CN1930581A - Result expectation game service method utilizing communication netwowrk - Google Patents

Result expectation game service method utilizing communication netwowrk Download PDF

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Publication number
CN1930581A
CN1930581A CNA2005800071330A CN200580007133A CN1930581A CN 1930581 A CN1930581 A CN 1930581A CN A2005800071330 A CNA2005800071330 A CN A2005800071330A CN 200580007133 A CN200580007133 A CN 200580007133A CN 1930581 A CN1930581 A CN 1930581A
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CN
China
Prior art keywords
result
bet
client
customer
making
Prior art date
Application number
CNA2005800071330A
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Chinese (zh)
Inventor
金明宽
金明完
Original Assignee
金明宽
金明完
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Priority to KR1020040014960A priority Critical patent/KR100616151B1/en
Priority to KR1020040014960 priority
Priority to KR1020040103385 priority
Application filed by 金明宽, 金明完 filed Critical 金明宽
Publication of CN1930581A publication Critical patent/CN1930581A/en

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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F13/00Illuminated signs; Luminous advertising
    • G09F13/20Illuminated signs; Luminous advertising with luminescent surfaces or parts
    • G09F13/22Illuminated signs; Luminous advertising with luminescent surfaces or parts electroluminescent
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F13/00Illuminated signs; Luminous advertising
    • G09F13/04Signs, boards or panels, illuminated from behind the insignia
    • G09F2013/0418Constructional details
    • G09F2013/0459Indicating exit way or orientation
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F13/00Illuminated signs; Luminous advertising
    • G09F13/20Illuminated signs; Luminous advertising with luminescent surfaces or parts
    • G09F13/22Illuminated signs; Luminous advertising with luminescent surfaces or parts electroluminescent
    • G09F2013/222Illuminated signs; Luminous advertising with luminescent surfaces or parts electroluminescent with LEDs

Abstract

The present invention relates to a result prediction game that is played in such a way as to predict the result of a certain event and bet money or cyber money, such as a betting game. There is disclosed technology related to the result prediction game in which customers predict the result of a certain event and determine payouts, they will receive when the result of the event is determined, in advance. Accordingly, in accordance with the present invention, there is provided a method for a result prediction game service in which the payouts that the customers will receive later are determined in advance, so that the result prediction game can be enjoyed at every stage of the game and payouts that the customers do not intend to receive can be prevented.

Description

Utilize the prediction of result game service method of communication network

Technical field

The present invention relates generally to a kind of method of utilizing the prediction of result game services of communication network, more particularly, relate to a kind of prediction of result recreation that is configured to allow to predict the result who causes one particular event among at least two results.

Background technology

As a result of the representative example of forecasting game can be quoted gaming.Gaming is the recreation that is attached to the main match of for example horse racing, and in gaming, the beholder predicts the result of horse racing and makes a bet, and predicts that successfully the client of the actual result of horse racing obtains handsel.

Under the help of mobile communication or wired or wireless Internet development, such gaming can utilize communication network to carry out.As representing example, can adopt publication number is the korean patent application (denomination of invention: communication network Go system capable of supportingreal-time betting (can support the communication network Go system of real-time lottery industry) of 2001-0088616; Hereinafter referred to as quoting technology) technology.The technology of quoting discloses a kind of like this technology, promptly, allow general beholder to enter the Go website to visit Go sportscast chamber and to use electronic money to make a bet, and after the Go end of match, the handsel that the wager information stored data base (DB) that uses wager information to be input to it obtains earning rate and allows to calculate according to the earning rate that obtains with the form accumulation of electronic money.

Quoting technology or be attached to the off-line horse racing and in the gaming that carries out, after all stakes are added up, obtain earning rate.Utilize such method, that is, the result based on main match gives the client handsel according to the earning rate that obtains.

Simultaneously because make a bet finish after, with the stake of calculating all clients, determine earning rate and calculate these handsels, so no matter the intention of any particular customer is determined earning rate and based on the handsel of earning rate based on the mode that earning rate is calculated handsel.Consequently, after all clients made a bet, the client can know the size with corresponding his or she the possible handsel of his or her stake, and during making a bet, the client can not know the handsel that he or she is possible.

In this traditional gaming, after all clients' stake is added up, obtain earning rate, thereby must limit the time period of making a bet as follows, that is, and before main match, from modes such as the main starting stage of starting the clock main match allow to make a bet.Its reason is, be about to learn main match as a result the time people that the makes a bet people that relatively early makes a bet have advantage.Therefore, must limit and make a bet the time period.For this reason, must limit the real time section that gaming carries out.It is impossible proceeding gaming after the time period of restriction.As a result, because when finishing, do not have generation main fruiting period of competing whatever, reduced interest to gaming to learning from making a bet.In addition, above-mentioned aspect is to be difficult to adopt the factor of long-term recreation (such as league matches) as the main match of gaming.

In addition, most clients make a bet for the great number handsel.According to traditional gaming, no matter client's intention is determined earning rate and handsel, thereby increased the possibility that obtains the low volume handsel in unplanned, so reduced interest gaming.

Disclosure of the Invention

Technical matters

Therefore, the present invention has been proposed to solve the problems referred to above that occur in traditional prediction of result recreation, one object of the present invention is to provide a kind of method of prediction of result game services, if this method allows to like the client of prediction of result recreation to determine that their prediction is correct then after a while with the handsel that obtains, thereby allows to enjoy all the time during incident the enjoyment of prediction of result recreation.

Technical solution

First example of the method for the prediction of result game services of use communication network comprises: authenticating step, and authentication obtains the client of visit; Step is supported in application, following support is provided, promptly, the client who obtains authenticating at authenticating step can predict the result of particular event, and apply for buying in media by the quantity that the client determines, when the prediction of result of described particular event was correct, each of described media is convertible to be certain amount of money; Receiving step as a result receives the result of particular event; With the handsel step,, deduct service fee and definite amount of money to each client's PayPal of the result of the described particular event of correct prediction certain amount of money of associating according to the result who receives at receiving step as a result.

