CN101048792A - Game system and method - Google Patents

Game system and method Download PDF

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Publication number
CN101048792A
CN101048792A CNA200580028406XA CN200580028406A CN101048792A CN 101048792 A CN101048792 A CN 101048792A CN A200580028406X A CNA200580028406X A CN A200580028406XA CN 200580028406 A CN200580028406 A CN 200580028406A CN 101048792 A CN101048792 A CN 101048792A
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CN
China
Prior art keywords
player
recreation
group
communication
server
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CNA200580028406XA
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Chinese (zh)
Inventor
吴邦强
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
RHED TECHNOLOGY PTY Ltd
Original Assignee
RHED TECHNOLOGY PTY Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from AU2004903704A external-priority patent/AU2004903704A0/en
Application filed by RHED TECHNOLOGY PTY Ltd filed Critical RHED TECHNOLOGY PTY Ltd
Publication of CN101048792A publication Critical patent/CN101048792A/en
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/04Billing or invoicing
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • G07F17/3218Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects wherein at least part of the system is portable
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication

Abstract

A gaming system (10) comprising communications means (12) operated by a player (22), a games facilitator (20), and an invoicing means (18), independent of the games facilitator (20), for invoicing the player (22) for participating in the game. When the games facilitator (20) receives a first communication message (44) sent via the communications means (12) over a communications network (16) from the player (22),containing a set of game entry information, the invoicing means (18) is notified of the first communication message (44) by the communications network (16) or the games facilitator (20) and generates a game participation invoice having a unique invoice identifier (46) and communicates the unique invoice identifier (46) to the games facilitator (20) and the player (22)., The games facilitator (20) enters the player (22) in the game, associates the player's game entry with the unique invoice identifier (46), compares the set of game entry information with a set of winning criteria to is determine a winner and sends a second communication message (58) containing winning information to a winner.

Description

Games system and method
Technical field
The present invention relates to a kind of games system and method.Described games system is especially relevant with raffle with method.
Run through instructions, unless context has other needs, word " comprise " or its distortion as " comprises " or " comprising " will be meaned that to comprise designated whole or a class whole and do not get rid of other whole or class integral body by understanding.
Background technology
Next the background technology of the present invention of Tao Luning means and promotes to understand the present invention.Yet, should be understood that this discussion is not that confirm or admit to be quoted any comes forth, known data or those skilled in the art's common practise under any authority as the application's priority date.
A lot of people are happy to participate in recreation, for example raffle, and therefrom they will have an opportunity to win awards.Disclosed and used modern communication technology to promote people to participate in the system and method for recreation like this.Yet these system and methods run into one of following problem or more:
The participant may swindle and require their unqualified award;
The participant may be limited to submit one to recreation at one time and land request;
Can promote the participant-participant in the recreation of single type only can not from a plurality of recreation, select they want the recreation carried out and
Can not stop as illegal participant and participate in recreation less than 18 years old people.
The present invention seeks to provide a kind of games system and method to alleviate some or whole problems to a certain extent.
Summary of the invention
According to a first aspect of the invention, provide a kind of games system, having comprised:
Communication network;
Advance the game services merchant of recreation, this game services merchant be arranged to link with communication network and by this communication network operationally receive from the player who uses communicator communicate by letter and
Be to participate in the pricing device of player's valuation of recreation, described pricing device is arranged to and links with communication network and be independent of the game services merchant but can operationally communicate by communication network and its;
Wherein, game services merchant operationally receives first communication that comprises one group of recreation logon information from the player, and first communication sends by communicator by communication network;
Telecommunication network or game services merchant operationally notify the pricing device of first communication;
Pricing device operationally produces a recreation with single bill identifier in response to notice and participates in bill and by communication network single bill identifier is delivered to the game services merchant; Game services merchant operationally imports the player and player's recreation is landed with single bill identifier and is associated; With
Game services merchant operationally determines the victor of recreation by one group of details of the win relatively and one group of recreation logon information, and if the player be confirmed as the victor, transmission comprises the second communication of triumph information to the player.
The advantage that has like this is, lands with player's recreation by the single bill identifier of third party-pricing device-generation independently to be associated, thereby allows independently to verify that the people who claims to be the victor is exactly actual victor.
Preferably, game services merchant comprises the memory storage of one group of recreation of storage logon information, single bill identifier, and player's recreation is landed and one group of details of the win.
Preferably, described game services merchant comprises treating apparatus operationally:
Receive one group of recreation logon information and single bill identifier;
In recreation, land the player;
Player's recreation landed with single bill identifier associate; With
By relatively one group of details of the win and one group of recreation logon information determine whether the player is the victor.
Better, described treating apparatus further operationally sends second communication to the player who is confirmed as the victor.
Successfully claim possibility into the victor in order further to reduce unqualified people, the games system of wanting further comprises the register device that is used to register the player who participates in recreation.Like this, this register device can distribute the player to be included in the registration identifier of one group of recreation in the logon information, and is landed with single bill identifier with player's recreation and be associated.
This registration identifier can be a password.In order to strengthen security, password satisfies predetermined criterion and benefits.This predetermined criterion can require the length of password to be at least 4 characters and comprise the combination of letter and number.
