CA3081481A1 - A mechanism for online lottery systems and a method for implementation - Google Patents
A mechanism for online lottery systems and a method for implementation Download PDFInfo
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- CA3081481A1 CA3081481A1 CA3081481A CA3081481A CA3081481A1 CA 3081481 A1 CA3081481 A1 CA 3081481A1 CA 3081481 A CA3081481 A CA 3081481A CA 3081481 A CA3081481 A CA 3081481A CA 3081481 A1 CA3081481 A1 CA 3081481A1
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- chance
- lottery
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- 230000007246 mechanism Effects 0.000 title claims abstract description 13
- 238000000034 method Methods 0.000 title claims description 3
- XLYOFNOQVPJJNP-UHFFFAOYSA-N water Substances O XLYOFNOQVPJJNP-UHFFFAOYSA-N 0.000 description 3
- OKTJSMMVPCPJKN-UHFFFAOYSA-N Carbon Chemical compound [C] OKTJSMMVPCPJKN-UHFFFAOYSA-N 0.000 description 2
- 229910052799 carbon Inorganic materials 0.000 description 2
- 230000015556 catabolic process Effects 0.000 description 2
- 230000007423 decrease Effects 0.000 description 2
- 238000011161 development Methods 0.000 description 2
- 230000018109 developmental process Effects 0.000 description 2
- 230000000694 effects Effects 0.000 description 2
- 241000380131 Ammophila arenaria Species 0.000 description 1
- 201000010099 disease Diseases 0.000 description 1
- 208000037265 diseases, disorders, signs and symptoms Diseases 0.000 description 1
- 239000003814 drug Substances 0.000 description 1
- 230000007613 environmental effect Effects 0.000 description 1
- 230000005182 global health Effects 0.000 description 1
- 235000001497 healthy food Nutrition 0.000 description 1
- 235000003642 hunger Nutrition 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 230000003340 mental effect Effects 0.000 description 1
- 230000008520 organization Effects 0.000 description 1
- 230000035922 thirst Effects 0.000 description 1
- 230000003442 weekly effect Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3269—Timing aspects of game play, e.g. blocking/halting the operation of a gaming machine
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Health & Medical Sciences (AREA)
- Economics (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Tourism & Hospitality (AREA)
- General Business, Economics & Management (AREA)
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
This invention, the "Hex-Perpetual" Lottery System, powers the venture "Chance": the first viable solution for a "modern lotto", which globally incentivizes charitable donations through a unique, time-interval based, lottery system. Participants scattered across the globe can "take a chance" on any of the six "Hex-Perpetual" Games (The Minute, The Hour, The Day, The Week, The Month, or The Year), as seen in Fig. 1. At the conclusion of every time-interval, a randomized drawing for crowdfunded prizes occurs and an array of prizes is distributed across the globe. This mechanism provides higher and more frequent payouts than any pre-dating system and also has higher odds of winning.
Description
DESCRIPTION
TITLE:
A MECHANISM FOR ONLINE LOTTERY SYSTEMS AND A METHOD FOR IMPLEMENTATION
TECHNICAL FIELD
0001 The present invention is directed to a system for playing and administering lottery games online. The lottery games are preferably executed at a global level through obtaining new regional licenses for an international lottery and/or licensing the invention to existing national lotteries.
BACKGROUND ART
0002 National Lotteries draw hundreds of millions of weekly players from around the world. However, this count is on the decline. All current lottery systems are struggling to maintain popularity and participation levels have plummeted since 1995.
This is mainly due to generational differences. The world's largest lottery corporations ie. MegaMillions, PowerBall, etc., have been searching for a viable solution to replace existing and antiquated games. The humanitarian global lottery initiative, led by Finland's 10th president Martti Ahtisaari, pursued a solution for decades. However, a truly attainable system was never discovered. On the other hand, groups such as "WorldWideLottery" are trapped in the past as they promote archaic game structure ("PickSixLotto," "BillionBall,"
"888Lotto," & "WorldLotto"). None have found a sustainable solution.
SUMMARY OF INVENTION
TECHNICAL PROBLEM
0003 Starting abruptly with the Millennial generation, lottery groups began to see a sharp decline in ticket purchases on a global scale. With this generation, came a major mental shift relating to social accountability, and above all: transparency.