The method of described prediction of result game services also comprises: the transaction determining step, when a plurality of clients support the step application to buy in media in application, the prediction of result of particular customer and the prediction of result of other particular customer differ from one another, and when the condition of buying in of described particular customer setting and the condition of buying in of described other particular customer settings satisfy preset condition, determine the transaction between described particular customer and another particular customer (other particular customer).

The concrete example of transaction determining step is carried out as follows, promptly, when the unit buying price sum of the unit buying price of described particular customer and described other particular customer is described certain amount of money, determine the media transaction between described particular customer and described other particular customer.

If for winning the currency that handsel pays is electronic money, then the service fee of handsel step is preferably zero.

Second example of the method for the prediction of result game services of use communication network comprises: authenticating step, and authentication obtains the client of visit; The support step of making a bet provides following support, that is, the client who obtains authenticating at authenticating step can predict the result of particular event, determines receivable handsel when the prediction of result of described particular event is correct, and makes a bet; Receiving step as a result receives the result of particular event; With the handsel step,, deduct service fee and definite amount of money to each client's PayPal of the result of the described particular event of correct prediction handsel of associating according to the result who receives at receiving step as a result.Similarly, according to this example, the client can know in advance if their prediction of result correctly then the handsel that will pay them, and the result that knows incident of making a bet finishes to be determined by incident, thereby the client can continue the play enjoyment of (gaming) of enjoyment prediction of result in incident is carried out.

The method of described prediction of result game services also comprises: the determining step of making a bet, when a plurality of clients make a bet in the support step of making a bet, the prediction of result of particular customer and the prediction of result of other particular customer differ from one another, and when the condition of buying in of described particular customer setting and the condition of buying in of described other particular customer settings satisfy preset condition, determine making a bet between described particular customer and another particular customer (other particular customer).

The concrete example of the determining step of making a bet is carried out as follows,, when the stake amount sum of the stake amount of described particular customer and described other particular customer equals handsel, determines making a bet between described particular customer and described other particular customer that is.

Make a bet and support the concrete example of step that following support is provided, that is, the client who obtains authenticating at authenticating step determines handsel by also definite earning rate of the result of prediction particular event and stake amount.In this case, the determining step of making a bet is determined to make a bet to the stake amount that receives at the application receiving step, has determined the intersection relation of making a bet according to certain handsel rate between described stake amount.The client determines that the other concrete example of earning rate and stake amount may further comprise the steps: the step of following support is provided, that is, each client that application is made a bet can select at least one earning rate and import this earning rate from least two earning rates; With the step that following support is provided, that is, import the stake amount by making a bet based on the earning rate of selecting.

As first example, if be electronic money by the Cyberspace circulation for winning currency that handsel pays, then the service fee of handsel step is preferably zero.

Useful effect

Therefore, the client can know in advance if his or her predicting the outcome correctly will be paid him or she how much.Simultaneously, according to this method, the client knows the process of incident and determine whether to adjust or ignore the process of incident when particular customer proposes to buy in application, thereby before determining, event result determines to buy in the application and the related transaction thereof of media immediately, and the client can apply for buying in media at any time, thereby allows to enjoy immediately before event result is determined the enjoyment of prediction of result recreation.The situation that application is bought in proposition before determining the result of particular event and after the result who determines described incident is used as example.The application of buying in that proposed before the result of incident becomes obviously has the higher possibility of determining transaction.What propose after becoming obviously for the result in incident buys in application, and whether other people buy in application and can propose according to the time institute's prediction result of filing an application the people who proposes to buy in application (proposition buy in application people impossible or possible file an application as a result the time predicting).That is, if the people who proposes to buy in application files an application as a result the time in that prediction is impossible, then other people buys in application and will be full of total system.On the contrary, buy in application in the impossible result's of prediction time proposition, then do not have other people application, thereby can not determine transaction if the people of application is bought in proposition.That is,, before becoming obviously, the result of incident can freely enjoy the enjoyment of prediction of result recreation according to the present invention.

Description of drawings

Fig. 1 is the server system of example is bought in support according to the present invention as the media of the example of the method for the prediction of result game services of using communication network a block diagram;

Fig. 2 shows the process flow diagram of buying in example according to the media of the example of the method as the prediction of result game services of using communication network of the present invention;

Fig. 3 is the reference diagram that is used to illustrate the process flow diagram of Fig. 2 to Figure 13;

Figure 14 is the block diagram of support according to the present invention as the server system of the example 1 of making a bet of the example of the method for the prediction of result game services of using communication network;

Figure 15 is the process flow diagram that shows according to the example 1 of making a bet of the example of the method as the prediction of result game services of using communication network of the present invention;

Figure 16 is the reference diagram that is used to illustrate the process flow diagram of Figure 15 to Figure 24;

Figure 25 is the block diagram of support according to the present invention as the server system of the example 2 of making a bet of the example of the method for the prediction of result game services of using communication network;

Figure 26 is the process flow diagram that shows according to the example 2 of making a bet of the example of the method as the prediction of result game services of using communication network of the present invention; With

Figure 27 and Figure 28 are the reference diagram that is used to illustrate the process flow diagram of Figure 26.

Mode of the present invention

<buy in the example of media 〉

Can realize by the server system that the prediction of result game services is provided shown in Fig. 1 according to first example of the present invention.Such server system can by the combination at least two or more servers realize.

With reference to Fig. 1, server system 100 is constructed to comprise that communicator 11, memory storage 12, authenticate device 13, application supportive device 14, transaction determine device 15, arithmetic unit 16, receiving trap 17 and handsel device 18 as a result.

Communicating by letter of the client terminal (computing machine, mobile communication terminal etc.) that communicator 11 permissions are carried out and acquisition is visited through communication network, thus permission provides the prediction of result game services through communication network.

