CN100400131C - Gaming machine - Google Patents

Gaming machine Download PDF

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Publication number
CN100400131C
CN100400131C CNB200410057300XA CN200410057300A CN100400131C CN 100400131 C CN100400131 C CN 100400131C CN B200410057300X A CNB200410057300X A CN B200410057300XA CN 200410057300 A CN200410057300 A CN 200410057300A CN 100400131 C CN100400131 C CN 100400131C
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CN
China
Prior art keywords
variable display
display means
bonus point
recreation
special symbol
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Expired - Fee Related
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CNB200410057300XA
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Chinese (zh)
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CN1589939A (en
Inventor
小岛早纪子
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Universal Entertainment Corp
Original Assignee
Aruze Corp
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Filing date
Publication date
Priority claimed from JP2003306093A external-priority patent/JP2005073830A/en
Priority claimed from JP2003306091A external-priority patent/JP2005073828A/en
Priority claimed from JP2003306090A external-priority patent/JP2005073827A/en
Priority claimed from JP2003306092A external-priority patent/JP2005073829A/en
Application filed by Aruze Corp filed Critical Aruze Corp
Publication of CN1589939A publication Critical patent/CN1589939A/en
Application granted granted Critical
Publication of CN100400131C publication Critical patent/CN100400131C/en
Expired - Fee Related legal-status Critical Current
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Pinball Game Machines (AREA)

Abstract

In the gaming machine with the variable display device, the specific symbol combination among symbol combinations displayed on the variable display device completes one picture and at least one symbol among the symbols constructing the specific symbol combination is commonly used with the symbols of the symbol combination which completes anther picture.

Description

Game machine
Technical field
The present invention relates to a kind of game machine, especially relate to a kind of game machine such as slot machine (slotmachine), Japanese pachi-slot game machine, video poker game machine, this game machine has the variable display means that is used to show the multiple symbol that recreation is required and such as the control device that stops to control that is used to carry out this variable display means of microcomputer.
Background technology
Conventionally, as game machine recited above, there is for example slot machine.Make a bet by the coin that in slot machine, inserts coin or use the coin that retained in the slot machine to count in the scope, then start recreation in the slot machine by player's operation start bar or rotary knob.When having started the recreation in the slot machine, draw the rotating cylinder that a plurality of symbols are arranged on it and begin rotation, then each rotating cylinder is stopped by predefined procedure.If win combination (winning combination) according to having won by the shown symbol combination of described a plurality of rotating cylinders to obtain, so just pay coin to the player.And finish a recreation.
At present, the slot machine of main flow has the multiple win integrated mode that obtains.Especially, when having won predetermined obtaining and win combination,, also obtained for the player, to have the game state of the benefit more overcharged in the given time than basic game except once paying the coin.Win combination as this obtaining, have a kind of bonus point recreation, wherein can give player's recreation of relatively large award.And the game machine such as slot machine has decorative parts and display unit, to carry out above-mentioned award joyously.These decorative parts or display unit are typically designed to the image that sets theme in every game machine of reflection.Be presented at according to the role of this theme or things or background picture on the grid of display board to use the creativeness of this machine.In addition, as shown in the Japanese unexamined patent publication No. communique No.2003-62177, known such game machine, wherein these pictures are presented on the rotating cylinder as symbol.
Yet the symbol of drawing on rotating cylinder has the function of winning combination that obtains of notifying the player to comprise bonus point, and determines the described win combination that obtains when rotating cylinder stops.Therefore,, there is such a case so, that is, is difficult to identification for the player of uncomfortable this game machine and whether realized obtaining and win combination if design symbol by the image of reflection machine theme own.In addition, if set a plurality of bonus point that can be got and drawn symbol based on the feature theme on rotating cylinder, so probably the player need take a long time symbol and this recreation of custom of learning corresponding to bonus point.And if constitute corresponding to each the symbol in a plurality of symbol combination of a plurality of bonus point by reflection machine image own, so when first rotating cylinder stops with regard to measurable to which bonus point that will win in a plurality of bonus point.Therefore, it lacks interesting, and the player will lose interest to recreation.
Summary of the invention
Carried out the present invention for addressing the above problem, and an object of the present invention is to provide a kind of game machine, wherein, even (for example will be presented at variable display means, rotating cylinder) symbol on is designed to reflect the image about the game machine theme, also can easily judge the bonus point of getting.
To achieve these goals, according to an aspect of the present invention, provide a kind of game machine, it comprises:
At least three variable display means that comprise first variable display means, second variable display means and the 3rd variable display means, they are used for being presented at changeably the multiple symbol that recreation is used, the variable symbols displayed of first variable display means comprises first special symbol, the variable symbols displayed of second variable display means comprises second special symbol, and the variable symbols displayed of the 3rd variable display means comprises the 3rd special symbol and the 4th special symbol;
Stop element is determined device, and it is used for based on the symbol of determining at the random number of each recreation sampling to stop along pay lines in each variable display means; And
Stop control, it is used for based on being determined that by stop element the variable demonstration of the determined result of device to described variable display means stops control;
Wherein, each determines that by stop element a plurality of symbol combination that the determined a plurality of symbols of device constitute comprise at least the first specific display mode and the second specific display mode, the first specific display mode is made of first special symbol, second special symbol and the 3rd special symbol and corresponding to first particular bonus, the second specific display mode is made of first special symbol, second special symbol and the 4th special symbol and corresponding to second particular bonus
Wherein, when making first variable display means, second variable display means and the 3rd variable display means, stop control stopped at for first specific display mode following time, first special symbol, second special symbol and the 3rd special symbol form first full picture, and, stop control stopped at for second specific display mode following time when making first variable display means, second variable display means and the 3rd variable display means, first special symbol, second special symbol and the 4th special symbol form second full picture, and
Wherein, first special symbol and second special symbol are common in the first specific display mode and the second specific display mode.
According to this game machine, at least two specific display modes (they be included in described a plurality of symbol combination and each all corresponding to a particular bonus) form a secondary picture, and at least two symbols are common in the described specific display mode.Therefore, utilize the method that symbol combination is shown as a width of cloth picture, just easily described particular bonus is indicated to the player.In addition, a plurality of symbol combination corresponding to a plurality of bonus point are made of at least two public symbols.Therefore, even in the game machine (wherein being designed to be reflected in image on the symbol that is drawn on the rotating cylinder and set a plurality of bonus point) of complexity about the game machine theme, if symbol is public, so just can show to the player and can realize any specific display mode.Therefore, even under the situation of uncomfortable this game machine of player, the player also can easily judge whether to have determined specific display mode.
In above-mentioned game machine, described stop control earlier is common to first special symbol in the first specific display mode and the second specific display mode to demonstration and first variable display means and the variable demonstration in second variable display means of second special symbol stops control before the variable demonstration in the 3rd variable display means being stopped control.Like this, when variable display means stops, at first showing under the situation of global symbol, can judge whether to have realized specific display mode.Yet, when other rotating cylinders all stop, could judging the kind of specific display mode.Therefore, if game machine is constituted the kind that can not predict specific display mode at the commitment of recreation, so just can increase the interest of player to recreation.
In above-mentioned game machine, also comprise liquid crystal indicator, this liquid crystal indicator is arranged on the upper position place of first variable display means, second variable display means and the 3rd variable display means, wherein, in the first specific display mode and the second specific display mode at least one carried out this auxiliary game corresponding to the timing that activates an auxiliary game by using described liquid crystal indicator.
In above-mentioned game machine, it also comprises bonus point recreation actuating unit, this bonus point recreation actuating unit is used for stopping in the variable demonstration of described variable display means, first special symbol, second special symbol and the 3rd special symbol or first special symbol, second special symbol and the 4th special symbol are stopped when also being shown by described variable display means simultaneously, carry out the bonus point recreation corresponding to the first specific display mode or the second specific display mode in a plurality of bonus point recreation; Wherein, under the situation that described variable display means stops with the special symbol in the first specific display mode or the second specific display mode and obtaining under the situation of a particular result, all carry out at least one bonus point recreation based on being chosen in other bonus point recreation of player.
According to this game machine, when described variable display means stops with described special symbol, perhaps when the selection by the player has obtained a particular result in the recreation of another bonus point, carry out at least one in a plurality of bonus point recreation of in game machine, carrying out.Thus, participate in carrying out simultaneously in the bonus point recreation of multiple choices,, just determine whether game environment switches to another bonus point recreation if satisfied predetermined condition the player.Therefore, the player can enjoy this bonus point recreation, and another bonus point recreation is proceeded in expectation simultaneously, thereby can increase its interest to recreation.
In above-mentioned game machine, it also comprises liquid crystal indicator, this liquid crystal indicator is arranged on the upper position place of first variable display means, second variable display means and the 3rd variable display means, wherein, finishes described bonus point recreation by use except described liquid crystal indicator.
In above-mentioned game machine, it comprises that also blank bonus point determines device, and this blank bonus point determines that device is used for determining the getting of bonus point with predetermined probability at a plurality of blank characters when the pay lines of described variable display means stops.
According to this game machine, when a plurality of blank characters stopped in the pre-position, blank bonus point determined that device determines getting of described bonus point with predetermined probability.Therefore, even on described variable display means, shown described a plurality of blank character, singly not Exit Game only, but also have the possibility that the bonus point recreation occurs.Therefore, the player obtain beyond thought impression and increased to the recreation interest.
In above-mentioned game machine, it also comprises liquid crystal indicator, this liquid crystal indicator is arranged on the front of described variable display means, and this liquid crystal indicator is made into transparent, to allow to seeing symbols displayed on described variable display means by this liquid crystal indicator; Wherein, when described variable display means shows a plurality of blank characters, and blank bonus point is when determining that device is determined getting of described bonus point, and liquid crystal indicator is by showing a plurality of bonus point symbols with the equitant mode of described a plurality of blank characters.
In above-mentioned game machine, it also comprises: bonus point recreation starting apparatus, and it is used for beginning bonus point recreation when described variable display means stops with described special symbol; Measurement mechanism, it is used for definite mark that adds up according to the progress of described bonus point recreation, and is used to increase or reduce the upper limit of described mark; And bonus point game over device, it is used at described mark above finishing described bonus point recreation on described in limited time.
According to this game machine, in the variable display means owing to this game machine stops bonus point recreation that variable demonstration activates with described special symbol, described measurement mechanism is determined the mark according to the progress accumulative total of bonus point recreation, and describedly goes up in limited time that bonus point game over device finishes this bonus point recreation when this mark surpasses.That is to say that the bonus point recreation proceeds to described mark and reaches till described last the prescribing a time limit.Therefore, can roughly point out the recreation of player's bonus point when to finish.Therefore, the end of the measurable to a certain extent bonus point recreation of player.Thereby, the situation that the recreation of rare bonus point and player's expection stop suddenly mutually on the contrary.Therefore, player's interest can be when finishing bonus point recreation, kept, and described bonus point recreation can be continued and the basic game that restarts.
