CN101024124B - Method and apparatus for displaying game role state - Google Patents

Method and apparatus for displaying game role state Download PDF

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Publication number
CN101024124B
CN101024124B CN 200710065027 CN200710065027A CN101024124B CN 101024124 B CN101024124 B CN 101024124B CN 200710065027 CN200710065027 CN 200710065027 CN 200710065027 A CN200710065027 A CN 200710065027A CN 101024124 B CN101024124 B CN 101024124B
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game role
role state
state data
viewing area
sent
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CN101024124A (en
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张建羽
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Beijing Kingsoft Software Co Ltd
Beijing Jinshan Digital Entertainment Technology Co Ltd
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Beijing Kingsoft Software Co Ltd
Beijing Jinshan Digital Entertainment Technology Co Ltd
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Priority to CN 200710065027 priority Critical patent/CN101024124B/en
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Abstract

The invention supplies a device and method used to display game role state. It stores the game role state data received from the user terminal in buffer memory, displays the data while having display area. It can ensure that all the data can be displayed, let user receive all the state information in time, increase game interest.

Description

The method and the device that show game role state
Technical field
The present invention relates to field of network game, relate in particular to the method and the device that show game role state.
Background technology
Online game provides a virtual world, the user can create various game roles and participate in the recreation, and simultaneously, it is the circulation in cycle by the time that online game is one, the mutual of a game data carried out in each recreation circulation, the repainting of the calculating of game logic and game picture.The user is in online game, and its game role can comprise multiple game state, and its game state can carry out real-time variation along with different recreation behaviors.For example: the behavior state of game role A can comprise: walking, ride, sit in meditation etc., the user can be switched in different behavior states by the mode of operation that system provides, as: A beats strange thing at game role, if suffered poison, the state that then should show poisoning, and indicate the time limit of poisoning, in the time limit of poisoning, the vitality value of game role A constantly reduces, the user sees the state that game role is poisoned, can take some recreation behaviors, to recover the muscle power of game role, the demonstration of game role state, can the current state of instantly prompting user game role, the user can select favourable game operation mode by switching the different state of role, strengthens the interest of recreation.It is disconnected whether should to underline client and server.
In the prior art.Can show that on the interface of the user terminal of playing various game state is for user's selection in the mode of status bar, yet, each recreation circulation the chances are 50 milliseconds, and because the role state limited amount that status bar can show, if the role state quantity that the role state quantity that current recreation circulation receives can show greater than status bar, the part role state just can't show so, and thus, the interest that the user participates in playing can reduce greatly.
Summary of the invention
The technical problem that the embodiment of the invention will solve provides method and the user terminal that shows game role state, can allow the user in time obtain all status informations of game role, improves the recreation interest.
For solving the problems of the technologies described above, the purpose of the embodiment of the invention is achieved through the following technical solutions:
The embodiment of the invention provides a kind of device that shows game role state, comprising:
The data receiving element is used to receive the game role state data; Described game role state data send to user terminal after being calculated by server;
Judging unit is used to judge whether display unit has display space, if then the game role state data that received are sent to display unit; If not, then the game role state data that received are sent to buffer unit;
Buffer unit is used to store the game role state data, and when display unit has new display space, the game role state data is sent to display unit;
Monitoring unit, whether have new display space, and monitored results is sent to buffer unit if being used for the monitoring display unit;
Display unit is used for the game role state data that buffer unit sends are shown.
The embodiment of the invention also provides a kind of method that shows game role state, comprising:
User terminal receives the game role state data; Described game role state data send to user terminal after being calculated by server;
When judging that obtaining the viewing area does not have display space, the described game role state data that then will receive are stored in the buffer memory; Described game role state data send to user terminal after being calculated by server;
When monitoring the viewing area when new display space is arranged, the game role state data in the buffer memory are sent to the viewing area show.
The embodiment of the invention also provides a kind of device that shows game role state, comprising:
The data receiving element is used to receive the game role state data; Described game role state data send to user terminal after being calculated by server;
Buffer unit is used to store the described game role state data that the data receiving element is received, and when display unit has display space, the game role state data is sent to display unit;
Monitoring unit, whether have display space, and monitored results is sent to buffer unit if being used for the monitoring display unit;
Display unit, the game role state data that are used for being received show.
The embodiment of the invention also provides a kind of method that shows game role state, comprising:
User terminal receives the game role state data, and described game role state data send to user terminal after being calculated by server; And deposit the described data that received in buffer memory;
When monitoring the viewing area when display space is arranged, then the game role state data in the buffer memory are sent to the viewing area and show.
