CN101127682A - System, apparatus and method for managing virtual entity on a network - Google Patents

System, apparatus and method for managing virtual entity on a network Download PDF

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Publication number
CN101127682A
CN101127682A CNA200610064311XA CN200610064311A CN101127682A CN 101127682 A CN101127682 A CN 101127682A CN A200610064311X A CNA200610064311X A CN A200610064311XA CN 200610064311 A CN200610064311 A CN 200610064311A CN 101127682 A CN101127682 A CN 101127682A
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CN
China
Prior art keywords
role
pet
data
equipment
text message
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CNA200610064311XA
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Chinese (zh)
Inventor
崔埈赫
黄在骏
李东旭
奥默·舒尔
安德鲁·瑟文英
阿维·哈雷尔
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Samsung Electronics Co Ltd
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Samsung Electronics Co Ltd
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Filing date
Publication date
Application filed by Samsung Electronics Co Ltd filed Critical Samsung Electronics Co Ltd
Publication of CN101127682A publication Critical patent/CN101127682A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/825Fostering virtual characters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/408Peer to peer connection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/537Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for exchanging game data using a messaging service, e.g. e-mail, SMS, MMS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8058Virtual breeding, e.g. tamagotchi

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

An electronic communication device carries character-specific data, and an avatar common to multiple characters, for representing a character on the device, and a character sharing unit for using the interconnectivity of the device to allow sharing of the character over a network. The character is one that can be developed through use over time, and the sharing of the characters creates a user community.

Description

The system, the apparatus and method that are used for the pseudo-entity on the supervising the network
Technical field
The present invention relates to the pseudo-entity on the network, more specifically, but be not limited to, the present invention relates to the existence of movable (animated) role on the network or the problem of exchange, and, more specifically, but be not limited to, the present invention relates to be used for system, the apparatus and method of existence or the exchange of the role on the managing cellular telephone network.
Background technology
Movable role can represent user, incarnation image, and perhaps it can be the role of closing with the movable corner form and aspect of computer game or any other kind, comprises that movable oneself forms pet (self-developingpet).
It is a kind of recreation that the oneself forms electronic pet, and it comprises need be from its owner's the role who gives more sustained attention for growth.Will grow up and grow if it receives publicity, will not degenerate if having.Its thinking is exactly that this pet continues to exist and need giving more sustained attention from its owner.
The oneself forms pet usually based on the entity doll.This entity doll has processor and memory, and has physical entity.It can be given the people and give back.This oneself forms pet needs aforesaid concern.
In principle, also can form pet as virtual oneself with computer-assisted movable role.Virtual oneself forms pet and has removed the part that original entity oneself forms the basic concept of pet, to such an extent as to pet not always with the user together, therefore can not require the concern that continues.The following fact has limited virtual oneself and formed pet: computer always is not in open mode, even perhaps it is opened and also always is not in the same place with the user.Even this computer is a movable computer, for example allowing the user carry out with computer when walking also is very inconvenient alternately.
The other part that the oneself forms the experience of pet is it can be shared with friends.The entity oneself forms pet and can carry out material object with friends and share, and only could be shared after having handled the problem that exists yet virtual oneself forms pet.Therefore, must guarantee that virtual oneself forms pet and can not occur in two places simultaneously, perhaps virtual oneself forms pet and can not disappear from all places.Virtual oneself forms pet and also need just grow up and study as real pet along with the process of time is being grown on the health He on the emotion.
The disclosure is handled the problem that virtual oneself forms pet, comprises that virtual oneself forms pet by its owner's lasting availability, share ability that virtual oneself forms pet and building oneself's related problem when forming the virtual community of pet with other people.
An object of the present invention is to address the above problem at least in part.
Summary of the invention
Thereby, propose the present invention with satisfied the demand at least, and an object of the present invention is to provide system, the apparatus and method that are used for the pseudo-entity on the supervising the network, make virtual oneself form pet and continue available by its owner.
Another object of the present invention provides system, the apparatus and method that are used for the pseudo-entity on the supervising the network, makes that can share virtual oneself with other people forms pet.
Another object of the present invention provides system, the apparatus and method that are used for the pseudo-entity on the supervising the network, its objective is in order to set up the virtual community that virtual oneself forms pet.
According to an aspect of the present invention, provide a kind of electronic installation, the interconnect function that it has computing function, Presentation Function and be used for transmitting data on network, this device comprises:
Dynamic data and static data can combine described dynamic data and static data showing the role on described equipment, and
Role's shared cell is used to use described interconnect function to allow to share described role with miscellaneous equipment on described network.
According to a second aspect of the invention, provide the system that comprises a plurality of mobile communication equipments, each equipment all has computing function, Presentation Function and communication function, and this system comprises:
The engine that is used for operation-roles, described role has individual behavior and incarnation image; And
Crosspoint allows to share described role with other mobile device, so that operate with identical personal behavior and outward appearance, is provided for operating described role's community environment whereby thereon.
According to a third aspect of the present invention, provide the method that between a plurality of mobile devices, exchanges the role by mobile telephone network, having comprised:
The behavior engine of the peculiar behavior of role is provided providing according to the peculiar behavior parameter of role on each of described a plurality of mobile devices;
On each of described a plurality of mobile devices, be provided for showing each role's static data; And
By sending peculiar behavior parameter of each role and the relevant static data of identification, the given role of exchange between mobile device.
According to a fourth aspect of the present invention, a kind of mutual system that is used for carrying out between limited resources equipment is provided, each equipment comprises a local replica of co-user client, dispose at least one text message of described devices exchange, so that pass on the supplemental characteristic of the described subscription client of holding jointly.
According to a fifth aspect of the present invention, a kind of mutual system that is used for carrying out between limited resources equipment is provided, wherein, described limited resources equipment disposition has client, and this client is used for exchange of texts encoded binary data with directly contact between described limited resources equipment.
According to a sixth aspect of the invention, provide a kind of method of electronic contest, having comprised:
Form attribute by the first electronics role;
In first virtual environment, the contest task of carrying out with at least one other electronics role with respective attributes is set for described electronics role; And
In described first virtual environment, by assessment to the developmental level of described attribute, from described first and described at least one other role select the winner of described contest task.
According to a seventh aspect of the invention, provide the method for passing on binary message between a kind of client application on mobile device, this method comprises:
In the client application on first mobile device described binary message is organized at least one text message, puts described text message in order and read with the relative client application program on the recipient mobile device;
Add the human-readable title that is used to be presented on recipient's mobile device that the relative client application program is not housed to described text message; And
Described text message is sent to the recipient.
Unless other definition is arranged, whole technology used herein have the general identical implication of understanding with one of ordinary skill in the art of the present invention with scientific terminology.The material that wherein provides, method and example only are indicative, do not mean any restriction.
The realization of method and system of the present invention comprise manually or automatically (or its combination) carry out or finish some selected task or step.In addition, the physical device of the preferred embodiment of the method according to this invention and system and device can be realized several selected steps by hardware or by the software on any operating system of any firmware (or its combination).For example, for hardware, selected step of the present invention can be embodied as chip or circuit.For software, selected step of the present invention can be embodied as a plurality of software instructions that use any suitable operating system to carry out by computer.Also promptly, the selected step of method and system of the present invention can be described as carrying out by data processor (for example, being used to carry out the computing platform of a plurality of instructions).
Description of drawings
Here only the present invention is described with reference to the accompanying drawings by example.By specific reference to drawings in detail, it is emphasized that, shown specific detail is to provide as an example and only for the purpose to the discussion of making an explanation property of the preferred embodiments of the present invention, is in order to provide those to be considered to the description of the most useful of principle of the present invention and notion aspect and the easiest understanding and provide simultaneously.For this consideration, not attempt to provide the more detailed CONSTRUCTED SPECIFICATION more required than basic comprehension of the present invention, employed description makes that specializing several forms of the present invention how in practice it will be apparent to those skilled in the art that in the accompanying drawing.