The required information of memory storage 12 storages carrying out prediction of result recreation, such as customer information, memory storage 12 has at least one database (DB) as required.That is, DB can comprise: authenticate DB, wherein store client's authentication information; With currency DB, wherein store the information of the amount of money that has about the client.In this case, different kinds of information can be recorded in according to client's Payment Methods among the currency DB.For example, be under the situation of electronic money or deposit cash in Payment Methods, be recorded among the currency DB about the electronic money that has or the information of cash.When using account transfer or credit card, be recorded among the currency DB about the information of account No. or credit card number as Payment Methods.

Authenticate device 13 authenticates the client based on the information that is recorded among the authentication DB.

Application supportive device 14 supports that the client buys in media, and provides support as follows, that is, the client can determine the buying price of media and propose to buy in application.In this case, media can be bond, stock or the flower, chip, Little Bear toy or the virtual image (avatar) that are provided with by server system oneself.

In the present embodiment, in order to be easy to describe, below under being the situation of bond, the hypothesis media is described.

Transaction determines that device 15 makes when client's the condition of buying in because when satisfying preset condition and corresponding to each other, definite bond is concluded the business between corresponding client.For example, situation for convertible 200 bonds of justifying, when the result of one particular event in causing " a " and " b " is successfully predicted, client A applies for buying in the bond of 60 circles when predicting the outcome to " a ", and client B predicts the outcome to " b " time application at the bonds of buying in 140 circles, and transaction determines that device 15 allows to determine transaction between client A and B.

Arithmetic unit 16 is carried out and is followed the client to buy in the required computing of definite bond transaction generation between bond and the client.

Receiving trap 17 receives the result of particular event as a result.Receiving trap 17 operation as a result is with the result of the recreation self carried out from PERCOM peripheral communication medium reception result or reception server system 100.

Handsel device 18 is paid successfully the conversion amount of media the result's of predicted events client (hereinafter referred to as successful client).

Use the label that distributes for ease of description to be described in the method for the prediction of result game services of carrying out in the aforesaid server system 100 with reference to Fig. 2.

1. authentication<S201 〉

Authenticate device 13 authentications obtain the client of visit.As everyone knows, to determine whether to mate be the example of this authentication for the ID that imports by its terminal of identifier (ID) by relatively being recorded in the client of authentication among the DB and password and client and password.

2. apply for support<S202 〉

Application supportive device 14 provides following support, promptly, the result of the recreation that recreation that the measurable current server of client system 100 provides self or off-line are independently carried out, prediction when game result can freely be set be worth price when correct, and can propose buy in the application of bond with this price for the bond of the currency of specified quantitative.Below adopt Go to describe the example of this recreation as example.

The screen of Fig. 3 is the screen that is presented on the client terminal, this screen display the client enter currently based on Go service and the situation of open Go match chamber, the Go service is provided by server system 100.

" bond is bought in " menu 31 is formed on the right middle of the screen of Fig. 3, so that the application that bond is bought in the result of the measurable Go match of client and proposition.

When the client clicks " bond is bought in " menu 31 behind the current victor who carries out Go match of prediction, the pop-up window of displayed map 4.The pop-up window of Fig. 4 presents option, so that the client can select the victor from current entrant.

When the client clicks " affirmation " menu 41 select Lee's generation stone from two entrants (Li Shishi and Cao smoke device for carrying a tripot) after, the pop-up window (hereinafter referred to as " Lee's generation stone window mouth ") of Fig. 5 that demonstration is relevant with the situation that Li Shishi wins the game.The bond that Lee's generation stone window mouth presents the bond that application is bought under the situation that Li Shishi wins the game and applies for selling.

In the present invention, the amount of money of supposing bond is 200 circles.In addition, the client can buy in one or more bond.Therefore, when the client buys in every of specific quantity bond that is worth the 200 circle amount of money, if Li Shishi wins the game, then the client will receive the currency of specified quantitative, and the currency of this specified quantitative is determined by deducting certain service fee (may be zero) the bond quantity of buying in from 200 circle * clients.

Describe Lee's generation stone window mouth of Fig. 5 in detail.The situation of winning the game for Li Shishi proposes to buy in the application of bond to carry out to the price of 100 circles from 10 circles.Promptly, buying in every value when Li Shishi wins the game is that 200 round bonds are applied for as follows, wherein, with 10 prices of justifying (promptly, bottom line) 520 bonds are bought in application ..., buy in 260 bonds with the price application of 80 circles, and 300 bonds are bought in price (that is the maximum) application with 90 circles.

The quantity of buying in the bond that situation application that the quantitaes in the hurdle wins the game for Li Shishi buys in of Lee's generation stone window mouth.

With reference to Fig. 6, the window of Fig. 6 (a), that is, and Lee's generation stone window mouth of Fig. 5, be presented on the terminal 200 of selecting the client that Lee's generation stone wins, be presented at and select Cao to smoke on the client's that device for carrying a tripot wins the terminal and smoke the win the game window (b) (smoking the device for carrying a tripot window) of relevant Fig. 6 of device for carrying a tripot hereinafter referred to as Cao with Cao.

As shown in Figure 6, when bond was bought in the situation application of winning the game for Li Shishi, the details table of buying in bond about the situation application of winning the game for Li Shishi was shown in Cao and smokes buying in the hurdle of device for carrying a tripot window.

For example, as shown in Figure 7, when the situation application of winning the game for Li Shishi as the client was bought in 10 bonds with the unit prices of 90 circles, the blank space of buying in the hurdle that smokes the device for carrying a tripot window Cao showed that price is the quantity of the bond of 110 circles (buying prices of the amount of money-90 circle of=200 circles).That is, when client application was bought in bond with specific unit price, the forms of selling bond that the application that this client proposes to buy in bond deducts described specific unit price with unit price 200 circles were defined in Cao and smoke in the device for carrying a tripot window.Therefore, Lee's generation stone window mouth and Cao smoke the device for carrying a tripot window and have corresponding details, as shown in Figure 6.

