CN101035250A - Virtual/realistic game device and method based on the digital STB - Google Patents

Virtual/realistic game device and method based on the digital STB Download PDF

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Publication number
CN101035250A
CN101035250A CNA2007100395580A CN200710039558A CN101035250A CN 101035250 A CN101035250 A CN 101035250A CN A2007100395580 A CNA2007100395580 A CN A2007100395580A CN 200710039558 A CN200710039558 A CN 200710039558A CN 101035250 A CN101035250 A CN 101035250A
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China
Prior art keywords
top box
unit
advertisement
motion
reality
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CNA2007100395580A
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CN100493180C (en
Inventor
吕品
张纯刚
丁大勇
李鉴煌
李颖然
刘隽
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Cisco Systems Shanghai Video Technology Co
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TIANBAI BROADBAND NETWORK TECHNOLOGY (SHANGHAI) Co Ltd
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Priority to CNB2007100395580A priority Critical patent/CN100493180C/en
Publication of CN101035250A publication Critical patent/CN101035250A/en
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Abstract

The invention discloses a digital set-top box based on the virtual reality gaming devices and methods, information terminals by giving full play to the advantages of set-top boxes, in this platform to provide interactive virtual reality games, and gaming platform adopted DVB pages download technology for operators to increase their value. Its technology program: the invention of virtual reality games will be introduced set-top box platform, with wireless output through the sports equipment will be sent to sports instruction set-top boxes, wireless set-top boxes will receive instruction decoder, and then submitted to the upper software processing, the completion of the upper software under the directive of the game and response action. This invention in the game level constitutes a human-machine interaction, gives a realistic experience. The present invention also adopted on the background of the game to be dealt with in the context of long-distance interface replaced, in advertising value-added services. This invention applied to the field of digital set-top games.

Description

A kind of virtual/realistic game device and method based on top box of digital machine
Technical field
The present invention relates to a kind of Interactive control apparatus and method of game operation, relate in particular to a kind of Interactive control apparatus and method of the game operation based on top box of digital machine.
Background technology
Traditional game device generally is the framework that handle combines with main frame, and the operator is by the direction of motion by the key control game on the handle.After the button on the handle was pressed, the key assignments of button just was sent to main frame, and main frame converts this key assignments to the games code, and was embedded in the games to realize the corresponding game strategy.
There is very big deficiency in this traditional game device aspect operator and recreation interactive, the operator can only control the direction of motion of game by the handle button, is difficult to obtain a kind of experience on the spot in person.Especially in the recreation of motion class, can the operator obtain the reality impression is vital to game effect.
There is a kind of game device (for example wii game machine) to realize the interaction of operator and recreation recently, but, still do not have so a kind of device to occur in application facet based on set-top box.
Summary of the invention
The objective of the invention is to address the above problem, a kind of virtual/realistic game device based on top box of digital machine is provided, advantage by performance set-top box information terminal, the service of interactively reality-virtualizing game is provided on this platform, and on gaming platform, is that operator realizes increment by DVB page download technology.
Another object of the present invention is to provide a kind of implementation method of the reality-virtualizing game based on top box of digital machine, by virtual/realistic game device, the service of interactively reality-virtualizing game is provided, and on gaming platform, is that operator realizes increment by the DVB download technology.
Technical scheme of the present invention is: the present invention proposes a kind of virtual/realistic game device based on top box of digital machine, this device comprises:
The control end module, the instruction that will comprise movable information sends, and further comprises:
Sensor unit is finished the collection to movable information;
Encode by the movable information that this sensor unit collects in the coding chip unit;
Wireless transmitting unit will send through the data flow behind this coding chip cell encoding;
The set-top box module, reception comprises the instruction of movable information and provide corresponding feedback in recreation, further comprises:
Infrared reception and hardware layer submodule, this submodule further comprises:
Radio receiving unit receives the encoded data stream that this wireless transmitting unit is sent;
The set-top box coding unit, the encoded data stream that this radio receiving unit is received is transcoded into the discernible coded format of set-top box;
The code book generation unit becomes code book according to the information creating of the discernible coded format of set-top box of this set-top box coding unit output;
Set-top box JAVA virtual machine layer submodule, this submodule further comprises:
The high-level interface unit provides the operation of reality-virtualizing game, the environment and the interface of exploitation to the recreation layer;
Lower floor's interface unit is created code book information of finishing and the reality-virtualizing game that is committed to the upper strata by this high-level interface unit to the hardware layer extraction;
Recreation straton module, this submodule further comprises:
The code book information receiving unit receives the code book information that this lower floor's interface unit transmission comes;
The code generation unit, the code book information that receives according to this code book information receiving unit and the corresponding relation of code book and action generate the corresponding game program code;
Tactics of the game is finished the unit, and the games code that this code generation unit is generated is embedded in this reality-virtualizing game to finish the corresponding game strategy.
The above-mentioned virtual/realistic game device based on top box of digital machine, wherein, in the control end module, the movable information of collection and coding comprises the direction of motion and movement velocity.