In above-mentioned game machine, described measurement mechanism increases or reduces the described upper limit based on player's selection.
In above-mentioned game machine, it also comprises liquid crystal indicator, this liquid crystal indicator is arranged on the front of described variable display means, this liquid crystal indicator is made into transparent, to allow to seeing symbols displayed on described variable display means by this liquid crystal indicator, wherein, described game machine also has a display unit except having described variable display means, this display unit shows described bonus point recreation, and wherein, be formed with an operation inputting part on liquid crystal indicator, the player carries out the selectivity operation by this operation inputting part.
Read following detailed in conjunction with the accompanying drawings, will therefrom more fully understand above and further purpose and new feature of the present invention.Yet, should understand especially, accompanying drawing is only used the purpose that lays down a definition, and is not the qualification of limitation of the present invention.
Description of drawings
Be incorporated into this accompanying drawing that also constitutes this specification part and show embodiments of the invention, and be used from explanation purpose of the present invention, advantage and principle with explanatory note one.
In the accompanying drawings:
Fig. 1 is the stereogram that illustrates according to the slot machine of described embodiment;
Fig. 2 is the cutaway view according to the basic display unit in the slot machine of this embodiment;
Fig. 3 is the cutaway view according to the secondary monitor in the slot machine of this embodiment;
Fig. 4 is the explanatory diagram that a plurality of symbol row are shown, and each symbol provisional capital is plotted in according on each rotating cylinder in the slot machine of this embodiment;
Fig. 5 is the explanatory diagram of payoff table used in the slot machine according to this embodiment;
Fig. 6 is an explanatory diagram, and it shows an example of symbol combination used in the slot machine according to this embodiment;
Fig. 7 is an explanatory diagram, and it shows an example of symbol combination used in the slot machine according to this embodiment;
Fig. 8 is an explanatory diagram, and it shows an example of the probability raffle table (propability lottery table) corresponding to each rotating cylinder, and this probability raffle table is used in the slot machine according to this embodiment;
Fig. 9 is an explanatory diagram, and it shows the block diagram according to used circuit in the slot machine of this embodiment;
Figure 10 is an explanatory diagram, and it shows an example of the variable demonstration campaign of the rotating cylinder that is carried out in the slot machine according to this embodiment;
Figure 11 is an explanatory diagram, and it shows an example of the variable demonstration campaign of the rotating cylinder that is carried out in the slot machine according to this embodiment;
Figure 12 is an explanatory diagram, and it shows an example of the variable demonstration campaign of the rotating cylinder that is carried out in the slot machine according to this embodiment;
Figure 13 is an explanatory diagram, and it shows an example of the variable demonstration campaign of the rotating cylinder that is carried out in the slot machine according to this embodiment;
Figure 14 is an explanatory diagram, and it shows an example of the variable demonstration campaign of the rotating cylinder that is carried out in the slot machine according to this embodiment;
Figure 15 is the explanatory diagram that the raffle table that determines whether to realize the bonus point recreation is shown, and this raffle table is used in the slot machine according to this embodiment;
Figure 16 is an explanatory diagram, and it shows the circuit block diagram in the auxiliary control circuit used in the slot machine according to this embodiment;
Figure 17 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 18 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 19 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 20 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 21 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 22 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 23 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 24 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 25 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 26 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 27 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 28 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 29 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 30 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 31 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 32 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 33 is an explanatory diagram, and it shows the piece image of bonus point recreation used in the slot machine according to this embodiment;
Figure 34 is a flow chart performed in according to the main control circuit in the slot machine of this embodiment;
Figure 35 is a flow chart performed in according to the main control circuit in the slot machine of this embodiment;
Figure 36 is a flow chart performed in according to the auxiliary control circuit in the slot machine of this embodiment;
Figure 37 is a flow chart performed in according to the auxiliary control circuit in the slot machine of this embodiment;
Figure 38 is a flow chart performed in according to the auxiliary control circuit in the slot machine of this embodiment; And
Figure 39 is a flow chart performed in according to the auxiliary control circuit in the slot machine of this embodiment.
The specific embodiment
Hereinafter, according to a preferred embodiment of the invention an example is described with reference to the accompanying drawings.As game medium used in the game machine, use coin, coin, token usually.Here, will the game machine that wherein uses coin be made an explanation.
[structure of game machine]
Slot machine 1 according to an embodiment has been shown among Fig. 1, and Fig. 1 is the stereogram of this slot machine 1.
Constitute the front of the rack 2 of game machine 1 in integral body, be provided with a basic display unit 5, be formed with rectangle display window 4L, 4C, 4R in the central.Central authorities' drafting at each display window 4L, 4C, 4R has a pay lines (pay line) 8.
Three rotating cylinder 3L, 3C, 3R are rotatably supported in the front side of the slot machine 1 in rack 2.On the periphery of each rotating cylinder 3L, 3C, 3R, all drawn the symbol row that constitutes by multiple symbol.Rotating cylinder 3L, 3C, 3R are along a horizontal line setting, and each rotating cylinder all is used as a variable display means.
In rack 2, basic display unit 5 is arranged on the front of rotating cylinder 3L, 3C, 3R, and basic display unit 5 is used to show the image of slot machine game and bonus point recreation.In basic display unit 5, be formed with three display window 4L, 4C, 4R.Here, basic display unit 5 being arranged to can be by being formed on display window 4L, the 4C in the basic display unit 5, the symbol that 4R observes each rotating cylinder.Described variable display means has rotating cylinder 3L, 3C as first display part, 3R and as the LCD of second display part.At the upside of rack 2, be provided with secondary monitor 6 as the 3rd display part, it is used to show the image of bonus point recreation.
On the 5a of the viewing area of basic display unit 5, be formed with two viewing areas, one of them is payment gauge table (PAID meter) 7, obtain when winning combination when in slot machine game, having won as the basic game in the slot machine 1, it is used to indicate the payment of being paid, another is (BET) gauge table 9 of making a bet, and it is used in reference to and is shown in the coin number that can make a bet in the once recreation.On the 5a of the viewing area of basic display unit 5 and on the top of display window 4R, show and retain (CREDIT) gauge table 10, it is used for indicating the coin number that is stored in slot machine 1 at present.
In the control panel 11 below being arranged at basic display unit 5, be formed with coin slot 12, for the player to wherein inserting coin.
On control panel 11, be provided with rotary switch 15, be used to start the rotation of rotating cylinder 3L, 3C, 3R.In addition, on control panel 11, be provided with mistake switch 13, help switch 14, go out coin switch 16, the switch 17 of making a bet, maximum are made a bet the switch 18 and the rotary switch 19 that repeats to make a bet.
Here, mistake switch 13 is such switch,, presses mistake switch 13 in slot machine 1 when breaking down that is, thereby opens the mistake lamp 23 that is arranged on rack 2 tops.Thus, the office worker in the calling amusement arcade.
When the player can not understand the game content of method for gaming in the slot machine 1 or bonus point recreation, press and help switch 14, thereby its explanation is presented on the secondary monitor 6.
Go out coin switch 16 and be such switch, it is used for the coin that is stored in slot machine 1 paid from payment groove 20 and connects coin pallet 21.
The switch 17 of making a bet is employed switch when using the coin that is stored in the slot machine 1 to make a bet as recreation.The switch 17 of making a bet whenever is pressed once, the one piece of coin of just making a bet.Here, be called " number (BET number) of making a bet " for the coin number of being made a bet of once playing.
Maximum switch 18 be used to the to make a bet coin of the maximum quantity that can make a bet for recreation once of making a bet for example is this recreation four pieces of coins of can making a bet.When pressing maximum and make a bet switch 18, rotating cylinder 3L, 3C, 3R just begin rotation.
The rotary switch 19 that repeats to make a bet be used to recreation make a bet with previous recreation in the identical coin number of number of making a bet, and begin the rotation of rotating cylinder 3L, 3C, 3R.
Connecing coin pallet 21 becomes from the take-up reel of the coin of payment groove 20 payments, at the upside that connects coin pallet 21, is formed with loudspeaker protective grid 22, with the sound that sends from loudspeaker 43 (see figure 9)s that are installed in the rack 2 to the output of the outside of rack 2.
[basic display unit and secondary monitor]
With reference to Fig. 2, the structure of basic display unit 5 is described.
Fig. 2 is the cutaway view that basic display unit 5 and rotating cylinder 3C are shown.Basic display unit 5 is made of picture plate 53, liquid crystal indicator 54 and LGP 36.Picture plate 53 is formed by the thin-film material that is printed on various pictures on transparent its, and picture plate 53 is arranged on the inboard as the acrylic resin board 52 of protective cover, and liquid crystal indicator 54 is formed by the transparent liquid crystal display unit that wherein is provided with transparency electrode.Picture plate 53, liquid crystal indicator 54 and LGP 36 is stacked on top of each other.In the front of basic display unit 5, be provided with touch pad 51, it is used to detect the corresponding coordinate of the contact area that is contacted with the player.
At the upside and the downside of liquid crystal indicator 54, be provided with the LCD backlight lamp 292,293 of the liquid crystal indicator 54 that is used to throw light on.By opening LCD backlight lamp 292,293, the player can be clear that and discern the image that is presented on the liquid crystal indicator 54.
Upside and downside in the inside of basic display unit 5 are provided with the symbol illuminating lamp 57,58 of the symbol on be used to throw light on rotating cylinder 3L, 3C, the 3R. Symbol illuminating lamp 57,58 is controlled, opening, thereby can clearly be seen and discern symbol on rotating cylinder 3L, 3C, the 3R in when power supply.As symbol illuminating lamp 57,58, although use the cold electrode ray tube usually, the present invention is not limited to this.
No matter effect state of a control in slot machine 1 how, always the player can see and discern the picture that is plotted on the picture plate 53.Liquid crystal indicator 54 is not only in the slot machine game of mentioning after a while but also all constituted the effect zone of image in bonus point recreation.
Near the preceding inboard of rotating cylinder 3L, 3C, 3R, be provided with lampshade 62, wherein be equipped with and turn on easily to see also a plurality of rotating cylinders back of the body lamp (not shown) of distinguished symbol.
In Fig. 3, show the cutaway view of secondary monitor 6.Similar to basic display unit 5, secondary monitor 6 is made of picture plate 63, liquid crystal indicator 64 and LGP 67, and they are inboard stacked on top of each other transparent acrylic resin plate 65.At the upside and the downside of liquid crystal indicator 64, be provided with LCD backlight lamp 296,297.Owing in the back of secondary monitor 6 rotating cylinder is not set, therefore the symbol illuminating lamp is not set.