In the accompanying drawings:
Fig. 1 schematically illustrates the reduced graph of forming pet between two mobile devices according to the oneself who exchanges of the first embodiment of the present invention;
Fig. 2 is that the oneself who schematically illustrates Fig. 1 forms the reduced graph of the data preparation of pet for static and dynamic data;
Fig. 3 be brief description according to a preferred embodiment of the invention pass through the reduced graph that text message is carried out exchanges data;
Fig. 4 is another reduced graph that schematically illustrates the module of the engine that is used to support the oneself to form the pet application program according to a preferred embodiment of the invention;
Fig. 5 is the reduced graph of process that produces brief description being used to according to a preferred embodiment of the invention the binary system text message of text code;
Fig. 6 is the reduced graph of structure of the SMS message of brief description Fig. 5;
Fig. 7 be brief description according to a preferred embodiment of the invention be used to receive the simplification process that the oneself forms pet;
Fig. 8 is the reduced graph of brief description transmission ornament according to a preferred embodiment of the invention;
Fig. 9 is the flow chart of the simplification of brief description transmission dessert according to a preferred embodiment of the invention;
Figure 10 is that according to a preferred embodiment of the invention oneself forms the block diagram of the process of transmitting of pet, and shows especially to lose and may cause this pet to lose this point synchronously;
Figure 11 is the flow chart of scheme that is used for giving for change automatically pet in overtime incident according to a preferred embodiment of the invention;
Figure 12 is that according to a preferred embodiment of the invention stamped signature service time carries out synchronous flow chart;
Figure 13 be according to a preferred embodiment of the invention proterties and the block diagram of mood engine;
Figure 14 is that the variation function that how to use that illustrates is according to a preferred embodiment of the invention changed into the view of second group of proterties from first group of proterties;
Figure 15 is the flow chart that can change two roles' principle by identical external action in a different manner that illustrates according to a preferred embodiment of the invention;
Figure 16 and 17 shows the Snipping Tool of the principle of explanation Figure 15;
Figure 18 A-18C is respectively the reduced graph that schematically illustrates three different proterties scopes.Figure 18 B illustrates specific scope and how to define overall mood.
Figure 19 A-19C schematically illustrates three scopes according to Figure 18 A-18C, changes the view how function directly changes proterties and change mood by proterties indirectly;
To be the explanation external action cause pet to be accepted or refusal and cause the variation of state and the flow chart that new state causes the principle of one group of new action according to the action of selecting according to current state to Figure 20;
The mutual table of Figure 21 explanation a series of pets, proterties, mood and action according to a preferred embodiment of the invention;
Figure 22-the 24th illustrates a series of Snipping Tools that two oneselfs form the contest application program of pet that relate to according to a preferred embodiment of the invention; And
Figure 25 is the view of the operating process of brief description during the application program contest of Figure 22-24.
Embodiment
Current embodiment comprises that the oneself who is used to support on the mobile device forms pet and is used to create system, the apparatus and method that the oneself forms the Web Community of pet owners.The oneself forms pet community based on single model and one group of incarnation image, and this model comprises basic pet proterties and comprises the behavior of mood.Described model and this group incarnation image appear on all mobile devices in the community.Then form individual pet by incarnation image selecting therein and one group of parameter that develops of model.This individuality pet has owner's equipment, and can be only by specifying current one group of parameter and selected incarnation image to be sent to (and transmit from) other equipment.Preferably use the binary data in the text message to carry out such transmission.
When transmitting described pet, current preferred embodiment guarantees that pet always has single existence, and it means in only can be on an equipment independently updated its one group of parameter of the given moment.In addition, current embodiment guarantees that even particular device is failed to receive pet or failed it is returned to owner, this pet can not lost yet.
Further, described embodiment comprise use the binary coding text the communication of carrying out between the limited resources equipment, use text message in the communication of carrying out between the limited resources equipment, use communication that text message carries out and the communication of using the binary coding text between these application programs, to carry out between the application program on the different limited resources equipment.
In addition, these embodiment instruct the community that create to use these animations, and it comprises and is used for pet and other the pet contest environment had a competition of user with themselves.
With subsidiary explanation, can understand principle and operation better with reference to the accompanying drawings according to system of the present invention, apparatus and method.
Before describing at least one embodiment of the present invention in detail, should be understood that the present patent application is not limited to the details of following structure described or illustrated assembly in the accompanying drawings and arrangement.The present invention can be other embodiment or put into practice in many ways or carry out.And, be to be understood that phraseology and terminology used in this are for purposes of illustration, and should be considered to restriction.
With reference now to Fig. 1,, Fig. 1 is the view that schematically illustrates two electronic equipments (such as mobile phone or other wireless or cellular communication apparatus) that use according to the first embodiment of the present invention.The interconnect function that described evaluation method selecting optimal equipment ground is carried out computing function, Presentation Function and be used for transmitting data on network.
As shown in the figure, the oneself forms pet on first phone 10, and its existence is showed by screen incarnation image 12.The identity of pet (comprising pointer that points to described incarnation image and the parameter of giving the behavior model of pet personalization) is a text message with binary form coding, be generally SMS (Short Message Service) message, so that can this pet be sent on friend's the phone 14 by cellular network.Incarnation image 12 then occurs to indicate this pet there on friend's phone.
Particularly preferably, SMS is adapted at transmitting on the telephone network.Yet present embodiment also can use other network expediently.Two adjacent phones of position can use the IR chain between their IR (infrared) ports separately to fetch the transmission data.Herein, described binary system SMS file is less, therefore is suitable for forming the basis of IR communication.Can use local focus or bluetooth to connect equally.Use such connection need add particular attachment as subscription client usually.
With reference now to Fig. 2,, data how to organize described pet is described wherein.Organize data into static data (category-A type) and data (category-B type) different or that change along with the time between pet and pet, static data is common for all clients in the community, for example 3D model data 20, texture 22, animation 24 and sound 26.
That is to say that subscription client comprises category-A type or static information, they are whole for the required information of support pet community.This comprises pet behavior model, animation, texture and so on.Some static information (for example described model) is applicable to all different pets.Out of Memory goes for some pet and is not suitable for other pet.Therefore, all dogs of identical type can be shared a specific incarnation image.Category-B type data are different dynamic datas between pet and pet.It can comprise name, age and the concrete kind of particular pet, with and the current state of proterties.It may be noted that the character value of described pet is actually the parameter of described pet behavior model as what below will discuss in more detail.Dynamic behaviour be included in the information that constantly changes in life (as the current state of specific trait or its age) of pet and for particular pet in its information that remains unchanged in life (as its name).Multidate information also comprises the common information of all pets of identical type, for example points to the pointer of appropriate incarnation image.
The portrayal performance that comprises the peculiar data of role and particular pet is provided by the dynamic data of the common incarnation image of a plurality of roles (as all dogs of certain species).The peculiar data of described role comprise behavior parameter (will be described in more detail it below), and permission behavior parameter develops according to the ad hoc rules that is included in the described model.Described model can further use and be the personalized parameter of different cultivars.Wherein, be that this evolution of described behavior parameter allows this pet become the oneself to form pet.
With reference now to Fig. 3,, above-mentioned static data is present on all machines, makes can to make up role's shared cell and share individual pet on the network by transmission dynamic data (category-B type) (as name, age and parameter or proterties) simply.Described role's shared cell preferably uses text message (for example SMS) to send category-B type data.
Although not every pet is all used identical incarnation image, preferably allow the incarnation image be present on all subscription clients and constitute the part of described static data.