In fifty years or less, if genuinely new developments aren't successfully invented by lottery corporations, national lotteries will become extinct due mainly to lack of ticket sales. A new, simple, transparent, and modern mechanism is needed for any major lottery group to see the 22nd century.
SOLUTION TO PROBLEM
0004 The "Hex-Perpetual" Lottery System (Six Games: Always Running), is the only viable solution to date. This time-interval based mechanism provides eligible users, on a global scale, with the opportunity to participate in endless
TITLE:
A MECHANISM FOR ONLINE LOTTERY SYSTEMS AND A METHOD FOR IMPLEMENTATION
TECHNICAL FIELD
0001 The present invention is directed to a system for playing and administering lottery games online. The lottery games are preferably executed at a global level through obtaining new regional licenses for an international lottery and/or licensing the invention to existing national lotteries.
BACKGROUND ART
0002 National Lotteries draw hundreds of millions of weekly players from around the world. However, this count is on the decline. All current lottery systems are struggling to maintain popularity and participation levels have plummeted since 1995.
This is mainly due to generational differences. The world's largest lottery corporations ie. MegaMillions, PowerBall, etc., have been searching for a viable solution to replace existing and antiquated games. The humanitarian global lottery initiative, led by Finland's 10th president Martti Ahtisaari, pursued a solution for decades. However, a truly attainable system was never discovered. On the other hand, groups such as "WorldWideLottery" are trapped in the past as they promote archaic game structure ("PickSixLotto," "BillionBall,"
"888Lotto," & "WorldLotto"). None have found a sustainable solution.
SUMMARY OF INVENTION
TECHNICAL PROBLEM
0003 Starting abruptly with the Millennial generation, lottery groups began to see a sharp decline in ticket purchases on a global scale. With this generation, came a major mental shift relating to social accountability, and above all: transparency.
In fifty years or less, if genuinely new developments aren't successfully invented by lottery corporations, national lotteries will become extinct due mainly to lack of ticket sales. A new, simple, transparent, and modern mechanism is needed for any major lottery group to see the 22nd century.
SOLUTION TO PROBLEM
0004 The "Hex-Perpetual" Lottery System (Six Games: Always Running), is the only viable solution to date. This time-interval based mechanism provides eligible users, on a global scale, with the opportunity to participate in endless
2 crowdfunded drawings, from mobile devices; depending solely on the relative current time, and the user's relative point of entry into any of the six games. Participants scattered across the globe can "take a chance" on any of the six "Hex-Perpetual"
Games (The Minute, The Hour, The Day, The Week, The Month, or The Year). At the conclusion of every time-interval, a randomized drawing for crowdfunded prizes occurs and an array of prizes is distributed across the globe. Users are limited to "taking one chance" per game, and are able to play again after the previous game's conclusion. For example, the "Minute" game has 525,600 per annum, the "Week" game has 52 drawings per annum, and the "Year" game has 1 drawing per annum.
0005 The mechanism can be licensed to existing national lotteries ie. MegaMillions, EuroMillions, etc., to help existing lotteries in countries with high entry-barriers (United States, Russia, China) survive. The mechanism will also be licensed privately in a standalone venture, "Chance," in 167 countries worldwide where licensing can legally be obtained.
0006 Additionally, 51% of all ticket costs will be directed into non-profit sects of the parent venture, "Chance." These sects will be: Clean Water, Food Supply, Environmental Protection, Medical Research, and potentially Education. For example: users will be provided with information on upcoming Clean Water "builds" and the cost to begin, in the same mobile application.
Users will be provided with livestreams of non-profit work carried out by "Chance." The non-profit side of the venture allows users in current and upcoming generations to feel confident in their decision to play a game of chance, and we in return provide a sense of accountability that no existing lottery group has done before. "Chance," the first viable solution, globally incentivizes charitable donations through a unique and modern, time-interval based, lottery system.
ADVANTAGEOUS EFFECTS OF INVENTION
0007 The "Hex-Perpetual" Lottery System will be deployed with a "for good" emphasis. Due to both "Chance's" interest in non-profit work, and the unforeseen rate of capital generation enabled by this new mechanism, "Chance" partnership with the United Nations, per Sustainable Development Goals of 2018, is underway.