Second communication can receive by communicator.This communicator can have CID, and this CID is associated with the communication of sending from it, and lands with player's recreation and to be associated.
Ideally, described communicator is a mobile phone.Like this, CID can be the telephone number of mobile phone.
The games device can be stored in the memory storage of game services merchant or communicator, to promote player's landing in recreation.Preferably, the games device can be transferred to the memory storage of communicator from game services merchant's memory storage.
Preferably, operationally promote will be from the selection of the player the recreation that a plurality of recreation are landed for the games device.One group of details of the win can be the victors in set of number or the contest.
Preferably, single bill identifier conveys to the player by communication network equally.
According to a second aspect of the invention, provide a kind of method for gaming, having comprised:
Receive first communication that comprises one group of recreation logon information from the player;
Receive from pricing device independently and to comprise one group of bill communication with bill information of single bill identifier;
In recreation, land the player explicitly with one group of bill information;
By comparing one group of details of the win and one group of recreation logon information to determine the winner of recreation; With
If the player is confirmed to be the winner, transmission comprises the second communication message of triumph information to the player.
Preferably, this method for gaming further comprises one group of recreation of storage logon information, one group of bill information, and player's recreation is landed and one group of details of the win.
Preferably, this method for gaming further comprises the participant is registered to recreation.Under these circumstances, registration player's step can comprise:
For the player distributes the registration identifier;
To register identifier is included in one group of recreation logon information; With
Registration identifier and player's recreation landed be associated.
This registration identifier can be a password.Password satisfies predetermined criterion is of value to the enhancing security.This predetermined criterion can require the length of password to be at least 4 characters and comprise the combination of letter and number.
Preferably, when existing when first communicates by letter the CID that is associated, this method for gaming further comprises CID and player's recreation landed and is associated.
Preferably, first communication sends by mobile phone.Like this, this CID can be the telephone number of mobile phone.
Preferably, this method for gaming comprises that selection will enter recreation from a plurality of recreation.
One group of details of the win can be the victors in set of number or the contest.
According to a third aspect of the invention we, a kind of server that is used for games system is provided, thereby described server is arranged to and combines with communication network and operationally communicate with player who uses communicator and the pricing device that is independent of server, and wherein said server operationally carries out:
Receive first communication that comprises one group of recreation logon information from the player, this first communication sends by communication network through communicator; First communication of notice pricing device; Receive recreation by communication network from pricing device and participate in bill with single bill identifier; In recreation, land the player and player's recreation landed with single bill identifier and be associated; By comparing one group of details of the win and one group of recreation logon information to determine the victor of recreation; With, if the player is confirmed as the victor, send the second communication that comprises triumph information to the player.
Preferably, this server comprises the memory storage that is used to store one group of recreation logon information, single bill identifier, and player's recreation is landed and one group of details of the win.
Preferably, this server comprises treating apparatus and operationally carries out:
Receive one group of recreation logon information and single bill identifier;
In recreation, land the player;
Player's recreation landed with single bill identifier associate; With
Relatively one group of details of the win and one group of recreation logon information are to determine whether the player is the victor.
Preferably, this treating apparatus further operationally sends to second communication the player that will be defined as the victor.
Preferably, this server further comprises the registration player to participate in the register device of recreation.
Preferably, this register device distributes the registration identifier for the player, and this registration identifier comprises one group of recreation logon information, and the recreation that is associated with the player is landed and single bill identifier.
Preferably, this registration identifier comprises password.
Preferably, this password satisfies pre-defined rule.
Preferably, this pre-defined rule comprises the combination that Password Length is at least 4 characters and comprises letter and number.
Preferably, this second communication receives by communicator.
Preferably, this communicator has the CID that is associated with communication from its transmission, and CID lands with player's recreation and is associated.
Preferably, this communicator comprises mobile phone.
Preferably, this CID is the telephone number of mobile phone.
Preferably, this server further comprises games device in the storer of the memory storage that is stored in server or communicator to promote landing of in recreation player.
Preferably, this games device can be transferred to the memory storage of communicator from the memory storage of server.
Preferably, the player selected the recreation that will land during this games device operationally promoted to play from a plurality of recreation.
Preferably, one group of details of the win comprise the winner in set of number or the contest.
Description of drawings
The present invention will be described by example and with reference to accompanying accompanying drawing now, wherein:
Fig. 1 be according to an aspect of the present invention games system and the synoptic diagram of first embodiment of method.
Fig. 2 is the network chart of Fig. 1 games system and method.
Embodiment
In Fig. 1 and 2, shown first embodiment according to games system 10 of the present invention.This games system 10 comprises:
The communicator of mobile phone 12 forms;
Games 14;
Communication network 16;
The pricing device of pricing system 18 forms;
With game services merchant 20.
Mobile phone 12 has for player 22 and operates.Mobile phone 12 has the memory storage of internal memory form, and is not shown, and it is suitable for storing the games 14 that transmit or download to wherein.Extraly, mobile phone 12 has operating system, and is not shown, and this running program is used for moving the application software that is stored in internal memory, and for example games 14.
Yet, it should be noted that communicator is not limited in mobile phone.Communicator can be any means of communication (device) that can send and arbitrarily receive message by communication network, comprise any mobile communication facility, PC (PC) 13, PDA(Personal Digital Assistant) 15, satellite phone, landline telephone 17, wrist-watch communicator, input media, or special-purpose game device.