Though basic display unit 5 in the slot machine 1 of this embodiment and secondary monitor 6 all are made of liquid crystal indicator (LCD), the present invention is not limited to this.For example, can use cathode ray tube (CRT) or plasma display.Although basic display unit 5 and secondary monitor 6 are made of a display unit, basic display unit 5 and secondary monitor 6 also can constitute by belonging to different types of a plurality of display unit each other.
Symbol row
In Fig. 4, show a plurality of symbol row, in each symbol row, be furnished with different types of symbol, these symbols are formed on the periphery of each rotating cylinder 3L, 3C, 3R.Symbol row is made of multiple symbol that is positioned at odd positions and a plurality of blank characters 92 that are positioned at the even number position.For each symbol, all have from 1 to 22 numbering, and these are numbered as data table stores in ROM 122 (referring to the Fig. 9 that mentions after a while).On each rotating cylinder 3L, 3C, 3R, drafting has following symbol: by " WILD " symbol 91 of speech " WILD " expression, " 1 horizontal stripe " symbol 100 by one " horizontal stripe " expression, " 2 horizontal stripe " symbol 93 by two " horizontal stripe " expression, by " 3 horizontal stripe " symbol 94 of three " horizontal stripe " expression, and by " red 7 " symbol 95 of red numeral " 7 " expression.On rotating cylinder 3L, draw and to have " Fig. 1 " symbol 96, it shows the part of map.On rotating cylinder 3C, draw and to have " Fig. 2 " symbol 97, it shows another part of map.In addition, on rotating cylinder 3R, drawn " Fig. 3 " symbol 98, it is included in the American eagle in the map part, and finishes a width of cloth map picture with " Fig. 1 " symbol 96 and " Fig. 2 " symbol 97.In addition, on rotating cylinder 3R, draw and to have " Fig. 4 " symbol 99, it is included in the Yishanmen in the map part, and finishes a width of cloth map picture with " Fig. 1 " symbol 96 and " Fig. 2 " symbol 97.Here, the article that described map picture is represented a treasure map and occurred when seeking treasured, and seek the theme that treasured is a slot machine 1.Therefore,, produced strong effect, thereby can increase the interest of player greatly recreation with regard to the image that makes described theme by being expressed as the symbol of rotating cylinder about the things of this theme.
Fig. 5 shows the payoff table that shows on secondary monitor 6 when carrying out slot machine game, slot machine game is the basic game in the slot machine 1.This payoff table indication obtains corresponding to each wins the number of coins that combination is paid.
There is two states in game state as among this embodiment, and wherein a kind of is slot machine game, and another kind is the bonus point recreation as auxiliary game.In slot machine game, making a bet behind the coin by pressing the described switch 17 of making a bet, make rotating cylinder 3L, 3C, 3R begin rotation by pressing make a bet rotary switch 18 or the rotary switch 19 that repeats to make a bet of maximum.Through behind the preset time, rotating cylinder 3L, 3C, 3R stop by predefined procedure.At this moment,, that is, won to obtain and won combination, so just paid coin to the player if the symbol combination that stops along pay lines 8 is corresponding with predetermined symbol combination.
Bonus point recreation is when the special symbol combination, and for example the combination of " Fig. 1 " symbol 96, " Fig. 2 " symbol 97 and " Fig. 3 " symbol 98 is when pay lines 8 stops and the recreation that takes place.In the bonus point recreation, as specific award, the coin that the coin that obtains in the player pays than slot machine game is also Duoed.Hereinafter, statement " map 1-map 2-ground Fig. 3 " expression " Fig. 1 " symbol, " Fig. 2 " symbol and " Fig. 3 " situation that symbol stops along pay lines 8, pay lines 8 is positioned at the central authorities of each display window 4L, 4C, 4R.
In slot machine game, will payment when the symbol combination that stops along pay lines 8 is predetermined combinations be described according to Fig. 5.Here, as rotating cylinder 3L, 3C in slot machine game, when 3R stops,, come definite symbol combination that stops along pay lines 8 based on probability raffle table (describing after a while) by using the random number of in each recreation, sampling.
As shown in Figure 5, the kind of " no matter horizontal stripe ", if as all rotating cylinder 3L, 3C, when 3R stops, any " horizontal stripe " in " 1 horizontal stripe ", " 2 horizontal stripe " and " 3 horizontal stripe " aligns along pay lines 8, under the situation of one piece of coin of making a bet, just pay five pieces of coins so, under the situation of two pieces of coins of making a bet, just pay ten pieces of coins, and under the situation of three or four pieces of coins of making a bet, just pay 15 pieces of coins.Thus, give the player with described payment.
If as all rotating cylinder 3L, 3C, when 3R stops, three " 1 horizontal stripes " align along pay lines 8, under the situation of one piece of coin of making a bet, pay ten pieces of coins so, 20 pieces of coins of payment under the situation of two pieces of coins of making a bet, and under the situation of three or four pieces of coins of making a bet, pay 30 pieces of coins.Thus, give the player with described payment.
In addition, if as all rotating cylinder 3L, 3C, when 3R stops, three " 2 horizontal stripes " align along pay lines 8, under the situation of one piece of coin of making a bet, pay 20 pieces of coins so, 40 pieces of coins of payment under the situation of two pieces of coins of making a bet, and under the situation of three or four pieces of coins of making a bet, pay 60 pieces of coins.Thus, give the player with described payment.
If as all rotating cylinder 3L, 3C, when 3R stops, three " 3 horizontal stripes " align along pay lines 8, under the situation of one piece of coin of making a bet, pay 40 pieces of coins so, 80 pieces of coins of payment under the situation of two pieces of coins of making a bet, and under the situation of three or four pieces of coins of making a bet, pay 120 pieces of coins.Thus, give the player with described payment.
If as all rotating cylinder 3L, 3C, when 3R stops, align along pay lines 8 three " red 7 ", under the situation of one piece of coin of making a bet, pay 50 pieces of coins so, 100 pieces of coins of payment under the situation of two pieces of coins of making a bet, and under the situation of three or four pieces of coins of making a bet, pay 200 pieces of coins.Thus, give the player with payment.
If as all rotating cylinder 3L, 3C, when 3R stops, three " WILD " align along pay lines 8, under the situation of one piece of coin of making a bet, pay 100 pieces of coins so, 200 pieces of coins of payment under the situation of two pieces of coins of making a bet, and under the situation of three or four pieces of coins of making a bet, pay 400 pieces of coins.Thus, give the player with described payment.Here, " WILD " symbol has the function of each symbol in alternative above-mentioned " 1 horizontal stripe " symbol, " 2 horizontal stripe " symbol, " 3 horizontal stripe " symbol and " red 7 " symbol.For example, in symbol combination " 1 horizontal stripe-1 horizontal stripe-WILD ", " WILD " symbolic " 1 horizontal stripe ", release thus and won symbol combination " 1 horizontal stripe-1 horizontal stripe-1 horizontal stripe ", that is, obtain and win combination " 1 horizontal stripe ".
If as all rotating cylinder 3L, 3C, when 3R stops, symbol combination " map 1-map 2-ground Fig. 3 " or " map 1-map 2-ground Fig. 4 " align along pay lines 8, under the situation of one piece of coin of making a bet, pay 200 pieces of coins so, 400 pieces of coins of payment under the situation of two pieces of coins of making a bet, and under the situation of three or four pieces of coins of making a bet, pay 1,000 pieces of coins.Afterwards, game environment switches to the bonus point recreation from slot machine game, thereby the chance of player's particular bonus occurred giving.That is to say, in each bonus point recreation, have a kind of like this possibility, that is, the player can obtain than more coin in the slot machine game with higher payment by the recreation of being scheduled to.At this, the bonus point recreation will be described after a while.
[symbol public]
In Fig. 6, show such seniority among brothers and sisters pattern, that is, symbol combination " map 1-map 2-ground Fig. 3 " is aligned along pay lines 8 in display window 4L, 4C, 4R, and this symbol combination has formed a chance that switches to a kind of bonus point recreation.Align along pay lines 8 according to " Fig. 1 " symbol 96, " Fig. 2 " symbol 97 and " Fig. 3 " symbol 98, formed the picture that a width of cloth is represented treasure map.
In Fig. 7, show such seniority among brothers and sisters pattern, that is, symbol combination " map 1-map 2-ground Fig. 4 " is aligned along pay lines 8, and this symbol combination has formed the chance that switches to another bonus point recreation.In this case,, align along pay lines 8, formed the picture that a width of cloth is represented treasure map according to " Fig. 1 " symbol 96, " Fig. 2 " symbol 97 and " Fig. 4 " symbol 99 to above similar.As described, if symbol is combined to form a width of cloth picture, and game environment just switches to the bonus point recreation so, gives the player specific award thus.Therefore, for example, seek precious new theme, if uncomfortable this game machine of player so can judge easily that also symbol combination as a complete width of cloth picture is to switch to the bonus point recreation if in game machine, introduced.Therefore, the player can learn this set of symbols apace and merges and can be accustomed to this recreation.
Here, in the symbol combination shown in Fig. 6 and 7, public " Fig. 1 " symbol 96, " Fig. 2 " symbol 97.By public this or these symbol,, can reduce the quantity of the symbol that forms this combination so, thereby the player can learn these symbols apace and can be accustomed to this recreation if set a plurality of composite combined of the chance that switches to the bonus point recreation.And can easily form common image by the width of cloth picture that the symbol combination of public described a plurality of symbols wherein forms.Therefore, the player can learn this common image apace and can be accustomed to this recreation.
[probability raffle table]
Then, with reference to Fig. 8, explain the probability raffle table that is used for rotating cylinder 3L, 3C, 3R.Probability raffle table be when in slot machine at all rotating cylinder 3L, 3C, employed table when determining when 3R stops along a plurality of symbol that pay lines 8 is aligned.
Fig. 8 shows at the four pieces of coins of making a bet, that is, the number of making a bet is the probability raffle table that is used for rotating cylinder 3L, 3C, 3R under four the situation, to determine when all rotating cylinder 3L, 3C, the symbol of aligning along pay lines 8 when 3R stops.Here, be under one to three the situation, to have other probability raffle table, at the number of making a bet although these probability raffle tables do not illustrate.
In each probability raffle table, show scope with last each the symbol random number corresponding of aligning along pay lines 8 of each rotating cylinder 3L, 3C, 3R.Below be concrete grammar by the symbol of raffling to determine to align along pay lines 8.CPU 21 (see figure 9)s show to quote the random number of each rotating cylinder 3L, 3C, 3R by the probability raffle shown in Fig. 8, and this random number extracts from predetermined random number range (for example, scope 0~255).In addition, CPU 21 judges that the random number that is extracted drops in the random number range corresponding to which symbol, and determines the symbol of aligning along pay lines 8.For example, if the random number that is used for the symbol on definite tube 3L of left-hand rotation that is extracted is positioned at scope 116~170, the symbol of aligning along pay lines 8 when the tube 3L that turns left stops just to become " 2 horizontal stripe " symbol so.