The technical scheme that the above embodiment of the invention provided as can be seen, because in this scheme, utilize caching mechanism, be stored in the buffer memory by the game role state data that server is sent, and when display space being arranged in the viewing area, game role state data in the buffer memory are shown, compared with prior art, the technical scheme that the embodiment of the invention provided can guarantee that all game role state data can both show, allow the user in time obtain all status informations of game role, improve the recreation interest.
Description of drawings
The method flow diagram of the demonstration game role state that Fig. 1 provides for the embodiment of the invention one;
The structure drawing of device of the demonstration game role state that Fig. 2 provides for the embodiment of the invention two;
The method flow diagram of the demonstration game role state that Fig. 3 provides for the embodiment of the invention three;
The structure drawing of device of the demonstration game role state that Fig. 4 provides for the embodiment of the invention four.
The specific embodiment
For the technical scheme and the advantage that make the embodiment of the invention is clearer, embodiments of the invention are done detailed elaboration below in conjunction with accompanying drawing.
Embodiment one:
Referring to Fig. 1, the embodiment of the invention provides a kind of method that shows game role state, and this method comprises:
Step 101: user terminal receives the game role state data;
Wherein, described game role state data send to user terminal after being calculated by server;
Step 102~104: judge whether display space is arranged in the viewing area, if, the described data that received are shown, and termination routine; The described game role state data that then will receive if not, are stored in the buffer memory;
Step 105:, the game role state data in the buffer memory are sent to the viewing area show when monitoring the viewing area when new display space is arranged;
Wherein, described viewing area comprises: at least one game role state show bar is used to show different game role states;
Wherein, the viewing area shows the game role state data that send in the buffer memory and comprises: demonstration circulates in show bar on the game role state data scrolling ground that the show bar in the viewing area sends buffer memory;
Wherein, described circulation shows it can is that the game role state that system automatically is sent to buffer memory the viewing area rollably shows in show bar; Also can, make buffer memory be sent to game role state roll display in show bar of viewing area by user's control, by next door at least one " rolling " action button is set at described show bar, be used for importing the instruction of the roll display show bar game role state that the user sends, system is according to " rolling " instruction that is received, the game role state of at least one in the deletion show bar, the game role state of the respective numbers in the game role state data that the viewing area just sends buffer memory shows, for example: instruct when the user rolls by input, then head of the queue or at least one game role state of tail of the queue in the system-kill show bar, buffer memory just is sent to show bar with the game role state data of respective numbers and shows, with this, buffer memory is sent to game role state roll display in show bar of viewing area;
The display mode of above-mentioned two kinds of game role states can be in the user terminal setting.
Wherein, user terminal will according to circumstances be deleted part game role state in the viewing area next time when carrying out data interaction with server, thereby makes the viewing area obtain new display space; Usually, user terminal can be deleted to surpass in the viewing area and preset the game role state data that show the time limit;
Wherein, for effectively utilizing cache resources, this method may further include: user terminal surpasses the game role state data that preset the storage time limit in the cycle deletion buffer memory that presets;
Wherein, said method can further include: system points out in the mode of flicker and is about to arrive the described game role state that shows the time limit that presets in the viewing area, to remind the user.
Embodiment two:
Referring to Fig. 2, for realizing said method, the embodiment of the invention also provides a kind of device that shows game role state, comprising: data receiving element, judging unit, buffer unit, monitoring unit, display unit;
Wherein, data receiving element 201 is used to receive the game role state data;
Wherein, described game role state data send to user terminal after being calculated by server;
Judging unit 202 is used to judge whether display unit has display space, when judgement obtains display unit display space is arranged, the game role state data that received is sent to display unit; When judgement obtains display unit and do not have display space, the game role state data that received are sent to buffer unit;
Buffer unit 203 is used to store the game role state data, and when display unit has new display space, the game role state data is sent to display unit;
Monitoring unit 204, whether have new display space, and monitored results is sent to buffer unit if being used for the monitoring display unit;
Wherein, user terminal will according to circumstances be deleted part game role state in the viewing area next time when carrying out data interaction with server, thereby makes the viewing area obtain new display space; Usually, user terminal can be deleted to surpass in the viewing area and preset the game role state data that show the time limit;
Display unit 205, the game role state data that are used for being received show;
Wherein, described display unit comprises a viewing area at least, is used to show different game role states; Wherein, the viewing area shows the game role state data that received and comprises: demonstration circulates in described viewing area on the game role state data scrolling ground that display unit sends buffer unit;
Wherein, described display unit can further include the instruction input area of rolling, make buffer memory be sent to game role state roll display in show bar of viewing area by user's control, described rolling instruction input area, can be arranged at the next door of described viewing area, be used for importing the instruction of the described viewing area of Client-initiated roll display game role state, system is according to " rolling " instruction that is received, at least one game role state in the deletion viewing area, display unit shows the game role state data of the respective numbers in the game role state data of buffer unit transmission, for example: when the user imports the instruction of rolling, then head of the queue or at least one game role state of tail of the queue in the system-kill viewing area, buffer unit just is sent to display unit with the game role state data of respective numbers and shows, with this, buffer unit be sent to the game role state data of display unit can be in described viewing area roll display;
