screen is prevented from being damaged due to direct contact with a throwing object.
The sensing layer and the protective layer are kept at a preset distance, so that the problem of display lag generated by processing the throwing signal by the processing device is solved, and the visual sense is more real. In addition, in order to overcome the lag and increase the sensing time, it is preferable that when the throwing object is an elastic ball, the predetermined distance is about 0-2 d, and d is the diameter of the elastic ball; when the projectile is an elastic asphere, the predetermined distance is about 1/5D-1/2D, D being the maximum end-to-end distance of the elastic asphere.
In a preferred embodiment, the protective layer and the display layer are integrally connected or detachable, and a predetermined distance for buffering throwing power is kept between the protective layer and the display layer. The protective layer may be tempered glass.
In a preferred embodiment, the sensing layer includes a plurality of infrared transmitting/receiving photosensors arranged in an array corresponding to transmission/reception on an outer periphery of the sensing layer. In order to facilitate installation, the sensing layer comprises a frame body, and the infrared ray transceiving photoelectric sensors are distributed on the frame body correspondingly in a transceiving mode. In order to avoid deformation or mechanical damage of the sensing layer and improve stability, the frame body and the frame for mounting the protective layer are preferably accommodated into a whole; however, the present invention is not limited to this, and the frame body may be independent of each other.
As a preferred implementation mode, in order to facilitate transportation, placement and maintenance, the machine base, the operating platform and the processing and displaying device are detachably connected, and the front-back distance between the operating platform and the processing and displaying device is adjustable in order to adapt to human-computer interaction between people with different physical strength and eyesight and the processing and displaying device.
As a preferred embodiment, in order to facilitate the placement of the throwing objects and the automatic conveying of the throwing objects, the base of the machine table is provided with a first storage area for storing the throwing objects and a return channel for returning the throwing objects, and the operating table is provided with a second storage area; when the amusement and fitness machine is started, the thrown object is automatically conveyed from the first storage area to the second storage area through the return channel, so that the thrown object can be automatically returned to the user. Wherein the returning channel may be inclined at a predetermined angle (acute angle) to return the thrown object using the principle of gravity; in order to reasonably control the return speed of the thrown object, the preset angle is preferably 10-45 degrees; the surface of the back conveying channel can be made of flexible materials, preferably canvas, which play a role in buffering to avoid the falling throwing object from bouncing; moreover, in order to adapt to the man-machine interaction between the crowds with different heights and the processing and displaying device, the returning channel can be a plurality of second storage areas with height differences, and the second storage areas are respectively connected with the returning channel.
In order to avoid the throwing objects being taken out at will when the amusement and fitness machine is not started, the return channel is provided with a gate, the opening/closing state of which is controlled by the processing and display device, and the throwing objects are automatically conveyed to the second storage area/the first storage area through the return channel by the opening/closing of the gate.
As a preferred embodiment, a light box may be disposed above the base of the machine for illumination/decoration.
In a preferred embodiment, a touch screen electrically connected with the processing and displaying device is attached to the surface of the console for assisting a user to access a guiding interface.
As a preferred embodiment, the surface of the operating platform is provided with a coin slot connected with a coin detection circuit and a switch start key connected with a switch detection circuit, or the surface of the operating platform is provided with a coin slot connected with a coin detection circuit, a switch start key connected with a switch detection circuit and a reward outlet connected with a reward driving circuit, and the coin slot and the reward outlet are respectively physically connected with a coin storage area and a reward storage area; the coin detection circuit and the switch detection circuit are used for triggering the guide interface, and when the preset throwing hit condition is met, the processing and displaying device instructs the bonus material driving circuit to drive the bonus material storage area and output bonus materials from the bonus material outlet. The coin and the switch can realize the control of the starting time of the entertainment body-building machine; through the reward mechanism, the interaction between the user and the entertainment body-building machine is strengthened, and the achievement feeling and the body-building fun of the user are improved.