When the client who wins when prediction Lee generation stone clicked and wants to buy in the blank space of Lee's generation stone window mouth of specific buying price of bond with it corresponding to the client, as shown in Figure 8, demonstration can be imported the window that the client wants the quantity of the bond bought in.When the client imports the quantity of bond and clicks " affirmation " menu 81 subsequently, the application that the client buys in bond is sent to server system 110 by communication network, and arithmetic unit 16 execution of server system 100 are added the details of buying in the new application of bond to available data required computing based on the new application of buying in bond.

3. transaction is determined<S203 〉

When bond is bought in a plurality of client's applications, if the predicting the outcome of client differs from one another and the condition of buying in of particular customer and other clients' the condition of buying in satisfy preset condition, then transaction determines that device 15 allows to determine transaction between particular customer and another client.

More particularly, for example, when application in Lee's generation stone window mouth of situation at Fig. 5 that particular customer is won the game for Li Shishi is bought in 100 bonds with the unit price of 90 circles, because do not have its bond of selling of current preservation (promptly, smoking situation that device for carrying a tripot wins the game for Cao is saved with the buying in of unit price of 110 circles), so transaction is saved.As a result, 100 are added to the quantity that price is the blank space of buying in the hurdle of 90 circles, thereby this quantity is increased to 400, as shown in Figure 9.Yet, when the situation that client A wins the game for Li Shishi applies for that in Lee's generation stone window mouth unit prices with 110 circles are when buying in 100 bonds, because current the preservation (promptly with the quantity of the bond sold of unit prices of 110 circles, the quantity that smokes the bond that situation that device for carrying a tripot wins the game buys in the unit prices of 90 circles for Cao is saved) be 200, so determine transaction immediately.Therefore, when bond is bought in client A application, determine the transaction of bond between client A and another client, described another client smokes the situation application that device for carrying a tripot wins the game for Cao and buys in 200 bonds with the unit prices of 90 circles.Therefore, the details of the transaction between the client is described to 100, that is, the quantity of the bond that the unit price with 110 circles of preservation is sold is shown in the window among Figure 10.As a result, smoke the quantity non-overlapping copies of the bond of buying in and selling in the device for carrying a tripot window Lee's generation stone window mouth and Cao.Its reason is, because quantity is determined transaction when overlapping, so remove the details of transaction from the window of making a bet.

In addition, smoking the quantity that situation application that device for carrying a tripot wins the game buys in the client of 200 bonds with the unit prices of 90 circles for Cao can be 1 or 2.Can determine the transaction of some bonds.For example, smoke the situation application that device for carrying a tripot wins the game at client A for Cao and buy in 100 bonds with the unit prices of 90 circles, and client B smokes the situation application that device for carrying a tripot wins the game for Cao and buys under the situation of 100 bonds with the unit prices of 90 circles, smokes the situation application that device for carrying a tripot wins the game for Cao and buys in 200 bonds altogether with the unit prices of 90 circles.In this case, when the situation application of winning the game for Li Shishi when particular customer is bought in 90 bonds with the unit prices of 110 circles, from 200, deduct 90 of the bond quantity that is saved as transaction, then remaining 110.Selection is varied with the client's that particular customer is concluded the business method.As example, select to carry out as follows, that is, at first apply for buying in a client of bond among selection client A and the B.That is,, then receive the application that the client A of a part that buys in the application of 100 bonds as client A buys in 90 bonds, preserve the application that client A buys in 10 bonds, still preserve the application that client B buys in 100 bonds if client A at first applies for buying in bond.As mentioned above, a client can buy in one or more every bond that can be used for requirement 200 circle handsels.In this case, be preferably on the basis of the quantity of applying for the bond bought in and determine transaction.

As mentioned above, when the particular customer application is bought in the unit buying price of bond and another client application and bought in the unit buying price sum of bond and equal every claimable handsel of bond, determine the transaction between the client.

Simultaneously, server system self can be carried out the transaction with the client.In this case, need between the client, not stipulate to determine the independent step of transaction, that is, the prescribed transactions determining step, thus step S203 can be omitted.Its reason is, determines the bond transaction with server system after bond is bought in client's application immediately.

4. result reception<S204 〉

Receiving trap 17 is from providing side's reception result of result notification as a result.

For example, under the situation that Go match off-line carries out, receiving trap 17 can receive the result of the offline play of Go from the keeper as a result, under the situation that the Go match is carried out in server system 100, but the result of the Go match that self detects of receiving trap 17 reception server systems 100 as a result perhaps receives the result that some other servers from the internet send to server system 100 automatically.

5. handsel<S205 〉

Handsel device 18 is paid a certain amount of currency according to the result who receives to the client who wins, and the handsel of the bond that described a certain amount of currency is bought in by the client from successful forecasting game result's triumph deducts certain service fee and determines.

Usage example is described above-mentioned steps in more detail.When particular customer is bought in 50 bonds for the situation application that Li Shishi wins the game with the unit price of 60 circles, when another client's application is bought in 50 bonds with the unit price of 140 circles, determine the transaction between described particular customer and described another client, handsel device 18 deducts certain service fee and definite handsel in described particular customer PayPal is associated 10000 circles, and does not pay handsel to other clients.When handsel was electronic money, handsel can be by absolute payment within server system 100.On the contrary, when handsel was cash, handsel can be paid by the known internet method of paying in cash.In handsel is under the situation of electronic money, and relevant recreation is not the bingo that carries out in order to win cash, but the recreation of carrying out in order to win electronic money, thereby the service fee that deducts from total handsel preferably is set to 0.

Simultaneously, though the present invention has adopted the method that deducts service fee in payment during handsel, can in server system 100, deduct described service fee during the transaction between definite client according to application.In this case, determine that the preset condition of concluding the business can change.Quote a kind of situation as representing example, when the situation application of winning the game for Li Shishi as client A is bought in bond with the unit prices of 110 circles, the situation of buying in bond with the unit prices of 110 circles is published in the selling of window that prediction Cao smokes client B that device for carrying a tripot wins and delivers for sale, and when client B application is bought in bond with the unit price of 110 circles, determine the transaction between client A and the client B.Thereafter, the client of triumph receives 200 circles corresponding to the conversion price of bond.Consequently, server system is taken 20 circles away from client A and B when determining transaction.That is, have only as the client to propose a certain amount of currency, just determine transaction between the client, described a certain amount of currency is to determine by the clean handsel that service fee is added to bond.