Above-mentioned virtual/realistic game device based on top box of digital machine, wherein, this coding chip unit further comprises:
The pulse train generation unit produces a plurality of pulse trains;
The speed judging unit in each pulse train that this pulse train generation unit produces, is determined movement velocity according to data number that serial data comprised and numerical value that this sensor unit samples;
The direction judging unit in a plurality of pulse trains that this pulse train generation unit produces, is determined the direction of motion according to sampled value;
Coding unit, movement velocity and the definite directional information of this direction judging unit that this speed judging unit is determined are encoded into the coding form that is fit to wireless transmission.
Above-mentioned virtual/realistic game device based on top box of digital machine, wherein,
A plurality of pulses that this pulse train generation unit produces are pulses of 5ms;
The judgment mode of this speed judging unit is: in a serial data that pulse train sampled,
When data number that serial data comprised is 9, judge that movement velocity be a high speed,
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being 1.2ms, the judgement movement velocity is a low speed,
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being not equal to 1.2ms, the judgement movement velocity is a middling speed;
The judgment mode of this direction judging unit is:
When occurring the low level of 4ms in the pulse train, obtain a sampled value, the judgement direction of motion is left and right directions;
When not occurring the low level of 4ms in the pulse train, the judgement direction of motion is fore-and-aft direction.
Above-mentioned virtual/realistic game device based on top box of digital machine, wherein, this wireless transmitting unit comprises infrared emission unit, Bluetooth transmission unit and RF transmitter unit, and this radio receiving unit comprises infrared receiver accordingly, bluetooth receiving element and RF receiving element.
Above-mentioned virtual/realistic game device based on top box of digital machine, wherein, it is 82 system numbers that this set-top box coding unit is transcoded into the discernible coded format of set-top box, wherein the 7th provides flag bit, the 6th bit representation direction of motion, the 5th~0 is a combination bit, the expression movement velocity.
Above-mentioned virtual/realistic game device based on top box of digital machine, wherein, this code book generation unit further comprises:
The acceleration determining unit is determined acceleration according to the motion velocity information that is comprised in the discernible coded message of set-top box;
Assembled unit is made up movement velocity, the direction of motion that receives and the acceleration of determining through this acceleration determining unit.
Above-mentioned virtual/realistic game device based on top box of digital machine, wherein, this control end module is installed in the sports apparatus, and apparatus comprises table tennis bat, racket, tennis racket.
Above-mentioned virtual/realistic game device based on top box of digital machine, wherein, this device comprises that also advertisement broadcasts module, this module further comprises:
The controlling platform unit comprises:
Memory cell is with mode memory machine top box IP address, set-top box model and the advertisement of database;
The unit is set, collect the IP address information from different set-top box, set-top box is carried out user classification, advertisement is classified, related between set-top box IP address, set-top box model and the advertisement is set and is stored in the database of this memory cell according to different set-top box models;
IP address and set-top box model receiving element, the IP address and the model of receiving set up box;
The advertisement transmitting element extracts corresponding advertisement according to set-top box IP address that receives and set-top box model in the database of this memory cell, send again;
The unit is broadcast in advertisement, comprising:
IP address and set-top box model uploading unit, the IP address of gathering machine top box and model also are uploaded to this controlling platform unit;
The advertisement reading unit reads the advertisement that the advertisement transmitting element of this controlling platform unit sends out;
The advertisement delivery unit, the advertisement that this advertisement reading unit is read is sent in the set-top box and on the advertisement position of interface is broadcast.
The above-mentioned virtual/realistic game device based on top box of digital machine, wherein, this controlling platform unit also comprises an advertisement preview unit, and the preview to the ad content of this cell stores is provided.