As a preferred embodiment, the processing and displaying device further comprises a sound output circuit and a speaker connected to the sound output circuit for providing voice guidance and sound effects.
According to the technical scheme, the invention combines the body-building function and the entertainment function, adopts the way of replacing the touch screen/handle with a throwing object to control the guide interface, and has the following beneficial effects:
1. the man-machine interaction is realized by the user in the body-building process through the control of the processing display device in the form of a computer and the like;
2. the physical exercise and the mental exercise of the user are combined, so that the physical health of the user is facilitated, and the physical strength of the user is improved;
3. the user is far away from the display screen in the operation process, so that the visual fatigue is avoided;
4. is beneficial to training the eyesight and judging ability of the user.
The technical solutions of the present invention are further described in detail below by way of examples through the accompanying drawings and embodiments.
Drawings
FIG. 1 is a block diagram of one embodiment of an amusement exercise machine provided in accordance with the present invention;
FIG. 2 is a schematic diagram of a set of infrared transmitting/receiving photoelectric sensors;
FIG. 3 is a schematic diagram of a rear projection television set with a protective screen in isolation;
FIG. 4 is a schematic cross-sectional view of a frame of the amusement and exercise machine of the present invention;
FIG. 5 is a schematic structural view of a gate and a return passage in the amusement and fitness machine according to the present invention;
FIG. 6 is a schematic structural view of an embodiment of a gate;
FIG. 7 is a schematic view of the operation of the entertainment and exercise machine of the present invention driven by the IC motherboard;
FIG. 8 is a complete flow chart of the operation of the amusement and exercise machine provided by the present invention.
Detailed Description
In order to realize the human-computer interaction function of the body-building machine, the invention provides an entertainment body-building machine, which combines body-building and electronic entertainment, and realizes human-computer interaction during the body-building process of a user through a processing and displaying device in the form of a computer and the like.
Referring to fig. 1, an embodiment of an entertainment and exercise machine provided by the present invention includes an operation platform 1, a platform base 2, and a processing and displaying device 3 connected in sequence.
The entertainment body-building machine also comprises a throwing object (not shown), wherein the throwing object can be an elastic ball-shaped object and can also adopt other shapes according to different entertainment contents; for example, when the entertainment content is a battle, a grenade or grenade-shaped elastic throwing object can be selected.
The processing and displaying device 3 is used for responding to a throwing signal generated by throwing the throwing object so as to display a corresponding guide interface. The guide interface can comprise a guide starting interface and a guide operation interface, for example, when the entertainment body-building machine is started, the guide starting interface is entered, and the level selection content is displayed; by striking a certain position of the processing and displaying device 3, the processing and displaying device 3 induces the checkpoint corresponding to the throwing signal, so that the corresponding checkpoint is entered, and a corresponding guiding operation interface is displayed; displaying a throwing target which is easy to identify on the guide operation interface, wherein the throwing target can be in motion for increasing interest; after the throwing target is hit, another guiding operation interface is switched to enable the hit throwing target to disappear from the screen, and some additional actions such as explosion and the like can be displayed before the disappearance; after the throwing targets with the preset number are hit in an accumulated mode, the guiding operation interfaces with different levels can be switched, and the throwing targets with quicker actions or stronger concealment are displayed; alternatively, after the hit rate is reduced to a certain degree or a preset time is reached, a guidance ending interface may be called to display the end of throwing ("GAME OVER"), and at the same time, the hit rate of throwing may be displayed.
It can be seen that through handling display device 3 to the response of throwing the thing, can liberate the user before the screen, make the user through throw this throwing thing in the department far away, activate corresponding guide interface, existing physical power that is favorable to training the user can avoid visual fatigue again, improves user's eyesight to and throw according to guide interface through the user, can improve user's judgement power.
In the present embodiment, the processing and display device 3 includes a signal display screen 31, a sensing layer 32, a processing device (not shown) and a database module (not shown).