Communication network 16 and pricing system 18 are had by operator and/or operate (not shown).Communication network 16 promotes to be connected to the global metadata communication between its each side, so each side is not limited to the particular country or the area of communicating by letter by communication network 16.
Communication network 16 comprises whole features of known cellular radiotelephone network, comprises a large amount of base station BSs 1, BS2 and Network Services Center 24.Communication network 16 comprises a large amount of " unit " 25, and (each unit provides service by the base station.Mobile station as mobile phone 12 can be roamed in communication network 16, and with communicate for their unit of living in serving base station) active mode or standby mode or " answering " mode be provided.Therefore, mobile station can send to and from base station BS 1, BS2 received signal with transmission data (for example voice data, control data and text data) to Network Services Center 24, and receiving the acceptor of its expection therefrom, for example other mobile station or server are such as Internet server.
In the description of embodiment, communication network 16 is global system for mobile communications (GSM) networks.The GSM cellular radiotelephone network, the terminal of using in the running of this network and the network is all known those skilled in the art, therefore here without any need for further description, unless relate to content of the present invention.It should be noted that communication network 16 is not limited only to the GSM network, and alternative embodiment of the present invention also can be used other communication protocol.
Operator provides Short Message Service (SMS) on communication network 16, about this point, Network Services Center 24 comprises the operationally SMS service center (SMSC) 27 of the SMS function of supervisory communications network 16.Particularly, SMSC27 receives SMS message from a plurality of sources, differentiates sender, content and the recipient of message, and sends message to recipient.
The SMS that the user of communication network 16 or user can use communication network 16 to provide sends and receives text message, for example use mobile station as mobile phone 12, or use computer, for example be connected to service provider's computer 29 of the game services merchant 20 of SMS gateway by the Internet, or other devices that are fit to.
Pricing system 18 is operationally united SMSC27 to produce bill or expense to the SMS sender who differentiates through SMSC27.The bill that produces or the quantity of expense can be according to the identity that comprises the sender, recipient's identity, and/or many factors such as the SMS content of differentiating through SMSC27 and changing.
Mobile phone 12 carries out data communication by service provider's computer 29 of communication network 16 and game services merchant 20.Service provider's computer 29 of game services merchant 20 carries out data communication by communication network 16 and pricing system 18 equally.
Pricing system 18 has account database 26.The account, database had a large amount of record 28.Each record 28 comprises one group of accounts information about communication network 16 users, comprising:
Name
The address
Date of birth
Be used to confirm user's identity password and
The identifier of the communicator that on communication network 16, uses that the user has, Mobile Directory Number for example, email address or the like.
Password must satisfy pre-defined rule.In described embodiment, password must be at least 4 characters and the combination that comprises letter and number.
Each record 28 is assigned to the specific user of communication network 16.Distribute to player 22, will refer to the player after this and write down 30 for one in the record 28.The player writes down 30 and is convenient to operator and uses 16 couples of players 22 of communication networks to keep accounts to player 22.
The supplementary features of above-mentioned functions of components and games system 10 are described referring now to the games system 10 in using.
Operator (carrier) distributes formerly designated telephone number to game services merchant 20.This formerly designated telephone number specify in the past usually the recipient of game services merchant 20 for the communication information that sends by communication network 16.This formerly designated telephone number be the whole world or global telephone number, and can be used to from the world be connected to telecommunication network 16 Anywhere, be recipient to differentiate game services merchant 20 from that communication information of sending.
In order to participate in recreation, player 22 sends a SMS message 32 to preassigned number by mobile phone 12 first.
Service provider's computer 29 of game services merchant 20 comprises the recreation application server cluster with the service provider's internal memory that is used to store registration database 36, database 48 is landed in recreation, service provider's program (not shown), with the service provider's operating system that is used for moving the application software that is stored in service provider's internal memory, for example service provider's program.Extraly, service provider's computer 29 comprises the processor (not shown) that links with the service provider internal memory.
Server computer 28 receives the SMS message 32 of the number that sends to appointment formerly.
In response to the reception of SMS message 32, server computer 29 is sent to mobile phone 12 with service provider's memory address of games 14 present positions, and needs player 22 to carry out download sequence to download games 14.Finish up to download sequence, mobile phone 12 storage games 14 are in the internal memory of mobile phone 12.
In case store in the internal memory of mobile phone 12, games 14 can be carried out by operating system under player 22 order.
When carrying out for the first time, games 14 propose one group of registration problem and give player 22, write down the identical substantially solicited message about player 22 of information in 30 with being recorded in the player, and additionally comprise the details of player's 22 credit card.
The answer of 22 pairs of registration problems of player comprises one group of log-on message.In case the registration problem of player's 22 reduction into possession, games 14 send the service provider computer 29 of one group of log-on message to game services merchant 20 by mobile phone 12 in SMS message 34.
Comprise the SMS message 34 of one group of log-on message by reception, game services merchant 20 by game services computer 29 registration players 22 to participate in recreation by one group of log-on message of login in registration database 36.Additionally, game services merchant 20 distributes the herd number 38 that players 22 are consistent with one group of log-on message.
