CA3070151A1 - Standalone and reactive squares games adapted for employment in a fantasy sports league environment - Google Patents
Standalone and reactive squares games adapted for employment in a fantasy sports league environment Download PDFInfo
- Publication number
- CA3070151A1 CA3070151A1 CA3070151A CA3070151A CA3070151A1 CA 3070151 A1 CA3070151 A1 CA 3070151A1 CA 3070151 A CA3070151 A CA 3070151A CA 3070151 A CA3070151 A CA 3070151A CA 3070151 A1 CA3070151 A1 CA 3070151A1
- Authority
- CA
- Canada
- Prior art keywords
- player
- squares
- game
- players
- event
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000000034 method Methods 0.000 claims abstract description 97
- 239000011159 matrix material Substances 0.000 claims description 55
- 230000004044 response Effects 0.000 claims description 8
- 238000012797 qualification Methods 0.000 claims description 6
- 230000004931 aggregating effect Effects 0.000 claims description 2
- 238000012544 monitoring process Methods 0.000 claims description 2
- 238000011156 evaluation Methods 0.000 claims 4
- 238000012795 verification Methods 0.000 claims 4
- 230000001965 increasing effect Effects 0.000 abstract description 19
- 238000005516 engineering process Methods 0.000 abstract description 5
- 230000007246 mechanism Effects 0.000 abstract description 4
- 230000000694 effects Effects 0.000 description 14
- 230000008901 benefit Effects 0.000 description 13
- 238000004891 communication Methods 0.000 description 11
- 230000006870 function Effects 0.000 description 11
- 238000013500 data storage Methods 0.000 description 10
- 230000002776 aggregation Effects 0.000 description 9
- 238000004220 aggregation Methods 0.000 description 9
- 230000008569 process Effects 0.000 description 9
- 230000002349 favourable effect Effects 0.000 description 5
- 230000003993 interaction Effects 0.000 description 5
- 230000003466 anti-cipated effect Effects 0.000 description 4
- 239000000047 product Substances 0.000 description 4
- 230000009471 action Effects 0.000 description 3
- 239000013589 supplement Substances 0.000 description 3
- 230000000007 visual effect Effects 0.000 description 3
- 230000006978 adaptation Effects 0.000 description 2
- 230000001186 cumulative effect Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 238000007654 immersion Methods 0.000 description 2
- 238000012806 monitoring device Methods 0.000 description 2
- 230000001737 promoting effect Effects 0.000 description 2
- 230000003068 static effect Effects 0.000 description 2
- 230000000153 supplemental effect Effects 0.000 description 2
- 230000003442 weekly effect Effects 0.000 description 2
- 241000186549 Quinella Species 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 235000013361 beverage Nutrition 0.000 description 1
- 230000001413 cellular effect Effects 0.000 description 1
- 230000000295 complement effect Effects 0.000 description 1
- 230000001419 dependent effect Effects 0.000 description 1
- 230000003028 elevating effect Effects 0.000 description 1
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- 239000011521 glass Substances 0.000 description 1
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- 230000004048 modification Effects 0.000 description 1
- 238000011022 operating instruction Methods 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 238000004806 packaging method and process Methods 0.000 description 1
- 230000000737 periodic effect Effects 0.000 description 1
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US15/232,834 US10596468B2 (en) | 2014-09-11 | 2016-08-10 | Method and system for deployment of standalone and reactive squares games adapted for employment in a fantasy sports league environment |
US15/232,834 | 2016-08-10 | ||
PCT/US2017/046384 WO2018031829A1 (en) | 2016-08-10 | 2017-08-10 | Standalone and reactive squares games adapted for employment in a fantasy sports league environment |
Publications (1)
Publication Number | Publication Date |
---|---|
CA3070151A1 true CA3070151A1 (en) | 2018-02-15 |
Family
ID=61163159
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA3070151A Pending CA3070151A1 (en) | 2016-08-10 | 2017-08-10 | Standalone and reactive squares games adapted for employment in a fantasy sports league environment |
Country Status (6)
Country | Link |
---|---|
EP (1) | EP3496832A4 (pt) |
AU (2) | AU2017308028A1 (pt) |
BR (1) | BR112019002765A2 (pt) |
CA (1) | CA3070151A1 (pt) |
MX (1) | MX2019001728A (pt) |
WO (1) | WO2018031829A1 (pt) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US11710382B1 (en) | 2019-07-09 | 2023-07-25 | Stephen Malvagna | Devices and methods for carrying out a fantasy sports contest having milestones |
US11205326B1 (en) | 2019-07-09 | 2021-12-21 | Stephen Malvagna | Fantasy sports contest |
US11501611B1 (en) | 2019-07-09 | 2022-11-15 | Stephen Malvagna | Devices and methods for carrying out a fantasy sports contest |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9143828B2 (en) * | 2000-09-06 | 2015-09-22 | Frank Bisignano | Method and apparatus for interactive audience participation at a live entertainment event |
US7294054B2 (en) * | 2003-04-10 | 2007-11-13 | David Schugar | Wagering method, device, and computer readable storage medium, for wagering on pieces in a progression |
US8109821B2 (en) * | 2006-09-08 | 2012-02-07 | Igt | Gaming system and method which enables multiple players to simultaneously play multiple individual games or group games on a central display |
US8272950B2 (en) * | 2007-06-29 | 2012-09-25 | World Sports Challenge, Ltd. | Parlay-based tournament including successive games |
US9814977B2 (en) * | 2010-07-13 | 2017-11-14 | Sony Interactive Entertainment Inc. | Supplemental video content on a mobile device |
US9858764B2 (en) * | 2014-09-11 | 2018-01-02 | Frank S. Maggio | Method and system for deployment of standalone and reactive squares games |
-
2017
- 2017-08-10 MX MX2019001728A patent/MX2019001728A/es unknown
- 2017-08-10 CA CA3070151A patent/CA3070151A1/en active Pending
- 2017-08-10 BR BR112019002765A patent/BR112019002765A2/pt not_active Application Discontinuation
- 2017-08-10 EP EP17840312.7A patent/EP3496832A4/en active Pending
- 2017-08-10 WO PCT/US2017/046384 patent/WO2018031829A1/en unknown
- 2017-08-10 AU AU2017308028A patent/AU2017308028A1/en not_active Abandoned
-
2022
- 2022-07-12 AU AU2022205160A patent/AU2022205160A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
WO2018031829A1 (en) | 2018-02-15 |
AU2017308028A1 (en) | 2019-03-28 |
EP3496832A4 (en) | 2020-04-15 |
AU2022205160A1 (en) | 2022-07-28 |
EP3496832A1 (en) | 2019-06-19 |
BR112019002765A2 (pt) | 2019-08-13 |
MX2019001728A (es) | 2019-10-09 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
EEER | Examination request |
Effective date: 20220710 |
|
EEER | Examination request |
Effective date: 20220710 |
|
EEER | Examination request |
Effective date: 20220710 |
|
EEER | Examination request |
Effective date: 20220710 |