0008 Additionally, "Chance" has begun discussing government partnerships in India, Russia, China, and the United States of America, for unique access to previously impermeable markets, in return for substantial revenue increases and a commitment to conduct "in-region" non-profit work based on regional participation.
Games (The Minute, The Hour, The Day, The Week, The Month, or The Year). At the conclusion of every time-interval, a randomized drawing for crowdfunded prizes occurs and an array of prizes is distributed across the globe. Users are limited to "taking one chance" per game, and are able to play again after the previous game's conclusion. For example, the "Minute" game has 525,600 per annum, the "Week" game has 52 drawings per annum, and the "Year" game has 1 drawing per annum.
0005 The mechanism can be licensed to existing national lotteries ie. MegaMillions, EuroMillions, etc., to help existing lotteries in countries with high entry-barriers (United States, Russia, China) survive. The mechanism will also be licensed privately in a standalone venture, "Chance," in 167 countries worldwide where licensing can legally be obtained.
0006 Additionally, 51% of all ticket costs will be directed into non-profit sects of the parent venture, "Chance." These sects will be: Clean Water, Food Supply, Environmental Protection, Medical Research, and potentially Education. For example: users will be provided with information on upcoming Clean Water "builds" and the cost to begin, in the same mobile application.
Users will be provided with livestreams of non-profit work carried out by "Chance." The non-profit side of the venture allows users in current and upcoming generations to feel confident in their decision to play a game of chance, and we in return provide a sense of accountability that no existing lottery group has done before. "Chance," the first viable solution, globally incentivizes charitable donations through a unique and modern, time-interval based, lottery system.
ADVANTAGEOUS EFFECTS OF INVENTION
0007 The "Hex-Perpetual" Lottery System will be deployed with a "for good" emphasis. Due to both "Chance's" interest in non-profit work, and the unforeseen rate of capital generation enabled by this new mechanism, "Chance" partnership with the United Nations, per Sustainable Development Goals of 2018, is underway.
0008 Additionally, "Chance" has begun discussing government partnerships in India, Russia, China, and the United States of America, for unique access to previously impermeable markets, in return for substantial revenue increases and a commitment to conduct "in-region" non-profit work based on regional participation.
3 0009 "Chance," with The "Hex-Perpetual" Lottery System at its helm, is executed properly, "Chance" has the potential to impact global health permanently; this ranges from providing clean water and/or healthy food to in-need locations at rapid speeds, developing affordable medicine for mass production, and helping to steer a path towards reducing our current carbon footprint before it becomes too late; according to the United Nations, the current generation will be the last generation to have the ability to turn back the effects of carbon pollution.
BRIEF DESCRIPTION OF DRAWINGS
0010 Fig. 1: These screenshots from "Chance's" original pitch-deck are of the venture's beta mobile application. This shows the layout of the "Hex-Perpetual" Lottery System as seen by users, also known as the "Game" tab. Secondly is a screenshot of the "Minute" tab where a participant can "take a chance" before the 60 second-long drawing concludes. The third screenshot is of the same "Minute" game, but with the "Prizes" tab open to show the 1,117 prize-count breakdown as seen by users.
0011 Fig. 2: This screenshot is of the "Good" tab. It shows a breakdown of a funds that a user has donated to "Chance's" non-profit sects in an interactive way. The bottom tabs allow users to change the initiative they are backing, see project goals, and all other information relating to each specific non-profit sect.
0012 Fig. 3: This flowchart depicts the user experience of the lottery system implemented in the "Chance" venture, powered by the invention. This flowchart covers users purchasing new tickets, selecting one of "Chance's" non-profit initiatives, and participating in games as desired.
DESCRIPTION OF EMBODIMENTS
0013 This invention will be used to replace existing online lottery and/or raffle mechanisms. This additionally is explained in paragraphs 0005 through 0009. The mechanism will be owned by the venture "Chance," created and run by the inventor, Benjamin N. Brown. The venture will license the mechanism to existing lotteries, but will also start-up in 167 countries where operation is currently legal. The venture will also secure "for good" partnerships along the way.