Based on above-mentioned device, the invention allows for a kind of implementation method of the reality-virtualizing game based on top box of digital machine, this method comprises:
Finish collection at control end by transducer to movable information;
Encode by the movable information that collects;
The mode of data flow behind the coding with radio communication sent;
Receive the encoded data stream that sends out at the set-top box end in the mode of radio communication;
The encoded data stream that receives is transcoded into the discernible coded format of set-top box;
Information creating code book according to the discernible coded format of set-top box;
Code book information is committed to the reality-virtualizing game layer;
Corresponding relation according to the code book information that receives and code book and action generates the corresponding game program code;
The games code that generates is embedded in the reality-virtualizing game to finish the corresponding game strategy.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine wherein, is gathered and the movable information of coding comprises the direction of motion and movement velocity.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine, wherein, this step of encoding by the movable information that collects further comprises:
Produce a plurality of pulse trains;
In each pulse train, according to sensor sample to data number that serial data comprised and numerical value determine movement velocity;
Meanwhile, according in a plurality of pulse trains by sensor sample to sampled value determine the direction of motion;
The movement velocity and the direction of motion determined are encoded into the coded format that is fit to wireless transmission.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine, wherein,
These a plurality of pulse trains are pulses of 5ms;
The determination methods of this movement velocity is: in a serial data that pulse train sampled,
When data number that serial data comprised is 9, judge that movement velocity be a high speed,
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being 1.2ms, the judgement movement velocity is a low speed;
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being not equal to 1.2ms, the judgement movement velocity is a middling speed;
The determination methods of this direction of motion is:
When occurring the low level of 4ms in the pulse train, obtain a sampled value, the judgement direction of motion is left and right directions;
When not occurring the low level of 4ms in the pulse train, the judgement direction of motion is fore-and-aft direction.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine, wherein, this communication comprises infrared transmission, Bluetooth transmission and RF transmission.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine, wherein, the discernible coded format of this set-top box is 8 bits, wherein the 7th provides flag bit, the 6th bit representation direction of motion, the 5th~0 is a combination bit, the expression movement velocity.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine, wherein, this code book foundation step further comprises:
Determine acceleration according to the motion velocity information that is comprised in the discernible coded message of set-top box;
Movement velocity, the direction of motion and the definite acceleration that receives made up.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine wherein, also comprises the process that advertisement is broadcast in the method, and this advertisement is broadcast process and further comprised:
The IP address and the set-top box model of unit gathering machine top box are broadcast in advertisement, and are uploaded to controlling platform;
Set-top box IP address that the controlling platform basis receives and model are extracted correspondent advertisement and are passed back to advertisement and broadcast the unit from database;
Advertisement is broadcast the unit and will be sent to set-top box from the advertisement that controlling platform downloads to and play by the advertisement position of set-top box on interface.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine, wherein, this advertisement is broadcast process and is also comprised advertisement setting step, and this advertisement setting step further comprises:
Controlling platform is from different set-top box gathering machine top box IP addresses and model;
Set-top box is carried out user classification, advertisement is classified, related between set-top box IP address, set-top box model and the advertisement is set and is stored in the database of controlling platform.
The implementation method of above-mentioned reality-virtualizing game based on top box of digital machine, wherein, this advertisement is broadcast process and is also comprised the advertisement preview step, and controlling platform provides the preview of corresponding advertisement according to user's input.
The present invention contrasts prior art following beneficial effect: the present invention introduces set-top box platform with reality-virtualizing game, by sports apparatus movement instruction is mail to set-top box with wireless output, set-top box will be instructed decoding by wireless receiving, submit to upper layer software (applications) immediately and handle, various game actions are finished and responded to upper layer software (applications) according to instruction.The present invention has constituted human-computer interaction on game level, give the experience of reality.The present invention also by the processing of recreation background can long-rangely be changed the background interface, carries out the advertisement value-added service.
Description of drawings
Fig. 1 is the system construction drawing of an embodiment of the virtual/realistic game device based on top box of digital machine of the present invention.
Fig. 2 is the block diagram of an embodiment of the virtual/realistic game device based on top box of digital machine of the present invention.
Fig. 3 A, 3B are respectively the block diagrams of coding chip unit and code book generation unit among Fig. 2 embodiment.
Fig. 4 is the block diagram that a preferred embodiment of module is broadcast in advertisement of the present invention.
Fig. 5 is the block diagram that another preferred embodiment of module is broadcast in advertisement of the present invention.
Fig. 6 is the flow chart of an embodiment of the implementation method of the reality-virtualizing game based on top box of digital machine of the present invention.
Fig. 7 is the sub-process figure of coding step among Fig. 6 embodiment.
Fig. 8 is the flow chart that an embodiment of process is broadcast in advertisement of the present invention.
Fig. 9 is the flow chart that another embodiment of process is broadcast in advertisement of the present invention.
Embodiment
The invention will be further described below in conjunction with drawings and Examples.
Fig. 1 shows the system configuration of an embodiment of the virtual/realistic game device based on top box of digital machine of the present invention.See also Fig. 1, game device 1 is made of control end module 10 and set-top box module 20, and wherein control end module 10 is installed on the sports apparatus 3, and set-top box module 20 links to each other with display terminal 2 by wireless mode.Sports apparatus 3 comprises table tennis bat, racket and tennis racket etc., and display terminal 2 can be a television set.The instruction that control end module 10 will comprise movable information sends, and is received this instruction and provided corresponding feedback in recreation by set-top box module 20, and shown on display terminal 2.
Please continue referring to Fig. 2, Fig. 2 shows the principle of an embodiment of the virtual/realistic game device based on top box of digital machine of the present invention.Control end module 10 comprises: sensor unit 11, coding chip unit 12 and wireless transmitting unit 13.Sensor unit 11 is transducers of gathering direction and dynamics, finishes the collection to the human motion signal.