With reference now to Fig. 4,, it forms the block diagram of built-in function of the mobile phone 40 of pet for explanation is used to support the oneself.Shared cell 42 had been discussed above, below will be described in more detail it.As mentioned above, static data 44 comprises described model and incarnation image, and described model comprises described behavior model.Peculiar data 46 are dynamic data, and comprise the peculiar information of this pet.
Present controlling models 48 control role shared cells 42 and have existing of one on network to guarantee the role.Present control and guarantee that preferably identical pet is on the given moment only is presented on a equipment on the network.The term of Shi Yonging presents the incarnation image that partly means same pet and only appears on the machine herein, although also can allow certain exception to this rule.More importantly, present control guarantee the given moment only can be on a machine peculiar data 46 of new pet more.
The equipment that described pet can be sent to other comes in some way to share with other user.The mode that pet is adopted of sharing will be described below in more detail.Present controlling models 48 time that the described pet of expection returns is set.This pet can not appear on the initial machine before this time of arrival, unless in fact this pet is sent by described miscellaneous equipment.If it returns from miscellaneous equipment, then be received on the miscellaneous equipment any modification that this pet did with parameter as this pet.If this pet does not return after this time period finishes yet, then this pet reappears on original equipment simply, and recovers its initial parameter.If return from other equipment this this pet of after date of delaying time, then ignore the parameter of being revised from miscellaneous equipment.Below discuss described expression characteristics in more detail.
Role's shared cell 42 is preferably placed a stamped signature on the text message that is loaded with the peculiar data of role, belong to described pet community so that can identify this message, and then can send it to suitable client.If on the described reception phone described client is not installed, then the message that obtains is directly sent to the SMS client, it shows as text message on this SMS client.Certainly, message comprises binary data, from but unreadable.In a preferred embodiment, described text message thereby comprise human-readable messages.Such message can (for example) notify the user she how can add the oneself and form pet community.The peculiar data of described role are binary data preferably, and described role's shared cell is configured to place these binary data in described text message.
Similarly, role's shared cell 42 is configured to scan external text message to seek the stamped signature of indication character data content.External message can be the local pet that returns or the visiting pet of arrival.
Preferably before independent text message is sent to client application, carry out described scanning,, text message is not sent to the SMS client so that before text message is sent to the pet client.
The peculiar information of described role generally includes the emotional parameters data of operation mood engine 50.Mood engine 50 with certain parameter data provides the behavior based on mood, and the behavior is between different pet roles and all be different in given pet role's evolution.
As mentioned above, configuration mood engine 50 is with the emotional parameters data that develop at leisure along with the time.Described evolution behavior provides the development of pet based on the behavior of mood, and makes pet become the oneself to form pet.
A feature of described preferred embodiment is because client is arranged on subscriber equipment, therefore not need to be used for the server-side application of operation usually.Therefore do not need network is carried out any modification yet.To the unique of server need only be to be used for the initial download of client and renewal subsequently.The client that initially provides in the system ROM that dispatches from the factory can be provided an embodiment.Like this, even do not need to be used for the server of initial download.
Explained above by text message and sent binary message.To discuss text message and binary-coded selection thereof now in more detail.
The problem that sends binary message between the telephone subscriber has following three possible solutions:
A. equity (P2P) communication: the P2P communication of current cellular network support between phone and service provider (operator).This permission spreads out of binary content to be delivered to private server or imports user's mobile phone into from private server from user's mobile phone.
B.SMS: allow to transmit between the user standard agreement of non-voice data, and on all mobile phones and all network, all support.SMS does not need the server support on the application layer usually.
C. infrared/linking bluetooth: the method that is used between the phone of mutual vicinity or physical link, transmitting binary message.
In current technology, these solutions have following deficiency:
A.P2P communication: be not direct control between the user, but between user and server, operate.If wish between the user, to send binary data, must set up the server end solution.
B.SMS: current SMS application program is only supported content of text.In addition, the SMS agreement is sending SMS between the phone rather than between application program.SMS only allows to send very a spot of data.
C. infrared/linking bluetooth: as to need the user geographically contiguous mutually.
As mentioned above, preferred solution is to use binary system SMS to send virtual pet on cellular network, and possesses complete user side simultaneously on every phone.The unique data that realization transmits the required transmission of pet fully is exactly the peculiar parameter information of individual pet.Described parameter information is fit to the arrowhead of SMS.
The expression of pet
Represent single virtual pet by mass data.The major part of these data is exclusively used in the physical representation of animal: 3d-model, texture, animation and sound etc.
As above according to the described explanation of Fig. 2, two category informations are admitted by described system.
Static data (sharing between all pets or between the similar pet).Static data is the part of above-mentioned subscription client and is positioned on every phone.In addition, subscription client can be positioned on the central server, and perhaps some part of subscription client can be positioned on the central server, for example the part seldom used of some of subscription client.Therefore, the pet of the regular scope that offers whole people can be arranged, and some the special pet that can download specially of user.Therefore, each user or had subscription client usually, perhaps directly access server to download it.
Can after application issued, new data be added in the subscription client.For example can be new sound, animation or the like.Same these new datas are addressable for all phones, and the latter can download these data updated from central server.
The physical representation that is included in the subscription client is static state (the being constant) data of pet, comprises threedimensional model, texture, animation and sound.These data all are the same for all similar pets, therefore leave in the subscription client jointly.
Non-static data: non-static data is the information that is used to represent particular pet.These data are created and are stored in user's the phone.As time goes on it change according to user's behavior, imagines it and represent an organism that live, that changing.
Non-static data is to rebuild the required unique data of particular pet on other phone, because as mentioned above, other phone comprises subscription client.
Each specific pet only needs to store to the quoting of its employed static data, rather than these data itself.This can accomplish, because static data Already on user's the phone, perhaps can be downloaded from predefined server.Thereby a lot of different pets can be shared identical static data.
Be the example of three pets below, it uses model and data texturing from subscription client, and has their the own distinctive name and parameters at age:
Pet 1: name " Johnny ", the age: 12 days, kind: " can block dog ", texture: " palm fibre ".
Pet 2: name " Mookey ", the age: 93 days, kind: " JINDO ", texture: " palm fibre ".
Pet 3: name " Poko ", the age: 2 days, kind: " JINDO ", texture: " Huang ".
The data of storing for each particular pet are as follows:
Name, age, proterties (strength, intelligence etc.), kind (corresponding) with the 3d-model.
In order to need the data volume that sends in other end reconstruction particular pet thereby to be very little.Only send non-static data.Wherein, can be with the proterties information configuration to the sightless information of user.Also promptly, it influences the behavior of pet, but needn't directly cause user's attention.The supplemental characteristic of behavior or mood model also can be provided.These data can be the parts of proterties information or independently provide, will be described in more detail it below.
Pass the general flow that SMS sends pet through discussion below with reference to Fig. 5.
At first, in step 501, collect the example (the whole peculiar data that comprise parameter) of pet and with its boil down to SMS message.Then, data are become binary stream in step 503.The SMS form has following two restrictions, and this task that makes becomes very difficult:
The A.SMS form is textual form rather than binary form, because it is designed for penman text message.
On the contrary, the representation of pet is a binary message.
B.SMS message is restricted to a spot of character, is 80 characters at present.Because plan in a SMS message, to send the complete representation of pet, therefore must in 80 character lengths, place sufficient data.
Preferred embodiment can overcome restriction A by converting information to textual form from binary form in step 505.7-method for position known in those skilled in the art is used in preferred conversion.In the 7-method for position, convert per 7 of binary message to 1 text character.Because each byte has 1 loss, the overall size that the 7-method for position has data enlarges 15% unluckily side effect.