Here, in this embodiment, although all raffle for each rotating cylinder 3L, 3C, 3R, and determined the symbol of aligning along pay lines 8, the present invention is not limited to this.For example, at first can determine to win combination, that is, can determine that inside is obtained and win combination, and can obtain according to this inside and win combination and determine the symbol of aligning along pay lines 8 corresponding to obtaining of symbol combination.That is to say that slot machine 1 can have inside and obtain the win combination determination means, to determine to obtain the win combination according to the random number of sampling in each recreation.
[structure of control system in the slot machine]
Circuit structure shown in Figure 9 comprises with the lower part: main control circuit 71 is used for controlling the game process operation of slot machine 1; Peripheral unit (actuator) is connected to main control circuit 71; And auxiliary control circuit 171, be used for controlling basic display unit 5 and secondary monitor 6 according to the control instruction that transmits from main control circuit 71.
Main control circuit 71 mainly is made of the microcomputer 120 that is arranged on the circuit board, is provided with the circuit of the random number that is used to sample on this circuit board.Microcomputer 120 comprises as being used for coming according to pre-set programs the CPU 121 of the control device of executive control operation, and as the ROM122 and the RAM 123 of storage device.
With having that CPU 121 links to each other: clock pulse generator 124 is used to produce the standard time clock pulse; Frequency divider 125; Randomizer 126 is used to produce the random number of sampling; And, random number sampling circuit 127.Here, the device as the random number that is used to sample can calculate by utilizing the CPU 121 in the microcomputer 120, carries out the generation and and the sampling of random number.
In the ROM 122 of microcomputer 120, store: the program that is used for controlling the recreation of slot machine 1; The symbol table of when determining under the situation that all rotating cylinder 3L, 3C, 3R stop, being consulted along symbol that pay lines 8 is aligned; Finished rotating cylinder 3L, 3C, 3R stop to control and then stop rotating cylinder after consulted obtain and win the symbol combination table; And the probability raffle table of when determining under the situation that all rotating cylinder 3L, 3C, 3R stop, being consulted along symbol that pay lines 8 is aligned.
In the ROM 122 of microcomputer 120, also store the various instructions (order) that are used to send to auxiliary control circuit 171.In these orders, include that demonstration display command, all rotating cylinders are ceased and desisted order, bonus point recreation initiation command etc., bonus point recreation initiation command is used to begin the image of bonus point recreation on secondary monitor 6 and shows.
In the circuit of Fig. 9, as by the actuator of controlling its operation from the control signal of microcomputer 120, comprise: stepper motor 49L, the 49C, the 49R that are used for making respectively rotating cylinder 3L, 3C, 3R rotation, include a drive part that is used to pay and store the save storehouse 30 of coin therein, basic display unit 5 and secondary monitor 6, various lamps 60 (mistake lamp 23, symbol illuminating lamp 57 etc.).They are connected to CPU 121 by motor-drive circuit 31, save storehouse drive circuit 32, auxiliary control circuit 171, lamp drive circuit 45 respectively.These drive circuits are controlled the operation of each actuator from the control signal (for example, driving instruction) of CPU 121 outputs by reception.
Auxiliary control circuit 171 is based on the demonstration control of carrying out from the control command of microcomputer 120 basic display unit 5 and secondary monitor 6.Auxiliary control circuit 171 will be described in the back.
Power amplifier 42 is connected to by sound source IC 41 on the lead-out terminal of CPU 121, and this power amplifier 42 is as the amplifier that will amplify from the sound of loudspeaker 43 outputs.Sound source IC 41 is based on coming power amplifier 42 and loudspeaker 43 are controlled from the control signal (for example, control instruction) of CPU 121 outputs.
As the input signal generation device that is used to produce the required input signal of microcomputer 120, comprising: coin sensor 12S is used for detecting the coin that inserts coin slot 12; Mistake switch 13; Help switch 14; Rotary switch 15; Go out coin switch 16; The switch 17 of making a bet; The maximum rotary switch 18 of making a bet; Rotary switch 19 repeats to make a bet; Rotating cylinder position detecting circuit 34 is based on the signal that the position of detecting rotating cylinder 3L, 3C, 3R is provided to CPU 121 from the pulse signal of rotating cylinder position detector (not shown) output; And payment finishes signal circuit 36, being reached under the predetermined number of coins data conditions by the counting that is used to detect from coin test section 35 countings of the coins of save storehouse 30 payments, provides to CPU 121 and detects the signal that specie payment is finished.
Realized obtaining the stop mode of winning combination if all rotating cylinders all stop and becoming indication along the symbol combination that pay lines 8 stops, CPU 121 just provides the pay warrant signal to save storehouse drive circuit 32 so, thereby makes the coin of save storehouse 30 payment predetermined quantities.At this moment, the coin numbers of 35 pairs of coin test sections, 30 payments from the save storehouse are counted, and work as the coin number of being counted when reaching predetermined quantity, just specie payment are finished signal and are inputed to CPU 121.Thus, the driving that CPU 121 stops save storehouse 30 by save storehouse drive circuit 32, and finish the specie payment process.
Here, when the symbol combination that stops along pay lines 8 of being determined by stop element that device determines became preset display mode, main control circuit 71, save storehouse 30 and save storehouse drive circuit 32 were configured for providing to the player award generator of award.
In the circuit of Fig. 9, randomizer 126 produces the random number that is positioned at predetermined range, and random number sampling circuit 127 is all pressed the back with the self-timing random number of sampling at make a bet rotary switch 18 and the rotary switch 19 that repeats to make a bet of rotary switch 15, maximum.Determine the random number sampled belongs to which scope in the probability raffle table, this probability raffle table is stored in the storage area among the ROM 122.If the random number of being sampled belongs to a predetermined scope, so just produce the stop element signal, thus the control of describing after a while to rotating cylinder 3L, 3C, 3R, and predetermined symbol is stopped along pay lines 8.
After rotating cylinder 3L, 3C, 3R begin rotation, the number of drive pulses that offers each stepper motor 49L, 49C, 49R is counted, and the numerical value of being counted is write in the presumptive area among the RAM 123.Each rotating cylinder 3L, 3C, 3R whenever rotate a circle and just obtain a reset pulse from it, and by rotating cylinder position detecting circuit 34 this reset pulse are input to CPU 121.CPU 121 is " 0 " clearly based on the counting that the reset pulse that obtains as mentioned above will be stored in the driving pulse among the RAM 123.Therefore, in RAM 123, stored count value corresponding to each rotating cylinder 3L, 3C, the 3R position of rotation in rotating a circle.
Corresponding for the position of rotation that makes each rotating cylinder 3L, 3C, 3R with symbol, in ROM 122, store symbol table.In this symbol table,, make the numbering of each predetermined rotation spacing of giving each rotating cylinder 3L, 3C, 3R in regular turn corresponding with the symbol that provides by each numbering by being used as the benchmark position of rotation based on the position of rotation that above-mentioned reset pulse produces.
Auxiliary control circuit 171 is connected to main control circuit 71.
Here, the main control circuit 71 that comprises CPU 121, ROM 122, clock pulse generator 124, frequency divider 125, randomizer 126 and random number sampling circuit 127, constituted stop element and determined device, it is used for according to the symbol of determining at the random number of each recreation sampling to stop along pay lines 8 in each variable display means.
The main control circuit 71 that comprises CPU 121 and ROM 122 has constituted stop control, and it is used for stopping and controlling according to the definite result who is determined the device generation by stop element the variable display operation of a plurality of variable display means.
In addition, in ROM 122, also store to obtain and win the symbol combination table.Obtain at this and to win in the symbol combination table, corresponding to obtaining the symbol combination of winning combination, obtaining and win obtaining of combination and win and judge that code is corresponding mutually corresponding to obtaining the specie payment number of winning combination and expression.When controlled the stopping of variable display operation of turn left tube 3L, the middle rotating cylinder 3C and the tube 3R that turns right, and, consult this and obtain win symbol combination table when after all rotating cylinders all stop, having confirmed to obtain when winning combination.
[the variable display operation of rotating cylinder 3L, 3C, 3R]
The variable display operation of rotating cylinder 3L, 3C, 3R then, is described.As described, in slot machine game, behind the coin of making a bet, all rotating cylinder 3L, 3C, 3R begin rotation based on predetermined switching manipulation.After the process scheduled time, each rotating cylinder 3L, 3C, 3R stop by predetermined order.
Figure 10 shows show states of basic display unit 5 when rotated of all rotating cylinder 3L, 3C, 3R.In basic display unit 5, be formed with the zone that is used for display window 4L, 4C, 4R, and can see the part of rotating each rotating cylinder 3L, 3C, 3R by these zones.Shown a role 501 below display window 4L, 4C, 4R, he is rowing the boat and is seeking treasured, and seeking treasured is the theme of slot machine 1.Therefore, on basic display unit 5, realized the effect of treasure-seeking picture picture.
Figure 11 shows from rotating cylinder 3L, 3C, 3R and begins to rotate the state that stops in turn through rotating cylinder 3L, 3C after the scheduled time.Rotating cylinder 3L that stops and 3C have shown " Fig. 1 " symbol 96 and " Fig. 2 " symbol 97 along pay lines 8 respectively.This state is proper state before game environment switches to the bonus point recreation according to the map symbol that is left by rotating cylinder 3R demonstration.Shown that below display window 4L, 4C, 4R crocodile 503 attacks role 501 state.
Figure 12 shows from rotating cylinder 3L and 3C stops in turn and the state that stops through rotating cylinder 3R after the scheduled time.The rotating cylinder 3R that stops to have shown " Fig. 3 " symbol 98 along pay lines 8, and by will " Fig. 3 " symbol 98 combining with " Fig. 1 " symbol 96 and " Fig. 2 " symbol 97, has finished a width of cloth treasure map picture.This state shows game environment will switch to American eagle jewellery bonus point recreation as one of bonus point recreation.In addition, below display window 4L, 4C, 4R, shown that role 501 breaks away from the state of crocodile 503.
As described, in a plurality of symbols that constitute the symbol combination of creating the chance that switches to the bonus point recreation, the rotating cylinder 3L, the 3C that show " Fig. 1 " symbol 96 and " Fig. 2 " symbol 97 respectively at first stop, " Fig. 1 " symbol 96 and " Fig. 2 " symbol 97 are public, and show that the rotating cylinder 3R of " Fig. 3 " symbol 98 stops at last.Therefore, this can make the player confirm to win the possibility of bonus point recreation when symbol 97 shows " Fig. 1 " symbol 96 and " Fig. 2 ".Here, which kind of bonus point the player has won up to having shown that " Fig. 3 " symbol 98 or " Fig. 4 " symbol 99 just can be known.Therefore, although when public " Fig. 1 " symbol 96 and " Fig. 2 " when symbol 97 stops the player can easily judging and won bonus point, the but kind of side bonus point in advance.Therefore, can increase player's interest and desired value widely.