In case herd number 38 is assigned with, game services merchant 20 sends SMS message 40 and participates in recreation to player 22 to confirm that player 22 has successfully registered, and the herd number 38 of notifying player 22 to distribute.Games 14 write down herd number 38 in the internal memory of mobile phone 12.
In some cases, perhaps game services merchant 20 can not login one group of log-on message in registration database 36.This situation takes place when may have mistake in the credit card details that for example player 22 provides.Under these circumstances, game services merchant 20 sends SMS message 42 to player 22, and this SMS message 42 notifies player 22 to attempt registration participate in playing not success and point out player 22 to repeat this registration process.
Being included in the player writes down birth information data in 30 the details will to disclose player 22 too young so that can not participate in recreation legally.In this case, game services merchant 20 sends SMS message 43 to player 22, and this SMS message 43 notifies too young consequently can not the registration of player 22 to participate in recreation, and invites player 22 to attempt once more registering after growing up.
By the follow-up execution of games 14, games 14 confirm that by the herd number of checking in mobile phone 12 internal memories 38 player 22 successfully registers.If player 22 is successfully registration, registration process is incited somebody to action such repetition as previously described so.
If player 22 successfully registers, games 14 present one group of toy problem and give the player, the information that request is relevant with recreation.In first embodiment, recreation be the raffle, relevant information comprise by player 22 select 1 to 44 6 numerals, as herd number 38.One group of toy problem that player 22 replys comprises one group of recreation logon information.In case player 22 replys whole toy problems, games 14 send one group of recreation logon information to game services merchant 20 by mobile phone 12 in SMS message 44.
Game services merchant carries out the recreation round of predetermined quantity 20 specific time cycles of process, and player 22 will have an opportunity to land specific round in the schedule time of the terminal point in this cycle.If player 22 attempts to land specific round at preset time in the past, player 22 will land recreation in subsequent passes.The recreation landfall process will be described in more detail below.
In the embodiment that describes, game services merchant 20 carries out the two-wheeled raffle weekly, and one is on the first pre-settled date, and another is on the second pre-settled date.The chance that player 22 lands the recreation of carrying out on the first pre-settled date ends in first schedule time on the first pre-settled date.Similarly, the chance of the recreation of the carrying out that land on the second pre-settled date of player 22 ends in second schedule time on the second pre-settled date.
If player 22 attempts to land the round that the first pre-settled date carried out after first schedule time finished, player 22 will land the subsequent passes of carrying out on the second pre-settled date.Similar mode, if player 22 attempts to land the round that the second pre-settled date carried out after second schedule time finished, player 22 will land the subsequent passes of carrying out on the first pre-settled date.
Each round is distributed single round number 47 by game services merchant 20.This single round number 47 is commonly used to differentiate round.
When SMS message 44 is issued, operator calculates the recreation landing charges by pricing system 18 and uses the player and write down 30, and is as described below:
As previously mentioned, have precedence over and be sent to the recipient, the SMS message of transmission is received by the SMSC27 at webserver center 24.
By receiving SMS message 44, the sender of the SMSC27 identification SMS message 44 of Network Services Center 24 is players 22, and the recipient of SMS message 44 is game services merchants 20, and the content of SMS message 44 is one group of recreation logon information.
By SMSC27, the content of SMS message 44 be identified as one group of recreation logon information, pricing system 18 produces and meets bill that the recreation landing charge uses or the expense game records 30 to the player 22 of identification.Because the recreation landing charge is credited to player 22 game records 30, player 22 does not need to open bank account and writes down 30 with the player who participates in existing in the recreation-account database 26 and be used.
In addition, Invoice Number 46, the record of expense is distributed and the SMSC27 that communicates by letter by pricing system 18 with the detailed content that comprises.
SMSC27 transmits SMS message 44 and Invoice Number 46 subsequently, to game services merchant 20.
The SMS message 44 and the Invoice Number 46 that comprise one group of recreation logon information by reception, game services merchant 20 adopts timestamp 49 to write down its time of reception by service provider's computer 29, is commonly used to subsequently determine that player 22 will land the single round number 47 of the recreation that enters.What need that emphasis notes is the time of reception of timestamp 49 by game services merchant 20 record SMS message 44, and is not sending the time according to the SMS message 44 of mobile phone 12.
Game services merchant 20 lands player 22 by service provider's computer 29 subsequently in recreation.This is by logining one group of recreation logon information that comprises herd number 38, corresponding Invoice Number 46 and land timestamp 49 in the database 48 in recreation.
Comprise herd number 38, the single number 50 that lands that one group of recreation logon information of corresponding Invoice Number 46 and timestamp 49 comprises that recreation lands that in the database 48 one lands and distributed by game services merchant 20 by service provider's computer 29.
In case landing number 50 is assigned with, game services merchant 20 sends SMS message 52 to player 22, this SMS message 52 confirms that player 22 has successfully landed recreation, and notifies player 22 to write down follow-up subsequently by the games 14 in mobile phone 12 internal memories:
Land number 50;
Timestamp 49;
The single round number 47 that meets timestamp 49;
Invoice Number 46; With
The recreation landing charge of bearing is used.
