CA2793154C - Methods and systems for bandwidth-efficient remote procedure calls - Google Patents

Methods and systems for bandwidth-efficient remote procedure calls Download PDF

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Publication number
CA2793154C
CA2793154C CA2793154A CA2793154A CA2793154C CA 2793154 C CA2793154 C CA 2793154C CA 2793154 A CA2793154 A CA 2793154A CA 2793154 A CA2793154 A CA 2793154A CA 2793154 C CA2793154 C CA 2793154C
Authority
CA
Canada
Prior art keywords
packet
instruction
bandwidth
systems
methods
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CA2793154A
Other languages
English (en)
French (fr)
Other versions
CA2793154A1 (en
Inventor
Cyril PERRIN
Tetsuji Iwasaki
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Square Enix Holdings Co Ltd
Original Assignee
Square Enix Holdings Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Square Enix Holdings Co Ltd filed Critical Square Enix Holdings Co Ltd
Priority to US14/410,842 priority Critical patent/US10051084B2/en
Priority to PCT/IB2013/001045 priority patent/WO2014001862A2/en
Priority to EP13750595.4A priority patent/EP2867773A2/en
Priority to JP2015519372A priority patent/JP6114388B2/ja
Publication of CA2793154A1 publication Critical patent/CA2793154A1/en
Application granted granted Critical
Publication of CA2793154C publication Critical patent/CA2793154C/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00—Arrangements for program control, e.g. control units
    • G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/46—Multiprogramming arrangements
    • G06F9/54—Interprogram communication
    • G06F9/547—Remote procedure calls [RPC]; Web services
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L47/00—Traffic control in data switching networks
    • H04L47/10—Flow control; Congestion control
    • H04L47/24—Traffic characterised by specific attributes, e.g. priority or QoS
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L49/00—Packet switching elements
    • H04L49/20—Support for services
    • H04L49/205—Quality of Service based
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00—Network arrangements or protocols for supporting network services or applications
    • H04L67/01—Protocols
    • H04L67/133—Protocols for remote procedure calls [RPC]
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00—Network arrangements or protocols for supporting network services or applications
    • H04L67/01—Protocols
    • H04L67/12—Protocols specially adapted for proprietary or special-purpose networking environments, e.g. medical networks, sensor networks, networks in vehicles or remote metering networks
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
    • H04L69/04—Protocols for data compression, e.g. ROHC

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Software Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Quality & Reliability (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
  • Health & Medical Sciences (AREA)
  • Computing Systems (AREA)
  • General Health & Medical Sciences (AREA)
  • Medical Informatics (AREA)
  • Information Transfer Between Computers (AREA)
CA2793154A 2012-06-29 2012-10-22 Methods and systems for bandwidth-efficient remote procedure calls Active CA2793154C (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
US14/410,842 US10051084B2 (en) 2012-06-29 2013-04-15 Methods and systems for bandwidth-efficient remote procedure calls
PCT/IB2013/001045 WO2014001862A2 (en) 2012-06-29 2013-04-15 Methods and systems for bandwidth-efficient remote procedure calls
EP13750595.4A EP2867773A2 (en) 2012-06-29 2013-04-15 Methods and systems for bandwidth-efficient remote procedure calls
JP2015519372A JP6114388B2 (ja) 2012-06-29 2013-04-15 帯域幅の効率的なリモート手続き呼び出しのための方法及びシステム

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US201261666023P 2012-06-29 2012-06-29
US201261666018P 2012-06-29 2012-06-29
US61/666,018 2012-06-29
US61/666,023 2012-06-29

Publications (2)

Publication Number Publication Date
CA2793154A1 CA2793154A1 (en) 2013-12-29
CA2793154C true CA2793154C (en) 2021-05-18

Family

ID=49877111

Family Applications (1)

Application Number Title Priority Date Filing Date
CA2793154A Active CA2793154C (en) 2012-06-29 2012-10-22 Methods and systems for bandwidth-efficient remote procedure calls

Country Status (5)

Country Link
US (1) US10051084B2 (cg-RX-API-DMAC10.html)
EP (1) EP2867773A2 (cg-RX-API-DMAC10.html)
JP (1) JP6114388B2 (cg-RX-API-DMAC10.html)
CA (1) CA2793154C (cg-RX-API-DMAC10.html)
WO (1) WO2014001862A2 (cg-RX-API-DMAC10.html)

Families Citing this family (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP3055761B1 (en) * 2013-10-11 2019-08-14 Huawei Technologies Co., Ltd. Framework for screen content sharing system with generalized screen descriptions
JP5878938B2 (ja) * 2014-01-29 2016-03-08 株式会社ソニー・コンピュータエンタテインメント 配信システム、配信方法、配信プログラム
US20160006835A1 (en) * 2014-07-03 2016-01-07 Comcast Cable Communications, Llc Distributed Cloud Computing Platform
US10135892B2 (en) * 2015-07-28 2018-11-20 Google Llc Independent control of interactive streaming media
CN105879391B (zh) 2016-04-08 2019-04-02 腾讯科技(深圳)有限公司 一种游戏中角色的移动控制方法和服务器以及客户端
CN112596927A (zh) * 2020-12-25 2021-04-02 上海艾融软件股份有限公司 远程方法调用方法及装置
JP7632488B2 (ja) * 2021-01-12 2025-02-19 ソニーグループ株式会社 サーバ装置、および、ネットワーク制御方法
PH12021553262A1 (en) * 2021-12-15 2023-07-10 Sensetime Int Pte Ltd Methods, apparatuses, devices and systems for managing game devices
CN115905094B (zh) * 2022-10-13 2026-07-17 超聚变数字技术股份有限公司 一种电子设备及其PCIe拓扑配置方法和装置

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5526491A (en) * 1992-09-22 1996-06-11 International Business Machines Corporation System and method for calling selected service procedure remotely by utilizing conditional construct switch statement to determine the selected service procedure in common stub procedure
US5887172A (en) * 1996-01-10 1999-03-23 Sun Microsystems, Inc. Remote procedure call system and method for RPC mechanism independent client and server interfaces interoperable with any of a plurality of remote procedure call backends
US6468160B2 (en) * 1999-04-08 2002-10-22 Nintendo Of America, Inc. Security system for video game system with hard disk drive and internet access capability
WO2002060546A1 (en) * 2000-12-19 2002-08-08 Paltronics, Inc. Video table game apparatus, system, and method of use
JP2005052487A (ja) * 2003-08-06 2005-03-03 Ntt Docomo Kansai Inc ゲーム方法、通信ゲーム機、通信ゲームシステム、及びコンピュータプログラム
US7817630B2 (en) * 2006-12-18 2010-10-19 Telefonaktiebolaget Lm Ericsson (Publ) Method, communications node, and memory for dynamic dictionary updating and optimization for compression and decompression of messages
US8869239B2 (en) * 2009-04-15 2014-10-21 Wyse Technology L.L.C. Method and system for rendering composite view of an application
US8681813B2 (en) * 2011-11-29 2014-03-25 Wyse Technology L.L.C. Bandwidth optimization for remote desktop protocol
CN104136086B (zh) * 2012-03-02 2017-02-22 索尼电脑娱乐公司 信息处理系统、信息处理方法以及信息处理设备

Also Published As

Publication number Publication date
US20150156278A1 (en) 2015-06-04
EP2867773A2 (en) 2015-05-06
JP2015529875A (ja) 2015-10-08
US10051084B2 (en) 2018-08-14
CA2793154A1 (en) 2013-12-29
JP6114388B2 (ja) 2017-04-12
WO2014001862A2 (en) 2014-01-03

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