Deduct under the situation of service fee when determining transaction, service fee preferably is set to zero when the payment handsel.

Simultaneously, Figure 12 has shown that the quantity that predicts the outcome of the different possibilities of Go match in according to the prediction of result game services of above-mentioned first embodiment is 3 or more a plurality of examples.

For example, select under final victor's the situation in a plurality of entrants from the match of Go king's cup, the quantity that predicts the outcome of the different possibilities of recreation can be 3 or more a plurality of.This example is described below.

Describe this example under the situation of following hypothesis, that is, the Go entrant who supposes to enter final match is that Cao smokes device for carrying a tripot, Li Shishi, Li Changgao and Cui Zhehan.

Suppose that when making the prediction of success bond value is the handsel of 400 circles.

In the table of Figure 12, shown the trade detail of preserving.

In Figure 12, Cao is smoked scope that situation that device for carrying a tripot wins the game proposes to be bought in application from 10 circles to the bonds of 100 circles and is saved, the scope that the situation that Li Shishi is won the game proposes is bought in application from 10 circles to the bond of 90 circles and is saved, the scope that situation about must play to Li Changgao proposes is bought in application from 10 circles to the bonds of 120 circles and is saved, and the scope that the situation that Cui Zhehan wins the game proposes is bought in application from 10 circles to the bonds of 80 circles is saved.

Simultaneously, being illustrated in the quantity of selling in delivering for sale that Cao smokes device for carrying a tripot window, Lee's generation stone window mouth, Li Chang pick window and the vast window of Cui Zhe is described below.

Cao smokes the device for carrying a tripot window and is at first described as example.The bond quantity 200 that Cao smokes the minimum buying price of selling of device for carrying a tripot window in delivering for sale is selected as the minimum number of the bond that the situation application that Li Shishi, Li Changgao or Cui Zhehan are won the game is bought in, and is shown.That is, the highest unit price of buying in bond in Lee's generation stone window mouth is 90 circles, and the highest unit price of buying in bond in Li Chang pick window is 120 circles, and the highest unit price of buying in bond in the vast window of Cui Zhe is 80 circles.The highest buying price sum in Lee's generation stone window mouth, Li Chang pick window and the vast window of Cui Zhe is 290 circles.Therefore, when particular customer smokes situation application that device for carrying a tripot wins the game when buying in bond with the unit prices of 110 circles to Cao, it is that Cao smokes the mxm. in the device for carrying a tripot window that Cao is smoked the application that situation that device for carrying a tripot wins the game buys in bond with the unit prices of 120 circles.Because it is 400 circles that 110 circle sums of bond are bought in the highest buying price in Lee's generation stone window mouth, Li Chang pick window and the vast window of Cui Zhe and particular customer application, so determine transaction between the client.That is, when particular customer smokes situation application that device for carrying a tripot wins the game when buying in bond with the unit prices of 110 circles to Cao, transaction is determined simultaneously with this application.Below describe such particular customer and can buy in how many bonds.In Figure 12, the bond quantity of high buying price in Lee's generation stone window mouth is 200, and the bond quantity of high buying price in the Li Chang pick window is 400, and the bond quantity of high buying price in the vast window of Cui Zhe is 370.Therefore, though particular customer smokes the situation application that device for carrying a tripot wins the game to Cao and buys in 500 bonds with the unit prices of 110 circles, but the minimum number of the bond of high buying price in Lee's generation stone window mouth, Li Chang pick window and the vast window of Cui Zhe is 200, so the transaction of 200 bonds is determined immediately.The details that is published in the window changes shown in the window of Figure 13.With reference to Figure 13, it is 300 of 110 circles that the bond quantity that Cao smokes the highest buying price in the device for carrying a tripot window is changed into unit price, it is 120 of 80 circles that the bond quantity of the highest buying price in Lee's generation stone window mouth is changed into unit price, it is 200 of 120 circles that the bond quantity of the highest buying price in the Li Chang pick window is changed into unit price, and it is 170 of 80 circles that the bond quantity of the highest buying price in the vast window of Cui Zhe is changed into unit price.Consequently, because the highest buying price sum of each window is 390 circles among Figure 13, do not determine other transaction.

Referring again to Figure 12, being published in the bond quantity that Cao smokes the minimum selling price of selling of device for carrying a tripot window in delivering for sale is that announce on the basis with the minimum number of the bond of high buying price in Lee's generation stone window mouth, Li Chang pick window and the vast window of Cui Zhe.

In addition, suppose that the transaction that Cao smokes all bonds of minimum selling price in the device for carrying a tripot window (110 circle) is determined, the bond quantity of then minimum selling price (110 circle) inferior low selling price (120 justify) afterwards comes forth.Promptly, when the transaction that smokes all bonds of the minimum selling price in the device for carrying a tripot window as Cao of Figure 12 has been determined, in Lee's generation stone window mouth 120 is published as the bond quantity of minimum selling price (110 circle) inferior low selling price (120 justify) afterwards of Figure 12, and 120 in Lee's generation stone window mouth is minimum numbers of the bond of the highest buying price in Lee's generation stone window mouth, Li Chang pick window and the vast window of Cui Zhe.Use described method to determine to step the bond quantity of price from 130 circles to 390 circles.

In an identical manner, for Lee's generation stone window mouth, Li Chang pick window and the vast window of Cui Zhe, the bond quantity of selling price is determined and comes forth.

Simultaneously, under the situation of Figure 12, when particular customer smokes situation application that device for carrying a tripot wins the game when buying in bond with the unit prices of 110 circles to Cao, the transaction of 200 bonds is determined immediately.

