CH573259A5 - - Google Patents
Info
- Publication number
- CH573259A5 CH573259A5 CH1603073A CH1603073A CH573259A5 CH 573259 A5 CH573259 A5 CH 573259A5 CH 1603073 A CH1603073 A CH 1603073A CH 1603073 A CH1603073 A CH 1603073A CH 573259 A5 CH573259 A5 CH 573259A5
- Authority
- CH
- Switzerland
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Pinball Game Machines (AREA)
- Controls And Circuits For Display Device (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CH1603073A CH573259A5 (en) | 1973-11-14 | 1973-11-14 | |
DE19742408027 DE2408027A1 (en) | 1973-11-14 | 1974-02-20 | Electronic football played on television screen - has opponents controlling motion of light spots representing ball and players |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CH1603073A CH573259A5 (en) | 1973-11-14 | 1973-11-14 |
Publications (1)
Publication Number | Publication Date |
---|---|
CH573259A5 true CH573259A5 (en) | 1976-03-15 |
Family
ID=4413914
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CH1603073A CH573259A5 (en) | 1973-11-14 | 1973-11-14 |
Country Status (2)
Country | Link |
---|---|
CH (1) | CH573259A5 (en) |
DE (1) | DE2408027A1 (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4162792A (en) * | 1977-01-12 | 1979-07-31 | Mattel, Inc. | Obstacle game |
US4391444A (en) | 1981-02-09 | 1983-07-05 | Coleco Industries, Inc. | Electronic game providing formation changes and method |
US4386776A (en) | 1981-02-17 | 1983-06-07 | Coleco Industries, Inc. | Electronic sports-action game with improved game-object simulation |
DE10302186A1 (en) * | 2002-06-10 | 2004-06-03 | Weber, Roland, Dipl.-Ing. | Method of production of large area concrete sections involves using shuttering placed on base and fixed in position during casting |
DE10329181A1 (en) * | 2003-06-27 | 2005-01-20 | Albert-Ludwigs-Universität Freiburg, vertreten durch den Rektor | Apparatus and method for inputting control signals in a computer based simmulated table football game |
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1973
- 1973-11-14 CH CH1603073A patent/CH573259A5/xx unknown
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1974
- 1974-02-20 DE DE19742408027 patent/DE2408027A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
DE2408027A1 (en) | 1975-05-15 |