For limiting B: as mentioned above,, in fact need binary message seldom to represent specific pet because there is static shared data in system's supposition.
Make up SMS message
More than be not sufficient to create the SMS message that can be sent to other mobile phone.Therefore, SMS
Message itself preferably can comprise extraneous information except comprising pet example information:
Just, need some heading messages that above-mentioned message is identified as special SMS.As mentioned above, SMS message initial design is used for text message, and is automatically sent to user's SMS client usually, and the latter is presented at message on user's the screen automatically.In this case, the content of demonstration message of transmission according to the present invention is otiose.But need before the SMS client is obtained this message, discern this message, and it is redirected to the oneself forms the pet application program to resolve.Therefore, the set heading message according to the present invention carries out allowing phone in before showing SMS on the screen it being discerned and it being pointed to the function of related application.
In some cases, the SMS message that comprises pet may be sent to the phone that the oneself forms the pet application program is not installed.At this moment, preferably the content of automatic display message because there is not to discern the thing of title, and does not have the place of transferable message.Therefore SMS message is presented on the screen as same group of random character.Therefore be necessary to add the text that some are relevant, what taken place so that allow the recipient of puzzlement understand in the beginning of message.Therefore message can comprise the plain text label, for example " your phone is the supporting telephone pet not " or " have a pet to be sent to you.Dial * 111 and carry out release ".
When same message arrival was equipped with the phone of described application program, message itself can not be shown, and is formed the pet application program but directly point to the oneself as mentioned above.The back will be described this mechanism in more detail.
With reference now to Fig. 6,, wherein adds synthetic SMS message to Fig. 5.
Described SMS message comprises following three parts:
A. title 601.Title preferably comprises two characters, and the SMS message that sends is identified as pet SMS message.
B. do not support message 603.Appear at the message on those phones of the application program of not supporting us as mentioned above.
C. the pet coded message 605.This part of message comprises the required actual binary information of pet of rebuilding.This information is non-static data above-mentioned.
With reference now to Fig. 7,, it sends SMS and goes up the view that receives SMS at another one mobile phone (receiving phone or recipient) for schematically illustrating.
Have the recipient that the oneself forms the pet support when SMS arrives in step 701, at first the message that arrives is identified as particular message in step 703.Therefore the packet-sniffing application of each arrival message of check is provided.If preceding two characters meet predefined title stamped signature, then message is directly pointed to the oneself and form the pet application program, rather than be presented on the screen.
Form the pet application program in case the content of message is sent to the oneself, application program can begin to resolve the process of message.Only need to resolve the part 605 of the message of the binary data that carries the text decoding.So far, title 601 and do not support message 603 to finish them message that arrives is sent to the target of application program, thereby no longer include use.
Now the pet information that comprises in SMS message is decoded by the process opposite with cataloged procedure.
Here, because SMS message may damage, thereby need carry out validation test on network in step 705.At first use a reasonable set condition (as, require the age parameter can not be negative) the pet parameter that receives is tested.Even have only a parameter not by test, also preferably abandon whole SMS.Otherwise use binary data to rebuild pet 707, and then it is presented on recipient's the screen 709.
If message is not disposed the recipient that the oneself forms the pet application program and is received, direct display message itself on screen then.And then title is exactly the message 603 of indicating this feature not to be supported, and makes the recipient to understand what has taken place.
In the oneself formed the scope of pet application program, forming the oneself to have the mutual of other between the pet client, therein except transmitting pet, can use SMS message to strengthen the community that the oneself forms pet and experience.Fig. 8 and 9 is flow charts that such two mutual examples are shown.Fig. 8 illustrates to particular pet and sends ornament or article, and Fig. 9 illustrates the transmission cake.
With reference now to Fig. 8,, ornament or article are objects (medal, sunglasses, cap etc.) that pet can be dressed.The mode of representing a pet of an ornament and expression is similar: have global knowledge storehouse (for example, the 3d model and the texture of ornament) in static information.Rebuilding the required data volume of ornament at an other end therefore is very little: also promptly, required data are quoting the name of the 3d model that uses and color etc.Among Fig. 8, ornament is presented on promoter's the pet in step 801.Use the binary system SMS of text code to transmit ornament in step 803, in step 805 article are presented on recipient's the pet then.
With reference now to Fig. 9,, demonstrates and the identical principle described in Fig. 8 with dessert.Dessert is that user (owner) can give themselves or other the present (that is, cake, jerky etc.) of pet.Can promote its emotional state in some way for the pet a piece of cake.Similarly, have the limited amount database of available dessert, and the message in step 901,903 and 905 transmits the ID that only needs to send the specific dessert that is provided.
With reference now to Figure 10,, it is to be illustrated in pet is sent to the flow chart of the time delay process of following another phone from a phone.That is to say that the SMS transmission is asynchronous and does not comprise affirmation usually.Therefore this asynchronous behavior that sends can cause pet to exist two positions simultaneously, perhaps from all position deletions.
Especially, when sending message, can the user can not determine when message will arrive or even not know at all and arrive.May need several seconds or a few minutes to send message.In any case, recipient's phone may shut down, and message only could arrive when phone is started shooting like this, and this may be after several days.In addition, do not link, therefore pet might be sent to wrong number fully because SMS does not comprise with the direct of recipient.When sending text message, can not determine such problem.
By using above-mentioned not support message, can overcome the problem of above-mentioned wrong number at recipient's end.
The problems referred to above can be summarized as follows: when can the message that the user does not know to carry pet information can arrive or arrive its destination.
Therefore, get back to the example of the ornament among Fig. 8, suppose that the user sends to a friend with ornament.After sending ornament, from user's phone with its deletion.If SMS does not arrive recipient's phone, this ornament all disappears on two positions so.
In other cases, may wish to send pet in friend's phone, to go to play, and then allow it go home.Such feature has been enriched the oneself widely and has been formed the community environment of pet, so preferably can support this feature reliably.The part of this feature is, when when source telephone is sent pet, this pet has to disappear in source telephone.
A common realization is to use two reverse (back to back) SMS message: first sends to the recipient from the sender, and another returns to the sender from the recipient after a few minutes, send pet to go home.Be a risky solution above, because the recipient may in fact never receive SMS, perhaps SMS may damage when receiving.In this case, the recipient may never send described response SMS, and pet will be lost forever, means that its state on source telephone will remain " going out ".
Another possible problem is just to receive the SMS that sends pet after having crossed for a long time.This may take place under (for example) recipient's two days situation of phone shutdown.The result causes returning SMS and is postponed for a long time.
Figure 10 has described the flow chart of pet along with the path of time between subscriber phone 1001 and recipient's phone 1003 has been shown.In step 1005, pet is sent to the recipient and disappears from sender's phone simultaneously.Pet is received recipient's phone if recipient's phone is started shooting.Even the recipient receives message, this message also may be destroyed, and perhaps the recipient may be busy with other some things.Yet, suppose to receive message safely and the recipient is not busy, in step 1007, play with pet, use the SMS that returns to give it to go home then.
Yet if because any reason causes the sender not receive the message of returning, the scheme of so above-mentioned naivety will cause pet to be lost.
With reference now to Figure 11,, it is the flow chart of the process of the automatic return mechanisms of description processing the problems referred to above.Automatically return mechanisms guarantees that if pet fails to turn back to initial phone within the scope (being generally a few minutes, for example ten minutes) at the fixed time, then this pet reappears on the initial phone automatically.After this message of returning and data thereof will be left in the basket.In fact do not need the message returned, because the complete data of relevant this pet are always on initial phone.If SMS from its destination of no show (for example Cuo Wu number etc.) if or it arrived the destination but be left in the basket (user busy or phone shutdown etc.) if or message has been damaged or delay is arranged or based on any other reason, above-mentioned operation will prove effective at message channel.