Game services merchant 20 can not be in recreation log database 48 one group of recreation of login logon information, valuate number 46, timestamp 49 accordingly, or under any one or the several situation in the single round number 47, game services merchant 20 sends SMS message 54 to player 22, this SMS message 54 notify player 22 its attempt to land not success and point out player 22 to attempt once more of recreation.This situation may be that one group of recreation logon information providing as player 22 occurs when including only 3 numbers rather than 6.
Subsequently, perhaps player 22 can land recreation for several times, lands all login as mentioned above each time and advances recreation and land database 48; And distribute the single number 50 that lands by game services merchant 20 as previously mentioned.
Games 14 make player 22 6 " luckily " numbers of the many groups of storage in the internal memory of mobile phone easily.When landing recreation, one group of specific lucky number organizing in the lucky number can be selected in response to one group of toy problem by player 22 more.
Games 14 make player 22 easily send a plurality of recreation that log on simultaneously equally, land to replace one of same time submission as a selection.
In this case:
A plurality of of landing that every group of 6 number comprise in one group of recreation logon information being selected by player 22 land, and it is separated by branch;
The SMSC27 of operator determines the quantity of landing in a plurality of the landing by the quantity of calculating branch, and calculates the corresponding game landing charges by pricing system 18 and use; With
Confirm that SMS message 52 that player 22 successfully lands recreation notifies in a plurality of the landing each to land the player who lands number 50 22 of distribution and whole recreation landing charges of bearing are used.
Land the opportunity of recreation round of corresponding single round number 47 player 22 after, game services merchant 20 lands the triumph of determining this recreation round the database 48 by service provider's computer 29 from recreation and lands 56.Service provider's computer 29 of game services merchant 20 determines by one group of 6 random number that produces from 1 to 44, and itself and each one group of landing in the recreation articles database 48 6 numbers selecting in logon information of playing are compared.6 numbers selecting in the logon information one group of recreation and 6 random numbers are complementary lands and is considered to triumph and lands 56.
If player 22 the number 50 that lands is confirmed as winning and lands 56, game services merchant 20 sends SMS message 58 to player 22 subsequently, and this SMS message 58 is notified player 22 their triumph.SMS message 58 indicates player 22 to use the SMS message get in touch game services merchant 20 and state herd number 38 in 5 working days by mobile phone 12 extraly, player 22 password, Invoice Number 46 and land number 50 to require award.In described embodiment, award is a large amount of money.In optional embodiment, award can be valuable article, for example house or automobile.
Under the situation that selected 6 numbers do not have to be complementary with one group of 6 random number in the recreation logon information, just, not win and do not land 56 o'clock, the award " accumulative total " of recreation round also is increased in the award of subsequent game round.
By receiving SMS message 58, in order to require to reward, player 22 sends SMS message 60 and replys game services merchants 20 and confirm that players 22 wish to accept to reward also statement herd number 38, player 22 password, Invoice Number 46 and land number 50.
By receiving SMS message 60, service provider's computer 29 of game services merchant 20 will be included in the herd number 38 in the SMS message 60, player 22 password, Invoice Number 46 and telephone number and the following target landing number 50 and be used for sending the phone of SMS message 60 compare:
In registration database 36 corresponding to one group of log-on message of herd number 38; With
Recreation is landed in the database 48 corresponding to one group that lands number 50 play logon information and Invoice Number 46;
Sender with checking SMS message 60 is player 22.
In case verify errorlessly, game services merchant 20 provides award to player 22 according to rewarding by suitable manner.For example, rewarding in the embodiment that describes is a large amount of money, and game services merchant 20 is delivered to player 22 address with award, or imports player 22 credit card account.If desired, the address that from registration database 36, needs of game services merchant 20 or the details of credit card corresponding to retrieval in one group of log-on message of herd number 38.
Rewarding in optional embodiment is a spot of money, for example is less than 100 dollars, and game services merchant 20 can write down in 30 the player of pricing system 18 account database 26 rewarding the remittance player, just, imports player account as operator.
Rewarding in optional embodiment is large item, for example automobile or boats and ships, and game services merchant 20 can be transported to award player 22 address.When award was the house, game services merchant 20 can organize with player 22 and meet to arrange giving player 22 with the passing of title in house.
Game services merchant 20 can receive SMS message, for example PC, or a kind of different mobile phone from the communicator that is not limited only to mobile phone 12.Game services merchant 20 will ignore its SMS message 50 from the falseness of such communicator reception.By such mode, the sender of such SMS message will can be mistaken as player 22, reward and can not delivered or keep accounts yet.
If player 22 the number 50 that lands is determined not to be to win and lands 56, game services merchant 20 sends SMS message 62 to player 22 so, this SMS message 62 notify player 22 its do not win and invite the player to play once more.SMS message 62 is informed 6 random numbers settings that player 22 game services merchants 20 produce, the number of promptly winning extraly.
In the optional embodiment of the present invention, game services merchant 20 lands from recreation equally and determines the database 48 that first and second comfort that rewarding triumph lands 64 and 66.In 6 random numbers of 5 these groups of coupling in 6 numbers that one group of recreation is selected in the logon information 5 land is identified as first comfort and rewards triumph and land 64.In 6 random numbers of 4 these groups of coupling in 6 numbers that one group of recreation is selected in the logon information 4 land is identified as second comfort and rewards triumph and land 66.