Please in conjunction with Fig. 3 A, coding chip unit 12 further comprises: pulse train generation unit 120, speed judging unit 121, direction judging unit 122 and coding unit 123.The pulse generation unit produces one group and comprises a plurality of pulse trains, is one group of pulse train that comprises a plurality of 5ms in the present embodiment.Sensor unit 11 is all sampled to motor message in each pulse.Speed judging unit 121 in each pulse train that Pulsed growth unit 120 is produced, according to the serial data X1 that sensor unit 11 samples, X2 ..., data number and respective value that Xn comprised are determined current movement velocity.In the present embodiment, among the serial data X1~Xn that in each pulse train, is sampled, if the data number is 9 (being n=9) then judges that movement velocity is at a high speed, if the data number smaller or equal to 7 and second-to-last data Xn-1 be 1.2ms (being n≤7 and Xn-1=1.2ms) then judge that movement velocity is a low speed, if the data number smaller or equal to 7 and second-to-last data Xn-1 be not equal to 1.2ms and (be n≤7 and Xn-1 ≠ 1.2ms) then judge that movement velocity is a middling speed.Direction judging unit 122 is in this group 5ms pulse train that pulse train generation unit 120 is produced, determine the direction of motion according to whether getting access to sampled value, in the present embodiment, if the low level of 4ms in 5ms pulse train, occurred, then get access to a sampled value, the judgement direction of motion is left and right directions, if the low level of 4ms do not occur in 5ms pulse train, then can't obtain sampled value, the judgement direction of motion is fore-and-aft direction.As seen, gather in the present embodiment and the movable information of coding comprises the direction of motion (about and fore-and-aft direction) and movement velocity.Coding unit 123 will be at a high speed, the movement velocity of middling speed and low speed and about be encoded into the coding form that is fit to wireless transmission with the direction of motion of front and back.
Wireless transmitting unit 13 sends encoded chip unit 12 coding back data flow, and wireless transmitting unit 13 comprises infrared emission unit, Bluetooth transmission unit and RF transmitter unit etc., is infrared emission unit in the present embodiment.
Get back to Fig. 2, set-top box module 20 mainly comprises three submodules: infrared reception and hardware layer submodule 21, set-top box JAVA virtual machine layer submodule 22 and recreation straton module 23.Infrared reception and hardware layer submodule 21 comprise radio receiving unit 210, set-top box coding unit 211 and code book generation unit 212.Radio receiving unit 210 receives the encoded data stream that wireless transmitting unit 13 sends, corresponding wireless transmitting unit 13, and radio receiving unit 210 can be infrared receiver, bluetooth receiving element or RF receiving element etc., is infrared receiver in the present embodiment.The encoded data stream that set-top box coding unit 211 receives radio receiving unit 210 is transcoded into the discernible coded format of set-top box.And this coded format is that (bit7~bit0), wherein the 7th bit7 provides flag bit to 8 bits, and 1 expression infrared signal is sent by the control end module 10 of sports apparatus, and 0 expression is sent by remote controller; The 6th bit6 represents the direction of swinging the bat, and swings the bat about 1 expression, swings the bat before and after 0 expression; The 5th~0 bit5~bit0 is a combination bit, is used for representing the speed of high, medium and low Three Estate, and on behalf of high speed, 10,11 represent middling speed, 01 to represent low speed.Vacate need not for EE and 80 two codings in coded format.Code book generation unit 212 is according to the information creating code book of the discernible coded format of set-top box of set-top box coding unit 211 outputs.Please be simultaneously referring to Fig. 3 B, code book generation unit 212 comprises acceleration determining unit 2120 and assembled unit 2121.Acceleration determining unit 2120 is determined acceleration according to the 5th~0 velocity information of being stored of coding.For example storage " 1011 ", judgement is from medium-to-high speed, the acceleration of this moment is a1.The rest may be inferred, storage " 0110 ", and judgement is from low speed to the middling speed, this brief acceleration or a1; Storage " 0111 ", judging is from low speed to high speed, this brief acceleration is a2.Otherwise too, the acceleration from a high speed to middling speed or from middling speed to low speed the time be-a1, from the acceleration of high speed during to low speed is-a2.The acceleration of 2121 pairs of movement velocitys that receive of assembled unit (high, medium and low third speed), the direction of motion (about and former and later two directions) and 2120 outputs of acceleration determining unit (a1 ,-a1, a2 ,-four acceleration of a2) made up formation code book information.
Set-top box JAVA virtual machine layer submodule 22 comprises lower floor's interface unit 220 and high-level interface unit 221.Lower floor's interface unit 220 extracts the code book information of finishing of creating to hardware layer.High-level interface unit 221 provides the operation of reality-virtualizing game, the environment and the interface of exploitation to recreation layer, and the code book information that lower floor's interface unit 220 is got access to is committed to the reality-virtualizing game on upper strata.