Wherein, for utilizing storage resources better, this device may further include: delete cells is used for surpassing the game role state data that preset the storage time limit at the cycle deletion buffer unit that presets;
Embodiment three:
Referring to Fig. 3, the embodiment of the invention also provides a kind of method that shows game role state, different with demonstration game role state method in the embodiment of the invention one is: user terminal all deposits the game role state data that receive earlier in after the buffer memory, judges whether the viewing area has display space again; The concrete steps of this method are as follows:
Step 301~302: user terminal receives the game role state data, and deposits the described data that received in buffer memory;
Wherein, described game role state data send to user terminal after being calculated by server;
Step 303:, then the game role state data in the buffer memory are sent to the viewing area and show when monitoring the viewing area when display space is arranged;
Wherein, user terminal will according to circumstances be deleted part game role state in the viewing area next time when carrying out data interaction with server, thereby makes the viewing area obtain new display space; Usually, user terminal can be deleted to surpass in the viewing area and preset the game role state data that show the time limit;
Wherein, for effectively utilizing cache resources, this method further comprises: user terminal surpasses the game role state data that preset the storage time limit in the cycle deletion buffer memory that presets;
Wherein, described viewing area comprises: at least one game role state show bar is used to show different game role states;
Wherein, the viewing area shows the game role state data that send in the buffer memory and comprises: demonstration circulates in show bar on the game role state data scrolling ground that the show bar in the viewing area sends buffer memory;
Wherein, described circulation shows it can is that the game role state that system automatically is sent to buffer memory the viewing area rollably shows in show bar; Also can make buffer memory be sent to game role state roll display in show bar of viewing area by user's control, by next door at least one " rolling " action button is set at described show bar, be used for importing the instruction of the game role state of the roll display show bar that the user sends, system is according to " rolling " instruction that is received, the game role state of at least one in the deletion show bar, the game role state of the respective numbers in the game role state data that the viewing area just sends buffer memory shows, for example: instruct when the user rolls by input, then head of the queue or at least one game role state of tail of the queue in system's roll display bar, buffer memory just is sent to show bar with the game role state data of respective numbers and shows, with this, buffer memory is sent to game role state roll display in show bar of viewing area;
The display mode of above-mentioned two kinds of game role states can be in the user terminal setting.
Wherein, said method can further include: system shows in the mode of flicker and is about to arrive the described game role state that shows the time limit that presets, to remind the user.
Embodiment four:
Referring to Fig. 4, be the method that realizes that the embodiment of the invention three is provided, the embodiment of the invention also provides a kind of device that shows game role state, and this device comprises: data receiving element, buffer unit, monitoring unit, display unit;
Data receiving element 401 is used to receive the game role state data;
Buffer unit 402 is used to store the described game role state data that the data receiving element is received, and when display unit has display space, the game role state data is sent to display unit;
Monitoring unit 403, whether have display space, and monitored results is sent to buffer unit if being used for the monitoring display unit;
Display unit 404, the game role state data that are used for being received show;
Wherein, described display unit comprises a viewing area at least, is used to show different game role states; Wherein, the viewing area shows the game role state data that received and comprises: demonstration circulates in described viewing area on the game role state data scrolling ground that display unit sends buffer unit;
Wherein, described display unit can further include the instruction input area of rolling, make buffer memory be sent to game role state roll display in show bar of viewing area by user's control, described rolling instruction input area, can be arranged at the next door of described viewing area, be used for importing the instruction of the described viewing area of Client-initiated roll display game role state, system is according to " rolling " instruction that is received, at least one game role state in the deletion viewing area, display unit shows the game role state data of the respective numbers in the game role state data of buffer unit transmission, for example: when the user imports the instruction of rolling, then head of the queue or at least one game role state of tail of the queue in the system-kill viewing area, buffer unit just is sent to display unit with the game role state data of respective numbers and shows, with this, buffer unit be sent to the game role state data of display unit can be in described viewing area roll display;
Wherein, for effectively utilizing storage resources, this device can further include: delete cells is used for surpassing the game role state data that preset the storage time limit at the cycle deletion buffer unit that presets.
The technical scheme that the above embodiment of the invention provided as can be seen, because in this scheme, utilize caching mechanism, be stored in the buffer memory by the game role state data that server is sent, and when display space being arranged in the viewing area, game role state data in the buffer memory are shown, compared with prior art, the technical scheme that the embodiment of the invention provided can guarantee that all game role state data can both show, allow the user in time obtain all status informations of game role, improve the recreation interest.
More than demonstration game role state method and user terminal that the embodiment of the invention provided are described in detail, used specific case herein principle of the present invention and embodiment are set forth, the explanation of above embodiment just is used for helping to understand method of the present invention and core concept thereof; Simultaneously, for one of ordinary skill in the art, according to thought of the present invention, the part that all can change in specific embodiments and applications, in sum, this description should not be construed as limitation of the present invention.