With reference now to Figure 12,, it has described an embodiment, and wherein service time, stamped signature carried out between sender and recipient synchronously.Suppose that two phones have synchronous clock, the recipient just can discern and handle expired message so.Transmitting terminal is only prepared SMS in step 1201, then additional period stamped signature on the SMS that step 1202 is sending.This time stamped signature is brought in additional by transmission, expression sends the time of SMS.Cellular network in single time zone, do not have the nonsynchronous danger of clock substantially, because can provide the time.The recipient receives SMS in step 1204, and in step 1205 with reference to current time check time stamped signature.If the time stamped signature is new, just plays with pet and give it to go home in step 1206.Yet,, in step 1207, can use different modes to handle if the recipient obtains to have the SMS of expired time stamped signature (for example several hours).For example, application program can show the message such as " friend visits you, and is free but you are not, so he has gone home ".
With reference now to Figure 13,, it is used for providing the view of the model of role's proterties and mood behavior for explanation.A pet that lives has the individual character that is reflected in the uniqueness in its behavior.In virtual world, what the oneself was formed that the doll of pet and any other type distinguishes is that it comes the ability that changes along with the time to seem very natural mode.Therefore, the pet role's of reflection and simulating nature mathematics behavior model has been proposed in current embodiment.
Carry out modeling for the characteristic to pet, the present invention includes and create mathematical scheme 1301, wherein each pet all has the one group of proterties 1303 that changes according to the external action of operating and incident on pet.For example, external event can be that to change (it is hungry that pet can become) or outside action the time can be user command (user can order that pet sit, stand, beg, roll about, wave, turn round etc.).Single mood is created in any combination of these character states.Pet can be by carrying out the action relevant with these moods to act according to these moods.For example, it can make glad action in the time of the pet happiness.
Overall solution 1301 comprises following three elements:
A. proterties 1303-reflects one group of parameter of pet state.Proterties changes according to external event and action according to the variation function of uniqueness.
B. the combination of mood 1305-do as one likes shape state is by one group of definite mood of transfer function.
C. pet behavior 1307-reflects the set of each state.
Unique role creates
Proterties:
Proterties is one group of parameter of reflection pet state.The physical state of these parameter control pets.These proterties change according to external action according to the variation function of the uniqueness that interrelates with the pet characteristic.Each pet can have the proterties of himself, causes the variation of possible characteristic.
Mood:
Because mood is a parameter, thereby it is to work with the similar mode of proterties, and still their reflections here is the emotional state of pet.
External event or action
External event is can be from the outside or inner incoming event of application program.External event starts usually and will finally change the chain reaction of the character state of pet.For example a time-event takes place in each hour.Described time-event causes changing function, and this function changes one or more current proterties of pet.And then pet may become more tired or more hungry.
The external action of not exclusively forcing at pet is also arranged.In these incidents, pet has selects it whether to be ready to accept or refuse the ability of this action.After this external event, pet can determine whether selecting to accept or refuse this external action according to its current character state and mood.If pet selects to accept this action, then its proterties will change according to " accepting to change function ".If pet is selected this external event of refusal, then its proterties will change according to " refusal changes function ".What kind of these function definition actions proterties subsequently is.For example, accept the reduction that food can cause hungry proterties.
Change function:
f(ExternalEvent,TraitState)=New TraitState
Described variation function is the transfer function between two character states.Each pet type has unique variation function for each action or incident.Therefore for each role, external action and incident change the proterties of pet in different slightly modes, cause a lot of possible roles.Thereby the result of the same user action on two different pet roles will cause two different states, one of each pet.Therefore, different slightly variation functions can be created numerous different pet role.For example, pet will become glaier after on the feed, and that another can become is more sleepy.
With reference now to Figure 14,, it is that the view that causes the variation function that is changed by eight of histogram graph representation different proterties is shown.The chart on the left side has been described the character state before the incident that triggers this variation function, and the chart on the right has been described the character state after this incident.As mentioned above, eight character values are relied on the unique variation function of each particular pet role change respectively.
With reference now to Figure 15,, wherein described being applied to two different role: role 1 and role's 2 same variation function, causing for each role is unique different end-state substantially.
Figure 16 and 17 is Snipping Tools, has wherein shown the current state of pet respectively, is action afterwards, is the figure that changes proterties then, is new state at last.Figure 16 with 17 in current state (hunger) and action (eating) be identical, but the change of proterties is different (because role are different), thereby new state also is like this.
With reference now to Figure 18 A-18C,, wherein each shows the different possible range of proterties.Each figure is a block diagram of describing the proterties combination, and Figure 18 B has caused overall mood " happiness " especially, as what below will describe in more detail.Figure 19 A-19C shows the variation function corresponding to each scope of Figure 18 A one 18C, and has showed as example how the happiness mood of Figure 18 B changes into sad mood by the effect of external action.
The state of do as one likes shape is determined the pet mood.Each role has its unique transfer function f (TraitState)=Emotion, and it converts one group of character state to one or more mood.Because transfer function is unique for each pet characteristic, therefore one group of identical character state can be created different overall moods.For example, the pet dog of " full ">80% may be set to have " tired " mood, yet such pet cat may be set to have " happy " mood.This variation of transfer function allows to create different pet roles.Produce at two transfer functions under the situation of two kinds of different moods, system can accomplish following one of them:
Select between two possible states, each state is defined as only accepts wherein a kind of mood.For example this can realize by using the mood priority list, perhaps
The mood that system can select to accept joins in the mood set, and wherein two kinds of moods (perhaps more) work simultaneously.For example pet can not only " hunger " but also " tired " of while.
For example, f (TraitState) can be:
F (TraitState)=if{ (full<20%) }=>mood=hunger
F (TraitState)=if{ (strength<40%) And (useless labor>80%) }=>mood=tired
F (TraitState)=if{ (healthy<40%) And (strength<25%) }=>mood=misery
Action:
Each mood all has the set of this mood of reflection.Action wherein is corresponding to animation.Each screen, scene or role in the application program can be summed up as each mood to different behavior set.Do like this and can create the multiple mode that pet can be reflected its mood.Pet can be carried out multiple action, is can be according to emotional state and the infinite tabulation of different action below:
A. the different animation collections of visual effect-every kind mood.
B. the different sound set of sound-every kind mood.
C. the different text prompt or the text bubble that show according to its mood of text-pet.
D. refusal-according to the emotional state (proterties and mood) of pet, pet can be selected the action of refusing user's requirement.
E. or the like
With reference now to Figure 20,, it is that incident or action are shown is how according to current emotional state and the state diagram of different and the variation function that causes causing that current state changes.Therefore, in the future operating basis state in the future therein.Also promptly, if incident or action take place, then come the selection behavior according to the type of incident, current proterties and current mood.
If, change function according to predetermined refusal so and change character state, and apply transfer function according to the character state that changes according to selecting the refusal behavior.On the contrary, if, change function according to predetermined acceptance so and change character state, and apply transfer function according to the character state that changes according to selecting to accept behavior.
Further, as mentioned above, produce current character state by applying transfer function, and the corresponding mood of current character state that presents and produced.Like this, according to current mood variation in the behavior is set continuously.
General flow
Data structure:
With reference now to Figure 21,, system has so-called basis (ground) table.The underlying table of system is as follows:
2101 pets-this table is preserved current all pets on phone
The all possible proterties set that 2102 proterties-pet can have
The set of being in a bad mood that 2103 moods-pet can have
The set of all behaviors that 2104 behaviors-pet can be carried out
Between each table, have contingency table:
1. this table of pet proterties 2105-saves as the index of the additional all possible proterties of particular pet.