The signal display screen 31 is used for displaying a guide interface; in particular, a large rear projection display screen, such as a 51-inch rear projection television, may be used to allow the user to feel the impact of the game at a greater distance.
The sensing layer 32 is positioned in front of the signal display screen 31 and is used for sensing a thrown object and generating a corresponding throwing signal; generally, the shape of the sensing layer 32 is preferably matched to the signal display screen 31 to avoid too small a region to effectively sense the throwing area and too large a sensing response to be beneficial, for example, when the signal display screen 31 is a 51-inch rear projection, the sensing layer 32 is also preferably 51-inch;
as a preferred embodiment, the sensing layer 32 includes a plurality of infrared transmitting/receiving photosensors 322, which are distributed around the periphery of the sensing layer in an arrangement corresponding to transmission/reception, for example, in the X-axis direction, in a horizontal arrangement corresponding to transmission/reception, and in the Y-axis direction, in a vertical arrangement corresponding to transmission/reception, as shown in fig. 2; when the throwing object passes through the sensing layer, the infrared ray transceiving photoelectric sensor senses different areas, namely screen coordinate positions, generates sensing signals and quickly transmits the sensing signals to the processing device.
The processing device is electrically connected with the sensing layer 32 and the signal display screen 31 respectively, and is used for receiving and processing the throwing signal output by the sensing layer 32, calling a corresponding guiding interface and sending the guiding interface to the signal display screen 31 for displaying. The database module is electrically connected with the processing device and is used for storing and providing the related data of the preset guide interface.
Wherein, processing device and database module can adopt the general processing technology when carrying out the operation through touch-sensitive screen/handle mode, for example, compile the amusement body-building procedure in the burning record to a chip, the user only needs to insert the IC mainboard of corresponding chip can realize processing device and database module's function. Based on the IC mainboard, interesting and rich checkpoint design and character design with various styles can be realized, so that the user can achieve the leisure purpose while exercising, and the accumulated pressure is released.
Particularly, the throwing object adopts the elasticity design, cushions the impulsive force of throwing on signal display screen, for example, adopts light and handy ocean ball design, even the child of 10 years old or so and old family can both easily throw, reaches the purpose of body-building.
However, when the projectile directly contacts the rear projection screen, the display screen may be damaged due to the impact force. Therefore, in the present embodiment, the signal display panel 31 includes a display layer 311 and a protective layer 312 covering thereon, and the protective layer 312 is preferably tempered glass.
The protective layer 312 and the display layer 311 may be integrally connected, and may be limited to a rear projection television or the like as the display layer 311 as a finished product, and may be detachable from the display layer 311 for maintenance and installation; and a predetermined distance for buffering the throwing power is kept between the protective layer 312 and the display layer 311, so as to play a role of further buffering and protecting the display layer 311. The length of the predetermined distance can be set by an engineer according to actual conditions, and is not limited in the technical solution of the present invention, and is a schematic diagram of independent setting of a rear projection television and a protection screen, referring to fig. 3.
Meanwhile, as can be seen from the above description, when the throwing position is sensed, the throwing signal needs to be processed by the processing device 33 and then displayed by the signal display screen 31, so that there is a problem that the actual display time lags behind the throwing hit time; to overcome this problem, a preferred embodiment is to maintain a predetermined distance between the sensing layer 32 and the protective layer 312. Thus, the throwing object firstly passes through the induction layer 32, the infrared ray transceiving photoelectric sensor 322 generates a throwing signal, the throwing signal is sent to the IC board chip through the RS232 controller, the subsequent display processing steps are activated, and then the throwing object hits the protection layer 312; the flight and dwell time from the sensing layer 32 to the protective layer 312 may offset some or all of the time lag, making the visual perception of the user more realistic.