EXAMPLES
0014 The first embodiment of The "Hex-Perpetual" Lottery System is running "Chance's" online lottery system through creating globally crowdfunded pools from all 167 legal regions.
"Chance's" financial headquarters is to be positioned in Zurich,
BRIEF DESCRIPTION OF DRAWINGS
0010 Fig. 1: These screenshots from "Chance's" original pitch-deck are of the venture's beta mobile application. This shows the layout of the "Hex-Perpetual" Lottery System as seen by users, also known as the "Game" tab. Secondly is a screenshot of the "Minute" tab where a participant can "take a chance" before the 60 second-long drawing concludes. The third screenshot is of the same "Minute" game, but with the "Prizes" tab open to show the 1,117 prize-count breakdown as seen by users.
0011 Fig. 2: This screenshot is of the "Good" tab. It shows a breakdown of a funds that a user has donated to "Chance's" non-profit sects in an interactive way. The bottom tabs allow users to change the initiative they are backing, see project goals, and all other information relating to each specific non-profit sect.
0012 Fig. 3: This flowchart depicts the user experience of the lottery system implemented in the "Chance" venture, powered by the invention. This flowchart covers users purchasing new tickets, selecting one of "Chance's" non-profit initiatives, and participating in games as desired.
DESCRIPTION OF EMBODIMENTS
0013 This invention will be used to replace existing online lottery and/or raffle mechanisms. This additionally is explained in paragraphs 0005 through 0009. The mechanism will be owned by the venture "Chance," created and run by the inventor, Benjamin N. Brown. The venture will license the mechanism to existing lotteries, but will also start-up in 167 countries where operation is currently legal. The venture will also secure "for good" partnerships along the way.
EXAMPLES
0014 The first embodiment of The "Hex-Perpetual" Lottery System is running "Chance's" online lottery system through creating globally crowdfunded pools from all 167 legal regions.
"Chance's" financial headquarters is to be positioned in Zurich,
4 PCT/US2018/053246 Switzerland, and its' servers to be operating from Valletta, Malta. This private organization with government partnerships is poised to become a leading company with global influence, due to the creation of The "Hex-Perpetual" Lottery System.
0015 A second embodiment of the invention is licensing the IP to existing lotteries, with the goals of providing increased profit to existing ventures, obtaining existing user-bases, all while routing 51% of revenue to "Chance's" non-profit divisions.
INDUSTRIAL APPLICABILITY
0016 This invention will likely lead to a strategic partnership with the United Nations. The UN is currently operating with a fairly low budget (-8Bn annually), and our potential partnership with the United Nations would lead to "Chance" becoming a United Nations initiative, likely resulting in "Chance" providing the United Nations with additional funding in return for approved global reach.
0017 Additionally, the invention has potential to shift both social and financial paradigms. Regarding social impact, "Chance," the venture powered by this invention, will generate capital for non-profit work at unbelievable rates. The venture has the potential to rid the world of thirst, hunger, and disease all with accurate estimates for completion based on participation rate. As "Chance's" valuation increases, acceptable business ethics for existing charities and similar online lottery ventures will likely change by public demand due to our unprecedented level of transparency.
0015 A second embodiment of the invention is licensing the IP to existing lotteries, with the goals of providing increased profit to existing ventures, obtaining existing user-bases, all while routing 51% of revenue to "Chance's" non-profit divisions.
INDUSTRIAL APPLICABILITY
0016 This invention will likely lead to a strategic partnership with the United Nations. The UN is currently operating with a fairly low budget (-8Bn annually), and our potential partnership with the United Nations would lead to "Chance" becoming a United Nations initiative, likely resulting in "Chance" providing the United Nations with additional funding in return for approved global reach.
0017 Additionally, the invention has potential to shift both social and financial paradigms. Regarding social impact, "Chance," the venture powered by this invention, will generate capital for non-profit work at unbelievable rates. The venture has the potential to rid the world of thirst, hunger, and disease all with accurate estimates for completion based on participation rate. As "Chance's" valuation increases, acceptable business ethics for existing charities and similar online lottery ventures will likely change by public demand due to our unprecedented level of transparency.