Recreation straton module 23 comprises that code book information receiving unit 230, code generation unit 231 and tactics of the game finish unit 232.Code book information receiving unit 230 receives the code book information that 220 transmission of lower floor's interface unit come, and 231 pairs of code book information of code generation unit are carried out discrimination, according to the corresponding relation generation corresponding game program code of code book information and code book and action.Tactics of the game is finished games code that unit 232 generates code generation unit 231 and is embedded in the reality-virtualizing game to finish the corresponding game strategy, obtains the feedback of corresponding movable information by the game picture on the display terminal.In development of games, left and right directions carries out policy control, Fuzzy Processing according to JAVA recreation end.Such as return serve player's left half of desktop of adversary, the return of serve line design to the right side half desktop of ball being got back to the adversary, is similar to the strategy that the player swings the bat to the right; Same in the face of dropping on the right half desktop ball of player, return of serve is designed at adversary's a left side half desktop, the strategy that similar player swings the bat left; When ball drops in the middle of player's desktop, produce the return of serve circuit at random, simulation is swung the bat to the left or to the right.
In addition, provide interchangeable picture position in the background of reality-virtualizing game, placing advertisement content on the picture position is for operator provides the profit channel.Therefore, the present invention proposes another embodiment based on the virtual/realistic game device of top box of digital machine.In this embodiment, virtual/realistic game device of the present invention also is provided with an advertisement and broadcasts module except the control end module and set-top box module that possess last embodiment description.Therefore identical among control end module in the present embodiment and set-top box module and the last embodiment repeat no more.An embodiment who module is broadcast in advertisement below in conjunction with Fig. 4 describes.
See also Fig. 4, advertisement is broadcast module 30 and comprised: unit 32 and controlling platform unit 31 are broadcast in advertisement.It is modules of being write by J2ME that unit 32 is broadcast in advertisement, be positioned at terminal set top box, and controlling platform unit 31 is write by ASP, places server end.Controlling platform unit 31 comprises memory cell 310, unit 311 is set, IP address and set-top box model receiving element 312 and advertisement transmitting element 313.Set-top box IP address, set-top box model and corresponding advertisement that memory cell 310 is uploaded with the storage mode storage of database, wherein IP address, model are associated with advertisement.Unit 311 is set collects its IP address from different set-top box, set-top box is carried out user's classification, according to different set-top box models advertisement is classified again, related set-top box IP address, set-top box model and advertisement and with this association store in the database of memory cell 310.Advertisement transmitting element 313 sends according to extracting corresponding advertisement by received set-top box IP address of IP address and set-top box model receiving element 312 and set-top box model in the database of memory cell 310 again.
Advertisement is broadcast unit 32 and is comprised IP address and set-top box model uploading unit 320, advertisement reading unit 321 and advertisement delivery unit 322.The IP address of IP address and set-top box model uploading unit 320 gathering machine top boxs and model and with these information uploadings to the controlling platform unit.Advertisement reading unit 321 reads the advertisement that the advertisement transmitting element 313 of controlling platform sends, and through advertisement delivery unit 322 this advertisement is sent in the set-top box.Set-top box with the advertisement page be positioned over the recreation background the picture position, play.
Module is broadcast in advertisement can also be arranged to embodiment shown in Figure 5, on a last embodiment basis, is provided with an advertisement preview unit 314 ' more than in controlling platform unit 31 ', and this unit offers the preview of user to ad content.And remaining module and a last embodiment are identical, therefore repeat no more.
The present invention has proposed a kind of implementation method of the reality-virtualizing game based on top box of digital machine in addition, and the step of an embodiment of this method can be referring to Fig. 6.Be detailed description below to each step in this flow process.
Step S10: finish collection by transducer to movable information at control end.Sensor unit is a transducer of gathering direction and dynamics, finishes the collection to the human motion signal.Movable information comprises the direction of motion and movement velocity.
Step S11: encode by the movable information that collects.The detailed process of coding sees also Fig. 7, further comprises:
Step S110: producing one group of pulse train that comprises a plurality of pulses, is the pulse of 5ms in the present embodiment, and in fact pulse length is by the decision of the coding chip of reality.
Step S111: determine movement velocity according to data number and the numerical value that serial data comprised that in each pulse train, sample.Specifically, in the present embodiment, in each pulse train that produces, the serial data X1 that arrives according to sensor sample, X2, Xn, if the data number is 9 (being n=9) then judges that movement velocity is at a high speed, if the data number smaller or equal to 7 and second-to-last data Xn-1 be 1.2ms (being n≤7 and Xn-1=1.2ms) then judge that movement velocity is a low speed, if the data number smaller or equal to 7 and second-to-last data Xn-1 be not equal to 1.2ms and (be n≤7 and Xn-1 ≠ 1.2ms) then judge that movement velocity is a middling speed.
Step S112: carry out synchronously with step S111.According in a plurality of pulse trains by sensor sample to sampled value determine the direction of motion.In the present embodiment, if the low level of 4ms in 5ms pulse train, occurred, then get access to a sampled value, the judgement direction of motion is left and right directions, if the low level of 4ms in 5ms pulse train, do not occur, then can't obtain sampled value, the judgement direction of motion is fore-and-aft direction.
Step S113: will go up the movement velocity and the direction of motion determined in two steps and be encoded into the coded format that is fit to wireless transmission.