On the other hand, if the sensing layer 32 is too far away from the protective layer, the throwing object will instantaneously pass through, and the sensing may not be performed or the sensing effect is poor, thereby reducing the sensing accuracy to some extent. Since the throwing object is elastically deformed after hitting the protective layer 312, the duration time is long, and therefore, in order to increase the sensing time and improve the sensing accuracy, it is preferable that when the throwing object is an elastic ball, the predetermined distance is between 0 d and 2d, d being the diameter of the elastic ball; alternatively, when the projectile is an elastic asphere, the predetermined distance is 1/5D-1/2D, D being the maximum end-to-end distance of the elastic asphere.
For the convenience of installation, the sensing layer 32 may further include a frame 321, and the infrared transmitting and receiving photosensors 322 are distributed on the frame 321 in an arrangement corresponding to the transmission and reception.
In practical use, no matter the frameless body 321 exists, the sensing layer 32 may be subjected to mechanical damage such as deformation; in order to overcome this problem, as shown in fig. 4, a frame 33 may be provided for the protection layer 312, and the frame 33 integrally accommodates the protection layer 312 and the frame 321 of the sensing layer 32, so that the stability of the assembled sensing layer and protection layer is enhanced, and the assembled sensing layer and protection layer are easy to transport and place and are not easy to deform. However, the present invention is not limited to this, and the frame 321 and the frame 33 may be independent from each other and may be assembled at any time for convenience of disassembly and maintenance.
The processing and displaying device 3 may further include a sound output circuit and a speaker 5 connected to the sound output circuit, and may be used to guide the user's operation, and also provide graceful music and dubbing for the user to enjoy more fun.
For the convenience of transportation, the operation platform 1, the machine base 2 and the processing and displaying device 3 are detachably connected. Meanwhile, in order to meet the human-computer interaction between people with different physical strength and eyesight and the processing and displaying device, the front-back distance between the operating platform 1 and the processing and displaying device 3 is preferably adjustable, for example, when the user is a young person or an old person, the distance can be shortened; when the user is an adult and the body is strong, the distance can be adjusted to be far; alternatively, the distance may be adjusted closer when the user is looking closer. The adjustment of the distance can be performed according to actual needs, and is not listed here. The specific distance adjusting mode has the characteristic of diversification, for example, a sliding rail is arranged on the machine base 2, and the operating platform 1 is arranged on the sliding rail, so that the front and back movement relative to the processing display device 3 is realized; or, the roller is arranged under the operating platform, so that the roller can move back and forth; the adjustment mode that actually adopts can be carried out according to actual place needs by the engineer, and the repeated description is not repeated here.
In order to realize the returning and storage of the thrown objects, the machine base 2 is also provided with a first storage area for storing the thrown objects and a returning channel for returning the thrown objects, and the operating platform 1 is provided with a second storage area; when the entertainment body-building machine is started, the throwing object is automatically conveyed from the first storage area to the second storage area through the back conveying channel, so that a user can conveniently obtain the throwing object to throw; when the user throws, the throwing object hitting the signal display screen and falling back can automatically return to the second storage area along the back conveying channel, so that the user can continuously obtain the throwing object to throw.
To facilitate the back feed, the back feed passage is inclined at a predetermined angle (acute angle) so that the thrown object is automatically discharged to the second storage area according to the height difference and the inertia of gravity; wherein, in order to reasonably control the return speed of the throwing object, the preset angle is preferably 10-45 degrees. Further, in order to prevent the throwing object from bouncing and enable the throwing object to stably return, the surface of the return channel is made of flexible materials, and the flexible materials are canvas. And in order to meet the requirements of users with different age levels and different heights, the return channels are multiple and are respectively connected with the second storage areas with height differences, and the users can pre-specify and obtain the second storage areas nearby.
In order to prevent the user from continuing the throwing activity without the amusement and fitness machine being activated, for example with the "GAME OVER" display, it is preferred to provide a gate 22 in the return channel 21, as shown in figure 5.