2. pet mood 2106-should show to preserve the current mood of current all that have of pet.Mood in this table is the mood that meets the transfer function of character state.
3. mood behavior 2107-should show to preserve the institute that can carry out for every kind of mood and might move.
Development model
1. can improve the foregoing description by two kinds of specific emotionals being divided into the growth mood.Growing mood gets slower than other mood change.The pet that progressions model provides the user to be more readily understood, and bigger difference can be provided between different kinds.Consequently the user has the stronger sensation for the treatment of animated pet.In addition, progress presented along with the time.
In development model:
For all kinds and age, the proterties amount of bias is set to identical.Yet different kinds and the difference at age are the different maximum that described proterties has them and can reach.Exemplary amount of bias has been shown in table 2 below.
The maximum of various proterties is set according to the characteristic of kind.
The proterties of considering comprises: healthy, tired, full, clean, pressure, be obedient to and intimately.
The first five proterties can change rapidly and like a dream.Intimate is special development character with being obedient to, and it means that they are more lasting and long-term.User's have to win its trust along with the growth of pet.
Pet can not be dead, but system can punish the user who does not look after pet by reducing intimate level.
Pet can learn to stunt.The user is necessary for every kind of skill and ad hoc trains pet.Learning curve is different and different because of kind and age preferably.
The user can reprimand or praise pet with acceleration or influence learning process in addition after each order.
Normally used mood comprises sick, hungry, tired, angry, tranquil, happy.Determine mood according to the proterties except development character.
Pet can based on emotional state and proterties be accepted or miss operation.
If action of pet disapprove, it preferably tells the reason that the user is definite.
So pet just eats up on account of illness or just and can not take food, it will preferably notify user's " I do not feel well " or " I have had enough " in this case.When intimate attribute was low especially, pet may refuse to take a walk with the user, and in this case, it will notify the user " I do not want to come along with you ".
In a preferred embodiment, the intimate of pup changes with being obedient to more promptly.Reprimand with the praise behavior and preferably different dogs is produced different influences, and even to identical dog influence also difference, the time that analogy depends on last action or pass by after last action.
With reference now to table 1,, wherein a series of moods have been shown with predesigned order.Every kind of mood is associated with one or more proterties.Each proterties by between predetermined maximum 0% and 100% between variable represent.In addition, some value can use absolute value to represent.Be arranged on it or under the threshold value that exerts an influence of mood.Therefore, if healthy just sick 25% following animal.Because sick is five-star mood in priority list, therefore no matter how animal is all sick for low in the mood table.If there is not mood to surpass its threshold value, animal is tranquil so---the lowest term in the tabulation.
Mood
According to following priority (sick be highest):
Sick Healthy<25%
Hungry Full<25%
Tired Tired>75%
Angry Pressure>75%
Happy Healthy>70%, full>50%, tired<50% and pressure<30%
Tranquil Above-mentionedly be not
Each other mood of proterties level of table 1. with and priority order
With reference now to table 2,, wherein shown the value that proterties changed along with the time.Notice, intimate and be obedient to proterties than changing of other slower.
Variation hourly
Proterties Healthy Tired Full Clean Pressure Intimately Be obedient to
Happy/tranquil/tired/angry 0 +7 -7 -1 -3 0 0
Hungry -4 +9 -5 -1 0 -1 -1
Sick -1 +15 -2 -1 0 -3 0
Table 2. proterties is along with the change of time (per hour)
With reference now to table 3,, provide specific action then pet will be accepted under what kind of condition if wherein describe.
Condition of acceptance:
Stroll Mood is tranquil or happy.Intimately>=70 last stroll is at least before 10 minutes.
Recreation Mood is tranquil or happy.Intimately>=70
Feed Mood is not sick.
Sleep Mood is not angry.Tired>50%
Treatment Healthy<50%
Cleaning Mood is not angry.Clean<50%.Intimately>50
Stunt Mood is tranquil or happy.Intimately>=70 stunt is learned.According to being obedient to level, pet may be refused performance (randomly), is obedient to level and then reprimand can help to improve.
The acceptance of table 3. action
With reference now to table 4,, the action accept in the table 3 influence to various proterties is described wherein.
Healthy Tired Full Clean Pressure Intimately Be obedient to
Stroll X +8 -5 -2 -4 X +2
Humming X +6 -4 -1 -1 X +2
Department Tonga (Stanga) X +10 -6 -3 -2 X +2
Studying english X +3 -1 X X X +2
Today maxim X X X X -1 X X
Feed If full ,-10 +1 +30 -3 -2 X +1
Sleep +3 To 0 -10 X -10 X X
Treatment To maximum +20 -5 X +30 X -1
Cleaning +3 +10 -4 To maximum +15 X -1
Order X +1 -1 X -1 X +1
Win the game +1 +15 -10 -2 -8 X +2
Table 4. is accepted the effect of action
Table 5 is corresponding forms of describing the effect of miss operation.
Healthy Tired Full Clean Pressure Intimately Be obedient to
Stroll X X X X +1 X X
Feed X X X X X X X
Sleep X X X X +1 X X
Treatment X X X X +15 X -2
Cleaning X X X X +5 X -2
Order X X X X X X X
Lose the match X +15 -10 -2 +5 X X
The effect of table 5. miss operation
The effect of praising or reprimanding is set so that in the last praise or the action of reprimanding in 1 minute does not have effect.
If execution in about 1 minute is praised or reprimanded after trick command, then its influence is as shown in table 6 and 7.Go out as shown, influence can according to pet to the order reaction and different: also promptly, whether it has performed stunt, has perhaps refused for giving vent to anger.
Healthy Tired Full Clean Pressure Intimately Be obedient to
Punishment X +2 X X +10 X -1
Warning X +1 X X +6 X -1
Punishment (in the back of giving vent to anger) X +4 X X X +2 X
Warning (in the back of giving vent to anger) X +2 X X X +1 X
Table 6. is reprimanded the effect of action
Healthy Tired Full Clean Pressure Intimately Be obedient to
The parent comforts X X X X -4 X +1
Praise X X X X -5 X +1
The parent comforts (in the back that stunts) X X X X -4 +1 +1
Praise (in the back that stunts) X X X X -5 +1 +2
The parent comforts (in the back of giving vent to anger) X X X X X -2 X
Praise (in the back of giving vent to anger) X X X X X -2 X
Table 7. is praised the effect of action
The proterties maximum
As mentioned above, the difference between the maximum reflection kind of proterties setting.
For example, choose following kind with following proterties:
Can block dog: they are the born dogs that recover, and are convenient to go in the dwarf thicket.Can tolerate child and other pet.
Papillon: like going out and friendliness.Like curling up and playing.Be difficult to carry out family training (housetrain).Papillon needs regular bristle.
Beasle dog: they can be very stubborn of and difficult training.Need continuously active and bored easily.They are docile animals, and are very good together with child and other dog.Bristle as required, and only indispensable the time, have a bath.
JINDO: JINDO is a kind of very thin but very healthy and strong dog, and the manner arrogance.This kind keeps self cleaning, and carries out family training extremely easily.
Above-mentioned proterties can be gathered with maximum as shown in table 8 and represent.
Healthy Tired Full Clean Pressure Intimately Be obedient to
Grow up and to block dog 100 90 120 100 110 200 200
Papillon grows up 80 100 80 120 100 200 200
Adult beasle dog 80 110 100 100 80 200 200
JINDO grows up 120 130 110 80 110 200 200
The maximum of the various proterties of table 8. different cultivars
Now can be as childhood and the adult dog given a definition:
To pup: get grow up peaked 50% (remove be obedient to and intimately, it remains on maximum 200).
To young dog: get grow up peaked 80% (remove be obedient to and intimately, it remains on maximum 200).