[blank bonus point]
Except above-mentioned, also blank bonus point will be described, it can stop and realizing along pay lines 8 based on blank character.
Figure 13 shows the state that stops through all rotating cylinder 3L, 3C, 3R after the scheduled time again after rotating cylinder 3L, 3C, 3R begin to rotate.Rotating cylinder 3L, the 3C that stops, 3R show the symbol combination " blank-blank-blank " by blank character 92 expressions respectively.If blank character 92 is aligned along pay lines 8, so just carry out raffle continuously as the mysterious sun bonus point recreation of blank bonus point.Based on the raffle result, should the blank bonus point if realized, game environment just switches to the mysterious sun bonus point recreation as one of bonus point recreation so.
Figure 14 shows according to the raffle result and has realized the blank demonstration that adds timesharing.Near each display window 4L, 4C in the 5a of the viewing area of basic display unit 5, the 4R, shown the symbol 505,506 and 507 of representing the sun.Therefore, rotating cylinder 3L, the 3C that stops, the blank character 92 of 3R change as special symbol and align along pay lines 8.Shown that below display window 4L, 4C, 4R role 501 finds and so on state above it amazedly.Therefore, when as rotating cylinder 3L, the 3C of variable display means, when 3R has shown blank character 92, will switch to the bonus point recreation with predetermined probability with regard to having determined game environment.Therefore, even shown the symbol combination of blank character, recreation is not only to finish, but also has the possibility that the bonus point recreation occurs.Therefore, the player has produced beyond thought impression and can increase the interest of player to recreation in recreation.As described, in rotating cylinder 3L, 3C, 3R and liquid crystal indicator 54 as second display part as first display part that constitutes variable display means, by showing that symbol 505,506 and 507 as the bonus point symbol is to be stacked in blank character 92 on the liquid crystal indicator 54, can produce beyond thought impression, become the bonus point symbol suddenly as blank character 92.
[blank adds component selections raffle table]
In Figure 15, show the raffle table that is used to switch to mysterious sun bonus point recreation.This table is a table of determining to switch to mysterious sun bonus point recreation at the blank character 92 of rotating cylinder 3L, 3C, 3R when pay lines 8 stops.
CPU 121 from the predetermined random number scope (for example, scope 0~255) extracts random number, and determine the random number extracted belongs to which scope of the raffle table that is used for switching to mysterious sun bonus point recreation, and CPU 121 determines to switch to mysterious sun bonus point recreation afterwards.For example, random number drops in the scope 0~5, has just realized switching to mysterious sun bonus point recreation.
Then, the auxiliary control circuit 171 shown in Figure 16 will be explained.Auxiliary control circuit 171 is made of aiding CPU 221, auxiliary ROM 222, auxiliary RAM 223 and image display control circuit 224 and 225.Here, between main control circuit 71 and the auxiliary control circuit 171 and between aiding CPU 221 and each actuator, be provided with input (IN) port and output (OUT) port automatically.
Aiding CPU 221 determines how to make basic display unit 5 and secondary monitor 6 to show based on the game information order that transmits from main control circuit 71, and transmits the data of displaying contents to image display control circuit 224 and 225.
In auxiliary ROM 222, store a sequential programme that is used for transmitting, slot machine game and required a plurality of programs and the various data of bonus point recreation to main control circuit 71.
When carrying out these recreation, auxiliary RAM 223 is as the workspace.
Image display control circuit 224 has a video-ram (not shown), and the displaying contents of basic display unit 5 is controlled.Image display control circuit 225 has a video-ram (not shown), and the displaying contents of secondary monitor 6 is controlled.Especially, 225 pairs of secondary monitors 6 of image display control circuit are controlled, to show the image of bonus point recreation based on the bonus point recreation initiation command that transmits from main control circuit 71.
Touch pad 51 is connected to aiding CPU 221.Touch pad 51 detects the coordinate position of player institute contact portion, and sends the information of this coordinate position to aiding CPU 221.Therefore, which in a plurality of selector buttons that players have selected to show aiding CPU 221 determine on basic display unit 5.
Here, main control circuit 71 has constituted the auxiliary game starting apparatus, to be determined that by stop element the determined symbol combination that stops along the grace payment line of device becomes under the condition of specific display mode, beginning is as the bonus point recreation of auxiliary game, to give the player particular bonus.
Then, with reference to Figure 17 to 32, describe bonus point recreation in detail as auxiliary game.Have three kinds of bonus point recreation, a kind of is " recreation of Jinmen bonus point ", and another kind is " recreation of American eagle jewellery bonus point ", also has a kind of be " mysterious sun bonus point recreation ".When showing the bonus point recreation, do not use rotating cylinder 3L, 3C, 3R, and use the liquid crystal indicator of basic display unit 5 and secondary monitor 6.Make variable display means by the device used for image display that will be different from rotating cylinder, a kind of unique game that freely reflects the thematic map picture of game machine can be provided.
[Jinmen bonus point]
With reference to Figure 17 to 21, explain Jinmen bonus point recreation.In the recreation of Jinmen bonus point, selecting according to player's selection to last till in next process that the role is in proper order by five process points through the correct direction of point.
In Figure 17, show the demonstration example of the viewing area 6a in secondary monitor 6 when the recreation beginning of Jinmen.At the middle position of viewing area 6a, shown the state that role 501 is run towards door on passage.At the lower position of viewing area 6a, shown and indicated five route maps 622 through some 621a, 621b, 621c, 621d and 621e.At the upper position of viewing area 6a, indicated the accumulative total point 623 that in this recreation, obtains.
In Figure 18, show the demonstration example of the viewing area 5a in the basic display unit 5 when the recreation beginning of Jinmen.At the lower position of viewing area 5a, shown left-hand arrow instruction button 625, to upward arrow instruction button 626 and dextrad arrow instruction button 627.At the middle position of viewing area 5a, shown message " route is withdrawed from selection " 628, select the selection operation of role's direction of advance with the suggestion player.
Figure 19 shows the demonstration example among the 5a of viewing area when the player contacts dextrad arrow instruction button 627 (selecting the dextrad direction of advance based on this player).When the player contacted dextrad arrow instruction button 627, slot machine 1 detected the contact position on the touch pad 51 that is arranged on basic display unit 5 fronts, thereby can judge the button that the player contacts according to detected position.In Figure 19, be the black demonstration with the nonoptional left-hand arrow of player instruction button 625 with to upward arrow instruction button 626, thereby dextrad arrow instruction button 627 has been selected in indication.
Figure 20 shows the player and has selected the correct button demonstration example in the 6a of the viewing area of secondary monitor 6 afterwards.If the selected dextrad arrow of player instruction button 627 is correct buttons of being scheduled to, so just show such state: role 501 by this process point the door and on passage the following Yishanmen towards this process point run.At the upper position of viewing area 6a, shown mark 623, for example be 20, wherein added up the mark that obtains in the last recreation.In the route map 622 that the lower position of viewing area 6a shows, first is black through a some 621a shows, thus indication role 501 can be safely by this through point.When the player second through point selection during correct button, role 501 can be safely by this second through point, thereby add up mark.Here, correct press button is to be used to remove through point and to advance to next button through point, and it pre-determined by raffle before selecting, and all different through point at each.During button outside the player has selected correct button, Jinmen bonus point game over, and the mark that will just add up before the game over of Jinmen is paid as paying corresponding coin with player's bonus point.If Jinmen bonus point game over, game environment just switches to the slot machine game as basic game so.
Figure 21 shows the demonstration example of the viewing area 6a in the secondary monitor 6 under following situation: although all selected correct button through point, second through point and the 3rd process point first, do not select correct button the 4th through point.In the lower position of viewing area 6a, first a process point 621a, second a process point 621b that passes through safely and the 3rd a process 621c are black and show.At the middle position of viewing area 6a, by message 630 marks of indicating the player in Jinmen bonus point recreation, to be obtained that " win bonus point 60 ".
Figure 22 shows when crossing the demonstration example in the 6a of the viewing area of secondary monitor 6 when a little having selected correct button to the Five Classics first.In the lower position of viewing area 6a, first a process 621a who passes through safely, second crosses a 621e through a 621b, the 3rd a process 621c, the 4th process point 621d and the Five Classics and is the black demonstration.In the central authorities of viewing area 6a, " win bonus point 100 " 631 except showing message, also show message and " switch to the recreation of American eagle jewellery bonus point " 632.As shown in the 6a of viewing area, all selected correct button if pass through point at all, deducibility goes out so, and the role can arrive the end and carry out playing as the American eagle jewellery bonus point of another kind of bonus point recreation.No matter the game result in the slot machine game, when symbol combination in slot machine game " map 1-map 2-ground Fig. 3 " when aligning, and further when the player has carried out all correct selections in Jinmen bonus point recreation as another kind of bonus point recreation, all carry out American eagle jewellery bonus point recreation as one of bonus point recreation.Therefore, because the player has carried out Jinmen bonus point recreation, this recreation simultaneously gives player's expectation and follows the possibility that the recreation of American eagle jewellery bonus point is carried out in Jinmen bonus point recreation, therefore can increase the interest to the recreation of player's bonus point.
[recreation of American eagle jewellery bonus point]
Then, with reference to Figure 23 to 26, the recreation of American eagle jewellery bonus point is described.In the recreation of American eagle jewellery bonus point, the player once can only select a kind of conduct to fall into the jewellery that the role selected of well from five kinds of jewelleries.Climb along the borehole wall according to the enlargement ratio role that selected jewellery is set, and the coin that obtains by the mark that will multiply by the enlargement ratio that jewellery is set the jewellery setting gives the player.
Figure 23 illustrates the demonstration example of the viewing area 5a in the basic display unit 5 when American eagle jewellery bonus point recreation beginning.Below the 5a of viewing area, five button 641a, the 641b, 641c, 641d, the 641e that represent five kinds of jewelleries have respectively been shown.In the central authorities of viewing area 5a, show message " selection jewellery " 642.This message 642 impels the player to carry out selection operation to role 501 direction of advance.Here, at this moment, the viewing area 6a of secondary monitor 6 becomes black fully and has fallen into well with indication role 501.