For example, when the client smokes situation application that device for carrying a tripot wins the game when buying in 500 bonds with the unit prices of 110 circles to Cao, the transaction of 200 bonds is determined immediately, and Cao that the transaction of 300 bonds was saved and was indicated on the price of 110 circles smokes the blank space that selling of device for carrying a tripot window delivered for sale, as shown in figure 13.This new item is reflected in the relevant window of the situation of winning the game respectively with Li Shishi, Li Changgao or Cui Zhehan.In the relevant window of the situation of winning the game with Li Shishi, the highest buying price of bond transaction of preservation is published as 80 circles, and the minimum selling price that can determine the bond transaction immediately is published as 90 justifies, and the quantity of the bond of selling is published as 170.In Li Chang pick window, the highest buying price of the bond of preservation transaction remains on the price of 120 circles, can determine that immediately the bond quantity of transaction is 120 with the minimum unit selling price of 130 circles.In the vast window of Cui Zhe, the highest buying price of the bond of preservation transaction remains on the price of 80 circles, can change into 120 with the definite immediately bond quantity of concluding the business of the minimum selling price of 90 circles.Such computing is by the arithmetic unit executed in real time.

Thereafter, the client of the triumph that successfully predicts the outcome receives by determining that the bond quantity of bond transaction and individual bond of conversion (that is 400 circles) multiply each other and definite handsel to it.

<the example 1 of making a bet 〉

Present embodiment relates to the gaming of the example of forecasting game as a result of, wherein, the client the prediction particular event as a result the time make a bet and receive predetermined handsel when successfully predicting making by them.

Certainly, gaming can use provides the server system of gaming to realize.

With reference to Figure 14, server system 1400 is constructed to comprise communicator 141, memory storage 142, authenticate device 143, the supportive device 144 of making a bet, make a bet and determine device 145, arithmetic unit 146, receiving trap 147 and handsel device 148 as a result.

Communicator 141 realizations are communicated by letter with the client terminal (computing machine, mobile communication terminal etc.) that uses communication network acquisition visit, thereby allow to provide the prediction of result game services by communication network.

The required information of memory storage 142 storages carrying out prediction of result recreation is as customer information.

Authenticate device 143 authentications obtain the client of visit.

The supportive device 144 of making a bet provides following support, that is, the client determines handsel and makes a bet.

Make a bet and determine that device 145 allows to determine to carry out and satisfy pre-conditioned client and make a bet between the client.

Arithmetic unit 146 carries out that clients' application is made a bet or required computing when determining to make a bet.

Receiving trap 147 receives the result of particular event as a result.

Handsel device 148 is to determining to make a bet and successful predicted events result's client pays handsel.

Below use as the Go match of example and be described in detail in the embodiment that carries out in the above-mentioned server system 1400 with reference to the process flow diagram of Figure 15 and reference diagram according to the method for the prediction of result game services of use communication network of the present invention.

1. authentication<S1501 〉

Authenticate device 143 authentications obtain the client of visit by client terminal.

2. support<S1502 makes a bet 〉

The supportive device 144 of making a bet provides following support, that is, the result of the Go match that the measurable current server of the client of authentication system 1400 provides self or off-line is independently carried out also makes a bet.

To Figure 24 such example of making a bet and supporting is described with reference to Figure 16.

The screen display of Figure 16 the client enter currently based on Go service and the situation of open Go match chamber, the Go service self is provided by server system 1400.

The menu 161 of " making a bet " is formed on the right middle of the screen of Figure 16, so that the client can predict the result of Go match and make a bet.

When after the victor of the current Go match of carrying out of prediction, clicking " making a bet " menu 161, show the pop-up window of Figure 17.The pop-up window of Figure 17 presents option, so that the client can select the victor of prediction from current entrant.

When client A selects Lee's generation stone from two entrants (Li Shishi and Cao smoke device for carrying a tripot), show the window of making a bet of Figure 18.The window of making a bet of Figure 18 is configured to the client can determine handsel and making a bet subsequently.The example that present embodiment can determine to select the handsel and the example of making a bet subsequently client's handsel to determine according to the quantity that the client makes a bet from the client.That is, in the present embodiment, when client's prediction is correct, pay the handsel of the every notes of client (that is, stake is counted) 200 circles.When the client casts 10 notes, that is, when 10 stakes were counted, the client had the right to be paid 2000 circle handsels.In this case, the client can select the stake amount of every notes (that is, stake is counted).For example, the client can be by input from scope be 10 circles to the stake amounts of 190 circles the stake amount selected with the quantity that the stake amount of selecting is made a bet is determined the stake amount of every notes (that is, stake is counted).More particularly, count after the stake amount of 90 circles, when in the window of making a bet of Figure 18, clicking, show the window of input stake quantity, as shown in figure 19 with the corresponding stake quantity input of 90 circles blank space A when client A is determining every stake.By at stake quantity input blank space input 90 (that is, stake quantity) of the window of making a bet of Figure 19 and click " affirmations " menu 191, client A knows that the handsel of payment after a while is 18000 round.

Figure 20 shown under the state that a plurality of clients make a bet, and activates the details of the window of making a bet under the situation of the relevant window of making a bet of the situation of winning the game with Li Shishi in particular customer.In the relevant window of making a bet of the situation of winning the game with Li Shishi, the scope of the stake of current preservation is that every stake is counted 10 circles to 100 circles.

The stake quantity hurdle that can determine immediately of Figure 20 has shown that Cao of current preservation smokes the details of device for carrying a tripot with the stake of winning the game.