It is an initial value that new pup is advised that table 9 shows according to the kind of demonstrating above.
Healthy Tired Full Clean Pressure Intimately Be obedient to
Can block dog 100% 0 50% 100% 0 100 100
Papillon 100% 0 50% 100% 0 80 120
Beasle dog 100% 0 50% 100% 0 70 100
JINDO 100% 0 50% 100% 0 120 80
The initial character value of every kind of new pup of table 9.
The condition that pup can grow up and peak (healthy 100%, tired 0, full 100%, clean 100%, pressure 0).Be obedient to and intimately do not need and change.
The study of stunt also be because of kind different.Table 10 has shown the recommended value of the learning table of different cultivars.This table shows how long to train dog just can make it understand stunt:
Sit down Roll about Turn round Bark Plane is grabbed
Can block dog 5 15 6 10 7
Papillon 9 22 9 14 12
Beasle dog 7 20 7 12 10
JINDO 2 7 4 6 5
The required time quantum of each kind study stunt of table 10.
With reference now to table 11,, wherein described many dessert, and pointed out the acceptable conditions that pet grabs a bite.This table has also been described the effect to the existing proterties of the pet of the receiving station heart.
Dessert
Project Acceptable conditions Change function
Biscuit Be not sick.Be not fatigue. Pressure-2
Chewing gum Be not sick.Be not fatigue.Pressure<80%. Cleaning+15% (cleaning teeth)
Jerky Be not sick.Be not fatigue.Pressure<80%. Intimately+2
Sausage Be not sick.Be not fatigue.Pressure<80%. Be obedient to+2
Cheese Be not sick.Be not fatigue. Pressure-5
Anthelmintic Intimately>100 and pressure<50% Healthy+15%
Invigorant Pressure<30% Intimately+5
Restorative Intimately>150 Pressure-20%
The acceptable conditions of table 11. dessert and variation function
It should be noted that, though currently preferred embodiment relates to the binary information about pet that sends text code, use SMS message to pass on the principle of the supplemental characteristic of total subscription client can be applied to other the application program and the information of other type, and within the scope of the invention.In addition, the principle of contacting directly that the binary data of use text code is used between the mobile device comprises within the scope of the invention too, and the notion that the binary data of use text code communicates between wireless user's client also within the scope of the invention.The principle of using text message to transmit binary data between mobile device comprises within the scope of the invention too.
Above-mentioned principle can be generalized to be used for move and other limited resources equipment between the information of other type of transmitting.
Can expect, exist in the phase, will develop a lot of relevant equipment and systems, and the term scope here, particularly term mobile device, cellular communication, text message or the like be intended to a priori contain all such new technologies of the present invention.
By analyzing following example (its do not mean restriction), other purpose of the present invention, advantage and novel feature will become apparent those of ordinary skills.In addition, the support that as described above and below desired various embodiment of the present invention and aspect obtain testing in can example below in the claim part.
Use case: match
The important feature that oneself in the mobile device forms pet is exactly to share the experience that the oneself forms pet, and can create communities of users.A kind of shared oneself forms pet and the method for the experience that is associated is exactly to carry out common activity, and pet is worked together or vies each other therein.This can (perhaps not) realize to friend's phone by sending a pet.
A kind of possible activity is match.Two oneselfs form pet and also vie each other in play on same phone.Form attribute, proterties and the mood of pet by the oneself and determine who wins, and the user that the pet that makes at him has spent more time and treatment on one's body wins the victory.
With reference now to Figure 22,, it is presented at a series of possible Snipping Tool that comprises when launching a competition.
In the Snipping Tool 2201, Any user can launch a competition to another user that virtual pet is installed on its phone by sending SMS.In the Snipping Tool 2202, the user who receives this SMS can receive or refuse this match and propose.
If the recipient accepts this match and proposes that then his phone gets the hang of, he sees that two pets (his and the sender's pet) make some stretching routines and prepare for competing therein.In the Snipping Tool 2203, begin from 3 to 1 countdown.
With reference now to Figure 23 and Figure 24,, in the Snipping Tool 2301, when countdown finished, the indication that unfurls one's banner was started the clock.
Two pets take the field in sports ground, and preferably run on other runway of branch.Pet is run along the curve of runway, by three different backgrounds 2301,2303 and 2305.In case they have arrived certain specified point in the 3rd background, wherein a pet begins to quicken spurt to finishing line in 2401.
Decide the winner of match based on the proterties of pet.The exemplary formula of score that is used to calculate each pet is as follows:
2 * (pet strength value+pet health value)-1.5 * (pet fatigue data)
Perhaps
Pet value of being obedient to+pet health value-1.5 * (pet fatigue data)
Also can utilize other similarity relation by similar or other proterties and mood.
By this computing formula, the pet with top score is won the game.If tie score, receive that then the user that match is proposed wins the game.
Consequence when end of match depends on which pet wins victory.If visiting pet is won, then show a series of Snipping Tools 2401,2403,2405.If local pet is won, display sequence 2410,2412,2414 so.
In a preferred embodiment, can on sender and recipient's phone, show match simultaneously.Because two phones all calculate the winner in an identical manner, thereby phone in fact need be based on this purpose and the phase mutually synchronization.Because result's announcement need show the situation of local pet, therefore the end of competing on every phone is different.
The motivation that match is cultivated their pet as the excitation user, for example improve its strength by the pet of feeding them, perhaps take medicine by the treatment pet and to pet and improve its health, and can encourage the user to allow pet regularly sleep, it is minimum to make that its fatigue will drop to.In addition, also can be used as the relatively focus of their achievement of user, because the pet of preferably being arranged will be won the victory.
After the end of match, winner's pet obtains gold medal, and the loser obtains silver medal.
If local pet is won then visitor (loser) obtains having on the SMS of silver medal, and if local pet failure, then it is won the silver medal, and visitor (winner) obtains having on the SMS of gold medal.
Preferably medal is joined among the ornament stock of pet, and can at any time wear.After end of match, the promoter that pet is sent to the recipient regains his pet.
After end of match, the proterties of whole two pets all is modified.Exemplary is amended as follows:
To whole two entrants:
Strength :-5 points, health :-5 points, fatigue :+3 points, full :-5 points, cleaning :-5 points, intelligence :+2 points, intimate: as not change.
To the winner:
Satisfy :+20 points, pressure :-5 points.
To the loser:
Satisfy :-5 points, pressure :+20 points.
With reference now to Figure 25,, it is a flow chart of having described the cardinal principle flow process of match.As mentioned above, initiating the user sends to the recipient with pet and plays.The recipient receives and accepts the invitation of match.If the recipient does not accept match, then pet will be returned to the promoter.Otherwise start the clock.Then calculate the score of pet, and wherein a pet is won the game.Notify suitable pet owners triumph, and notify another pet owners failure, and promoter's pet is returned the original place.
Match can be replaced with any other task by more abstract a little term, preferably the task of contest means any task that can differentiate the role who finishes at first or win victory or do better therein.Such task provides a kind of method of electronic contest, it comprises by its oneself electronics role cultivates attribute, and the task of contest then is set for this electronics role, performs (perhaps with other electronics role in the virtual environment of mobile phone, more accurately, antagonism with it).
Then in electronic environment, from the role, select the winner of contest task by the assessment that attribute is grown.Therefore the user who drops into more energy on one's body pet can win the game.Match offers the user and shares their pet and give the chance of being benefited the developmental level of pet from them.
Be appreciated that some feature of the present invention (for clarity sake, describing) also can provide in the mode of combination in single embodiment in the context of the embodiment that separates.Opposite, various features of the present invention (for for purpose of brevity, describing in the context of single embodiment) also can be dividually or is provided in the mode of any suitable sub-portfolio.