Land and meet first comfort and reward triumph clauses and subclauses 64 or second comfort process that the player that rewards clauses and subclauses 66 obtains corresponding consolation prize of winning and land 56 similar process with above-mentioned relevant triumph.
Have more than a player with win land 56 be consistent land the time, in an embodiment the amount of money that award comprised of Miao Shuing with mean allocation to wherein victor.
Meet first comfort and reward to win and to land 64 land if having, or second comfort rewards to win and land 66 land more than a player, the number of the amount of money, if in providing comfort to reward to be also included within, also mean allocation similarly.
In optional embodiment, award be article such as the house, and have that meeting wins and land 56 land more than a player, article will be sold, and will distribute to wherein victor fifty-fifty by the amount of money that sales of goods obtained.
The recreation landing charge that participates in the recreation generation from player 22 uses the income that is produced to be shared according to the agreement between them by game services merchant 20 and operator.Perhaps, such agreement comprises the associated play equally person 22 sends to the income that game services merchant 20 communication produces by telecommunication network 16, and for example SMS message 32.
According to a second embodiment of the present invention, the similar part of wherein similar digitized representation, recreation is one group of athletic competition, for example one group of football match (" footy tipping "), one group of boxing contest, or one group of horse racing (" horsing betting ").In this case, the relevant information of recreation that requires of one group of toy problem comprises that the troop selected by the player or individual are to get each athletic competition in one group of athletic competition, as herd number 38.
Notice who has in fact won every athletic competition for troop or individual, and the troop or the individual that select in each one group of landing recreation logon information in the database 48 are landed in this and recreation compare that game services merchant 20 determines to win and lands 56.Selecting landing of maximum winner's numbers will be identified as to win and land 56.
Be appreciated that recreation can be any recreation or the contest that can determine the victor.Except the recreation of having mentioned, recreation comprises Card Games (casino gaming), online game and Trivial Pursuit Unhinged.
Really, in optional embodiment, the information relevant with the recreation that is needed by one group of toy problem includes only the notice that player 22 wishes to participate in recreation.Triumph is landed 56 and is landed the database 48 from recreation randomly by game services merchant 20 subsequently and select one to land to determine.
In further optional embodiment, the information relevant with the recreation that needs by one group of toy problem comprise player 22 wish to have at random or the computer machine select (slikpik) to land.In this case, game services merchant 20 selects the selection of one group of recreation logon information of player 22 at random according to the recreation of carrying out.
It will be understood by those skilled in the art that the present invention is not limited only to described embodiment.Especially, described the present invention can comprise following improvement and/or interpolation:
Game services merchant 20 can provide a plurality of recreation, for example raffle, football match (footy tipping) or horse racing.In this case, games 14 operationally allow player 22 to select it to wish the recreation that participates in from a plurality of recreation.For example, player 22 can running game program 14 participating in lottery game, and running game program 14 participates in the football matches recreation subsequently.
One group of log-on message can be stored in the internal memory of mobile phone 12.In this case, games 14 directly duplicate one group of log-on message from the internal memory of mobile phone 12, rather than present one group of registration problem of being convenient to player's 22 registrations.
Herd number 38 can be never by the readable hiding number of player 22.In this case, although herd number 38 still is recorded in the internal memory of mobile phone 12, what the not notified herd number 38 of player 22 is.Games 14 automatically are inserted into herd number 38 by mobile phone 12 and send in game services merchant 20 the SMS message.
Game services merchant 20 can have addressable to transmit the game website of games 14 to mobile phone 12 from game services merchant 20.In one embodiment of the invention, such website is wherein arranged, mobile phone 12 comprises the wireless application protocol (wap) browser extraly.The WAP browser can be visited game websites and download and storage games 14 in the internal memory of mobile phone 12 by mobile phone 12 by player's 22 operations.
Game services merchant 20 can have the registration of website of being convenient to player's 22 registrations.In order to register player's 22 visit registration of website.This registration of website presents one group of registration problem to the player subsequently.Player 22 just should organize registration problem for the answer of this registration problem, and by service provider's 20 foregoing processing, in case player 22 replys whole registration problems, game services merchant 20 will communicate by letter with player 22 by registration of website.
In case the player finishes registration, the player can not need to use games 14 to land recreation.In order to land recreation by this way, player's 22 transmissions comprise the SMS message of herd number 38 and one group of recreation logon information to game services merchant 20.
Game services merchant 20 can determine the number that lands of a recreation, and notice operator its expense that will bear, rather than operator determines the number that lands of a recreation, and bears the corresponding game landing charge by pricing system 18.In this case, when SMS message 44 is sent out, operator bears basic charge by pricing system 18 and writes down 30 to the player.The details content record of basic charge is in Invoice Number 46 and the game services merchant 20 that communicates by letter.For each recreation that player 22 lands, game services merchant 20 add game fees in the basic charge to determine full payment.Full payment is subsequently from game services merchant 20 operator that communicates by letter, and charges to the player by pricing system 18 and write down 30.
Pricing system 18 can be had and/or controlled by other entities that are not operator, as long as this entity is independent of game services merchant 20.