Step S12: the data flow after will encoding sends in the mode of radio communication.The communication here comprises infrared transmission, Bluetooth transmission and RF transmission etc.
Step S13: receive the encoded data stream that sends in the mode of radio communication at the set-top box end.The communication here is corresponding with step S12's.
Step S14: the encoded data stream that receives is transcoded into the discernible coded format of set-top box.This coded format is that (bit7~bit0), wherein the 7th bit7 provides flag bit to 8 bits, and 1 expression infrared signal is sent by the control end module 10 of sports apparatus, and 0 expression is sent by remote controller; The 6th bit6 represents the direction of swinging the bat, and swings the bat about 1 expression, swings the bat before and after 0 expression; The 5th~0 bit5~bit0 is a combination bit, is used for representing the speed of high, medium and low Three Estate, and on behalf of high speed, 10,11 represent middling speed, 01 to represent low speed.Vacate need not for EE and 80 two codings in coded format.
Step S15: the motion velocity information that is comprised in the information according to the discernible coded format of set-top box is determined acceleration.Determine acceleration according to the 5th~0 velocity information of being stored of coding.For example storage " 1011 ", judgement is from medium-to-high speed, the acceleration of this moment is a1.The rest may be inferred, storage " 0110 ", and judgement is from low speed to the middling speed, this brief acceleration or a1; Storage " 0111 ", judging is from low speed to high speed, this brief acceleration is a2.Otherwise too, the acceleration from a high speed to middling speed or from middling speed to low speed the time be-a1, from the acceleration of high speed during to low speed is-a2.
Step S16: the acceleration of determining among the movement velocity, the direction of motion and the step S15 that receive is made up, thereby create code book.Movement velocity in the present embodiment comprises high, medium and low fast third gear, and the direction of motion comprises left and right directions and fore-and-aft direction, acceleration comprise a1 ,-a1, a2 and-a2.
Step S17: code book information is committed to the reality-virtualizing game layer.Set-top box has a set-top box Java Virtual Machine layer, is an intermediary in the submission process.
Step S18: the corresponding relation according to the code book information that receives and code book and action generates the corresponding game program code.
Step S19: the games code that generates is embedded in the reality-virtualizing game to finish the corresponding game strategy.Code is performed the back shows the human motion signal by display terminal feedback information.
In development of games, left and right directions carries out policy control, Fuzzy Processing according to JAVA recreation end.Such as return serve player's left half of desktop of adversary, the return of serve line design to the right side half desktop of ball being got back to the adversary, is similar to the strategy that the player swings the bat to the right; Same in the face of dropping on the right half desktop ball of player, return of serve is designed at adversary's a left side half desktop, the strategy that similar player swings the bat left; When ball drops in the middle of player's desktop, produce the return of serve circuit at random, simulation is swung the bat to the left or to the right.
In addition, provide interchangeable picture position in the background of reality-virtualizing game, placing advertisement content on the picture position is for operator provides the profit channel.Therefore, the present invention proposes another embodiment based on the reality-virtualizing game implementation method of top box of digital machine.In this embodiment, reality-virtualizing game implementation method of the present invention comprises that also process is broadcast in an advertisement and execution is synchronously controlled in action except the step that possesses last embodiment description.Other steps except that process is broadcast in advertisement in the present embodiment are all identical with a last embodiment, therefore repeat no more.An embodiment who process is broadcast in advertisement below in conjunction with Fig. 8 describes.
Step S20: the IP address and the set-top box model of unit gathering machine top box are broadcast in advertisement, and are uploaded to controlling platform.
Step S21: set-top box IP address that the controlling platform basis receives and model are extracted correspondent advertisement and are passed back to advertisement and broadcast the unit from database.
Each set-top box IP address, model, advertisement and the association between them have been stored in the database of controlling platform.
Step S22: advertisement is broadcast the unit and will be sent to set-top box from the advertisement that controlling platform downloads to and play by the advertisement position that set-top box is set at interface.
Advertisement among the present invention is broadcast the embodiment that process can also Fig. 9 and is realized.Seeing also Fig. 9, is the detailed description of this being broadcast each step in the process below.
Step S30: controlling platform is from different set-top box gathering machine top box IP address and model.
Step S31: set-top box is carried out user classification, advertisement is classified, related between set-top box IP address, set-top box model and the advertisement is set and is stored in the database of controlling platform.
Step S32: the preview that provides selected advertisement is provided according to the user.
Step S33: the IP address and the set-top box model of unit gathering machine top box are broadcast in advertisement, and are uploaded to controlling platform.
Step S34: set-top box IP address that the controlling platform basis receives and model are extracted correspondent advertisement and are passed back to advertisement and broadcast the unit from database.
Step S35: advertisement is broadcast the unit and will be sent to set-top box from the advertisement that controlling platform downloads to and play by the advertisement position that set-top box is set at interface.
The foregoing description provides to those of ordinary skills and realizes or use of the present invention; those of ordinary skills can be under the situation that does not break away from invention thought of the present invention; the foregoing description is made various modifications or variation; thereby protection scope of the present invention do not limit by the foregoing description, and should be the maximum magnitude that meets the inventive features that claims mention.