Although invention has been described in conjunction with specific embodiment of the present invention, clearly to those skilled in the art, can carry out a lot of other selections, modifications and variations.Therefore, be intended in the spirit that other is selected, modifications and variations are all included claims in and main scope that all are such.The full content of whole publications, patent document and the patent application of mentioning in this specification makes each independent publication, patent document and patent application are indicated as being especially and individually by reference and is herein incorporated by reaching same degree with reference to being incorporated in this.In addition, any citation among the application or quotation mark should not be understood that to admit that such prior art before quoting according to the present invention can use.

Claims (37)

1. device that is used for the pseudo-entity on the supervising the network, this device are supported computing function, Presentation Function and the interconnect function that is used for transmitting data on network, and this device comprises:
Be used to store the database of dynamic data and static data, in described static data common storage each client on described network and can combine representing the role of described pseudo-entity, described dynamic data comprises different information between pseudo-entity and the pseudo-entity; And
Role's shared cell is used for the role by using described interconnect function to share described pseudo-entity with the miscellaneous equipment that allows on described network.
2. device as claimed in claim 1 wherein, is configured to described role's shared cell described dynamic data is sent to miscellaneous equipment to carry out described sharing, and supposes that described static data is present on the described miscellaneous equipment.
3. device as claimed in claim 2, wherein, the described dynamic data that is used for sending comprises the pointer that is used for from an incarnation image of one group of incarnation image identification.
4. device as claimed in claim 1 wherein, is configured to use text message to carry out described sharing described role's shared cell.
5. device as claimed in claim 4, wherein, the incarnation image is positioned on the described miscellaneous equipment, and described text message is loaded with the described dynamic data that comprises the pointer that points to the incarnation image that is associated with each pet.
6. device as claimed in claim 5 further comprises presenting controlling models, and it is used to control described role's shared cell and has unified presenting to guarantee described role on described network.
7. device as claimed in claim 6 wherein, is configured to the described controlling models that presents: when described role has been sent to another equipment, avoid described role to be presented on the described equipment.
8. device as claimed in claim 7 wherein, is configured to the described controlling models that presents: if described role does not return from described another equipment after preset time, just recover presenting of described role on described equipment.
9. device as claimed in claim 8, wherein, the described controlling models that presents is configured to: when described role when described miscellaneous equipment returns, by accepting the peculiar data of described role that miscellaneous equipment is as described revised, on described equipment, recover presenting of described role.
10. device as claimed in claim 6 wherein, is configured to the described controlling models that presents: allow described role to appear on original equipment and the described miscellaneous equipment, but only allow to revise the peculiar data of described role on described miscellaneous equipment.
11. device as claimed in claim 6 wherein, is configured to the described controlling models that presents: allow described role to appear on original equipment and the described miscellaneous equipment, but only allow on described original equipment, to revise the peculiar data of described role.
12. device as claimed in claim 4, wherein, described role's shared cell is configured to: on the text message that is loaded with the peculiar data of described role, place stamped signature, comprise the peculiar data of role that are used for the described role of operation on described miscellaneous equipment so that described text message can be identified as.
13. device as claimed in claim 12 wherein, is configured to described role's shared cell to place binary data in described text message.
14. device as claimed in claim 12 wherein, is configured to scan external text message to seek the stamped signature of indication character data content with described role's shared cell.
15. device as claimed in claim 14 wherein, is configured to carry out described scanning with described role's shared cell before each text message is sent to client application.
16. device as claimed in claim 1, wherein, the peculiar data of described role comprise the emotional parameters data of mood engine, and described mood engine is configured to provide the behavior of described role based on mood.
17. device as claimed in claim 16 wherein, for along with the time described emotional parameters data that develop at leisure, provides the growth of described behavior based on mood with described mood engine configuration thus for described role.
18. a system that is used for the pseudo-entity on the supervising the network, this system comprises a plurality of mobile communication equipments, and each equipment all has computing function, Presentation Function and communication function, and this system comprises:
The engine that is used for operation-roles, described role has personal behavior and incarnation image; And
Crosspoint allows to exchange described role with other mobile device, so that can operate with identical personal behavior and outward appearance, is provided for operating described role's community environment thus thereon.
19. system as claimed in claim 18, wherein, the behavior engine that each mobile communication equipment has similar one group of incarnation image and is used for providing according to the behavior parameter behavior makes and can use which incarnation image and provide behavior parameter separately to realize given role's described exchange by indication.
20. system as claimed in claim 19 wherein, is configured to described crosspoint: which incarnation image indication uses, and provides described behavior parameter in the text message by it is included in.
21. system as claimed in claim 20 wherein, is configured to use stamped signature to come the described text message of mark described crosspoint.
22. the pseudo-entity on the supervising the network comprises to exchange role's method between a plurality of mobile devices by mobile telephone network:
On each of described a plurality of mobile devices, provide the behavior engine, be used for providing the role peculiar behavior according to the peculiar behavior parameter of role;
On each of described a plurality of mobile devices, be provided for showing each role's static data; And
By sending peculiar behavior parameter of each role and the relevant static data of identification, the given role of exchange between mobile device.
23. method as claimed in claim 22, further comprise select in the described behavior parameter certain some as develop than other parameter slower development character, so that each role's stable growth to be provided.
24. method as claimed in claim 22 further comprises the maximum of selecting each parameter, defines character types thus, and can add new character types by defining one group of new maximum whereby.
25. one kind is used for carrying out mutual system with the pseudo-entity on the supervising the network between limited resources equipment, wherein each equipment comprises the local replica of total subscription client, and described equipment is configured to exchange at least one text message to pass on the supplemental characteristic of described total subscription client.
26. system as claimed in claim 25, wherein, described limited resources equipment is cellular communication apparatus.
27. system as claimed in claim 25, wherein, described text message comprises the text code binary data.
28. one kind is used for carrying out mutual system with the pseudo-entity on the supervising the network between limited resources equipment, wherein, described limited resources equipment disposition is useful on the client of exchange of texts coding binary data, to establish direct links between described limited resources equipment.
29. system as claimed in claim 28, wherein, described limited resources equipment is cellular telephone apparatus.
30. system as claimed in claim 28, wherein, the described client configuration that is used for exchange of texts coding binary data is constituted text message with described text code binary data with the identification title for being used for, and be used to discern external message with such title.
31. a method that is used for the electronic contest of the pseudo-entity on the supervising the network, this method comprises:
Form attribute by the first electronics role;
In first virtual environment, the contest task of carrying out with at least one other electronics role with respective attributes is set for described electronics role; And
In described first virtual environment, by assessment to the developmental level of described attribute, from described first and described at least one other role select the winner of described contest task.
32. method as claimed in claim 31, wherein, described first virtual environment and wherein sends to described at least one other electronics role in the described cellular telephone apparatus in first cellular communication apparatus.
33. method as claimed in claim 31, wherein, described attribute comprise group that do as one likes shape and mood constitute at least one of them.
34. method as claimed in claim 31, wherein, described attribute is chosen as or is not chosen as winner's influence.
35. method as claimed in claim 32, wherein, described transmission comprises by text message and sending.
36. method as claimed in claim 31, wherein, described text message comprises uses Short Message Service SMS.
37. pass on the method for binary message with the pseudo-entity on the supervising the network for one kind between the client application on the mobile device, this method comprises:
Described binary message is expressed as at least one text message in the client application on first mobile device, and the described text message of expression is read by the relative client application program on recipient's mobile device;
Add the human-readable title that is used to appear on recipient's mobile device that the corresponding client application program is not housed to described text message; And
Described text message is sent to the recipient.
CNA200610064311XA 2005-11-15 2006-11-15 System, apparatus and method for managing virtual entity on a network Pending CN101127682A (en)

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