Although described relevant mobile phone 12 and SMS message, the present invention is not limited, and any suitable communicator and message format for communications can be used.
Player 22 can log on recreation automatically under login state;
Games can be stored in the internal memory of computer game, for example the server of being operated by the game services merchant.In this case, the player can the operation communication device connecting computer game, and by communication network running game program;
Service provider's computer of game services merchant can comprise safety feature, and for example fire wall is undelegated to its visit to stop;
Game services merchant can comprise identification device, this identification device be used to differentiate from or the communication information that sends by undelegated source.Undelegated source can be, for example, because the country one belongs to residence participates in recreation is illegal or the criminal offence forbidden and allow to participate in the player of recreation, unwelcome manufacturer such as spam producer for example, or by the communication network of other operators or service provider's operation.Under these circumstances, the game services merchant further comprise preferably shield assembly with shielding through identification device differentiate from or the communication information that sends by undelegated source;
From the communication that mobile phone 12 sends by communication network, for example SMS message 44 can be encrypted.Encryption will reduce the possibility that swindle takes place like this, equally also reduce the possibility of the mistake in the communication transmission.
Those skilled in the art it further is understood that, the various variations and the combination of above-mentioned feature be not to substitute or replace, and the further embodiment that is combined to form fall into the scope of the present invention's expection equally.

Claims (50)

1. a games system is characterized in that, comprises:
Telecommunication network;
Advance the game services merchant of recreation, described game services merchant is arranged to communication network and links, and operationally by the communication of described communication network reception from the user who uses communicator; With
Be used for pricing device that the player is participated in playing and valuates, described pricing device is arranged to and links with described communication network and be independent of described game services merchant, and operationally communicates by communication network and described game services merchant;
Wherein, described game services merchant operationally receives first communication that comprises one group of recreation logon information from the player, and described first communication is sent out by described communication network by described communicator;
Described communication network or described game services merchant operationally notify the pricing device of described first communication;
Described pricing device operationally produces the recreation with single bill identifier in response to described notice and participates in bill, and operationally by communication network described single bill identifier is passed to the game services merchant;
Described game services merchant operationally lands the player in recreation, and player's recreation landed with described single bill identifier is associated; And
Described game services merchant operationally determines the victor that plays by one group of recreation logon information relatively and one group of details of the win, and if the player be confirmed as the victor, the second communication that operationally will comprise triumph information sends to the player.
2. games system as claimed in claim 1 is characterized in that, wherein said game services merchant comprises the memory storage that is used to store one group of recreation logon information, described single bill identifier, and described player's recreation is landed and one group of details of the win.
3. games system as claimed in claim 1 or 2 is characterized in that wherein said game services merchant comprises treating apparatus, and this treating apparatus is operationally realized:
Receive one group of recreation logon information and single bill identifier;
In recreation, land the player;
Player's recreation landed with single bill identifier be associated; With
Relatively one group of recreation logon information and one group of details of the win are to determine whether the player is the victor.
4. games system as claimed in claim 3 is characterized in that wherein said treating apparatus further operationally sends to the player who is defined as the victor with described second communication.
5. as the described games system of above-mentioned arbitrary claim, it is characterized in that, further comprise and be used to register the player to participate in the register device of recreation.
6. games system as claimed in claim 5, it is characterized in that, wherein said register device will be included in the registration identifier of one group of recreation in the logon information and distribute to the player, and this registration identifier is landed with single bill identifier with described player's recreation and is associated.
7. games system as claimed in claim 6 is characterized in that, wherein said registration identifier comprises password.
8. games system as claimed in claim 7 is characterized in that wherein said password meets predetermined criterion.
9. games system as claimed in claim 8 is characterized in that, wherein said predetermined criterion comprises the combination that Password Length is at least 4 characters and comprises letter and number.
10. as the arbitrary described games system of above-mentioned claim, it is characterized in that wherein said second communication message receives by described communicator.
11. as the arbitrary described games system of above-mentioned claim, it is characterized in that wherein said communicator has the CID that is associated with communication information from its transmission, and described CID lands with player's recreation and is associated.
12., it is characterized in that wherein said communicator comprises mobile phone as the arbitrary described games system of above-mentioned claim.
13. as the described games system of the claim 12 that is subordinated to claim 11, it is characterized in that wherein said CID is the telephone number of described mobile phone.
14. as the described games system of above-mentioned arbitrary claim, it is characterized in that, further comprise in the memory storage of the memory storage that is stored in described game services merchant or described communicator so that the games device that the player lands in recreation.
15. games system as claimed in claim 14 is characterized in that, wherein said games device can be sent in the memory storage of described communicator from described game services merchant's memory storage.
16., it is characterized in that wherein said games device operationally promotes the recreation that selection will be landed in a plurality of recreation of player as claim 14 or 15 described games systems.
17., it is characterized in that wherein said one group of details of the win comprise the victor of a sets of numbers or contest as the arbitrary described games system of above-mentioned claim.
18., it is characterized in that wherein said single bill identifier also passes to the player by described communication network as the arbitrary described games system of above-mentioned claim.