Claims (20)

1 one kinds of virtual/realistic game devices based on top box of digital machine, this device comprises:
The control end module, the instruction that will comprise movable information sends, and further comprises:
Sensor unit is finished the collection to movable information;
Encode by the movable information that this sensor unit collects in the coding chip unit;
Wireless transmitting unit will send through the data flow behind this coding chip cell encoding;
The set-top box module, reception comprises the instruction of movable information and provide corresponding feedback in recreation, further comprises:
Infrared reception and hardware layer submodule, this submodule further comprises:
Radio receiving unit receives the encoded data stream that this wireless transmitting unit is sent;
The set-top box coding unit, the encoded data stream that this radio receiving unit is received is transcoded into the discernible coded format of set-top box;
The code book generation unit becomes code book according to the information creating of the discernible coded format of set-top box of this set-top box coding unit output;
Set-top box JAVA virtual machine layer submodule, this submodule further comprises:
The high-level interface unit provides the operation of reality-virtualizing game, the environment and the interface of exploitation to the recreation layer;
Lower floor's interface unit is created code book information of finishing and the reality-virtualizing game that is committed to the upper strata by this high-level interface unit to the hardware layer extraction;
Recreation straton module, this submodule further comprises:
The code book information receiving unit receives the code book information that this lower floor's interface unit transmission comes;
The code generation unit, the code book information that receives according to this code book information receiving unit and the corresponding relation of code book and action generate the corresponding game program code;
Tactics of the game is finished the unit, and the games code that this code generation unit is generated is embedded in this reality-virtualizing game to finish the corresponding game strategy.
2 virtual/realistic game devices based on top box of digital machine according to claim 1 is characterized in that, in the control end module, the movable information of collection and coding comprises the direction of motion and movement velocity.
3 virtual/realistic game devices based on top box of digital machine according to claim 2 is characterized in that, this coding chip unit further comprises:
The pulse train generation unit produces a plurality of pulse trains;
The speed judging unit in each pulse train that this pulse train generation unit produces, is determined movement velocity according to data number that serial data comprised and numerical value that this sensor unit samples;
The direction judging unit in a plurality of pulse trains that this pulse train generation unit produces, is determined the direction of motion according to sampled value;
Coding unit, movement velocity and the definite directional information of this direction judging unit that this speed judging unit is determined are encoded into the coding form that is fit to wireless transmission.
4 virtual/realistic game devices based on top box of digital machine according to claim 3 is characterized in that,
A plurality of pulses that this pulse train generation unit produces are pulses of 5ms;
The judgment mode of this speed judging unit is: in a serial data that pulse train sampled,
When data number that serial data comprised is 9, judge that movement velocity be a high speed,
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being 1.2ms, the judgement movement velocity is a low speed,
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being not equal to 1.2ms, the judgement movement velocity is a middling speed;
The judgment mode of this direction judging unit is:
When occurring the low level of 4ms in the pulse train, obtain a sampled value, the judgement direction of motion is left and right directions;
When not occurring the low level of 4ms in the pulse train, the judgement direction of motion is fore-and-aft direction.
5 virtual/realistic game devices based on top box of digital machine according to claim 1, it is characterized in that, this wireless transmitting unit comprises infrared emission unit, Bluetooth transmission unit and RF transmitter unit, this radio receiving unit comprises infrared receiver accordingly, bluetooth receiving element and RF receiving element.
6 virtual/realistic game devices based on top box of digital machine according to claim 1, it is characterized in that, it is 82 system numbers that this set-top box coding unit is transcoded into the discernible coded format of set-top box, wherein the 7th provides flag bit, the 6th bit representation direction of motion, the 5th~0 is a combination bit, the expression movement velocity.
7 virtual/realistic game devices based on top box of digital machine according to claim 1 is characterized in that, this code book generation unit further comprises:
The acceleration determining unit is determined acceleration according to the motion velocity information that is comprised in the discernible coded message of set-top box;
Assembled unit is made up movement velocity, the direction of motion that receives and the acceleration of determining through this acceleration determining unit.
8 virtual/realistic game devices based on top box of digital machine according to claim 1 is characterized in that this control end module is installed in the sports apparatus, and apparatus comprises table tennis bat, racket, tennis racket.
9 according to each described virtual/realistic game device based on top box of digital machine in the claim 1~8, it is characterized in that, this device comprises that also advertisement broadcasts module, and this module further comprises:
The controlling platform unit comprises:
Memory cell is with mode memory machine top box IP address, set-top box model and the advertisement of database;
The unit is set, collect the IP address information from different set-top box, set-top box is carried out user classification, advertisement is classified, related between set-top box IP address, set-top box model and the advertisement is set and is stored in the database of this memory cell according to different set-top box models;
IP address and set-top box model receiving element, the IP address and the model of receiving set up box;
The advertisement transmitting element extracts corresponding advertisement according to set-top box IP address that receives and set-top box model in the database of this memory cell, send again;
The unit is broadcast in advertisement, comprising:
IP address and set-top box model uploading unit, the IP address of gathering machine top box and model also are uploaded to this controlling platform unit;
The advertisement reading unit reads the advertisement that the advertisement transmitting element of this controlling platform unit sends out;
The advertisement delivery unit, the advertisement that this advertisement reading unit is read is sent in the set-top box and on the advertisement position of interface is broadcast.