The open/close state of the gate 22 is controlled by the processing and display means 3, and when the gate is opened, the thrown object is automatically delivered to the second storage area through the return passage, and when the gate is closed, the thrown object is automatically delivered to the first storage area through the return passage. Thus, when the entertainment and exercise machine is in the non-working state, the throwing objects are stored in the first storage area; when the entertainment body-building machine is started, the gate 22 is opened, and the throwing objects are output to the second storage area through the back conveying channel; when the exercise is finished and the amusement exercise machine is closed, the gate 22 is closed and the fallen throwing objects are output to the first storage area and no longer available for the user.
As shown in fig. 6, a specific embodiment of the gate 22 is configured such that the processing and display device 3 controls a motor 221 to drive a screw 222 of the gate 22 to rotate forward/backward, so that the gate 22 is lifted up to open and dropped down to close. However, those skilled in the art can also adopt other ways, such as a pivot design, to open/close the gate without affecting the technical solution of the present invention.
A lamp box 4 can be arranged above the machine base 2 to provide illumination for a throwing path or provide decorative lighting effect to play a role in stimulation.
The surface of the operating board 1 can be further provided with a touch screen electrically connected with the processing display device 3 for assisting a user to Access (Access) the guiding interface, so that a throwing person can automatically select to Access the guiding interface in a throwing mode or in a touching mode during throwing.
In order to provide a signal for starting the entertainment body-building machine, the surface of the operating platform 1 can also be provided with a coin slot 11 connected with a coin detection circuit and a switch starting key 12 connected with a switch detection circuit, and the coin slot 11 is physically connected with a coin storage area in the operating platform; when the coin-inserting detection circuit monitors the coin-inserting state and the switch detection circuit monitors the switch starting, the corresponding guide interface can be triggered, so that the user starts or continues the throwing program.
In general, the time that a throw can be made is determined by the number of coins inserted, and when it is detected that a coin or coins are inserted, a timer in the processing device counts the throw time and enters a count down state; when the countdown is zero, the indication signal display screen pops up a dialog box, and the user determines whether to finish or continue the coin feeding.
Meanwhile, more than one switch activation key 12 may be provided for simultaneous operation by a plurality of persons.
The surface of the operation table 1 can also be provided with a reward outlet 13 connected with a reward driving circuit and physically connected with a reward storage area, the reward storage area can be arranged inside the operation table 1, and the reward storage area can also be arranged at any position of the machine, such as the top of the machine; when the preset throwing hit condition is met, the processing and displaying device 3 instructs the bonus material driving circuit to drive the bonus material storage area, and bonus materials such as lottery tickets, lucky stars and the like are output from the bonus material outlet 13.
The above description provides a complete system structure and functions of the corresponding parts, and the following description, with reference to fig. 7 and 8, further explains the working principle of the entertainment and exercise machine by describing the working flow of the entertainment and exercise machine provided by the present invention.
Referring to fig. 7, which is a schematic view of the working principle of the entertainment exercise machine provided by the present invention, the IC motherboard executes the process of starting or continuing the exercise program by receiving the coin slot condition sent by the coin detection circuit and the signal of the switch start key 1, 2, and instructs to display the corresponding guidance interface. In addition, the IC mainboard can also receive signals transmitted by the infrared ray transceiving photoelectric sensor through the RS232 controller, and the corresponding guide interface is displayed through instructions. In the process, the relevant data of the guide interface are pre-stored in the database module, and the IC mainboard realizes display and other effects by acquiring the relevant data of the guide interface in the database module, and comprises the following steps: the control gate motor drives the gate to open/close, the corresponding guide interface is displayed through the VGA interface, the light and sound effects are provided through the sound output circuit and the display lamp driving circuit, and the reward is provided through the reward driving circuit.
Referring to fig. 8, a complete flow chart of the operation process of the entertainment and exercise machine provided by the embodiment of the invention comprises:
when the power is detected to be switched on, the IC mainboard transmits a signal to the 51-inch rear projector and the loudspeaker, the rear projector starts playing the throwing demonstration animation which is one of the guide interfaces, and the loudspeaker plays music.