Claims (10)

1. a device that shows game role state is characterized in that, comprising:
The data receiving element is used to receive the game role state data, and described game role state data send to user terminal after being calculated by server;
Judging unit is used to judge whether display unit has display space, if then the game role state data that received are sent to display unit; If not, then the game role state data that received are sent to buffer unit;
Buffer unit is used to store the game role state data, and when display unit has new display space, the game role state data is sent to display unit;
Monitoring unit, whether have new display space, and monitored results is sent to buffer unit if being used for the monitoring display unit;
Display unit is used for the game role state data that buffer unit sends are shown.
2. the device of demonstration game role state according to claim 1 is characterized in that, described display unit comprises:
At least one viewing area is used to show different game role states;
At least one instruction input area of rolling is used for importing the instruction of the described viewing area of roll display game role state.
3. the device of demonstration game role state according to claim 1 and 2 is characterized in that, this device further comprises: delete cells is used for surpassing the game role state data that preset the storage time limit at the cycle deletion buffer unit that presets.
4. a method that shows game role state is characterized in that, comprising:
User terminal receives the game role state data; Described game role state data send to user terminal after being calculated by server;
When judging that obtaining the viewing area does not have display space, the described game role state data that then will receive are stored in the buffer memory;
When monitoring the viewing area when new display space is arranged, the game role state data in the buffer memory are sent to the viewing area show.
5. the method for demonstration game role state according to claim 4 is characterized in that, this method further comprises;
User terminal surpasses the game role state data that preset the storage time limit in the cycle deletion buffer memory that presets.
6. according to the method for claim 4 or 5 described demonstration game role states, it is characterized in that: described viewing area comprises:
At least one game role state show bar is used to show different game role states;
At least one instruction input area of rolling is used for importing the instruction of the described viewing area of roll display game role state.
7. the method for demonstration game role state according to claim 6 is characterized in that, describedly game role state data in the buffer memory are sent to the viewing area show and comprises:
The mode of show bar to roll shows the game role state datacycle that is sent to the viewing area.
8. a device that shows game role state is characterized in that, comprising:
The data receiving element is used to receive the game role state data; Described game role state data send to user terminal after being calculated by server;
Buffer unit is used to store the described game role state data that the data receiving element is received, and when display unit has display space, the game role state data is sent to display unit;
Monitoring unit, whether have display space, and monitored results is sent to buffer unit if being used for the monitoring display unit;
Display unit, the game role state data that are used for being received show.
9. the device of demonstration game role state according to claim 8 is characterized in that, described display unit comprises:
At least one game role state viewing area is used to show different game role states;
At least one instruction input area of rolling is used for importing the instruction of at least one game role state of the described viewing area of roll display.
10. a method that shows game role state is characterized in that, comprising:
User terminal receives the game role state data, and described game role state data send to user terminal after being calculated by server, and deposit the described data that received in buffer memory;
When monitoring the viewing area when display space is arranged, then the game role state data in the buffer memory are sent to the viewing area and show.
CN 200710065027 2007-03-30 2007-03-30 Method and apparatus for displaying game role state Active CN101024124B (en)

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Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102801605B (en) * 2012-02-13 2015-05-20 北京星网锐捷网络技术有限公司 Method and device for displaying information
CN110180184A (en) * 2019-05-17 2019-08-30 努比亚技术有限公司 A kind of display methods, mobile terminal and the storage medium of role's mark information

Citations (2)

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Publication number Priority date Publication date Assignee Title
CN1342934A (en) * 2000-08-23 2002-04-03 任天堂株式会社 Method and device for pre-storage data in voiceband storage
US6585593B1 (en) * 1993-08-25 2003-07-01 Sega Enterprises, Ltd. Game device for displaying game input operations on the display

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6585593B1 (en) * 1993-08-25 2003-07-01 Sega Enterprises, Ltd. Game device for displaying game input operations on the display
CN1342934A (en) * 2000-08-23 2002-04-03 任天堂株式会社 Method and device for pre-storage data in voiceband storage

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