In Figure 24, show the demonstration example at viewing area 5a under the following situation: the player has selected a kind of in five kinds of jewelleries that the lower position of viewing area 5a shows, and has contacted the button 641a that the place, least significant shows.When the player has contacted the button 641a of viewing area 5a, detect institute's position contacting by the touch pad 51 that is arranged on basic display unit 5 fronts in the slot machine 1, and can judge according to institute's position contacting and to have contacted which button.In this case, button 641b, 641c, 641d, the 641e that is not touched is black and shows, button 641a has only been selected in indication thus.For among all button 641a, 641b, 641c, 641d and the 641e each, shown the mark default to each button, for example 300 (button 641e), 30 (button 641b), 150 (button 641c), 100 (button 641d), and 50 (button 641a).Thus, notifying the player is 50 points corresponding to the mark of selected button 641a.
In Figure 25, show the demonstration example of the viewing area 6a of secondary monitor 6 after contact button 641a.In the central authorities of viewing area 6a, shown the state that role 501 has utilized rope to climb along well after having selected jewellery.Here, role 501 is along the well precalculated position of climbing.At the right part of viewing area 6a, shown indicator 644, the position that it indicates role 501 to climb.644 minutes ten one-levels of indicator are indicated the height of well.In Figure 25, the Pyatyi that begins from the shaft bottom is black and shows, thereby indication role 501 climbs to level V.The side of each grade in indicator 644 has shown the multiplication factor that mark is amplified.At last, by multiply by when beginning to play the mark of the selected button settings of player, calculate player's mark with the corresponding multiplication factor of level that the player is arrived.The mark formula that has shown the state that arrives corresponding to role 501 below the 6a of viewing area " gets 20 * 50 " 645.In addition, at the upper right quarter of viewing area 6a, shown that this mark 646 obtains based on mark formula 645 as the numeral " 1000 " of the mark 646 of this moment.Here, determine the level that role 501 climbs accordingly with the selected button of player when recreation begins.That is to say, according at the selected button of when beginning recreation player, pre-determined corresponding to the multiplication factor of the determined mark of described level with based on the player's that multiplication factor is determined of described mark mark.
In Figure 26, show when the demonstration example of level viewing area 6a in the secondary monitor 6 after role 501 reaches level V during for level V corresponding to selected button of when beginning recreation.When role 501 arrived predefined level, the role had found outlet by kicking and destroy the borehole wall.Therefore, American eagle jewellery bonus point game over.At this moment, the mark by the specie payment player.When the game over of American eagle jewellery bonus point, game environment switches to the slot machine game as basic game.
[mysterious sun bonus point recreation]
With reference to Figure 27 to 33, mysterious sun bonus point recreation is described.In the recreation of mysterious sun bonus point, increase mark according to the role based on the jewellery of player's the taking-up of selection from sun shape embossment, and the role can take out jewellery, reached the predetermined upper limit up to the mark of frightened degree by the frightened article that the role got.
In Figure 27, show the demonstration example of the viewing area 6a in the secondary monitor 6 when mysterious sun bonus point recreation begins.In the central authorities of viewing area 6a, show role 501, he is towards three embossments 661 that are sun shape.At the upper position of viewing area 6a, shown the cumulative point 663 that in recreation, obtains.On the right side of viewing area 6a, shown frightened degree gauge table 664, the degree that the fear that it indicates role 501 to be had is felt.The expression 665 of role's reflection fear degree is presented at the top position of frightened degree gauge table 664.In this recreation, the mark of frightened degree adds up, and goes up in limited time Exit Game when this mark reaches described.
Figure 28 shows the demonstration example of the viewing area 5a in the basic display unit 5 when mysterious sun bonus point recreation begins.Below the 5a of viewing area, three selector button 667a, 667b, 667c have been shown.In the central authorities of viewing area 5a, show message " selection embossment " 628, it impels the player to carry out the selection operation of selector button 667a, 667b, 667c.
In Figure 29, show the demonstration example of viewing area 5a when the rightest selector button 667a of player contact.When the player contacts selector button 667a, detect institute's position contacting by the touch pad 51 that is arranged on basic display unit 5 fronts in the slot machine 1, thereby can judge the selector button that the player contacts according to institute's position contacting.In Figure 29, non-selected selector button 667b and 667c are black and show, selector button 667a has been selected in indication thus.For all selector button 667a, 667b, 667c, shown the mark 20,10,5 that each selector button is set.Thus, inform that the player is 5 to the mark that he selected selector button 667a sets.For each selector button corresponding, be provided with a kind of in snake, spider and the special article except jewellery, and shown that the role takes out the state of article from the embossment mouth with each embossment.
In Figure 30, show the demonstration example of the viewing area 6a in the secondary monitor 6 when the player touches selector button 667a.In the central authorities of viewing area 6a, shown the state that the role 501 corresponding to the jewellery of selector button 667a stands that takes out.At the upper position of viewing area 6a, shown the numeral corresponding 5 with selector button 667a as cumulative point 663.At the upper position of viewing area 6a, come into force and shown happy role's expression 665.According to top described, select to make mysterious sun bonus point recreation development repeatedly by making the player.
In Figure 31,, show the demonstration example of the viewing area 6a in the secondary monitor 6 when the role takes out snake as frightened article as the example of carrying out the player under next selection situation.In the central authorities of viewing area 6a, shown the state that role 501 stands, he has taken out snake according to selector button 667a.When the snake of taking out as frightened article, because mark to be added is 0, therefore the cumulative point 663 that shows in the upper position place of viewing area 6a remains 5.At the upper position of frightened degree gauge table 664, corresponding to the snake of taking out, from the bottom upwards three grades be black and show.Therefore, frightened degree is shown and becomes 3 points.In addition, the expression 665 that has shown role's reflection fear degree.When taking out frightened article, all to add up counting of frightened degree, and count when this and to reach described and go up in limited time, just finish mysterious sun bonus point recreation.
In Figure 32,, show the demonstration example of the viewing area 6a in the secondary monitor 6 when taking out special article as the example under the situation of carrying out next selection the player.In the central authorities of viewing area 6a, shown the state that the role 501 that takes out special article stands.When the mark that takes out special article and frightened degree is 0, increase by two to the upper limit and count, and the mark that demonstrates frightened degree in frightened degree gauge table 664 becomes 7 points as the game over sign.
In Figure 33,, show the demonstration example of the viewing area 6a in the secondary monitor 6 when the spider of taking out as frightened article as the example under the situation of carrying out next selection the player.In the central authorities of viewing area 6a, shown the state that the role 501 that takes out spider stands.Be under 0 the situation, from the upper limit, to deduct two and count at the mark that takes out spider and frightened degree as the game over sign.As a result, the mark that demonstrates frightened degree in frightened degree gauge table 664 becomes 3 points.
As mentioned above, finish the increase of the upper limit that frightened degree is counted according to player's selection and reduce.Therefore, the mark in bonus point recreation arrives under the situation of the upper limit or can not reduce under the situation of counting, and the state of the upper limit will occur increasing according to player's selection.Thus, can make the bonus point recreation become longer or shorter.Therefore, can when keeping player's interest, carry out the bonus point recreation.
[operation of game machine]
The operation of CPU 121 in the main control circuit 71 then, is described with reference to the flow chart in Figure 34 and 35.
As shown in figure 34, CPU 121 at first carries out the initialization procedure of main control circuit 71 in step 1 (below be abbreviated as " S1 ").Particularly, CPU 121 writes initialization data in RAM 123, and makes each actuator all be in the original state that can begin to play.
In S2, CPU 121 determines whether to have carried out to be used to the input that begins to play.Particularly, CPU 121 determines whether to have imported from rotary switch 15, maximum the make a bet commencing signal of rotary switch 19 of rotary switch 18 or repeat of making a bet.In S2,, that is, determine not from make a bet rotary switch 18 or when repeating to make a bet rotary switch 19 input commencing signals of rotary switch 15, maximum, the process that CPU 121 repeats among the S2 when being defined as "No".On the other hand, when being defined as "Yes", that is, when determining to have imported commencing signal, CPU 121 forwards process to S3.
In S3, CPU 121 carries out the rotary course of rotating cylinder 3L, 3C, 3R.Particularly, CPU 121 to motor-drive circuit 31 send drive signals and drive rotating cylinder 3L, 3C, 3R makes its rotation.
In S4, CPU 121 carries out the random number sampling.CPU 121 sends signal with the generation random number to randomizer 126, and makes random number sampling circuit 127 for each the extraction random number among three rotating cylinder 3L, 3C, the 3R.CPU 121 is stored in the random number that is extracted in the presumptive area of RAM 123.
In S5, CPU 121 DO symbol deterministic processes.For among three rotating cylinder 3L, 3C, the 3R each, CPU 121 judges the random number that is stored among the RAM 123 belongs to which scope of the probability raffle table that is stored in advance among the ROM 122, and determines the symbol that will stop along pay lines 8.The determined symbol of CPU 121 storages.Here, the symbol deterministic process is finished by S4 and S5.
Then, in S6, CPU 121 carries out the consumption of stand-by period, afterwards the stopped process of CPU 121 execution left-hand rotation tube 3L in S7.Corresponding to determined stop element, CPU 121 sends signal to stop and controlling the variable display operation of tube 3L to motor-drive circuit 31.Motor-drive circuit 31 stops a 3L that turns left by stepper motor 49L.
Then, in S8, CPU 121 carries out the consumption of further stand-by period, and in S9, CPU 121 carries out the stopped process of the middle rotating cylinder 3C that is similar to tube 3L afterwards.
Then, in S10, CPU 121 further carries out the consumption of stand-by period, and in S11, CPU 121 carries out the stopped process of the right-hand rotation tube 3R that is similar to tube 3L afterwards.In these steps of S11, finished the process of stop control at S6.
Then, in S12, CPU 121 judges whether blank character aligns along pay lines 8.In this step, judging under the situation that blank character aligns along pay lines 8, CPU 121 forwards process to S13.On the other hand, when being judged as "No", that is, judge blank character not when pay lines 8 is aligned, CPU 121 forwards process to S15.
In S13, CPU 121 carries out the random number sampling to determine the beginning as the mysterious sun bonus point recreation of blank bonus point.CPU 121 sends the signal that produces random number to randomizer 126, thereby CPU 121 makes random number sampling circuit 127 extract random number.CPU 121 is stored in the random number that is extracted in the presumptive area of RAM 123.
In S14, CPU 121 carries out blank bonus point deterministic process.Particularly, with reference to the table shown in Figure 15, the random number that CPU 121 determines in S13 and stored belongs to the situation that activates mysterious sun bonus point recreation or belongs to the situation that does not activate mysterious sun bonus point recreation.
In S15, with reference to the payoff table shown in Fig. 5, the obtaining of symbol combination that stops along pay lines 8 when CPU 121 bases all stop based on rotating cylinder 3L, 3C, 3R won combination and paid coin by the number of making a bet that the player made a bet.
In S16 (Figure 35), CPU 121 judges whether to have carried out the bonus point recreation.If carried out the bonus point recreation, CPU 121 just forwards process to S17 so.On the other hand, if do not carry out the bonus point recreation, CPU 121 just forwards process to S2 (Figure 34) so.