The user inserts coins from the coin slot, and the coin detection circuit sends a signal to the IC mainboard after detecting the coin insertion; the IC mainboard then sends signals to an infrared ray receiving and transmitting photoelectric sensor, a 51-inch back projection, a loudspeaker and a display lamp which are distributed on a 51-inch induction layer, the infrared ray receiving and transmitting photoelectric sensor starts to be electrified, the back projection is switched to be used as a starting waiting picture of another guide interface, the loudspeaker plays waiting music, a key lamp in the display lamp starts to flash, and a user is prompted to carry out next-step indication.
A user presses a switch starting key, and the switch detection circuit sends a signal to the IC mainboard after detecting the signal; the IC mainboard sends signals to the infrared ray transceiving photoelectric sensor, the 51-inch back projection, the loudspeaker, the display lamp and the gate after receiving the signals, the sensor starts to work, the back projection is switched to a throwing starting picture serving as a guide interface, the loudspeaker plays background music, the key lamp stops flashing, the gate is opened, and throwing starts.
In the throwing process, the IC mainboard sends a throwing target image picture serving as another guiding interface to 51 inches of back projection; when the infrared transceiving photoelectric sensor senses a thrown object, a throwing signal is sent to the IC mainboard through the RS232 controller; the IC mainboard identifies whether the user hits the target, and if so, the IC mainboard sends a corresponding guide interface to the 51-inch rear projection to demonstrate the corresponding animation effect when the target hits and calculates a corresponding score for the user.
When the countdown time is reached or a preset condition (for example, 5 continuous non-throws) is met, the throwing is suspended; the user can continue to build body by continuing to insert coins or can stop inserting coins.
After the fitness is finished, the IC mainboard sends a signal to close the gate, sends a corresponding guide interface to the 51-inch rear projection, demonstrates the finished animation serving as the corresponding guide interface and calculates the score obtained by the user; and sending a signal to the bonus material driving circuit to drive the corresponding bonus material to be sent out from the bonus material outlet. On the other hand, the invention is not limited to outputting the reward at the end, and the reward can be output at any time as long as the hit condition is met during the throwing process.
By the entertainment body-building machine, the human-computer interaction is realized by a user in the body-building process through the control of the processing display device in the form of a computer and the like; the physical exercise and the mental exercise of the user are combined, so that the physical health of the user is facilitated, and the physical strength of the user is improved; the user is far away from the display screen in the operation process, so that the visual fatigue is avoided; and, it is advantageous to exercise the user's eyesight and judgment ability.
Finally, it should be noted that the above embodiments are only for illustrating the technical solutions of the present invention and not for limiting, and although the present invention is described in detail with reference to the preferred embodiments, it should be understood by those skilled in the art that modifications or equivalent substitutions may be made on the technical solutions of the present invention without departing from the spirit and scope of the technical solutions of the present invention.

Claims (19)

1. An entertainment body-building machine comprises an operating table, a machine base and a processing and displaying device which are connected in sequence, and is characterized by also comprising a throwing object; wherein,
the processing and displaying device is used for responding to a throwing signal generated by throwing the throwing object and displaying a corresponding guide interface;
the processing display device includes:
the signal display screen is used for displaying a guide interface;
the sensing layer is positioned in front of the signal display screen and is used for sensing a thrown object and generating a corresponding throwing signal;
the processing device is respectively electrically connected with the induction layer and the signal display screen and is used for receiving and processing the throwing signal output by the induction layer, calling a corresponding guide interface and sending the throwing signal to the signal display screen for displaying; and
the database module is electrically connected with the processing device and is used for storing and providing the related data of the preset guide interface;
the signal display screen comprises a display layer and a protective layer coated on the display layer;
the sensing layer and the protective layer are kept at a preset distance.
2. The amusement and exercise machine according to claim 1, wherein the protective layer is integrally connected to the display layer or is independent of the display layer, and a predetermined distance for buffering the throwing power is maintained between the protective layer and the display layer.