That is, with reference to Figure 21, the details that is appreciated that the window of making a bet that the situation of winning the game with Li Shishi is relevant is corresponding to smoking the details of the relevant window of making a bet of situation that device for carrying a tripot wins the game with Cao.For example, when particular customer is cast 150 and annotated Cao when smoking device for carrying a tripot with the stake of winning the game with the count prices of 90 circles of every stake, import stake quantity (that is, stake is counted) with the stake amounts of 110 circles with the blank space that Cao smokes the stake quantity hurdle that can determine immediately of the relevant window of making a bet of situation that device for carrying a tripot wins the game.Figure 22 has shown that the Li Shishi under the situation that a plurality of clients make a bet wins, and make a bet window and Cao smokes the window of making a bet that device for carrying a tripot is won.As shown in figure 22, input Cao smokes device for carrying a tripot with the stake quantity of winning the game in the stake quantity hurdle that can determine immediately of the window of making a bet that Li Shishi wins.In this case, as first embodiment, definite amount by from 200 circles, deducting stake amount that every stake counts, that is, every stake point handsel is displayed in the stake quantity hurdle that can determine immediately of the window of making a bet of Li Shishi triumph.

3. definite<S1503 makes a bet 〉

When bond is bought in a plurality of clients application, if the client predict the outcome differ from one another and the condition of buying in of particular customer corresponding to other clients' the condition of buying in, then make a bet and determine that device 145 allows to determine transaction between described particular customer and another client.Followingly this situation is described in more detail with reference to Figure 23.

When casting 100 with the stake amounts of 200 circles, client A annotates that Li Shishi win the game and client B casts 90 with the stake amounts of every stake point 110 circles and annotates Cao and smoke device for carrying a tripot when winning the game, the stake amount of the every stake point of client A (promptly, 90 circles) stake amount (that is 110 the circles) sum with the every stake point of client B is 200 circles.Therefore, 90 of client A annotates and 90 the intersections between annotating of client B are made a bet is determined, and client A remaining 10 annotates and be saved, as shown in figure 24.

That is, making a bet between the client is determined as follows, that is, be under the situation of every stake point 200 circle handsels in the stake amount of the every stake point of particular customer and the stake amount sum of the every stake point of other clients, determines making a bet between described particular customer and another client.

In addition, in an identical manner, the client can at least once make a bet, so that determine making a bet of client according to stake quantity.

Simultaneously, under the situation of making a bet between server system and the client, can omit permission and between the client, determine the step of making a bet.Its reason is, has realized making a bet of definite and server system after the client makes a bet at once.

4. result reception<S1504 〉

Receiving trap 147 is from providing side's reception result of result notification as a result.

5. handsel<S1505 〉

Handsel device 148 deducts service fee and definite amount of money according to the result who receives to the triumph client PayPal corresponding total handsel of stake quantity of making a bet with the triumph client who successfully predicts the Go result of the match of associating.

Usage example is described above-mentioned steps in more detail.Cast 50 when particular customer with the prices of every stake point 60 circles and annotate that Lee's generation stones are won and when determining to make a bet, handsel device 148 deducts the amount of money that service fee (this service fee can be zero) is determined to described particular customer PayPal 10000 circles of associating when Li Shishi wins the game.Certainly, if Li Shishi gets a beating, then described particular customer is lost the 3000 stake amounts of justifying that he or she makes a bet.

Certainly, in gaming, the service fee that server system 1400 is collected can be deducted when determining to make a bet, and this is similar as the situation of example to media, thereby the descriptions thereof are omitted here.

In above-mentioned example, realize that based on the notion identical the quantity that predicts the outcome is the example of three or more situation with the notion of the description of first embodiment that carries out in conjunction with Figure 12 and Figure 13.

<the example 2 of making a bet 〉

Present embodiment relates to the example of client by the gaming determining earning rate and determine handsel and make a bet.This gaming can use the server system of Figure 25 to realize.

Certainly, this gaming can use provides the server system of gaming to realize.

With reference to Figure 25, server system 2500 is constructed to comprise communicator 251, memory storage 252, authenticate device 253, the supportive device 254 of making a bet, make a bet and determine device 255, arithmetic unit 256, receiving trap 257 and handsel device 258 as a result.

Communicator 251 allows the process communication network that the prediction of result game services is provided by realizing obtaining the communicating by letter of client terminal of visit with using communication network.

The required information of memory storage 252 storages carrying out prediction of result recreation is as customer information.

Authenticate device 253 authentications obtain the client of visit.

The supportive device 255 of making a bet provides following support, that is, the client determines handsel and makes a bet.More particularly, the supportive device 254 of making a bet provides following support, that is, the client determines earning rate, determines the stake amount based on earning rate, and makes a bet.

Make a bet and determine that device 255 allows to determine to carry out and satisfy pre-conditioned client and make a bet between the client.

Arithmetic unit 256 carries out that clients' application is made a bet or required computing when determining to make a bet.

Receiving trap 257 receives the result of particular event as a result.

Handsel device 258 is to determining to make a bet and the result's of successful predicted events client pays handsel.More particularly, handsel device 258 associates that earning rate * stake amount that the client determines deducts service fee (certainly, service fee can be zero) and the handsel determined to client's PayPal.

Below use as the Go match of example and be described in detail in the embodiment that carries out in the above-mentioned server system 2500 with reference to the process flow diagram of Figure 26 and reference diagram according to the method for the prediction of result game services of use communication network of the present invention.

1. authentication<S2601 〉

Authenticate device 253 authentications obtain the client of visit.

2. support<S2602 makes a bet 〉

Following support is provided, that is, the client of above-mentioned authentication can determine earning rate and stake amount and make a bet<S2602 〉.

More particularly, provide following support, that is, the client that application is made a bet can determine earning rate and import the stake amount by making a bet based on the earning rate of determining by select one from a plurality of default earning rates.

Use is described example described above as the state of the making a bet plate of example.Show that the state plate of making a bet provides following support, that is, the client can determine earning rate and stake amount and make a bet.In order to be easy to describe, be that the situation of Go match is as example with main match.

The state plate of making a bet is provided with make a bet state table 271 and a plurality of stake amount enter key 272, the state table 271 of making a bet provide a plurality of can be by the earning rate of customer selecting, stake amount enter key 272 allow clients select and definite earning rate so that after making a bet, import the stake amount based on the earning rate of determining.