Claims (2)
1. A mechanism for online lottery systems called The "Hex-Perpetual"
Lottery System, through which users scattered across the globe can participate in any of the six Games (The Minute, The Hour, The Day, The Week, The Month, or The Year), restricted to one ticket per drawing.
Lottery System, through which users scattered across the globe can participate in any of the six Games (The Minute, The Hour, The Day, The Week, The Month, or The Year), restricted to one ticket per drawing.
2. A method for implementation of the invention regarding but not limited to the creation of the private venture "Chance" to operate independently on a global scale. This includes licensing IP to existing ventures with antiquated gameplay, and a primary objective of allocating the majority of revenue for non-profit work. The mechanism includes a "for good" aspect as well, allowing users to back integrated non-profit initiatives.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201762564005P | 2017-09-27 | 2017-09-27 | |
US62/564,005 | 2017-09-27 | ||
PCT/US2018/053246 WO2019067804A1 (en) | 2017-09-27 | 2018-09-27 | A mechanism for online lottery systems and a method for implementation |
Publications (1)
Publication Number | Publication Date |
---|---|
CA3081481A1 true CA3081481A1 (en) | 2020-04-21 |
Family
ID=65902425
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA3081481A Pending CA3081481A1 (en) | 2017-09-27 | 2018-09-27 | A mechanism for online lottery systems and a method for implementation |
Country Status (9)
Country | Link |
---|---|
EP (1) | EP3687640A4 (en) |
KR (1) | KR20200060737A (en) |
AU (1) | AU2018338646A1 (en) |
CA (1) | CA3081481A1 (en) |
IL (1) | IL274156A (en) |
PH (1) | PH12020550593A1 (en) |
RU (1) | RU2020114584A (en) |
WO (1) | WO2019067804A1 (en) |
ZA (1) | ZA202002388B (en) |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5979894A (en) * | 1998-03-02 | 1999-11-09 | Alexoff; Carl | Multi price point on-line game and method of playing |
US6086477A (en) * | 1998-03-31 | 2000-07-11 | Walker Digital, Llc | Methods and apparatus wherein a lottery entry is entered into lottery drawings until the lottery entry is identified as a winner |
US8262453B2 (en) * | 2005-02-09 | 2012-09-11 | Scientific Games International, Inc. | Combination lottery and raffle game |
US20120289303A1 (en) * | 2008-04-09 | 2012-11-15 | Deepa Jagannatha | Mobile gaming system |
US8206207B2 (en) * | 2010-04-08 | 2012-06-26 | Diamond Game Enterprises, Inc. | Method of playing preprinted game tickets having multiple games printed thereof |
US8834251B2 (en) * | 2011-09-16 | 2014-09-16 | Elottery, Inc. | Location and age verification for mobile lottery play |
US9390591B2 (en) * | 2013-03-13 | 2016-07-12 | William Granich | Online lottery scratcher system |
-
2018
- 2018-09-27 WO PCT/US2018/053246 patent/WO2019067804A1/en unknown
- 2018-09-27 CA CA3081481A patent/CA3081481A1/en active Pending
- 2018-09-27 RU RU2020114584A patent/RU2020114584A/en unknown
- 2018-09-27 EP EP18861594.2A patent/EP3687640A4/en active Pending
- 2018-09-27 KR KR1020207011582A patent/KR20200060737A/en not_active Application Discontinuation
- 2018-09-27 AU AU2018338646A patent/AU2018338646A1/en active Pending
-
2020
- 2020-04-21 PH PH12020550593A patent/PH12020550593A1/en unknown
- 2020-04-22 IL IL274156A patent/IL274156A/en unknown
- 2020-05-04 ZA ZA2020/02388A patent/ZA202002388B/en unknown
Also Published As
Publication number | Publication date |
---|---|
RU2020114584A (en) | 2021-10-27 |
KR20200060737A (en) | 2020-06-01 |
PH12020550593A1 (en) | 2021-03-08 |
EP3687640A4 (en) | 2021-01-20 |
IL274156A (en) | 2020-06-30 |
WO2019067804A1 (en) | 2019-04-04 |
AU2018338646A1 (en) | 2020-05-07 |
EP3687640A1 (en) | 2020-08-05 |
ZA202002388B (en) | 2022-07-27 |
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