In S17, CPU 121 carries out the beginning process of bonus point recreation.CPU 121 sends the bonus point initiation command of the kind of information that has the bonus point recreation to aiding CPU 221.By the process among the S17, realized the function of bonus point starting apparatus.
In S18, CPU 121 waits for the end of bonus point recreation.Because the execution of bonus point recreation is mainly finished by aiding CPU 221, so CPU 121 stops the slot machine game as basic game, finished by aiding CPU 221 up to the bonus point recreation.
Afterwards, CPU 121 forwards process to S2 (Figure 34), so that restart slot machine game.
[operation of aiding CPU]
Then, with reference to the flow chart shown in Figure 36 to 39, the operation of the aiding CPU 221 in the auxiliary control circuit 171 is described.
At first, with reference to Figure 36, bonus point recreation initiation command receiving course is described.
In S31, aiding CPU 221 judges whether the kind of bonus point recreation is the recreation of Jinmen bonus point.Particularly, aiding CPU 221 judges that the kinds of information of playing about the bonus point of following bonus point recreation initiation command is Jinmen bonus point recreation.In this step, if be judged as "Yes", that is, judge the bonus point recreation of beginning Jinmen, aiding CPU 221 just forwards process to S32 so.On the other hand, if be judged as "No", that is, judge and do not begin the recreation of Jinmen bonus point, aiding CPU 221 just forwards process to S34 so.
In S32, aiding CPU 221 carries out Jinmen bonus point game process.Process in this step will be described later.
In S33, aiding CPU 221 judges whether the player has finished correct selection in Jinmen bonus point recreation (S32).Particularly, judge at all five whether selected next button of indication guiding, and judge whether role 501 arrives target through the predetermined direction of point through the some player.In this step, if be judged as "Yes", that is, judge and finished correct selection, aiding CPU 221 just forwards process to S35 so.On the other hand, if be judged as "No", that is, judge and do not finish at least one correct selection, aiding CPU 221 just finishes this routine so.
In S34, aiding CPU 221 judges whether the kind of bonus point recreation is the recreation of American eagle jewellery bonus point.In this step, if be judged as "Yes", that is, judge the recreation of beginning American eagle jewellery bonus point, aiding CPU 221 just forwards process to S35 so.On the other hand, if be judged as "No", that is, judge and do not begin American eagle jewellery bonus point recreation, aiding CPU 221 just forwards process to S36 so.
In S35, aiding CPU 221 carries out American eagle jewellery bonus point game process.For the process in this step, will describe afterwards.After this step, aiding CPU 221 finishes this routine.
By the process of S32 in the S35, carry out under any situation in following two kinds of situations as at least a American eagle jewellery bonus point recreation in the multiple bonus point recreation: the situation that stops and having special symbol combination " map 1-map 2-ground Fig. 3 " as a plurality of rotating cylinders of variable display means; And in Jinmen bonus point recreation, can obtain the particular result that role wherein can arrive described target as the recreation of another bonus point.Therefore, the player by Jinmen bonus point recreation of carrying out various selections and participating in, if satisfied predetermined condition, so just determine whether game environment switches to the American eagle jewellery bonus point recreation as another bonus point recreation.Thereby,, expect that simultaneously the player enjoys other bonus point recreation serially, has therefore increased the interest of player to recreation because the player has carried out the bonus point recreation.
In S36, aiding CPU 221 judges whether the kind of bonus point recreation is mysterious sun bonus point recreation.In this step, if be judged as "Yes", that is, judge the mysterious sun bonus point recreation of beginning, aiding CPU 221 just forwards process to S37 so.On the other hand, if be judged as "No", that is, judge and do not begin the recreation of mysterious sun bonus point, aiding CPU 221 just finishes this routine so.
In S37, aiding CPU 221 is carried out mysterious sun bonus point game process.For the process in this step, will describe afterwards.After finishing this step, aiding CPU 221 finishes this routine.
Then, with reference to Figure 37, Jinmen bonus point game process is described.
In S41, aiding CPU 221 carries out image procedure for displaying.Particularly, aiding CPU 221 sends image display command to image display control circuit 224, in the 5a of the viewing area of basic display unit 5, to show the image shown in Figure 18, and send image display command to image display control circuit 225, in the 6a of the viewing area of secondary monitor 6, to show the image shown in Figure 17.
In S42, aiding CPU 221 is according to carrying out selection course through the correct direction at some place at present.Particularly, aiding CPU 221 generates random number by calculating, and determines that based on the random number that is generated left-hand arrow instruction button 625, which button in upward arrow instruction button 626 and dextrad arrow instruction button 627 are to have the button of being scheduled to correct direction.
In S43, aiding CPU 221 judges whether to have contacted touch pad 51.In this step, if be judged as "Yes", that is, judge the player and contacted touch pad 51, aiding CPU 221 just forwards process to S44 so.On the other hand,, that is, judge the player and do not contact touch pad 51, so just repeat S43 if be judged as "No".
In S44, the button procedure for displaying that aiding CPU 221 is carried out about selected button.Particularly, aiding CPU 221 is judged selected button based on the co-ordinate position information of the contact portion of exporting from touch pad 51, and as shown in Figure 19, aiding CPU 221 sends image display command to image display control circuit 224, shows so that other button except selected button is black.
In S45, aiding CPU 221 judges whether the selected direction of player is correct direction.Particularly, aiding CPU 221 judges whether selected button is consistent with the button of determining that has predetermined correct direction in S44 in S42.In this step, if be judged as "Yes", that is, judging described button is the button that has predetermined correct direction, and aiding CPU 221 just forwards process to S46 so.On the other hand, if be judged as "No", that is, judging described button is not the button that has predetermined correct direction, and aiding CPU 221 just forwards process to S50 so.
In S46, aiding CPU 221 is carried out the image display process that the indication role successfully passes through the process point.For example, aiding CPU 221 sends image display command to image display control circuit 224, to show the image of role 501 by door on secondary monitor 6.
In S47, the bonus point process that aiding CPU 221 is carried out.Aiding CPU 221 will be counted to be added to as the player and obtain on the mark of counting through what point was set current.
In S48, aiding CPU 221 judges whether be that the Five Classics is crossed a little through point at present, that is, pass through a little at last.In this step, if be judged as "Yes", that is, judging present is to pass through at last a little through point, and aiding CPU 221 is with regard to Exit Game so, and forwards process to S49 to switch to other bonus point recreation.On the other hand, if be judged as "No", that is, and judge present through point be in first through point with the 4th through between the point, aiding CPU 221 just forwards process to S41 so, and repeats to play.
In S49, aiding CPU 221 is carried out the process that switches to the recreation of American eagle jewellery bonus point.Particularly, aiding CPU 221 sends image display command to image display control circuit 225, to show the image shown in Figure 21.Aiding CPU 221 finishes this routine after the process in finishing this step.
In S50, aiding CPU 221 is carried out the procedure for displaying of this order bonus point game over of indication.Particularly, aiding CPU 221 sends image display command to image display control circuit 225, to show the image shown in Figure 21.Aiding CPU 221 finishes this routine after the process in finishing this state.
Then, with reference to Figure 38, American eagle jewellery bonus point game process is described.
In S51, aiding CPU 221 carries out image procedure for displaying.Particularly, aiding CPU 221 sends image display command to image display control circuit 224, to show the image shown in Figure 23 in the 5a of the viewing area of basic display unit 5.And aiding CPU 221 sends image display command to image display control circuit 225, to show the image that all is black in the 6a of the viewing area of secondary monitor 6.
In S52, the payment deterministic process that aiding CPU 221 is carried out at each button that shows on the 5a of viewing area.Particularly, aiding CPU 221 generates random number by calculating, and give for example 300 points, 30 points, 150 points, 100 points, 50 points based on the random number aiding CPU 221 that is generated respectively among five button 641a, 641b, 641c, 641d, the 641e each, these buttons have been represented the jewellery that shows on the 5a of viewing area.And aiding CPU 221 also is provided with the level that the role climbs at each button.
In S53, aiding CPU 221 judges whether to have contacted touch pad 51.Particularly, in this step, if be judged as "Yes", that is, judge the player and contacted button indication part on the touch pad 51, aiding CPU 221 just forwards process to S54 so.On the other hand, if be judged as "No", that is, judge and do not contact touch pad 51, aiding CPU 221 just repeats the process among the S53 so.
In S54, aiding CPU 221 is carried out the procedure for displaying of selected button.Particularly, aiding CPU 221 is judged selected button according to the co-ordinate position information of the contact portion of exporting from touch pad 51, and as shown in figure 24, aiding CPU 221 sends image display command to image display control circuit 224, shows so that other button except selected button is black.
In S55, corresponding to the selected button of player, the procedure for displaying of aiding CPU 221 carries out image, one-level so that role 501 climbs.Particularly, aiding CPU 221 shows the image shown in Figure 25 in the 6a of viewing area.
In S56, aiding CPU 221 judges that role 501 is whether along the well predetermined progression that climbs.Particularly, aiding CPU 221 judges whether to have carried out such process, that is, role 501 by with climb along well corresponding to the identical progression of the progression of selected button setting among the S54.In this step, if be judged as "Yes", that is, judge the role and climb along well by predetermined level, aiding CPU 221 just forwards process to S57 so.On the other hand, if be judged as "No", that is, judge the role and do not climb along well by predetermined level, aiding CPU 221 just forwards process to S55 and repeats to show that the role climbs along well so.
In S57, aiding CPU 221 judges whether the role has climbed 10 grades along well, that is, whether the role climbs out of well.In this step, if be judged as "No", that is, judge the role and do not climb 10 grades, aiding CPU 221 just forwards process to S58 so, with by finding an exit Exit Game.On the other hand, if be judged as "Yes", that is, judge the role and climbed 10 grades along well, aiding CPU 221 just forwards process to S59 so, to come Exit Game by climbing out of well.
In S58, aiding CPU 221 is carried out by finding that outlet makes the game over procedure for displaying of game over.Aiding CPU 221 sends image display command to image display control circuit 225, to show the image shown in Figure 26 in the 6a of viewing area.Aiding CPU 221 finishes this routine after finishing this step.
In S59, aiding CPU 221 is carried out by climbing out of well and is made the game over procedure for displaying of game over.Aiding CPU 221 sends image display command to image display control circuit 225, to show the top graph picture of well in the 6a of viewing area.Aiding CPU 221 finishes this routine after finishing this step.
Then, with reference to Figure 39, the process of mysterious sun bonus point recreation is described.
In S61, aiding CPU 221 carries out image procedure for displaying.Particularly, aiding CPU 221 sends image display command to image display control circuit 224, on the 5a of the viewing area of basic display unit 5, to show the image shown in Figure 28, and send image display command to image display control circuit 225, on the 6a of the viewing area of secondary monitor 6, to show the image shown in Figure 27.