According to the state table 271 of making a bet of Figure 27, the client can determine " Li Shishi " black (●) by selecting an earning rate the earning rate from 10: 1 to 1: 10 from scope: the earning rate of " Cao smokes device for carrying a tripot " white side (zero).The client can make a bet after analyzing a plurality of default earning rates and main state of competing.In Figure 27, black: the earning rate of white side is that expression in 10: 1 is made a bet when black is won and given handsel 11 when being 10, and making a bet when the triumph of dialogue side gives handsel 11 when being 1.Its simple example is, if the client that the prediction black is won wants with black: the earning rate of white side is 3: 1 300 circles of making a bet, then as shown in figure 28, the client indicates black by the operation client terminal 3: 1 earning rate blank spaces, and makes a bet for three times by " 100 " key 272a who clicks in the stake amount enter key 272.

Certainly, the multiple application relevant with definite earning rate can be arranged, as be implemented with provide following support in please, that is, the client can determine and import arbitrarily earning rate (directly input digit) and import the stake amount by making a bet based on the earning rate of determining.

3. definite<S2603 makes a bet 〉

Determine earning rate and stake amount and when making a bet,, then make a bet and determine making a bet between device 255 definite clients when the client uses the state plate of making a bet if satisfy preset condition based on the earning rate of determining and stake amount.

For example, the earning rate of winning the game with Li Shishi as client A 10000 circles of making a bet at 10: 1, and client B smokes earning rate that device for carrying a tripot wins the game 10000 bowlders of making a bet at 1: 10 with Cao, 1000 making a bet of circle in 10000 circles of client A and 10000 circles of client B are determined, and client B residue 9000 making a bet of circle are saved.

As a reference, in the hurdle of effectively making a bet of the state table of making a bet of Figure 27, making a bet of stake amount, preservation added up.If there is its stake amount of making a bet and being saved, then determine immediately to make a bet.

In the present embodiment, make a bet and between server system and client, to carry out, in this case, can omit this step.

4. result reception<S2604 〉

Receiving trap 257 receives the result of main match (that is Go match) as a result.

5. handsel<S2605 〉

Handsel device 258 deducts service fee and definite amount of money according to the result of the main match that receives in client's PayPal is associated handsel based on earning rate of selecting and determining and stake amount.For example, in the Go match is under the situation of black triumph, with earning rate is that win the make a bet client of 600 circles of 3: the 1 pairs of black is deducted service fee and definite amount of money by the associate handsels of 800 circles of PayPal, and is that win the make a bet clients of 700 circles of 1: 3 dialogue side lose 700 circles with earning rate.

Certainly, in the present embodiment, service fee can be zero.

Utilizability on the industry

The present invention can be widely used in the prediction of result game of prediction particular result, as at communication network On the gaming that carries out.

Claims (10)

1, a kind of method of using the prediction of result game services of communication network said method comprising the steps of:
Authenticating step, authentication obtains the client of visit;
Step is supported in application, following support is provided, promptly, the client who obtains authenticating at authenticating step can predict the result of particular event, and apply for buying in media by the quantity that the client determines, when the prediction of result of described particular event was correct, each of described media is convertible to be certain amount of money;
Receiving step as a result receives the result of particular event; With
The handsel step according to the result who receives at receiving step as a result, deducts service fee and definite amount of money to each client's PayPal of the result of the described particular event of correct prediction certain amount of money of associating.
2, the method for claim 1, further comprising the steps of: the transaction determining step, when a plurality of clients support the step application to buy in media in application, the prediction of result of particular customer and the prediction of result of other particular customer differ from one another, and when the condition of buying in of described particular customer setting and the condition of buying in of described other particular customer settings satisfy preset condition, determine the transaction of the media between described particular customer and another particular customer (other particular customer).
3, method as claimed in claim 2, described transaction determining step is carried out as follows, promptly, when the unit buying price sum of the unit buying price of described particular customer and described other particular customer is certain amount of money, determine the media transaction between described particular customer and described other particular customer.
4, the service fee of the method for claim 1, wherein described handsel step is zero.
5, a kind of method of using the prediction of result game services of communication network said method comprising the steps of:
Authenticating step, authentication obtains the client of visit;
The support step of making a bet provides following support, that is, the client who obtains authenticating at authenticating step can predict the result of particular event, determines receivable handsel when the prediction of result of described particular event is correct, and makes a bet;
Receiving step as a result receives the result of particular event; With
The handsel step according to the result who receives at receiving step as a result, deducts service fee and definite amount of money to each client's PayPal of the result of the described particular event of correct prediction handsel of associating.
6, method as claimed in claim 5, further comprising the steps of: the determining step of making a bet, when a plurality of clients make a bet in the support step of making a bet, the prediction of result of particular customer and the prediction of result of other particular customer differ from one another, and when the condition of buying in of described particular customer setting and the condition of buying in of described other particular customer settings satisfy preset condition, determine making a bet between described particular customer and another particular customer (other particular customer).
7, method as claimed in claim 6, wherein, the described determining step of making a bet is carried out as follows, promptly, when the stake amount sum of the stake amount of described particular customer and described other particular customer equals handsel, determine making a bet between described particular customer and described other particular customer.
8, method as claimed in claim 6, wherein:
Described making a bet supports that step provides following support, that is, the client who obtains authenticating at authenticating step determines handsel by also definite earning rate of the result of prediction particular event and stake amount; With
The described determining step of making a bet is determined to make a bet to the stake amount that receives at the application receiving step, has determined the intersection relation of making a bet according to certain handsel rate of sending between described stake amount.
9, method as claimed in claim 8, wherein, described making a bet supports that step may further comprise the steps:
The step of following support is provided, that is, each client that application is made a bet can select at least one earning rate and import this earning rate from least two earning rates; With
The step of following support is provided, that is, imports the stake amount by making a bet based on the earning rate of selecting.
10, method as claimed in claim 6, wherein, the service fee of described handsel step is zero.
CNA2005800071330A 2004-03-05 2005-03-04 Result expectation game service method utilizing communication netwowrk CN1930581A (en)

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