3. The amusement and fitness machine of claim 1, wherein the protective layer is tempered glass.
4. The amusement and exercise machine of claim 1, wherein said projectile is an elastic ball, said predetermined distance is between 0 and 2d, d being the diameter of said elastic ball.
5. The amusement and exercise machine of claim 1 wherein the projectile is an elastic non-ball, the predetermined distance being 1/5D-1/2D, D being the maximum end-to-end distance of the elastic non-ball.
6. The amusement and fitness exercise machine of claim 1, wherein the sensing layer comprises a plurality of infrared transceiver photosensors, the plurality of infrared transceiver photosensors being distributed around the sensing layer in a corresponding transceiver arrangement.
7. The entertainment and exercise machine of claim 6, wherein the sensing layer comprises a frame, and the plurality of infrared transceiving photoelectric sensors are correspondingly distributed on the frame.
8. The amusement and exercise machine of claim 7, wherein the frame is housed integrally with or independent of a frame on which the protective layer is mounted.
9. The entertainment and exercise machine of claim 1, wherein the machine base, the console, and the processing and displaying device are detachably connected, and the front-back distance between the console and the processing and displaying device is adjustable.
10. The amusement and fitness machine of any one of claims 1-9, wherein the machine base is provided with a first storage area for storing the thrown object and a return channel for returning the thrown object, and the console is provided with a second storage area; when the amusement and fitness machine is started, the thrown object is automatically conveyed from the first storage area to the second storage area through the return channel.
11. The amusement and exercise machine of claim 10, wherein the return channel is inclined at a predetermined angle.
12. The amusement and exercise machine of claim 11, wherein the predetermined angle is between 10 ° and 45 °.
13. The amusement and exercise machine of claim 10, wherein the surface of the return channel is constructed of a flexible material.
14. The amusement and exercise machine according to claim 10, wherein the back feed channel is formed in a plurality of pieces, and a plurality of second storage areas having a height difference are connected to the back feed channel, respectively.
15. The amusement and exercise machine according to claim 10, wherein the return path is provided with a gate, and the open/close state of the gate is controlled by the processing and display means, and the throwing object is automatically transferred to the second/first storage area through the return path by the open/close state of the gate.
16. The entertainment and exercise machine according to any one of claims 1 to 9, wherein a light box is disposed above the machine base.
17. The amusement and exercise machine according to any one of claims 1 to 9, wherein a touch screen electrically connected to the processing and display device is attached to the surface of the console for assisting a user in accessing a guidance interface.
18. The entertainment and exercise machine according to any one of claims 1 to 9, wherein the surface of the console is provided with a coin slot connected with a coin detection circuit and a switch activation key connected with a switch detection circuit, or the entertainment and exercise machine is characterized in that the surface of the console is provided with a coin slot connected with a coin detection circuit, a switch activation key connected with a switch detection circuit and a bonus material outlet connected with a bonus material driving circuit, the coin slot and the bonus material outlet are physically connected with a coin storage area and a bonus material storage area respectively; the coin detection circuit and the switch detection circuit are used for triggering the guide interface, and when the preset throwing hit condition is met, the processing and displaying device instructs the bonus material driving circuit to drive the bonus material storage area and output bonus materials from the bonus material outlet.
19. The amusement and exercise machine according to any one of claims 1 to 9, wherein said processing and display means further comprises an audio output circuit and a speaker connected to said audio output circuit.
CN 200710111319 2007-06-18 2007-06-18 Entertainment body-building machine Expired - Fee Related CN101327373B (en)

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Publication number Priority date Publication date Assignee Title
EP3211638B1 (en) * 2014-10-24 2023-11-29 Sony Interactive Entertainment Inc. Control device, control method, program and information storage medium
CN110636889A (en) * 2018-03-09 2019-12-31 深圳市大疆创新科技有限公司 Detection method and equipment

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CN2853124Y (en) * 2005-10-26 2007-01-03 宝凯电子企业股份有限公司 Basket moving structure of shooting machine
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