In S62, aiding CPU 221 is carried out the payment deterministic process of each button that shows on the 5a of viewing area.Particularly, aiding CPU 221 generates random number by calculating, and arrange for example 20 points, 10 points, 5 points accordingly based among the random number aiding CPU 221 that is generated and three button 667a, 667b, the 667c each, on behalf of viewing area 5a, these buttons 667a, 667b, 667c go up the jewellery that shows.Aiding CPU 221 is selected article to be removed at jewellery, snake, spider, the special article that is used for each button.
In S63, aiding CPU 221 judges whether to have contacted touch pad 51.Particularly, in this step, if be judged as "Yes", that is, judge the player and contacted the part that wherein shows the button of touch pad 51, aiding CPU 221 just forwards process to S64 so.On the other hand, if be judged as "No", that is, judge and do not contact touch pad 51, aiding CPU 221 just repeats the process among the S63 so.
In S64, aiding CPU 221 is carried out the procedure for displaying of selected button.Particularly, aiding CPU 221 is judged selected button based on the co-ordinate position information of the contact portion of exporting from touch pad 51, and as shown in Figure 29, aiding CPU 221 sends image display command to image display control circuit 224, shows so that other button except selected button is black.
In S65, aiding CPU 221 judges whether the article that are provided with are snakes in the embossment corresponding with the selected button of player.In this step, if be judged as "Yes", that is, judging these article is snakes, and aiding CPU 221 just forwards process to S66 so.On the other hand, if be judged as "No", that is, judging these article is not snake, and aiding CPU 221 just forwards process to S69 so.
In S66, aiding CPU 221 is carried out cumulative process, adding to frightened degree mark corresponding to counting of snake.
In S67, aiding CPU 221 judges whether the cumulative point of frightened degree arrives the upper limit.In this step, if be judged as "Yes", that is, the mark of judging frightened degree arrives the upper limit, and aiding CPU 221 just forwards process to S68 so.On the other hand, if be judged as "No", that is, the mark of judging frightened degree does not arrive the upper limit, and aiding CPU 221 just forwards process to S61 to continue the bonus point recreation so.By S67, realized that bonus point finishes the function of judgment means.Here, although changed the upper limit that frightened degree is counted, initial value that will frightened degree when mysterious sun bonus point recreation beginning is made as steady state value, for example 5 points.
In S68, aiding CPU 221 is carried out bonus point game over procedure for displaying.
In S69, aiding CPU 221 judges whether the article that are provided with are spiders in the embossment corresponding with the selected button of player.In this step, if be judged as "Yes", that is, judging these article is spiders, and aiding CPU 221 just forwards process to S70 so.On the other hand, if be judged as "No", that is, judging these article is not spider, and aiding CPU 221 just judges that these article are described special articles and forward process to S71 so.
In S70, aiding CPU 221 is carried out from the upper limit of frightened degree and is deducted 2 processes of counting.Aiding CPU 221 forwards process to S67 after the process in having finished this step.
In S71, aiding CPU 221 judges whether the article that are provided with are jewelleries in the embossment corresponding with the selected button of player.In this step, if be judged as "Yes", that is, judging these article is jewelleries, and aiding CPU 221 just forwards process to S73 so.On the other hand, if be judged as "No", that is, judging these article is not jewellery, and aiding CPU 221 just forwards process to S73 so.
In S72, aiding CPU 221 is carried out the bonus point process.Aiding CPU 221 forwards process to S61 after the process in finishing this step.
In S73, aiding CPU 221 judges whether the mark of present frightened degree is 0.In this step, if be judged as "Yes", that is, the mark of judging frightened degree is 0, and aiding CPU 221 just forwards process to S75 so.On the other hand, if be judged as "No", that is, the mark of judging frightened degree is not 0, and aiding CPU 221 just forwards process to S74 so.
In S74, aiding CPU 221 is carried out from the mark of frightened degree and is deducted 2 processes of counting.Aiding CPU 221 just finishes this routine after the process in finishing this step.
In S75, aiding CPU 221 is carried out the process to 2 of upper limit increases.By the process in this step, increased the aggregate-value of frightened degree mark, thereby prolonged the time that finishes this bonus point recreation.Aiding CPU 221 just finishes this routine after the process in finishing this step.According to the process among above-mentioned S66, S72, S74, the S75, determined corresponding and frightened degree mark that adds up and the function that has realized increasing or reducing the measurement mechanism of the upper limit with the progress of mysterious sun bonus point recreation.
In the process of S41 in the S75, realized the function of bonus point recreation actuating unit according to above-mentioned.
Here, in this embodiment, although described the situation that variable display means is made of the rotating cylinder that rotates, the present invention is not limited to this.For example, can expect, use a plurality of glyph images are presented at device among LCD or the CRT in order.
In this embodiment, be two kinds situation although explained public symbol, also can public a kind of symbol.Quantity according to rotating cylinder can public three kinds of symbols.
In addition, under the situation that has the symbol combination that switches to the bonus point recreation more than three kinds,, can comprise not public symbol according to making up with the symbol combination corresponding symbol that switches to the bonus point recreation.
In this embodiment, at the situation that in a kind of bonus point recreation, obtains particular result, carry out other bonus point recreation according to player's selection.Yet this bonus point recreation is not limited to a kind of.At the situation that in one of multiple bonus point recreation, obtains particular result, carry out other bonus point recreation serially according to player's selection.
In this embodiment, determine device when blank bonus point and determine to add timesharing, used the table that wherein is fixed with random number with predetermined probability.Yet, can change predetermined probability.For example, can change this probability according to realize obtaining the state of winning combination at predetermined time in the past.
In this embodiment, although only selecting slated items, for example just increase or reduce to become the upper limit that finishes bonus point recreation benchmark when spider or described special article, the present invention is not limited to this.Can increase or reduce the upper limit according to the jewellery of determining mark.
In addition, although at this mark that uses frightened degree as judging counting of bonus point game over, also can use by taking out the mark that jewellery obtains.

Claims (10)

1. game machine, it comprises:
At least three variable display means that comprise first variable display means, second variable display means and the 3rd variable display means, they are used for being presented at changeably the multiple symbol that recreation is used, the variable symbols displayed of first variable display means comprises first special symbol, the variable symbols displayed of second variable display means comprises second special symbol, and the variable symbols displayed of the 3rd variable display means comprises the 3rd special symbol and the 4th special symbol;
Stop element is determined device, and it is used for based on the symbol of determining at the random number of each recreation sampling to stop along pay lines in each variable display means; And
Stop control, it is used for based on being determined that by stop element the variable demonstration of the determined result of device to described variable display means stops control;
Wherein, each determines that by stop element a plurality of symbol combination that the determined a plurality of symbols of device constitute comprise at least the first specific display mode and the second specific display mode, the first specific display mode is made of first special symbol, second special symbol and the 3rd special symbol and corresponding to first particular bonus, the second specific display mode is made of first special symbol, second special symbol and the 4th special symbol and corresponding to second particular bonus
Wherein, when making first variable display means, second variable display means and the 3rd variable display means, stop control stopped at for first specific display mode following time, first special symbol, second special symbol and the 3rd special symbol form first full picture, and, stop control stopped at for second specific display mode following time when making first variable display means, second variable display means and the 3rd variable display means, first special symbol, second special symbol and the 4th special symbol form second full picture, and
Wherein, first special symbol and second special symbol are common in the first specific display mode and the second specific display mode.
2. game machine according to claim 1, wherein, described stop control earlier is common to first special symbol in the first specific display mode and the second specific display mode to demonstration and first variable display means and the variable demonstration in second variable display means of second special symbol stops control before the variable demonstration in the 3rd variable display means being stopped control.
3. game machine according to claim 1, it also comprises:
Liquid crystal indicator, it is arranged on the upper position place of first variable display means, second variable display means and the 3rd variable display means,
Wherein, at least one in the first specific display mode and the second specific display mode carried out this auxiliary game corresponding to the timing that activates an auxiliary game by using described liquid crystal indicator.
4. game machine according to claim 1, it also comprises:
Bonus point recreation actuating unit, it is used for stopping in the variable demonstration of described variable display means, first special symbol, second special symbol and the 3rd special symbol or first special symbol, second special symbol and the 4th special symbol are stopped when also being shown by described variable display means simultaneously, carry out the bonus point recreation corresponding to the first specific display mode or the second specific display mode in a plurality of bonus point recreation;
Wherein, under the situation that described variable display means stops with the special symbol in the first specific display mode or the second specific display mode and obtaining under the situation of a particular result, all carry out at least one bonus point recreation based on being chosen in other bonus point recreation of player.
5. game machine according to claim 4, it also comprises:
Liquid crystal indicator, it is arranged on the upper position place of first variable display means, second variable display means and the 3rd variable display means,
Wherein, finish described bonus point recreation by use except described liquid crystal indicator.
6. game machine according to claim 1, it also comprises:
Blank bonus point is determined device, and it is used for determining the getting of bonus point with predetermined probability at a plurality of blank characters when the pay lines of described variable display means stops.
7. game machine according to claim 6, it also comprises:
Liquid crystal indicator, it is arranged on the front of described variable display means, and this liquid crystal indicator is made into transparent, to allow to seeing symbols displayed on described variable display means by this liquid crystal indicator;
Wherein, when described variable display means shows a plurality of blank characters, and blank bonus point is when determining that device is determined getting of described bonus point, and liquid crystal indicator is by showing a plurality of bonus point symbols with the equitant mode of described a plurality of blank characters.
8. game machine according to claim 1, it also comprises:
Bonus point recreation starting apparatus, it is used for beginning bonus point recreation when described variable display means stops with described special symbol;
Measurement mechanism, it is used for definite mark that adds up according to the progress of described bonus point recreation, and is used to increase or reduce the upper limit of described mark; And
Bonus point game over device, it is used at described mark above finishing described bonus point recreation on described in limited time.
9. game machine according to claim 8, wherein, described measurement mechanism increases or reduces the described upper limit based on player's selection.
10. game machine according to claim 8, it also comprises:
Liquid crystal indicator, it is arranged on the front of described variable display means, and this liquid crystal indicator is made into transparent, allowing to seeing symbols displayed on described variable display means by this liquid crystal indicator,
Wherein, described game machine also has a display unit except having described variable display means, and this display unit shows described bonus point recreation, and
Wherein, be formed with an operation inputting part on liquid crystal indicator, the player carries out the selectivity operation by this operation inputting part.
CNB200410057300XA 2003-08-29 2004-08-27 Gaming machine Expired - Fee Related CN100400131C (en)

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EP1510982A3 (en) 2005-08-10
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US20050049034A1 (en) 2005-03-03
EP1510982A2 (en) 2005-03-02

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