19. a method for gaming is characterized in that, comprises:
Receive first communication that comprises one group of recreation logon information from the player;
Receive the bill communication that comprises one group of bill information with single bill identifier from bill generator independently;
What be associated with described one group of bill information lands the player in recreation;
By comparing the victor of one group of recreation logon information and one group of definite recreation of details of the win; With
If the player is confirmed as the victor, transmission comprises the second communication of triumph message to the player.
20. method for gaming as claimed in claim 19 is characterized in that, further comprises one group of recreation of storage logon information, one group of bill information, and player's recreation is landed and one group of details of the win.
21. as claim 19 or 20 described method for gaming, it is characterized in that, further comprise the registration player to participate in recreation.
22. method for gaming as claimed in claim 21 is characterized in that, wherein said registration player's step comprises:
For the player distributes the registration identifier;
Recreation comprise in the logon information described registration identifier and
Described registration identifier landed with player's recreation be associated.
23. method for gaming as claimed in claim 22 is characterized in that, wherein said registration identifier comprises password.
24. method for gaming as claimed in claim 23 is characterized in that, wherein said password meets predetermined criterion.
25. method for gaming as claimed in claim 24 is characterized in that, wherein said predetermined criterion comprises the combination that Password Length is at least 4 characters and comprises letter and number.
26., it is characterized in that wherein having the CID that is associated with described first communication as the arbitrary described method for gaming of claim 19 to 25, described method further comprises with described player's recreation lands the CID that is associated.
27. each the described method for gaming as in the claim 19 to 26 is characterized in that, wherein said first communication sends by described mobile phone.
28. as the described method for gaming of the claim 27 that is subordinated to claim 26, it is characterized in that wherein said CID is the telephone number of described mobile phone.
29. each the described method as in the claim 19 to 28 is characterized in that, further comprises the recreation that selection will be landed from a plurality of recreation.
30. each the described method as in the claim 19 to 29 is characterized in that, wherein one group of details of the win comprises a sets of numbers or contest victor.
31. the server that in games system, uses, it is characterized in that, described server is arranged to communication network and links, and can operationally communicate with the pricing device that is independent of described server with the player who uses communicator, and wherein said server operationally carries out:
Receive first communication that comprises one group of recreation logon information from the player, described first communication sends by described communicator by described communication network; Notify the pricing device of described first communication; Receive recreation by described communication network from pricing device and participate in bill with single bill identifier; In recreation, land the player and player's recreation landed with described single bill identifier and be associated; By relatively one group of recreation logon information and one group of details of the win are determined game winners; And if the player is confirmed as the victor, the second communication that comprises triumph information is given the player.
32. server as claimed in claim 31 is characterized in that, wherein said server comprises the memory storage that is used to store one group of recreation logon information, described single bill identifier, and player's recreation is landed and one group of details of the win.
33. as claim 31 or 32 described servers, it is characterized in that wherein said server comprises treating apparatus, this treating apparatus operationally carries out:
Receive one group of recreation logon information and single bill identifier;
In recreation, land the player;
Player's recreation landed with described single bill identifier be associated; With
Relatively one group of recreation logon information and one group of details of the win are to determine whether the player is the victor.
34. server as claimed in claim 33 is characterized in that, wherein said treating apparatus further operationally sends to second communication the player who is defined as the victor.
35. as each described server in the claim 31 to 34, it is characterized in that, further comprise and be used to register the player to participate in the register device of recreation.
36. server as claimed in claim 35 is characterized in that, wherein said register device will be included in one group of recreation logon information, and land the registration identifier that is associated with described single bill identifier with player's recreation and distribute to the player.
37. server as claimed in claim 36 is characterized in that, wherein said registration identifier comprises password.
38. server as claimed in claim 37 is characterized in that, wherein said password meets predetermined criterion.
39. server as claimed in claim 38 is characterized in that, wherein said predetermined criterion comprises the combination that Password Length is at least 4 characters and comprises letter and number.
40., it is characterized in that wherein said second communication receives by described communicator as each described server in the claim 31 to 39.
41., it is characterized in that wherein said communicator has the CID that is associated with communication from its transmission as each described server in the claim 31 to 40, and described CID lands with described player's recreation and is associated.
42., it is characterized in that wherein said communicator comprises mobile phone as each described server in the claim 31 to 41.
43. as the described server of the claim 42 that is subordinated to claim 41, it is characterized in that wherein said CID is the telephone number of mobile phone.
44. as each described server in the claim 31 to 43, it is characterized in that, further comprise games device in the memory storage of the memory storage that is stored in described server or described communicator to promote player's landing in recreation.
45. games system as claimed in claim 44 is characterized in that, wherein said games device can be sent to the memory storage of described communicator from the memory storage of described server.
46., it is characterized in that wherein said games device operationally promotes the player to select the recreation that will land from a plurality of recreation as claim 44 or 45 described games systems.
47., it is characterized in that wherein said one group of details of the win comprise a sets of numbers or contest victor as each described server in the claim 31 to 46.
48. one kind substantially as the described with reference to the accompanying drawings games system followed herein.
49. one kind substantially as the described with reference to the accompanying drawings method for gaming followed herein.
50. one kind be used for substantially as follow herein with reference to the accompanying drawings as described in the server of games system.
CNA200580028406XA 2004-07-07 2005-07-07 Game system and method Pending CN101048792A (en)

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KR20070048187A (en) 2007-05-08
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