10 virtual/realistic game devices based on top box of digital machine according to claim 9 is characterized in that this controlling platform unit also comprises an advertisement preview unit, and the preview to the ad content of this cell stores is provided.
11 1 kinds of implementation methods based on the reality-virtualizing game of top box of digital machine, this method comprises:
Finish collection at control end by transducer to movable information;
Encode by the movable information that collects;
The mode of data flow behind the coding with radio communication sent;
Receive the encoded data stream that sends out at the set-top box end in the mode of radio communication;
The encoded data stream that receives is transcoded into the discernible coded format of set-top box;
Information creating code book according to the discernible coded format of set-top box;
Code book information is committed to the reality-virtualizing game layer;
Corresponding relation according to the code book information that receives and code book and action generates the corresponding game program code;
The games code that generates is embedded in the reality-virtualizing game to finish the corresponding game strategy.
The implementation method of 12 reality-virtualizing games based on top box of digital machine according to claim 11 is characterized in that, gathers and the movable information of coding comprises the direction of motion and movement velocity.
The implementation method of 13 reality-virtualizing games based on top box of digital machine according to claim 12 is characterized in that this step of encoding by the movable information that collects further comprises:
Produce a plurality of pulse trains;
In each pulse train, according to sensor sample to data number that serial data comprised and numerical value determine movement velocity;
Meanwhile, according in a plurality of pulse trains by sensor sample to sampled value determine the direction of motion;
The movement velocity and the direction of motion determined are encoded into the coded format that is fit to wireless transmission.
The implementation method of 14 reality-virtualizing games based on top box of digital machine according to claim 13 is characterized in that,
These a plurality of pulse trains are pulses of 5ms;
The determination methods of this movement velocity is: in a serial data that pulse train sampled,
When data number that serial data comprised is 9, judge that movement velocity be a high speed,
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being 1.2ms, the judgement movement velocity is a low speed;
When data number that serial data comprised is less than or equal to 7 and second-to-last data when being not equal to 1.2ms, the judgement movement velocity is a middling speed;
The determination methods of this direction of motion is:
When occurring the low level of 4ms in the pulse train, obtain a sampled value, the judgement direction of motion is left and right directions;
When not occurring the low level of 4ms in the pulse train, the judgement direction of motion is fore-and-aft direction.
The implementation method of 15 reality-virtualizing games based on top box of digital machine according to claim 11 is characterized in that, this communication comprises infrared transmission, Bluetooth transmission and RF transmission.
The implementation method of 16 reality-virtualizing games based on top box of digital machine according to claim 11, it is characterized in that, the discernible coded format of this set-top box is 8 bits, wherein the 7th provides flag bit, the 6th bit representation direction of motion, the 5th~0 is a combination bit, the expression movement velocity.
The implementation method of 17 reality-virtualizing games based on top box of digital machine according to claim 11 is characterized in that this code book foundation step further comprises:
Determine acceleration according to the motion velocity information that is comprised in the discernible coded message of set-top box;
Movement velocity, the direction of motion and the definite acceleration that receives made up.
18 implementation methods according to each described reality-virtualizing game based on top box of digital machine in the claim 11~17 is characterized in that, comprise also that in the method the process that advertisement is broadcast, this advertisement broadcast process and further comprise:
The IP address and the set-top box model of unit gathering machine top box are broadcast in advertisement, and are uploaded to controlling platform;
Set-top box IP address that the controlling platform basis receives and model are extracted correspondent advertisement and are passed back to advertisement and broadcast the unit from database;
Advertisement is broadcast the unit and will be sent to set-top box from the advertisement that controlling platform downloads to and play by the advertisement position of set-top box on interface.
The implementation method of 19 reality-virtualizing games based on top box of digital machine according to claim 18 is characterized in that this advertisement is broadcast process and also comprised advertisement setting step, and this advertisement setting step further comprises:
Controlling platform is from different set-top box gathering machine top box IP addresses and model;
Set-top box is carried out user classification, advertisement is classified, related between set-top box IP address, set-top box model and the advertisement is set and is stored in the database of controlling platform.
The implementation method of 20 reality-virtualizing games based on top box of digital machine according to claim 18 is characterized in that this advertisement is broadcast process and also comprised the advertisement preview step, and controlling platform provides the preview of corresponding advertisement according to user's input.
CNB2007100395580A 2007-04-17 2007-04-17 Virtual/realistic game device and method based on the digital STB Expired - Fee Related CN100493180C (en)

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